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  • Entity Framework and stored procedure returning temp table Issues

    - by kaplooeymom
    (Disclaimer - I'm not the database designer. I'm just the poor developer what has to make this work.) There are 17 (at the moment) tables with identical structure - name, address, phone number. Given a phone number, I have to check to see if there's a matching entry in any of the tables, then return that address. So, I created a view to get the list of tables (there's a ref table that holds that info), then I created a stored procedure to create a temp table, using cursors, check each table in the view for the phone number, using sql concatenation. If a record is found, insert it into the temp table. return the rows from the temp table. This all works in straight T-SQL. Now, I'm trying to use Entity Framework 4+ to call the stored procedure. But the function import interface won't generate columns. It says return type = none, and the LINQ code expects an int and won't compile. Any ideas on how to make this work? I know I can move the check tables part to code, if I absolutely have to, but I'd rather have the above method work.

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  • Error while compiling Hello world program for CUDA

    - by footy
    I am using Ubuntu 12.10 and have sucessfully installed CUDA 5.0 and its sample kits too. I have also run sudo apt-get install nvidia-cuda-toolkit Below is my hello world program for CUDA: #include <stdio.h> /* Core input/output operations */ #include <stdlib.h> /* Conversions, random numbers, memory allocation, etc. */ #include <math.h> /* Common mathematical functions */ #include <time.h> /* Converting between various date/time formats */ #include <cuda.h> /* CUDA related stuff */ __global__ void kernel(void) { } /* MAIN PROGRAM BEGINS */ int main(void) { /* Dg = 1; Db = 1; Ns = 0; S = 0 */ kernel<<<1,1>>>(); /* PRINT 'HELLO, WORLD!' TO THE SCREEN */ printf("\n Hello, World!\n\n"); /* INDICATE THE TERMINATION OF THE PROGRAM */ return 0; } /* MAIN PROGRAM ENDS */ The following error occurs when I compile it with nvcc -g hello_world_cuda.cu -o hello_world_cuda.x /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `main': /home/adarshakb/Documents/hello_world_cuda.cu:16: undefined reference to `cudaConfigureCall' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `__cudaUnregisterBinaryUtil': /usr/include/crt/host_runtime.h:172: undefined reference to `__cudaUnregisterFatBinary' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `__sti____cudaRegisterAll_51_tmpxft_000033f1_00000000_4_hello_world_cuda_cpp1_ii_b81a68a1': /tmp/tmpxft_000033f1_00000000-1_hello_world_cuda.cudafe1.stub.c:1: undefined reference to `__cudaRegisterFatBinary' /tmp/tmpxft_000033f1_00000000-1_hello_world_cuda.cudafe1.stub.c:1: undefined reference to `__cudaRegisterFunction' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `cudaError cudaLaunch<char>(char*)': /usr/lib/nvidia-cuda-toolkit/include/cuda_runtime.h:958: undefined reference to `cudaLaunch' collect2: ld returned 1 exit status I am also making sure that I use gcc and g++ version 4.4 ( As 4.7 there is some problem with CUDA)

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  • iPod touch debugging: Error on install/run only if app exists on device already?

    - by Ben
    Hi all, I am using an iPod to test an app. The device is all set up with the right provisioning profiles, etc-- that's not really the issue. But every time I start the app from Xcode on the device, I get the "A signed resource has been added, modified, or deleted." error from the Organizer window. Wait, I know, you think it's a provisioning profile problem. But here's the kicker: if I just delete the app from the iPod (using the main screen) and try again, it works fine. I only get this error when the app is already installed. The other kicker is that this behavior doesn't happen on an iPhone that I have for occasional testing-- on that device, I can start/restart/restart indefinitely. But using the iPod, my compile-run-test cycle is annoyingly slow since I have to manually delete the app each time. Any ideas? I'm using Xcode 3.2.2 (prerelease) FWIW. The iPod has stock OS 3.1.2 on it. Thanks!

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  • Creating Multiple TextFields in runtime AS2

    - by ortho
    Hi lads, I have an issue generating multiple text fields in AS2. My AS2 Flash application calls database (via PHP) and then receives XML file that contains a few objects. All I want to do is to loop throught this XML objects and then create a TextField (actually a Component that contains graphics and TextField, but this will come later) based on the information from XML object. I know that I can create something like: _root.createTextField("myText1",1,0,0,100,20); myText1.text = "this is text ONE"; _root.createTextField("myText2",2,0,30,100,20); myText2.text = "this is text TWO"; which will result in 2 text fields, but the problem is when I try to create it dynamicly (e.g. I have item: myNode[0].attributes.name (but when I use it in: _root.createTextField(myNode[0].attributes.name, 1, 0, 0, 100, 20), then I got compile error). var myXML:XML = new XML(); myXML.ignoreWhite=true; myXML.load("tekst.xml"); var tekst:String = new String(); myXML.onLoad = function(success){ if (success){ var myNode = myXML.firstChild.childNodes; for (i=0; i trace("height: "+myNode[i].attributes.height); trace("color: "+myNode[i].attributes.color); trace(myNode[i].firstChild.nodeValue); } } } This actualy traces the values and I can actualy use them when creating the component, but it doesn't create the component that has the same name (obviously both instances point to the same object so the last is only visible). Please help, I tried many things, but no joy. Thank you in advance.

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  • Altering lazy-loaded object's private variables

    - by Kevin Pang
    I'm running into an issue with private setters when using NHibernate and lazy-loading. Let's say I have a class that looks like this: public class User { public int Foo {get; private set;} public IList<User> Friends {get; set;} public void SetFirstFriendsFoo() { // This line works in a unit test but does nothing during a live run with // a lazy-loaded Friends list Users(0).Foo = 1; } } The SetFirstFriendsFoo call works perfectly inside a unit test (as it should since objects of the same type can access each others private properties). However, when running live with a lazy-loaded Friends list, the SetFirstFriendsFoo call silently fails. I'm guessing the reason for this is because at run-time, the Users(0).Foo object is no longer of type User, but of a proxy class that inherits from User since the Friends list was lazy-loaded. My question is this: shouldn't this generate a run-time exception? You get compile-time exceptions if you try to access another class's private properties, but when you run into a situation like this is looks like the app just ignores you and continues along its way.

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  • Generic C# Class: Set "Generic" Property

    - by BlaM
    I'm quite new to C#, so I might have a problem that C# has a simple solution for. I have a generic class with a property of "generic" type. I want to have a function to set that property, but I need to convert it to do so. public class BIWebServiceResult<T> { public T Data; public delegate StatusCode StringToStatusCode(string Input); public void SetData(string Input, StringToStatusCode StringToError) { if (StringToError(Input) == 0) { if (Data is string[]) { Data = new string[1]; Data[0] = Input; } else if (Data is string) { Data = Input; } else if (Data is bool) { Data = DetectBool(Input); } } } private bool DetectBool(string Compare) { return Compare == "true"; } } The problem with that approach is, that it does not work :) (No that's not all code, just a snippet to show what my problem is) It doesn't even compile, because "Data = new string[]" can't work if Data is - for example - boolean. How do I implement a function that behaves differently depending on the type of my generic property?

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  • Generic Singleton Façade design pattern

    - by Paul
    Hi I try write singleton façade pattern with generics. I have one problem, how can I call method from generic variable. Something like this: T1 t1 = new T1(); //call method from t1 t1.Method(); In method SingletonFasadeMethod I have compile error: Error 1 'T1' does not contain a definition for 'Method' and no extension method 'Method' accepting a first argument of type 'T1' could be found (are you missing a using directive or an assembly reference?) Any advace? Thank, I am beginner in C#. All code is here: namespace GenericSingletonFasade { public interface IMyInterface { string Method(); } internal class ClassA : IMyInterface { public string Method() { return " Calling MethodA "; } } internal class ClassB : IMyInterface { public string Method() { return " Calling MethodB "; } } internal class ClassC : IMyInterface { public string Method() { return "Calling MethodC"; } } internal class ClassD : IMyInterface { public string Method() { return "Calling MethodD"; } } public class SingletonFasade<T1,T2,T3> where T1 : class,new() where T2 : class,new() where T3 : class,new() { private static T1 t1; private static T2 t2; private static T3 t3; private SingletonFasade() { t1 = new T1(); t2 = new T2(); t3 = new T3(); } class SingletonCreator { static SingletonCreator() { } internal static readonly SingletonFasade<T1,T2,T3> uniqueInstace = new SingletonFasade<T1,T2,T3>(); } public static SingletonFasade<T1,T2,T3> UniqueInstace { get { return SingletonCreator.uniqueInstace; } } public string SingletonFasadeMethod() { //Problem is here return t1.Method() + t2.Method() + t3.Method(); } } } I use this for my problem. public class SingletonFasade<T1, T2, T3> where T1 : class, IMyInterface, new() where T2 : class, IMyInterface, new() where T3 : class, IMyInterface, new() {//...} Is any solution without Interfaces ??

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  • Why does my GridSplitter not work at all?

    - by Crippledsmurf
    I'm migrating a WinForms app to WPF. Everything has gone well so far except in relation to my attempts to use GridSplitter which I can never seam to make resize anything at run-time. To make sure it wasn't just my code I attempted to compile the GridSplitter sample from LearnWPF.com and it doesn't appear to work either. I am expecting to see the standard resize cursor when I mouse over the splitter which doesn't happen, and as far as I can see there is no other visual representation of the splitter in the window either. What am I missing here? <Window x:Class="UI.Test" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Test" Height="300" Width="300"> <Grid> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition /> </Grid.ColumnDefinitions> <StackPanel Background="#feca00" Grid.Column="0"> <TextBlock FontSize="35" Foreground="#58290A" TextWrapping="Wrap">Left Hand Side</TextBlock> </StackPanel> <GridSplitter/> <Border CornerRadius="10" BorderBrush="#58290A" BorderThickness="5" Grid.Column="1"> <TextBlock FontSize="25" Margin="20" Foreground="#FECA00" TextWrapping="Wrap">Right Hand Side</TextBlock> </Border> </Grid>

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  • Grails XOM linkageerror - SAXParserException

    - by Stefan Kendall
    Possibly related: http://stackoverflow.com/questions/2762439/grails-attempting-to-include-htppbuilder-linkage-error I'm trying to include XOM in my grails project. How do I know which dependency library I need to exclude? I'm lost here. dependencies { build('xom:xom:1.1') { excludes "xml-apis" } } Error: java.lang.LinkageError: loader constraint violation: loader (instance of <bootloader>) previously initiated loading for a different type with name "org/xml/sax/SAXParseException" at java.lang.Class.getDeclaredMethods0(Native Method) at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) at java.lang.Class.getDeclaredMethods(Class.java:1791) at java.security.AccessController.doPrivileged(Native Method) at org.codehaus.groovy.util.LazyReference.getLocked(LazyReference.java:33) at org.codehaus.groovy.util.LazyReference.get(LazyReference.java:20) at grails.util.PluginBuildSettings.getPluginInfos(PluginBuildSettings.groovy:124) at grails.util.PluginBuildSettings.getPluginInfos(PluginBuildSettings.groovy) at grails.util.PluginBuildSettings$getPluginInfos.callCurrent(Unknown Source) at grails.util.PluginBuildSettings.getPluginInfo(PluginBuildSettings.groovy:160) at grails.util.PluginBuildSettings$getPluginInfo.callCurrent(Unknown Source) at grails.util.PluginBuildSettings.getPluginInfoForSource(PluginBuildSettings.groovy:195) at org.codehaus.groovy.transform.ASTTransformationVisitor$3.call(ASTTransformationVisitor.java:303) at org.codehaus.groovy.control.CompilationUnit.applyToSourceUnits(CompilationUnit.java:820) at org.codehaus.groovy.control.CompilationUnit.doPhaseOperation(CompilationUnit.java:513) at org.codehaus.groovy.control.CompilationUnit.processPhaseOperations(CompilationUnit.java:489) at org.codehaus.groovy.control.CompilationUnit.compile(CompilationUnit.java:466) at _GrailsEvents_groovy.run(_GrailsEvents_groovy:54) at _GrailsEvents_groovy$run.call(Unknown Source) at _GrailsArgParsing_groovy$run.call(Unknown Source) at _GrailsArgParsing_groovy.run(_GrailsArgParsing_groovy:29) at _GrailsArgParsing_groovy$run.call(Unknown Source) at _GrailsInit_groovy$run.call(Unknown Source) at _GrailsInit_groovy.run(_GrailsInit_groovy:38) at _GrailsInit_groovy$run.call(Unknown Source) at Help_.run(Help_.groovy:27) at Help_$run.call(Unknown Source) at gant.Gant.processTargets(Gant.groovy:494) at gant.Gant.processTargets(Gant.groovy:480)

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  • ASP.NET configure data source is not returning anything?

    - by Greg McNulty
    I'm selecting table data of the current user: SELECT [ConfidenceLevel], [LoveLevel], [HappinessLevel] FROM [UserData] WHERE ([UserProfileID] = @UserProfileID) I have set a control to the unique user ID and it is getting the correct value: HTML: <asp:Label ID="userID" runat="server" Text="Labeluser"></asp:Label> C#: userID.Text = Membership.GetUser().ProviderUserKey.ToString(); I then use it in the where clause using the Configure Data Source window unique ID = control then controlID userID (fills in .text for me) I compile and run but nothing shows up where the table should be. Any suggestions? Here is the code it has created: <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="False" DataSourceID="SqlDataSource1"> <Columns> <asp:BoundField DataField="ConfidenceLevel" HeaderText="ConfidenceLevel" SortExpression="ConfidenceLevel" /> <asp:BoundField DataField="LoveLevel" HeaderText="LoveLevel" SortExpression="LoveLevel" /> <asp:BoundField DataField="HappinessLevel" HeaderText="HappinessLevel" SortExpression="HappinessLevel" /> </Columns> </asp:GridView> <asp:SqlDataSource ID="SqlDataSource1" runat="server" ConnectionString="<%$ ConnectionStrings:ConnectionStringToDB %>" SelectCommand="SELECT [ConfidenceLevel], [LoveLevel], [HappinessLevel] FROM [UserData] WHERE ([UserProfileID] = @UserProfileID)"> <SelectParameters> <asp:ControlParameter ControlID="userID" Name="UserProfileID" PropertyName="Text" Type="Object" /> </SelectParameters> </asp:SqlDataSource>

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  • Lazy non-modifiable list

    - by mindas
    I was looking for a decent implementation of a generic lazy non-modifiable list implementation to wrap my search result entries. The unmodifiable part of the task is easy as it can be achieved by Collections.unmodifiableList() so I only need to sort out the the lazy part. Surprisingly, google-collections doesn't have anything to offer; while LazyList from Apache Commons Collections does not support generics. I have found an attempt to build something on top of google-collections but it seems to be incomplete (e.g. does not support size()), outdated (does not compile with 1.0 final) and requiring some external classes, but could be used as a good starting point to build my own class. Is anybody aware of any good implementation of a LazyList? If not, which option do you think is better: write my own implementation, based on google-collections ForwardingList, similar to what Peter Maas did; write my own wrapper around Commons Collections LazyList (the wrapper would only add generics so I don't have to cast everywhere but only in the wrapper itself); just write something on top of java.util.AbstractList; Any other suggestions are welcome.

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  • What is the purpose of the garbage (files) that Qt Creator auto-generates and how can I tame them?

    - by Venemo
    Hello Everyone, I'm fairly new to Qt, and I'm using the new Nokia Qt SDK beta and I'm working to develop a small application for my Nokia N900 in my free time. Fortunately, I was able to set up everything correctly, and also to run my app on the device. I've learned C++ in school, so I thought it won't be so difficult. I use Qt Creator as my IDE, because it doesn't work with Visual Studio. I also wish to port my app to Symbian, so I have run the emulator a few times, and I also compile for Windows to debug the most evil bugs. (The debugger doesn't work correctly on the device.) I come from a .NET background, so there are some things that I don't understand. When I hit the build button, Qt Creator generates a bunch of files to my project directory: moc_*.cpp files - I don't know their purpose. Could someone tell me? *.o files - I assume these are the object code *.rss files - I don't know their purpose, but they definitely don't have anything to do with RSS Makefile and Makefile.Debug - I have no idea AppName (without extension) - the executable for Maemo, and AppName.sis - the executable for Symbian, I guess? AppName.loc - I have no idea AppName_installer.pkg and AppName_template.pkg - I have no idea qrc_Resources.cpp - I guess this is for my Qt resources (where AppName is the name of the application in question) I noticed that these files can be safely deleted, Qt Creator simply regenerates them. The problem is that they pollute my source directory. Especially because I use version control, and if they can be regenerated, there is no point in uploading them to SVN. So, could someone please tell me what the exact purpose of these files is, and how can I ask Qt Creator to place them into another directory? Thank you in advance!

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  • Creating spotlight in OpenGL scene

    - by Victor Oliveira
    Im studying OpenGL and trying to create a spot light at my application. The code that Im using for my #vertex-shader is below: #:vertex-shader #{ #version 150 core in vec3 in_pos; in vec2 in_tc; out vec2 tc; glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 20.0f); GLfloat spot_direction[] = { -1.0, -1.0, 0.0 }; glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, spot_direction); glEnable(GL_LIGHT0); void main() { vec4 pos= vec4(vec3(1.0)*in_pos - vec3(1.0), 1.0); pos.z=0.0; gl_Position = pos; tc = in_tc; } } The thing is, everytime Im trying to run the code an Error that says: Type: other, Source: api, ID: 131169, Severity: low Message: Framebuffer detailed info: The driver allocated storage for renderbuffer 1. len = 157, written = 0 failed to compile vertex shader of deferred: directional info log for shader deferred: directional vertex info log for shader deferred: directional: ERROR: Unbound variable: when Specifications: Renderer: GeForce GTX 580/PCIe/SSE2 Version: 3.3.0 NVIDIA 319.17 GLSL: 3.30 NVIDIA via Cg compiler Status: Using GLEW 1.9.0 1024 x 768 OS: Linux debian I guess to create this spotlight is pretty much simple, but since Im really new to OpenGL I dont have a clue how to do it until now, even reading sources like: http://www.glprogramming.com/red/chapter05.html#name3 Read also in some place that light spots can get really hard to understand, but I cant avoid this step right now since Im following my lecture schedule. Could anybody help me?

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  • How to allow users to define financial formulas in a C# app

    - by Peter Morris
    I need to allow my users to be able to define formulas which will calculate values based on data. For example //Example 1 return GetMonetaryAmountFromDatabase("Amount due") * 1.2; //Example 2 return GetMonetaryAmountFromDatabase("Amount due") * GetFactorFromDatabase("Discount"); I will need to allow / * + - operations, also to assign local variables and execute IF statements, like so var amountDue = GetMonetaryAmountFromDatabase("Amount due"); if (amountDue > 100000) return amountDue * 0.75; if (amountDue > 50000) return amountDue * 0.9; return amountDue; The scenario is complicated because I have the following structure.. Customer (a few hundred) Configuration (about 10 per customer) Item (about 10,000 per customer configuration) So I will perform a 3 level loop. At each "Configuration" level I will start a DB transaction and compile the forumlas, each "Item" will use the same transaction + compiled formulas (there are about 20 formulas per configuration, each item will use all of them). This further complicates things because I can't just use the compiler services as it would result in continued memory usage growth. I can't use a new AppDomain per each "Configuration" loop level because some of the references I need to pass cannot be marshalled. Any suggestions?

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  • jsprf.c:644: error: incompatible types in assignment

    - by giantKamote
    Hey guys, Can you help me with this error I encountered while building Spidermonkey in PPC? make -f Makefile.ref cat: ../../dist/Linux_All_DBG.OBJ/nspr/Version: No such file or directory cd editline; make -f Makefile.ref all make[1]: Entering directory `/units/ spidermonkey-1.8-next-wip/src/editline' make[1]: Nothing to be done for `all'. make[1]: Leaving directory `/units/ spidermonkey-1.8-next-wip/src/editline' make -f Makefile.ref Linux_All_DBG.OBJ/libjs.a Linux_All_DBG.OBJ/ libjs.so Linux_All_DBG.OBJ/js Linux_All_DBG.OBJ/jsautocfg.h Linux_All_DBG.OBJ/jscpucfg Linux_All_DBG.OBJ/jscpucfg.o cat: ../../dist/Linux_All_DBG.OBJ/nspr/Version: No such file or directory make[1]: Entering directory `/units/ spidermonkey-1.8-next-wip/src' make[1]: Circular jscpucfg.h <- Linux_All_DBG.OBJ/jsautocfg.h dependency dropped. make[1]: Circular Linux_All_DBG.OBJ/jsautocfg.h <- Linux_All_DBG.OBJ/ jsautocfg.h dependency dropped. /powerpc-750- linux-gnu_gcc-3.4.6/bin/powerpc-750-linux-gnu-gcc -o Linux_All_DBG.OBJ/ jsprf.o -c -Wall -Wno-format -MMD -DGCC_OPT_BUG -g3 -DXP_UNIX -DSVR4 - DSYSV -D_BSD_SOURCE -DPOSIX_SOURCE -DHAVE_LOCALTIME_R -DX86_LINUX - DDEBUG -DDEBUG_build -DEDITLINE -ILinux_All_DBG.OBJ jsprf.c jsprf.c: In function `BuildArgArray': jsprf.c:644: error: incompatible types in assignment make[1]: *** [Linux_All_DBG.OBJ/jsprf.o] Error 1 make[1]: Leaving directory `/units/ spidermonkey-1.8-next-wip/src' make: *** [all] Error 2 I'm using a Redhat-Linux machine. Do I need to have NSPR too to cross-compile spidermonkey? Thanks a lot!!

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  • C++: Is there any good way to read/write without specifically stating character type in function nam

    - by Mark L.
    I'm having a problem getting a program to read from a file based on a template, for example: bool parse(basic_ifstream<T> &file) { T ch; locale loc = file.getloc(); basic_string<T> buf; file.unsetf(ios_base::skipws); if (file.is_open()) { while (file >> ch) { if(isalnum(ch, loc)) { buf += ch; } else if(!buf.empty()) { addWord(buf); buf.clear(); } } if(!buf.empty()) { addWord(buf); } return true; } return false; } This will work when I instantiate this class with <char>, but has problems when I use <wchar_t> (clearly). Outside of the class, I'm using: for (iter = mp.begin(); iter != mp.end(); ++iter ) { cout << iter->first << setw(textwidth - iter->first.length() + 1); cout << " " << iter->second << endl; } To write all of the information from this data struct (it's a map<basic_string<T>, int>), and as predicted, cout explodes if iter->first isn't a char array. I've looked online and the consensus is to use wcout, but unfortunately, since this program requires that the template can be changed at compile time (<char> - <wchar_t>) I'm not sure how I could get away with simply choosing cout or wcout. That is, unless there way a way to read/write wide characters without changing lots of code. If this explanation sounds awkwardly complicated, let me know and I'll address it as best I can.

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  • What's wrong with debugging in Eclipse on Android?

    - by Sebastian Dwornik
    I've obviously been spoiled by Visual Studio, because although I'm just learning Android and the Eclipse environment, debugging apps in Eclipse is becoming a serious detriment to further development. For example, Eclipse will compile this divide by zero just fine: public class Lesson2Main extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate (savedInstanceState); int i = 1 / 0; TextView tv = new TextView (this); tv.setText ("Hello, Android!"); setContentView (tv); } } And then, when it executes it under the debugger, I will get a full screen of useless debug info, non of which actually points me to the specific line containing the error. The stackTrace is null within the exception ('e') info tree, and it simply states a message stating 'ArithmeticException'. (that's nice, how about you point me in the direction of where you found it!?) I've looked all over the screen and am baffled that this IDE can't get this right. Does developing with Eclipse resort everyone back to 1991 with printf() like logging at every interval then to track down bugs? Seriously. Is there a configuration or plug-in that I'm missing to help with this? I haven't tested this case with XCode, but if the iPhone dev. IDE handles this more like Visual Studio, then no wonder the Android marketplace has so few apps. I'm excited about Android, but it seems that Eclipse is getting in the way.

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  • How to make an entity out of a join table without primary key

    - by tputkonen
    I'm trying to generate JPA entities out of an existing database having an "interesting" design. Database has a table called UserSet, which can have links to several other UserSets. There is a one to many relation between UserSets and LinkedUserSets. LinkedUserSets also has one to one relation to UserSets. I tried to generate a JPA Entity out of the database structure using Dali JPA Tools. The resulting entity Linkeduserset misses @Id or @EmbeddedId annotation and thus failes to compile. As the resulting entity contains only two @JoinColumns (which cannot be marked as @Id), I have not so far found a way around this issue. Database structure can not be modified in any way. Is there a way to overcome this somehow? Relevant pars of create table statements: CREATE TABLE `LinkedUserSets` ( `UsrSetID` INT(11) NOT NULL DEFAULT '0' , `ChildID` INT(11) NOT NULL DEFAULT '0' , CONSTRAINT `fk_LinkedUserSets_UserSet1` FOREIGN KEY (`UsrSetID` ) REFERENCES `UserSet` (`UsrSetID` )); CREATE TABLE `UserSet` ( `UsrSetID` INT(11) NOT NULL AUTO_INCREMENT , PRIMARY KEY (`UsrSetID`), CONSTRAINT `fk_UserSet_LinkedUserSets1` FOREIGN KEY (`UsrSetID` ) REFERENCES `LinkedUserSets` (`ChildID` )); Generated entities: @Entity @Table(name="linkedusersets") public class Linkeduserset { //bi-directional many-to-one association to Userset @ManyToOne @JoinColumn(name="UsrSetID") private Userset userset1; //bi-directional one-to-one association to Userset @OneToOne @JoinColumn(name="ChildID") private Userset userset2; } @Entity @Table(name="userset") public class Userset { private static final long serialVersionUID = 1L; @Id @Column(name="UsrSetID") private int jngSetID; //bi-directional many-to-one association to Linkeduserset @OneToMany(mappedBy="userset1") private Set<Linkeduserset> linkedusersets; //bi-directional one-to-one association to Linkeduserset @OneToOne(mappedBy="userset2") private Linkeduserset linkeduserset; } Error message: Entity "Linkeduserset" has no Id or EmbeddedId

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  • Method that does conditional return of method calling it?

    - by Mattias Konradsson
    Ok this might be a bit of hack but bear with me :) The background is that i'm tired of methods that that some if-statement to that messes up indention for the whole method, like: public SomeClass DoStuff(string inputStr) { SomeClass result =null; if (IsOpenFilter(inputStr)) { .... } return result; } So I was thinking , wouldn't it be neat if I could do something like this instead: public SomeClass DoStuff(string inputStr) { Require(IsOpenFilter(inputStr),null); .... return result; } The idea is that if the statement does not evaluates to true it would return null. If there wasn't a return type for the method it would simply be: Require(IsOpenFilter(inputStr)); I realize that this is kinda overlapping with code contracts but these would be more like "conditional" or "soft" contracts evaluated at runtime rather than compile time. So I guess there's two questions, can this be done somehow? I'm stumped on how to do a conditional return from calling a method. The other question is, is this a good idea? It's a bit weird to monkeypatch the language like this but I'd rather like the way the code reads. I would be even cleaner if it could be put into an attribute above the method: [Require(IsOpenFilter(inputStr))]

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  • Struts ActionError

    - by user287663
    Hi all. Anyone knows why the code below doesn't compile? The reason is that it could not find symbol for ActionError. Thanks in advance. package com.hbs; import javax.servlet.RequestDispatcher; import javax.servlet.ServletException; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpSession; import javax.servlet.http.HttpServletResponse; import org.apache.struts.action.Action; import org.apache.struts.action.ActionError; import org.apache.struts.action.ActionErrors; import org.apache.struts.action.ActionForm; import org.apache.struts.action.ActionMapping; import org.apache.struts.action.ActionForward; import org.apache.struts.util.MessageResources; import org.apache.commons.beanutils.PropertyUtils; public class FeedbackAction extends org.apache.struts.action.Action { private final static String SUCCESS = "success"; public ActionForward execute(ActionMapping mapping, ActionForm form, HttpServletRequest request, HttpServletResponse response) throws Exception { ActionErrors errors = new ActionErrors(); String fullName = (String)PropertyUtils.getSimpleProperty(form, "fullName"); String fullName1 = ""; if(fullName.equals(fullName1)) { errors.add("fullName", new ActionError("error.fullName", fullName)); saveErrors(request,errors); return (new ActionForward(mapping.getInput())); } return mapping.findForward(SUCCESS); } }

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  • Fix an external dependency of a ruby gem

    - by Patrick Daryll Glandien
    I am currently trying to install the gem nfoiled, which provides a ruby interface to ncurses. I do this by using gem install elliottcable-nfoiled as suggest in the README. Downloading it manually from the github repository and then installing it with rake install doesn't work because of a problem with the echoe-gem, thus I am bound to use the normal way. Unfortunately it depends on the gem ncurses-0.9.1 which is only compatible with ruby 1.8, and thus I can't install nfoiled either (since it always tries to compile ncurses-0.9.1 first): novavortex:/usr/src# gem install elliottcable-nfoiled Building native extensions. This could take a while... ... form_wrap.c: In function `rbncurs_m_new_form': form_wrap.c:395: error: `struct RArray' has no member named `len' form_wrap.c: In function `rbncurs_c_set_field_type': form_wrap.c:619: error: `struct RArray' has no member named `len' form_wrap.c: In function `rbncurs_c_set_form_fields': form_wrap.c:778: error: `struct RArray' has no member named `len' form_wrap.c: In function `make_arg': form_wrap.c:1126: error: `struct RArray' has no member named `len' make: *** [form_wrap.o] Error 1 Gem files will remain installed in /usr/local/lib/ruby/gems/1.9.1/gems/ncurses-0.9.1 for inspection. Results logged to /usr/local/lib/ruby/gems/1.9.1/gems/ncurses-0.9.1/gem_make.out novavortex:/usr/src# I managed to fix the problem in ncurses-0.9.1 (by replacing RARRAY(x)-len with RARRAY_LEN(x)) and to install it, but nfoiled still always tries to recompile it from a freshly downloaded source. How can I install nfoiled without having it recompile ncurses first?

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  • How do I process the configure file when cross-compiling with mingw?

    - by vy32
    I have a small open source program that builds with an autoconf configure script. I ran configure I tried to compile with: make CC="/opt/local/bin/i386-mingw32-g++" That didn't work because the configure script found include files that were not available to the mingw system. So then I tried: ./configure CC="/opt/local/bin/i386-mingw32-g++" But that didn't work; the configure script gives me this error: ./configure: line 5209: syntax error near unexpected token `newline' ./configure: line 5209: ` *_cv_*' Because of this code: # The following way of writing the cache mishandles newlines in values, # but we know of no workaround that is simple, portable, and efficient. # So, we kill variables containing newlines. # Ultrix sh set writes to stderr and can't be redirected directly, # and sets the high bit in the cache file unless we assign to the vars. ( for ac_var in `(set) 2>&1 | sed -n 's/^\(a-zA-Z_a-zA-Z0-9_*\)=.*/\1/p'`; do eval ac_val=\$$ac_var case $ac_val in #( *${as_nl}*) case $ac_var in #( *_cv_* fi Which is generated then the AC_OUTPUT is called. Any thoughts? Is there a correct way to do this?

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  • C & MinGW: Hello World gives me the error "programm too big to fit in memory"

    - by user1692088
    I'm new here. Here's my problem: I installed MinGW on my Windows 7 Home Premium 32-bit Netbook with Intel Atom CPU N550, 1.50GHz and 2GB RAM. Now I made a file named hello.h and tried to compile it via CMD with the following command: "gcc c:\workspace\c\helloworld\hello.h -o out.exe" It compiles with no error, but when I try to run out.exe, it gives me following error: "program too big to fit in memory" Things I have checked: I have added "C:\MinGW\bin" to the Windows PATH Variable I have googled for about one hour, but ever since I'm a newbie, I can't really figure out what the problem is. I have compiled the same code on my 64-bit machine, compiles perfectly, but cannot be run due to 64-bit <- 16-bit problematic. I'd really appreciate, if someone could figure out, what the problem is. Btw, here's my hello.h: #include <stdio.h> int main(void){ printf("Hello, World\n"); } ... That's it. Thanks for your replies. Cheers, Boris

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  • "Link" against a SWC in Flex

    - by ggambett
    I'm trying to do a very simple app in Flash/Flex, that loads an image embedded in the swf itself and then shows it. The thing is I'm trying to do it using the command line only (mxmlc and compc) and without using @Embed, and failing miserably. I have a very simple Main.as : package { import flash.display.*; import flash.utils.*; public class Main extends Sprite { public function Main () : void { var pDef:Class = getDefinitionByName("icon_big.png") as Class; var _image:BitmapData = new pDef(0, 0); var pSprite:Sprite = new Sprite(); pSprite.graphics.beginBitmapFill(_image); pSprite.graphics.drawRect(0, 0, _image.width, _image.height); pSprite.graphics.endFill(); addChild(pSprite); } } } This works fine if I add icon_big.png to the Library using the Flash IDE, but I can't figure out how to do it from the command line. I'm using compc to put the png inside a swc : compc --include-file icon_big.png icon_big.png -output assets.swc This generates a 17 kb assets.swf, slightly bigger than icon_big.png. Then I try to compile and link Main.as : mxmlc -include-libraries+=assets.swc Main.as This produces a 944 byte Main.swf, which clearly doesn't include the asset, and fails at runtime. According to the mxmlc docs I found, -include-libraries should link with every class, including the ones not directly referenced by code (as is the case here, since I'm getting the class from code), and it unsurprisingly fails at runtime. Note that this same code (or, more precisely, quite equivalent code) works when used within a Flash project - I'm not looking to fix the code, but how to do in the command line whatever Flash does internally. I feel I'm just "not getting" something... any clues?

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  • segfault during __cxa_allocate_exception in SWIG wrapped library

    - by lefticus
    While developing a SWIG wrapped C++ library for Ruby, we came across an unexplained crash during exception handling inside the C++ code. I'm not sure of the specific circumstances to recreate the issue, but it happened first during a call to std::uncaught_exception, then after a some code changes, moved to __cxa_allocate_exception during exception construction. Neither GDB nor valgrind provided any insight into the cause of the crash. I've found several references to similar problems, including: http://wiki.fifengine.de/Segfault_in_cxa_allocate_exception http://forums.fifengine.de/index.php?topic=30.0 http://code.google.com/p/osgswig/issues/detail?id=17 https://bugs.launchpad.net/ubuntu/+source/libavg/+bug/241808 The overriding theme seems to be a combination of circumstances: A C application is linked to more than one C++ library More than one version of libstdc++ was used during compilation Generally the second version of C++ used comes from a binary-only implementation of libGL The problem does not occur when linking your library with a C++ application, only with a C application The "solution" is to explicitly link your library with libstdc++ and possibly also with libGL, forcing the order of linking. After trying many combinations with my code, the only solution that I found that works is the LD_PRELOAD="libGL.so libstdc++.so.6" ruby scriptname option. That is, none of the compile-time linking solutions made any difference. My understanding of the issue is that the C++ runtime is not being properly initialized. By forcing the order of linking you bootstrap the initialization process and it works. The problem occurs only with C applications calling C++ libraries because the C application is not itself linking to libstdc++ and is not initializing the C++ runtime. Because using SWIG (or boost::python) is a common way of calling a C++ library from a C application, that is why SWIG often comes up when researching the problem. Is anyone out there able to give more insight into this problem? Is there an actual solution or do only workarounds exist? Thanks.

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