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  • How does a winkydink Teradici offer high res, full FPS, 3D rendering on ESXi 5 VDIs for AutoCAD/SolidWorks/1080p YouTube applications?

    - by BlueToast
    How does such a small Teradici card ![enter image description here][1] offer high resolution, full FPS 3D graphics (1:38) http://www.youtube.com/watch?v=eXA4QMmfY5Y&feature=player_detailpage#t=97s for ESXi 5.0/5.1 VDI environments? We're shooting for an AutoCAD/SolidWorks/YouTube 1080p capable environment. I can't see how such a small and low profile card could possibly have the horsepower to handle such GPU computations for a big environment like that. We're going to have up to 64 VDIs per server, and are a 500-1000 employee count sized company. Someone enlighten me please! Determining which route to go (between RemoteFX and VMware View/PCoIP) and the hardware (NVIDIA 4GB non-Quadro/Tesla GPUs vs Teradici card). Servers have three 4x, three 8x, and one 16x PCI-E lane. Two of the 8x lanes will be occupied by SAS RAID cards.

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  • How do I change the output line length from the "top" linux command running in batch mode

    - by Tom
    The following command is useful to capture the current processes that are taking up the most CPU in a file: top -c -b -n 1 > top.log The -c flag is particularly useful because it gives you the command line arguments of each process rather than just the process name. The problem is that each line of output is truncated to fit on the current terminal window. This is ok if you can have a wide terminal because you have a lot of the output but if your terminal is only 165 characters wide, you only get 165 characters of information per process and it is often not enough characters to show the full process command. This is a particular problem when the command is executed without a terminal, for example if you do it via a cron job. Does anyone know how to stop top truncating data or force top to display a certain number of characters per line? This is not urgent because there is an alternative method of getting the top 10 CPU using processes: ps -eo pcpu,pmem,user,args | sort -r -k1 | head -n 10

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  • How do I restore a SQL Server database from last night's full backup and the active transaction log file?

    - by Dylan Beattie
    I have been told that it's good practise to keep your SQL Server data files and log files on physically separate disks, because it'll allow you to recover your data to the point of failure if the data drive fails. So... let's say that mydata.mdf is on drive D:, and my mydata_log.ldf is on drive E:, and it's 16:45, and drive D: has just died horribly. So - I have last night's full backup (mydata.bak). I have hourly transaction-log backups that will bring the data back up to 16:00... but that means I'll lose 45 minutes worth of updates. I still have mydata_log.ldf on the E: drive, which should contain EVERY transaction that was committed right up to the point where the drive failed. How do I go about recreating the database and restoring data from the backup file and the live transaction log, so I don't lose any updates? Is this possible?

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  • How to find full/real email address from Lotus Notes?

    - by DA
    Is there any way to get the full set of email addresses? Example: I receive an email sent to a Lotus group 'all department employees'. I'd like to be able to grab the actual email addresses contained within (not their Lotus user name) so that I could email everyone from a client other than Lotus. Does such an option exist? I believe this was doable in Exchange with a right-click and 'expand nickname' type of action. I'm on a Mac.

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  • How feasible is it to setup a FreeNAS to be more like a full install of FreeBSD

    - by mmccoo
    So I've been playing with FreeNAS over the last week, finally trying to get my act together and store my important files properly. I'm finding myself wanting to install and compile additional packages. pkg_add has been great for some things, but it appears that my install is rather crippled. make is missing. I installed gmake and linked make to that. math.h is missing as is sys/cdefs.h I thought these are part of any core unix/linux system? cc is missing though I've installed gcc45. I'm used to having just gcc. Sure I can create a link, but I'm not sure this is the proper thing to do. perl installed fine, but I can't add stuff with cpan. This is how I discovered 1,2, and 3. So my question is this: do I just need to bite the bullet and install a full FreeBSD? The web interface to FreeNAS is kinda nice

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  • LAN full of public ipv4 addresses - How to filter it?

    - by sparc86
    The answer to my question maybe is not that hard but anyways, I do not know what to do. So, I just got in a new job in a Univerisity and I found out that the network (the LAN) is full of public IP addresses. Seriously, the whole LAN (probably more than 150 hosts) has it' own internet IP address and I don't know how to manage it. I have a very good experience using iptables (Linux firewall) in a NAT'ed environment. But then how should I proceed in an environment where all my LAN is working with a bunch of public IP addresses? Should I just use the "forward" rules and ignore the NAT rules or is there any other issue in such environment which I should take care? Can I add a firewall between the router and the LAN in order to produce packet filtering for these public IP addresses in my LAN or will this just not work? Thanks!

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  • How to avoid specifying full path in sudoers file?

    - by s g
    I am trying to add a NOPASSWD entry for sudotest.sh (or any script/binary that requires sudo) in my /etc/sudoers file (on Ubuntu 12.04 LTS server), but in order to make it work, I must specify the full path. The following entry works just fine: %jenkins ALL=(ALL)NOPASSWD:/home/vts_share/test/sudotest.sh The problem is that the script might move to a different directory. This seems like a great chance to use the * wildcard in the path (i.e. /*/sudotest.sh) so that my script could be in any directory but the manual states that wildcards will not match the / character when used in a path. I've confirmed that it doesn't work. I know that I can use the word ALL in place of my script, but this means there is no password prompt for any commands which seems unsafe. How do I solve this?

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  • Easiest way to allow direct HTTPS connection in Intercept mode?

    - by Nick Lin
    I know the SSL issue has been beaten to death I'm using DNS redirect to force my clients to use my intercept proxy. As we all know, intercepting HTTPS connection is not possible unless I provide a fake certificate. What I want to achieve here is to allow all HTTPS requests connect directly to the source server, thus bypassing Squid: HTTP connection Proxy by Squid HTTPS connection Bypass Squid and connect directly I spent the past few days goolging and trying different methods but none worked so far. I read about SSL tunneling using the CONNECT method but couldn't find any more information on it. I tried a similar method in using RINETD to forward all traffic going through port 443 of my Squid back to the original IP of www.pandora.com. Unfortunately, I did not realize all other HTTPS requests are also forwarded to the IP of www.pandora.com. For example, https://www.gmail.com also takes me to https://www.pandora.com Since I'm running the Intercept mode, the forwarding needs to be dynamic and match each HTTPS domain name with proper original IP. Can this be done in Squid or iptables? Lastly, I'm directing traffic to my Squid server using DNS zone redirect. For example, a client requests www.google.com, my DNS server directs that request to my Squid IP, then my transparent Squid will proxy that request. Will this set up affect what I'm trying to achieve? I tried many methods but couldn't get it to work. Any takes on how to do this?

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  • How to migrate a running KVM (with full disk copy) to another node?

    - by klipz
    I'm doing tests on KVM, and I'd like to see if I can make a hot migration, I mean the virtual machine won't stop running during the migration (but a few seconds of freeze is ok). I use a small cluster for my test : kvm1, kvm2, and kvmnfs. kvm1 and kvm2 runs the virtual machines kvmnfs is a NFS server, and it's mounted on /KVM on both kvm1 and kvm2 To migrate a VM (only RAM in fact) from kvm1 to kvm2, I run the same kvm command on kvm2 (with -incoming tcp:0:4444) that on kvm1, then I use "migrate -d tcp:kvm2:4444" : It works great, since the VM file is common to both machines. Now, I wan't to make a full migration (RAM + disk) of a local VM file (no more NFS) of kvm1 to kvm2. I tried to create an empty file, with touch, on kvm2 and use the same kvm command line + the "-incoming ..."). Then on kvm1 I use "migrate -d tcp:kvm2:4444" : It copies everything, then... the VM fails (any I/O disk gives an I/O error) ! And my VM file on kvm2, the one I created with touch, as still a size of 0 bytes. What am I doing wrong ? What is the exact command to use on kvm2 ? And what is the command to launch, in the monitoring mode, on kvm1 ?

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  • Why doesn't the monitor output anything in Linux console mode?

    - by flypen
    I install Linux without graphics support. Previously I used a monitor with 720p support. And it can display normally. Now I change to a monitor with 1080p support. I can see BIOS and GRUB info on monitor, and kernel messages in early stages. However, the monitor says that there is no input immediately, and then I can't see anything again. It seems that it happens after something initializes. Is it related to vesafb? vesafb: mode is 1280x1024x32, linelength=5120, pages=0 vesafb: scrolling: redraw vesafb: Truecolor: size=8:8:8:8, shift=24:16:8:0 mtrr: type mismatch for 7f800000,800000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,400000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,200000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,100000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,80000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,40000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,20000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,10000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,8000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,4000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,2000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,1000 old: write-back new: write-combining vesafb: framebuffer at 0x7f800000, mapped to 0xffffc90011380000, using 5120k, total 5120k Console: switching to colour frame buffer device 160x64 fb0: VESA VGA frame buffer device

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  • How can I stop IIS7 (integrated mode) from reporting a 404 before I get a chance to handle it?

    - by Gary McGill
    I have an ASP.NET MVC 2 application running on IIS7 in integrated mode. I'm trying to do my own 404 handling, but IIS7 seems to be intercepting the error and returning its own 404 message to the client before I get a chance to handle it. I'm not having much luck coming at the problem from a programming perspective over on Stack Overflow, so I wondered if maybe it's a configuration problem. Is there something I have to do to tell IIS to let me handle my own errors? (I'm trying to use Application_Error in my global.asax but it's not even getting there). There is a custom error page defined (at the machine level, I think) for 404 but when I tried removing that it didn't really help - it simply showed a bald one-liner message instead. My code still didn't get a look in. Is it perhaps something to do with the routing? Maybe the "mysite.com/nosuchpage" URL isn't being routed to me and that's why I don't get a chance to intercept it? Do I need to do something so that ALL requests get routed through my app?

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  • Failure to obtain IP with ARP over Wi-Fi with personal Wi-Fi router in client mode

    - by axk
    I'm trying to connect a Samsung TV to the Internet using a TL-MR3020 personal wireless router in client mode. The TV fails to connect to the network. It sees the ethernet cable connected though. Here's my network topology: Here's what I've captured with Wireshark filtering for ARP (eth.type == 0x0806): It appears the TV fails to get the IP of the gateway (DSL modem/router) for some reason. One thing I've noticed is that the source MAC for the ARP requests coming from the TV is the MAC of the Portable wireless router (that is cd:89:00), not the TV itself and the modem sends the responses to that MAC (I'm not an expert and don't know if its okay or it may make the TV fail to get the requested IP). Also I'm able to ping the TV from the DSL router (through the telnet interface) and the router has an entry in its MAC table for the TV's IP with the Portable wireless router's MAC (that is cd:89:00). If I'm able to ping the TV I suppose it should know the router's MAC to respond to the ping, but then why these continuous ARP requests... I've also tried to connect my desktop trough this Portable wireless router the same way I'm trying to connect the TV and it works fine, I can set the DSL Modem's IP as the default gateway on the desktop's NIC and connect to the Internet. The TV can connect to the Internet when connected to the DSL Router with a wired connection. Any suggestions on what may be the cause of the problem / how to further debug it are welcome. Thanks!

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  • SAFE MODE Restriction in effect. The script not allowed to access directory owned by uid

    - by user57221
    I am running a dedicated server with multiple websites. I have created a global directory for common scripts for all websites, rather than repeating them in every website directory. How can I make this global directory accessible for all website. I am getting following error. Warning: require_once() [function.require-once]: SAFE MODE Restriction in effect. The script whose uid is XXXX is not allowed to access /vhosts/globallibrary/Zend/Application.php owned by uid XXXX I have change the ownership of global directory for X website. so it works fine for X website. latter I added another website Y Now I am getting the same error again. If I change the CHOWN for Y website then X website will have the same error. I don't want to disable the safemode restriction. Is there a work around, so that this global dir will be accessible by all website. I am getting following error in my browser when I try to access global directory. Global directory is on same level as all other websites. Is this a good practice to enable safemode for websites?

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  • Easiest way to allow direct HTTPS connection in Intercept mode?

    - by Nicolo
    I know the SSL issue has been beaten to death I'm using DNS redirect to force my clients to use my intercept proxy. As we all know, intercepting HTTPS connection is not possible unless I provide a fake certificate. What I want to achieve here is to allow all HTTPS requests connect directly to the source server, thus bypassing Squid: HTTP connection Proxy by Squid HTTPS connection Bypass Squid and connect directly I spent the past few days goolging and trying different methods but none worked so far. I read about SSL tunneling using the CONNECT method but couldn't find any more information on it. I tried a similar method in using RINETD to forward all traffic going through port 443 of my Squid back to the original IP of www.pandora.com. Unfortunately, I did not realize all other HTTPS requests are also forwarded to the IP of www.pandora.com. For example, https://www.gmail.com also takes me to https://www.pandora.com Since I'm running the Intercept mode, the forwarding needs to be dynamic and match each HTTPS domain name with proper original IP. Can this be done in Squid or iptables? Lastly, I'm directing traffic to my Squid server using DNS zone redirect. For example, a client requests www.google.com, my DNS server directs that request to my Squid IP, then my transparent Squid will proxy that request. Will this set up affect what I'm trying to achieve? I tried many methods but couldn't get it to work. Any takes on how to do this?

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  • Need software to convert RAR to ZIP ("store" mode - no compression) * Extract->re-archive changes date/time attributes

    - by Larry78
    I have tried all of the following applications (download.cnet.com - the free ones), and none of them will convert an RAR archive to a ZIP, without compressing the files ("store" mode). 7-ZIP would be fine, too. [The RAR is a "solid" archive with password (I know it), files "stored" - no compression, used WinRAR 3.5.1] PeaZip, 7-Zip, FilZip, TugZip, SimplyZipSE, QuickZip, WinShrink. (A couple of the apps let you try, but the program gives an error - indicating how bad the software is. (Like "unknown header # #.") None of these apps will do the conversion at all. IZArc 4.1 comes the closest. It will convert an RAR to a ZIP, but it compresses the zip. There is a general preference setting to "store" - but it doesn't effect conversions. I don't want to extract the RAR files and re-archive them because I need to preserve the modified/created file attributes. IZArc preserves them, but it compresses the files. WinRAR has the option to convert archives, but I get the error "skipping encryped archive" when I try to convert it. It asks for the password first, and I know it's right because that password opens the archive, and I can read/view all the files in the archive.

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  • Can't login to Windows server 2008 (as any user, not even locally, not in safe mode but I have right credentials)

    - by Saix
    Just from nowhere I can't login to my Windows server 2008 machine. All the services like FTP server or webserver (which I'm actually not using, just remote desktop and FTP) are running. Whatever credentials I try (even/especialy administrator), it always says Unknown Username or bad password. I have already tried hard turn off/on and safe mode without luck. Also I already tried type in login name as SERVER NAME\user or Workgroup\user (every case sensitive scenario), still says I have wrong login. Usually we are using remote desktop to access the machine but local access over KVM doesn't work either. Now I'm lock out of any control or any way to do something. There's just logon screen preceding by ctrl+alt+del to login alert. Without me able to login I can't actually try to fix anything. Can't find much more on Internet except the SERVER NAME\user thing. Reinstall would be the last resort but I can't let things this way for much longer anyway. This server is vital. If it would be any help, I think automatic Windows updates are turned off and there were no updates or newly installed software for last couple years and just few soft restarts, non of them recently. It happened during it's runtime while all other services were still up and running, so this couldn't be just some Windows nasty screw up during boot or something. What could have possibly changed? What are my options now?

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  • How to install Oracle Weblogic Server using OS-specific Package installer?(Linux/Solaris)

    - by PratikS -- Oracle
    Note: OS-specific Package installer As the name suggests the installer is platform specific. It is meant for installation with a 32bit JVM only. Both SUN and JROCKIT 32 bit JDKs come bundled with "OS-specific Package installer", so no need to install the JDK in advance. There are three different ways of installing Oracle Weblogic Server: Graphical mode Console mode Silent mode For Linux/Solaris: Steps to install OS-specific Package .bin installer(for Linux/Solaris) are almost same as windows except for the way we launch the installation.Installer: wls_<version>_<linux/solaris>32.bin (E.g. wls1036_linux32.bin/wls1036_solaris32.bin) 1) Graphical mode: Log in to the target UNIX system. Go to the directory that contains the installation program.(Make sure GUI is enabled or else it will default to console mode) Launch the installation by entering the following commands: [weblogic@pratik ~]$ pwd/home/oracle[weblogic@pratik ~]$ cd WLSInstallers/[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851512-rw-rw-r-- 1 oracle oracle 871091023 Dec 22  2011 wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ chmod a+x wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851512-rwxrwxr-x 1 oracle oracle 871091023 Dec 22  2011 wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ ./wls1036_linux32.bin As soon as you run ./wls1036_linux32.bin with GUI enabled you would see the following screen: Rest of the screens and steps are similar to that of Graphical mode installation on windows, refer: How to install Oracle Weblogic Server using OS-specific Package installer?(Windows) 2) Console mode: Log in to the target UNIX system. Go to the directory that contains the installation program. Launch the installation by entering the following commands: [weblogic@pratik ~]$ pwd/home/oracle[weblogic@pratik ~]$ cd WLSInstallers/[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851512-rw-rw-r-- 1 weblogic weblogic 871091023 Dec 22  2011 wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ chmod a+x wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851512-rwxrwxr-x 1 weblogic weblogic 871091023 Dec 22  2011 wls1036_linux32.bin [weblogic@pratik WLSInstallers]$ ./wls1036_linux32.bin -mode=consoleExtracting 0%....................................................................................................100%<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Welcome:--------This installer will guide you through the installation of WebLogic 10.3.6.0.Type "Next" or enter to proceed to the next prompt.  If you want to change data entered previously, type "Previous".  You may quit the installer at any time by typing "Exit".Enter [Exit][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Middleware Home Directory:--------------------------------- ->1|* Create a new Middleware Home   2|/home/oracle/wls_12cEnter index number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Middleware Home Directory:---------------------------------    "Middleware Home" = [Enter new value or use default"/home/oracle/Oracle/Middleware"]Enter new Middleware Home OR [Exit][Previous][Next]> /home/oracle/WLS1036<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Middleware Home Directory:---------------------------------    "Middleware Home" = [/home/oracle/WLS1036]Use above value or select another option:    1 - Enter new Middleware Home    2 - Change to default [/home/oracle/Oracle/Middleware]Enter option number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.   1|Email:[]   2|Support Password:[]   3|Receive Security Update:[Yes]Enter index number to select OR [Exit][Previous][Next]> 3<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.    "Receive Security Update:" = [Enter new value or use default "Yes"]Enter [Yes][No]? No<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.    "Receive Security Update:" = [Enter new value or use default "Yes"]    ** Do you wish to bypass initiation of the configuration manager and    **  remain uninformed of critical security issues in your configuration?Enter [Yes][No]? Yes<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.   1|Email:[]   2|Support Password:[]   3|Receive Security Update:[No]Enter index number to select OR [Exit][Previous][Next]>Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Register for Security Updates:------------------------------Provide your email address for security updates and  to initiate configuration manager.   1|Email:[]   2|Support Password:[]   3|Receive Security Update:[No]Enter index number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Install Type:--------------------Select the type of installation you wish to perform. ->1|Typical    |  Install the following product(s) and component(s):    | - WebLogic Server    | - Oracle Coherence   2|Custom    |  Choose software products and components to install and perform optional    |configuration.Enter index number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Choose Product Installation Directories:----------------------------------------Middleware Home Directory: [/home/oracle/WLS1036]Product Installation Directories:   1|WebLogic Server: [/home/oracle/WLS1036/wlserver_10.3]   2|Oracle Coherence: [/home/oracle/WLS1036/coherence_3.7]Enter index number to select OR [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->The following Products and JDKs will be installed:--------------------------------------------------    WebLogic Platform 10.3.6.0    |_____WebLogic Server    |    |_____Core Application Server    |    |_____Administration Console    |    |_____Configuration Wizard and Upgrade Framework    |    |_____Web 2.0 HTTP Pub-Sub Server    |    |_____WebLogic SCA    |    |_____WebLogic JDBC Drivers    |    |_____Third Party JDBC Drivers    |    |_____WebLogic Server Clients    |    |_____WebLogic Web Server Plugins    |    |_____UDDI and Xquery Support    |    |_____Evaluation Database    |_____Oracle Coherence    |    |_____Coherence Product Files    |_____JDKs         |_____SUN SDK 1.6.0_29         |_____Oracle JRockit 1.6.0_29 SDK    *Estimated size of installation: 1,276.0 MBEnter [Exit][Previous][Next]> Next<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Installing files..0%          25%          50%          75%          100%[------------|------------|------------|------------][***************************************************]<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Installing JDK....0%          25%          50%          75%          100%[------------|------------|------------|------------][***************************************************]Performing String Substitutions...<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Configuring OCM...0%          25%          50%          75%          100%[------------|------------|------------|------------][***************************************************]Creating Domains...<-------------------- Oracle Installer - WebLogic 10.3.6.0 ------------------->Installation CompleteCongratulations! Installation is complete.Press [Enter] to continue or type [Exit]> [weblogic@pratik ~]$ Note: All the inputs are in Bold 3) Silent mode:              1) Log in to the target Unix system.             2) Create a silent.xml file that defines the configuration settings normally entered by a user during an interactive installation process, such as graphical-mode or console-mode installation. <?xml version="1.0" encoding="UTF-8"?><bea-installer>     <input-fields>        <data-value name="BEAHOME" value="/home/oracle/WLS1036" />        <data-value name="WLS_INSTALL_DIR" value="/home/oracle/WLS1036/wlserver_10.3" />        <data-value name="COMPONENT_PATHS" value="WebLogic Server|Oracle Coherence" />    </input-fields></bea-installer> <!-- Note: This sample silent.xml file is used to install all the components of WebLogic Server and Oracle Coherence. All the values in Bold are the variables. -->               3) Place the silent.xml file in the same directory as where the WebLogic Server Package installer is located.              4) Go to the directory that contains the installation program.              5) Start the installer as follows: [weblogic@pratik WLSInstallers]$ chmod a+x wls1036_linux32.bin[weblogic@pratik WLSInstallers]$ ls -ltrtotal 851516-rwxrwxr-x 1 weblogic weblogic 871091023 Dec 22  2011 wls1036_linux32.bin-rw-rw-r-- 1 weblogic weblogic       331 Jul  5 03:48 silent.xml[weblogic@pratik WLSInstallers]$ cat silent.xml<?xml version="1.0" encoding="UTF-8"?><bea-installer>        <input-fields>                <data-value name="BEAHOME" value="/home/oracle/WLS1036" />                <data-value name="WLS_INSTALL_DIR" value="/home/oracle/WLS1036/wlserver_10.3" />                <data-value name="COMPONENT_PATHS" value="WebLogic Server|Oracle Coherence" />        </input-fields></bea-installer>[weblogic@pratik WLSInstallers]$ ./wls1036_linux32.bin -mode=silenlent.xml -log=/home/oracle/WLSInstallers/install.logExtracting 0%....................................................................................................100%[weblogic@pratik WLSInstallers]$ -log=/home/oracle/WLSInstallers/install.log creates a installation log(install.log) under "/home/oracle/WLSInstallers/", when installation completes you will see the following printed in the log file: 2012-07-05 03:59:36,788 INFO  [WizardController] com.bea.plateng.wizard.silent.tasks.LogTask - The installation was successfull! For other configurable values in silent.xml refer: Values for the Sample silent.xml File for WebLogic Server Important links to Refer: Running the Installation Program in Graphical Mode Running the Installation Program in Console Mode Running the Installation Program in Silent Mode

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • Battery life starts at 2:30 hrs (99%), but less than 1 minute later is only 1:30 hrs (99%)

    - by zondu
    After searching this and other forums, I haven't seen this same issue listed anywhere for Ubuntu 12. Prior to installing Ubuntu 12.10, my Netbook (Acer AspireOne D250, SATA HDD) was consistently getting 2:30-3 hrs battery life under Windows XP Home, SP3. However, immediately after installing Ubuntu 12.10, the battery life starts out at 2:30 hrs (99%), but less than 1 minute later suddenly drops to 1:30 hrs (99%), which seems very odd. It could be a complete coincidence that the battery is suddenly flaky at the exact same moment that Ubuntu 12.10 was installed, but that doesn't seem likely. I'm a newbie to Ubuntu, so I don't have much experience tweaking/trouble-shooting yet. Here's what I've tried so far: enabled laptop mode (sudo su, then echo 5 /proc/sys/vm/laptop_mode) and checked that it is running when the A/C adapter is unplugged, but it doesn't seem to have made any noticeable difference in battery life, installed Jupiter, but it didn't work and messed up the system, so I had to uninstall it, disabled bluetooth (wifi is still on b/c it is necessary), set the screen to lowest brightness, etc., run through at least 1 full power cycle (running until the netbook shut itself off due to critical battery) and have been using it normally (sometimes plugged in, often unplugged until the battery gets very low) for a week since installing Ubuntu 12.10. installed powertop, but have no idea how to interpret its results. Here are the results of acpi -b: w/ A/C adapter: Battery 0: Full, 100% immediately after unplugging: Battery 0: Discharging, 99%, 02:30:20 remaining 1 minute after unplugging: Battery 0: Discharging, 99%, 01:37:49 remaining 2-3 minutes after unplugging: Battery 0: Discharging, 95%, 01:33:01 remaining 10 minutes after unplugging: Battery 0: Discharging, 85%, 01:13:38 remaining Results of cat /sys/class/power_supply/BAT0/uevent: w/ A/C adapter: POWER_SUPPLY_NAME=BAT0 POWER_SUPPLY_STATUS=Full POWER_SUPPLY_PRESENT=1 POWER_SUPPLY_TECHNOLOGY=Li-ion POWER_SUPPLY_CYCLE_COUNT=0 POWER_SUPPLY_VOLTAGE_MIN_DESIGN=10800000 POWER_SUPPLY_VOLTAGE_NOW=12136000 POWER_SUPPLY_CURRENT_NOW=773000 POWER_SUPPLY_CHARGE_FULL_DESIGN=4500000 POWER_SUPPLY_CHARGE_FULL=1956000 POWER_SUPPLY_CHARGE_NOW=1956000 POWER_SUPPLY_MODEL_NAME=UM08B32 POWER_SUPPLY_MANUFACTURER=SANYO POWER_SUPPLY_SERIAL_NUMBER= immediately after unplugging: POWER_SUPPLY_NAME=BAT0 POWER_SUPPLY_STATUS=Discharging POWER_SUPPLY_PRESENT=1 POWER_SUPPLY_TECHNOLOGY=Li-ion POWER_SUPPLY_CYCLE_COUNT=0 POWER_SUPPLY_VOLTAGE_MIN_DESIGN=10800000 POWER_SUPPLY_VOLTAGE_NOW=11886000 POWER_SUPPLY_CURRENT_NOW=773000 POWER_SUPPLY_CHARGE_FULL_DESIGN=4500000 POWER_SUPPLY_CHARGE_FULL=1956000 POWER_SUPPLY_CHARGE_NOW=1937000 POWER_SUPPLY_MODEL_NAME=UM08B32 POWER_SUPPLY_MANUFACTURER=SANYO POWER_SUPPLY_SERIAL_NUMBER= 1 minute later: POWER_SUPPLY_NAME=BAT0 POWER_SUPPLY_STATUS=Discharging POWER_SUPPLY_PRESENT=1 POWER_SUPPLY_TECHNOLOGY=Li-ion POWER_SUPPLY_CYCLE_COUNT=0 POWER_SUPPLY_VOLTAGE_MIN_DESIGN=10800000 POWER_SUPPLY_VOLTAGE_NOW=11728000 POWER_SUPPLY_CURRENT_NOW=1174000 POWER_SUPPLY_CHARGE_FULL_DESIGN=4500000 POWER_SUPPLY_CHARGE_FULL=1956000 POWER_SUPPLY_CHARGE_NOW=1937000 POWER_SUPPLY_MODEL_NAME=UM08B32 POWER_SUPPLY_MANUFACTURER=SANYO POWER_SUPPLY_SERIAL_NUMBER= 2-3 minutes later: POWER_SUPPLY_NAME=BAT0 POWER_SUPPLY_STATUS=Discharging POWER_SUPPLY_PRESENT=1 POWER_SUPPLY_TECHNOLOGY=Li-ion POWER_SUPPLY_CYCLE_COUNT=0 POWER_SUPPLY_VOLTAGE_MIN_DESIGN=10800000 POWER_SUPPLY_VOLTAGE_NOW=11583000 POWER_SUPPLY_CURRENT_NOW=1209000 POWER_SUPPLY_CHARGE_FULL_DESIGN=4500000 POWER_SUPPLY_CHARGE_FULL=1956000 POWER_SUPPLY_CHARGE_NOW=1878000 POWER_SUPPLY_MODEL_NAME=UM08B32 POWER_SUPPLY_MANUFACTURER=SANYO POWER_SUPPLY_SERIAL_NUMBER= 10 minutes later: POWER_SUPPLY_NAME=BAT0 POWER_SUPPLY_STATUS=Discharging POWER_SUPPLY_PRESENT=1 POWER_SUPPLY_TECHNOLOGY=Li-ion POWER_SUPPLY_CYCLE_COUNT=0 POWER_SUPPLY_VOLTAGE_MIN_DESIGN=10800000 POWER_SUPPLY_VOLTAGE_NOW=11230000 POWER_SUPPLY_CURRENT_NOW=1239000 POWER_SUPPLY_CHARGE_FULL_DESIGN=4500000 POWER_SUPPLY_CHARGE_FULL=1956000 POWER_SUPPLY_CHARGE_NOW=1644000 POWER_SUPPLY_MODEL_NAME=UM08B32 POWER_SUPPLY_MANUFACTURER=SANYO POWER_SUPPLY_SERIAL_NUMBER= Results of upower -i /org/freedesktop/UPower/devices/battery_BAT0: w/ A/C adapter: native-path: /sys/devices/LNXSYSTM:00/device:00/PNP0A08:00/device:02/PNP0C0A:00/power_supply/BAT0 vendor: SANYO model: UM08B32 power supply: yes updated: Tue Nov 27 15:24:58 2012 (823 seconds ago) has history: yes has statistics: yes battery present: yes rechargeable: yes state: fully-charged energy: 21.1248 Wh energy-empty: 0 Wh energy-full: 21.1248 Wh energy-full-design: 48.6 Wh energy-rate: 8.3484 W voltage: 12.173 V percentage: 100% capacity: 43.4667% technology: lithium-ion immediately after unplugging: native-path: /sys/devices/LNXSYSTM:00/device:00/PNP0A08:00/device:02/PNP0C0A:00/power_supply/BAT0 vendor: SANYO model: UM08B32 power supply: yes updated: Tue Nov 27 15:41:25 2012 (1 seconds ago) has history: yes has statistics: yes battery present: yes rechargeable: yes state: discharging energy: 20.9196 Wh energy-empty: 0 Wh energy-full: 21.1248 Wh energy-full-design: 48.6 Wh energy-rate: 8.3484 W voltage: 11.86 V time to empty: 2.5 hours percentage: 99.0286% capacity: 43.4667% technology: lithium-ion History (charge): 1354023683 99.029 discharging 1 minute later: native-path: /sys/devices/LNXSYSTM:00/device:00/PNP0A08:00/device:02/PNP0C0A:00/power_supply/BAT0 vendor: SANYO model: UM08B32 power supply: yes updated: Tue Nov 27 15:42:31 2012 (17 seconds ago) has history: yes has statistics: yes battery present: yes rechargeable: yes state: discharging energy: 20.9196 Wh energy-empty: 0 Wh energy-full: 21.1248 Wh energy-full-design: 48.6 Wh energy-rate: 13.5432 W voltage: 11.753 V time to empty: 1.5 hours percentage: 99.0286% capacity: 43.4667% technology: lithium-ion History (charge): 1354023683 99.029 discharging History (rate): 1354023751 13.543 discharging 2-3 minutes later: native-path: /sys/devices/LNXSYSTM:00/device:00/PNP0A08:00/device:02/PNP0C0A:00/power_supply/BAT0 vendor: SANYO model: UM08B32 power supply: yes updated: Tue Nov 27 15:45:06 2012 (20 seconds ago) has history: yes has statistics: yes battery present: yes rechargeable: yes state: discharging energy: 20.2824 Wh energy-empty: 0 Wh energy-full: 21.1248 Wh energy-full-design: 48.6 Wh energy-rate: 13.7484 W voltage: 11.545 V time to empty: 1.5 hours percentage: 96.0123% capacity: 43.4667% technology: lithium-ion History (charge): 1354023906 96.012 discharging 1354023844 97.035 discharging History (rate): 1354023906 13.748 discharging 1354023875 12.992 discharging 1354023844 13.284 discharging 10 minutes later: native-path: /sys/devices/LNXSYSTM:00/device:00/PNP0A08:00/device:02/PNP0C0A:00/power_supply/BAT0 vendor: SANYO model: UM08B32 power supply: yes updated: Tue Nov 27 15:54:24 2012 (28 seconds ago) has history: yes has statistics: yes battery present: yes rechargeable: yes state: discharging energy: 18.1764 Wh energy-empty: 0 Wh energy-full: 21.1248 Wh energy-full-design: 48.6 Wh energy-rate: 13.2948 W voltage: 11.268 V time to empty: 1.4 hours percentage: 86.0429% capacity: 43.4667% technology: lithium-ion History (charge): 1354024433 86.043 discharging History (rate): 1354024464 13.295 discharging 1354024433 13.662 discharging 1354024402 13.781 discharging I noticed that between #2 and #3 (0 and 1 minutes after unplugging), while the battery still reports 99% charge and drops from 2:30 hr to 1:30 hr, the energy usage goes from 8.34 W to 13.54 W and the current_now increases, but shouldn't it be using less energy in battery mode since the screen is much dimmer and it's in power saving mode? (or is that normal behavior?) It also seems to drain more quickly than what it predicts, especially with the 1-1.25 hour drop in the first minute of being unplugged, which seems odd. What really concerns me is that Ubuntu 12.10 may not be properly managing the battery (with the sudden change in charge/life from 2:30 to 1:30 or 1:15 within a minute of unplugging), and that a new battery may quickly die under Ubuntu 12.10. I'd greatly appreciate any advice/suggestions on what to do, and especially whether there's a way to get back the 1-1.5 hrs of battery life that were suddenly lost when changing from WinXp to Ubuntu 12.10. Thanks :)

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  • How to draw a full ellipse in a StreamGeometry in WPF?

    - by romkyns
    The only method in a StreamGeometryContext that seems related to ellipses is the ArcTo method. Unfortunately it is heavily geared to joining lines rather than drawing ellipses. In particular, the position of the arc is determined by a starting and ending point. For a full ellipse the two coincide obviously, and the exact orientation becomes undefined. So far the best way of drawing an ellipse centered on 100,100 of size 10,10 that I found is like this: using (var ctx = geometry.Open()) { ctx.BeginFigure(new Point(100+5, 100), isFilled: true, isClosed: true); ctx.ArcTo( new Point(100 + 5*Math.Cos(0.01), 100 + 5*Math.Sin(0.01)), // need a small angle but large enough that the ellipse is positioned accurately new Size(10/2, 10/2), // docs say it should be 10,10 but in practice it appears that this should be half the desired width/height... 0, true, SweepDirection.Counterclockwise, true, true); } Which is pretty ugly, and also leaves a small "flat" area (although not visible at normal zoom levels). How else might I draw a full ellipse using StreamGeometryContext?

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  • What is the full "for" loop syntax in C (and others in case they are compatible) ?

    - by fmsf
    I have seen some very weird for loops when reading other people's code. I have been trying to search for a full syntax explanation for the for loop in C but it is very hard because the word "for" appears in unrelated sentences making the search almost impossible to Google effectively. This question came to my mind after reading this thread which made me curious again. The for here: for(p=0;p+=(a&1)*b,a!=1;a>>=1,b<<=1); In the middle condition there is a comma separating the two pieces of code, what does this comma do? The comma on the right side I understand as it makes both a>>=1 and b<<=1. But within a loop exit condition, what happens? Does it exit when p==0, when a==1 or when both happen? It would be great if anyone could help me understand this and maybe point me in the direction of a full for loop syntax description.

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  • How do I make a full screen scrolling messagebox or window?

    - by chobo2
    Hi First let me start of saying I know absolutely nothing about c++ and I am really just more interested in getting this to work then learning c++(I got enough on my plate to learn). So basically I am trying to make a terms of service for my windows mobile 6 professional application but it seems I need to use c++ to do it. After hours of searching I found a solution but it developed for windows mobile standard. So they somehow used c++ to make a message box and on standard devices(ie non touch screen phones) the message box can have like scrolling. For some reason this is not the case with professional devices(touch screen devices). So my message box goes off the page and you can never accept or decline the terms. So your stuck and on the screen forever till you do some sort of soft restart. http://www.mobilepractices.com/2008/10/setupdll-sample-and-walkthrough-terms.html The above link is the tutorial but here is the actual file that seems to display the message. #include "stdafx.h" #include "ce_setup.h" // This is a variable containing the text to be displayed // in the Terms & Conditions dialog TCHAR Message[] = _T("TERMS & CONDITIONS\r\n ") _T("Selecting YES you're accepting our terms & conditions.\r\n") _T("This is just a sample application.\r\n") _T("From http://www.mobilepractices.com\r\n") _T("You can replace this text with your own.\r\n") _T("We're using a setup.dll to show this dialog.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Last line.\r\n") ; // This function will be called when the user // tries to install the cab. According to its return // value the installation continues or is cancelled. // As this could be called more than once // (i.e. if there is not enough space on the target) // we should take care about fFirstCall parameter // to show the dialog only once. codeINSTALL_INIT Install_Init( HWND hwndParent, BOOL fFirstCall, BOOL fPreviouslyInstalled, LPCTSTR pszInstallDir ) { if (!fFirstCall || ::MessageBoxW(0, Message, _T("SplashScreenSample") , MB_YESNO) == IDYES) return codeINSTALL_INIT_CONTINUE; else return codeINSTALL_INIT_CANCEL; } So I want to change this to something that can scroll. Can I use like a panel control since I know what has scroll or something else? Thanks

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  • Full image in Background in a vBox in Flex.

    - by Arif
    I was wrote the following code to set the background image in one vBox. vBox.setStyle("backgroundImage", "PreviewBackground.png"); vBox.setStyle("backgroundAttachment", "fixed"); Where the height and width of vBox was 250 x 350 and the height and width of background image was 400 x 400. The problem is that the background image doesn't show the full image. The image has cropped. How can i show the full image as a background image? Thanks in advance.

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  • SecurityError: Error #2152: Full screen mode is not allowed.

    - by meghana
    I have one flash player , which have full-screen functionality . which is not working in FF and MAC Chrome . and throws an error as below. SecurityError: Error #2152: Full screen mode is not allowed. at flash.display::Stage/set displayState() at com.IQMediaCorp.core::IQMediaCorpPlayer/ToggleFullScreen() I have googled about the issue and already verified some points below my player have allowfullscreen = true in html object / encode element. the methid ToggleFullScreen is an mouse click event below is code for ToggleFullScreen method public function ToggleFullScreen(e:MouseEvent) { if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE) { bKnob.alpha=0; bigScreen=true; stage.displayState=StageDisplayState.NORMAL; } else { bigScreen=false; stage.displayState=StageDisplayState.FULL_SCREEN_INTERACTIVE; bKnob.alpha=0; } } i don't get the reason why it is not working. can anybody help?? Thanks

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