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  • How do tools like Hiphop for PHP deal with heterogenous arrays?

    - by Derek Thurn
    I think HipHop for PHP is an interesting tool. It essentially converts PHP code into C++ code. Cross compiling in this manner seems like a great idea, but I have to wonder, how do they overcome the fundamental differences between the two type systems? One specific example of my general question is heterogeneous data structures. Statically typed languages don't tend to let you put arbitrary types into an array or other container because they need to be able to figure out the types on the other end. If I have a PHP array like this: $mixedBag = array("cat", 42, 8.5, false); How can this be represented in C++ code? One option would be to use void pointers (or the superior version, boost::any), but then you need to cast when you take stuff back out of the array... and I'm not at all convinced that the type inferencer can always figure out what to cast to at the other end. A better option, perhaps, would be something more like a union (or boost::variant), but then you need to enumerate all possible types at compile time... maybe possible, but certainly messy since arrays can contain arbitrarily complex entities. Does anyone know how HipHop and similar tools which go from a dynamic typing discipline to a static discipline handle these types of problems?

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  • Potential g++ template bug?

    - by Evan Teran
    I've encountered some code which I think should compile, but doesn't. So I'm hoping some of the local standards experts here at SO can help :-). I basically have some code which resembles this: #include <iostream> template <class T = int> class A { public: class U { }; public: U f() const { return U(); } }; // test either the work around or the code I want... #ifndef USE_FIX template <class T> bool operator==(const typename A<T>::U &x, int y) { return true; } #else typedef A<int> AI; bool operator==(const AI::U &x, int y) { return true; } #endif int main() { A<int> a; std::cout << (a.f() == 1) << std::endl; } So, to describe what is going on here. I have a class template (A) which has an internal class (U) and at least one member function which can return an instance of that internal class (f()). Then I am attempting to create an operator== function which compares this internal type to some other type (in this case an int, but it doesn't seem to matter). When USE_FIX is not defined I get the following error: test.cc: In function 'int main()': test.cc:27:25: error: no match for 'operator==' in 'a.A<T>::f [with T = int]() == 1' Which seems odd, because I am clearly (I think) defining a templated operator== which should cover this, in fact if I just do a little of the work for the compiler (enable USE_FIX), then I no longer get an error. Unfortunately, the "fix" doesn't work generically, only for a specific instantiation of the template. Is this supposed to work as I expected? Or is this simply not allowed? BTW: if it matters I am using gcc 4.5.2.

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  • Using BWSAL with BWAPI JBridge

    - by pek
    I've been busting my head to find out how to use BWSAL with JBridge... I just can't figure it out.. I'm not that good in C++.. The best I could do is compile the latest JBridge from the repo... But I can't seem to get BSWAL working... What do I need? Compiling JBrigde doesn't seem to have BWSAL in.. I found the directory that BWSAL exists but there is no solution file to build.. I downloaded the latest BWSAL, found the solution file, but have no idea what to do... Compiling it will create an AIModule.dll but if I use this, the JBridge won't work... What I'm trying to do is to simply use BuildingPlacer.getBuildLocationNear... Whenever I call this method a NullPointerException is thrown: java.lang.NullPointerException at org.bwapi.bridge.model.Game.canBuildHere(Game.java:286) at org.bwapi.bridge.sal.BuildingPlacer.canBuildHere(BuildingPlacer.java: 46) at org.bwapi.bridge.sal.BuildingPlacer.canBuildHereWithSpace(BuildingPlacer.java: 60) at org.bwapi.bridge.sal.BuildingPlacer.getBuildLocationNear(BuildingPlacer.java: 121) at com.pekalicious.starplanner.ResourceManager.isInitialReady(ResourceManager.java: 87) at com.pekalicious.starplanner.ResourceManager.update(ResourceManager.java: 37) at com.pekalicious.starplanner.StrategicManager.update(StrategicManager.java: 51) at com.pekalicious.starplanner.StarPlannerBridgeBot.onFrame(StarPlannerBridgeBot.java: 36) How do I make this work? I really need this.. Please. Thank you.

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  • QT QSslError being signaled with the error code set to NoError

    - by Nantucket
    My Problem I compiled OpenSSL into QT to enable OpenSSL support. Everything appeared to go correctly in the compile. However, when I try to use the official HTTP example application that can be found here, everytime I try to download an https page, it will signal two QSslError, each with contents NoError. The types of QSslErrors, including NoError, are documented here, poorly. There is no explanation on why they even included an error type called NoError, or what it means. Bizarrely, the NoError error code seems to be true, as it downloads the remote https document perfectly even while signaling the error. Does anyone have any idea what this means and what could possibly be causing it? Optional Background Reading Here is the relevant part of the code from the example app (this is connected to the network connection's sslErrors signal by the constructor): void HttpWindow::sslErrors(QNetworkReply*,const QList<QSslError> &errors) { QString errorString; foreach (const QSslError &error, errors) { if (!errorString.isEmpty()) errorString += ", "; errorString += error.errorString(); } if (QMessageBox::warning(this, tr("HTTP"), tr("One or more SSL errors has occurred: %1").arg(errorString), QMessageBox::Ignore | QMessageBox::Abort) == QMessageBox::Ignore) { reply->ignoreSslErrors(); } } I have tried the old version of this example, and it produced the same result. I have tried OpenSSL 1.0.0a and 0.9.8o. I have tried tried compiling OpenSSL myself, I have tried using pre-compiled versions of OpenSSL from the net. All produce the same result. If this were my first time using QT with SSL, I would almost think this is the intended result (even though their example application is popping up error warning message windows), if not for the fact that last time I played with QT, using what would now be an old version of QT with an old version of SSL, I distinctly remember everything working fine with no error windows. My system is running Windows 7 x64.

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  • Java map with values limited by key's type parameter

    - by Ashley Mercer
    Is there a way in Java to have a map where the type parameter of a value is tied to the type parameter of a key? What I want to write is something like the following: public class Foo { // This declaration won't compile - what should it be? private static Map<Class<T>, T> defaultValues; // These two methods are just fine public static <T> void setDefaultValue(Class<T> clazz, T value) { defaultValues.put(clazz, value); } public static <T> T getDefaultValue(Class<T> clazz) { return defaultValues.get(clazz); } } That is, I can store any default value against a Class object, provided the value's type matches that of the Class object. I don't see why this shouldn't be allowed since I can ensure when setting/getting values that the types are correct. EDIT: Thanks to cletus for his answer. I don't actually need the type parameters on the map itself since I can ensure consistency in the methods which get/set values, even if it means using some slightly ugly casts.

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  • Why is this attempt at a binary search crashing?

    - by Ian Campbell
    I am fairly new to the concept of a binary search, and am trying to write a program that does this in Java for personal practice. I understand the concept of this well, but my code is not working. There is a run-time exception happening in my code that just caused Eclipse, and then my computer, to crash... there are no compile-time errors here though. Here is what I have so far: public class BinarySearch { // instance variables int[] arr; int iterations; // constructor public BinarySearch(int[] arr) { this.arr = arr; iterations = 0; } // instance method public int findTarget(int targ, int[] sorted) { int firstIndex = 1; int lastIndex = sorted.length; int middleIndex = (firstIndex + lastIndex) / 2; int result = sorted[middleIndex - 1]; while(result != targ) { if(result > targ) { firstIndex = middleIndex + 1; middleIndex = (firstIndex + lastIndex) / 2; result = sorted[middleIndex - 1]; iterations++; } else { lastIndex = middleIndex + 1; middleIndex = (firstIndex + lastIndex) / 2; result = sorted[middleIndex - 1]; iterations++; } } return result; } // main method public static void main(String[] args) { int[] sortedArr = new int[] { 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29 }; BinarySearch obj = new BinarySearch(sortedArr); int target = sortedArr[8]; int result = obj.findTarget(target, sortedArr); System.out.println("The original target was -- " + target + ".\n" + "The result found was -- " + result + ".\n" + "This took " + obj.iterations + " iterations to find."); } // end of main method } // end of class BinarySearch

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  • Elegant way of parsing Data files for Simulation

    - by sc_ray
    I am working on this project where I need to read in a lot of data from .dat files and use the data to perform simulations. The data in my .dat file looks as follows: DeviceID InteractingDeviceID InteractionStartTime InteractionEndTime 1 2 1101 1105 1,2 1101 and 1105 are tab delimited and it means Device 1 interacted with Device 2 at 1101 ms and ended the interaction at 1105ms. I have a trace data sets that compile thousands of such interactions and my job is to analyze these interactions. The first step is to parse the file. The language of choice is C++. The approach I was thinking of taking was to read the file, for every line that's read create a Device Object. This Device object will contain the property DeviceId and an array/vector of structs, that will contain a list of all the devices the given DeviceId interacted with over the course of the simulation.The struct will contain the Interacting Device Id, Interaction Start Time and Interaction End Time. I have a two fold question here: Is my approach correct? If I am on the right track, how do I rapidly parse these tab delimited data files and create Device objects without excessive memory overhead using C++? A push in the right direction will be much appreciated. Thanks

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  • How do I make a third party .jar available to my .jsp page?

    - by Matthew
    I'm just starting to learn JSP (and I'm pretty new to Java in general), and I'd like to use JSON-lib with it. I want to make a page something like this: <%@ page import="net.sf.json.JSONObject"%> <% String json = new JSONObject().put("hello", "world").toString(); out.println(json); %> I downloaded json-lib-2.3-jdk15.jar and put it in the same directory as the .jsp page. But I get this error org.apache.jasper.JasperException: Unable to compile class for JSP: An error occurred at line: 6 in the generated java file Only a type can be imported. net.sf.json.JSONObject resolves to a package An error occurred at line: 3 in the jsp file: /getCard.jsp JSONObject cannot be resolved to a type 1: <%@ page import="net.sf.json.JSONObject" %> 2: <% 3: String json = new JSONObject().put("hello", "world").toString(); 4: out.println(json); 5: %> 6: How do I make the JSONObject class available to my .jsp page?

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  • osx rvm ruby 1.8.7 nokogiri 1.4.1 - ERROR: Failed to build gem native extension.

    - by tommasop
    I'm stuck with this problem. cat ~/.rvm/gems/ruby-1.8.7-p249/gems/nokogiri-1.4.1/ext/nokogiri/mkmf.log Gives this errors (clipped) conftest.c:3: error: 'xmlParseDoc' undeclared (first use in this function) conftest.c:3: error: (Each undeclared identifier is reported only once conftest.c:3: error: for each function it appears in.) For several libraries which are found in the system. If I manually go into ~/.rvm/gems/ruby-1.8.7-p249/gems/nokogiri-1.4.1/ext/nokogiri/ And compile and install everything goes fine ruby extconf.rb make make install mkdir -p /Users/tommasop/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/i686-darwin9.8.0/nokogiri /usr/bin/install -c -m 0755 nokogiri.bundle /Users/tommasop/.rvm/rubies/ruby-1.8.7-p249/lib/ruby/site_ruby/1.8/i686-darwin9.8.0/nokogiri except that on script/server: ? script/server --debugger => Booting Mongrel => Rails 2.3.5 application starting on http://0.0.0.0:3000 ./script/../config/../vendor/rails/railties/lib/rails/gem_dependency.rb:119:Warning: Gem::Dependency#version_requirements is deprecated and will be removed on or after August 2010. Use #requirement The following gems have native components that need to be built nokogiri You're running: ruby 1.8.7.249 at /Users/tommasop/.rvm/rubies/ruby-1.8.7-p249/bin/ruby rubygems 1.3.6 at /Users/tommasop/.rvm/gems/ruby-1.8.7-p249, /Users/tommasop/.rvm/gems/ruby-1.8.7-p249%global Run `rake gems:build` to build the unbuilt gems. Any help greatly appreciated!

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  • How to fix "OutOfMemoryError: java heap space" while compiling MonoDroid App in MonoDevelop

    - by Rodja
    When I try to compile one of my projects, I recently get the following error: Tool /usr/bin/java execution started with arguments: -jar /Applications/android-sdk-mac_x86/platform-tools/lib/dx.jar --no-strict --dex --output=obj/Debug/android/bin/classes.dex obj/Debug/android/bin/classes /Developer/MonoAndroid/usr/lib/mandroid/platforms/android-8/mono.android.jar FlurryAnalytics/Jars/FlurryAgent.jar Jars/android-support-v4.jar UNEXPECTED TOP-LEVEL ERROR: java.lang.OutOfMemoryError: Java heap space at com.android.dx.rop.code.RegisterSpecSet.<init>(RegisterSpecSet.java:49) at com.android.dx.rop.code.RegisterSpecSet.mutableCopy(RegisterSpecSet.java:383) at com.android.dx.ssa.LocalVariableInfo.mutableCopyOfStarts(LocalVariableInfo.java:169) at com.android.dx.ssa.LocalVariableExtractor.processBlock(LocalVariableExtractor.java:104) at com.android.dx.ssa.LocalVariableExtractor.doit(LocalVariableExtractor.java:90) at com.android.dx.ssa.LocalVariableExtractor.extract(LocalVariableExtractor.java:56) at com.android.dx.ssa.SsaConverter.convertToSsaMethod(SsaConverter.java:50) at com.android.dx.ssa.Optimizer.optimize(Optimizer.java:99) at com.android.dx.ssa.Optimizer.optimize(Optimizer.java:73) at com.android.dx.dex.cf.CfTranslator.processMethods(CfTranslator.java:273) at com.android.dx.dex.cf.CfTranslator.translate0(CfTranslator.java:134) at com.android.dx.dex.cf.CfTranslator.translate(CfTranslator.java:87) at com.android.dx.command.dexer.Main.processClass(Main.java:487) at com.android.dx.command.dexer.Main.processFileBytes(Main.java:459) at com.android.dx.command.dexer.Main.access$400(Main.java:67) at com.android.dx.command.dexer.Main$1.processFileBytes(Main.java:398) at com.android.dx.cf.direct.ClassPathOpener.processArchive(ClassPathOpener.java:245) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:131) at com.android.dx.cf.direct.ClassPathOpener.process(ClassPathOpener.java:109) at com.android.dx.command.dexer.Main.processOne(Main.java:422) at com.android.dx.command.dexer.Main.processAllFiles(Main.java:333) at com.android.dx.command.dexer.Main.run(Main.java:209) at com.android.dx.command.dexer.Main.main(Main.java:174) at com.android.dx.command.Main.main(Main.java:91) Other projects build as expected. I think I need to increase the heap size for this java build step? But how?

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  • g++ Linking Error on Mac while compiling FFMPEG

    - by Saptarshi Biswas
    g++ on Snow Leopard is throwing linking errors on the following piece of code test.cpp #include <iostream> using namespace std; #include <libavcodec/avcodec.h> // required headers #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); // offending library call return 0; } When I try to compile this using the following command g++ test.cpp -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I get the error Undefined symbols: "av_register_all()", referenced from: _main in ccUD1ueX.o ld: symbol(s) not found collect2: ld returned 1 exit status Interestingly, if I have an equivalent c code, test.c #include <stdio.h> #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); return 0; } gcc compiles it just fine gcc test.c -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I am using Mac OS X 10.6.5 $ g++ --version i686-apple-darwin10-g++-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) $ gcc --version i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) FFMPEG's libavcodec, libavformat etc. are C libraries and I have built them on my machine like thus: ./configure --enable-gpl --enable-pthreads --enable-shared \ --disable-doc --enable-libx264 make && sudo make install As one would expect, libavformat indeed contains the symbol av_register_all $ nm /usr/local/lib/libavformat.a | grep av_register_all 0000000000000000 T _av_register_all 00000000000089b0 S _av_register_all.eh I am inclined to believe g++ and gcc have different views of the libraries on my machine. g++ is not able to pick up the right libraries. Any clue?

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  • Compiling gstreamer plugin in windows

    - by utnapistim
    Hello all, My question: What is the correct way to compile a gstreamer plugin in windows, so that it will be accepted by gstreamer (actually Songbird on top of gstreamer). My setup: I have downloaded the songbird sources following the steps described here and I have a trunk/dependencies/windows-i686-msvc8 directory within my svn sources with all the gstreamer binaries. I have created a gstreamer empty plugin skeleton following the steps detailed in the GStreamer Plugin Writer's Guide, and compiled it against the gstreamer binaries in the Songbird dependencies folder. The compilation was done with VS2010 RC1 (Visual Studio 2008 yelded the same results), using an empty DLL project with the .h and .c files generated using the GStreamer Plugin Writer's Guide. The DLL was lined with libcpmt.lib, libcmt.lib, ws2_32.lib, gobject-2.0.lib, gthread-2.0.lib, gstreamer-0.10-0.lib, glib-2.0.lib, kernel32.lib, nspr4.lib and ignoring all default libraries. I have compiled the files as both .c and .cpp with the same results. Testing: I have installed the Songbird binaries corresponding to the correct svn version, then installed Songbird Developer Tools addon and used it to create an addon for testing my gstreamer plugin. Songbird will not load the pluggin. I have also tried to load it with gst-launch.exe from the trunk/dependencies/windows-i686-msvc8/[...] directory and that generated runtime error R6034: An application has made an attempt to load the C runtime library incorrectly. Most resources I found for this problem recommended restarting or reinstalling windows :(.

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  • gcc, strict-aliasing, and horror stories

    - by Joseph Quinsey
    In http://stackoverflow.com/questions/2906365/gcc-strict-aliasing-and-casting-through-a-union I asked whether anyone had encountered problems with union punning through pointers. So far, the answer seems to be No. This question is broader: do you have any horror stories about gcc and strict-aliasing? Background: Quoting from AndreyT's answer in http://stackoverflow.com/questions/2771023/c99-strict-aliasing-rules-in-c-gcc/2771041#2771041: "Strict aliasing rules are rooted in parts of the standard that were present in C and C++ since the beginning of [standardized] times. The clause that prohibits accessing object of one type through a lvalue of another type is present in C89/90 (6.3) as well as in C++98 (3.10/15). ... It is just that not all compilers wanted (or dared) to enforce it or rely on it." Well, gcc is now daring to do so, with its -fstrict-aliasing switch. And this has caused some problems. See, for example, the excellent article http://davmac.wordpress.com/2009/10/ about a Mysql bug, and the equally excellent discussion in http://cellperformance.beyond3d.com/articles/2006/06/understanding-strict-aliasing.html. Some other less-relevant links: http://stackoverflow.com/questions/1225741/performance-impact-of-fno-strict-aliasing http://stackoverflow.com/questions/754929/strict-aliasing http://stackoverflow.com/questions/262379/when-is-char-safe-for-strict-pointer-aliasing http://stackoverflow.com/questions/725138/how-to-detect-strict-aliasing-at-compile-time So to repeat, do you have a horror story of your own? Problems not indicated by -Wstrict-aliasing would, of course, be preferred. And other C compilers are also welcome.

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  • Configuring an offscreen framebuffer fails the completeness test

    - by randallmeadows
    I'm trying to create an offscreen framebuffer into which I can do some OpenGL drawing, and then pull the bits out manually. I'm following the instructions here, but in step 4, status is 0 instead of GL_FRAMEBUFFER_COMPLETE_OES. If I insert a call go glGetError() after every gl call, it returns 0 (GL_NO_ERROR) every time. But, the values of variables do not change during the call. E.g., GLuint framebuffer; glGenFramebuffersOES(1, &framebuffer); glBindFramebufferOES(GL_FRAMEBUFFER_OES, framebuffer); the value of framebuffer does not get altered at all (even when I change it to some arbitrary value and re-execute). It's almost like the gl calls are not actually being made. I'm linking against OpenGLES framework, and get no compile, link, or run-time errors (or warnings). I'm at a loss as to what to do to fix this. I've tried continuing on with my drawing, but do not see the results I expect, but at this point I can't tell whether it's because of the above error, or the conversion to a UIImage.

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  • asp.net: saving js file with c# commands...

    - by ile
    <head runat="server"> <title><asp:ContentPlaceHolder ID="TitleContent" runat="server" /></title> <link href="../../Content/css/layout.css" rel="stylesheet" type="text/css" /> <script type="text/javascript" src="/Areas/CMS/Content/js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="/Areas/CMS/Content/js/jquery.jeditable.js"></script> <script type="text/javascript" src="/Areas/CMS/Content/js/jeditable.js"></script> <script type="text/javascript"> $(document).ready(function() { $(".naslov_vijesti").editable('<%=Url.Action("UpdateSettings","Article") %>', { submit: 'ok', submitdata: {field: "Title"}, cancel: 'cancel', cssclass: 'editable', width: '99%', placeholder: 'emtpy', indicator: "<img src='../../Content/img/indicator.gif'/>" }); }); </script> </head> This is head tag of site.master file. I would like to remove this multiline part from head and place it in jeditable.js file, which is now empty. If I do copy/paste, then <% %> part won't be executed. In PHP I would save js file as jeditable.js.php and server would compile code that is in <?php ?> tag. Any ideas how to solve this problem? Thanks in advance, Ile

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  • Dev-C++ and Detours compiling error

    - by Julio
    Hello. As title says I'm trying to compile with Dev-C++ a simple DLL using Detours, but I get this error: syntax error before token '&' on this lines: DetourAttach(&(PVOID &)trueMessageBox, hookedMessageBox) DetourDetach(&(PVOID &)trueMessageBox, hookedMessageBox) The complete code is #include <windows.h> #include <detours.h> #pragma comment( lib, "Ws2_32.lib" ) #pragma comment( lib, "detours.lib" ) #pragma comment( lib, "detoured.lib" ) int (WINAPI * trueMessageBox)(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType) = MessageBox; int WINAPI hookedMessageBox(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType) { LPCSTR lpNewCaption = "You've been hijacked"; int iReturn = trueMessageBox(hWnd, lpText, lpNewCaption, uType); return iReturn; } BOOL WINAPI DllMain( HINSTANCE, DWORD dwReason, LPVOID ) { switch ( dwReason ) { case DLL_PROCESS_ATTACH: DetourTransactionBegin(); DetourUpdateThread( GetCurrentThread() ); DetourAttach(&(PVOID &)trueMessageBox, hookedMessageBox) DetourTransactionCommit(); break; case DLL_PROCESS_DETACH: DetourTransactionBegin(); DetourUpdateThread( GetCurrentThread() ); DetourDetach(&(PVOID &)trueMessageBox, hookedMessageBox) DetourTransactionCommit(); break; } return TRUE; }

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  • Can I version dotfiles within a project without merging their history into the main line?

    - by istrasci
    I'm sure this title is fairly obscure. I'm wondering if there is some way in git to tell it that you want a certain file to use different versions of a file when moving between branches, but to overall be .gitignored from the repository. Here's my scenario: I've got a Flash Builder project (for a Flex app) that I control with git. Flex apps in Flash Builder projects create three files: .actionScriptProperties, .flexProperties, and .project. These files contain lots of local file system references (source folders, output folders, etc.), so naturally we .gitignore them from our repo. Today, I wanted to use a new library in my project, so I made a separate git branch called lib, removed the old version of the library and put in the new one. Unfortunately, this Flex library information gets stored in one of those three dot files (not sure which offhand). So when I had to switch back to the first branch (master) earlier, I was getting compile errors because master was now linked to the new library (which basically negated why I made lib in the first place). So I'm wondering if there's any way for me to continue to .gitignore these files (so my other developers don't get them), but tell git that I want it to use some kind of local "branch version" so I can locally use different versions of the files for different branches.

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  • VS 2008 C++ build output?

    - by STingRaySC
    Why when I watch the build output from a VC++ project in VS do I see: 1Compiling... 1a.cpp 1b.cpp 1c.cpp 1d.cpp 1e.cpp [etc...] 1Generating code... 1x.cpp 1y.cpp [etc...] The output looks as though several compilation units are being handled before any code is generated. Is this really going on? I'm trying to improve build times, and by using pre-compiled headers, I've gotten great speedups for each ".cpp" file, but there is a relatively long pause during the "Generating Code..." message. I do not have "Whole Program Optimization" nor "Link Time Code Generation" turned on. If this is the case, then why? Why doesn't VC++ compile each ".cpp" individually (which would include the code generation phase)? If this isn't just an illusion of the output, is there cross-compilation-unit optimization potentially going on here? There don't appear to be any compiler options to control that behavior (I know about WPO and LTCG, as mentioned above). EDIT: The build log just shows the ".obj" files in the output directory, one per line. There is no indication of "Compiling..." vs. "Generating code..." steps. EDIT: I have confirmed that this behavior has nothing to do with the "maximum number of parallel project builds" setting in Tools - Options - Projects and Solutions - Build and Run. Nor is it related to the MSBuild project build output verbosity setting. Indeed if I cancel the build before the "Generating code..." step, the ".obj" files will not exist for the most recent set of "compiled" files. E.g., if I cancel the build during "c.cpp" above, I will see only "a.obj" and "b.obj".

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  • Using a string inside the DocumentBuilder parse method (need it for parsing XML using XPath)

    - by dierre
    Hi guys! I'm trying to create a RESTful webservice using a Java Servlet. The problem is I have to pass via POST method to a webserver a request. The content of this request is not a parameter but the body itself. So I basically send from ruby something like this: url = URI.parse(@host) req = Net::HTTP::Post.new('/WebService/WebServiceServlet') req['Content-Type'] = "text/xml" # req.basic_auth 'account', 'password' req.body = data response = Net::HTTP.start(url.host, url.port){ |http| puts http.request(req).body } Then I have to retrieve the body of this request in my servlet. I use the classic readline, so I have a string. The problem is when I have to parse it as XML: private void useXML( final String soft, final PrintWriter out) throws ParserConfigurationException, SAXException, IOException, XPathExpressionException, FileNotFoundException { DocumentBuilderFactory domFactory = DocumentBuilderFactory.newInstance(); domFactory.setNamespaceAware(true); // never forget this! DocumentBuilder builder = domFactory.newDocumentBuilder(); Document doc = builder.parse(soft); XPathFactory factory = XPathFactory.newInstance(); XPath xpath = factory.newXPath(); XPathExpression expr = xpath.compile("//software/text()"); Object result = expr.evaluate(doc, XPathConstants.NODESET); NodeList nodes = (NodeList) result; for (int i = 0; i < nodes.getLength(); i++) { out.println(nodes.item(i).getNodeValue()); } } The problem is that builder.parse() accepts: parse(File f), parse(InputSource is), parse(InputStream is). Is there any way I can transform my xml string in an InputSource or something like that? I know it could be a dummy question but Java is not my thing, I'm forced to use it and I'm not very skilled.

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  • What exactly does entitlemets.plist do ?

    - by sagar
    To execute my application in iPhone first of all I have to add provisioning profile in to my iPhone. Good. But I don't understand the reason behind adding a entitlements.plist in iphone application in xCode under resources. What does that entitlements.plist file do actually ? Why that .plist file have only single Boolean in it ? (get-task-allow) Can't we add that Boolean variable to application-info.plist ? I mean, I can't find the reason behind storing a single Boolean variable in separate plist file. Instead application-info.plist already contains many many application settings. Can't we just add this Boolean variable to application-info.plist. Ok, any way. I know - it won't be possible. Because we have to follow - what apple says. But, here main intention behind all these was "what is the basic need of entitlements.plist ?" or "what is the functionality of entitlements.plist ?" "How provisioning profile, entitlements.plist, application-info.plist & iPhone application compile all together & make verification on iPhone & execute it on iPhone ? "

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  • how to make an import library

    - by user295030
    a requirement was sent to me below: API should be in the form of static library. company xxx will link the library into a third party application to prevent any possible exposure of the code(dll) could they mean an import library? An import library is a library that automates the process of loading and using a dynamic library. On Windows, this is typically done via a small static library (.lib) of the same name as the dynamic library (.dll). The static library is linked into the program at compile time, and then the functionality of the dynamic library can effectively be used as if it were a static library. this might be what they might be eluding to.....I am not sure how to make this in vs2008 . Additional facts: I have a static lib that i use in my current application. Now, I have to convert my app that uses that static lib into an import lib so that they can use a third party prog to access the API's they providede me which in turn will use that static lib i am using. I hope I am clearly explaining this. I am just not sure how to go about it in vs2008. I am looking for specific steps to do this. I already have the coding done. Just need to convert it into the form they are asking and I have to provide the API they want. Other than that then I need to create a test prog which will act as that third party prog so I can make sure my import library works.

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  • Handles Comparison: empty classes vs. undefined classes vs. void*

    - by Nawaz
    Microsoft's GDI+ defines many empty classes to be treated as handles internally. For example, (source GdiPlusGpStubs.h) //Approach 1 class GpGraphics {}; class GpBrush {}; class GpTexture : public GpBrush {}; class GpSolidFill : public GpBrush {}; class GpLineGradient : public GpBrush {}; class GpPathGradient : public GpBrush {}; class GpHatch : public GpBrush {}; class GpPen {}; class GpCustomLineCap {}; There are other two ways to define handles. They're, //Approach 2 class BOOK; //no need to define it! typedef BOOK *PBOOK; typedef PBOOK HBOOK; //handle to be used internally //Approach 3 typedef void* PVOID; typedef PVOID HBOOK; //handle to be used internally I just want to know the advantages and disadvantages of each of these approaches. One advantage with Microsoft's approach is that, they can define type-safe hierarchy of handles using empty classes, which (I think) is not possible with the other two approaches. What else? EDIT: One advantage with the second approach (i.e using incomplete classes) is that we can prevent clients from dereferencing the handles (that means, this approach appears to support encapsulation strongly, I suppose). The code would not even compile if one attempts to dereference handles. What else?

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  • Compiling Objective-C project on Linux (Ubuntu)

    - by Alex
    How to make an Objective-C project work on Ubuntu? My files are: Fraction.h #import <Foundation/NSObject.h> @interface Fraction: NSObject { int numerator; int denominator; } -(void) print; -(void) setNumerator: (int) n; -(void) setDenominator: (int) d; -(int) numerator; -(int) denominator; @end Fraction.m #import "Fraction.h" #import <stdio.h> @implementation Fraction -(void) print { printf( "%i/%i", numerator, denominator ); } -(void) setNumerator: (int) n { numerator = n; } -(void) setDenominator: (int) d { denominator = d; } -(int) denominator { return denominator; } -(int) numerator { return numerator; } @end main.m #import <stdio.h> #import "Fraction.h" int main( int argc, const char *argv[] ) { // create a new instance Fraction *frac = [[Fraction alloc] init]; // set the values [frac setNumerator: 1]; [frac setDenominator: 3]; // print it printf( "The fraction is: " ); [frac print]; printf( "\n" ); // free memory [frac release]; return 0; } I've tried two approaches to compile it: Pure gcc: $ sudo apt-get install gobjc gnustep gnustep-devel $ gcc `gnustep-config --objc-flags` -o main main.m -lobjc -lgnustep-base /tmp/ccIQKhfH.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' I created a GNUmakefile Makefile: include ${GNUSTEP_MAKEFILES}/common.make TOOL_NAME = main main_OBJC_FILES = main.m include ${GNUSTEP_MAKEFILES}/tool.make ... and ran: $ source /usr/share/GNUstep/Makefiles/GNUstep.sh $ make Making all for tool main... Linking tool main ... ./obj/main.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' So in both cases compiler gets stuck at undefined reference to `__objc_class_name_Fraction' Do you have and idea how to resolve this issue?

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  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

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  • Saving js file with c# commands...

    - by ile
    <head runat="server"> <title><asp:ContentPlaceHolder ID="TitleContent" runat="server" /></title> <link href="../../Content/css/layout.css" rel="stylesheet" type="text/css" /> <script type="text/javascript" src="/Areas/CMS/Content/js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="/Areas/CMS/Content/js/jquery.jeditable.js"></script> <script type="text/javascript" src="/Areas/CMS/Content/js/jeditable.js"></script> <script type="text/javascript"> $(document).ready(function() { $(".naslov_vijesti").editable('<%=Url.Action("UpdateSettings","Article") %>', { submit: 'ok', submitdata: {field: "Title"}, cancel: 'cancel', cssclass: 'editable', width: '99%', placeholder: 'emtpy', indicator: "<img src='../../Content/img/indicator.gif'/>" }); }); </script> </head> This is head tag of site.master file. I would like to remove this multiline part from head and place it in jeditable.js file, which is now empty. If I do copy/paste, then <% %> part won't be executed. In PHP I would save js file as jeditable.js.php and server would compile code that is in <?php ?> tag. Any ideas how to solve this problem? Thanks in advance, Ile

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