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  • Link Maven OSGi to Maven NetBeans Platform Project

    - by mxro
    I am using NetBeans 6.9 Beta and I would like to accomplish the following: Set up a project representing the main application using Maven (for instance "Maven Project", "Maven NetBeans Application") Ideally, the project should only contain the necessary libraries to run in Apache Felix (I would like to be able to right-click the project and select "Run in Felix") I do not want that the project contains all the NetBean Platform APIs I would prefer to implement the modules using OSGi. For instance "Maven OSGi Bundle", "Maven NetBeans Module" + OSGi These are the problems, which I have at the moment: The standard Maven archetype ("Maven NetBeans Application") seems always to select all APIs and I have not found a way to deselect APIs - in normal NetBeans Platform Applications that can be accomplished by going to the project properties and deselected the platform modules) - I guess it has something to do with the NetBeans repository (http://bits.netbeans.org/maven2)? Do I have to create another repository? When creating normal "NetBeans Module" with OSGi support, the modules contain both NetBeans Module and OSGi meta data, which is nice. But the "Maven NetBeans Modules" have only NetBeans meta data and the Maven OSGi Bundles have only OSGi meta data). I figured out how to add modules to the project by using project / new and then placing the modules in the Maven project folder. However, I do not quite know yet how I could link to modules from other locations (NetBeans uses Maven modules, which have to be in the same directory as the project?). Below some useful links for Maven + OSGi in NetBeans wiki.netbeans.org/STS_69_Maven_OSGI NetBeans Maven OSGi Test Specification platform.netbeans.org/tutorials/nbm-maven-quickstart.html NetBeans Platform Quick Start Using Maven (6.9) wiki.netbeans.org/MavenBestPractices NetBeans Maven BestPractices maven.apache.org/pom.html#Aggregation Maven Documentation Multi-Module Projects (sorry about the missing protocol but couldn't post the message otherwise)

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  • How can I include platform-specific native libraries in the .JAR file using Eclipse?

    - by Martin Wiboe
    Hello all, I am just starting to learn JNI. I have been following a simple example, and I have created a Java app that calls a Hello World method in a native library. I'd like to target Win32 and Linux x86. My library resides in a DLL, and I can call it just fine using LoadLibrary when the DLL is added to the root of my Eclipse project. However, I can't figure out how to get Eclipse to export a runnable JAR that includes the DLL and the .SO file for Linux. So my question is basically; how would you go about creating a project in Eclipse and include several versions of the same native library? Thank you, Martin

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  • Building a specific piece of Android platform?

    - by Chrisc
    Hi, I have been trying to build only the "/libcore" directory of the Android platform. When I try mmm libcore I end up with the following output: ============================================ PLATFORM_VERSION_CODENAME=REL PLATFORM_VERSION=2.1-update1 TARGET_PRODUCT=generic TARGET_BUILD_VARIANT=eng TARGET_SIMULATOR=false TARGET_BUILD_TYPE=release TARGET_ARCH=arm HOST_ARCH=x86 HOST_OS=linux HOST_BUILD_TYPE=release BUILD_ID=ECLAIR ============================================ make: Entering directory `/home/chris/android/platform' target Prebuilt: (out/target/product/generic/system/etc/security/cacerts.bks) host Prebuilt: run-core-tests-on-ri (out/host/linux-x86/obj/EXECUTABLES/run-core-tests-on-ri_intermediates/run-core-tests-on-ri) target Prebuilt: run-core-tests (out/target/product/generic/obj/EXECUTABLES/run-core-tests_intermediates/run-core-tests) Copy: out/target/product/generic/system/etc/apns-conf.xml Copying: out/target/common/obj/JAVA_LIBRARIES/core_intermediates/classes-full-debug.jar Copying: out/target/common/obj/JAVA_LIBRARIES/core-tests_intermediates/classes-full-debug.jar /bin/bash: jar: command not found make: *** [out/host/common/core-tests.jar] Error 127 make: *** Deleting file `out/host/common/core-tests.jar' make: Leaving directory `/home/chris/android/platform' Does anyone have any suggestions on what Error 127 is, or another method I can go about building "libcore" without having to build the entire platform again? Thanks, Chris

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  • Configure Windows firewall to prevent an application from listening on a specific port [closed]

    - by U-D13
    The issue: there are many applications struggling to listen on port 80 (Skype, Teamviewer et al.), and to many of them that even is not essential (in the sense that you can have a httpd running and blocking the http port, and the other application won't even squeak about being unable to open the port). What makes things worse, some of the apps are... Well, I suppose, that it's okay that the mentally impaired are being integrated in the society by giving them a job to do, but... Programming requires some intellectual effort, in my humble opinion... What I mean is that there is no way to configure the app not to use specific ports (that's what you get for using proprietary software) - you can either add it to windows firewall exceptions (and succumb to undesired port opening behavior) or not (and risk losing most - if not all - of the functionality). Technically, it is not impossible for the firewall to deny an application opening an incoming port even if the application is in the exception list. And if this functionality is built into the Windows firewall somewhere, there should be a way to activate it. So, what I want to know is: whether there exists such an option, and if it does how to activate it.

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  • Platform configuration for projects in VS 2010

    - by Thomas Wanner
    I have a third-party project type in Visual Studio which for some reason only supports the .NET Platform configuration for the build, for all other (standard C#) projects in the solution I only have AnyCPU. Unfortunately, ever since upgrading to VS 2010 it produces following error when built : Error 39 The OutputPath property is not set for project 'ReferencedBusinessProject.csproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Debug' Platform='.NET'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Configuration or Platform. C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets 483 10 CustomTypeProject It's pretty much descriptive in what is missing but I haven't found any way to fix it so far. Do you have any idea how this can be resolved or what can be the problem ?

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  • Problems with listening an event in child object in Actionscript

    - by Raigomaru
    I have two classes. The first one (the starting class): package { import flash.display.Sprite; import flash.events.KeyboardEvent; import tetris.*; public class TetrisGame extends Sprite { private var _gameWell:Well; public function TetrisGame() { _gameWell = new Well(); addChild(_gameWell); } } } The second: package tetris { import flash.display.Sprite; import flash.events.KeyboardEvent; public class Well extends Sprite { public function Well() { super(); addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard); } private function onKeyboard(event:KeyboardEvent):void { //some code is here } } } But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?

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  • Problems with listening for an event in child object in Actionscript

    - by Raigomaru
    I have two classes. The first one (the starting class): package { import flash.display.Sprite; import flash.events.KeyboardEvent; import tetris.*; public class TetrisGame extends Sprite { private var _gameWell:Well; public function TetrisGame() { _gameWell = new Well(); addChild(_gameWell); } } } The second: package tetris { import flash.display.Sprite; import flash.events.KeyboardEvent; public class Well extends Sprite { public function Well() { super(); addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard); } private function onKeyboard(event:KeyboardEvent):void { //some code is here } } } But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?

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  • How to get the EJB listening port?

    - by Alotor
    I'm currently developing a library for monitoring calls to several remote services (WebServices, EJBs...). One of the parameters that i would like to register is the port from which a EJB is called (a Stateless Session Bean invoked like a remote object) There is any standarised way of getting the port? Or should I inspect the JNDI tree for this kind of information? I'm using the EJB 2.1 spec, but it's also posible for me to use EJB 3

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  • How to deal with Unicode strings in C/C++ in a cross-platform friendly way?

    - by Sorin Sbarnea
    On platforms different than Windows you could easily use char * strings and treat them as UTF-8. The problem is that on Windows you are required to accept and send messages using wchar* strings (W). If you'll use the ANSI functions (A) you will not support Unicode. So if you want to write truly portable application you need to compile it as Unicode on Windows. Now, In order to keep the code clean I would like to see what is the recommended way of dealing with strings, a way that minimize ugliness in the code. Type of strings you may need: std::string, std::wstring, std::tstring,char *,wchat_t *, TCHAR*, CString (ATL one). Issues you may encounter: cout/cerr/cin and their Unicode variants wcout,wcerr,wcin all renamed wide string functions and their TCHAR macros - like strcmp, wcscmp and _tcscmp. constant strings inside code, with TCHAR you will have to fill your code with _T() macros. What approach do you see as being best? (examples are welcome) Personally I would go for a std::tstring approach but I would like to see how would do to the conversions where they are necessary.

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  • NetBeans Platform - how to refresh the property sheet view of a node?

    - by I82Much
    Hi all, I am using the PropertySheetView component to visualize and edit the properties of a node. This view should always reflect the most recent properties of the object; if there is a change to the object in another process, I want to somehow refresh the view and see the updated properties. The best way I was able to do this is something like the following (making use of EventBus library to publish and subscribe to changes in objects): public DomainObjectWrapperNode(DomainObject obj) { super (Children.LEAF, Lookups.singleton(obj)); EventBus.subscribe(DomainObject.class, this); } public void onEvent(DomainObject event) { // Do a check to determine if the updated object is the one wrapped by this node; // if so fire a property sets change firePropertySetsChange(null, this.getPropertySets()); } This works, but my place in the scrollpane is lost when the sheet refreshes; it resets the view to the top of the list and I have to scroll back down to where I was before the refresh action. So my question is, is there a better way to refresh the property sheet view of a node, specifically so my place in the property list is not lost upon refresh?

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  • What is a lightweight cross platform WAV playing library?

    - by Lokkju
    I'm looking for a lightweight way to make my program (written in C) be able to play audio files on either windows or linux. I am currently using windows native calls, which is essentially just a single call that is passed a filename. I would like something similar that works on linux. The audio files are Microsoft PCM, Single channel, 22Khz Any Suggestions?

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  • Listening for TCP and UDP requests on the same port

    - by user339328
    I am writing a Client/Server set of programs Depending on the operation requested by the client, I use make TCP or UDP request. Implementing the client side is straight-forward, since I can easily open connection with any protocol and send the request to the server-side. On the servers-side, on the other hand, I would like to listen both for UDP and TCP connections on the same port. Moreover, I like the the server to open new thread for each connection request. I have adopted the approach explained in: link text I have extended this code sample by creating new threads for each TCP/UDP request. This works correctly if I use TCP only, but it fails when I attempt to make UDP bindings. Please give me any suggestion how can I correct this. tnx Here is the Server Code: public class Server { public static void main(String args[]) { try { int port = 4444; if (args.length > 0) port = Integer.parseInt(args[0]); SocketAddress localport = new InetSocketAddress(port); // Create and bind a tcp channel to listen for connections on. ServerSocketChannel tcpserver = ServerSocketChannel.open(); tcpserver.socket().bind(localport); // Also create and bind a DatagramChannel to listen on. DatagramChannel udpserver = DatagramChannel.open(); udpserver.socket().bind(localport); // Specify non-blocking mode for both channels, since our // Selector object will be doing the blocking for us. tcpserver.configureBlocking(false); udpserver.configureBlocking(false); // The Selector object is what allows us to block while waiting // for activity on either of the two channels. Selector selector = Selector.open(); tcpserver.register(selector, SelectionKey.OP_ACCEPT); udpserver.register(selector, SelectionKey.OP_READ); System.out.println("Server Sterted on port: " + port + "!"); //Load Map Utils.LoadMap("mapa"); System.out.println("Server map ... LOADED!"); // Now loop forever, processing client connections while(true) { try { selector.select(); Set<SelectionKey> keys = selector.selectedKeys(); // Iterate through the Set of keys. for (Iterator<SelectionKey> i = keys.iterator(); i.hasNext();) { SelectionKey key = i.next(); i.remove(); Channel c = key.channel(); if (key.isAcceptable() && c == tcpserver) { new TCPThread(tcpserver.accept().socket()).start(); } else if (key.isReadable() && c == udpserver) { new UDPThread(udpserver.socket()).start(); } } } catch (Exception e) { e.printStackTrace(); } } } catch (Exception e) { e.printStackTrace(); System.err.println(e); System.exit(1); } } } The UDPThread code: public class UDPThread extends Thread { private DatagramSocket socket = null; public UDPThread(DatagramSocket socket) { super("UDPThread"); this.socket = socket; } @Override public void run() { byte[] buffer = new byte[2048]; try { DatagramPacket packet = new DatagramPacket(buffer, buffer.length); socket.receive(packet); String inputLine = new String(buffer); String outputLine = Utils.processCommand(inputLine.trim()); DatagramPacket reply = new DatagramPacket(outputLine.getBytes(), outputLine.getBytes().length, packet.getAddress(), packet.getPort()); socket.send(reply); } catch (IOException e) { e.printStackTrace(); } socket.close(); } } I receive: Exception in thread "UDPThread" java.nio.channels.IllegalBlockingModeException at sun.nio.ch.DatagramSocketAdaptor.receive(Unknown Source) at server.UDPThread.run(UDPThread.java:25) 10x

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  • Listening to another window resize events in C#

    - by Steve
    Hi all I am implementing a small application (observer) that needs to "attach" itself to the bottom of another window (observed). The latter is not a window inside the application. At this moment I solved by getting the hWnd of the window and querying periodically in a thread the location of the observed window, moving the observer window accordingly. However this is a very inelegant solution. What I would like to do is to listen to the resize event of the observed window so that the observer will react only when necessary. I assume I should use a hook, and I found plenty of ways of doing it, but my lack of knowledge of the C WinAPI is blocking me in understanding which hook I need to create and how (pinvoke/parameters/etc). I'm pretty sure this is quite trivial, and some of you familiar with C/C++ and WinAPI will have the answer ready at hand ;) Thanks

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  • Listening socket

    - by hoodoos
    I got a strange problem, I never actually expirienced this before, here is the code of the server (client is firefox in this case), the way I create it: _Socket = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp ); _Socket.Bind( new IPEndPoint( Settings.IP, Settings.Port ) ); _Socket.Listen( 1000 ); _Socket.Blocking = false; the way i accept connection: while( _IsWorking ) { if( listener.Socket.Poll( -1, SelectMode.SelectRead ) ) { Socket clientSocket = listener.Socket.Accept(); clientSocket.Blocking = false; clientSocket.SetSocketOption( SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true ); } } So I'm expecting it hang on listener.Socket.Poll till new connection comes, but after first one comes it hangs on poll forever. I tried to poll it constantly with smaller delay, let's say 10 microseconds, then it never goes in SelectMode.SelectRead. I guess it maybe somehow related on client's socket reuse? Maybe I don't shutdown client socket propertly and client(firefox) decides to use an old socket? I disconnect client socket this way: Context.Socket.Shutdown( SocketShutdown.Both ); // context is just a wrapper around socket Context.Socket.Close(); What may cause that problem?

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  • jquery event listening, non-standard events

    - by Stacey
    I'm attempting to build a way for my selectors to 'listen' to 'global' events that are beyond the typical 'click' 'change' 'submit' etc. I've explored the various 'eventmanagers' that I could find, and they're all still designed for forms. Is there any way to do something like this for non-standard (i.e. custom) events? The goal is to have selectors subscribe to an event, and then be able to trigger it in one place and it will raise it for everything subscribed to it.

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  • Help with c# event listening and usercontrols

    - by Jen
    OK so I have a page which has a listview on it. Inside the item template of the listview is a usercontrol. This usercontrol is trying to trigger an event so that the hosting page can listen to it. My problem is that the event is not being triggered as the handler is null. (ie. EditDateRateSelected is my handler and its null when debugging) protected void lnkEditDate_Click(object sender, EventArgs e) { if (EditDateRateSelected != null) EditDateRateSelected(Convert.ToDateTime(((LinkButton)frmViewRatesDate.Row.FindControl("lnkEditDate")).Text)); } On the item data bound of my listvew is where I'm adding my event handlers protected void PropertyAccommodationRates1_ItemDataBound(object sender, ListViewItemEventArgs e) { if (e.Item.ItemType == ListViewItemType.DataItem) { UserControls_RatesEditDate RatesViewDate1 = (UserControls_RatesEditDate)e.Item.FindControl("RatesViewDate1"); RatesViewDate1.EditDateRateSelected += new UserControls_RatesEditDate.EditDateRateEventHandler(RatesEditDate1_EditDateRateSelected); RatesViewDate1.PropertyID = (int)Master.PropertyId; if (!String.IsNullOrEmpty(Accommodations1.SelectedValue)) { RatesViewDate1.AccommodationTypeID = Convert.ToInt32(Accommodations1.SelectedValue); } else { RatesViewDate1.AccommodationTypeID = 0; } RatesViewDate1.Rate = (PropertyCMSRate)((ListViewDataItem)e.Item).DataItem; } } My event code all works fine if the control is inside the page and on page load I have the line: RatesEditDate1.EditDateRateSelected += new UserControls_RatesEditDate.EditDateRateEventHandler(RatesEditDate1_EditDateRateSelected); But obviously I need listen for events inside the listviewcontrols. Any advice would be greatly appreciated. I have tried setting EnableViewState to true for my listview but that hasn't made a difference. Is there somewhere else I'm supposed to be wiring up the control handler? Note - apologies if I've got my terminology wrong and I'm referring to delegates as handlers and such :)

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  • How can I enable auto-updates in a Qt cross-platform app?

    - by FX
    I love applications that are able to update themselves without any effort from the user (think: Sparkle framework for Mac). Is there any code/library I can leverage to do this in a Qt app, without having to worry about the OS details? At least for Windows/Mac/user-owned-linux-binaries. I could integrate Sparkle on the Mac version, code something for the linux case (only for a standalone, user-owned binary; I won't mess with distros packaging, if my program is ever packaged), and find someone to help me on the Windows side, but that's horribly painful. Surely I'm not the only one who wants to provide this to users?

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  • How to run nodejs on linux platform

    - by rotem
    How to run node.js on host with linux platform? To run node.js on localhost with windows operation system is simple I download package from nodejs.org/download/ and I execute Windows Installer (.msi) I go to console command line and I type node file.js and everything fine. but in my host with linux platform I have control panel with no option to run type file exe, msi and there is no window with command line, So how can I be able to run nodejs on my host? I call to support of my hosting bluehost.com and they don't know. my Details server and control panel Thanks for any help

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  • Linux script to kill process listening on a particular port

    - by Evgeny
    I have a process that listens on a TCP port (?0003). From time to time it crashes - badly. It stops working, but continues hogging the port for some time, so I can't even restart it. I'm looking to automate this. What I do right now is: netstat -ntlp |grep -P "\*\:\d0003" To see what the PID is and then: kill -9 <pid> Does anyone have a script (or EXE for that matter) that would link the two steps together, ie. parse the PID from the first command and pass it to the second?

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  • How can I get a project type on Netbeans Platform?

    - by Fabio
    Hi folks, Is there a way to know the type of a selected project? I would like to do some specific actions depending of the project type like a J2SE project. Below is the only way that I found to do that: public final class MyAction extends CookieAction { @Override public boolean isEnabled() { if(this.getActivatedNodes() == null || this.getActivatedNodes().length != 1) { return false; } Lookup lookup = this.getActivatedNodes()[0].getLookup(); // gets the selected project Project currentProject = lookup.lookup(Project.class); // checks if the selected project is a J2SE Project or a Maven Project if(currentProject != null && (currentProject.getClass().getSimpleName().equals("J2SEProject") || currentProject.getClass().getSimpleName().equals("NbMavenProjectImpl"))) { return true; } return false; }}

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  • Listening UDP or switch to TCP in a MFC application

    - by Alexander.S
    I'm editing a legacy MFC application, and I have to add some basic network functionalities. The operating side has to receive a simple instruction (numbers 1,2,3,4...) and do something based on that. The clients wants the latency to be as fast as possible, so naturally I decided to use datagrams (UDP). But reading all sorts of resources left me bugged. I cannot listen to UDP sockets (CAsyncSocket) in MFC, it's only possible to call Receive which blocks and waits. Blocking the UI isn't really a smart. So I guess I could use some threading technique, but since I'm not all that experienced with MFC how should that be implemented? The other part of the question is should I do this, or revert to TCP, considering reliability and implementation issues. I know that UDP is unreliable, but just how unreliable is it really? I read that it is up to 50% faster, which is a lot for me. References I used: http://msdn.microsoft.com/en-us/library/09dd1ycd(v=vs.80).aspx

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