I currently have 2 JLists in my window. Every time I click on a item of ListA, I'd like to add to ListB an item with the same text. How can I accomplish this?
I am working on making use of a Web Services API offered by the hosts of our internal system. I am accessing it via PHP with the built-in SOAP offering.
The API session is initiated by a remote call to a function that returns some session tokens; every call to any function thereafter will return a new session token, which must accompany the next…
I work at Coscend, a cloud and communications software product company. We have built a Web portal-based collaboration platform that we would like to host on five different Windows- and Linux-based servers in different hosting environments that run Web servers. Each of these Windows and Linux servers have a different host name and domain name…
Based on this question I am going to use Poco::NamedEvent, but I need to wait for multiple events (like win32 WaitForMultipleObjects()
Is there such a thing in poco? (searching the docs doesn't yield much but perhaps I am not using the right searches)
I don't know if this is too difficult or too easy. My custom component is trying to listen to the main application's state changes using StateChangeEvent.CURRENT_STATE_CHANGE
private function init(){
addEventListener(StateChangeEvent.CURRENT_STATE_CHANGE, function():void{
Alert.show("parent state changed");
});
}
but as…
Some mac apps, like iTunes and Spotify, react to the play/pause/next/previous buttons on some Apple keyboards.
Presumably they're tapping into some sort of NSNotification, how can I do the same?
I am writing a Client/Server set of programs
Depending on the operation requested by the client, I use make TCP or UDP request.
Implementing the client side is straight-forward, since I can easily open connection with any protocol and send the request to the server-side.
On the servers-side, on the other hand, I would like to listen both for…
I'm writing a small server-like program in C for Windows (using MinGW/GCC, testing on Windows 7) which is eventually supposed to run as a service with the LocalSystem account. I am creating a socket, and using Windows Sockets bind(), listen() and accept() to listen for incoming connections. If I run the application from the command line (i.e.…
I need to generate different assembly names depending on the platform target. For example, I have a console application "bob.exe". Instead of building for AnyCPU, I need to build explicitly for x86 and x64 and thus want "bob32.exe" and "bob64.exe". The Application tab in Visual Studio 2010 project options disables the Platform combobox. …
I'd like to make sure about the correctness of the way I try to use accept() on a socket.
I know that in Linux it's safe to listen() on a socket, fork() N children and then recv() the packets in all of them without any synchronisation from the user side (the packets get more or less load-balanced between the children). But that's UDP.
…
Windows Azure is a Platform as a Service – a PaaS – that runs code you write. That code doesn’t just mean the languages on the .NET platform – you can run code from multiple languages, including Java. In fact, you can develop for Windows and SQL Azure using not only Visual Studio but the Eclipse Integrated Development Environment (IDE)…
We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning.
Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or…
I have an idea for a cross platform application. It will require knowledge of several different languages, web development, and system administration/IT. I don't personally code, but I want to pay professionals to do it. I'm wondering how I should go about paying them. Yes, this will be a large project, but I want it done ASAP. Is…
We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning.
Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or…
I'm making a platform engine with XNA Game Studio, and I've solved almost everything about colliding stuff. But now, I'm searching for good physics for the player, I'm trying to emulate characters from other games like Mario from Super Mario World, or MegaMan X... do you know a website or something, where the physics from that…
Given that I am a PHP programmer and open-source is a must, what would be the best and practical programming language to use for all of the following:
A desktop/cross-platform application. I've read that with HTML5, creating offline apps are possible?
A web application.
Android and iPhone/iPad apps.
I am leaning towards…
We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning.
Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone…
I've decided to finally get rid of all Microsoft crap and switched to linux yesterday (It feels so good!)
I'm looking for a way to create a cross-platform app with a GUI using an open-source language.
I came across python with qt4 (or qt5). I give a thought to Java but it's a memory eater...
I'm wondering which other…
I need to develop a programm that is going to read some information from a special USB device and access information via Web Socket (socket.io preferred). My client wants to deploy this app on Mac OS X, Windows, Android and iOS.
I was looking for development softwares valid for both: Desktop and Mobile, but it is…
Hi,
I have a Bluetooth service that I programmed for .Net on a Windows machine and I would like my Android 2.1 phone to connect to it. The server is listening for the same UUID which the Android is using to connect. But the connection is failing.
When I try to connect to devices that are not listening for that…
Assume a Linux/Apache/MySQL/PHP application for a small base of registered users. With small userbase, there are no traffic peaks so the scalability that cloud platforms offer is not imperative. But the system is mission-critical, so availability is the primary goal. Users are also distributed across Asia,…
I've got a serious issue with my game loop. This loop varies in time with the platform and with the same hardware. This is a list of FPS achieved:
- Windows ======= 140 to 150
- Linux ======= 120 to 125
- Windows(WINE) ======= 125 to 135
And since my game loop is fixed timestep, the…
I am in the very beginning of developing an app / desktop program. I want it to be cross-platform and possibly also as a tablet version (preferably Android Icecream sandwich).
Note that I need to run it offline.
I thought about the following approaches:
ADOBE Air, since I do not need much performance.…
After some time developing games for others I'm thinking of moving towards my own productions. My background is 10+ years of software development, with last 2 years spent on the iOS development (Objective-C and CoronaSDK).
With my current experience in Corona I can quickly develop for iOS and Android…