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  • Why can I not install ASPNET MVC2 from the Web Platform Installer? (Error: "requires VS2008 SP1", bu

    - by Cheeso
    I went to http://www.asp.net/mvc/ to try to install ASP.NET MVC. I didn't know, but MVC is now at version 2. There's a nifty thing called the Microsoft "Web Platform Installer" (WPI) which basically is a small installer-driver tool that presents a menu of things I might want to install, to do web things on Windows. On the menu are things like ASPNET MVC2, but also Drupal, PHP, Joomla, and a bunch of other things. From http://www.asp.net/mvc/, when I click on the link that says "Install MVC", it resolves to http://go.microsoft.com/fwlink/?LinkID=185037, which then pops up the WPI. But Then! I get an error dialog that reads "Installing ASPNET MVC2 requires VS2008 SP1". But I know that I have VS2008 SP1. What gives?

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  • Windows CE 5.0 image building: Possible without Platform Builder?

    - by developer
    Is it possible to create Windows CE 5.0 images (ie: nk.bin) from VS2005/VS2008 without using Platform Builder? If so, how? Can a vendor BSP for WinCE 5 be loaded into VS2005/2008? Are there the parts to do this available for download from Microsoft (ie: the SDK), or must you buy the special bits (a la PB) from a "special distributor"? I know it is possible to build binaries (.dll, .exe) for WinCE 5.0 using VS, my question is about creating entire bootable CE 5.0 images for embedded platforms.

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  • Good HTML/CSS/PHP editor that is free and multi-platform?

    - by Earlz
    Hello, I have recently given up on using Visual Studio for Windows editing. See, PHP isn't really important as I have hardly any pages that use it, but in VS, if it smells PHP then it won't treat it as HTML and thus will all be plainly formatted.. so.. I'm looking for some sorta HTML/CSS/PHP editor that is free and multi-platform(so I can also use it at my home OpenBSD computer) And please don't suggest emacs or vi. I'm learning more and more of nvi, but I'm looking for a graphical editor right now. Can anyone suggest a good editor for my needs?

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  • What would you do if you coded a C++/OO cross-platform framework and realize its laying on your disk

    - by Manuel
    This project started as a development platform because i wanted to be able to write games for mobile devices, but also being able to run and debug the code on my desktop machine too (ie, the EPOC device emulator was so bad): the platforms it currently supports are: Window-desktop WinCE Symbian iPhone The architecture it's quite complete with 16bit 565 video framebuffer, blitters, basic raster ops, software pixel shaders, audio mixer with shaders (dsp fx), basic input, a simple virtual file system... although this thing is at it's first write and so there are places where some refactoring would be needed. Everything has been abstracted away and the guiding principle are: mostly clean code, as if it was a book to just be read object-orientation, without sacrifying performances mobile centric The idea was to open source it, but without being able to manage it, i doubt the software itself would benefit from this move.. Nevertheless, i myself have learned a lot from unmaintained projects. So, thanking you in advance for reading all this... really, what would you do?

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  • How to embed a web browser control in a cross-platform application?

    - by Gil
    hi, I need to write quickly this application: a simple window that wraps a web browser control, that runs html pages. The Browser UI (e.g. Navigation buttons) should be suppressed. As a .net developer, I would embed the WebBrowser OCX in a Windows Form. But this has to run on Mac as well!! I found the following cross-platform candidates. Which one would you choose (in terms of simplicity, stableness, community support, etc.): 1) wxWidgets (www.kirix.com/labs/wxwebconnect.html) 2) QT: www.youtube.com/watch?v=Ee8eRwjbcFk&feature=related 3) MONO: www.mono-project.com/WebBrowser Thanks!

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  • What is a cross-platform way to get the current directory?

    - by rubenvb
    I need a cross-platform way to get the current working directory (yes, getcwd does what I want). I thought this might do the trick: #ifdef _WIN32 #include <direct.h> #define getcwd _getcwd // stupid MSFT "deprecation" warning #elif #include <unistd.h> #endif #include <string> #include <iostream> using namespace std; int main() { string s_cwd(getcwd(NULL,0)); cout << "CWD is: " << s_cwd << endl; } I got this reading: _getcwd at MSDN getcwd at Kernel.org getcwd at Apple.com There should be no memory leaks, and is should work on a Mac as well, correct?

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  • Java client listening to WebSphere MQ Server?

    - by user595234
    I need to write a Java client listening to WebSphere MQ Server. Message is put into a queue in the server. I developed this code, but am not sure it is correct or not. If correct, then how can I test it? This is a standalone Java project, no application server support. Which jars I should put into classpath? I have the MQ settings, where I should put into my codes? Standard JMS can skip these settings? confusing .... import javax.jms.Destination; import javax.jms.Message; import javax.jms.MessageConsumer; import javax.jms.MessageListener; import javax.jms.Queue; import javax.jms.QueueConnection; import javax.jms.QueueConnectionFactory; import javax.jms.QueueReceiver; import javax.jms.QueueSession; import javax.jms.Session; import javax.naming.Context; import javax.naming.InitialContext; import javax.naming.NamingException; public class Main { Context jndiContext = null; QueueConnectionFactory queueConnectionFactory = null; QueueConnection queueConnection = null; QueueSession queueSession = null; Queue controlQueue = null; QueueReceiver queueReceiver = null; private String queueSubject = ""; private void start() { try { queueConnection.start(); queueSession = queueConnection.createQueueSession(false, Session.AUTO_ACKNOWLEDGE); Destination destination = queueSession.createQueue(queueSubject); MessageConsumer consumer = queueSession.createConsumer(destination); consumer.setMessageListener(new MyListener()); } catch (Exception e) { e.printStackTrace(); } } private void close() { try { queueSession.close(); queueConnection.close(); } catch (Exception e) { e.printStackTrace(); } } private void init() { try { jndiContext = new InitialContext(); queueConnectionFactory = (QueueConnectionFactory) this.jndiLookup("QueueConnectionFactory"); queueConnection = queueConnectionFactory.createQueueConnection(); queueConnection.start(); } catch (Exception e) { System.err.println("Could not create JNDI API " + "context: " + e.toString()); System.exit(1); } } private class MyListener implements MessageListener { @Override public void onMessage(Message message) { System.out.println("get message:" + message); } } private Object jndiLookup(String name) throws NamingException { Object obj = null; if (jndiContext == null) { try { jndiContext = new InitialContext(); } catch (NamingException e) { System.err.println("Could not create JNDI API " + "context: " + e.toString()); throw e; } } try { obj = jndiContext.lookup(name); } catch (NamingException e) { System.err.println("JNDI API lookup failed: " + e.toString()); throw e; } return obj; } public Main() { } public static void main(String[] args) { new Main(); } } MQ Queue setting <queue-manager> <name>AAA</name> <port>1423</port> <hostname>ddd</hostname> <clientChannel>EEE.CLIENTS.00</clientChannel> <securityClass>PKIJCExit</securityClass> <transportType>1</transportType> <targetClientMatching>1</targetClientMatching> </queue-manager> <queues> <queue-details id="queue-1"> <name>GGGG.NY.00</name> <transacted>false</transacted> <acknowledgeMode>1</acknowledgeMode> <targetClient>1</targetClient> </queue-details> </queues>

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  • What is the most platform- and Python-version-independent way to make a fast loop for use in Python?

    - by Statto
    I'm writing a scientific application in Python with a very processor-intensive loop at its core. I would like to optimise this as far as possible, at minimum inconvenience to end users, who will probably use it as an uncompiled collection of Python scripts, and will be using Windows, Mac, and (mainly Ubuntu) Linux. It is currently written in Python with a dash of NumPy, and I've included the code below. Is there a solution which would be reasonably fast which would not require compilation? This would seem to be the easiest way to maintain platform-independence. If using something like Pyrex, which does require compilation, is there an easy way to bundle many modules and have Python choose between them depending on detected OS and Python version? Is there an easy way to build the collection of modules without needing access to every system with every version of Python? Does one method lend itself particularly to multi-processor optimisation? (If you're interested, the loop is to calculate the magnetic field at a given point inside a crystal by adding together the contributions of a large number of nearby magnetic ions, treated as tiny bar magnets. Basically, a massive sum of these.) # calculate_dipole # ------------------------- # calculate_dipole works out the dipole field at a given point within the crystal unit cell # --- # INPUT # mu = position at which to calculate the dipole field # r_i = array of atomic positions # mom_i = corresponding array of magnetic moments # --- # OUTPUT # B = the B-field at this point def calculate_dipole(mu, r_i, mom_i): relative = mu - r_i r_unit = unit_vectors(relative) #4pi / mu0 (at the front of the dipole eqn) A = 1e-7 #initalise dipole field B = zeros(3,float) for i in range(len(relative)): #work out the dipole field and add it to the estimate so far B += A*(3*dot(mom_i[i],r_unit[i])*r_unit[i] - mom_i[i]) / sqrt(dot(relative[i],relative[i]))**3 return B

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  • making my player sprite land on top of my platform sprite

    - by Stone
    Hi, in my XNA game(im fairly new to XNA by the way) i would like to have my player sprite land on top of a platform. i have a player sprite class that inherits from my regular sprite class, and the regular sprite class for basic non playable sprite stuff such as boxes, background stuff, and platforms. However, i am unsure how to implement a way to make my player sprite land on a platform. My player Sprite can jump and move around, but i dont know where and how to check to see if it is on top of my platform sprite. My player sprites jump method is here private void Jump() { if (mCurrentState != State.Jumping) { mCurrentState = State.Jumping; mStartingPosition = Position; mDirection.Y = MOVE_UP; mSpeed = new Vector2(jumpSpeed, jumpSpeed); } } mStartingPosition is player sprites starting position of the jump, and Position is the player sprites current position. I would think that my code for checking to see whether my player sprite is on top of my platform sprite. I am unsure how to reference my platform sprite inside of the playersprite class and inside of the jump method. i think it should be something like this //platformSprite.CollisonBox would be the rectangle around the platform, but im not //sure how to check to see if player.Position is touching any point //on platformSprite.CollisionBox if(player.Position == platformSprite.CollisionBox) { player.mDirection = 0; } Again im pretty new to programming and XNA, and some of this logic i dont quite understand so any help on any of it would be greatly appreciated:D Thanks

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  • What is an elegant way to set up a leiningen project that requires different dependencies based on the build platform?

    - by Savanni D'Gerinel
    In order to do some multi-platform GUI development, I have just switched from GTK + Clojure (because it looks like the Java bindings for GTK never got ported to Windows) to SWT + Clojure. So far, so good in that I have gotten an uberjar built for Linux. The catch, though, is that I want to build an uberjar for Windows and I am trying to figure out a clean way to manage the project.clj file. At first, I thought I would set the classpath to point to the SWT libraries and then build the uberjar. This would require that I set a classpath to the SWT libraries before running the jar, but I would likely need a launcher script, anyway. However, leiningen seems to ignore the classpath in this instance because it always reports that Currently, project.clj looks like this for me: (defproject alyra.mana-punk/character "1.0.0-SNAPSHOT" :description "FIXME: write" :dependencies [[org.clojure/clojure "1.2.0"] [org.clojure/clojure-contrib "1.2.0"] [org.eclipse/swt-gtk-linux-x86 "3.5.2"]] :main alyra.mana-punk.character.core) The relevant line is the org.eclipse/swt-gtk-linux-x86 line. If I want to make an uberjar for Windows, I have to depend on org.eclipse/swt-win32-win32-x86, and another one for x86-64, and so on and so forth. My current solution is to simply create a separate branch for each build environment with a different project.clj. This seems kinda like using a semi to deliver a single gallon of milk, but I am using bazaar for version control, so branching and repeated integrations are easy. Maybe the better way is to have a project.linux.clj, project.win32.clj, etc, but I do not see any way to tell leiningen which project descriptor to use. What are other (preferably more elegant) ways to set up such an environment?

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  • Fast, Unicode-capable, cross-platform programmer's text editor that shows invisibles like ZWSP?

    - by Roger_S
    Our publishing workflow includes Windows and Linux machines (there are some Macs too, but not in the critical-path workflow). Many texts include both English and Khmer and are marked-up in XML. XML Copy Editor is the best cross-platform open-source XML editor I've discovered. It utilizes the Scintilla editing component, which is generally good with Unicode but which does not enable non-printing or invisible characters like U+200B (zero-width space) and U+200C (zero-width non-joiner) to be displayed. Khmer does not separate words with a space character as Western languages do, so ZWSP is used in electronic texts to enable applications to break lines easily. Ideally I'd edit the markup and the content in a single editor, but XML awareness is less important at times than being able to display invisibles. (OpenOffice.org Writer and Microsoft Word are the only two apps I know that will display ZWSP. They are not suitable for the markup and text manipulations that need to be done to prepare manuscripts for publication, unfortunately, although I guess they're fine for authoring.) I tried out a promising editor last week, but a search-and-replace regex operation that took under a second in TextPad 4.7.3 lasted over twenty seconds. So I want to mention that speed and the ability to handle large (up to 150mb) files is also a concern. Is there a good, fast, free or not too expensive text editor, with versions on Windows and Linux and maybe mac too, Unicode-aware and capable of displaying invisibles like ZWSP? That has syntax highlighting, can handle large files and is customizable enough that I won't tear my hair out in frustration? Thanks, Roger_S

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  • Cross-platform build UNC share (Windows->Linux) - possible to be case-sensitive on CIFS share?

    - by holtavolt
    To optimize builds between Windows and Linux (Ubuntu 10.04), I've got a UNC share of the source tree that is shared between systems, and all build output goes to local disk on each system. This mostly works great, as source updates and changes can quickly be tested on both systems, but there's one annoying limitation I can't find a way around, which is that the Linux CIFS mount is case-insensitive. Consequently, a test compile of code that has an error like: #include "Foo.h" for a file foo.h, will not be caught by a test build (until a local compile is done on the Linux box, e.g. nightly builds) Is it possible to have case-sensitivity of the Windows UNC share on the Linux box? I've tried a variety of fstab and mount combinations with no success, as well as editing the smb.config to set "case sensitive = yes" Given what the Ubuntu man page info states on this: nocase Request case insensitive path name matching (case sensitive is the default if the server suports it). I suspect that this is a limitation from the Windows UNC side, and there's nothing to be done short of switching to some other mechanism (is NFS still viable anywhere?) If anyone has already solved this to support optimized cross-platform build environments, I'd appreciate hearing about it!

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  • Free cross-platform library to convert numbers (money amounts) to words?

    - by bialix
    I'm looking for cross-platform library which I can use in my C application to convert money amounts (e.g. $123.50) to words (one hundred twenty three dollars and fifty cents). I need support for multiple currencies: dollars, euros, UK pounds etc. Although I understand this is not hard at all to write my own implementation, but I'd like to avoid reinventing wheel. I've tried to google it, but there is too much noise related to MS Word converters. Can anybody suggest something? UPDATE numerous comments suggest to write my own implementation because it's really easy task. And I agree. My point was about support of multiple currencies in the same time and different business rules to spell the amounts (should be fractional part written as text or numbers? etc.) As I understand serious business applications have such library inside, but I think there is nothing open-source available, maybe because it seems as very easy task. I'm going to write my own libary and then open-source it. Thanks to all.

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  • What libraries provide cross-platform 3D and P2P support?

    - by uckelman
    I'm trying to find a constellation of libraries which, taken together, meet the following requirements: Smooth scaling, rotation, panning (in two dimensions). I'll have a large bitmap (or SVG, in some cases), maybe up to 10000x10000 pixels, which serves as map, with some middling number of small bitmaps (or, again, possibly SVG) that can be dragged around over it. I need to be able to zoom, rotate, and pan this scene; however, the view will always be normal to (i.e., looking head-on at) the large bitmap, so I'm not really using the depth dimension. Peer-to-peer. I'd like for multiple users to be able to connect in order to share one of the scenes mentioned above, preferably peer-to-peer, without much configuration by the user. I'm intending to have a server running for cases where users are unable to connect P2P; I'd like to have the failover happen automatically, or possibly have some way of promoting clients who are capable to be servers themselves. Synchronization. Once a user has started dragging one of the small bitmaps (a piece), no other user should be able to drag that piece until the drag stops. I haven't thought of exactly how to do this---there might be a simple solution, or this kind of synchronization might be something that a library provides. Cross(ish)-platform. I need to be able to run on Linux, Windows, and Mac OS. It would be nice to also be able to run on tablets. Having mostly the same code for all platforms is a plus, but not absolutely necessary. (L)GPL compatible. I'm planning to release under the LGPL or GPL, preferably the latter, so I need libraries which have compatible licenses. I'm not set on any particular language, I'd like to use the library or libraries which make the work easiest, though my preference is to work in at most two languages for the project. (The Model could potentially be in one language and the View in another, so they could talk to each other via some protocol I define, if that would get me a better selection of libraries to use.) Can anyone offer suggestions for what to use?

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  • Writing cross-platforms Types, Interfaces and Classes/Methods in C++

    - by user827992
    I'm looking for the best solution to write cross-platform software, aka code that I write and that I have to interface with different libraries and platforms each time. What I consider the easiest part, correct me if I'm wrong, is the definition of new types, all I have to do is to write an hpp file with a list of typedefs, I can keep the same names for each new type across the different platforms so my codebase can be shared without any problem. typedefs also helps me to redefine a better scope for my types in my code. I will probably end up having something like this: include |-windows | |-types.hpp |-linux | |-types.hpp |-mac |-types.hpp For the interfaces I'm thinking about the same solution used for the types, a series of hpp files, probably I will write all the interfaces only once since they rely on the types and all "cross-platform portability" is ensured by the work done on the types. include | |-interfaces.hpp | |-windows | |-types.hpp |-linux | |-types.hpp |-mac | |-types.hpp For classes and methods I do not have a real answer, I would like to avoid 2 things: the explicit use of pointers the use of templates I want to avoid the use of the pointers because they can make the code less readable for someone and I want to avoid templates just because if I write them, I can't separate the interface from the definition. What is the best option to hide the use of the pointers? I would also like some words about macros and how to implement some OS-specifics calls and definitions.

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  • What should a developer know before building a public web site?

    - by Joel Coehoorn
    What things should a programmer implementing the technical details of a web site address before making the site public? If Jeff Atwood can forget about HttpOnly cookies, sitemaps, and cross-site request forgeries all in the same site, what important thing could I be forgetting as well? I'm thinking about this from a web developer's perspective, such that someone else is creating the actual design and content for the site. So while usability and content may be more important than the platform, you the programmer have little say in that. What you do need to worry about is that your implementation of the platform is stable, performs well, is secure, and meets any other business goals (like not cost too much, take too long to build, and rank as well with Google as the content supports). Think of this from the perspective of a developer who's done some work for intranet-type applications in a fairly trusted environment, and is about to have his first shot and putting out a potentially popular site for the entire big bad world wide web. Also: I'm looking for something more specific than just a vague "web standards" response. I mean, HTML, JavaScript, and CSS over HTTP are pretty much a given, especially when I've already specified that you're a professional web developer. So going beyond that, Which standards? In what circumstances, and why? Provide a link to the standard's specification. This question is community wiki, so please feel free to edit that answer to add links to good articles that will help explain or teach each particular point. To search in only the answers from this question, use the inquestion:this option.

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  • What would you take into account when you were asked to compare software? [closed]

    - by mstaessen
    For my master's thesis, I am asked to make a comparative study of frameworks for cross-platform mobile development. I want to eliminate the chances of having missed something in my comparison. This is why I want to ask what YOU would value (most) when comparing such frameworks (Like for instance PhoneGap and Appcelerator Titanium). Performance, capabilities and licensing are kind of obvious, but can you think of others?

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  • MDB listening a Topic in JBoss 5.1

    - by fool
    Hi, I have a topic configured correctly like this, in jboss 5.1: <mbean code="org.jboss.jms.server.destination.TopicService" name="jboss.messaging.destination:service=Topic,name=GreetingsTopic" xmbean-dd="xmdesc/Topic-xmbean.xml"> <depends optional-attribute-name="ServerPeer">jboss.messaging:service=ServerPeer </depends> <depends>jboss.messaging:service=PostOffice</depends> </mbean> I can see the topic being started in JBoss logs: 23:08:40,990 INFO [TopicService] Topic[/topic/GreetingsTopic] started, fullSize=200000, pageSize=2000, downCacheSize=2000 And I have this MDB: @MessageDriven(activationConfig = { @ActivationConfigProperty(propertyName = "destinationType", propertyValue = "javax.jmx.Topic"), @ActivationConfigProperty(propertyName = "destination", propertyValue = "topic/GreetingsTopic") }) public class GreetingsClientWebMDB implements MessageListener { ... ... } When I deploy the MDB, I'm getting a strange error: 3:09:30,781 ERROR [JmsActivation] Unable to reconnect org.jboss.resource.adapter.jms.inflow.JmsActivationSpec@1a1d638(ra=org.jboss.resource.adapter.jms.JmsResourceAdapter@1da5b5b destination=topic/GreetingsTopic destinationType=javax.jmx.Topic tx=true durable=false reconnect=10 provider=java:/DefaultJMSProvider user=null maxMessages=1 minSession=1 maxSession=15 keepAlive=60000 useDLQ=true DLQHandler=org.jboss.resource.adapter.jms.inflow.dlq.GenericDLQHandler DLQJndiName=queue/DLQ DLQUser=null DLQMaxResent=5) java.lang.ClassCastException: Object at 'topic/GreetingsTopic' in context {java.naming.factory.initial=org.jnp.interfaces.NamingContextFactory, java.naming.factory.url.pkgs=org.jboss.naming:org.jnp.interfaces:org.jboss.naming:org.jnp.interfaces} is not an instance of [class=javax.jms.Queue classloader=BaseClassLoader@91e143{vfsfile:/usr/local/jboss-5.1.0.GA/server/default/conf/jboss-service.xml} interfaces={interface=javax.jms.Destination classloader=BaseClassLoader@91e143{vfsfile:/usr/local/jboss-5.1.0.GA/server/default/conf/jboss-service.xml}}] object class is [class=org.jboss.jms.destination.JBossTopic classloader=BaseClassLoader@91e143{vfsfile:/usr/local/jboss-5.1.0.GA/server/default/conf/jboss-service.xml} interfaces={interface=javax.jms.Topic classloader=BaseClassLoader@91e143{vfsfile:/usr/local/jboss-5.1.0.GA/server/default/conf/jboss-service.xml}}] at org.jboss.util.naming.Util.checkObject(Util.java:338) at org.jboss.util.naming.Util.lookup(Util.java:223) at org.jboss.resource.adapter.jms.inflow.JmsActivation.setupDestination(JmsActivation.java:464) at org.jboss.resource.adapter.jms.inflow.JmsActivation.setup(JmsActivation.java:352) at org.jboss.resource.adapter.jms.inflow.JmsActivation.handleFailure(JmsActivation.java:292) at org.jboss.resource.adapter.jms.inflow.JmsActivation$SetupActivation.run(JmsActivation.java:733) at org.jboss.resource.work.WorkWrapper.execute(WorkWrapper.java:205) at org.jboss.util.threadpool.BasicTaskWrapper.run(BasicTaskWrapper.java:260) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:619) I also try to use a deployment descriptor instead of annotations but with the same result. I really can't see the problem :(

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  • IE 11 not listening to MSFullscreenChange

    - by Chris
    IE 11 does not seem to be recognizing MSFullscreenChange. I have this code in the script: document.addEventListener("MSFullscreenChange", function () { if (document.msFullscreenElement != null) { console.info("Went full screen"); } else { console.info("Exited full screen"); } }); In other words, I'm using the exact code shown here on Microsoft's own site, but nothing's being printed out in the console, and I know fullscreen is enabled. I also noticed I'm getting the SEC7118 message: XMLHttpRequest for https://gdata.youtube.com/feeds/api/videos/qywzeXowktA?v=2&alt=json required Cross Origin Resource Sharing (CORS). That wouldn't be affecting it, would it?

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  • Best practices for cross platform git config?

    - by Bas Bossink
    Context A number of my application user configuration files are kept in a git repository for easy sharing across multiple machines and multiple platforms. Amongst these configuration files is .gitconfig which contains the following settings for handling the carriage return linefeed characters [core] autocrlf = true safecrlf = false Problem These settings also gets applied on a GNU/Linux platform which causes obscure errors. Question What are some best practices for handling these platform specific differences in configuration files? Proposed solution I realize this problem could be solved by having a branch for each platform and keeping the common stuff in master and merging with the platform branch when master moves forward. I'm wondering if there are any easier solutions to this problem?

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  • NHibernate save / update event listeners: listening for child object saves

    - by James Allen
    I have an Area object which has many SubArea children: public class Area { ... public virtual IList<SubArea> SubAreas { get; set; } } he children are mapped as a uni-directional non-inverse relationship: public class AreaMapping : ClassMap<Area> { public AreaMapping() { HasMany(x => x. SubAreas).Not.Inverse().Cascade.AllDeleteOrphan(); } } The Area is my aggregate root. When I save an area (e.g. Session.Save(area) ), the area gets saved and the child SubAreas automatically cascaded. I want to add a save or update event listener to catch whenever my areas and/or subareas are persisted. Say for example I have an area, which has 5 SubAreas. If I hook into SaveEventListeners: Configuration.EventListeners.SaveEventListeners = new ISaveOrUpdateEventListener[] { mylistener }; When I save the area, Mylistener is only fired once only for area (SubAreas are ignored). I want the 5 SubAreas to be caught aswell in the event listener. If I hook into SaveOrUpdateEventListeners instead: Configuration.EventListeners.SaveOrUpdateEventListeners = new ISaveOrUpdateEventListener[] { mylistener }; When I save the area, Mylistener is not fired at all. Strangely, if I hook into SaveEventListeners and SaveOrUpdateEventListeners: Configuration.EventListeners.SaveEventListeners = new ISaveOrUpdateEventListener[] { mylistener }; Configuration.EventListeners.SaveOrUpdateEventListeners = new ISaveOrUpdateEventListener[] { mylistener }; When I save the area, Mylistener is fired 11 times: once for the area, and twice for each SubArea! (I think because NHIbernate is INSERTing the SubArea and then UPDATING with the area foreign key). Does anyone know what I'm doing wrong here, and how I can get the listener to fire once for each area and subarea?

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