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  • Silverlight recursivly bind Treeview to XDocument

    - by Michael Wagner
    How can I recursivly bind a Treeview to an XDocument, mapping each XML Element to a Node in the Treeview? The code below should work from my perspective (and also according to the very few posts I found regarding direct binding), however it does not: <sdk:TreeView ItemsSource="{Binding Path=Elements}" DataContext="{Binding Path=Data}"> <sdk:TreeView.ItemTemplate> <data:HierarchicalDataTemplate ItemsSource="{Binding Path=Elements}"> <StackPanel Orientation="Vertical"> <TextBlock Text="{Binding Name}"/> </StackPanel> </data:HierarchicalDataTemplate> </sdk:TreeView.ItemTemplate> </sdk:Treeview> (Data is a Property of type XElement on the parents' DataContext) Did I make a mistake somewhere or do I really need to implement an IValueConverter just to get at the child elements of an XElement?

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  • Visual Studio 2008 SignTool.exe not found

    - by Maslow
    I can't publish in 2008, I was previously using 2005 and it published just fine. Error 2 An error occurred while signing: SignTool.exe not found. I know there are tons of hits for a search on signtool.exe on google. The ones I've found involve copying the file to X,Y,Z locations and ensuring signtool matches up with your VS command prompt path. When I run my start- program files - visual studio 2008 - Visual Studio Tools - Visual Studio Command prompt. and type signtool.exe it finds the file just fine. I have Visual Studio 2005 professional edition, Visual studio 2008 profession edition, Visual studio 2005 SDK February 2007, just installed Visial Studio 2008 SDK1.1 to see if that would fix it, no luck. I have copied signtool.exe to lots of places that were suggested on the google searches, it is now located at all of the following: C:\Program Files\Visual Studio 2005 SDK\2007.02 C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools C:\Program Files\Microsoft Visual Studio 9.0\VB\Bin C:\WINNT\Microsoft.NET\Framework\v3.5 C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin C:\Program Files\Microsoft Visual Studio 8\Common7\Tools\Bin C:\Program Files\Microsoft Visual Studio 8\SDK\v2.0\Bin C:\Program Files\Microsoft Visual Studio 9.0\SDK\v3.5\Bin C:\Program Files\Microsoft Visual Studio 9.0\VB\Bin\1033 C:\Program Files\Visual Studio 2005 SDK\2007.02\VisualStudioIntegration\Tools\Bin I'm on windows XP 2009-06-12 update I can only publish if I copy signtool.exe to the project folder I'm publishing now.

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  • MSBuild cannot find SGen when compiling a solution

    - by Jaxidian
    I've looked at several other SGen-related questions on here and either their answers don't apply or their answers don't fix this for me. I have installed several SDKs to fix this issue with no luck. Reference types should not be changed since this is the only place this is a problem. Once suggestion is to put SGen.exe into the C:\Windows\Microsoft.NET\Framework\v3.5 folder, but that's not been done on the box where this is not a problem. In this scenario, SGen.exe actually exists and is right where it's supposed to be, but MSBuild still is having issues with finding it for some reason! Background: We have a NAnt script that automates our builds. In this scenario, NAnt is calling MSBuild and MSBuild is generating the error claiming to be unable to find SGen. The project is .NET 3.5-based. I have my primary dev environment (64-bit Vista Ultimate) where the script works perfectly and I am attempting to duplicate it in a VM (64-bit Win 7 Ultimate). I THINK I have everything to the point where I should be good-to-go but this fails on the Win7 box (works perfectly on the Vista box). I have done some comparisons between the two boxes and they both look identical in this regard, but it still fails. For example, the HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework's sdkInstallRootv2.0 value is set to C:\Program Files\Microsoft.NET\SDK\v2.0 64bit\ on both machines. In both machines, SGen.exe is in that path's bin subdirectory. NAnt Script: <target name="report-installer" depends="fail-if-environment-not-set"> <exec program="MSBuild.exe" basedir="${framework35.directory}"> <arg value="${tools.directory.current}\ReportInstaller\ReportInstaller.sln" /> <arg value="/p:Configuration=${buildconfiguration.current}" /> </exec> </target> The error message I get is this: report-installer: [exec] Microsoft (R) Build Engine Version 3.5.30729.4926 [exec] [Microsoft .NET Framework, Version 2.0.50727.4927] [exec] Copyright (C) Microsoft Corporation 2007. All rights reserved. [exec] [exec] Build started 4/8/2010 11:28:23 AM. [exec] Project "C:\Projects\Production\Tools\ReportInstaller\ReportInstaller.sln" on node 0 (default targets). [exec] Building solution configuration "Release|Any CPU". [exec] Project "C:\Projects\Production\Tools\ReportInstaller\ReportInstaller.sln" (1) is building "C:\Projects\Production\Tools\ReportInstaller\ReportInstaller.csproj" (2) on node 0 (default targets). [exec] Could not locate the .NET Framework SDK. The task is looking for the path to the .NET Framework SDK at the location specified in the SDKInstallRootv2.0 value of the registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework. You may be able to solve the problem by doing one of the following: 1.) Install the .NET Framework SDK. 2.) Manually set the above registry key to the correct location. [exec] CoreCompile: [exec] Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. [exec] C:\Windows\Microsoft.NET\Framework\v2.0.50727\Microsoft.Common.targets(1902,9): error MSB3091: Task failed because "sgen.exe" was not found, or the .NET Framework SDK v2.0 is not installed. The task is looking for "sgen.exe" in the "bin" subdirectory beneath the location specified in the SDKInstallRootv2.0 value of the registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework. You may be able to solve the problem by doing one of the following: 1.) Install the .NET Framework SDK v2.0. 2.) Manually set the above registry key to the correct location. 3.) Pass the correct location into the "ToolPath" parameter of the task. [exec] Done Building Project "C:\Projects\Production\Tools\ReportInstaller\ReportInstaller.csproj" (default targets) -- FAILED. [exec] Done Building Project "C:\Projects\Production\Tools\ReportInstaller\ReportInstaller.sln" (default targets) -- FAILED. [exec] [exec] Build FAILED. [exec] [exec] "C:\Projects\Production\Tools\ReportInstaller\ReportInstaller.sln" (default target) (1) -> [exec] "C:\Projects\Production\Tools\ReportInstaller\ReportInstaller.csproj" (default target) (2) -> [exec] (GenerateSerializationAssemblies target) -> [exec] C:\Windows\Microsoft.NET\Framework\v2.0.50727\Microsoft.Common.targets(1902,9): error MSB3091: Task failed because "sgen.exe" was not found, or the .NET Framework SDK v2.0 is not installed. The task is looking for "sgen.exe" in the "bin" subdirectory beneath the location specified in the SDKInstallRootv2.0 value of the registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework. You may be able to solve the problem by doing one of the following: 1.) Install the .NET Framework SDK v2.0. 2.) Manually set the above registry key to the correct location. 3.) Pass the correct location into the "ToolPath" parameter of the task. [exec] [exec] 0 Warning(s) [exec] 1 Error(s) [exec] [exec] Time Elapsed 00:00:00.24 [call] C:\Projects\Production\Source\reports.build(15,4): [call] External Program Failed: C:\Windows\Microsoft.NET\Framework\v3.5\MSBuild.exe (return code was 1) What am I doing wrong here that is causing MSBuild to STILL be unable to find SGen?

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  • Google App Engine with Java - Error running javac.exe compiler

    - by dta
    On Windows XP Just downloaed and unzipped google app engine java sdk to C:\Program Files\appengine-java-sdk I have jdk installed in C:\Program Files\Java\jdk1.6.0_20. I ran the sample application by appengine-java-sdk\bin\dev_appserver.cmd appengine-java-sdk\demos\guestbook\war Then I visited localhost:8080 to find : HTTP ERROR 500 Problem accessing /. Reason: Error running javac.exe compiler Caused by: Error running javac.exe compiler at org.apache.tools.ant.taskdefs.compilers.DefaultCompilerAdapter.executeExternalCompile(DefaultCompilerAdapter.java:473) How to Fix it? My JAVA_HOME points to C:\Program Files\Java\jdk1.6.0_20. I also tried chaning my appcfg.cmd to : @"C:\Program Files\Java\jdk1.6.0_20\bin\java" -cp "%~dp0..\lib\appengine-tools-api.jar" com.google.appengine.tools.admin.AppCfg %* It too didn't work.

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  • Titanium won't run iPhone/Android Emulator

    - by BeOliveira
    I just installed Titanium SDK (1.5.1) and all the Android SDKs. Also, I already have iPhone SDK 4.2 installed. I downloaded KitchenSink and imported it into Titanium but whenever I try to run it on iPhone Emulator, I get this error: [INFO] One moment, building ... [INFO] Titanium SDK version: 1.5.1 [INFO] iPhone Device family: iphone [INFO] iPhone SDK version: 4.0 [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for ios [INFO] Performing clean build [INFO] Compiling localization files [INFO] Detected custom font: comic_zine_ot.otf [ERROR] Error: Traceback (most recent call last): File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 1003, in main execute_xcode("iphonesimulator%s" % iphone_version,["GCC_PREPROCESSOR_DEFINITIONS=LOG__ID=%s DEPLOYTYPE=development TI_DEVELOPMENT=1 DEBUG=1 TI_VERSION=%s" % (log_id,sdk_version)],False) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 925, in execute_xcode output = run.run(args,False,False,o) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/run.py", line 31, in run sys.exit(rc) SystemExit: 1 And for Android, it runs the OS but not the KitchenSink app, here's the log: [INFO] Launching Android emulator...one moment [INFO] Building KitchenSink for Android ... one moment [INFO] plugin=/Library/Application Support/Titanium/plugins/ti.log/0.1/plugin.py [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for android [INFO] Titanium SDK version: 1.5.1 (12/16/10 16:25 16bbb92) [INFO] Waiting for the Android Emulator to become available [ERROR] Timed out waiting for android.process.acore [INFO] Copying project resources.. [INFO] Detected tiapp.xml change, forcing full re-build... [INFO] Compiling Javascript Resources ... [INFO] Copying platform-specific files ... [INFO] Compiling localization files [INFO] Compiling Android Resources... This could take some time Any ideas on how to get Titanium to work?

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  • How do I get Flex Builder to use the selected framework?

    - by Michael Prescott
    I'm attempting to create a Flex Project that will cause the Flash Player to cache the Flex framework. Flex Builder comes with Flex SDK 3.2.0.3958 and setting the Framework Linkage to use Runtime shared Library (RSL) under Project Properties - Flex Build Path will separate the framework from my main application and I see that my project's bin-debug directory contains framework_3.2.0.3958.swf and *.swz for distribution. Flex SDK 3.4 fixes a few bugs, so I configured it as another available sdk and set it as the default SDK. When I compile, I expect the bin-debug directory to contain framework_3.4.0.9271.swf and *.swz; however, Flex Builder is still writing framework_3.2.0.3958.swf and *.swz. How do I configure Flex Builder to package the correct framework files for Flash Player caching?

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  • Integrate flex 3.5 projects in flash builder 4 beta 2

    - by Cyrill Zadra
    Hi I'm currently using Flex Builder 3 and Flex SDK 3.5 for my projects. But I'd like to try out the new Flash Builder 4. So I downloaded and installed the new software, configured all the additional software like subversion, server adapter .. and finally a importet my 2 projects. 1) Main Project (includes a swc generated by the Library Project) (flex sdk 3.5) 2) Library Project (flex sdk 3.4) After the import and project cleanup the project is running perfectly. But as soon as I replace the existing LibraryProject.swc through a new one (compiled with flash builder 4 beta 2 sdk 3.4) VerifyError: Error #1014: class mx.containers::Canvas not found. VerifyError: Error #1014: class mx.containers::HBox not found. VerifyError: Error #1014: class IWatcherSetupUtil not found. ... and several others not found errors. Does anyone has the same error. How can I get my project running again? thanks & regards cyrill

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  • Android AVD error after update to 2.3

    - by outcast
    (ubuntu8.0.4+eclipse3.6.1+ADT8.0.1) I update android from(1.5+1.6+2.1+2.2) to 2.3,but I got 1:/home/workaccount/Android/android-sdk-linux_86//tools/emulator: /lib/tls/i686/cmov/libc.so.6: version GLIBC_2.8' not found (required by /home/workaccount/Android/android-sdk-linux_86//tools/emulator) 2:/home/workaccount/Android/android-sdk-linux_86//tools/emulator: /lib/tls/i686/cmov/libc.so.6: versionGLIBC_2.11' not found (required by /home/workaccount/Android/android-sdk-linux_86//tools/emulator) when I start an AVD. All versions can't work now. I delete everything expect eclipse,download adt, AndroidSDK, platform2.3/2.2 ,still error. Heeeelp!!!

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  • Visual Studio 2010 Express for Windows Phone not installing

    - by Mohit Deshpande
    I have download and installed Visual Studio 2010 RC and I want to develop for the new Windows Phone 7. But when I run the vm_web.exe (that IS the name of the exe file, isn't it?), It still says that I haven't installed Silverlight 4.0 SDK, BUT I have installed the Silverlight SDK. In my control panel's menu, it says I have installed "Microsoft Silverlight 4 Beta SDK".

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  • GCC4.2 build warning : Default deployment version is greater than the max value for the iPhone simul

    - by user255403
    Hi I upgraded an iPhone project from the 2.2.1 SDK to 3.0 SDK recently... And when I build the project I am getting the following warning: GCC 4.2 default deployment target 10.6.2 for architecture 'i386' and variant 'normal' is greater than the maximum value 10.6 for the Simulator - iPhone OS 3.1.2 SDK I have the iPhone OS Deployment target set to iPhone OS 3.0 Any idea what could be causing this 'warning' to show up. Regards - SY

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  • Pesky compiler error on iPhone app

    - by RexOnRoids
    Trying to get MGTwitterEngine app to build. Getting one pesky error. The following ERROR. ld warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file ld warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status

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  • Warning: Ignoring library 'com.motorola.android.iextdispservice', missing property value

    - by user1342684
    Hi I am trying to get my eclipse environment setup so I can start playing with programming for android... The Android SDK Manager is installing the following packages (everything else says installed except these two): Android 2.3.3 (API 10) Dual Screen APIs - Not Installed Android 2.2 (API 8) Dual Screen APIs - Not Installed Error Messages: [2012-04-19 13:06:41 - SDK Manager] Warning: Ignoring library 'com.motorola.android.iextdispservice', missing property value [2012-04-19 13:15:27 - SDK Manager] Operation timed out [2012-04-19 13:18:16 - SDK Manager] Operation timed out Any tips? So close to getting the environment ready! I want to start playing around!

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  • Working with android and ant scripts for building applications

    - by y ramesh rao
    I want to know if we can create builds using ant's build.xml and when i'm trying to do this an error is displayed SDK location not mentioned and besides that I'm unable to find local.properties file to mention the SDK Location My aim is that I want to use my exiting code and make a build for new Android SDK's with changes in the resources and and some constant values is this task Possible with making a build using Ant and if by some other way. I have no idea about Ant and its functioning so it would very appreciable if minute details are also provided.

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  • Installing JavaFX 2.0 in Eclipse Juno for Mac

    - by Josh
    I'm running Mac OS X 10.6.x (Snow Leopard) right now, so I'm pretty sure that there could be some issues with supported systems, but I'm trying to install JavaFX 2.0 (or 2.1.x) in Eclipse Juno for Java EE (version 3.8). I have already installed the e(fx)clipse plugin, but I'm not sure if I'm downloading the right JavaFX .zip file from the Oracle website. I downloaded the JavaFX 2.2 beta release because it seemed to be the only release available for OS X, but I could be wrong. Once I download this archive, I'm not exactly what to do with it/where to place it so that Eclipse recognizes it as the JavaFX 2.2 SDK. I know that I have to go into preferences and set the location of the SDK file, but there doesn't seem to be any selectable .jar file or folder to set it to. Am I doing something wrong here? Any help is appreciated. Edit: I worked around the issue by setting the SDK location to the location of the downloaded JavaFX 2.2 SDK in the JavaFX section in the preferences tree.

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  • Windows Media Center 6 Development on Vista

    - by Clever Human
    I have two development machines -- one is Windows 7, the other is Windows Vista. Depending on where I am in my house is which machine I use. I am writing a Windows Media Center 6 (which ships as part of Windows 7) application. I installed the WMC6 SDK on my Windows 7 machine with no issues. However, when I try and install it on my Vista machine, I am told the WMC6 SDK cannot be installed on Vista. So my questions are: How can I develop a WMC6 app on Vista? If I use the Vista version of the SDK (WMC5.3 SDK) will I be able to edit / compile and test the same application from each machine. I imagine the answer to the second question is "no" because the API changed between those two versions. So can I only work on this application from my Windows 7 machine? That really sucks if it is true!

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  • Is Google Analytics for Mobile available for Windows Mobile / Compact Framework

    - by Michal Drozdowicz
    Recently Google introduced an SDK for application usage tracking on mobile devices (Google Analytics for Mobile Apps). Unfortunately, it seems that it only supports IPhone and Android devices. Do you have any idea if this framework can somehow be used from Windows Mobile / Compact Framework applications or if Google is planning to release an SDK for WM? BTW, I don't mean a WM application for browsing through GA server reports, but an SDK for tracking your mobile app's usage.

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  • how to create a watcher using fsevents in mac osx 10.6

    - by mathan
    I m trying to get file event notifications using fsevents.h file. I m working with Mac OS X 10.6 and XCode 3.1.4 in which i found fsevents.h in four following locations /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/Headers/FSEvents.h /Xcode3.1.4/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/Headers /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/Headers /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/Headers I have following issues in accessing fsevents.h 1) Out of above four locations which one should be included since fsevents is not getting included unless i put following include syntax include<../../../../Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/Headers/fsevents.h 2) Where could I find the function definition whose prototypes are declared in fsevents.h using "extern" keyword

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  • Building/Testing a Universal iPhone/iPad application

    - by psychotik
    I have a project configured (I think) to produce Universal binaries. The base SDK is set to 3.2 and the Deployment Target is set to 3.1. Target Device Family is iPhone/iPad and the architecture is armv6 armv7. I had a few questions about how this Universal binary thing really works: 1) When I want to submit an app binary for review, what configuration should I set as the build target? If I set it as "Device - 3.1" I get a warning which says "warning: building with Targeted Device Family" that includes iPad('1,2') requires building with the 3.2 or later SDK". However, if I build with SDK 3.2, will it still run on iPhones with OS 3.1? What's the right configuration for device and architecture (arm6/arm7)? 2) How do I test the scenario above (built with SDK 3.2, but installed on a device running OS 3.1)? If I build with SDK 3.2, when I try to install it on a phone with OS 3.1, I get an error saying that the phone's OS isn't updated. Thanks!

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  • Linking to libcrypto for Leopard?

    - by adib
    Hi I am using Mac OS X 10.6 SDK and my deployment target is set to Mac OS 10.5. I'm linking to libcrypto (AquaticPrime requires this) and found out that my app doesn't launch on Leopard. The error is dyld: Library not loaded: /usr/lib/libcrypto.0.9.8.dylib I've tried the following workarounds but none of them work: Linking directly to libcrypto.0.9.7.dylib (the 10.6 SDK refuses to link directly with libcrypto.0.9.7.dylib. Copying the 10.5 SDK's version of libcrypto.0.9.7.dylib to the 10.6 lib directory and try t link with it (this time the link process succeeded but in Leopard the app still tries to lookup the non-existent libcrypto.0.9.8.dylib file and thus won't launch). Copying libcrypto.0.9.7.dylib from a Mac OS X 10.5.8 installation and link with it (the link was successful but the app still looks for libcrypto.0.9.8.dylib). Is there a way to link to this library and still use the 10.6 SDK? Thanks.

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  • [Qt] How to get rid of OCI.dll dependency when compiling static

    - by STL
    Hi, My application accesses an Oracle database through Qt's QSqlDatabase class. I'm compiling Qt as static for the release build, but I can't seem to be able to get rid of OCI.dll dependency. I'm trying to link against oci.lib (as available in Oracle's Instant Client with SDK). Here's my configure line : configure -qt-libjpeg -qt-zlib -qt-libpng -nomake examples -nomake demos -no-exceptions -no-stl -no-rtti -no-qt3support -no-scripttools -no-openssl -no-opengl -no-phonon -no-style-motif -no-style-cde -no-style-cleanlooks -no-style-plastique -static -release -opensource -plugin-sql-oci -plugin-sql-sqlite -platform win32-msvc2005 I link against oci.h and oci.lib in the SDK's folder by using : set INCLUDE=C:\oracle\instantclient\sdk\include;%INCLUDE% set LIB=C:\oracle\instantclient\sdk\lib\msvc;%LIB% Then, once Qt is compiled, I use the following lines in my *.pro file : QT += sql CONFIG += static LIBS += C:\oracle\instantclient\sdk\lib\msvc\oci.lib QTPLUGIN += qsqloci Then, in my main.cpp, I add the following commands to statically compile OCI plugin in the application : #include <QtPlugin> Q_IMPORT_PLUGIN(qsqloci) After compiling the project, I test it on my workstation and it works (as I have Oracle Instant Client installed). When I try on another workstation, I always get the message: This application has failed to start because OCI.dll was not found. Re-installing this application may fix this problem. I don't understand why I still need OCI.dll, as my statically linked application is supposed to link to oci.lib instead. Is there any Qt people here that might have a solution for me ? Thanks a lot ! STL

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  • silverlight treeview not loading subitems

    - by Jakob
    I'm interested in finding out why this isn't working: I have a treeview with some hierarchicaldatatemplates looking like this: <UserControl.Resources> <sdk:HierarchicalDataTemplate x:Key="nodeEntry"> <StackPanel Orientation="Horizontal"> <TextBlock Text="{Binding Path=Title}" /> </StackPanel> </sdk:HierarchicalDataTemplate> <sdk:HierarchicalDataTemplate x:Key="rootEntry" ItemsSource="{Binding Path=Nodes}" ItemTemplate="{StaticResource nodeEntry}"> <StackPanel Orientation="Horizontal"> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </sdk:HierarchicalDataTemplate> </UserControl.Resources> <sdk:TreeView Height="250" HorizontalAlignment="Left" ItemTemplate="{StaticResource rootEntry}" ItemsSource="{Binding ElementName=subjectDomainDataSource, Path=Data}" Name="rootTreeView" VerticalAlignment="Top" Width="180"/> The data is passed to the treeview from a domainservice using this method: public IEnumerable<Subject> GetSubjectList(Guid userid) { DataLoadOptions loadopts = new DataLoadOptions(); loadopts.LoadWith<Root>(s => s.Nodes); this.DataContext.LoadOptions = loadopts; return this.DataContext.Roots; } why then are only the root nodes shown in the treeview as if it only loaded a flat list, and not a hierarchy where the root Loads the NodesCollection?

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  • Unable to start Android emulator > 1.5

    - by Cicatrice
    Hi ! I got this trace when I tried to launch android 1.6 or 2.1. Android 1.5 is working fine. I tried to reinstall each SDK, but there is no way to get it working. I created those AVD with Eclipse plugin. geo@geo-laptop:~> android/android-sdk-linux_86/tools/emulator -avd a16 *** glibc detected *** android/android-sdk-linux_86/tools/emulator: free(): invalid pointer: 0x45454545 *** ======= Backtrace: ========= /lib/libc.so.6(+0x6df7b)[0xb748cf7b] /lib/libc.so.6(cfree+0xd9)[0xb7491ac9] android/android-sdk-linux_86/tools/emulator[0x80db20c] android/android-sdk-linux_86/tools/emulator[0x840eb38] ======= Memory map: ======== 08048000-08246000 r-xp 00000000 08:06 5693701 /home/geo/android/android-sdk-linux_86/tools/emulator 08246000-08249000 rw-p 001fd000 08:06 5693701 /home/geo/android/android-sdk-linux_86/tools/emulator 08249000-08445000 rw-p 00000000 00:00 0 08445000-08447000 rwxp 00000000 00:00 0 08447000-0874c000 rw-p 00000000 00:00 0 [heap] ad8e9000-ada86000 rw-s 00000000 00:04 85229580 /SYSV00000000 (deleted) ada86000-adced000 rw-p 00000000 00:00 0 adced000-add0d000 rw-s 00000000 00:04 84770825 /SYSV0056a4d6 (deleted) add0d000-adde4000 r-xp 00000000 08:05 22591 /usr/lib/libasound.so.2.0.0 adde4000-adde5000 ---p 000d7000 08:05 22591 /usr/lib/libasound.so.2.0.0 adde5000-adde8000 r--p 000d7000 08:05 22591 /usr/lib/libasound.so.2.0.0 adde8000-adde9000 rw-p 000da000 08:05 22591 /usr/lib/libasound.so.2.0.0 adde9000-ade09000 rw-s 00000000 00:05 3268 /dev/snd/pcmC0D0p ade09000-b3e0b000 rw-p 00000000 00:00 0 b3e0b000-b3e0c000 ---p 00000000 00:00 0 b3e0c000-b55cd000 rw-p 00000000 00:00 0 b55cd000-b6dcd000 rwxp 00000000 00:00 0 b6dcd000-b6ea3000 rw-p 00000000 00:00 0 b6ea4000-b7205000 rw-p 00000000 00:00 0 b7205000-b7209000 r-xp 00000000 08:05 22491 /usr/lib/libXfixes.so.3.1.0 b7209000-b720a000 r--p 00003000 08:05 22491 /usr/lib/libXfixes.so.3.1.0 b720a000-b720b000 rw-p 00004000 08:05 22491 /usr/lib/libXfixes.so.3.1.0 b7212000-b7222000 rw-s 00000000 00:05 3269 /dev/snd/pcmC0D0c b7222000-b7226000 r-xp 00000000 08:05 22588 /usr/lib/alsa-lib/libasound_module_rate_speexrate.so b7226000-b7227000 r--p 00003000 08:05 22588 /usr/lib/alsa-lib/libasound_module_rate_speexrate.so b7227000-b7228000 rw-p 00004000 08:05 22588 /usr/lib/alsa-lib/libasound_module_rate_speexrate.so b7228000-b7229000 rw-s 81000000 00:05 3268 /dev/snd/pcmC0D0p b7229000-b722a000 r--s 80000000 00:05 3268 /dev/snd/pcmC0D0p b722a000-b722b000 rw-s 00000000 00:04 84738056 /SYSV0056a4d5 (deleted) b722b000-b7276000 r--p 00000000 08:05 85242 /var/cache/libx11/compose/l4_024_313cb605_00280cc0 b7276000-b72b5000 r--p 00000000 08:05 20724 /usr/lib/locale/en_US.utf8/LC_CTYPE b72b5000-b73d2000 r--p 00000000 08:05 101088 /usr/lib/locale/en_US.utf8/LC_COLLATE b73d2000-b73d9000 r-xp 00000000 08:05 22991 /usr/lib/libXrandr.so.2.2.0 b73d9000-b73da000 r--p 00006000 08:05 22991 /usr/lib/libXrandr.so.2.2.0 b73da000-b73db000 rw-p 00007000 08:05 22991 /usr/lib/libXrandr.so.2.2.0 b73db000-b73e4000 r-xp 00000000 08:05 4146 /usr/lib/libXrender.so.1.3.0 b73e4000-b73e5000 r--p 00008000 08:05 4146 /usr/lib/libXrender.so.1.3.0 b73e5000-b73e6000 rw-p 00009000 08:05 4146 /usr/lib/libXrender.so.1.3.0 b73e6000-b73f7000 r-xp 00000000 08:05 3705 /usr/lib/libXext.so.6.4.0 b73f7000-b73f8000 r--p 00010000 08:05 3705 /usr/lib/libXext.so.6.4.0 b73f8000-b73f9000 rw-p 00011000 08:05 3705 /usr/lib/libXext.so.6.4.0 b73f9000-b73fa000 rw-p 00000000 00:00 0 b73fa000-b73fc000 r-xp 00000000 08:05 8573 /usr/lib/libXau.so.6.0.0 b73fc000-b73fd000 r--p 00001000 08:05 8573 /usr/lib/libXau.so.6.0.0 b73fd000-b73fe000 rw-p 00002000 08:05 8573 /usr/lib/libXau.so.6.0.0 b73fe000-b73ff000 rw-p 00000000 00:00 0 b73ff000-b741d000 r-xp 00000000 08:05 3862 /usr/lib/libxcb.so.1.1.0 b741d000-b741e000 r--p 0001d000 08:05 3862 /usr/lib/libxcb.so.1.1.0 b741e000-b741f000 rw-p 0001e000 08:05 3862 /usr/lib/libxcb.so.1.1.0 b741f000-b7583000 r-xp 00000000 08:05 39690 /lib/libc-2.11.1.so b7583000-b7584000 ---p 00164000 08:05 39690 /lib/libc-2.11.1.so b7584000-b7586000 r--p 00164000 08:05 39690 /lib/libc-2.11.1.so b7586000-b7587000 rw-p 00166000 08:05 39690 /lib/libc-2.11.1.so b7587000-b758a000 rw-p 00000000 00:00 0 b758a000-b75a6000 r-xp 00000000 08:05 11519 /lib/libgcc_s.so.1 b75a6000-b75a7000 r--p 0001b000 08:05 11519 /lib/libgcc_s.so.1 b75a7000-b75a8000 rw-p 0001c000 08:05 11519 /lib/libgcc_s.so.1 b75a8000-b768b000 r-xp 00000000 08:05 85419 /usr/lib/libstdc++.so.6.0.14 b768b000-b768c000 ---p 000e3000 08:05 85419 /usr/lib/libstdc++.so.6.0.14 b768c000-b7690000 r--p 000e3000 08:05 85419 /usr/lib/libstdc++.so.6.0.14 b7690000-b7691000 rw-p 000e7000 08:05 85419 /usr/lib/libstdc++.so.6.0.14 b7691000-b7698000 rw-p 00000000 00:00 0 b7698000-b76c0000 r-xp 00000000 08:05 39698 /lib/libm-2.11.1.so b76c0000-b76c1000 r--p 00027000 08:05 39698 /lib/libm-2.11.1.so b76c1000-b76c2000 rw-p 00028000 08:05 39698 /lib/libm-2.11.1.so b76c2000-b76d9000 r-xp 00000000 08:05 39716 /lib/libpthread-2.11.1.so b76d9000-b76da000 r--p 00016000 08:05 39716 /lib/libpthread-2.11.1.so b76da000-b76db000 rw-p 00017000 08:05 39716 /lib/libpthread-2.11.1.so b76db000-b76de000 rw-p 00000000 00:00 0 b76de000-b76e1000 r-xp 00000000 08:05 39696 /lib/libdl-2.11.1.so b76e1000-b76e2000 r--p 00002000 08:05 39696 /lib/libdl-2.11.1.so b76e2000-b76e3000 rw-p 00003000 08:05 39696 /lib/libdl-2.11.1.so b76e3000-b76eb000 r-xp 00000000 08:05 39720 /lib/librt-2.11.1.so b76eb000-b76ec000 r--p 00007000 08:05 39720 /lib/librt-2.11.1.so b76ec000-b76ed000 rw-p 00008000 08:05 39720 /lib/librt-2.11.1.so b76ed000-b76ef000 r-xp 00000000 08:05 39725 /lib/libutil-2.11.1.so b76ef000-b76f0000 r--p 00001000 08:05 39725 /lib/libutil-2.11.1.so b76f0000-b76f1000 rw-p 00002000 08:05 39725 /lib/libutil-2.11.1.so b76f1000-b7828000 r-xp 00000000 08:05 4550 /usr/lib/libX11.so.6.3.0 b7828000-b7829000 r--p 00136000 08:05 4550 /usr/lib/libX11.so.6.3.0 b7829000-b782c000 rw-p 00137000 08:05 4550 /usr/lib/libX11.so.6.3.0 b782c000-b782d000 rw-s 81000000 00:05 3269 /dev/snd/pcmC0D0c b782d000-b782e000 r--s 80000000 00:05 3269 /dev/snd/pcmC0D0c b782e000-b782f000 rw-s 00000000 00:04 82771979 /SYSV0056a4d7 (deleted) b782f000-b7839000 r-xp 00000000 08:05 22208 /usr/lib/libXcursor.so.1.0.2 b7839000-b783a000 r--p 00009000 08:05 22208 /usr/lib/libXcursor.so.1.0.2 b783a000-b783b000 rw-p 0000a000 08:05 22208 /usr/lib/libXcursor.so.1.0.2 b783b000-b783c000 r--p 00000000 08:05 20194 /usr/lib/locale/en_US.utf8/LC_NUMERIC b783c000-b783d000 r--p 00000000 08:05 100190 /usr/lib/locale/en_US.utf8/LC_TIME b783d000-b783e000 r--p 00000000 08:05 100189 /usr/lib/locale/en_US.utf8/LC_MONETARY[1] 24082 abort android/android-sdk-linux_86/tools/emulator -avd a16

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  • Why can't I access the facebook friends list after reopening a session in ios

    - by user1532390
    I am upgrading to the facebook 3.0 sdk for ios. Things went well, until I tried to open an existing session after relaunching the application. I am trying to access the list of friends for the facebook user. if ([[FBSession activeSession] isOpen]) { [request startWithCompletionHandler:^(FBRequestConnection *connection, id result, NSError *error) { //do something here }]; }else{ [[self session] openWithCompletionHandler:^(FBSession *session, FBSessionState status, NSError *error) { if ([self isValid]) { [request startWithCompletionHandler:^(FBRequestConnection *connection, id result, NSError *error) { //log this error we always get NSLog(@"%@",error); //do something else }]; } }]; } However I get this error: Error Domain=com.facebook.sdk Code=5 "The operation couldn’t be completed. (com.facebook.sdk error 5.)" UserInfo=0x1d92ff40 {com.facebook.sdk:ParsedJSONResponseKey={ body = { error = { code = 2500; message = "An active access token must be used to query information about the current user."; type = OAuthException; }; }; code = 400; }, com.facebook.sdk:HTTPStatusCode=400} I've found that if I use the FBSession reauthorize method it allows me to complete the request without error, but it also means I must show UI or switch apps every time we relaunch the application which is unacceptable. Any suggestions on what I should be doing differently?

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  • The right way to develop against of PayPal platform

    - by zshamrock
    What is the right/recommended way to develop against of PayPal platform: Use the New PayPal SDK (https://www.x.com/developers/paypal/documentation-tools/paypal-sdk-index) Use the legacy PayPal SDK (which is quite old right now) Just send raw HTTPS requests following NVP protocol (in the end they are just REST-like API), and do not depend on any official API (just depend on the official NVP protocol description) Which one is considered the right way to go?

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