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  • Which UPS, for home use, which can automatically shutdown the PC when battery is low?

    - by Tony_Henrich
    I am planning to build a single server machine which is highly dependent on data residing in RAM for performance reasons. I am looking for a UPS which can power the PC during a blackout (very rare) and when the battery level is like %20, it sends a signal to Windows 2008 to shutdown. Even if it's only for a few minutes, that's good enough. This is for home use so I am looking for an inexpensive unit ( less than $300? ). Which brand/model is good choice? I prefer one whose battery is easily & cheaply replaced.

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  • How is Javascript parsed/executed in a web browser exactly?

    - by ededed
    For example when I access web server likely Javascript will execute. From there on, how will the browser parse the Javascript, or "execute" the functions, the memory used, etc. How will the browser "handle" all of that? Does it act like a compilation lexer in that it passes line by line and generates object code, or does it use the DOM, and other specifications to handle memory, etc. Also, in terms of updating the page, and alterior concurrent executions as well, such as Flash, HTML, Java, etc. Point be simplified, how does the browser handle the scripts, the memory, and the logic on page from a javascript file?

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  • Two way replication

    - by Nidzaaaa
    I have a little problem... I have this case: -2 server instances -2 Databases -1 Table (5 columns) From server 1 I created publication to replicate all columns of table I have in 1. DB From server 2 I created subscription to pull all columns from table which is in server 1 DB But now, I need to publicate one columns of same table from server 2 to server 1 and also it has to be in same DB... I tried with using logic and creating publication for server 2 and subscription on server 1 but there is error appearing "You have selected the Publisher as a Subscriber and entered a subscription database that is the same as the publishing database. Select another subscription database." I hope someone understood my problem and have an answer for me, thanks in advance... p.s. Ask for more info if you need ...

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  • What are the reasons why outlook looses configurations?

    - by jnroche
    Can't seem to establish any logic why outlook suddenly looses its profile coniguration settings intermittently. I work for an IT Contact Centre but it hurts when someone asks me why they loose their outlook profiles suddenly, and some most of the time. I know there are lots of reasons but I'm not sure which ones are the best. Could it be that the PC in a hurge corporate organization will not be connected to the network properly so the profile gets corrupted for outlook? But they don't usually shut down the PC after office hours due to the fact that its a 24 hours operations. On top of that, when users are migrated to Windows 7 / Office 2010 and then logs on to this pc, then opens outlook, then logs off then goes back to a Windows XP PC and opens outlook 2003 the profile is again lost. Again why is this? Is there anyone out there whose facing same connection/outlook profile issues getting lost for no apparent reason?

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  • WiX 3 Tutorial: Custom EULA License and MSI localization

    - by Mladen Prajdic
    In this part of the ongoing Wix tutorial series we’ll take a look at how to localize your MSI into different languages. We’re still the mighty SuperForm: Program that takes care of all your label color needs. :) Localizing the MSI With WiX 3.0 localizing an MSI is pretty much a simple and straightforward process. First let look at the WiX project Properties->Build. There you can see "Cultures to build" textbox. Put specific cultures to build into the testbox or leave it empty to build all of them. Cultures have to be in correct culture format like en-US, en-GB or de-DE. Next we have to tell WiX which cultures we actually have in our project. Take a look at the first post in the series about Solution/Project structure and look at the Lang directory in the project structure picture. There we have de-de and en-us subfolders each with its own localized stuff. In the subfolders pay attention to the WXL files Loc_de-de.wxl and Loc_en-us.wxl. Each one has a <String Id="LANG"> under the WixLocalization root node. By including the string with id LANG we tell WiX we want that culture built. For English we have <String Id="LANG">1033</String>, for German <String Id="LANG">1031</String> in Loc_de-de.wxl and for French we’d have to create another file Loc_fr-FR.wxl and put <String Id="LANG">1036</String>. WXL files are localization files. Any string we want to localize we have to put in there. To reference it we use loc keyword like this: !(loc.IdOfTheVariable) => !(loc.MustCloseSuperForm) This is our Loc_en-us.wxl. Note that German wxl has an identical structure but values are in German. <?xml version="1.0" encoding="utf-8"?><WixLocalization Culture="en-us" xmlns="http://schemas.microsoft.com/wix/2006/localization" Codepage="1252"> <String Id="LANG">1033</String> <String Id="ProductName">SuperForm</String> <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String> <String Id="ManufacturerName">My Company Name</String> <String Id="AppNotSupported">This application is is not supported on your current OS. Minimal OS supported is Windows XP SP2</String> <String Id="DotNetFrameworkNeeded">.NET Framework 3.5 is required. Please install the .NET Framework then run this installer again.</String> <String Id="MustCloseSuperForm">Must close SuperForm!</String> <String Id="SuperFormNewerVersionInstalled">A newer version of !(loc.ProductName) is already installed.</String> <String Id="ProductKeyCheckDialog_Title">!(loc.ProductName) setup</String> <String Id="ProductKeyCheckDialogControls_Title">!(loc.ProductName) Product check</String> <String Id="ProductKeyCheckDialogControls_Description">Plese Enter following information to perform the licence check.</String> <String Id="ProductKeyCheckDialogControls_FullName">Full Name:</String> <String Id="ProductKeyCheckDialogControls_Organization">Organization:</String> <String Id="ProductKeyCheckDialogControls_ProductKey">Product Key:</String> <String Id="ProductKeyCheckDialogControls_InvalidProductKey">The product key you entered is invalid. Please call user support.</String> </WixLocalization>   As you can see from the file we can use localization variables in other variables like we do for SuperFormNewerVersionInstalled string. ProductKeyCheckDialog* strings are to localize a custom dialog for Product key check which we’ll look at in the next post. Built in dialog text localization Under the de-de folder there’s also the WixUI_de-de.wxl file. This files contains German translations of all texts that are in WiX built in dialogs. It can be downloaded from WiX 3.0.5419.0 Source Forge site. Download the wix3-sources.zip and go to \src\ext\UIExtension\wixlib. There you’ll find already translated all WiX texts in 12 Languages. Localizing the custom EULA license Here it gets ugly. We can override the default EULA license easily by overriding WixUILicenseRtf WiX variable like this: <WixVariable Id="WixUILicenseRtf" Value="License.rtf" /> where License.rtf is the name of your custom EULA license file. The downside of this method is that you can only have one license file which means no localization for it. That’s why we need to make a workaround. License is checked on a dialog name LicenseAgreementDialog. What we have to do is overwrite that dialog and insert the functionality for localization. This is a code for LicenseAgreementDialogOverwritten.wxs, an overwritten LicenseAgreementDialog that supports localization. LicenseAcceptedOverwritten replaces the LicenseAccepted built in variable. <?xml version="1.0" encoding="UTF-8" ?><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"> <Fragment> <UI> <Dialog Id="LicenseAgreementDialogOverwritten" Width="370" Height="270" Title="!(loc.LicenseAgreementDlg_Title)"> <Control Id="LicenseAcceptedOverwrittenCheckBox" Type="CheckBox" X="20" Y="207" Width="330" Height="18" CheckBoxValue="1" Property="LicenseAcceptedOverwritten" Text="!(loc.LicenseAgreementDlgLicenseAcceptedCheckBox)" /> <Control Id="Back" Type="PushButton" X="180" Y="243" Width="56" Height="17" Text="!(loc.WixUIBack)" /> <Control Id="Next" Type="PushButton" X="236" Y="243" Width="56" Height="17" Default="yes" Text="!(loc.WixUINext)"> <Publish Event="SpawnWaitDialog" Value="WaitForCostingDlg">CostingComplete = 1</Publish> <Condition Action="disable"> <![CDATA[ LicenseAcceptedOverwritten <> "1" ]]> </Condition> <Condition Action="enable">LicenseAcceptedOverwritten = "1"</Condition> </Control> <Control Id="Cancel" Type="PushButton" X="304" Y="243" Width="56" Height="17" Cancel="yes" Text="!(loc.WixUICancel)"> <Publish Event="SpawnDialog" Value="CancelDlg">1</Publish> </Control> <Control Id="BannerBitmap" Type="Bitmap" X="0" Y="0" Width="370" Height="44" TabSkip="no" Text="!(loc.LicenseAgreementDlgBannerBitmap)" /> <Control Id="LicenseText" Type="ScrollableText" X="20" Y="60" Width="330" Height="140" Sunken="yes" TabSkip="no"> <!-- This is original line --> <!--<Text SourceFile="!(wix.WixUILicenseRtf=$(var.LicenseRtf))" />--> <!-- To enable EULA localization we change it to this --> <Text SourceFile="$(var.ProjectDir)\!(loc.LicenseRtf)" /> <!-- In each of localization files (wxl) put line like this: <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String>--> </Control> <Control Id="Print" Type="PushButton" X="112" Y="243" Width="56" Height="17" Text="!(loc.WixUIPrint)"> <Publish Event="DoAction" Value="WixUIPrintEula">1</Publish> </Control> <Control Id="BannerLine" Type="Line" X="0" Y="44" Width="370" Height="0" /> <Control Id="BottomLine" Type="Line" X="0" Y="234" Width="370" Height="0" /> <Control Id="Description" Type="Text" X="25" Y="23" Width="340" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgDescription)" /> <Control Id="Title" Type="Text" X="15" Y="6" Width="200" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgTitle)" /> </Dialog> </UI> </Fragment></Wix>   Look at the Control with Id "LicenseText” and read the comments. We’ve changed the original license text source to "$(var.ProjectDir)\!(loc.LicenseRtf)". var.ProjectDir is the directory of the project file. The !(loc.LicenseRtf) is where the magic happens. Scroll up and take a look at the wxl localization file example. We have the LicenseRtf declared there and it’s been made overridable so developers can change it if they want. The value of the LicenseRtf is the path to our localized EULA relative to the WiX project directory. With little hacking we’ve achieved a fully localizable installer package.   The final step is to insert the extended LicenseAgreementDialogOverwritten license dialog into the installer GUI chain. This is how it’s done under the <UI> node of course.   <UI> <!-- code to be discussed in later posts –> <!-- BEGIN UI LOGIC FOR CLEAN INSTALLER --> <Publish Dialog="WelcomeDlg" Control="Next" Event="NewDialog" Value="LicenseAgreementDialogOverwritten">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Back" Event="NewDialog" Value="WelcomeDlg">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Next" Event="NewDialog" Value="ProductKeyCheckDialog">LicenseAcceptedOverwritten = "1" AND NOT OLDER_VERSION_FOUND</Publish> <Publish Dialog="InstallDirDlg" Control="Back" Event="NewDialog" Value="ProductKeyCheckDialog">1</Publish> <!-- END UI LOGIC FOR CLEAN INSTALLER –> <!-- code to be discussed in later posts --></UI> For a thing that should be simple for the end developer to do, localization can be a bit advanced for the novice WiXer. Hope this post makes the journey easier and that next versions of WiX improve this process. WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe  WiX 3 Tutorial: Custom EULA License and MSI localization WiX 3 Tutorial: Product Key Check custom action WiX 3 Tutorial: Building an updater WiX 3 Tutorial: Icons and installer pictures WiX 3 Tutorial: Creating a Bootstrapper

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Version Assemblies with TFS 2010 Continuous Integration

    - by Steve Michelotti
    When I first heard that TFS 2010 had moved to Workflow Foundation for Team Build, I was *extremely* skeptical. I’ve loved MSBuild and didn’t quite understand the reasons for this change. In fact, given that I’ve been exclusively using Cruise Control for Continuous Integration (CI) for the last 5+ years of my career, I was skeptical of TFS for CI in general. However, after going through the learning process for TFS 2010 recently, I’m starting to become a believer. I’m also starting to see some of the benefits with Workflow Foundation for the overall processing because it gives you constructs not available in MSBuild such as parallel tasks, better control flow constructs, and a slightly better customization story. The first customization I had to make to the build process was to version the assemblies of my solution. This is not new. In fact, I’d recommend reading Mike Fourie’s well known post on Versioning Code in TFS before you get started. This post describes several foundational aspects of versioning assemblies regardless of your version of TFS. The main points are: 1) don’t use source control operations for your version file, 2) use a schema like <Major>.<Minor>.<IncrementalNumber>.0, and 3) do not keep AssemblyVersion and AssemblyFileVersion in sync. To do this in TFS 2010, the best post I’ve found has been Jim Lamb’s post of building a custom TFS 2010 workflow activity. Overall, this post is excellent but the primary issue I have with it is that the assembly version numbers produced are based in a date and look like this: “2010.5.15.1”. This is definitely not what I want. I want to be able to communicate to the developers and stakeholders that we are producing the “1.1 release” or “1.2 release” – which would have an assembly version number of “1.1.317.0” for example. In this post, I’ll walk through the process of customizing the assembly version number based on this method – customizing the concepts in Lamb’s post to suit my needs. I’ll also be combining this with the concepts of Fourie’s post – particularly with regards to the standards around how to version the assemblies. The first thing I’ll do is add a file called SolutionAssemblyVersionInfo.cs to the root of my solution that looks like this: 1: using System; 2: using System.Reflection; 3: [assembly: AssemblyVersion("1.1.0.0")] 4: [assembly: AssemblyFileVersion("1.1.0.0")] I’ll then add that file as a Visual Studio link file to each project in my solution by right-clicking the project, “Add – Existing Item…” then when I click the SolutionAssemblyVersionInfo.cs file, making sure I “Add As Link”: Now the Solution Explorer will show our file. We can see that it’s a “link” file because of the black arrow in the icon within all our projects. Of course you’ll need to remove the AssemblyVersion and AssemblyFileVersion attributes from the AssemblyInfo.cs files to avoid the duplicate attributes since they now leave in the SolutionAssemblyVersionInfo.cs file. This is an extremely common technique so that all the projects in our solution can be versioned as a unit. At this point, we’re ready to write our custom activity. The primary consideration is that I want the developer and/or tech lead to be able to easily be in control of the Major.Minor and then I want the CI process to add the third number with a unique incremental number. We’ll leave the fourth position always “0” for now – it’s held in reserve in case the day ever comes where we need to do an emergency patch to Production based on a branched version.   Writing the Custom Workflow Activity Similar to Lamb’s post, I’m going to write two custom workflow activities. The “outer” activity (a xaml activity) will be pretty straight forward. It will check if the solution version file exists in the solution root and, if so, delegate the replacement of version to the AssemblyVersionInfo activity which is a CodeActivity highlighted in red below:   Notice that the arguments of this activity are the “solutionVersionFile” and “tfsBuildNumber” which will be passed in. The tfsBuildNumber passed in will look something like this: “CI_MyApplication.4” and we’ll need to grab the “4” (i.e., the incremental revision number) and put that in the third position. Then we’ll need to honor whatever was specified for Major.Minor in the SolutionAssemblyVersionInfo.cs file. For example, if the SolutionAssemblyVersionInfo.cs file had “1.1.0.0” for the AssemblyVersion (as shown in the first code block near the beginning of this post), then we want to resulting file to have “1.1.4.0”. Before we do anything, let’s put together a unit test for all this so we can know if we get it right: 1: [TestMethod] 2: public void Assembly_version_should_be_parsed_correctly_from_build_name() 3: { 4: // arrange 5: const string versionFile = "SolutionAssemblyVersionInfo.cs"; 6: WriteTestVersionFile(versionFile); 7: var activity = new VersionAssemblies(); 8: var arguments = new Dictionary<string, object> { 9: { "tfsBuildNumber", "CI_MyApplication.4"}, 10: { "solutionVersionFile", versionFile} 11: }; 12:   13: // act 14: var result = WorkflowInvoker.Invoke(activity, arguments); 15:   16: // assert 17: Assert.AreEqual("1.2.4.0", (string)result["newAssemblyFileVersion"]); 18: var lines = File.ReadAllLines(versionFile); 19: Assert.IsTrue(lines.Contains("[assembly: AssemblyVersion(\"1.2.0.0\")]")); 20: Assert.IsTrue(lines.Contains("[assembly: AssemblyFileVersion(\"1.2.4.0\")]")); 21: } 22: 23: private void WriteTestVersionFile(string versionFile) 24: { 25: var fileContents = "using System.Reflection;\n" + 26: "[assembly: AssemblyVersion(\"1.2.0.0\")]\n" + 27: "[assembly: AssemblyFileVersion(\"1.2.0.0\")]"; 28: File.WriteAllText(versionFile, fileContents); 29: }   At this point, the code for our AssemblyVersion activity is pretty straight forward: 1: [BuildActivity(HostEnvironmentOption.Agent)] 2: public class AssemblyVersionInfo : CodeActivity 3: { 4: [RequiredArgument] 5: public InArgument<string> FileName { get; set; } 6:   7: [RequiredArgument] 8: public InArgument<string> TfsBuildNumber { get; set; } 9:   10: public OutArgument<string> NewAssemblyFileVersion { get; set; } 11:   12: protected override void Execute(CodeActivityContext context) 13: { 14: var solutionVersionFile = this.FileName.Get(context); 15: 16: // Ensure that the file is writeable 17: var fileAttributes = File.GetAttributes(solutionVersionFile); 18: File.SetAttributes(solutionVersionFile, fileAttributes & ~FileAttributes.ReadOnly); 19:   20: // Prepare assembly versions 21: var majorMinor = GetAssemblyMajorMinorVersionBasedOnExisting(solutionVersionFile); 22: var newBuildNumber = GetNewBuildNumber(this.TfsBuildNumber.Get(context)); 23: var newAssemblyVersion = string.Format("{0}.{1}.0.0", majorMinor.Item1, majorMinor.Item2); 24: var newAssemblyFileVersion = string.Format("{0}.{1}.{2}.0", majorMinor.Item1, majorMinor.Item2, newBuildNumber); 25: this.NewAssemblyFileVersion.Set(context, newAssemblyFileVersion); 26:   27: // Perform the actual replacement 28: var contents = this.GetFileContents(newAssemblyVersion, newAssemblyFileVersion); 29: File.WriteAllText(solutionVersionFile, contents); 30:   31: // Restore the file's original attributes 32: File.SetAttributes(solutionVersionFile, fileAttributes); 33: } 34:   35: #region Private Methods 36:   37: private string GetFileContents(string newAssemblyVersion, string newAssemblyFileVersion) 38: { 39: var cs = new StringBuilder(); 40: cs.AppendLine("using System.Reflection;"); 41: cs.AppendFormat("[assembly: AssemblyVersion(\"{0}\")]", newAssemblyVersion); 42: cs.AppendLine(); 43: cs.AppendFormat("[assembly: AssemblyFileVersion(\"{0}\")]", newAssemblyFileVersion); 44: return cs.ToString(); 45: } 46:   47: private Tuple<string, string> GetAssemblyMajorMinorVersionBasedOnExisting(string filePath) 48: { 49: var lines = File.ReadAllLines(filePath); 50: var versionLine = lines.Where(x => x.Contains("AssemblyVersion")).FirstOrDefault(); 51:   52: if (versionLine == null) 53: { 54: throw new InvalidOperationException("File does not contain [assembly: AssemblyVersion] attribute"); 55: } 56:   57: return ExtractMajorMinor(versionLine); 58: } 59:   60: private static Tuple<string, string> ExtractMajorMinor(string versionLine) 61: { 62: var firstQuote = versionLine.IndexOf('"') + 1; 63: var secondQuote = versionLine.IndexOf('"', firstQuote); 64: var version = versionLine.Substring(firstQuote, secondQuote - firstQuote); 65: var versionParts = version.Split('.'); 66: return new Tuple<string, string>(versionParts[0], versionParts[1]); 67: } 68:   69: private string GetNewBuildNumber(string buildName) 70: { 71: return buildName.Substring(buildName.LastIndexOf(".") + 1); 72: } 73:   74: #endregion 75: }   At this point the final step is to incorporate this activity into the overall build template. Make a copy of the DefaultTempate.xaml – we’ll call it DefaultTemplateWithVersioning.xaml. Before the build and labeling happens, drag the VersionAssemblies activity in. Then set the LabelName variable to “BuildDetail.BuildDefinition.Name + "-" + newAssemblyFileVersion since the newAssemblyFileVersion was produced by our activity.   Configuring CI Once you add your solution to source control, you can configure CI with the build definition window as shown here. The main difference is that we’ll change the Process tab to reflect a different build number format and choose our custom build process file:   When the build completes, we’ll see the name of our project with the unique revision number:   If we look at the detailed build log for the latest build, we’ll see the label being created with our custom task:     We can now look at the history labels in TFS and see the project name with the labels (the Assignment activity I added to the workflow):   Finally, if we look at the physical assemblies that are produced, we can right-click on any assembly in Windows Explorer and see the assembly version in its properties:   Full Traceability We now have full traceability for our code. There will never be a question of what code was deployed to Production. You can always see the assembly version in the properties of the physical assembly. That can be traced back to a label in TFS where the unique revision number matches. The label in TFS gives you the complete snapshot of the code in your source control repository at the time the code was built. This type of process for full traceability has been used for many years for CI – in fact, I’ve done similar things with CCNet and SVN for quite some time. This is simply the TFS implementation of that pattern. The new features that TFS 2010 give you to make these types of customizations in your build process are quite easy once you get over the initial curve.

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  • Web Matrix released

    - by TATWORTH
    Microsoft have now released Web Matrix (and ASP.NET MVC3 if you so inclined!) One signifcant utility is IIS Express which will replace Cassini It is worth noting that SP1 for VS2010 should be out in Q1. Links: http://www.hanselman.com/blog/ASPNETMVC3WebMatrixNuGetIISExpressAndOrchardReleasedTheMicrosoftJanuaryWebReleaseInContext.aspx http://www.hanselman.com/blog/LinkRollupNewDocumentationAndTutorialsFromWebPlatformAndTools.aspx http://arstechnica.com/microsoft/news/2011/01/microsoft-releases-free-webmatrix-web-development-tool.ars I am impressed by the copious tutorials on MVC, which I include below: Intro to ASP.NET MVC 3 onboarding series. Scott Hanselman and Rick Anderson collaboration and Mike Pope (Editor) Both C# and VB versions: Intro to ASP.NET MVC 3 Adding a Controller Adding a View Entity Framework Code-First Development Accessing your Model's Data from a Controller Adding a Create Method and Create View Adding Validation to the Model Adding a New Field to the Movie Model and Table Implementing Edit, Details and Delete Source code for this series MVC 3 Updated and new tutorials/ API Reference on MSDN Rick Anderson (Lead Programming Writer), Keith Newman and Mike Pope (Editor) ASP.NET MVC 3 Content Map ASP.NET MVC Overview MVC Framework and Application Structure Understanding MVC Application Execution Compatibility of ASP.NET Web Forms and MVC Walkthrough: Creating a Basic ASP.NET MVC Project Walkthrough: Using Forms Authentication in ASP.NET MVC Controllers and Action Methods in ASP.NET MVC Applications Using an Asynchronous Controller in ASP.NET MVC Views and UI Rendering in ASP.NET MVC Applications Rendering a Form Using HTML Helpers Passing Data in an ASP.NET MVC Application Walkthrough: Using Templated Helpers to Display Data in ASP.NET MVC Creating an ASP.NET MVC View by Calling Multiple Actions Models and Validation in ASP.NET MVC How to: Validate Model Data Using DataAnnotations Attributes Walkthrough: Using MVC View Templates How to: Implement Remote Validation in ASP.NET MVC Walkthrough: Adding AJAX Scripting Walkthrough: Organizing an Application using Areas Filtering in ASP.NET MVC Creating Custom Action Filters How to: Create a Custom Action Filter Unit Testing in ASP.NET MVC Applications Walkthrough: Using TDD with ASP.NET MVC How to: Add a Custom ASP.NET MVC Test Framework in Visual Studio ASP.NET MVC 3 Reference System.Web.Mvc System.Web.Mvc.Ajax System.Web.Mvc.Async System.Web.Mvc.Html System.Web.Mvc.Razor

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  • SQL SERVER – Find Max Worker Count using DMV – 32 Bit and 64 Bit

    - by pinaldave
    During several recent training courses, I found it very interesting that Worker Thread is not quite known to everyone despite the fact that it is a very important feature. At some point in the discussion, one of the attendees mentioned that we can double the Worker Thread if we double the CPU (add the same number of CPU that we have on current system). The same discussion has triggered this quick article. Here is the DMV which can be used to find out Max Worker Count SELECT max_workers_count FROM sys.dm_os_sys_info Let us run the above query on my system and find the results. As my system is 32 bit and I have two CPU, the Max Worker Count is displayed as 512. To address the previous discussion, adding more CPU does not necessarily double the Worker Count. In fact, the logic behind this simple principle is as follows: For x86 (32-bit) upto 4 logical processors  max worker threads = 256 For x86 (32-bit) more than 4 logical processors  max worker threads = 256 + ((# Procs – 4) * 8) For x64 (64-bit) upto 4 logical processors  max worker threads = 512 For x64 (64-bit) more than 4 logical processors  max worker threads = 512+ ((# Procs – 4) * 8) In addition to this, you can configure the Max Worker Thread by using SSMS. Go to Server Node >> Right Click and Select Property >> Select Process and modify setting under Worker Threads. According to Book On Line, the default Worker Thread settings are appropriate for most of the systems. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL System Table, SQL Tips and Tricks, T SQL, Technology Tagged: SQL DMV

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  • jQuery Templates and Data Linking (and Microsoft contributing to jQuery)

    - by ScottGu
    The jQuery library has a passionate community of developers, and it is now the most widely used JavaScript library on the web today. Two years ago I announced that Microsoft would begin offering product support for jQuery, and that we’d be including it in new versions of Visual Studio going forward. By default, when you create new ASP.NET Web Forms and ASP.NET MVC projects with VS 2010 you’ll find jQuery automatically added to your project. A few weeks ago during my second keynote at the MIX 2010 conference I announced that Microsoft would also begin contributing to the jQuery project.  During the talk, John Resig -- the creator of the jQuery library and leader of the jQuery developer team – talked a little about our participation and discussed an early prototype of a new client templating API for jQuery. In this blog post, I’m going to talk a little about how my team is starting to contribute to the jQuery project, and discuss some of the specific features that we are working on such as client-side templating and data linking (data-binding). Contributing to jQuery jQuery has a fantastic developer community, and a very open way to propose suggestions and make contributions.  Microsoft is following the same process to contribute to jQuery as any other member of the community. As an example, when working with the jQuery community to improve support for templating to jQuery my team followed the following steps: We created a proposal for templating and posted the proposal to the jQuery developer forum (http://forum.jquery.com/topic/jquery-templates-proposal and http://forum.jquery.com/topic/templating-syntax ). After receiving feedback on the forums, the jQuery team created a prototype for templating and posted the prototype at the Github code repository (http://github.com/jquery/jquery-tmpl ). We iterated on the prototype, creating a new fork on Github of the templating prototype, to suggest design improvements. Several other members of the community also provided design feedback by forking the templating code. There has been an amazing amount of participation by the jQuery community in response to the original templating proposal (over 100 posts in the jQuery forum), and the design of the templating proposal has evolved significantly based on community feedback. The jQuery team is the ultimate determiner on what happens with the templating proposal – they might include it in jQuery core, or make it an official plugin, or reject it entirely.  My team is excited to be able to participate in the open source process, and make suggestions and contributions the same way as any other member of the community. jQuery Template Support Client-side templates enable jQuery developers to easily generate and render HTML UI on the client.  Templates support a simple syntax that enables either developers or designers to declaratively specify the HTML they want to generate.  Developers can then programmatically invoke the templates on the client, and pass JavaScript objects to them to make the content rendered completely data driven.  These JavaScript objects can optionally be based on data retrieved from a server. Because the jQuery templating proposal is still evolving in response to community feedback, the final version might look very different than the version below. This blog post gives you a sense of how you can try out and use templating as it exists today (you can download the prototype by the jQuery core team at http://github.com/jquery/jquery-tmpl or the latest submission from my team at http://github.com/nje/jquery-tmpl).  jQuery Client Templates You create client-side jQuery templates by embedding content within a <script type="text/html"> tag.  For example, the HTML below contains a <div> template container, as well as a client-side jQuery “contactTemplate” template (within the <script type="text/html"> element) that can be used to dynamically display a list of contacts: The {{= name }} and {{= phone }} expressions are used within the contact template above to display the names and phone numbers of “contact” objects passed to the template. We can use the template to display either an array of JavaScript objects or a single object. The JavaScript code below demonstrates how you can render a JavaScript array of “contact” object using the above template. The render() method renders the data into a string and appends the string to the “contactContainer” DIV element: When the page is loaded, the list of contacts is rendered by the template.  All of this template rendering is happening on the client-side within the browser:   Templating Commands and Conditional Display Logic The current templating proposal supports a small set of template commands - including if, else, and each statements. The number of template commands was deliberately kept small to encourage people to place more complicated logic outside of their templates. Even this small set of template commands is very useful though. Imagine, for example, that each contact can have zero or more phone numbers. The contacts could be represented by the JavaScript array below: The template below demonstrates how you can use the if and each template commands to conditionally display and loop the phone numbers for each contact: If a contact has one or more phone numbers then each of the phone numbers is displayed by iterating through the phone numbers with the each template command: The jQuery team designed the template commands so that they are extensible. If you have a need for a new template command then you can easily add new template commands to the default set of commands. Support for Client Data-Linking The ASP.NET team recently submitted another proposal and prototype to the jQuery forums (http://forum.jquery.com/topic/proposal-for-adding-data-linking-to-jquery). This proposal describes a new feature named data linking. Data Linking enables you to link a property of one object to a property of another object - so that when one property changes the other property changes.  Data linking enables you to easily keep your UI and data objects synchronized within a page. If you are familiar with the concept of data-binding then you will be familiar with data linking (in the proposal, we call the feature data linking because jQuery already includes a bind() method that has nothing to do with data-binding). Imagine, for example, that you have a page with the following HTML <input> elements: The following JavaScript code links the two INPUT elements above to the properties of a JavaScript “contact” object that has a “name” and “phone” property: When you execute this code, the value of the first INPUT element (#name) is set to the value of the contact name property, and the value of the second INPUT element (#phone) is set to the value of the contact phone property. The properties of the contact object and the properties of the INPUT elements are also linked – so that changes to one are also reflected in the other. Because the contact object is linked to the INPUT element, when you request the page, the values of the contact properties are displayed: More interesting, the values of the linked INPUT elements will change automatically whenever you update the properties of the contact object they are linked to. For example, we could programmatically modify the properties of the “contact” object using the jQuery attr() method like below: Because our two INPUT elements are linked to the “contact” object, the INPUT element values will be updated automatically (without us having to write any code to modify the UI elements): Note that we updated the contact object above using the jQuery attr() method. In order for data linking to work, you must use jQuery methods to modify the property values. Two Way Linking The linkBoth() method enables two-way data linking. The contact object and INPUT elements are linked in both directions. When you modify the value of the INPUT element, the contact object is also updated automatically. For example, the following code adds a client-side JavaScript click handler to an HTML button element. When you click the button, the property values of the contact object are displayed using an alert() dialog: The following demonstrates what happens when you change the value of the Name INPUT element and click the Save button. Notice that the name property of the “contact” object that the INPUT element was linked to was updated automatically: The above example is obviously trivially simple.  Instead of displaying the new values of the contact object with a JavaScript alert, you can imagine instead calling a web-service to save the object to a database. The benefit of data linking is that it enables you to focus on your data and frees you from the mechanics of keeping your UI and data in sync. Converters The current data linking proposal also supports a feature called converters. A converter enables you to easily convert the value of a property during data linking. For example, imagine that you want to represent phone numbers in a standard way with the “contact” object phone property. In particular, you don’t want to include special characters such as ()- in the phone number - instead you only want digits and nothing else. In that case, you can wire-up a converter to convert the value of an INPUT element into this format using the code below: Notice above how a converter function is being passed to the linkFrom() method used to link the phone property of the “contact” object with the value of the phone INPUT element. This convertor function strips any non-numeric characters from the INPUT element before updating the phone property.  Now, if you enter the phone number (206) 555-9999 into the phone input field then the value 2065559999 is assigned to the phone property of the contact object: You can also use a converter in the opposite direction also. For example, you can apply a standard phone format string when displaying a phone number from a phone property. Combining Templating and Data Linking Our goal in submitting these two proposals for templating and data linking is to make it easier to work with data when building websites and applications with jQuery. Templating makes it easier to display a list of database records retrieved from a database through an Ajax call. Data linking makes it easier to keep the data and user interface in sync for update scenarios. Currently, we are working on an extension of the data linking proposal to support declarative data linking. We want to make it easy to take advantage of data linking when using a template to display data. For example, imagine that you are using the following template to display an array of product objects: Notice the {{link name}} and {{link price}} expressions. These expressions enable declarative data linking between the SPAN elements and properties of the product objects. The current jQuery templating prototype supports extending its syntax with custom template commands. In this case, we are extending the default templating syntax with a custom template command named “link”. The benefit of using data linking with the above template is that the SPAN elements will be automatically updated whenever the underlying “product” data is updated.  Declarative data linking also makes it easier to create edit and insert forms. For example, you could create a form for editing a product by using declarative data linking like this: Whenever you change the value of the INPUT elements in a template that uses declarative data linking, the underlying JavaScript data object is automatically updated. Instead of needing to write code to scrape the HTML form to get updated values, you can instead work with the underlying data directly – making your client-side code much cleaner and simpler. Downloading Working Code Examples of the Above Scenarios You can download this .zip file to get with working code examples of the above scenarios.  The .zip file includes 4 static HTML page: Listing1_Templating.htm – Illustrates basic templating. Listing2_TemplatingConditionals.htm – Illustrates templating with the use of the if and each template commands. Listing3_DataLinking.htm – Illustrates data linking. Listing4_Converters.htm – Illustrates using a converter with data linking. You can un-zip the file to the file-system and then run each page to see the concepts in action. Summary We are excited to be able to begin participating within the open-source jQuery project.  We’ve received lots of encouraging feedback in response to our first two proposals, and we will continue to actively contribute going forward.  These features will hopefully make it easier for all developers (including ASP.NET developers) to build great Ajax applications. Hope this helps, Scott P.S. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu]

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  • A Week of DNN – March 19, 2010

    - by Rob Chartier
    DotNetNuke 5.3.0 Released! New Features Templated User Profiles - User profile pages are now publicly viewable, and layout is controlled by the Admin. Photo field in User Profile - Users can upload a photo to their profile.  We also added support for User Specific data storage.  User Messaging - Users can send direct messages to other system users.  This also includes an out-of-the-box asynchronous, provider based, message platform.  You will see more of this in future releases. Search Engine Sitemap Provider - The sitemap now allows module admins to plug in sitemap logic for individual modules. Taxonomy Manager - Administrators can create flat or hierarchical taxonomies that can be shared and used across modules.  Supporting SEO and Social features at the core is an important piece for DotNetNuke moving forward. (Last Minute Update: 5.3.1 will be released with some last minute updates early next week) DotNetNuke as a Scalable Content management System (CMS) Power, Reliability & Feature Richness – DotNetNuke an Open Source Framework How to Search Engine Optimize dotnetnuke dotnetnuke Training Video – Setting DNN Security DotNetNuke Module Template [CS] (Free) XsltDb - DotNetNuke XSLT module with database and ajax support (Free) Create a non-Award Winning DotNetNuke Skin (part 1, part 2, part 3) Test Driven example module nearly refactored to Web Forms MVP Ajax Search v1.0.0 Released! (Live Demo) Tutorials: Backup DNN, Restore DNN, Move DNN from Backup (By Mitchel Sellers) A tag cloud based on the new 5.3 Taxonomy Engage: Tell-a-Friend 1.1 released (FREE module)  549 DotNetNuke Videos: DNN Creative Magazine Issue 54 Out Now  http://www.dotnetnuke.com/Community/Forums/tabid/795/forumid/112/threadid/355615/scope/posts/Default.aspx

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  • AJI Report #19 | Scott K Davis and his son Tommy on Gamification and Programming for Kids

    - by Jeff Julian
    We are very excited about this show. John and Jeff sat down with Scott Davis and his son Tommy to talk about Gamification and Programming for Kids. Tommy is nine years old and the Iowa Code Camp was his second time presenting. Scott and Tommy introduce a package called Scratch that was developed by MIT to teach kids about logic and interacting with programming using sprites. Tommy's favorite experience with programming right now is Lego Mindstorms because of the interaction with the Legos and the development. Most adults when they get started with development also got started with interacting more with the physical machines. The next generation is given amazing tools, but the tools tend to be sealed and the physical interaction is not there. With some of these alternative hobby platforms like Legos, Arduino, and .NET Micro Framework, kids can write some amazing application and see their code work with physical movement and interaction with devices and sensors. In the second half of this podcast, Scott talks about how companies can us Gamification to prompt employees to interact with software and processes in the organization. We see gamification throughout the consumer space and you need to do is open up the majority of the apps on our phones or tablets and there is some interaction point to give the user a reward for using the tool. Scott gets into his product Qonqr which is described as the board game Risk and Foursquare together. Scott gets into the different mindsets of gamers (Bartle Index) and how you can use these mindsets to get the most out of your team through gamification techniques. Listen to the Show Site: http://scottkdavis.com/ Twitter: @ScottKDavis LinkedIn: ScottKDavis Scratch: http://scratch.mit.edu/ Lego Mindstorms: http://mindstorms.lego.com/ Bartle Test: Wikipedia Gamification: Wikipedia

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  • Shared Development Space

    - by PatrickWalker
    Currently the company I work in gives each developer their own development virtual machine. On this machine (Windows 7) they install the entire stack of the product (minus database) this stack is normally spread amongst multiple machines of differing OS (although moving towards windows 2008 and 2008r2) So when a developer has a new project they are likely to be updating only a small piece of their stack and as such the rest of it can become out of date with the latest production code. The isolation from others means some issues won't be found until the code goes into shared test environments/production. I'm suggesting a move from functional testing on these isolated machines to plugging machines into a shared environment. The goal being to move towards a deployment thats closer to production in mechanism and server type. Developers would still make code changes on their Win7 vm and run unit/component testing locally but for functionally testing they would leverage a shared enviornment. Does anyone else use a shared development environment like this? Are there many reasons against this sort of sandbox environment? The biggest drawback is a move away from only checking in code when you've done local functional testing to checking in after static testing. I'm hoping an intelligent git branching strategy can take care of this for us.

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  • ASP.NET MVC Postbacks and HtmlHelper Controls ignoring Model Changes

    - by Rick Strahl
    So here's a binding behavior in ASP.NET MVC that I didn't really get until today: HtmlHelpers controls (like .TextBoxFor() etc.) don't bind to model values on Postback, but rather get their value directly out of the POST buffer from ModelState. Effectively it looks like you can't change the display value of a control via model value updates on a Postback operation. To demonstrate here's an example. I have a small section in a document where I display an editable email address: This is what the form displays on a GET operation and as expected I get the email value displayed in both the textbox and plain value display below, which reflects the value in the mode. I added a plain text value to demonstrate the model value compared to what's rendered in the textbox. The relevant markup is the email address which needs to be manipulated via the model in the Controller code. Here's the Razor markup: <div class="fieldcontainer"> <label> Email: &nbsp; <small>(username and <a href="http://gravatar.com">Gravatar</a> image)</small> </label> <div> @Html.TextBoxFor( mod=> mod.User.Email, new {type="email",@class="inputfield"}) @Model.User.Email </div> </div>   So, I have this form and the user can change their email address. On postback the Post controller code then asks the business layer whether the change is allowed. If it's not I want to reset the email address back to the old value which exists in the database and was previously store. The obvious thing to do would be to modify the model. Here's the Controller logic block that deals with that:// did user change email? if (!string.IsNullOrEmpty(oldEmail) && user.Email != oldEmail) { if (userBus.DoesEmailExist(user.Email)) { userBus.ValidationErrors.Add("New email address exists already. Please…"); user.Email = oldEmail; } else // allow email change but require verification by forcing a login user.IsVerified = false; }… model.user = user; return View(model); The logic is straight forward - if the new email address is not valid because it already exists I don't want to display the new email address the user entered, but rather the old one. To do this I change the value on the model which effectively does this:model.user.Email = oldEmail; return View(model); So when I press the Save button after entering in my new email address ([email protected]) here's what comes back in the rendered view: Notice that the textbox value and the raw displayed model value are different. The TextBox displays the POST value, the raw value displays the actual model value which are different. This means that MVC renders the textbox value from the POST data rather than from the view data when an Http POST is active. Now I don't know about you but this is not the behavior I expected - initially. This behavior effectively means that I cannot modify the contents of the textbox from the Controller code if using HtmlHelpers for binding. Updating the model for display purposes in a POST has in effect - no effect. (Apr. 25, 2012 - edited the post heavily based on comments and more experimentation) What should the behavior be? After getting quite a few comments on this post I quickly realized that the behavior I described above is actually the behavior you'd want in 99% of the binding scenarios. You do want to get the POST values back into your input controls at all times, so that the data displayed on a form for the user matches what they typed. So if an error occurs, the error doesn't mysteriously disappear getting replaced either with a default value or some value that you changed on the model on your own. Makes sense. Still it is a little non-obvious because the way you create the UI elements with MVC, it certainly looks like your are binding to the model value:@Html.TextBoxFor( mod=> mod.User.Email, new {type="email",@class="inputfield",required="required" }) and so unless one understands a little bit about how the model binder works this is easy to trip up. At least it was for me. Even though I'm telling the control which model value to bind to, that model value is only used initially on GET operations. After that ModelState/POST values provide the display value. Workarounds The default behavior should be fine for 99% of binding scenarios. But if you do need fix up values based on your model rather than the default POST values, there are a number of ways that you can work around this. Initially when I ran into this, I couldn't figure out how to set the value using code and so the simplest solution to me was simply to not use the MVC Html Helper for the specific control and explicitly bind the model via HTML markup and @Razor expression: <input type="text" name="User.Email" id="User_Email" value="@Model.User.Email" /> And this produces the right result. This is easy enough to create, but feels a little out of place when using the @Html helpers for everything else. As you can see by the difference in the name and id values, you also are forced to remember the naming conventions that MVC imposes in order for ModelBinding to work properly which is a pain to remember and set manually (name is the same as the property with . syntax, id replaces dots with underlines). Use the ModelState Some of my original confusion came because I didn't understand how the model binder works. The model binder basically maintains ModelState on a postback, which holds a value and binding errors for each of the Post back value submitted on the page that can be mapped to the model. In other words there's one ModelState entry for each bound property of the model. Each ModelState entry contains a value property that holds AttemptedValue and RawValue properties. The AttemptedValue is essentially the POST value retrieved from the form. The RawValue is the value that the model holds. When MVC binds controls like @Html.TextBoxFor() or @Html.TextBox(), it always binds values on a GET operation. On a POST operation however, it'll always used the AttemptedValue to display the control. MVC binds using the ModelState on a POST operation, not the model's value. So, if you want the behavior that I was expecting originally you can actually get it by clearing the ModelState in the controller code:ModelState.Clear(); This clears out all the captured ModelState values, and effectively binds to the model. Note this will produce very similar results - in fact if there are no binding errors you see exactly the same behavior as if binding from ModelState, because the model has been updated from the ModelState already and binding to the updated values most likely produces the same values you would get with POST back values. The big difference though is that any values that couldn't bind - like say putting a string into a numeric field - will now not display back the value the user typed, but the default field value or whatever you changed the model value to. This is the behavior I was actually expecting previously. But - clearing out all values might be a bit heavy handed. You might want to fix up one or two values in a model but rarely would you want the entire model to update from the model. So, you can also clear out individual values on an as needed basis:if (userBus.DoesEmailExist(user.Email)) { userBus.ValidationErrors.Add("New email address exists already. Please…"); user.Email = oldEmail; ModelState.Remove("User.Email"); } This allows you to remove a single value from the ModelState and effectively allows you to replace that value for display from the model. Why? While researching this I came across a post from Microsoft's Brad Wilson who describes the default binding behavior best in a forum post: The reason we use the posted value for editors rather than the model value is that the model may not be able to contain the value that the user typed. Imagine in your "int" editor the user had typed "dog". You want to display an error message which says "dog is not valid", and leave "dog" in the editor field. However, your model is an int: there's no way it can store "dog". So we keep the old value. If you don't want the old values in the editor, clear out the Model State. That's where the old value is stored and pulled from the HTML helpers. There you have it. It's not the most intuitive behavior, but in hindsight this behavior does make some sense even if at first glance it looks like you should be able to update values from the model. The solution of clearing ModelState works and is a reasonable one but you have to know about some of the innards of ModelState and how it actually works to figure that out.© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Accessing and Updating Data in ASP.NET: Filtering Data Using a CheckBoxList

    Filtering Database Data with Parameters, an earlier installment in this article series, showed how to filter the data returned by ASP.NET's data source controls. In a nutshell, the data source controls can include parameterized queries whose parameter values are defined via parameter controls. For example, the SqlDataSource can include a parameterized SelectCommand, such as: SELECT * FROM Books WHERE Price > @Price. Here, @Price is a parameter; the value for a parameter can be defined declaratively using a parameter control. ASP.NET offers a variety of parameter controls, including ones that use hard-coded values, ones that retrieve values from the querystring, and ones that retrieve values from session, and others. Perhaps the most useful parameter control is the ControlParameter, which retrieves its value from a Web control on the page. Using the ControlParameter we can filter the data returned by the data source control based on the end user's input. While the ControlParameter works well with most types of Web controls, it does not work as expected with the CheckBoxList control. The ControlParameter is designed to retrieve a single property value from the specified Web control, but the CheckBoxList control does not have a property that returns all of the values of its selected items in a form that the CheckBoxList control can use. Moreover, if you are using the selected CheckBoxList items to query a database you'll quickly find that SQL does not offer out of the box functionality for filtering results based on a user-supplied list of filter criteria. The good news is that with a little bit of effort it is possible to filter data based on the end user's selections in a CheckBoxList control. This article starts with a look at how to get SQL to filter data based on a user-supplied, comma-delimited list of values. Next, it shows how to programmatically construct a comma-delimited list that represents the selected CheckBoxList values and pass that list into the SQL query. Finally, we'll explore creating a custom parameter control to handle this logic declaratively. Read on to learn more! Read More >

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  • Web application development over C++ development..

    - by learnerforever
    Hi, I am CS undergrad and CS grad. In college I used to program in C/C++/java and have pretty much stuck to the same skill set in industry with 3 years experience. I like thinking,reading,applying logic etc, designing data structures, but I have little patience with debugging large C++ code. And having to deal with low level stuff like memory fault,memory corruption,compilation/linking issues. My confidence in programming is getting down due to this, but I like being in technical field. Does web application development like LAMP suit (Linux,apache,mysql,php),CSS,scripting (AMONG OTHER WEB DEVELOPMENT RELATED SKILLS) etc need lesser patience with debugging,and understanding of low level stuff, but your analysis/logical skills also get used? Also opportunities in web application development look more. Things like scalability, most of the stuff that Google does fascinates me, but for patience needed for dealing with C++ debugging. I make blunders while coding. How does the field look like outside C++? I am beginning to wonder if as a female, by moving to web application development, I can better manage work life balance. I have seen relatively lesser females in C++ than in Java/.net. Not very sure about web related stuff though. Also, what are the other hot technologies being used in web application development? lamp,css is something I know vaguely. Not in touch with keywords going on in this area. Please help!!.

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  • List of resources for database continuous integration

    - by David Atkinson
    Because there is so little information on database continuous integration out in the wild, I've taken it upon myself to aggregate as much as possible and post the links to this blog. Because it's my area of expertise, this will focus on SQL Server and Red Gate tooling, although I am keen to include any quality articles that discuss the topic in general terms. Please let me know if you find a resource that I haven't listed! General database Continuous Integration · What is Database Continuous Integration? (David Atkinson) · Continuous Integration for SQL Server Databases (Troy Hunt) · Installing NAnt to drive database continuous integration (David Atkinson) · Continuous Integration Tip #3 - Version your Databases as part of your automated build (Doug Rathbone) · How the "migrations" approach makes database continuous integration possible (David Atkinson) · Continuous Integration for the Database (Keith Bloom) Setting up Continuous Integration with Red Gate tools · Continuous integration for databases using Red Gate tools - A technical overview (White Paper, Roger Hart and David Atkinson) · Continuous integration for databases using Red Gate SQL tools (Product pages) · Database continuous integration step by step (David Atkinson) · Database Continuous Integration with Red Gate Tools (video, David Atkinson) · Database schema synchronisation with RedGate (Vincent Brouillet) · Database continuous integration and deployment with Red Gate tools (David Duffett) · Automated database releases with TeamCity and Red Gate (Troy Hunt) · How to build a database from source control (David Atkinson) · Continuous Integration Automated Database Update Process (Lance Lyons) Other · Evolutionary Database Design (Martin Fowler) · Recipes for Continuous Database Integration: Evolutionary Database Development (book, Pramod J Sadalage) · Recipes for Continuous Database Integration (book, Pramod Sadalage) · The Red Gate Guide to SQL Server Team-based Development (book, Phil Factor, Grant Fritchey, Alex Kuznetsov, Mladen Prajdic) · Using SQL Test Database Unit Testing with TeamCity Continuous Integration (Dave Green) · Continuous Database Integration (covers MySQL, Perason Education) Technorati Tags: SQL Server,Continous Integration

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  • CodePlex Daily Summary for Monday, March 08, 2010

    CodePlex Daily Summary for Monday, March 08, 2010New Projects38fj4ncg2: 38fj4ncg2Ac#or: A actor framework written in Mono (C#) Make it easy to make multithreaded programs with the actor model.Aerial Phone Book: It's a ASP app that allow more of one user see a contacts on phone book and add new contacts. This way a group of users can maintain a common phon...AmiBroker Plug-Ins with C#: Plug-ins for AmiBroker built with Microsoft .NET Framework and C#.AxUnit: AxUnit is a Unit Testing framework for Microsoft Dynamics Ax (X++). It's an extension to the SysTest framework provided with DAX4.0 and newer versi...Botola PHP Class: Une class en PHP qui vous permet d'avoir les informations qui concernent les équipes de le championnat Marocain du football.Code examples, utilities and misc from Lars Wilhelmsen [MVP]: Misc. stuff from Lars Wilhelmsen.Codename T: Codename T is in the very basic stages of development. It should be ready for beta testing by the start of April.ComBrowser: combrowserCompact Unity: The Compact Unity is a lightweight dependency injection container with support for constructor and property call injection written in .NET Compact ...FAST for Sharepoint MOSS 2010 Query Tool: Tool to query FAST for Sharepoint and Sharepoint 2010 Enterprise Search. It utilizes the search web services to run your queries so you can test y...Icarus Scene Engine: Icarus Scene Engine is a cross-platform 3D eLearning, games and simulation engine, integrating open source APIs into a cohesive cross-platform solu...jQuery.cssLess: jQuery plugin that interprets and loads LESS css files. (http://lesscss.org).Katara Dental Phase II: Second phase of Kdpl.Lunar Phase Silverlight Gadget: Meet the moon phase, percent of illumination and corresponding zodiac sign from your desktop. Reflection Studio: Reflection Studio is a development tool that encapsulate all my work around reflection, performance and WPF. It allows to inject performance traces...RSNetty: RSNetty is a RuneScape Private Server programmed in the Java programming language.Simple WMV/ASF files muxer/demuxer: Simple WMV files muxer/demuxer implemented in C#/C++. It has simple WPF-based UI and allows copy/replace operations on video, audio and script stre...sm: managerTFS Proxy Monitor: TFS Proxy Monitor. A winform application allow administrator can monitor the TFS Server Proxy statistics remotely.umbracoSamplePackageCreator (beta): This is an early version of a simple package creator for Umbraco as a Visual Studio project. Currently with an Xslt extension and a user control. O...WatchersNET.TagCloud: 3D Flash TagCloud Module for DotNetNukeWriterous: A Plug-in For Windows Live Writer: This plug-in for Live Writer allows the user to create their post in Live Writer and then publish to Posterous.comNew Releases.NET Extensions - Extension Methods Library: Release 2010.05: Added a common set of extension methods for IDataReader, DataRow and DataRowView to access field values in a type safe manner using type dedicated ...AmiBroker Plug-Ins with C#: AmiBroker Plug-Ins v0.0.1: This is just a demo plug-in which shows how you can write plug-ins for AmiBroker with fully managed code.AxUnit: Version 1: AxUnit let's you write Unit Test assertions in Dynamics Ax like this: assert.that(2, is.equalTo2)); Installation instructions (Microsoft Dynamics ...BattLineSvc: V2: - Fixed bug where sometimes the line would not show up, even with the 90 second boot-up delay. This was due to the window being created too early ...Botola PHP Class: Botola API: la classe PHPBugTracker.NET: BugTracker.NET 3.4.0: In screen capture app, "Go to website" now goes to the bug you just created. In screen capture app, fixed where the crosshairs weren't always to...Bulk Project Delete: Version 1.1.1: A minor fix to 1.1: fixes a problem that indicated some projects were not found on the server when they were in fact found. This problem only exist...C# Linear Hash Table: Linear Hash Table b3: Remove functionality added. Now IDictionary Compliant, but most functions not yet tested.Code examples, utilities and misc from Lars Wilhelmsen [MVP]: LarsW.MexEdmxFixer 1.0: A quick hack to fix the Edmx files output by mex.exe (a tool in the SQL Modeling suite - November 2009 CTP) so that they can be opened in the desig...Code Snippet With Syntaxhighlighter Support for Windows Live Writer: Version 5.0.2: Minor update. Added brushes for F#, PowerShell and Erlang. Now a Windows Presentation Framework (WPF) application. ComponentFactory.Krypton.Toolki...Compact Unity: Compact Unity 1.0: Release.Compact Unity: CompactUnity 1.0: Release.FAST for Sharepoint MOSS 2010 Query Tool: Version 0.9: The tool is fully functioning. All of the cases for exceptions may not have been caught yet. I wanted to release a version to allow people to use...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite RC (for .NET 4.0 RC): Build for .NET 4.0 RC. Includes Fluent.dll (with .pdb and .xml) and test application compiled with .NET 4.0 RC. BEAWARE! Fluent for .NET 4.0 RC is...FluentNHibernate.Search: 0.2 Beta: 0.2 Beta Fixed : #7275 - Field Mapping without specifying "Name" Fixed : #7271 - StackOverFlow Exception while Configure Embedded Mappings Fixed :...InfoService: InfoService v1.5 Beta 9: InfoService Beta Release Please note this is a BETA. It should be stable, but i can't guarantee that! So use it on your own risk. Please read Plug...jQuery.cssLess: jQuery.cssLess 0.2: Version supports variables, mixins and nested rules. TODO: lower scope variables and mixins should not delete higher scope variables and mixins ...Lunar Phase Silverlight Gadget: Lunar Phase: First public beta for Lunar Phase Silverlight Gadget. It's a stable release but it hasn't auto update state. That will come with the final release ...MapWindow GIS: MapWindow 6.0 msi (March 7): This is an update that fixes a number of problems with the multi-point features, the M and Z features as well as enabling multi-part creation using...Mews: Mews.Application V0.7: Installation InstuctionsNew Features15390 15085 Fixed Issues16173 16552. This happens when the database maintenance process kicks in during sta...sELedit: sELedit v1.0a: Added: Basic exception handlers (load/save/export) Added: List 57 support (no search and replace) Added: MYEN 1.3.1 Client ->CN 1.3.6 Server export...Sem.Sync: 2010-03-07 - End user client for Xing to Outlook: This client does include the binaries for syncing Xing contacts to Microsoft Outlook. It does contain only the binaries to sync from Xing to Outloo...Sem.Sync: 2010-03-07 - Synchronization Manager: This client does provide a more advanced (and more complex) GUI that allows you to select from two included templates (you can add your own, too) a...SharePoint Outlook Connector: Source Code for Version 1.2.3.2: Source Code for Version 1.2.3.2SharePoint Video Player Web Part & SharePoint Video Library: Version 2.0.0: Release Notes: New The new SharePoint Video Player release includes a SharePoint video template to create your own video library Changes The Shar...SilverSprite: SilverSprite 3.0 Alpha 2: These are the latest binaries for SilverSprite. The major changes for this release are that we are now using the XNA namespaces (no more #Iif SILVE...Simple WMV/ASF files muxer/demuxer: Initial release: Initial releaseStarter Master Pages for SharePoint 2010: Starter Master Pages for SP2010 - RC: Release Candidate release of Starter Master Pages for SharePoint 2010 by Randy Drisgill http://blog.drisgill.com _starter.master - Starter Master ...Text Designer Outline Text Library: 11th minor release: New Feature : Reflection!!ToolSuite.ValidationExpression: 01.00.01.002: second release of the validation class; the assembly file is ready to use, the documentation is complete;Truecrafting: Truecrafting 0.51: overhauled truecrafting code: combined all engines into 1 mage engine, made the engine and artificial intelligence support any spec, and achieved a...WatchersNET.TagCloud: WatchersNET.TagCloud 01.00.00: First ReleaseWCF Contrib: WCF Contrib v2.1 Mar07: This release is the final version of v2.1 Beta that was published on February 10th. Below you will find the changes that were made: Changes from v...WillStrohl.LightboxGallery Module for DotNetNuke: WillStrohl.LightboxGallery v1.02.00: This version of the Lightbox Gallery Module adds the following features: New Lightbox provider: Fancybox Thumbnails generated keeping their aspec...Writerous: A Plug-in For Windows Live Writer: Writerous v1.0: This is the first release of Writerous.WSDLGenerator: WSDLGenerator 0.0.0.5: - Use updated CommandLineParser.dll - Code uses 'ServiceDescriptionReflector' instead of custom code. - Added option to support SharePoint 2007 com...Xpress - ASP.NET MVC 个人博客程序: xpress2.1.0.beta.bin: 原 DsJian1.0的升级版本,名字修改为 xpress 此正式版本YSCommander: Version 1.0.1.0: Fixed bug: 1st start with non-existing data file.Most Popular ProjectsMetaSharpWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesImage Resizer Powertoy Clone for WindowsMost Active ProjectsUmbraco CMSRawrSDS: Scientific DataSet library and toolsBlogEngine.NETjQuery Library for SharePoint Web Servicespatterns & practices – Enterprise LibraryIonics Isapi Rewrite FilterFarseer Physics EngineFluent AssertionsFasterflect - A Fast and Simple Reflection API

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  • Getting Started with Employee Info Starter Kit (v4.0.0)

    - by joycsharp
    The new release of Employee Info Starter Kit contains lots of exciting features available in Visual Studio 2010 and .NET 4.0. To get started with the new version, you will need less than 5 minutes. Minimum System Requirements Before getting started, please make sure you have installed Visual Studio 2010 RC (or higher) and Sql Server 2005 Express edition (or higher installed on your machine. Running the Starter Kit for First Time 1. Download the starter kit 4.0.0 version form here and extract it. 2. Go to <extraction folder>\Source\Eisk.Solution and click the solution file 3. From the solution explorer, right click the “Eisk.Web” web site project node and select “Set as Startup Project” and hit Ctrl + F5   4. You will be prompted to install database, just follow the instruction. That’s it! You are ready to use this starter kit. Running the Tests Employee Info Starter Kit contains a infrastructure for Integration and Unit Testing, by utilizing cool test tools in Visual Studio 2010. Once you complete the steps, mentioned above, take a minute to run the test cases on the fly. 1. From the solution explorer, to go “Solution Items\e-i-s-k-2010.vsmdi” and click it. You will see the available Tests in the Visual Studio Test Lists. Select all, except the “Load Tests” node (since Load Tests takes a bit time) 2. Click “Run Checked Tests” control from the upper left corner. You will see the tests running and finally the status of the tests, which indicates the current health of you application from different scenarios. Technorati Tags: asp.net,architecture,starter kit,employee info starter kit,visual studio 2010,.net 4.0,entity framework

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  • Getting Started with Employee Info Starter Kit (v4.0.0)

    - by Mohammad Ashraful Alam
    The new release of Employee Info Starter Kit contains lots of exciting features available in Visual Studio 2010 and .NET 4.0. To get started with the new version, you will need less than 5 minutes. Minimum System Requirements Before getting started, please make sure you have installed Visual Studio 2010 RC (or higher) and Sql Server 2005 Express edition (or higher installed on your machine. Running the Starter Kit for First Time 1. Download the starter kit 4.0.0 version form here and extract it. 2. Go to <extraction folder>\Source\Eisk.Solution and click the solution file 3. From the solution explorer, right click the “Eisk.Web” web site project node and select “Set as Startup Project” and hit Ctrl + F5   4. You will be prompted to install database, just follow the instruction. That’s it! You are ready to use this starter kit. Running the Tests Employee Info Starter Kit contains a infrastructure for Integration and Unit Testing, by utilizing cool test tools in Visual Studio 2010. Once you complete the steps, mentioned above, take a minute to run the test cases on the fly. 1. From the solution explorer, to go “Solution Items\e-i-s-k-2010.vsmdi” and click it. You will see the available Tests in the Visual Studio Test Lists. Select all, except the “Load Tests” node (since Load Tests takes a bit time) 2. Click “Run Checked Tests” control from the upper left corner. You will see the tests running and finally the status of the tests, which indicates the current health of you application from different scenarios. Technorati Tags: asp.net,architecture,starter kit,employee info starter kit,visual studio 2010,.net 4.0,entity framework

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  • Using Completed User Stories to Estimate Future User Stories

    - by David Kaczynski
    In Scrum/Agile, the complexity of a user story can be estimated in story points. After completing some user stories, a programmer or team of programmers can use those experiences to better estimate how much time it might take to complete a future user story. Is there a methodology for breaking down the complexity of user stories into quantifiable or quantifiable attributes? For example, User Story X requires a rich, new view in the GUI, but User Story X can perform most of its functionality using existing business logic on the server. On a scale of 1 to 10, User Story X has a complexity of 7 on the client and a complexity of 2 on the server. After User Story X is completed, someone asks how long would it take to complete User Story Y, which has a complexity of 3 on the client and 6 on the server. Looking at how long it took to complete User Story X, we can make an educated estimate on how long it might take to complete User Story Y. I can imagine some other details: The complexity of one attribute (such as complexity of client) could have sub-attributes, such as number of steps in a sequence, function points, etc. Several other attributes that could be considered as well, such as the programmer's familiarity with the system or the number of components/interfaces involved These attributes could be accumulated into some sort of user story checklist. To reiterate: is there an existing methodology for decomposing the complexity of a user story into complexity of attributes/sub-attributes, or is using completed user stories as indicators in estimating future user stories more of an informal process?

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  • Are programmers bad testers?

    - by jhsowter
    I know this sounds a lot like other questions which have already being asked, but it is actually slightly different. It seems to be generally considered that programmers are not good at performing the role of testing an application. For example: Joel on Software - Top Five (Wrong) Reasons You Don't Have Testers (emphasis mine) Don't even think of trying to tell college CS graduates that they can come work for you, but "everyone has to do a stint in QA for a while before moving on to code". I've seen a lot of this. Programmers do not make good testers, and you'll lose a good programmer, who is a lot harder to replace. And in this question, one of the most popular answers says (again, my emphasis): Developers can be testers, but they shouldn't be testers. Developers tend to unintentionally/unconciously avoid to use the application in a way that might break it. That's because they wrote it and mostly test it in the way it should be used. So the question is are programmers bad at testing? What evidence or arguments are there to support this conclusion? Are programmers only bad at testing their own code? Is there any evidence to suggest that programmers are actually good at testing? What do I mean by "testing?" I do not mean unit testing or anything that is considered part of the methodology used by the software team to write software. I mean some kind of quality assurance method that is used after the code has been built and deployed to whatever that software team would call the "test environment."

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  • How to Use USER_DEFINED Activity in OWB Process Flow

    - by Jinggen He
    Process Flow is a very important component of Oracle Warehouse Builder. With Process Flow, we can create and control the ETL process by setting all kinds of activities in a well-constructed flow. In Oracle Warehouse Builder 11gR2, there are 28 kinds of activities, which fall into three categories: Control activities, OWB specific activities and Utility activities. For more information about Process Flow activities, please refer to OWB online doc. Most of those activities are pre-defined for some specific use. For example, the Mapping activity allows execution an OWB mapping in Process Flow and the FTP activity allows an interaction between the local host and a remote FTP server. Besides those activities for specific purposes, the User Defined activity enables you to incorporate into a Process Flow an activity that is not defined within Warehouse Builder. So the User Defined activity brings flexibility and extensibility to Process Flow. In this article, we will take an amazing tour of using the User Defined activity. Let's start. Enable execution of User Defined activity Let's start this section from creating a very simple Process Flow, which contains a Start activity, a User Defined activity and an End Success activity. Leave all parameters of activity USER_DEFINED unchanged except that we enter /tmp/test.sh into the Value column of the COMMAND parameter. Then let's create the shell script test.sh in /tmp directory. Here is the content of /tmp/test.sh (this article is demonstrating a scenario in Linux system, and /tmp/test.sh is a Bash shell script): echo Hello World! > /tmp/test.txt Note: don't forget to grant the execution privilege on /tmp/test.sh to OS Oracle user. For simplicity, we just use the following command. chmod +x /tmp/test.sh OK, it's so simple that we’ve almost done it. Now deploy the Process Flow and run it. For a newly installed OWB, we will come across an error saying "RPE-02248: For security reasons, activity operator Shell has been disabled by the DBA". See below. That's because, by default, the User Defined activity is DISABLED. Configuration about this can be found in <ORACLE_HOME>/owb/bin/admin/Runtime.properties: property.RuntimePlatform.0.NativeExecution.Shell.security_constraint=DISABLED The property can be set to three different values: NATIVE_JAVA, SCHEDULER and DISBALED. Where NATIVE_JAVA uses the Java 'Runtime.exec' interface, SCHEDULER uses a DBMS Scheduler external job submitted by the Control Center repository owner which is executed by the default operating system user configured by the DBA. DISABLED prevents execution via these operators. We enable the execution of User Defined activity by setting: property.RuntimePlatform.0.NativeExecution.Shell.security_constraint= NATIVE_JAVA Restart the Control Center service for the change of setting to take effect. cd <ORACLE_HOME>/owb/rtp/sql sqlplus OWBSYS/<password of OWBSYS> @stop_service.sql sqlplus OWBSYS/<password of OWBSYS> @start_service.sql And then run the Process Flow again. We will see that the Process Flow completes successfully. The execution of /tmp/test.sh successfully generated a file /tmp/test.txt, containing the line Hello World!. Pass parameters to User Defined Activity The Process Flow created in the above section has a drawback: the User Defined activity doesn't accept any information from OWB nor does it give any meaningful results back to OWB. That's to say, it lacks interaction. Maybe, sometimes such a Process Flow can fulfill the business requirement. But for most of the time, we need to get the User Defined activity executed according to some information prior to that step. In this section, we will see how to pass parameters to the User Defined activity and pass them into the to-be-executed shell script. First, let's see how to pass parameters to the script. The User Defined activity has an input parameter named PARAMETER_LIST. This is a list of parameters that will be passed to the command. Parameters are separated from one another by a token. The token is taken as the first character on the PARAMETER_LIST string, and the string must also end in that token. Warehouse Builder recommends the '?' character, but any character can be used. For example, to pass 'abc,' 'def,' and 'ghi' you can use the following equivalent: ?abc?def?ghi? or !abc!def!ghi! or |abc|def|ghi| If the token character or '\' needs to be included as part of the parameter, then it must be preceded with '\'. For example '\\'. If '\' is the token character, then '/' becomes the escape character. Let's configure the PARAMETER_LIST parameter as below: And modify the shell script /tmp/test.sh as below: echo $1 is saying hello to $2! > /tmp/test.txt Re-deploy the Process Flow and run it. We will see that the generated /tmp/test.txt contains the following line: Bob is saying hello to Alice! In the example above, the parameters passed into the shell script are static. This case is not so useful because: instead of passing parameters, we can directly write the value of the parameters in the shell script. To make the case more meaningful, we can pass two dynamic parameters, that are obtained from the previous activity, to the shell script. Prepare the Process Flow as below: The Mapping activity MAPPING_1 has two output parameters: FROM_USER, TO_USER. The User Defined activity has two input parameters: FROM_USER, TO_USER. All the four parameters are of String type. Additionally, the Process Flow has two string variables: VARIABLE_FOR_FROM_USER, VARIABLE_FOR_TO_USER. Through VARIABLE_FOR_FROM_USER, the input parameter FROM_USER of USER_DEFINED gets value from output parameter FROM_USER of MAPPING_1. We achieve this by binding both parameters to VARIABLE_FOR_FROM_USER. See the two figures below. In the same way, through VARIABLE_FOR_TO_USER, the input parameter TO_USER of USER_DEFINED gets value from output parameter TO_USER of MAPPING_1. Also, we need to change the PARAMETER_LIST of the User Defined activity like below: Now, the shell script is getting input from the Mapping activity dynamically. Deploy the Process Flow and all of its necessary dependees then run the Process Flow. We see that the generated /tmp/test.txt contains the following line: USER B is saying hello to USER A! 'USER B' and 'USER A' are two outputs of the Mapping execution. Write the shell script within Oracle Warehouse Builder In the previous section, the shell script is located in the /tmp directory. But sometimes, when the shell script is small, or for the sake of maintaining consistency, you may want to keep the shell script inside Oracle Warehouse Builder. We can achieve this by configuring these three parameters of a User Defined activity properly: COMMAND: Set the path of interpreter, by which the shell script will be interpreted. PARAMETER_LIST: Set it blank. SCRIPT: Enter the shell script content. Note that in Linux the shell script content is passed into the interpreter as standard input at runtime. About how to actually pass parameters to the shell script, we can utilize variable substitutions. As in the following figure, ${FROM_USER} will be replaced by the value of the FROM_USER input parameter of the User Defined activity. So will the ${TO_USER} symbol. Besides the custom substitution variables, OWB also provide some system pre-defined substitution variables. You can refer to the online document for that. Deploy the Process Flow and run it. We see that the generated /tmp/test.txt contains the following line: USER B is saying hello to USER A! Leverage the return value of User Defined activity All of the previous sections are connecting the User Defined activity to END_SUCCESS with an unconditional transition. But what should we do if we want different subsequent activities for different shell script execution results? 1.  The simplest way is to add three simple-conditioned out-going transitions for the User Defined activity just like the figure below. In the figure, to simplify the scenario, we connect the User Defined activity to three End activities. Basically, if the shell script ends successfully, the whole Process Flow will end at END_SUCCESS, otherwise, the whole Process Flow will end at END_ERROR (in our case, ending at END_WARNING seldom happens). In the real world, we can add more complex and meaningful subsequent business logic. 2.  Or we can utilize complex conditions to work with different results of the User Defined activity. Previously, in our script, we only have this line: echo ${FROM_USER} is saying hello to ${TO_USER}! > /tmp/test.txt We can add more logic in it and return different values accordingly. echo ${FROM_USER} is saying hello to ${TO_USER}! > /tmp/test.txt if CONDITION_1 ; then ...... exit 0 fi if CONDITION_2 ; then ...... exit 2 fi if CONDITION_3 ; then ...... exit 3 fi After that we can leverage the result by checking RESULT_CODE in condition expression of those out-going transitions. Let's suppose that we have the Process Flow as the following graph (SUB_PROCESS_n stands for more different further processes): We can set complex condition for the transition from USER_DEFINED to SUB_PROCESS_1 like this: Other transitions can be set in the same way. Note that, in our shell script, we return 0, 2 and 3, but not 1. As in Linux system, if the shell script comes across a system error like IO error, the return value will be 1. We can explicitly handle such a return value. Summary Let's summarize what has been discussed in this article: How to create a Process Flow with a User Defined activity in it How to pass parameters from the prior activity to the User Defined activity and finally into the shell script How to write the shell script within Oracle Warehouse Builder How to do variable substitutions How to let the User Defined activity return different values and in what way can we leverage

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  • Oracle Desktop Virtualization at HIMSS 2011

    - by chris.kawalek(at)oracle.com
    The HIMSS Conference is an extremely important industry trade show put on by The Healthcare Information and Management Systems Society. It's being held in Florida starting this Sunday, February 20th. Their slogan, "Linking people, potential, and progress" could be true of Oracle desktop virtualization as well! The Oracle desktop virtualization group has worked very closely with the Oracle healthcare business unit to have a large presence at this show, and I wanted to tell you a bit about what we're doing: - All Oracle demos are being done on Sun Ray Clients That's right, every demo pod in the large Oracle booth will have a Sun Ray Client with each demo tied to a smart card. Too many people at your demo station? Pop your card out and go to a different one. We'll also be demoing Oracle desktop virtualization at a dedicated demo station, too. This is great stuff! Find Oracle at booth #1651 Oracle's page about HIMSS - Focus Group - Caregiver Mobility with Oracle Sun Ray Clients and Desktop Virtualization Feb 22, 3:15-4:15 PM This focus group will be for customers interested in Oracle desktop virtualization. It's invitation only, but you can comment on this blog post and we can give you info on how to attend (your comment won't be made public). - Solution Session - Fast, Secure, Workflow Optimized: Inexpensive Access to Care Information is Possible Inside and Outside of the Hospital Feb 23, 4:15 PM Booth #685, Wireless and Mobility Theatre Oracle's Adam Workman will cover caregiver mobility and the benefits of Oracle desktop virtualization to healthcare organizations. - New healthcare solutions page on oracle.com We've created a page dedicated to content involving desktop virtualization and healthcare. This will be your onestop shop if looking for desktop virtualization and healthcare information. - New desktop virtualization and healthcare solution data sheet This document outlines how we define "Caregiver Mobility" and how Oracle products are used to facilitate quicker, more secure access to patient data. We'll have some more updates from the show next week. It looks like its going to be an exciting event! -Chris

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  • Update on ASP.NET MVC 3 RC2 (and a workaround for a bug in it)

    - by ScottGu
    Last week we published the RC2 build of ASP.NET MVC 3.  I blogged a bunch of details about it here. One of the reasons we publish release candidates is to help find those last “hard to find” bugs. So far we haven’t seen many issues reported with the RC2 release (which is good) - although we have seen a few reports of a metadata caching bug that manifests itself in at least two scenarios: Nullable parameters in action methods have problems: When you have a controller action method with a nullable parameter (like int? – or a complex type that has a nullable sub-property), the nullable parameter might always end up being null - even when the request contains a valid value for the parameter. [AllowHtml] doesn’t allow HTML in model binding: When you decorate a model property with an [AllowHtml] attribute (to turn off HTML injection protection), the model binding still fails when HTML content is posted to it. Both of these issues are caused by an over-eager caching optimization we introduced very late in the RC2 milestone.  This issue will be fixed for the final ASP.NET MVC 3 release.  Below is a workaround step you can implement to fix it today. Workaround You Can Use Today You can fix the above issues with the current ASP.NT MVC 3 RC2 release by adding one line of code to the Application_Start() event handler within the Global.asax class of your application: The above code sets the ModelMetaDataProviders.Current property to use the DataAnnotationsModelMetadataProvider.  This causes ASP.NET MVC 3 to use a meta-data provider implementation that doesn’t have the more aggressive caching logic we introduced late in the RC2 release, and prevents the caching issues that cause the above issues to occur.  You don’t need to change any other code within your application.  Once you make this change the above issues are fixed.  You won’t need to have this line of code within your applications once the final ASP.NET MVC 3 release ships (although keeping it in also won’t cause any problems). Hope this helps – and please keep any reports of issues coming our way, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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