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  • django-admin - how to modify ModelAdmin to create multiple objects at once?

    - by skrobul
    let's assume that I have very basic model class Message(models.Model): msg = models.CharField(max_length=30) this model is registered with admin module: class MessageAdmin(admin.ModelAdmin): pass admin.site.register(Message, MessageAdmin) Currently when I go into the admin interface, after clicking "Add message" I have only one form where I can enter the msg. I would like to have multiple forms (formset perhaps) on the "Add page" so I can create multiple messages at once. It's really annoying having to click "Save and add another" every single time. Ideally I would like to achieve something like InlineModelAdmin but it turns out that you can use it only for the models that are related to the object which is edited. What would you recommend to use to resolve this problem?

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  • Getting started with SVG graphics objects in JSF 2.0 pages.

    - by AlanObject
    What I want to do is create web pages with interactive SVG content. I had this working as a Java desktop application using Batik to render my SVG and collect UI events like mouseclick. Now I want to use those SVG graphics files in my JSF (Primefaces) web application in the same way. Trying to get started, I found this didn't work: <h:graphicImage id="gloob" value="images/sprinkverks.svg" alt="Graphic Goes Here"/> I don't mind doing some reading to get up the learning curve. It was just a bit surprising that some google searches didn't turn up anything useful. What I did find suggested that I would have to do this with the f:verbatim tag as if I were hand-coding the HTML. I would then have to add some script to capture the SVG events and feed them back into the AJAX code. If I have to do all that I will, but I was hoping there would be an easier and automated way. So the questions are: How to get the image to render in the first place? How to get the DOM events from the SVG portion of the page back to the backing beans? Much thanks for any pointers.

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  • How can/could/might you bind WPF DataGrid to a List of objects each with some values in a Dictionary

    - by panamack
    major edit of a tumbleweed, may remain a tumbleweed... If I have a list of Customers and the data for each Customer is contained in a Dictionary how can I bind the list to the DataGrid so that each string key is a column? Edit: N.B. I know it's not a nice way to design a Customer class. e.g. public class Customer{ public int Id{get;set;} private Dictionary<string,string> values; public Dictionary<string,string> Values{get {return values;}} public Customer(int id){ this.Id = id; values["Name"] = "Peter"; values["Age"] = 129.ToString(); values["HairColour"] = "See through!"; } } ... later that day... var Customers = new List<Customer>(){ new Customer(1), new Customer(2), new Customer(3) }; ... and then... <DataGrid ItemsSource={Binding Path=Customers}/> ... desired result. Id | Name | Age | HairColour ________________________ 1 | Peter| 129 | See through! ________________________ 2 | Peter| 129 | See through! ________________________ 3 | Peter| 129 | See through! ________________________

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  • How would you pass objects with MVC and jQuery AJAX?

    - by Ken
    I am finally experimenting and trying to learn MVC after years of asp.net. I am used to using asp.net AJAX PageMethods where you can pass an object that automagically gets parsed to whatever type the parameter is in that method. Javascript: PageMethods.AddPerson({First:"John",Last:"Doe"}); Code-Behind: [WebMethod] public static Result AddPerson(Person objPerson) { return Person.Save(); } How would do this using MVC and jQuery? Did just have to send strings and parse the json to object?

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  • Convert an HTML form field to a JSON object with inner objects.

    - by Tawani
    Given the following HTML form: <form id="myform"> Company: <input type="text" name="Company" value="ACME, INC."/> First Name: <input type="text" name="Contact.FirstName" value="Daffy"/> Last Name: <input type="text" name="Contact.LastName" value="Duck"/> </form> What is the best way serialize this form in javascript to a JSON object in the format: { Company:"ACME, INC.", Contact:{FirstName:"Daffy", LastName:"Duck"} } Also note that there might be more than 1 "." sign in the field name.

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  • Sending large serialized objects over sockets is failing only when trying to grow the byte Array, bu

    - by FinancialRadDeveloper
    I have code where I am trying to grow the byte array while receiving the data over my socket. This is erroring out. public bool ReceiveObject2(ref Object objRec, ref string sErrMsg) { try { byte[] buffer = new byte[1024]; byte[] byArrAll = new byte[0]; bool bAllBytesRead = false; int iRecLoop = 0; // grow the byte array to match the size of the object, so we can put whatever we // like through the socket as long as the object serialises and is binary formatted while (!bAllBytesRead) { if (m_socClient.Receive(buffer) > 0) { byArrAll = Combine(byArrAll, buffer); iRecLoop++; } else { m_socClient.Close(); bAllBytesRead = true; } } MemoryStream ms = new MemoryStream(buffer); BinaryFormatter bf1 = new BinaryFormatter(); ms.Position = 0; Object obj = bf1.Deserialize(ms); objRec = obj; return true; } catch (System.Runtime.Serialization.SerializationException se) { objRec = null; sErrMsg += "SocketClient.ReceiveObject " + "Source " + se.Source + "Error : " + se.Message; return false; } catch (Exception e) { objRec = null; sErrMsg += "SocketClient.ReceiveObject " + "Source " + e.Source + "Error : " + e.Message; return false; } } private byte[] Combine(byte[] first, byte[] second) { byte[] ret = new byte[first.Length + second.Length]; Buffer.BlockCopy(first, 0, ret, 0, first.Length); Buffer.BlockCopy(second, 0, ret, first.Length, second.Length); return ret; } Error: mscorlibError : The input stream is not a valid binary format. The starting contents (in bytes) are: 68-61-73-43-68-61-6E-67-65-73-3D-22-69-6E-73-65-72 ... Yet when I just cheat and use a MASSIVE buffer size its fine. public bool ReceiveObject(ref Object objRec, ref string sErrMsg) { try { byte[] buffer = new byte[5000000]; m_socClient.Receive(buffer); MemoryStream ms = new MemoryStream(buffer); BinaryFormatter bf1 = new BinaryFormatter(); ms.Position = 0; Object obj = bf1.Deserialize(ms); objRec = obj; return true; } catch (Exception e) { objRec = null; sErrMsg += "SocketClient.ReceiveObject " + "Source " + e.Source + "Error : " + e.Message; return false; } } This is really killing me. I don't know why its not working. I have lifted the Combine from a suggestion on here too, so I am pretty sure this is not doing the wrong thing? I hope someone can point out where I am going wrong

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  • Where can I find good tutorials on XSL-FO (Formating/ed Objects), the stuff one feeds to fop and get

    - by Gustavo Carreno
    On a company that I've worked, me and my colleagues, implemented a tailored document distribution system on top of XSL-FO. My task was to get the script to deliver the documents and configure the CUPS print server and the Fax server, so I never had the time to get my hands dirty on XSL-FO. I'm thinking of implementing something in the region that was made there but I'll need some templates to work with while testing. Where can I find some good tutorials on XSL-FO, since the fop process I've mastered already?

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  • How do I auto size columns through the Excel interop objects?

    - by norlando02
    Below is the code I'm using to load the data into an Excel worksheet, but I'm look to auto size the column after the data is loaded. Does anyone know the best way to auto size the columns? using Microsoft.Office.Interop; public class ExportReport { public void Export() { Excel.Application excelApp = new Microsoft.Office.Interop.Excel.Application(); Excel.Workbook wb; Excel.Worksheet ws; Excel.Range aRange; object m = Type.Missing; string[,] data; string errorMessage = string.Empty; try { if (excelApp == null) throw new Exception("EXCEL could not be started."); // Create the workbook and worksheet. wb = excelApp.Workbooks.Add(Office.Excel.XlWBATemplate.xlWBATWorksheet); ws = (Office.Excel.Worksheet)wb.Worksheets[1]; if (ws == null) throw new Exception("Could not create worksheet."); // Set the range to fill. aRange = ws.get_Range("A1", "E100"); if (aRange == null) throw new Exception("Could not get a range."); // Load the column headers. data = new string[100, 5]; data[0, 0] = "Column 1"; data[0, 1] = "Column 2"; data[0, 2] = "Column 3"; data[0, 3] = "Column 4"; data[0, 4] = "Column 5"; // Load the data. for (int row = 1; row < 100; row++) { for (int col = 0; col < 5; col++) { data[row, col] = "STUFF"; } } // Save all data to the worksheet. aRange.set_Value(m, data); // Atuo size columns // TODO: Add Code to auto size columns. // Save the file. wb.SaveAs("C:\Test.xls", Office.Excel.XlFileFormat.xlExcel8, m, m, m, m, Microsoft.Office.Interop.Excel.XlSaveAsAccessMode.xlNoChange, m, m, m, m, m); // Close the file. wb.Close(false, false, m); } catch (Exception) { } finally { // Close the connection. cmd.Close(); // Close Excel. excelApp.Quit(); } } }

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  • How can I render a list of objects using DisplayFor but from the controller in ASP.NET MVC?

    - by Darragh
    Here's the scenaio, I have an Employee object and a Company object which has a list of employees. I have Company.aspx which inherits from ViewPage<Company>. In Company.aspx I call Html.DisplayFor(m => m.Employees). I have an Employee.ascx partial view which inherits from ViewUserControl<Employee in my DisplayTemplates folder. Everything works fine and Company.aspx renders the Employee.ascx partial for each employee. Now I have two additional methods on my controller called GetEmployees and GetEmployee(Id). In the GetEmployee(Id) action I want to return the markup to display this one employee, and in GetEmployees() I want to render the markup to display all the employees (these two action methods will be called via AJAX). In the GetEmployee action I call return PartialView("DisplayTemplates\Employee", employee) This works, although I'd prefer something like return PartialViewFor(employee) which would determine the view name by convention. Anwyay, my question is how should I implement the GetEmployees() action? I don't want to create any more views, because frankly, I don't see why I should have to. I've tried the following which fails miserably :) return Content(New HtmlHelper<IList<Of DebtDto>>(null, null).DisplayFor(m => debts)); However if I could create an instance of an HtmlHelper object in my controller, I suppose I could get it to work, but it feels wrong. Any ideas? Have i missed something obvious?

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  • Why can't I render objects to texture properly using FBO?

    - by Brett
    Hello, I'm trying to implement a simple program using 3 FBO's to render a scene to a texture and display a textured quad. I've successfully done this previously using fragment shaders before projecting to the textured quad but can't get it to work without a shader. What could be wrong? First I set up my textures glGenTextures(3, renderTextureID); for (GLint i = 0; i < 3; i++) { glBindTexture(GL_TEXTURE_2D, renderTextureID[i]); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // this may change with window size changes glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, fboWidth, fboHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); } Next some framebuffer state glGenFramebuffersEXT(3, framebufferID); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[0]); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, renderTextureID[0], 0); GLenum fboStatus = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if(fboStatus != GL_FRAMEBUFFER_COMPLETE_EXT) { fprintf(stderr, "FBO Error!"); } glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[1]); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, renderTextureID[1], 0); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[2]); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, renderTextureID[2], 0); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); Then I render the scene glViewport(0, 0, fboWidth, fboHeight); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[0]); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); drawModels(); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glBindTexture(GL_TEXTURE_2D, renderTextureID[0]); glEnable(GL_SCISSOR_TEST); glViewport(windowWidth/2, 0, fboWidth, fboHeight); glScissor(windowWidth/2, 0, fboWidth, fboHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glBegin(GL_QUADS); glTexCoord2i(0, 0); glVertex2f(-1.0f, -1.0f); glTexCoord2i(1, 0); glVertex2f(1.0f, -1.0f); glTexCoord2i(1, 1); glVertex2f(1.0f, 1.0f); glTexCoord2i(0, 1); glVertex2f(-1.0f, 1.0f); glEnd(); glDisable(GL_SCISSOR_TEST); glutSwapBuffers(); The result is a yellow square. Draw models draws yellow wireframe cubes if not using the FBO so the problem is not that. I've read a previous similar post that talks about using glTexParameterf after generating and binding textures but i've done this. Thanks...

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  • What is a good pattern for binding a collection of objects coming from WCF, in Silverlight?

    - by Krishna
    Hi there, I've got a question about a Silverlight WCF Databinding pattern: There are many examples about how to bind data using {Binding} expressions in XAML, how to make async calls to a WCF service, set the DataContext property of a element in the UI, how to use ObservableCollections and INotifyPropertyChanged, INotifyCollectionChanged and so on. Background: I'm using the MVVM pattern, and have a Silverlight ItemsControl, whose ItemsSource is set to an ObservableCollection property on my ViewModel object. My view is of course the XAML which has the {Binding}. Say the model object is called 'Metric'. My ViewModel periodically makes calls to a WCF service that returns ObservableCollection. MetricInfo is the data transfer object (DTO). My question is two-fold: Is there any way to avoid copying each property of MetricInfo to the model class - Metric? When the WCF calls completes, is there any way to make sure I sync the items which are in both my local ObservableCollection and the result of the WCF call - without having to first clear out all the items in the local collection and then add all the ones from the WCF call result? thanks, Krishna

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  • Should business objects be able to create their own DTOs?

    - by Sam
    Suppose I have the following class: class Camera { public Camera( double exposure, double brightness, double contrast, RegionOfInterest regionOfInterest) { this.exposure = exposure; this.brightness = brightness; this.contrast = contrast; this.regionOfInterest = regionOfInterest; } public void ConfigureAcquisitionFifo(IAcquisitionFifo acquisitionFifo) { // do stuff to the acquisition FIFO } readonly double exposure; readonly double brightness; readonly double contrast; readonly RegionOfInterest regionOfInterest; } ... and a DTO to transport the camera info across a service boundary (WCF), say, for viewing in a WinForms/WPF/Web app: using System.Runtime.Serialization; [DataContract] public class CameraData { [DataMember] public double Exposure { get; set; } [DataMember] public double Brightness { get; set; } [DataMember] public double Contrast { get; set; } [DataMember] public RegionOfInterestData RegionOfInterest { get; set; } } Now I can add a method to Camera to expose its data: class Camera { // blah blah public CameraData ToData() { var regionOfInterestData = regionOfInterest.ToData(); return new CameraData() { Exposure = exposure, Brightness = brightness, Contrast = contrast, RegionOfInterestData = regionOfInterestData }; } } or, I can create a method that requires a special IReporter to be passed in for the Camera to expose its data to. This removes the dependency on the Contracts layer (Camera no longer has to know about CameraData): class Camera { // beep beep I'm a jeep public void ExposeToReporter(IReporter reporter) { reporter.GetCameraInfo(exposure, brightness, contrast, regionOfInterest); } } So which should I do? I prefer the second, but it requires the IReporter to have a CameraData field (which gets changed by GetCameraInfo()), which feels weird. Also, if there is any even better solution, please share with me! I'm still an object-oriented newb.

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  • WMI, WQL, Management Event Objects, MEWatcher Etc, Tutorials (C#)???

    - by IbrarMumtaz
    Anybody got any any tutorials that cover these subjects ... the official MS 70-536 book covers this but I don't want to take any chances as I want additional reading materials problem is, its proving difficult to find anything on it. It's a fairly big subject so am hoping somone on here as here as got some good reading materials on that cover these subjects. At this very moment in time, im reading this; Tutorial01 Its not much, but its a good starting point. I'm not a big fan MSDN and the way its structured and layout, I mainly use it for framework related questions like classes and interfaces and etc. WHen it comes to tutorials, i prefer thrid party websites. Lastly, this extra reading which I am asking for is really revision for the 70-536 exam. TIA. Ibrar

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  • What should i do to test EasyMock objects when using Generics ? EasyMock

    - by Arthur Ronald F D Garcia
    See code just bellow Our generic interface public interface Repository<INSTANCE_CLASS, INSTANCE_ID_CLASS> { void add(INSTANCE_CLASS instance); INSTANCE_CLASS getById(INSTANCE_ID_CLASS id); } And a single class public class Order { private Integer id; private Integer orderNumber; // getter's and setter's public void equals(Object o) { if(o == null) return false; if(!(o instanceof Order)) return false; // business key if(getOrderNumber() == null) return false; final Order other = (Order) o; if(!(getOrderNumber().equals(other.getOrderNumber()))) return false; return true; } // hashcode } And when i do the following test private Repository<Order, Integer> repository; @Before public void setUp { repository = EasyMock.createMock(Repository.class); Order order = new Order(); order.setOrderNumber(new Integer(1)); repository.add(order); EasyMock.expectLasCall().once(); EasyMock.replay(repository); } @Test public void addOrder() { Order order = new Order(); order.setOrderNumber(new Integer(1)); repository.add(order); EasyMock.verify(repository) } I get Unexpected method call add(br.com.smac.model.domain.Order@ac66b62): add(br.com.smac.model.domain.Order@ac66b62): expected: 1, actual: 0 Why does it not work as expected ??? What should i do to pass the test ???

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  • Why are all objects in this extension of usercontrol null at runtime?

    - by csciguy
    All, I have a simple class. public class Container : UserControl { public bool IsClickable { get; set; } } I have a class that extends this class. public class ScrollingContainer : Container { public void Draw() { } public void Update() { } } I have a custom class, that then extends ScrollingContainer. public partial class MaskContainer : ScrollingContainer { public MaskContainer() { InitializeComponent(); } } XAML <local:ScrollingContainer x:Class="Test.Types.MaskContainer" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:GameObjects;assembly=GameObjects" mc:Ignorable="d" > </local:ScrollingContainer> In my mainpage.xaml, I have the following. <types:MaskContainer x:Name="maskContainer" Canvas.ZIndex="1" Width="Auto" Height="Auto"> <Canvas x:Name="maskCanvas"> <Button x:Name="button1" Content="test button"/> </Canvas> </types:MaskContainer> Why, at runtime, are both maskCanvas and button1 null? maskContainer is not null. The inheritance should be straightforward here. Container inherits usercontrol. Scrollable container inherits container. Mask Container inherits scrollable container. Why am I losing the fucntionality of the original base class at this level? Is it incorrect to add the element (button1) to the maskcontainer inside of the main.xaml? My end goal is to create a container that is reusable, but inherits all properties/methods that I've specified throughout the chain. Any help is appreciated.

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  • Why when I render a scene with a revolving camera objects that you'd expect to appear behind others

    - by seaworthy
    Hello, I am rendering a scene in which I have two spheres. I am revolving a camera around one of them. What happens is counter-intuitive. When the camera goes around the sphere the other gets in front of it when you'd expect it to be behind. So it appears as though the spheres aren't revolving around each other and the one the should go around is always upfront. Please help. Here is the code that renders the scene: glLoadIdentity(); [self positionCamera]; glutSolidSphere(2, 12,12); glPushMatrix(); glTranslatef(5, 0, 0); glutSolidSphere(0.5, 12,12); glPopMatrix(); glFlush(); This block is part of a class that gets called on using. [NSTimer scheduledTimerWithTimeInterval:DEFAULT_ANIMATION_INTERVAL target:self selector:@selector(drawRect) userInfo:nil repeats:YES]; And -(void)positionCamera{} Contains math do camera revolution and gluLookAt()

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  • How can I create an email newsletter by taking objects from a database?

    - by jimmy
    Well, I'm trying to create a newsletter, that will send emails to users in a database. The newsletter itself would draw "events" and other activities from a database. Whats the best way to take that list, and put them in an email? I was thinking about putting them into an html page, then sending an html email, but not all emails support html(like school email). What would your guys recommend? Could you point me to some good resources? Also, this is for a school project, so I cant use any open source type stuff, unfortunately :(

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  • how can retrieve a checked list of objects from ObjectListView c#?

    - by Sidaoui Mejdi
    I'm using ObjectListView with checkboxes, I would like to run a function on selected items to delete them. So i tried this Method but it not working: private List<Matricule> matrs; private void button1_Click(object sender, EventArgs e) { //List<Song> s = this.olvSongs.CheckedObjects.Count; //MessageBox.Show(this.olvSongs.CheckedItems.Count + " " + this.olvSongs.CheckedObjects.Count); string s = ""; foreach (var item in olvMatrs.SelectedItems) { matrs.Remove((Matricule)item); } this.olvSongs.SetObjects(matrs); } how can i do this task.

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  • ActionScript Drag and Drop Display Objects With Mask And Filter?

    - by TheDarkIn1978
    i've created a sprite to drag and drop around the stage. the sprite is masked and has it's mask as it's child so that it too will drag along with the sprite. everything works fine until i add a drop shadow filter to the sprite. when the drop shadow is added, i can only mousedown to drag and mouseup to drop the sprite if the mouse events occur within the original location of the sprite when it was added to the stage. how can i fix this problem? could this be an issue with 10.1? if not what am i doing wrong? var thumbMask:Sprite = new Sprite(); thumbMask.graphics.beginFill(0, 1); thumbMask.graphics.drawRoundRect(0, 0, 100, 75, 25, 25); thumbMask.graphics.endFill(); var thumb:Sprite = new Sprite(); thumb.graphics.beginFill(0x0000FF, 1); thumb.graphics.drawRect(0, 0, 100, 75); thumb.graphics.endFill(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, drag); thumb.addEventListener(MouseEvent.MOUSE_UP, drop); thumb.filters = [new DropShadowFilter(0, 0, 0, 1, 20, 20, 1.0, 3)]; thumb.addChild(thumbMask); thumb.mask = thumbMask; addChild(thumb) function drag(evt:MouseEvent):void { evt.target.startDrag(); trace("drag"); } function drop(evt:MouseEvent):void { evt.target.stopDrag(); trace("drop"); }

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  • Is there good .sol editor for Flash Player 9 Local Shared Objects? Can we build one?

    - by nerdabilly
    There's plenty of them out there but none of them do what I would like them to do. Most of them crash when opening a file or simply corrupt the data. Many don't run at all. It seems to me that most were written 3-4 years ago for AS2 .sols and no longer work with FP9/AS3 sols. I'd attempt to write my own using AIR but I can't find a new spec of the byte format. There's an explanation of the file format here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 and another here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 but it looks as though both of these docs are a good 4 years old (pre-FP9) and as I'm not skilled or experienced in file formats, writing a new one, especially without an updated spec, is seeming like less and less of a viable option. Ideally I'd like one that can not only read the .sol, but edit and save new values also. Thanks!

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  • What is the best way to save a list of objects to an XML file and load that list back using C#?

    - by Siracuse
    I have a list of "Gesture" classes in my application: List<Gesture> gestures = new List<Gesture>(); These gesture classes are pretty simple: public class Gesture { public String Name { get; set; } public List<Point> Points { get; set; } public List<Point> TransformedPoints { get; set; } public Gesture(List<Point> Points, String Name) { this.Points = new List<Point>(Points); this.Name = Name; } } I would like to allow the user to both save the current state of "gestures" to a file and also be able to load a file that contains the data of the gestures. What is the standard way to do this in C#? Should I use Serialization? Should I write a class to handle writing/reading this XML file by hand myself? Are there any other ways?

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