Search Results

Search found 6159 results on 247 pages for 'compile'.

Page 206/247 | < Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >

  • Compiling gstreamer plugin in windows

    - by utnapistim
    Hello all, My question: What is the correct way to compile a gstreamer plugin in windows, so that it will be accepted by gstreamer (actually Songbird on top of gstreamer). My setup: I have downloaded the songbird sources following the steps described here and I have a trunk/dependencies/windows-i686-msvc8 directory within my svn sources with all the gstreamer binaries. I have created a gstreamer empty plugin skeleton following the steps detailed in the GStreamer Plugin Writer's Guide, and compiled it against the gstreamer binaries in the Songbird dependencies folder. The compilation was done with VS2010 RC1 (Visual Studio 2008 yelded the same results), using an empty DLL project with the .h and .c files generated using the GStreamer Plugin Writer's Guide. The DLL was lined with libcpmt.lib, libcmt.lib, ws2_32.lib, gobject-2.0.lib, gthread-2.0.lib, gstreamer-0.10-0.lib, glib-2.0.lib, kernel32.lib, nspr4.lib and ignoring all default libraries. I have compiled the files as both .c and .cpp with the same results. Testing: I have installed the Songbird binaries corresponding to the correct svn version, then installed Songbird Developer Tools addon and used it to create an addon for testing my gstreamer plugin. Songbird will not load the pluggin. I have also tried to load it with gst-launch.exe from the trunk/dependencies/windows-i686-msvc8/[...] directory and that generated runtime error R6034: An application has made an attempt to load the C runtime library incorrectly. Most resources I found for this problem recommended restarting or reinstalling windows :(.

    Read the article

  • error LNK2001: unresolved external symbol

    - by numerical25
    I am receiving this error >GXRenderManager.obj : error LNK2001: unresolved external symbol "private: static class GXRenderer * GXRenderManager::renderDevice" (?renderDevice@GXRenderManager@@0PAVGXRenderer@@A) The following is my code... GXDX.h class GXDX: public GXRenderer { public: void Render(); void StartUp(); }; GXGL.h class GXGL: public GXRenderer { public: void Render(); void StartUp(); }; GXRenderer class GXRenderer { public: virtual void Render() = 0; virtual void StartUp() = 0; }; GXRenderManager.h #ifndef GXRM #define GXRM #include <windows.h> #include "GXRenderer.h" #include "GXDX.h" #include "GXGL.h" enum GXDEVICE { DIRECTX, OPENGL }; class GXRenderManager { public: static int Ignite(GXDEVICE); private: static GXRenderer *renderDevice; }; #endif GXRenderManager.cpp #include "GXRenderManager.h" int GXRenderManager::Ignite(GXDEVICE DeviceType) { switch(DeviceType) { case DIRECTX: GXRenderManager::renderDevice = new GXDX; return 1; break; case OPENGL: GXRenderManager::renderDevice = new GXGL; return 1; break; default: return 0; } } main.cpp #include "GXRenderManager.h" int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { return 0; } I am not trying to get it to do anything. I am just trying to compile with no errors. I am new with all this so if anyone can give me a hand. that will be great. thanks

    Read the article

  • [Qt] How to get rid of OCI.dll dependency when compiling static

    - by STL
    Hi, My application accesses an Oracle database through Qt's QSqlDatabase class. I'm compiling Qt as static for the release build, but I can't seem to be able to get rid of OCI.dll dependency. I'm trying to link against oci.lib (as available in Oracle's Instant Client with SDK). Here's my configure line : configure -qt-libjpeg -qt-zlib -qt-libpng -nomake examples -nomake demos -no-exceptions -no-stl -no-rtti -no-qt3support -no-scripttools -no-openssl -no-opengl -no-phonon -no-style-motif -no-style-cde -no-style-cleanlooks -no-style-plastique -static -release -opensource -plugin-sql-oci -plugin-sql-sqlite -platform win32-msvc2005 I link against oci.h and oci.lib in the SDK's folder by using : set INCLUDE=C:\oracle\instantclient\sdk\include;%INCLUDE% set LIB=C:\oracle\instantclient\sdk\lib\msvc;%LIB% Then, once Qt is compiled, I use the following lines in my *.pro file : QT += sql CONFIG += static LIBS += C:\oracle\instantclient\sdk\lib\msvc\oci.lib QTPLUGIN += qsqloci Then, in my main.cpp, I add the following commands to statically compile OCI plugin in the application : #include <QtPlugin> Q_IMPORT_PLUGIN(qsqloci) After compiling the project, I test it on my workstation and it works (as I have Oracle Instant Client installed). When I try on another workstation, I always get the message: This application has failed to start because OCI.dll was not found. Re-installing this application may fix this problem. I don't understand why I still need OCI.dll, as my statically linked application is supposed to link to oci.lib instead. Is there any Qt people here that might have a solution for me ? Thanks a lot ! STL

    Read the article

  • pattern for the following condition in java

    - by zahir hussain
    hi i want to know how to write pattern.. for example : the word is "AboutGoogle AdWords Drive traffic and customers to your site. Pay through Cheque, Net Banking or Credit Card. Google Toolbar Add a search box to your browser. Google SMS To find out local information simply SMS to 54664. Gmail Free email with 7.2GB storage and less spam. Try Gmail today. Our ProductsHelp Help with Google Search, Services and ProductsGoogle Web Search Features Translation, I'm Feeling Lucky, CachedGoogle Services & Tools Toolbar, Google Web APIs, ButtonsGoogle Labs Ideas, Demos, ExperimentsFor Site OwnersAdvertising AdWords, AdSenseBusiness Solutions Google Search Appliance, Google Mini, WebSearchWebmaster Central One-stop shop for comprehensive info about how Google crawls and indexes websitesSubmit your content to Google Add your site, Google SitemapsOur CompanyPress Center News, Images, ZeitgeistJobs at Google Openings, Perks, CultureCorporate Info Company overview, Philosophy, Diversity, AddressesInvestor Relations Financial info, Corporate governanceMore GoogleContact Us FAQs, Feedback, NewsletterGoogle Logos Official Logos, Holiday Logos, Fan LogosGoogle Blog Insights to Google products and cultureGoogle Store Pens, Shirts, Lava lamps©2010 Google - Privacy Policy - Terms of Service" I have to search some word... for example "google insights" so how to write the code in java... i just write small code... check my code and answer my question... that code only use for find the search word, where is that. but i need to display some words front of search word and display some words rear of search workd... similar to google search... my code is Pattern p = Pattern.compile("(?i)(.*?)"+search+""); Matcher m = p.matcher(full); String title=""; while (m.find() == true) { title=m.group(1); System.out.println(title); } the full is orignal content, search s search word... thanks and advance

    Read the article

  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

    Read the article

  • Elegant way of parsing Data files for Simulation

    - by sc_ray
    I am working on this project where I need to read in a lot of data from .dat files and use the data to perform simulations. The data in my .dat file looks as follows: DeviceID InteractingDeviceID InteractionStartTime InteractionEndTime 1 2 1101 1105 1,2 1101 and 1105 are tab delimited and it means Device 1 interacted with Device 2 at 1101 ms and ended the interaction at 1105ms. I have a trace data sets that compile thousands of such interactions and my job is to analyze these interactions. The first step is to parse the file. The language of choice is C++. The approach I was thinking of taking was to read the file, for every line that's read create a Device Object. This Device object will contain the property DeviceId and an array/vector of structs, that will contain a list of all the devices the given DeviceId interacted with over the course of the simulation.The struct will contain the Interacting Device Id, Interaction Start Time and Interaction End Time. I have a two fold question here: Is my approach correct? If I am on the right track, how do I rapidly parse these tab delimited data files and create Device objects without excessive memory overhead using C++? A push in the right direction will be much appreciated. Thanks

    Read the article

  • asp.net: saving js file with c# commands...

    - by ile
    <head runat="server"> <title><asp:ContentPlaceHolder ID="TitleContent" runat="server" /></title> <link href="../../Content/css/layout.css" rel="stylesheet" type="text/css" /> <script type="text/javascript" src="/Areas/CMS/Content/js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="/Areas/CMS/Content/js/jquery.jeditable.js"></script> <script type="text/javascript" src="/Areas/CMS/Content/js/jeditable.js"></script> <script type="text/javascript"> $(document).ready(function() { $(".naslov_vijesti").editable('<%=Url.Action("UpdateSettings","Article") %>', { submit: 'ok', submitdata: {field: "Title"}, cancel: 'cancel', cssclass: 'editable', width: '99%', placeholder: 'emtpy', indicator: "<img src='../../Content/img/indicator.gif'/>" }); }); </script> </head> This is head tag of site.master file. I would like to remove this multiline part from head and place it in jeditable.js file, which is now empty. If I do copy/paste, then <% %> part won't be executed. In PHP I would save js file as jeditable.js.php and server would compile code that is in <?php ?> tag. Any ideas how to solve this problem? Thanks in advance, Ile

    Read the article

  • Java map with values limited by key's type parameter

    - by Ashley Mercer
    Is there a way in Java to have a map where the type parameter of a value is tied to the type parameter of a key? What I want to write is something like the following: public class Foo { // This declaration won't compile - what should it be? private static Map<Class<T>, T> defaultValues; // These two methods are just fine public static <T> void setDefaultValue(Class<T> clazz, T value) { defaultValues.put(clazz, value); } public static <T> T getDefaultValue(Class<T> clazz) { return defaultValues.get(clazz); } } That is, I can store any default value against a Class object, provided the value's type matches that of the Class object. I don't see why this shouldn't be allowed since I can ensure when setting/getting values that the types are correct. EDIT: Thanks to cletus for his answer. I don't actually need the type parameters on the map itself since I can ensure consistency in the methods which get/set values, even if it means using some slightly ugly casts.

    Read the article

  • Using Reflection.Emit to emit a "using (x) { ... }" block?

    - by Lasse V. Karlsen
    I'm trying to use Reflection.Emit in C# to emit a using (x) { ... } block. At the point I am in code, I need to take the current top of the stack, which is an object that implements IDisposable, store this away in a local variable, implement a using block on that variable, and then inside it add some more code (I can deal with that last part.) Here's a sample C# piece of code I tried to compile and look at in Reflector: public void Test() { TestDisposable disposable = new TestDisposable(); using (disposable) { throw new Exception("Test"); } } This looks like this in Reflector: .method public hidebysig instance void Test() cil managed { .maxstack 2 .locals init ( [0] class LVK.Reflection.Tests.UsingConstructTests/TestDisposable disposable, [1] class LVK.Reflection.Tests.UsingConstructTests/TestDisposable CS$3$0000, [2] bool CS$4$0001) L_0000: nop L_0001: newobj instance void LVK.Reflection.Tests.UsingConstructTests/TestDisposable::.ctor() L_0006: stloc.0 L_0007: ldloc.0 L_0008: stloc.1 L_0009: nop L_000a: ldstr "Test" L_000f: newobj instance void [mscorlib]System.Exception::.ctor(string) L_0014: throw L_0015: ldloc.1 L_0016: ldnull L_0017: ceq L_0019: stloc.2 L_001a: ldloc.2 L_001b: brtrue.s L_0024 L_001d: ldloc.1 L_001e: callvirt instance void [mscorlib]System.IDisposable::Dispose() L_0023: nop L_0024: endfinally .try L_0009 to L_0015 finally handler L_0015 to L_0025 } I have no idea how to deal with that ".try ..." part at the end there when using Reflection.Emit. Can someone point me in the right direction?

    Read the article

  • Stuck on Object scope in Java

    - by ivor
    Hello, I'm working my way through an exercise to understand Java, and basically I need to merge the functionality of two classes into one app. I'm stuck on one area though - the referencing of objects across classes. What I have done is set up a gui in one class (test1), and this has a textfield in ie. chatLine = new JTextField(); in another class(test2), I was planning on leaving all the functionality in there and referencing the various gui elements set up in test1 - like this test1.chatLine I understand this level of referencing, I tested this by setting up a test method in the test2 class public static void testpass() { test1.testfield.setText("hello"); } I'm trying to understand how to implement the more complex functionality in test2 class though, specifically this existing code; test1.chatLine.addActionListener(new ActionAdapter() { public void actionPerformed(ActionEvent e) { String s = Game.chatLine.getText(); if (!s.equals("")) { appendToChatBox("OUTGOING: " + s + "\n"); Game.chatLine.selectAll(); // Send the string sendString(s); } } }); This is the bit I'm stuck on, if I should be able to do this - as it's failing on the compile, can I add the actionadapter stuff to the gui element thats sat in test1, but do this from test2 - I'm wondering if I'm trying to do something that's not possible. Hope this makes sense, I'm pretty confused over this - I'm trying to understand how the scope and referencing works. Ideally what i'm trying to achieve is one class that has all the main stuff in, the gui etc, then all the related functionality in the other class, and target the first class's gui elements with the results etc. Any thoughts greatly appreciated.

    Read the article

  • Project management: Implementing custom errors in VS compilation process

    - by David Lively
    Like many architects, I've developed coding standards through years of experience to which I expect my developers to adhere. This is especially a problem with the crowd that believes that three or four years of experience makes you a senior-level developer.Approaching this as a training and code review issue has generated limited success. So, I was thinking that it would be great to be able to add custom compile-time errors to the build process to more strictly enforce this and other guidelines. For instance, we use stored procedures for ALL database access, which provides procedure-level security, db encapsulation (table structure is hidden from the app), and other benefits. (Note: I am not interested in starting a debate about this.) Some developers prefer inline SQL or parametrized queries, and that's fine - on their own time and own projects. I'd like a way to add a compilation check that finds, say, anything that looks like string sql = "insert into some_table (col1,col2) values (@col1, @col2);" and generates an error or, in certain circumstances, a warning, with a message like Inline SQL and parametrized queries are not permitted. Or, if they use the var keyword var x = new MyClass(); Variable definitions must be explicitly typed. Do Visual Studio and MSBuild provide a way to add this functionality? I'm thinking that I could use a regular expression to find unacceptable code and generate the correct error, but I'm not sure what, from a performance standpoint, is the best way to to integrate this into the build process. We could add a pre- or post-build step to run a custom EXE, but how can I return line- and file-specifc errors? Also, I'd like this to run after compilation of each file, rather than post-link. Is a regex the best way to perform this type of pattern matching, or should I go crazy and run the code through a C# parser, which would allow node-level validation via the parse tree? I'd appreciate suggestions and tales of prior experience.

    Read the article

  • Is there a way to automaticly call all versions of an inherited method?

    - by Eric
    I'm writing a plug-in for a 3D modeling program. I have a custom class that wraps instances of elements in the 3D model, and in turn derives it's properties from the element it wraps. When the element in the model changes I want my class(es) to update their properties based on the new geometry. In the simplified example below. I have classes AbsCurveBasd, Extrusion, and Shell which are all derived from one another. Each of these classes implement a RefreshFromBaseShape() method which updates specific properties based on the current baseShape the class is wrapping. I can call base.RefreshFromBaseShape() in each implementation of RefreshFromBaseShape() to ensure that all the properties are updated. But I'm wondering if there is a better way where I don't have to remember to do this in every implementation of RefershFromBaseShape()? For example because AbsCurveBased does not have a parameterless constructor the code wont even compile unless the constructors call the base class constructors. public abstract class AbsCurveBased { internal Curve baseShape; double Area{get;set;} public AbsCurveBased(Curve baseShape) { this.baseShape = baseShape; RefreshFromBaseShape(); } public virtual void RefreshFromBaseShape() { //sets the Area property from the baseShape } } public class Extrusion : AbsCurveBased { double Volume{get;set;} double Height{get;set;} public Extrusion(Curve baseShape):base(baseShape) { this.baseShape = baseShape; RefreshFromBaseShape(); } public override void RefreshFromBaseShape() { base.RefreshFromBaseShape(); //sets the Volume property based on the area and the height } } public class Shell : Extrusion { double ShellVolume{get;set;} double ShellThickness{get;set;} public Shell(Curve baseShape): base(baseShape) { this.baseShape = baseShape; RefreshFromBaseShape(); } public void RefreshFromBaseShape() { base.RefreshFromBaseShape(); //sets this Shell Volume from the Extrusion properties and ShellThickness property } }

    Read the article

  • Ant fails without message at javac

    - by digitala
    I've written an Ant build.xml file which obtains a number of source files via WSDL and compiles them. These have been working on an old, now destroyed (and therefore unavailable for comparison), system but the build process isn't completing on this newer, faster system. The relevant section of the build file looks like this: <target name="compile" depends="init"> <java classname="org.apache.axis.wsdl.WSDL2Java"> <arg line="--all --server-side --skeletonDeploy --factory --wrapArrays --output src ${srcurl}" /> </java> <javac srcdir="${src}" destdir="${build}" verbose="yes" /> </target> The files are downloaded via the WSDL service successfully, however after that point Ant simply stops & returns to the commandline. Versions of the relevant apps: # java -version java version "1.6.0_14" Java(TM) SE Runtime Environment (build 1.6.0_14-b08) Java HotSpot(TM) 64-Bit Server VM (build 14.0-b16, mixed mode) # javac -version javac 1.6.0_14 # ant -version Apache Ant version 1.6.5 compiled on January 6 2007 I'm assuming that there's a problem with javac that Ant isn't passing back. Is there any way I can get some debugging information from javac? I've tried adding a <record /> tag to the target but that doesn't give any more information than running ant -v does. Any other suggestions would be great, also!

    Read the article

  • Saving js file with c# commands...

    - by ile
    <head runat="server"> <title><asp:ContentPlaceHolder ID="TitleContent" runat="server" /></title> <link href="../../Content/css/layout.css" rel="stylesheet" type="text/css" /> <script type="text/javascript" src="/Areas/CMS/Content/js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="/Areas/CMS/Content/js/jquery.jeditable.js"></script> <script type="text/javascript" src="/Areas/CMS/Content/js/jeditable.js"></script> <script type="text/javascript"> $(document).ready(function() { $(".naslov_vijesti").editable('<%=Url.Action("UpdateSettings","Article") %>', { submit: 'ok', submitdata: {field: "Title"}, cancel: 'cancel', cssclass: 'editable', width: '99%', placeholder: 'emtpy', indicator: "<img src='../../Content/img/indicator.gif'/>" }); }); </script> </head> This is head tag of site.master file. I would like to remove this multiline part from head and place it in jeditable.js file, which is now empty. If I do copy/paste, then <% %> part won't be executed. In PHP I would save js file as jeditable.js.php and server would compile code that is in <?php ?> tag. Any ideas how to solve this problem? Thanks in advance, Ile

    Read the article

  • Windows Build System: How to build a project (from its source code) which doesn't have *.sln or Visu

    - by claws
    I'm facing this problem. So, I need to build the support libraries (zlib, libtiff, libpng, libxml2, libiconv) with "Multithreaded DLL" (/MD) & "Multithreaded DLL Debug" (/MDd) run-time options. But the problem is there is no direct way . I mean there is no *.sln / *.vcproj file which I can open in Visual C++ and build it. I'm aware with the GNU build system: $./configure --with-all-sorts-of-required-switches $./make $./make install During my search I've encountered with something called CMake which generates *.vcproj & *.sln file but for that CMakeLists.txt is required. Not all projects provide CMakeLists.txt. I've never compiled anything from Visual C++ Command Line. Generally most projects provide makefile. Now how do I generate *.vcproj / *.sln from this? Can I compile with mingw-make of MinGW? If I can, how do I set different options ("Multi-Threaded"(/MT), "Multi-Threaded Debug"(/MTd), "Multi-Threaded DLL"(/MD), "Multi-Threaded DLL Debug"(/MDd)) for run-time libraries? I don't know what other ways are available. Please throw some light on this.

    Read the article

  • C++ Problems with #import of .NET out-of-proc server.

    - by jm
    In C++ program, I am trying to #import TLB of .NET out of proc server. I get errors like: z:\server.tlh(111) : error C2146: syntax error : missing ';' before identifier 'GetType' z:\server.tlh(111) : error C2501: 'TypePtr' : missing storage-class or type specifiers z:\server.tli(74) : error C2143: syntax error : missing ';' before 'tag::id' z:\server.tli(74) : error C2433: 'TypePtr' : 'inline' not permitted on data declarations z:\server.tli(74) : error C2501: '_TypePtr' : missing storage-class or type specifiers z:\server.tli(74) : fatal error C1004: unexpected end of file found The TLH looks like: ... _bstr_t GetToString ( ); VARIANT_BOOL Equals ( const _variant_t & obj ); long GetHashCode ( ); _TypePtr GetType ( ); long Open ( ); ... I am not really interested in the having the base object .NET object methods like GetType(), Equals(), etc. But GetType() seems to be causing problems. Some google research indicates I could #import MSCORLIB.TLB (or put it in path), but I can't get that to compile either. Any tips?

    Read the article

  • Dev-C++ and Detours compiling error

    - by Julio
    Hello. As title says I'm trying to compile with Dev-C++ a simple DLL using Detours, but I get this error: syntax error before token '&' on this lines: DetourAttach(&(PVOID &)trueMessageBox, hookedMessageBox) DetourDetach(&(PVOID &)trueMessageBox, hookedMessageBox) The complete code is #include <windows.h> #include <detours.h> #pragma comment( lib, "Ws2_32.lib" ) #pragma comment( lib, "detours.lib" ) #pragma comment( lib, "detoured.lib" ) int (WINAPI * trueMessageBox)(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType) = MessageBox; int WINAPI hookedMessageBox(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType) { LPCSTR lpNewCaption = "You've been hijacked"; int iReturn = trueMessageBox(hWnd, lpText, lpNewCaption, uType); return iReturn; } BOOL WINAPI DllMain( HINSTANCE, DWORD dwReason, LPVOID ) { switch ( dwReason ) { case DLL_PROCESS_ATTACH: DetourTransactionBegin(); DetourUpdateThread( GetCurrentThread() ); DetourAttach(&(PVOID &)trueMessageBox, hookedMessageBox) DetourTransactionCommit(); break; case DLL_PROCESS_DETACH: DetourTransactionBegin(); DetourUpdateThread( GetCurrentThread() ); DetourDetach(&(PVOID &)trueMessageBox, hookedMessageBox) DetourTransactionCommit(); break; } return TRUE; }

    Read the article

  • VS 2008 C++ build output?

    - by STingRaySC
    Why when I watch the build output from a VC++ project in VS do I see: 1Compiling... 1a.cpp 1b.cpp 1c.cpp 1d.cpp 1e.cpp [etc...] 1Generating code... 1x.cpp 1y.cpp [etc...] The output looks as though several compilation units are being handled before any code is generated. Is this really going on? I'm trying to improve build times, and by using pre-compiled headers, I've gotten great speedups for each ".cpp" file, but there is a relatively long pause during the "Generating Code..." message. I do not have "Whole Program Optimization" nor "Link Time Code Generation" turned on. If this is the case, then why? Why doesn't VC++ compile each ".cpp" individually (which would include the code generation phase)? If this isn't just an illusion of the output, is there cross-compilation-unit optimization potentially going on here? There don't appear to be any compiler options to control that behavior (I know about WPO and LTCG, as mentioned above). EDIT: The build log just shows the ".obj" files in the output directory, one per line. There is no indication of "Compiling..." vs. "Generating code..." steps. EDIT: I have confirmed that this behavior has nothing to do with the "maximum number of parallel project builds" setting in Tools - Options - Projects and Solutions - Build and Run. Nor is it related to the MSBuild project build output verbosity setting. Indeed if I cancel the build before the "Generating code..." step, the ".obj" files will not exist for the most recent set of "compiled" files. E.g., if I cancel the build during "c.cpp" above, I will see only "a.obj" and "b.obj".

    Read the article

  • databind the Source property of the WebBrowser in WPF

    - by Russ
    Does anyone know how to databind the .Source property of the WebBrowser in WPF ( 3.5SP1 )? I have a listview that I want to have a small WebBrowser on the left, and content on the right, and to databind the source of each WebBrowser with the URI in each object bound to the list item. This is what I have as a proof of concept so far, but the "<WebBrowser Source="{Binding Path=WebAddress}"" does not compile. <DataTemplate x:Key="dealerLocatorLayout" DataType="DealerLocatorAddress"> <StackPanel Orientation="Horizontal"> <!--Web Control Here--> <WebBrowser Source="{Binding Path=WebAddress}" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Disabled" Width="300" Height="200" /> <StackPanel Orientation="Vertical"> <StackPanel Orientation="Horizontal"> <Label Content="{Binding Path=CompanyName}" FontWeight="Bold" Foreground="Blue" /> <TextBox Text="{Binding Path=DisplayName}" FontWeight="Bold" /> </StackPanel> <TextBox Text="{Binding Path=Street[0]}" /> <TextBox Text="{Binding Path=Street[1]}" /> <TextBox Text="{Binding Path=PhoneNumber}"/> <TextBox Text="{Binding Path=FaxNumber}"/> <TextBox Text="{Binding Path=Email}"/> <TextBox Text="{Binding Path=WebAddress}"/> </StackPanel> </StackPanel> </DataTemplate>

    Read the article

  • Maven: properties not being substituted

    - by jobrahms
    I'm using a maven plugin for install4j in my project, located here. That plugin lets you pass variables to install4j using the <compilerVariables> section. Here's the relevant section of my pom: <plugin> <groupId>com.google.code.maven-install4j</groupId> <artifactId>maven-install4j-plugin</artifactId> <version>0.1.1</version> <configuration> <executable>${devenv.install4jc}</executable> <configFile>${basedir}/newinstaller/ehd.install4j</configFile> <releaseId>${project.version}</releaseId> <attach>false</attach> <skipOnMissingExecutable>false</skipOnMissingExecutable> <compilerVariables> <property> <name>m2_home</name> <value>${settings.localRepository}</value> </property> </compilerVariables> </configuration> </plugin> The problem is that ${settings.localRepository} is not being substituted with the actual directory when I run the plugin. Here's the command line script that install4j is generating: [INFO] Running the following command for install4j compile: /bin/sh -c /home/zach/install4j/bin/install4jc --release=9.1-SNAPSHOT --destination="/home/zach/projects/java/ehdtrunk/target/install4j" -D m2_home=${settings.localRepository} /home/zach/projects/java/ehdtrunk/newinstaller/ehd.install4j Is this the fault of the plugin? If so, what needs to change to allow the substitution to happen?

    Read the article

  • gcc, strict-aliasing, and horror stories

    - by Joseph Quinsey
    In http://stackoverflow.com/questions/2906365/gcc-strict-aliasing-and-casting-through-a-union I asked whether anyone had encountered problems with union punning through pointers. So far, the answer seems to be No. This question is broader: do you have any horror stories about gcc and strict-aliasing? Background: Quoting from AndreyT's answer in http://stackoverflow.com/questions/2771023/c99-strict-aliasing-rules-in-c-gcc/2771041#2771041: "Strict aliasing rules are rooted in parts of the standard that were present in C and C++ since the beginning of [standardized] times. The clause that prohibits accessing object of one type through a lvalue of another type is present in C89/90 (6.3) as well as in C++98 (3.10/15). ... It is just that not all compilers wanted (or dared) to enforce it or rely on it." Well, gcc is now daring to do so, with its -fstrict-aliasing switch. And this has caused some problems. See, for example, the excellent article http://davmac.wordpress.com/2009/10/ about a Mysql bug, and the equally excellent discussion in http://cellperformance.beyond3d.com/articles/2006/06/understanding-strict-aliasing.html. Some other less-relevant links: http://stackoverflow.com/questions/1225741/performance-impact-of-fno-strict-aliasing http://stackoverflow.com/questions/754929/strict-aliasing http://stackoverflow.com/questions/262379/when-is-char-safe-for-strict-pointer-aliasing http://stackoverflow.com/questions/725138/how-to-detect-strict-aliasing-at-compile-time So to repeat, do you have a horror story of your own? Problems not indicated by -Wstrict-aliasing would, of course, be preferred. And other C compilers are also welcome.

    Read the article

  • How do I run a universal app on the iPhone 3.1.3 simulator?

    - by bpapa
    I'm working on a new app that I want to be universal for the iPhone and iPad. I started out with the "Create a Window-based app" wizard, and it created separate app delegates in "iPhone" and "iPad" groups. Since I already was quite familiar with iPhone dev, I did that part of my project, and now I'm ready to do some iPad stuff. So... I started out by adding a UISplitViewController to my iPad delegate, switch the Active SDK to 3.2, and it works! But when I switch back to 3.1.3, and try to run it in the simulator, Build and Go fails. For starters, I see: ...path.../iPad/AppDelegate_Pad.h:13: error: expected specifier-qualifier-list before 'UISplitViewController' I've got my Base SDK set to 3.2 and my Deployment Target set to 3.1.3. I thought that was enough. But I also have found in the documentation this method to conditionally compile: #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 MyIPadViewController* vc; // Create the iPad view controller #else MyIPhoneViewController* vc; // Create the iPhone view controller #endif So do I need to do this everywhere? It seems like an awful lot of code to add (that I'll be getting rid of in a short time for 4.0 anyway) so I feel like I must be doing something wrong. And, I don't even have any idea how this works for things like @property or @synthesize declarations. tl;dr version of the question - did I miss a setting somewhere?

    Read the article

  • Configuring an offscreen framebuffer fails the completeness test

    - by randallmeadows
    I'm trying to create an offscreen framebuffer into which I can do some OpenGL drawing, and then pull the bits out manually. I'm following the instructions here, but in step 4, status is 0 instead of GL_FRAMEBUFFER_COMPLETE_OES. If I insert a call go glGetError() after every gl call, it returns 0 (GL_NO_ERROR) every time. But, the values of variables do not change during the call. E.g., GLuint framebuffer; glGenFramebuffersOES(1, &framebuffer); glBindFramebufferOES(GL_FRAMEBUFFER_OES, framebuffer); the value of framebuffer does not get altered at all (even when I change it to some arbitrary value and re-execute). It's almost like the gl calls are not actually being made. I'm linking against OpenGLES framework, and get no compile, link, or run-time errors (or warnings). I'm at a loss as to what to do to fix this. I've tried continuing on with my drawing, but do not see the results I expect, but at this point I can't tell whether it's because of the above error, or the conversion to a UIImage.

    Read the article

  • Java enums in generic type

    - by Marcin Cylke
    Hi, I'd like to create a generic enum-based mapper for IBatis. I'm doing this with the below code. This does have compile time errors, which I don't know how to fix. Maybe my solution is just plain wrong (keep in mind the use of IBatis), in such case please suggest something better. Any help appreciated. What I want to achieve is to define subsequent mappers as: public class XEnumTypeHandler extends CommonEnumTypeHandler<X> { } The current code: public class CommonEnumTypeHandler<T extends Enum> implements TypeHandlerCallback { public void setParameter(ParameterSetter ps, Object o) throws SQLException { if (o.getClass().isAssignableFrom(**T**)) { ps.setString(((**T**) o).value().toUpperCase()); } else throw new SQLException("Excpected ParameterType object than: " + o); } public Object getResult(ResultGetter rs) throws SQLException { Object o = valueOf(rs.getString()); if (o == null) throw new SQLException("Unknown parameter type: " + rs.getString()); return o; } public Object valueOf(String s) { for (T pt : T.**values()**) { if (pt.**value()**.equalsIgnoreCase(s)) return pt; } return null; } } I've added error markings to the above code, the error messages are in order: T cannot be resolved The method value() is undefined for the type T The method values() is undefined for the type T The method values() is undefined for the type T

    Read the article

  • C++ operator new, object versions, and the allocation sizes

    - by mizubasho
    Hi. I have a question about different versions of an object, their sizes, and allocation. The platform is Solaris 8 (and higher). Let's say we have programs A, B, and C that all link to a shared library D. Some class is defined in the library D, let's call it 'classD', and assume the size is 100 bytes. Now, we want to add a few members to classD for the next version of program A, without affecting existing binaries B or C. The new size will be, say, 120 bytes. We want program A to use the new definition of classD (120 bytes), while programs B and C continue to use the old definition of classD (100 bytes). A, B, and C all use the operator "new" to create instances of D. The question is, when does the operator "new" know the amount of memory to allocate? Compile time or run time? One thing I am afraid of is, programs B and C expect classD to be and alloate 100 bytes whereas the new shared library D requires 120 bytes for classD, and this inconsistency may cause memory corruption in programs B and C if I link them with the new library D. In other words, the area for extra 20 bytes that the new classD require may be allocated to some other variables by program B and C. Is this assumption correct? Thanks for your help.

    Read the article

< Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >