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  • html body inside if condition

    - by gautam
    Hi, i have two different bodies for different conditions. can i do like this.... <% if(yes) %> <body onload="JavaScript:timedRefresh(120000);"> <% } else { %> <body> <% } %> Please help me... Thanks in advance.. I want to compare my title in if condition how can i do??? currently i am doing like this: <head> <title> <tiles:getAsString name="title"/> </title> </head> <% if(%><tiles:getAsString name="title"/><%.equals("Trade Confirmation Analysis Screen")) %> <body onload="JavaScript:timedRefresh(120000);"> <%else { %> <body> <% } %> Its giving me error..Unable to compile class for JSP:

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  • A regex I have working in Ruby doesn't in PHP; what could the cause be?

    - by Alex R
    I do not know ruby. I am trying to use the following regex that was generated by ruby (namely by http://www.a-k-r.org/abnf/ running on the grammar given rfc1738) in php. It is failing to match in php, but it is successfully matching in ruby. Does anyone see what differences between php's and ruby's handling of regexes that might explain this discrepancy? http:\/\/(?:(?:(?:(?:[0-9a-z]|[0-9a-z](?:[\x2d0-9a-z]?)*[0-9a-z])\x2e)?)*(?:[a-z]|[a-z](?:[\x2d0-9a-z]?)*[0-9a-z])|\d+\x2e\d+\x2e\d+\x2e\d+)(?::\d+)?(?:\/(?:(?:[!\x24'-\x2e0-9_a-z]|%[0-9a-f][0-9a-f]|[&:;=@])?)*(?:(?:\/(?:(?:[!\x24'-\x2e0-9_a-z]|%[0-9a-f][0-9a-f]|[&:;=@])?)*)?)*(?:\x3f(?:(?:[!\x24'-\x2e0-9_a-z]|%[0-9a-f][0-9a-f]|[&:;=@])?)*)?)?/i Since you all love regexes so much, how about an alternate solution. Given the ABNF in an rfc, I want a way (in php) to check if an arbitrary string is in the grammar. APG fails to compile on a 64-bit system, VTC is not Free, and I have not found any other such tools. I would also prefer not to use a regex, but it's the closest I've come to success.

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  • Minimal assembler program for CP/M 3.1 (z80)

    - by Andrew J. Brehm
    I seem to be losing the battle against my stupidity. This site explains the system calls under various versions of CP/M. However, when I try to use call 2 (C_WRITE, console output), nothing much happens. I have the following code. ORG 100h LD E,'a' LD C,2 CALL 5 CALL 0 I recite this here from memory. If there are typos, rest assured they were not in the original since the file did compile and I had a COM file to start. I am thinking the lines mean the following: Make sure this gets loaded at address 100h (0h to FFh being the zero page). Load ASCII 'a' into E register for system call 2. Load integer 2 into C register for system call 2. Make system call (JMP to system call is at address 5 in zero page). End program (Exit command is at address 0 in zero page). The program starts and exits with no problems. If I remove the last command, it hangs the computer (which I guess is also expected and shows that CALL 0 works). However, it does not print the ASCII character. (But it does print an extra new line, but the system might have done that.) How can I get my CP/M program to do what the system call is supposed to do? What am I doing wrong?

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  • Why do bind1st and bind2nd require constant function objects?

    - by rlbond
    So, I was writing a C++ program which would allow me to take control of the entire world. I was all done writing the final translation unit, but I got an error: error C3848: expression having type 'const `anonymous-namespace'::ElementAccumulator<T,BinaryFunction>' would lose some const-volatile qualifiers in order to call 'void `anonymous-namespace'::ElementAccumulator<T,BinaryFunction>::operator ()(const point::Point &,const int &)' with [ T=SideCounter, BinaryFunction=std::plus<int> ] c:\program files (x86)\microsoft visual studio 9.0\vc\include\functional(324) : while compiling class template member function 'void std::binder2nd<_Fn2>::operator ()(point::Point &) const' with [ _Fn2=`anonymous-namespace'::ElementAccumulator<SideCounter,std::plus<int>> ] c:\users\****\documents\visual studio 2008\projects\TAKE_OVER_THE_WORLD\grid_divider.cpp(361) : see reference to class template instantiation 'std::binder2nd<_Fn2>' being compiled with [ _Fn2=`anonymous-namespace'::ElementAccumulator<SideCounter,std::plus<int>> ] I looked in the specifications of binder2nd and there it was: it took a const AdaptibleBinaryFunction. So, not a big deal, I thought. I just used boost::bind instead, right? Wrong! Now my take-over-the-world program takes too long to compile (bind is used inside a template which is instantiated quite a lot)! At this rate, my nemesis is going to take over the world first! I can't let that happen -- he uses Java! So can someone tell me why this design decision was made? It seems like an odd decision. I guess I'll have to make some of the elements of my class mutable for now...

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  • LNK2001 error when compiling windows forms application with VC++ 2008

    - by Blin
    I've been trying to write a small application which will work with mysql in C++. I am using MySQL server 5.1.41 and MySQL C++ connector 1.0.5. Everything compiles fine when i write console applications, but when i try to compile windows forms application exactly the same way (same libraries, same paths, same project properties) i get this errors: Error 1 error LNK2001: unresolved external symbol "public: virtual int __clrcall sql::mysql::MySQL_Savepoint::getSavepointId(void)" (?getSavepointId@MySQL_Savepoint@mysql@sql@@$$FUAMHXZ) test1.obj test1 Error 2 error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __clrcall sql::mysql::MySQL_Savepoint::getSavepointName(void)" (?getSavepointName@MySQL_Savepoint@mysql@sql@@$$FUAM?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) test1.obj test1 following instructions from here, i've got this: Undecoration of :- "?getSavepointId@MySQL_Savepoint@mysql@sql@@UEAAHXZ" is :- "public: virtual int __cdecl sql::mysql::MySQL_Savepoint::getSavepointId(void) __ptr64" Undecoration of :- "?getSavepointName@MySQL_Savepoint@mysql@sql@@UEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ" is :- "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl sql::mysql::MySQL_Savepoint::getSavepointName(void) __ptr64" but what should i do now?

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  • Compiling Objective-C project on Linux (Ubuntu)

    - by Alex
    How to make an Objective-C project work on Ubuntu? My files are: Fraction.h #import <Foundation/NSObject.h> @interface Fraction: NSObject { int numerator; int denominator; } -(void) print; -(void) setNumerator: (int) n; -(void) setDenominator: (int) d; -(int) numerator; -(int) denominator; @end Fraction.m #import "Fraction.h" #import <stdio.h> @implementation Fraction -(void) print { printf( "%i/%i", numerator, denominator ); } -(void) setNumerator: (int) n { numerator = n; } -(void) setDenominator: (int) d { denominator = d; } -(int) denominator { return denominator; } -(int) numerator { return numerator; } @end main.m #import <stdio.h> #import "Fraction.h" int main( int argc, const char *argv[] ) { // create a new instance Fraction *frac = [[Fraction alloc] init]; // set the values [frac setNumerator: 1]; [frac setDenominator: 3]; // print it printf( "The fraction is: " ); [frac print]; printf( "\n" ); // free memory [frac release]; return 0; } I've tried two approaches to compile it: Pure gcc: $ sudo apt-get install gobjc gnustep gnustep-devel $ gcc `gnustep-config --objc-flags` -o main main.m -lobjc -lgnustep-base /tmp/ccIQKhfH.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' I created a GNUmakefile Makefile: include ${GNUSTEP_MAKEFILES}/common.make TOOL_NAME = main main_OBJC_FILES = main.m include ${GNUSTEP_MAKEFILES}/tool.make ... and ran: $ source /usr/share/GNUstep/Makefiles/GNUstep.sh $ make Making all for tool main... Linking tool main ... ./obj/main.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' So in both cases compiler gets stuck at undefined reference to `__objc_class_name_Fraction' Do you have and idea how to resolve this issue?

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  • Raw types and subtyping

    - by Dmitrii
    We have generic class SomeClass<T>{ } We can write the line: SomeClass s= new SomeClass<String>(); It's ok, because raw type is supertype for generic type. But SomeClass<String> s= new SomeClass(); is correct to. Why is it correct? I thought that type erasure was before type checking, but it's wrong. From Hacker's Guide to Javac When the Java compiler is invoked with default compile policy it performs the following passes: parse: Reads a set of *.java source files and maps the resulting token sequence into AST-Nodes. enter: Enters symbols for the definitions into the symbol table. process annotations: If Requested, processes annotations found in the specified compilation units. attribute: Attributes the Syntax trees. This step includes name resolution, type checking and constant folding. flow: Performs data ow analysis on the trees from the previous step. This includes checks for assignments and reachability. desugar: Rewrites the AST and translates away some syntactic sugar. generate: Generates Source Files or Class Files. Generic is syntax sugar, hence type erasure invoked at 6 pass, after type checking, which invoked at 4 pass. I'm confused.

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  • C# Hiding, overriding and calling function from base class.

    - by Lukasz Lysik
    I'm learning C# and I encountered the following problem. I have two classes: base and derived: class MyBase { public void MyMethod() { Console.WriteLine("MyBase::MyMethod()"); } } class MyDerived: MyBase { public void MyMethod() { Console.WriteLine("MyDerived::MyMethod()"); } } For now, without virtual and override key words. When I compile this I get the warning (which is of course expected) that I try to hide MyMethod from MyBase class. What I want to do is to call the method from the base class having an instance of derived class. I do this like this: MyDerived myDerived = new MyDerived(); ((MyBase)myDerived).MyMethod(); It works fine when I do not specify any virtual, etc. keywords in the methods. I tried to put combination of the keywords and I got the following results: | MyBase::MyMethod | MyDerived::MyMethod | Result printed on the console | | -----------------|---------------------|-------------------------------| | - | - | MyBase::MyMethod() | | - | new | MyBase::MyMethod() | | virtual | new | MyBase::MyMethod() | | virtual | override | MyDerived::MyMethod() | I hope the table is clear to you. I have two questions: Is it the correct way to call the function from the base class (((MyBase)myDerived).MyMethod();)? I know about base keyword, but it can be called only from the inside of the derived class. Is it right? Why in the last case (with virtual and override modifiers) the method which was called came from the derived class? Would you please explain that?

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  • How can I run an app's source code that I got from the Android source code?

    - by Wesley
    For all of you android devs out there that have the Android simulator running on your comp, you know that there are a few built in apps that are already 'installed' on your phone. I had an idea for an app that would utilize a function that is already being done in the spare parts app. I went on to the android developer site, dug through the source code files, and found the spare parts app, and am now trying to set it up so that running it from eclipse on my machine actually runs the app in the simulator. In other words, I want to be able to make changes to and adjust some of the things in that app for my own needs. But it won't compile, because of a number of different errors. How do I get that source code running on my local machine? Is there some special trick that I just dont know about? I thought that if I could get the source code than the rest would be easy, but it isn't being too easy. Any help here would be appreciated!!

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  • Consulting a Prolog Source Code from within a VS2008 Solution File

    - by Joshua Green
    I have a Prolog file (Hanoi.pl) containing the code for solving the Hanoi Towers puzzle: hanoi( N ):- move( N, left, middle, right ). move( 0, _, _, _ ):- !. move( N, A, B, C ):- M is N-1, move( M, A, C, B ), inform( A, B ), move( M, C, B, A ). inform( X, Y ):- write( 'move a disk from ' ), write( X ), write( ' to ' ), writeln( Y ). I also have a C++ file written in VS2008 IDE: #include <iostream> #include <string> #include <stdio.h> #include <stdlib.h> using namespace std; #include "SWI-cpp.h" #include "SWI-Prolog.h" predicate_t phanoi; term_t t0; int main(int argc, char** argv) { long n = 5; int rval; if ( !PL_initialise(1, argv) ) PL_halt(1); PL_put_integer( t0, n ); phanoi = PL_predicate( "hanoi", 1, NULL ); rval = PL_call_predicate( NULL, PL_Q_NORMAL, phanoi, t0 ); system( "PAUSE" ); } How can I consult my Prolog source code (Hanoi.pl) from within my C++ code? Not from the Command Prompt - from the code, something like include or consult or compile? It is located in the same folder as my cpp file. Thanks,

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  • Remove Empty Attributes from XML

    - by er4z0r
    Hi, I have a buggy xml that contains empty attributes and I have a parser that coughs on empty attributes. I have no control over the generation of the xml nor over the parser that coughs on empty attrs. So what I want to do is a pre-processing step that simply removes all empty attributes. I have managed to find the empty attribus, but now I don't know how to remove them: XPathFactory xpf = XPathFactory.newInstance(); XPath xpath = xpf.newXPath(); XPathExpression expr = xpath.compile("//@*"); Object result = expr.evaluate(d, XPathConstants.NODESET); if (result != null) { NodeList nodes = (NodeList) result; for(int node=0;node<nodes.getLength();node++) { Node n = nodes.item(node); if(isEmpty(n.getTextContent())) { this.log.warn("Found empty attribute declaration "+n.toString()); NamedNodeMap parentAttrs = n.getParentNode().getAttributes(); parentAttrs.removeNamedItem(n.getNodeName()); } } } This code gives me a NPE when accessing n.getParentNode().getAttributes(). But how can I remove the empty attribute from an element, when I cannot access the element?

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  • Trouble with Unions in C program.

    - by Jordan S
    I am working on a C program that uses a Union. The union definition is in FILE_A header file and looks like this... // FILE_A.h**************************************************** xdata union { long position; char bytes[4]; }CurrentPosition; If I set the value of CurrentPosition.position in FILE_A.c and then call a function in FILE_B.c that uses the union, the data in the union is back to Zero. This is demonstrated below. // FILE_A.c**************************************************** int main.c(void) { CurrentPosition.position = 12345; SomeFunctionInFileB(); } // FILE_B.c**************************************************** void SomeFunctionInFileB(void) { // After the following lines execute I see all zeros in the flash memory. WriteByteToFlash(CurrentPosition.bytes[0]; WriteByteToFlash(CurrentPosition.bytes[1]; WriteByteToFlash(CurrentPosition.bytes[2]; WriteByteToFlash(CurrentPosition.bytes[3]; } Now, If I pass a long to SomeFunctionInFileB(long temp) and then store it into CurrentPosition.bytes within that function, and finally call WriteBytesToFlash(CurrentPosition.bytes[n]... it works just fine. It appears as though the CurrentPosition Union is not global. So I tried changing the union definition in the header file to include the extern keyword like this... extern xdata union { long position; char bytes[4]; }CurrentPosition; and then putting this in the source (.c) file... xdata union { long position; char bytes[4]; }CurrentPosition; but this causes a compile error that says: C:\SiLabs\Optec Programs\AgosRot\MotionControl.c:76: error 91: extern definition for 'CurrentPosition' mismatches with declaration. C:\SiLabs\Optec Programs\AgosRot\/MotionControl.h:48: error 177: previously defined here So what am I doing wrong? How do I make the union global?

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  • Module not found

    - by TMP
    Hi There! I've been working on this one quite a bit and haven't gotten any closer to a solution. I juut dug up my old copy of the WindowsHookLib again - It's available with source at http://www.codeproject.com/KB/DLL/WindowsHookLib.aspx. This library allows Global Windows Mouse/Keyboard/Clipboard Hooks, which is very useful. I'm trying to use the Mouse Hook in here to Capture Mouse-Motion (I could use a Timer that always polls Cursor.Position, but I plan on using more features of WindowsHookLib later). Code as follows: MouseHook mh = new MouseHook(); mh.InstallHook(); mh.MouseMove += new EventHandler<WindowsHookLib.MouseEventArgs>(mh_MouseMove); But on the call to InstallHook(), I get an Exception: "The specified Module could not be found". Strange. Searching, I found that someone thought this occurs because a DLL is not in a place included in the Windows PATH variable, and because placing it in system32 didn't help I went the whole hog and translated the thing to C# for inclusion directly in my project (I was curious how it works). However the error was obstinately persistent, so I dug a bit on this, and found the Code in the Library that is responsible: In InstallHook(), we have IntPtr hinstDLL = Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]); this._hMouseHook = UnsafeNativeMethods.SetWindowsHookEx(14, this._mouseProc, hinstDLL, 0); if (this._hMouseHook == IntPtr.Zero) { throw new MouseHookException(new Win32Exception(Marshal.GetLastWin32Error()).Message); } And this (after modification and recompile) tells me that what I'm really getting is a Windows error "ERROR_MOD_NOT_FOUND"! Now, Here I'm stumped. Didn't I just compile the Hook Library directly into my project? (UnsafeMethods.SetWindowsHookEx is just a DllImported Method from user32) Any Answers, or Prods in the right direction, or any hints, pointers or similar are very much appreciated!

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  • How am I able to create A List<T> containing a generic Interface?

    - by Conrad Clark
    I have a List which must contain IInteract Objects. But IInteract is a generic interface which requires 2 type arguments. My main idea is iterate through a list of Objects and "Interact" one with another if they didn't interact yet. So i have this object List<IObject> WorldObjects = new List<IObject>(); and this one: private List<IInteract> = new List<IInteract>(); Except I can't compile the last line because IInteract requires 2 type arguments. But I don't know what the arguments are until I add them. I could add interactions between Objects of Type A and A... or Objects of Type B and C. I want to create "Interaction" classes which do something with the "acting" object and the "target" object, but I want them to be independent from the objects... so I could add an Interaction between for instance... "SuperUltraClass" and... an "integer". Am I using the wrong approach?

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  • Compiling scipy on Windows 32-bit

    - by Sridhar Ratnakumar
    Has anyone tried compiling SciPy on Windows using numpy-1.3.0 that was built with the pre-built ATLAS libraries (atlas3.6.0_WinNT_P4SSE2.zip) linked in the installation document. I get the following linker error, and have no ideas as to how to fix this issue. $ python setup.py config --compiler=mingw32 build --compiler=mingw32 install --root=i [...] creating build\temp.win32-2.6\Release creating build\temp.win32-2.6\Release\scipy creating build\temp.win32-2.6\Release\scipy\integrate compile options: '-DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\site-packages\numpy\core\inc lude" -IC:\Python26\include -IC:\Python26\PC -c' gcc -mno-cygwin -O2 -Wall -Wstrict-prototypes -DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\ site-packages\numpy\core\include" -IC:\Python26\include -IC:\Python26\PC -c scipy\integrate\_odepackmo dule.c -o build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule.o C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule .o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python26\libs -LC:\Act ivePython32Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llapack -lpython26 - lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_daxpy.o):ATL_F77wrap_axpy.c:(.text+0x3c): undefined reference to `ATL _daxpy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dscal.o):ATL_F77wrap_scal.c:(.text+0x26): undefined reference to `ATL _dscal' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dcopy.o):ATL_F77wrap_copy.c:(.text+0x3d): undefined reference to `ATL _dcopy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_idamax.o):ATL_F77wrap_amax.c:(.text+0x1e): undefined reference to `AT L_idamax' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_ddot.o):ATL_F77wrap_dot.c:(.text+0x36): undefined reference to `ATL_d dot' collect2: ld returned 1 exit status error: Command "C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrat e\_odepackmodule.o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python 26\libs -LC:\Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llap ack -lpython26 -lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd" failed with exit status 1 Does anyone know what could have gone wrong here?

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  • How to setup Eclipselink with JPA?

    - by deamon
    The Eclipselink documentation says that I need the following entries in my pom.xml to get it with Maven: <dependencies> <dependency> <groupId>org.eclipse.persistence</groupId> <artifactId>eclipselink</artifactId> <version>2.0.0</version> <scope>compile</scope> ... </dependency> <dependencies> ... <repositories> <repository> <id>EclipseLink Repo</id> <url>http://www.eclipse.org/downloads/download.php?r=1&amp;nf=1&amp;file=/rt/eclipselink/maven.repo</url> </repository> ... </repositories> But when I try to use @Entity annotation NetBeans tells me, that the class cannot be found. And indeed: there is no Entity class in the javax.persistence package from Eclipselink. How do I have to setup Eclipselink with Maven?

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  • Handles Comparison: empty classes vs. undefined classes vs. void*

    - by Nawaz
    Microsoft's GDI+ defines many empty classes to be treated as handles internally. For example, (source GdiPlusGpStubs.h) //Approach 1 class GpGraphics {}; class GpBrush {}; class GpTexture : public GpBrush {}; class GpSolidFill : public GpBrush {}; class GpLineGradient : public GpBrush {}; class GpPathGradient : public GpBrush {}; class GpHatch : public GpBrush {}; class GpPen {}; class GpCustomLineCap {}; There are other two ways to define handles. They're, //Approach 2 class BOOK; //no need to define it! typedef BOOK *PBOOK; typedef PBOOK HBOOK; //handle to be used internally //Approach 3 typedef void* PVOID; typedef PVOID HBOOK; //handle to be used internally I just want to know the advantages and disadvantages of each of these approaches. One advantage with Microsoft's approach is that, they can define type-safe hierarchy of handles using empty classes, which (I think) is not possible with the other two approaches. What else? EDIT: One advantage with the second approach (i.e using incomplete classes) is that we can prevent clients from dereferencing the handles (that means, this approach appears to support encapsulation strongly, I suppose). The code would not even compile if one attempts to dereference handles. What else?

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  • iphone: cross platform references and referencing external framework resources

    - by dan
    hi there working on an iphone app and separate framework. the separate framework is for an API that i'm building for use in multiple future apps. this api now needs to reference resources (images). what i would like to do is keep the resources WITH the API framework as local set of resources. i followed the instructions from http://www.clintharris.net/2009/iphone-app-shared-libraries/ to setup my app's project to use the headers from the separate API framework. what i can't seem to figure out is how to automatically load the framework's resources into the app's xcode environment so they can be linked in at app compile time. sure, i can drag the resources across from the framework into the main app's set of resources. but that seems kinda ugly and another step that possibly can be automated (??) anyone know of a better way? it would be great if any changes from the framework would be automatically available in the main app (due to the project 'link-age'). thanks for any help/tips/suggestions...

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  • How to set an empty value using XPath?

    - by Ricardo
    Using this xml example: <templateitem itemid="5"> <templateitemdata>%ARN%</templateitemdata> </templateitem> <templateitem itemid="6"> <templateitemdata></templateitemdata> </templateitem> I am using XPath to get and set Node values. The code I am using to get the nodes is: private static Node ***getNode***(Document doc, String XPathQuery) throws XPathExpressionException { XPath xpath = XPathFactory.newInstance().newXPath(); XPathExpression expr = xpath.compile(XPathQuery); Object result = expr.evaluate(doc, XPathConstants.NODESET); NodeList nodes = (NodeList) result; if(nodes != null && nodes.getLength() >0) return nodes.item(0); throw new XPathExpressionException("No node list found for " + XPathQuery); } To get %ARN% value: "//templateitem[@itemid=5]/templateitemdata/text()" and with the getNode method I can get the node, and then call the getNodeValue(). Besides getting that value, I would like to set templateitemdata value for the "templateitem[@itemid=6]" since its empty. But the code I use can't get the node since its empty. The result is null. Do you know a way get the node so I can set the value?

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  • Botan linking error on Windows MSVC

    - by Jake Petroules
    I am trying to compile a library linking to the version of Botan from the Qt Creator sources with MSVC 2008 but am receiving the following error. MinGW compiles and links it fine. What is the issue? databasecrypto.obj:-1: error: LNK2019: unresolved external symbol "public: static unsigned int const Botan::Pipe::DEFAULT_MESSAGE" (?DEFAULT_MESSAGE@Pipe@Botan@@2IB) referenced in function "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl DatabaseCrypto::b64_encode(class Botan::SecureVector<unsigned char> const &)" (?b64_encode@DatabaseCrypto@@CA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@ABV?$SecureVector@E@Botan@@@Z) /*! Encodes the Botan byte array \a in as a base 64 string. \param in The Botan byte array to encode. */ std::string DatabaseCrypto::b64_encode(const SecureVector<Botan::byte> &in) { Pipe pipe(new Base64_Encoder); pipe.process_msg(in); return pipe.read_all_as_string(); // <-- default parameter here is Botan::Pipe::DEFAULT_MESSAGE }

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  • typename resolution in cases of ambiguity

    - by parapura rajkumar
    I was playing with Visual Studio and templates. Consider this code struct Foo { struct Bar { }; static const int Bar=42; }; template<typename T> void MyFunction() { typename T::Bar f; } int main() { MyFunction<Foo>(); return 0; } When I compile this is either Visual Studio 2008 and 11, I get the following error error C2146: syntax error : missing ';' before identifier 'f' Is Visual Studio correct in this regard ? Is the code violating any standards ? If I change the code to struct Foo { struct Bar { }; static const int Bar=42; }; void SecondFunction( const int& ) { } template<typename T> void MyFunction() { SecondFunction( T::Bar ); } int main() { MyFunction<Foo>(); return 0; } it compiles without any warnings. In Foo::BLAH a member preferred over a type in case of conflicts ?

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  • QT QSslError being signaled with the error code set to NoError

    - by Nantucket
    My Problem I compiled OpenSSL into QT to enable OpenSSL support. Everything appeared to go correctly in the compile. However, when I try to use the official HTTP example application that can be found here, everytime I try to download an https page, it will signal two QSslError, each with contents NoError. The types of QSslErrors, including NoError, are documented here, poorly. There is no explanation on why they even included an error type called NoError, or what it means. Bizarrely, the NoError error code seems to be true, as it downloads the remote https document perfectly even while signaling the error. Does anyone have any idea what this means and what could possibly be causing it? Optional Background Reading Here is the relevant part of the code from the example app (this is connected to the network connection's sslErrors signal by the constructor): void HttpWindow::sslErrors(QNetworkReply*,const QList<QSslError> &errors) { QString errorString; foreach (const QSslError &error, errors) { if (!errorString.isEmpty()) errorString += ", "; errorString += error.errorString(); } if (QMessageBox::warning(this, tr("HTTP"), tr("One or more SSL errors has occurred: %1").arg(errorString), QMessageBox::Ignore | QMessageBox::Abort) == QMessageBox::Ignore) { reply->ignoreSslErrors(); } } I have tried the old version of this example, and it produced the same result. I have tried OpenSSL 1.0.0a and 0.9.8o. I have tried tried compiling OpenSSL myself, I have tried using pre-compiled versions of OpenSSL from the net. All produce the same result. If this were my first time using QT with SSL, I would almost think this is the intended result (even though their example application is popping up error warning message windows), if not for the fact that last time I played with QT, using what would now be an old version of QT with an old version of SSL, I distinctly remember everything working fine with no error windows. My system is running Windows 7 x64.

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  • Windows Build System: How to build a project (from its source code) which doesn't have *.sln or Visu

    - by claws
    I'm facing this problem. So, I need to build the support libraries (zlib, libtiff, libpng, libxml2, libiconv) with "Multithreaded DLL" (/MD) & "Multithreaded DLL Debug" (/MDd) run-time options. But the problem is there is no direct way . I mean there is no *.sln / *.vcproj file which I can open in Visual C++ and build it. I'm aware with the GNU build system: $./configure --with-all-sorts-of-required-switches $./make $./make install During my search I've encountered with something called CMake which generates *.vcproj & *.sln file but for that CMakeLists.txt is required. Not all projects provide CMakeLists.txt. I've never compiled anything from Visual C++ Command Line. Generally most projects provide makefile. Now how do I generate *.vcproj / *.sln from this? Can I compile with mingw-make of MinGW? If I can, how do I set different options ("Multi-Threaded"(/MT), "Multi-Threaded Debug"(/MTd), "Multi-Threaded DLL"(/MD), "Multi-Threaded DLL Debug"(/MDd)) for run-time libraries? I don't know what other ways are available. Please throw some light on this.

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  • CGContextDrawImage returning bad access

    - by Marcelo
    Hello guys, I've been trying to blend two UIImage for about 2 days now and I've been getting some BAD_ACCESS errors. First of all, I have two images that have the same orientation, basically I'm using the CoreGraphics to do the blending. One curious detail, everytime I modify the code, the first time I compile and run it on device, I get to do everything I want without any sort of trouble. Once I restart the application, I get error and the program shuts down. Can anyone give me a light? I tried accessing the baseImage sizes dynamically, but it gives me bad access too. Here's a snippet of how I'm doing the blending. UIGraphicsBeginImageContext(CGSizeMake(320, 480)); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextTranslateCTM(context, 0, 480); CGContextScaleCTM(context, 1.0, -1.0); CGContextDrawImage(context, rect, [baseImage CGImage]); CGContextSetBlendMode(context, kCGBlendModeOverlay); CGContextDrawImage(context, rect, [tmpImage CGImage]); [transformationView setImage:UIGraphicsGetImageFromCurrentImageContext()]; UIGraphicsEndImageContext();

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  • Can I version dotfiles within a project without merging their history into the main line?

    - by istrasci
    I'm sure this title is fairly obscure. I'm wondering if there is some way in git to tell it that you want a certain file to use different versions of a file when moving between branches, but to overall be .gitignored from the repository. Here's my scenario: I've got a Flash Builder project (for a Flex app) that I control with git. Flex apps in Flash Builder projects create three files: .actionScriptProperties, .flexProperties, and .project. These files contain lots of local file system references (source folders, output folders, etc.), so naturally we .gitignore them from our repo. Today, I wanted to use a new library in my project, so I made a separate git branch called lib, removed the old version of the library and put in the new one. Unfortunately, this Flex library information gets stored in one of those three dot files (not sure which offhand). So when I had to switch back to the first branch (master) earlier, I was getting compile errors because master was now linked to the new library (which basically negated why I made lib in the first place). So I'm wondering if there's any way for me to continue to .gitignore these files (so my other developers don't get them), but tell git that I want it to use some kind of local "branch version" so I can locally use different versions of the files for different branches.

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