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  • Highlight Row in GridView with Colored Columns

    - by Vincent Maverick Durano
    I wrote a blog post a while back before here that demonstrate how to highlight a GridView row on mouseover and as you can see its very easy to highlight rows in GridView. One of my colleague uses the same technique for implemeting gridview row highlighting but the problem is that if a Column has background color on it that cell will not be highlighted anymore. To make it more clear then let's build up a sample application. ASPX:   1: <asp:GridView runat="server" id="GridView1" onrowcreated="GridView1_RowCreated" 2: onrowdatabound="GridView1_RowDataBound"> 3: </asp:GridView>   CODE BEHIND:   1: private DataTable FillData() { 2:   3: DataTable dt = new DataTable(); 4: DataRow dr = null; 5:   6: //Create DataTable columns 7: dt.Columns.Add(new DataColumn("RowNumber", typeof(string))); 8: dt.Columns.Add(new DataColumn("Col1", typeof(string))); 9: dt.Columns.Add(new DataColumn("Col2", typeof(string))); 10: dt.Columns.Add(new DataColumn("Col3", typeof(string))); 11:   12: //Create Row for each columns 13: dr = dt.NewRow(); 14: dr["RowNumber"] = 1; 15: dr["Col1"] = "A"; 16: dr["Col2"] = "B"; 17: dr["Col3"] = "C"; 18: dt.Rows.Add(dr); 19:   20: dr = dt.NewRow(); 21: dr["RowNumber"] = 2; 22: dr["Col1"] = "AA"; 23: dr["Col2"] = "BB"; 24: dr["Col3"] = "CC"; 25: dt.Rows.Add(dr); 26:   27: dr = dt.NewRow(); 28: dr["RowNumber"] = 3; 29: dr["Col1"] = "A"; 30: dr["Col2"] = "B"; 31: dr["Col3"] = "CC"; 32: dt.Rows.Add(dr); 33:   34: dr = dt.NewRow(); 35: dr["RowNumber"] = 4; 36: dr["Col1"] = "A"; 37: dr["Col2"] = "B"; 38: dr["Col3"] = "CC"; 39: dt.Rows.Add(dr); 40:   41: dr = dt.NewRow(); 42: dr["RowNumber"] = 5; 43: dr["Col1"] = "A"; 44: dr["Col2"] = "B"; 45: dr["Col3"] = "CC"; 46: dt.Rows.Add(dr); 47:   48: return dt; 49: } 50:   51: protected void Page_Load(object sender, EventArgs e) { 52: if (!IsPostBack) { 53: GridView1.DataSource = FillData(); 54: GridView1.DataBind(); 55: } 56: }   As you can see there's nothing fancy in the code above. It just contain a method that fills a DataTable with a dummy data on it. Now here's the code for row highlighting:   1: protected void GridView1_RowCreated(object sender, GridViewRowEventArgs e) { 2: //Set Background Color for Columns 1 and 3 3: e.Row.Cells[1].BackColor = System.Drawing.Color.Beige; 4: e.Row.Cells[3].BackColor = System.Drawing.Color.Red; 5:   6: //Attach onmouseover and onmouseout for row highlighting 7: e.Row.Attributes.Add("onmouseover", "this.style.backgroundColor='Blue'"); 8: e.Row.Attributes.Add("onmouseout", "this.style.backgroundColor=''"); 9: }   Running the code above will show something like this in the browser: On initial load: On mouseover of GridView row:   Noticed that Col1 and Col3 are not highlighted. Why? the reason is that Col1 and Col3 cells has background color set on it and we only highlight the rows (TR) and not the columns (TD) that's why on mouseover only the rows will be highlighted. To fix the issue we will create a javascript method that would remove the background color of the columns when highlighting a row and on mouseout set back the original color that is set on Col1 and Col3. Here are the codes below: JavaScript   1: <script type="text/javascript"> 2: function HighLightRow(rowIndex, colIndex,colIndex2, flag) { 3: var gv = document.getElementById("<%= GridView1.ClientID %>"); 4: var selRow = gv.rows[rowIndex]; 5: if (rowIndex > 0) { 6: if (flag == "sel") { 7: gv.rows[rowIndex].style.backgroundColor = 'Blue'; 8: gv.rows[rowIndex].style.color = "White"; 9: gv.rows[rowIndex].cells[colIndex].style.backgroundColor = ''; 10: gv.rows[rowIndex].cells[colIndex2].style.backgroundColor = ''; 11: } 12: else { 13: gv.rows[rowIndex].style.backgroundColor = ''; 14: gv.rows[rowIndex].style.color = "Black"; 15: gv.rows[rowIndex].cells[colIndex].style.backgroundColor = 'Beige'; 16: gv.rows[rowIndex].cells[colIndex2].style.backgroundColor = 'Red'; 17: } 18: } 19: } 20: </script>   The HighLightRow method is a javascript function that accepts four (4) parameters which are the rowIndex,colIndex,colIndex2 and the flag. The rowIndex is the current row index of the selected row in GridView. The colIndex is the index of Col1 and colIndex2 is the index of col3. We are passing these index because these columns has background color on it and we need to toggle its backgroundcolor when highlighting the row in GridView. Finally the flag is something that would determine if its selected or not. Now here's the code for calling the JavaScript function above.     1: protected void GridView1_RowCreated(object sender, GridViewRowEventArgs e) { 2:   3: //Set Background Color for Columns 1 and 3 4: e.Row.Cells[1].BackColor = System.Drawing.Color.Beige; 5: e.Row.Cells[3].BackColor = System.Drawing.Color.Red; 6:   7: //Attach onmouseover and onmouseout for row highlighting 8: //and call the HighLightRow method with the required parameters 9: int index = e.Row.RowIndex + 1; 10: e.Row.Attributes.Add("onmouseover", "HighLightRow(" + index + "," + 1 + "," + 3 + ",'sel')"); 11: e.Row.Attributes.Add("onmouseout", "HighLightRow(" + index + "," + 1 + "," + 3 + ",'dsel')"); 12: 13: }   Running the code above will display something like this: On initial load:   On mouseover of GridView row:   That's it! I hope someone find this post useful!

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  • If statement within If statement's else

    - by maebe
    Still new to Java/android so trying to figure out the best way to code a multilevel if statement. What I'm trying to do is for a combat system that needs to check if player/npc is alive. If they are alive it then will check to see if they scored a critical hit. If they didn't critical hit then will see if they hit or missed. combat = mydbhelper.getCombat(); startManagingCursor(combat); if(playerCurHp == 0){ combat.moveToPosition(11); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(playerCritFlag.equals("Critical")){ combat.moveToPosition(2); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(playerHitFlag.equals("Hit")){ combat.moveToPosition(1); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} if(playerHitFlag.equals("Miss")){ combat.moveToPosition(3); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} }} if (npcCurHp == 0){ combat.moveToPosition(10); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(npcCritFlag.equals("Critical")){ combat.moveToPosition(5); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(npcHitFlag.equals("Hit")){ combat.moveToPosition(4); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} if(npcHitFlag.equals("Miss")){ combat.moveToPosition(6); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} }} } Is what I'm using. Was working when I had the if statements all separate. But it would check each one and do actions I don't need (If they hit, pull String, if crit pull another, then if dead pull again). Trying to make it stop when it finds the "Flag" that matches. When doing my rolls if the player hits it sets the flag to "Hit" like below code. Random attackRandom = new Random(); int attackRoll = attackRandom.nextInt(100); totalAtt = attackRoll + bonusAttack + weaponAtt + stanceAtt; Random defensiveRandom = new Random(); int defenseRoll = defensiveRandom.nextInt(100); npcDef = defenseRoll + npcDodge + npcBonusDodge; if (totalAtt > npcDef){ playerHitFlag = "Hit"; playerDamage();} else{playerHitFlag = "Miss"; npcAttack();} At the end it takes these playerCombatStory and npcCombatStory strings and uses them to setText to show the player what happened on that turn of combat.

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  • Editing code in Visual Studio 2008 in debug mode

    - by user279521
    I am curious to know if there is a way to edit code in VS 2008 right when it has hit a breakpoint and I am walking thru the code... can I modify the code (such as the value in a variable or if my stepthrough line is about to hit an if statement ... can I modify the if statement....etc)? So far, I have to stop running VS, modify the code, then hit F5 and wait till the breakpoint is hit again.

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  • Win 7 firewall won't turn on, nor the McAfee firewall. Hit by "Win 7 Anti-virus 2012" trojan. Removed, but a downed firewall is a lasting legacy

    - by PhxTitan
    I caught the Trojan right away, I think, but both my McAfee & Win 7 (x64) firewalls are not able to be engaged/turned on now. MS Error Code 0x80070424 when attempting to turn on Win 7 firewall. No viruses. Swept it with McAfee AV, Malwarebytes Anti-Malware, Microsoft malware removal tools. Followed Microsoft's three courses of alternative actions they posted for instructions for getting the Win 7 firewall back up and on. Nothing. Same error code. The post just said see MS support if those fixes failed. So I removed McAfee altogether. Still Win 7 (professional version) firewall won't come on; and clean of detectable bugs. And I'm fully updated with MS Windows 7 updates as well, which is no longer automatic, that too a legacy of the trojan bug I think. Any thoughts on how to get the Win 7 firewall operational??? And auto updating reengaged?

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  • html button elemenents and onserverclick attribute in asp.net

    - by Adrian Adkison
    I have been experiencing some very strange behavior using html buttons with the onserverclick attribute. What I am trying to do is use jQuery to designate the default button on the page. By default button I mean the button that is "clicked" when a user hits enter. In testing, I would hit enter while in an input field and sometimes the intended "default" button was clicked and the server side method defined in the corresponding onserverclick attribute was hit. Other times a post back was made without hitting the server method. In order to isolate the issue I created a minimal test case and found some very interesting results. client side: <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Untitled Page</title> <script type="text/javascript" src="/scripts/jquery-1.4.min.js"></script> </head> <body> <form id="form1" runat="server"> <asp:Label ID="_response" runat="server"></asp:Label> <input id="input1" type="text" /> <input id="input2" type="text" /> <button id="first" type="button" class="defaultBtn" runat="server" onserverclick="ServerMethod1">test1</button> <button id="second" type="button" runat="server" onserverclick="ServerMethod2">test2</button> </form> <script type="text/javascript"> jQuery('form input').keyup( function(e) { if ((e.which && e.which == 13) || (e.keyCode && e.keyCode == 13)) { $('button.defaultBtn').click(); return true; } } ); </script> </body> </html> server side: public partial class admin_spikes_ButtonSubmitTest : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void ServerMethod1(object sender, EventArgs e) { _response.Text = "server method1 was hit"; } protected void ServerMethod2(object sender, EventArgs e) { _response.Text = "server method2 was hit"; } } What I found was that everything worked as expected with this code except when I removed one of the input elements. In Firefox 3.6 and IE 8 when only one input exists on the page, hitting enter does not trigger the onserverclick, it makes a post back without even being jQuery "clicked" or actually "clicked". You can test this by starting with two inputs and clicking "test2". This will output "server method2 was hit". Then just hit enter and the output will be "server method1 was hit. Now take away an input and run the same test. Click "test2" see the results, then hit enter and you will see that nothing will change because the "test1" method was never hit. Does anyone know what is going on? Thanks p.s. Chrome worked as expected

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  • How to prevent button/movieclip from interfering with mouse events

    - by webfac
    I have a few swf's that are loaded into a base file using levels. These clips can be cycled through by means of a setInterval function or when the user clicks the next or previous button. However, when the user hovers over a defined 'hit' area which is ultimately a blank movie clip, the setTimeout call is then canceled. This works fine, except that now the 'hit' clip - being above everything - prevents the movies below accepting hit states, and if I move it to below everything else, when one mouses over any element in the loaded movie, it then acts as though the user has mouse out of the hit area. Is there any way to have this 'hit' clip do its job simply by determining if the mouse is over it, but without using an onRollOver function or equivalent? Much appreciated

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  • Ubuntu-one syncs single files, but not directories [closed]

    - by Luiz Cláudio Duarte
    I'm using Ubuntu 10.10, fully updated. I have tried to sync my ~/Documents and ~/Pictures folders; U1 replicates the directory structure, but no files are uploaded. Next I tried to sync a single file inside ~/Ubuntu One and it was synced. Then I tried to put a directory inside ~/Ubuntu One and, again, the directory structure was replicated, but no files were synced. All the files have the "syncing" icon, however. The latest syncdaemon.log is below: 2011-03-30 07:41:50,752 - ubuntuone.SyncDaemon.fsm - INFO - loading updated metadata 2011-03-30 07:41:55,081 - ubuntuone.SyncDaemon.fsm - INFO - initialized: idx_path: 266, idx_node_id: 266, shares: 1 2011-03-30 07:41:55,082 - ubuntuone.SyncDaemon.GeneralINotProc - INFO - Ignoring files: ['\\A#.*\\Z', '\\A.*~\\Z', '\\A.*\\.py[oc]\\Z', '\\A.*\\.sw[nopx]\\Z', '\\A.*\\.swpx\\Z', '\\A\\..*\\.tmp\\Z'] 2011-03-30 07:41:55,083 - ubuntuone.SyncDaemon.HQ - INFO - HashQueue: _hasher started 2011-03-30 07:41:55,902 - ubuntuone.SyncDaemon.DBus - INFO - DBusInterface initialized. 2011-03-30 07:41:55,903 - ubuntuone.SyncDaemon.Main - INFO - Using '/home/l_claudius/Ubuntu One' as root dir 2011-03-30 07:41:55,903 - ubuntuone.SyncDaemon.Main - INFO - Using '/home/l_claudius/.local/share/ubuntuone/syncdaemon' as data dir 2011-03-30 07:41:55,903 - ubuntuone.SyncDaemon.Main - INFO - Using '/home/l_claudius/.local/share/ubuntuone/shares' as shares root dir 2011-03-30 07:41:55,903 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'INIT' (queues IDLE connection 'Not User Not Network')>; queues: metadata: 0; content: 0; hash: 0, fsm-cache: hit=1 miss=266) ---- 2011-03-30 07:41:55,904 - ubuntuone.SyncDaemon.Main - NOTE - Local rescan starting... 2011-03-30 07:41:55,904 - ubuntuone.SyncDaemon.local_rescan - INFO - start scan all volumes 2011-03-30 07:41:55,906 - ubuntuone.SyncDaemon.local_rescan - INFO - processing trash 2011-03-30 07:41:56,044 - ubuntuone.SyncDaemon.local_rescan - INFO - processing move limbo 2011-03-30 07:41:56,491 - ubuntuone.SyncDaemon.Main - NOTE - Local rescan finished! 2011-03-30 07:41:56,492 - ubuntuone.SyncDaemon.Main - INFO - hash queue empty. We are ready! 2011-03-30 07:42:15,583 - ubuntuone.SyncDaemon.DBus - INFO - u'CredentialsFound': callbacking with credentials (token_name: None). 2011-03-30 07:42:15,584 - ubuntuone.SyncDaemon.DBus - INFO - connect: credential request was successful, pushing SYS_USER_CONNECT. 2011-03-30 07:42:15,617 - ubuntuone.SyncDaemon.ActionQueue - INFO - Connection started to host fs-1.one.ubuntu.com, port 443. 2011-03-30 07:42:15,977 - ubuntuone.SyncDaemon.ActionQueue - INFO - Connection made. 2011-03-30 07:42:15,978 - ubuntuone.SyncDaemon.StorageClient - INFO - Connection made. 2011-03-30 07:42:16,581 - ubuntuone.SyncDaemon.ActionQueue - INFO - The request 'protocol_version' finished OK. 2011-03-30 07:42:16,774 - ubuntuone.SyncDaemon.ActionQueue - INFO - The request 'caps_raising_if_not_accepted' finished OK. 2011-03-30 07:42:16,966 - ubuntuone.SyncDaemon.ActionQueue - INFO - The request 'caps_raising_if_not_accepted' finished OK. 2011-03-30 07:42:17,722 - ubuntuone.SyncDaemon.ActionQueue - INFO - The request 'oauth_authenticate' finished OK. 2011-03-30 07:42:17,723 - ubuntuone.SyncDaemon.ActionQueue - NOTE - Session ID: '563bc960-35fa-4f44-b9b6-125819656dc3' 2011-03-30 07:42:19,258 - ubuntuone.SyncDaemon.ActionQueue - INFO - The request 'list_volumes' finished OK. 2011-03-30 07:43:55,903 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'QUEUE_MANAGER' (queues IDLE connection 'With User With Network')>; queues: metadata: 0; content: 0; hash: 0, fsm-cache: hit=1059 miss=266) ---- 2011-03-30 07:45:55,903 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'QUEUE_MANAGER' (queues IDLE connection 'With User With Network')>; queues: metadata: 0; content: 0; hash: 0, fsm-cache: hit=1059 miss=266) ---- 2011-03-30 07:47:55,903 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'QUEUE_MANAGER' (queues IDLE connection 'With User With Network')>; queues: metadata: 0; content: 0; hash: 0, fsm-cache: hit=1059 miss=266) ---- 2011-03-30 07:49:55,903 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'QUEUE_MANAGER' (queues IDLE connection 'With User With Network')>; queues: metadata: 0; content: 0; hash: 0, fsm-cache: hit=1059 miss=266) ---- 2011-03-30 07:51:55,903 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'QUEUE_MANAGER' (queues IDLE connection 'With User With Network')>; queues: metadata: 0; content: 0; hash: 0, fsm-cache: hit=1059 miss=266) ----

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  • Alternatives for the Snippet Compiler

    - by Marko Apfel
    It seems that the Snippet Compiler is not maintained anymore. So I need an alternative – also for getting syntax highlighting for code in publications. Preferable with the possibility to conserve this highlighting by copying selections to clipboard. Snippet Compiler does not allows this for selections – only by exporting the whole file content to clipboard with HTML- or RTF-formatting (File > Export > HTML to clipboard respectively RTF to clipboard). Today I switched to LINQPad. This application offers constructing LINQ-statements as well as compiling arbitrary code snippets. But there are some other alternatives too: CS-Script - The C# Script Engine CS-Script is a CLR (Common Language Runtime) based scripting system which uses ECMA-compliant C# as a programming language. CS-Script currently targets Microsoft implementation of CLR (.NET 2.0/3.0/3.5. sharpsnippetcompiler C# Snippet Compiler is a tiny IDE to create, debug and run your C# programs CsharpRepl C# interactive shell that is part of Mono's C# compiler. An interactive shell is usually referred to as a read eval print loop or repl. The C# interactive shell is built on top of the Mono.CSharp library, a library that provides a C# compiler service that can be used to evaluate expressions and statements on the flight. What I miss is an alternative with syntax highlighting like in my Visual Studio: Instead of:

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  • How to highlight non-rectangular hotspots?

    - by HuseyinUslu
    So my question is highly related to Creating non-rectangular hotspots and detecting clicks. Yet again, I've irregular hot-spots (think the game Risk). So basically, we can detect clicks on these hot-spots easily using color key mapping as discussed in above question which I don't have any problems implementing (which is also covered here in details). The problem is about highlighting these irreguar hotspots. So let me explain the question a bit more - the above color key mapping guide uses this as a world map: Then the author color-maps the imaginary countries: Now we can now detect the country the pointer is over. In the same article author mentions outlining countries on mouse-over. Though to get the effect, he creates unique border assets for each country - like: For the game I'm working on I'm using the same color-key mapping idea to detect hot-spots, but I didn't like the way of highlighting hot-spots. Coloring all the hot-spots is already a time-consuming job for me - as I have 25+ hot-spots for each map. Further, the need to have 25 unique border/highlight asset per hot-spot doesn't sound right. Anyone have a better idea/suggestion on highlighting these hot-spots?

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  • How can I set up conditional formatting to highlight a range only if all its cells are empty?

    - by Jennifer
    I am new to conditional formatting and having a hard time. I have 6 columns with 100 rows. What I would like to have happen is to highlight the row in one color if there is no data in it at all. If there is data in one cell within the row, however, I would like for the highlighting to be removed from the row completely. Currently I have it set up to highlight the entire row if there is no data in it and if there is data in one cell, only that cell has no highlighting....I can't seem to make the entire row's highlighting disappear. I have used the formula to determine which cells to format: =I16:N16="" formatting color is yellow. I know I have to add a second conditional format but I have tried numerous different formulas and cant seem to get it to work.

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  • How to highlight non-rectengular hotspots?

    - by HuseyinUslu
    So my question is highly related to Creating non-rectangular hotspots and detecting clicks. Yet again, I've irregular hot-spots (think the game Risk). So basically, we can detect clicks on these hot-spots easily using color key mapping as discussed in above question which I don't have any problems implementing (which is also covered here in details). The problem is about highlighting these irreguar hotspots. So let me explain the question a bit more - the above color key mapping guide uses this as a world map; then the author color-maps the imaginary countries; which we can now detect the country the pointer is over. In the same article author mentions outlining countries on mouse-over; though to get the effect, he creates unique border assets for each country - like; So for the game I'm working on I'm using the same color-key mapping idea to detect hot-spots, but I didn't like the way of highlighting hot-spots. Coloring all the hot-spots is already a great work for me - as I've 25+ hot-spots for each map - further more the need to have 25 unique border/highlight asset per hot-spot doesn't sound right. Anyone have a better idea/suggestion on highlighting these hot-spots?

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  • IIS site always returns 404 to WinMo emulator

    - by Derick Bailey
    I'm running Win7x64 Ultimate with Visual Studio 2008. I have a website built in ASP.NET 3.5 and hosted via IIS on my box. I can run the website perfectly fine and I can hit all of the web services that I have built in the website, using a web browser. When I pull up my Windows Mobile 6 emulator and hit the site (using my IP address) it always returns a 404 error. I have the emulator cradled w/ Device Emulator Manager and I can interact with the emulated device normally. I am also able to get out to google.com and other websites w/ the emulated device. I have also verified that the emulator is hitting my box by stopping the IIS website and seeing that the WinMo emulator cannot get any response. Then when I start the site again, I get a 404 error. When I pull up my site on my local dev box via FireFox or IE using the IP address it works perfectly fine. The worst part is this worked perfectly fine a few weeks ago, when I used it last. I don't know that I've changed anything since then - I'm just trying to use the emulator to hit my site again. Help?! Update: my http requests comign from the WinMo emulator are not getting logged in the IIS log files, while my requests from FireFox on my local box are getting logged. Not sure if that helps in figuring out the problem... Update 2: I can use the ruby Webbrick server on my local box and hit that server from my emulator just fine. is in IIS not allowing me to hit the IIS site from the emu? UPdate 3: I cradled an actual WinMo device to my box with it's networking turned off and was able to hit the IIS site just fine. that makes me think it's something set up wrong in the emulator.

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  • How can I have Windows 8 go to the desktop by default?

    - by Schnapple
    I've played around a smidge with the Windows 8 Consumer Preview in a VirtualBox VM and I think the improvements under the hood may be worth tolerating the Metro UI crap. I don't like that the entire screen changes to something I don't care about when I hit the Windows key and start typing but I can deal with it. The one thing I cannot stand, though, is that it starts in the Metro interface by default. I have to hit the "Desktop" tile to get to a normal interface, and while I can hit "escape" to go back to the desktop and dismiss Metro, it doesn't work when you first log in. When you first log in, you have to hit that "Desktop" tile. I know that the Enterprise versions of Windows 8 will go to the desktop by default. I don't know but I would assume that there's probably some registry key that would handle this. Has anyone figured that out yet?

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  • conflict in debian packages

    - by Alaa Alomari
    I have Debian 4 server (i know it is very old) cat /etc/issue Debian GNU/Linux 4.0 \n \l I have the following in /etc/apt/sources.list deb http://debian.uchicago.edu/debian/ stable main deb http://ftp.debian.org/debian/ stable main deb-src http://ftp.debian.org/debian/ stable main deb http://security.debian.org/ stable/updates main apt-get upgrade Reading package lists... Done Building dependency tree... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies. libt1-5: Depends: libc6 (= 2.7) but 2.3.6.ds1-13etch10+b1 is installed locales: Depends: glibc-2.11-1 but it is not installable E: Unmet dependencies. Try using -f. Now it shows that i have Debian 6!! cat /etc/issue Debian GNU/Linux 6.0 \n \l EDIT I have tried apt-get update Get: 1 http://debian.uchicago.edu stable Release.gpg [1672B] Hit http://debian.uchicago.edu stable Release Ign http://debian.uchicago.edu stable/main Packages/DiffIndex Hit http://debian.uchicago.edu stable/main Packages Get: 2 http://security.debian.org stable/updates Release.gpg [836B] Hit http://security.debian.org stable/updates Release Get: 3 http://ftp.debian.org stable Release.gpg [1672B] Ign http://security.debian.org stable/updates/main Packages/DiffIndex Hit http://security.debian.org stable/updates/main Packages Hit http://ftp.debian.org stable Release Ign http://ftp.debian.org stable/main Packages/DiffIndex Ign http://ftp.debian.org stable/main Sources/DiffIndex Hit http://ftp.debian.org stable/main Packages Hit http://ftp.debian.org stable/main Sources Fetched 3B in 0s (3B/s) Reading package lists... Done apt-get dist-upgrade Reading package lists... Done Building dependency tree... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies. libt1-5: Depends: libc6 (= 2.7) but 2.3.6.ds1-13etch10+b1 is installed locales: Depends: glibc-2.11-1 E: Unmet dependencies. Try using -f. apt-get -f install Reading package lists... Done Building dependency tree... Done Correcting dependencies...Done The following extra packages will be installed: gcc-4.4-base libbsd-dev libbsd0 libc-bin libc-dev-bin libc6 Suggested packages: glibc-doc Recommended packages: libc6-i686 The following packages will be REMOVED libc6-dev libedit-dev libexpat1-dev libgcrypt11-dev libjpeg62-dev libmcal0-dev libmhash-dev libncurses5-dev libpam0g-dev libsablot0-dev libtool libttf-dev The following NEW packages will be installed gcc-4.4-base libbsd-dev libbsd0 libc-bin libc-dev-bin The following packages will be upgraded: libc6 1 upgraded, 5 newly installed, 12 to remove and 349 not upgraded. 7 not fully installed or removed. Need to get 0B/5050kB of archives. After unpacking 23.1MB disk space will be freed. Do you want to continue [Y/n]? y Preconfiguring packages ... dpkg: regarding .../libc-bin_2.11.3-2_i386.deb containing libc-bin: package uses Breaks; not supported in this dpkg dpkg: error processing /var/cache/apt/archives/libc-bin_2.11.3-2_i386.deb (--unpack): unsupported dependency problem - not installing libc-bin Errors were encountered while processing: /var/cache/apt/archives/libc-bin_2.11.3-2_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1) Now: it seems there is a conflict!! how can i fix it? and is it true that the server has became debian 6!!?? Thanks for your help

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  • Invalid operation dist-ugprade

    - by drdarwin
    i'm running Apache 2 on Debian at my VPS. Naturally i have problem with restricted GD-library of my php package and i need to fix it (i need imagerotate() function). Before installing php-gd pugin it's necessary to update php 5.2 to php 5.3 my /etc/apt/sources.list is: #deb http://ftp.ru.debian.org/debian/ lenny main contrib non-free #deb http://security.debian.org lenny/updates main contrib non-free #deb http://ftp.ru.debian.org/debian lenny main #deb-src http://volatile.debian.org/debian-volatile lenny/volatile main contrib deb http://packages.dotdeb.org stable all deb-src http://packages.dotdeb.org stable all The problem comes after apt-get dist-ugprade executing: /$ apt-get update Hit http://packages.dotdeb.org stable Release.gpg Hit http://packages.dotdeb.org stable Release Ign http://packages.dotdeb.org stable/all Packages/DiffIndex Ign http://packages.dotdeb.org stable/all Sources/DiffIndex Hit http://packages.dotdeb.org stable/all Packages Hit http://packages.dotdeb.org stable/all Sources Reading package lists... /$ apt-get dist-ugprade E: Invalid operation dist-ugprade What can cause this problem? How much should i wait while Reading package lists...? Is there any simple guideline for further php-gd installation?

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  • Mysql Database Question about Large Columns

    - by murat
    Hi, I have a table that has 100.000 rows, and soon it will be doubled. The size of the database is currently 5 gb and most of them goes to one particular column, which is a text column for PDF files. We expect to have 20-30 GB or maybe 50 gb database after couple of month and this system will be used frequently. I have couple of questions regarding with this setup 1-) We are using innodb on every table, including users table etc. Is it better to use myisam on this table, where we store text version of the PDF files? (from memory usage /performance perspective) 2-) We use Sphinx for searching, however the data must be retrieved for highlighting. Highlighting is done via sphinx API but still we need to retrieve 10 rows in order to send it to Sphinx again. This 10 rows may allocate 50 mb memory, which is quite large. So I am planning to split these PDF files into chunks of 5 pages in the database, so these 100.000 rows will be around 3-4 million rows and couple of month later, instead of having 300.000-350.000 rows, we'll have 10 million rows to store text version of these PDF files. However, we will retrieve less pages, so again instead of retrieving 400 pages to send Sphinx for highlighting, we can retrieve 5 pages and it will have a big impact on the performance. Currently, when we search a term and retrieve PDF files that have more than 100 pages, the execution time is 0.3-0.35 seconds, however if we retrieve PDF files that have less than 5 pages, the execution time reduces to 0.06 seconds, and it also uses less memory. Do you think, this is a good trade-off? We will have million of rows instead of having 100k-200k rows but it will save memory and improve the performance. Is it a good approach to solve this problem and do you have any ideas how to overcome this problem? The text version of the data is used only for indexing and highlighting. So, we are very flexible. Thanks,

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  • chef apt_repository fetching fails

    - by slik
    I am trying to fetch a specific repository to install a php version but I keep getting 404 NOT FOUND. chef recipe code: apt_repository "dotdeb-php54" do uri "http://archives.dotdeb.org" distribution "squeeze" components ["php5/5.4.8"] key "http://www.dotdeb.org/dotdeb.gpg" end Trying to fetch : http://archives.dotdeb.org/dists/squeeze/php5/5.4.8 But get the following error : Err http://archives.dotdeb.org squeeze/php5/5.4.8 amd64 Packages 404 Not Found Hit http://security.ubuntu.com precise-security/main Translation-en Hit http://security.ubuntu.com precise-security/multiverse Translation-en Hit http://security.ubuntu.com precise-security/restricted Translation-en Err http://archives.dotdeb.org squeeze/php5/5.4.8 i386 Packages 404 Not Found Hit http://security.ubuntu.com precise-security/universe Translation-en Ign http://archives.dotdeb.org squeeze/php5/5.4.8 Translation-en STDERR: W: Failed to fetch http://archives.dotdeb.org/dists/squeeze/php5/5.4.8/binary-amd64/Packages 404 Not Found

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  • SEO issue red characters in source code? &gt; Why? Syntax highlighting? browser source code?

    - by judi
    SEO issue red characters Hi all I'm building webstes using dreamweaver, but when I look at the source code it is red for &quot; characters. I'm told anything appearing in red puts off Google's seo. Does anyone know why this appears in red? For example when I view code source on the site i get the gt; in red <a href="miss-sold-mortgages.html" class="darkblue">Find out more&gt;&gt;</a></span> </div> Thanks for your help Regards Judi

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  • Vim: auto-comment in new line

    - by padde
    Vim automatically inserts a comment when I start a new line from a commented out line, because I have set formatoptions=tcroql. For example (cursor is *): // this is a comment* and after hitting <Enter> (insert mode) or o (normal mode) i am left with: // this is a comment // * This feature is very handy when writing long multi-line comments, but often I just want a single line comment. Now if I want to end the comment series I have several options: hit <Esc>S hit <BS> three times Both of these afford three keystrokes, taken together with the <Enter> this means four keystrokes for a new line, which I think is too much. Ideally, I would like to just hit <Enter> a second time to be left with: // this is a comment * It is important that the solution will also work with different indentation levels, i.e. int main(void) { // this is a comment* } hit <Enter> int main(void) { // this is a comment // * } hit <Enter> int main(void) { // this is a comment * } I think I have seen this feature in some text editor a few years ago but I do not recall which one it was. Is anyone aware of a solution that will do this for me in Vim? Pointers in the right direction on how to roll my own solution are also very welcome.

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  • Why doesn't Unity's OnCollisionEnter give me surface normals, and what's the most reliable way to get them?

    - by michael.bartnett
    Unity's on collision event gives you a Collision object that gives you some information about the collision that happened (including a list of ContactPoints with hit normals). But what you don't get is surface normals for the collider that you hit. Here's a screenshot to illustrate. The red line is from ContactPoint.normal and the blue line is from RaycastHit.normal. Is this an instance of Unity hiding information to provide a simplified API? Or do standard 3D realtime collision detection techniques just not collect this information? And for the second part of the question, what's a surefire and relatively efficient way to get a surface normal for a collision? I know that raycasting gives you surface normals, but it seems I need to do several raycasts to accomplish this for all scenarios (maybe a contact point/normal combination misses the collider on the first cast, or maybe you need to do some average of all the contact points' normals to get the best result). My current method: Back up the Collision.contacts[0].point along its hit normal Raycast down the negated hit normal for float.MaxValue, on Collision.collider If that fails, repeat steps 1 and 2 with the non-negated normal If that fails, try steps 1 to 3 with Collision.contacts[1] Repeat 4 until successful or until all contact points exhausted. Give up, return Vector3.zero. This seems to catch everything, but all those raycasts make me queasy, and I'm not sure how to test that this works for enough cases. Is there a better way?

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  • Unavailable packages repository

    - by bitmask
    I'm running ubuntu 11.10 (oneiric) on this machine, and suddenly, apt is unable to update properly. If I ask it to update its package information, by running apt-get update (or alternatively telling the update manager to "check"), it succeeds for about 120 packages (more precisely, I get about 120 Ign/Hit notes) and then says it cannot find universe Sources and restricted amd64: Hit http://de.archive.ubuntu.com oneiric-backports/multiverse Translation-en Hit http://de.archive.ubuntu.com oneiric-backports/restricted Translation-en Hit http://de.archive.ubuntu.com oneiric-backports/universe Translation-en Err http://de.archive.ubuntu.com oneiric/universe Sources 404 Not Found [IP: 141.30.13.20 80] Err http://de.archive.ubuntu.com oneiric/restricted amd64 Packages 404 Not Found [IP: 141.30.13.20 80] W: Failed to fetch http://de.archive.ubuntu.com/ubuntu/dists/oneiric/universe/source/Sources 404 Not Found [IP: 141.30.13.20 80] W: Failed to fetch http://de.archive.ubuntu.com/ubuntu/dists/oneiric/restricted/binary-amd64/Packages 404 Not Found [IP: 141.30.13.20 80] E: Some index files failed to download. They have been ignored, or old ones used instead. I manually checked the de server and cannot find anything wrong with the stuff it's complaining about. Also it looks pretty much like, say, the us mirror. But oddly enough, the IP it lists, seems to point to a debian package server, which obviously does not contain ubuntu packages. So, is this a local problem that I can fix somehow (and if so, how?) or is there actually some server down right now?

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  • Detecting Units on a Grid

    - by hammythepig
    I am making a little turn based strategy game in pygame, that uses a grid system as the main map to hold all the characters and the map layout. (Similar to Fire Emblem, or Advance Wars) I am trying to determine a way to quickly and efficiently (i.e. without too much of a slow down) check if there are any characters within a given range of the currently selected character. So to illustrate: O = currently selected character X = squares within range Range of 1: X X O X X Range of 2: X X X X X X O X X X X X X Range of 3: X X X X X X X X X X X X O X X X X X X X X X X X X Now I have to tell the user who is in range, and I have to let the user choose who to attack if there are multiple enemies in range. If I have a 5x5 grid, filled with " " for empty and numbers for the characters: [ ][ ][ ][ ][4] [ ][1][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][2][3][ ] [ ][ ][ ][ ][ ] Depending on which character the user selects, I would like to show the user which other characters are in range. So if they all had a range of 3: 1 can hit 2 2 can hit 1 or 3 3 can hit 2 4 cannot hit anyone. So, How do I quickly and/or efficiently run though my grid and tell the user where the enemies are? PS- As a bonus, if someone could give an answer that could also work for a minimum distance type range, I would give them a pat on the back and a high five, should they ever travel to Canada and we ever meet in life. For example: Range of 3 to 5: (- is out of range) X X X X X X X X X X X X - X X X X X X - - - X X X X X X - - O - - X X X X X X - - - X X X X X X - X X X X X X X X X X X X

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  • Multiplayer approach for tablets on wi-fi (FPS/TPS)? Server authority, etc

    - by Fraggle
    Looking for some guidance or what has worked well for others in implementing a multiplayer FPS/TPS type game on tablets (probably just 2-6 players at a time). The main issue being that tablets/phones are typically "less" connected than say a console or pc might be. And therefore, my thought is that to have complete Server authority of everything is not going to work. But maybe I'm off base on that. So I guess I'm struggling with what (if anything) should happen on a central server and what should happen locally. Or is centralized approach even needed? Some approaches I might do: Player movement : my thought is to control this locally (player-owner) and update server with positon (which then sends out to other clients). Use client side prediction for opponent players so that connection loss will not show a plane for example stop in mid air. Server will send update and try to smoothly correct an opponent player position to server updated one.But don't update owners position on owners device from server. Powerups (health kit/ammo/coins/etc) : need to see them disappear immediately, so do it locally. Add the health locally, but perhaps allow for server correction. If server doesn't see player near that powerup, reject the powerup and adjust server health for player. Fire weapons: Have to see it happen right away, so fire locally, create local bullet and send on its way. Send rpc to server so that this player on other clients also fires. Hit detection: Get's trickier. Make bullet/projectile disappear locally, and perhaps perform local hit animations (shaking, whatever). non-authoritative approach= take the damage locally and send rpc to server or others to update health and inform of hit. Authoritative approach-Don't take the damage, or adjust health. Server will do that if it detects a hit. Anyway that's my current thought stream. Let me know what you think of the above or what has worked for you.

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  • Lubuntu 13.04, kernel still 3.8.0-32-generic

    - by Blue Ice
    My question is very similar to Ubuntu 13.10, kernel still 3.8.0-31-generic. Recently was updating to Saucy and the ethernet cable got unplugged. So I decided to run Software Update again, to reinstall files. It returned that "everything is up to date". But according to these command-line searches, that is incorrect. How can I install Saucy now safely from the command line? sudo apt-get install lubuntu-desktop Reading package lists... Done Building dependency tree Reading state information... Done lubuntu-desktop is already the newest version. The following package was automatically installed and is no longer required: linux-image-extra-3.8.0-19-generic Use 'apt-get autoremove' to remove it. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. sudo apt-get dist-upgrade Reading package lists... Done Building dependency tree Reading state information... Done Calculating upgrade... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. sudo apt-get update Get:1 http://extras.ubuntu.com raring Release.gpg [72 B] Hit http://extras.ubuntu.com raring Release Get:2 http://az-1.hpcloud.mirror.websitedevops.com raring Release.gpg Hit http://extras.ubuntu.com raring/main Sources Hit http://extras.ubuntu.com raring/main i386 Packages Get:3 http://az-1.hpcloud.mirror.websitedevops.com raring-updates Release.gpg Get:4 http://az-1.hpcloud.mirror.websitedevops.com raring-backports Release.gpg Get:5 http://az-1.hpcloud.mirror.websitedevops.com raring-security Release.gpg Get:6 http://az-1.hpcloud.mirror.websitedevops.com raring Release Ign http://extras.ubuntu.com raring/main Translation-en_US Ign http://extras.ubuntu.com raring/main Translation-en Hit http://ppa.launchpad.net raring Release.gpg Ign http://az-1.hpcloud.mirror.websitedevops.com raring Release E: GPG error: http://az-1.hpcloud.mirror.websitedevops.com raring Release: The following signatures were invalid: NODATA 1 NODATA 2 lsb_release -rd Description: Ubuntu 13.04 Release: 13.04 uname -r 3.8.0-32-generic

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  • T4 Performance Counters explained

    - by user13346607
    Now that T4 is out for a few month some people might have wondered what details of the new pipeline you can monitor. A "cpustat -h" lists a lot of events that can be monitored, and only very few are self-explanatory. I will try to give some insight on all of them, some of these "PIC events" require an in-depth knowledge of T4 pipeline. Over time I will try to explain these, for the time being these events should simply be ignored. (Side note: some counters changed from tape-out 1.1 (*only* used in the T4 beta program) to tape-out 1.2 (used in the systems shipping today) The table only lists the tape-out 1.2 counters) 0 0 1 1058 6033 Oracle Microelectronics 50 14 7077 14.0 Normal 0 false false false EN-US JA X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:Cambria; mso-ascii-font-family:Cambria; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Cambria; mso-hansi-theme-font:minor-latin;} pic name (cpustat) Prose Comment Sel-pipe-drain-cycles, Sel-0-[wait|ready], Sel-[1,2] Sel-0-wait counts cycles a strand waits to be selected. Some reasons can be counted in detail; these are: Sel-0-ready: Cycles a strand was ready but not selected, that can signal pipeline oversubscription Sel-1: Cycles only one instruction or µop was selected Sel-2: Cycles two instructions or µops were selected Sel-pipe-drain-cycles: cf. PRM footnote 8 to table 10.2 Pick-any, Pick-[0|1|2|3] Cycles one, two, three, no or at least one instruction or µop is picked Instr_FGU_crypto Number of FGU or crypto instructions executed on that vcpu Instr_ld dto. for load Instr_st dto. for store SPR_ring_ops dto. for SPR ring ops Instr_other dto. for all other instructions not listed above, PRM footnote 7 to table 10.2 lists the instructions Instr_all total number of instructions executed on that vcpu Sw_count_intr Nr of S/W count instructions on that vcpu (sethi %hi(fc000),%g0 (whatever that is))  Atomics nr of atomic ops, which are LDSTUB/a, CASA/XA, and SWAP/A SW_prefetch Nr of PREFETCH or PREFETCHA instructions Block_ld_st Block loads or store on that vcpu IC_miss_nospec, IC_miss_[L2_or_L3|local|remote]\ _hit_nospec Various I$ misses, distinguished by where they hit. All of these count per thread, but only primary events: T4 counts only the first occurence of an I$ miss on a core for a certain instruction. If one strand misses in I$ this miss is counted, but if a second strand on the same core misses while the first miss is being resolved, that second miss is not counted This flavour of I$ misses counts only misses that are caused by instruction that really commit (note the "_nospec") BTC_miss Branch target cache miss ITLB_miss ITLB misses (synchronously counted) ITLB_miss_asynch dto. but asynchronously [I|D]TLB_fill_\ [8KB|64KB|4MB|256MB|2GB|trap] H/W tablewalk events that fill ITLB or DTLB with translation for the corresponding page size. The “_trap” event occurs if the HWTW was not able to fill the corresponding TLB IC_mtag_miss, IC_mtag_miss_\ [ptag_hit|ptag_miss|\ ptag_hit_way_mismatch] I$ micro tag misses, with some options for drill down Fetch-0, Fetch-0-all fetch-0 counts nr of cycles nothing was fetched for this particular strand, fetch-0-all counts cycles nothing was fetched for all strands on a core Instr_buffer_full Cycles the instruction buffer for a strand was full, thereby preventing any fetch BTC_targ_incorrect Counts all occurences of wrongly predicted branch targets from the BTC [PQ|ROB|LB|ROB_LB|SB|\ ROB_SB|LB_SB|RB_LB_SB|\ DTLB_miss]\ _tag_wait ST_q_tag_wait is listed under sl=20. These counters monitor pipeline behaviour therefore they are not strand specific: PQ_...: cycles Rename stage waits for a Pick Queue tag (might signal memory bound workload for single thread mode, cf. Mail from Richard Smith) ROB_...: cycles Select stage waits for a ROB (ReOrderBuffer) tag LB_...: cycles Select stage waits for a Load Buffer tag SB_...: cycles Select stage waits for Store Buffer tag combinations of the above are allowed, although some of these events can overlap, the counter will only be incremented once per cycle if any of these occur DTLB_...: cycles load or store instructions wait at Pick stage for a DTLB miss tag [ID]TLB_HWTW_\ [L2_hit|L3_hit|L3_miss|all] Counters for HWTW accesses caused by either DTLB or ITLB misses. Canbe further detailed by where they hit IC_miss_L2_L3_hit, IC_miss_local_remote_remL3_hit, IC_miss I$ prefetches that were dropped because they either miss in L2$ or L3$ This variant counts misses regardless if the causing instruction commits or not DC_miss_nospec, DC_miss_[L2_L3|local|remote_L3]\ _hit_nospec D$ misses either in general or detailed by where they hit cf. the explanation for the IC_miss in two flavours for an explanation of _nospec and the reasoning for two DC_miss counters DTLB_miss_asynch counts all DTLB misses asynchronously, there is no way to count them synchronously DC_pref_drop_DC_hit, SW_pref_drop_[DC_hit|buffer_full] L1-D$ h/w prefetches that were dropped because of a D$ hit, counted per core. The others count software prefetches per strand [Full|Partial]_RAW_hit_st_[buf|q] Count events where a load wants to get data that has not yet been stored, i. e. it is still inside the pipeline. The data might be either still in the store buffer or in the store queue. If the load's data matches in the SB and in the store queue the data in buffer takes precedence of course since it is younger [IC|DC]_evict_invalid, [IC|DC|L1]_snoop_invalid, [IC|DC|L1]_invalid_all Counter for invalidated cache evictions per core St_q_tag_wait Number of cycles pipeline waits for a store queue tag, of course counted per core Data_pref_[drop_L2|drop_L3|\ hit_L2|hit_L3|\ hit_local|hit_remote] Data prefetches that can be further detailed by either why they were dropped or where they did hit St_hit_[L2|L3], St_L2_[local|remote]_C2C, St_local, St_remote Store events distinguished by where they hit or where they cause a L2 cache-to-cache transfer, i.e. either a transfer from another L2$ on the same die or from a different die DC_miss, DC_miss_\ [L2_L3|local|remote]_hit D$ misses either in general or detailed by where they hit cf. the explanation for the IC_miss in two flavours for an explanation of _nospec and the reasoning for two DC_miss counters L2_[clean|dirty]_evict Per core clean or dirty L2$ evictions L2_fill_buf_full, L2_wb_buf_full, L2_miss_buf_full Per core L2$ buffer events, all count number of cycles that this state was present L2_pipe_stall Per core cycles pipeline stalled because of L2$ Branches Count branches (Tcc, DONE, RETRY, and SIT are not counted as branches) Br_taken Counts taken branches (Tcc, DONE, RETRY, and SIT are not counted as branches) Br_mispred, Br_dir_mispred, Br_trg_mispred, Br_trg_mispred_\ [far_tbl|indir_tbl|ret_stk] Counter for various branch misprediction events.  Cycles_user counts cycles, attribute setting hpriv, nouser, sys controls addess space to count in Commit-[0|1|2], Commit-0-all, Commit-1-or-2 Number of times either no, one, or two µops commit for a strand. Commit-0-all counts number of times no µop commits for the whole core, cf. footnote 11 to table 10.2 in PRM for a more detailed explanation on how this counters interacts with the privilege levels

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