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  • OSX/Darwin unresolved symbols when linking functions from <math.h>

    - by tbone
    I'm in the process of porting a large'ish (~1M LOC) project from a Window/Visual Studio environment to other platforms, the first of which happens to be Mac OS X. Originally the project was configured as Visual Studio solutions and projects, but now I'm using (the excellent) Premake (http://industriousone.com/premake) to generate project files for multiple platforms (VS, XCode, GMake). I configured, ported and built the first few projects without any significant problems, but having ported the math lib, I ran into this weird linking error that I haven't been able to resolve: Any functions used from math.h will fail to link (causing unresolved symbols). For reference, I'm using Premake v4.2.1 to generate projects for XCode v3.2.1, which is building using gcc v4.2 for the x86_64 architecture. (All this on 64-bit Snow Leopard) I've tried to persuade gcc to link and build everything against a 'known' SDK by adding -isysroot /Developer/SDKs/MacOSX10.6.sdk -mmacosx-version-min=10.6 to the build command line. Now under normal circumstances, adding -lm should take care of this, however in Darwin, those math libs are included in libSystem, which, as far as I can tell, gets implicitly linked by gcc/ld. I've tried creating a dummy project from within XCode which just runs: float f = log2(2.0)+log2f(3.f)+log1p(1.1)+log1pf(1.2f)+sin(8.0); std::cout << f << std::endl; and as expected, this builds just fine. However, if I put the same thing in the code inside the Premake generated project, all those math functions end up unresolved. Now comparing the linking command from the 'native' XCode project with my generated XCode project, they seem pretty identical (except that my generated project links other libs as well). 'Native' project: /Developer/usr/bin/g++-4.2 -arch x86_64 -dynamiclib -isysroot /Developer/SDKs/MacOSX10.6.sdk -Lsomepath -Fsomepath -filelist somefile -install_name somename -mmacosx-version-min=10.6 -single_module -compatibility_version 1 -current_version 1 -o somename Generated project: /Developer/usr/bin/g++-4.2 -arch x86_64 -dynamiclib -Lsomepath -Fsomepath -filelist somefile -install_name somename -isysroot /Developer/SDKs/MacOSX10.6.sdk -mmacosx-version-min=10.6 somelib.a somelib2.a somelib.dylib somelib2.dylib -single_module -compatibility_version 1 -current_version 1 -o somename Any help or hints about how to proceed would be most appreciated. Are there any gcc flags or other tools that can help me resolve this?

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  • How do I convert Word files to PDF programmatically?

    - by Shaul
    I have found several open-source/freeware programs that allow you to convert .doc files to .pdf files, but they're all of the application/printer driver variety, with no SDK attached. I have found several programs that do have an SDK allowing you to convert .doc files to .pdf files, but they're all of the proprietary type, $2,000 a license or thereabouts. Does anyone know of any clean, inexpensive (preferably free) programmatic solution to my problem, using C# or VB.NET? Thanks!

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  • Eclipse Android Mac 10.4 problem, dyld: Symbol not found: _open$UNIX2003

    - by Manic
    Hello I have just set up the Eclipse Android SDK environment. I tried creating a basic HelloWorld app by following this page http://developer.android.com/guide/tutorials/hello-world.html As soon as i set up the project i get get this error in the console [2010-06-09 23:12:22 - Helloworld] dyld: Symbol not found: _open$UNIX2003 [2010-06-09 23:12:22 - Helloworld] Referenced from: /usr/lib/android-sdk-mac_86/platforms/android-3/tools/aapt [2010-06-09 23:12:22 - Helloworld] Expected in: /usr/lib/libSystem.B.dylib [2010-06-09 23:12:22 - Helloworld] Is it something to do do with my MacOS version ? plz hlp ! :S

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  • Does mixing Quartz and OpenGL-ES cause big performance degrade??

    - by Eonil
    I have a plan to make a game using OpenGL for 3D world view, and CALayer(or UIView) for HUD UI. It's easy to imagine performance degrade from mixing them, but the document which mention this impact disappeared: http://developer.apple.com/iphone/library/technotes/tn2008/tn2230.html I cannot find the document on current version of SDK reference. And I got this document: http://gamesfromwithin.com/gdc-2010-the-best-of-both-worlds-using-uikit-with-opengl If you experienced about this, please let me know about performance impact on current SDK.

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  • Anyone knows which networking package contains winlive.h ?

    - by Reza
    I am dealing with a c++ small game solution which contains references to winlive.h header. I'm sure it is part of a networking package, but haven't been able to track it down. It is not in windows sdk or platform sdk. Anyone may have have seen this before and can point me in the right direction? thanks

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  • NO such file or directory for the files -----stdarg.h and float.h ?

    - by balraj
    HI all I am using some files on .mm extension in the xcode project for compiling these files we have added the LLVM-GCC 4.2 in the build setting after adding this compiler this showing the error /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/usr/include/stdarg.h:4:25: error: stdarg.h: No such file or directory /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/usr/include/float.h:8:24: error: float.h: No such file or directory i have no idea how to remove this error any help to remove this error. thanks Balraj

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  • Missing Siverlight templates in Visual Studio 2008

    - by no9
    Hello ! I have Visual Studio 2008 (sp1, .NET 3.5). I have installed Silverlight 3 SDK and Silverlight 4 SDK beta + Sivelrlight toolkit. I also have installed Windows Phone Developer Tools CTP that includes Visual Studio 2010 Express for Windows Phone CTP. I have noticed that when i start a new project in VS2008 all the Silverlight templates are missing. Any tip how to get them? Thanx !

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  • Develop Windows Phone 7 on Windows XP

    - by jpartogi
    Dear all, I downloaded the Windows Phone 7 SDK yesterday but when I installed it on my Windows XP it complaint that it needs to be installed on Windows 7. My question is, is it possible to install the Windows Phone 7 SDK or develop for Windows Phone 7 on WinXP? Is there any workaround that has been made to overcome this? Thank you for your help.

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  • KitchenSink tools/apkbuilder error when trying to run for Android

    - by Lukasz
    When I run KitchenSink example project on iPhone emulator everything is OK, but trying to launch for Android emulator produces errors: [ERROR] /Users/lukasz/Android/android-sdk-mac_x86/tools/apkbuilder [ERROR] Failed installing com.appcelerator.kitchensink: pkg: /data/local/tmp/app.apk It happens whatever Androig API I choose (from 1.5 to 2.2 or from APIs 1.5 to APIs 2.2). I am using Titanium Developer 1.2.1, titanium SDK 1.4.1.11 Where is the problem? As far as I can see Android SDKs and platforms work correctly because I can successfully compile Android projects from diffrent IDE (Netbeans).

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  • Usuage Of Eclipse for BB and Android Development

    - by Rakesh
    Hello Guys,I am basically bb programmer and i used NetBeans ,BB JDE for BB development. I am partially switching over to android also.So i want to know how to use Eclipse IDE that should be compatible to Both Blackberry JDE and android SDK. What is IDE' that needs to be downloaded .I downloaded BlackBerry_JDE_PluginFull_1.0.0.67.exe. I have a doubt of adding JDE's to IDe and i want to know whether can i load the android SDK to this Eclipse IDE Version: 3.4.1 Build id: M20080911-1700 Any Ideas will be useful Regards Rakesh Shankar.P

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  • willSendRequest redirectResponse doesn't work in iPhone SDK2.0

    - by WholeIphone
    I use the delegate method connection:willSendRequest:redirectResponse: in SDK 2.2, the code like below: - (NSURLRequest *)connection:(NSURLConnection *)con willSendRequest:(NSURLRequest *)request redirectResponse:(NSURLResponse *)redirectResponse { if(redirectResponse) { if(!self.autoRedirect) { NSLog(@"response will redirect"); request = nil; } } return request; if the request is returned to nil ,it seems it hangs up here, and delegate didReceiveData will not get called. but it works in SDK 3. Any suggestions about this?

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  • Adding Chart to WordprocessingML

    - by kern
    I would like to generate an Open XML document containing a Chart using the Open Xml SDK 2. I found an SpreadsheetML example, but I can't work out how to add the chart in a .docx... Is there a good source for documentation/examples for the Open Xml SDK 2?

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  • Including phonon environment setup in Qt Creator

    - by Roger B
    On Windows XP, I ran "configure", and Qt says that I'm configured to use phonon, but I'm not sure how to set up my environment correctly in Qt Creator. According to the Qt documentation, I need to call: Set DXSDK_DIR=C:\Program Files\Microsoft DirectX SDK (February 2007) %DXSDK_DIR%\utilities\bin\dx_setenv.cmd C:\program files\Microsoft Platform SDK\setenv.cmd How do I do this in the Qt Creator IDE? Thanks!

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  • WMP_PLUGINTYPE_DSP_OUTOFPROC definition in wmpservices.h

    - by andreaf
    Cannot download the WMP 11 SDK. It is now included in the huge Windows SDK and I am not able to download it now. I need to know the exact definition of WMP_PLUGINTYPE_DSP_OUTOFPROC in the form similar to WMP_PLUGINTYPE_DSP in the WMP 9 version of wmpservices.h which is: EXTERN_GUID( WMP_PLUGINTYPE_DSP, 0x6434baea, 0x4954, 0x498d, 0xab, 0xd5, 0x2b, 0x7, 0x12, 0x3e, 0x1f, 0x4 ); Thanks in advance, Andrea

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  • How to create sleek customized buttons, tables and other views for iPhone/iPad apps?

    - by wgpubs
    I'm looking to know both what can be customized as well as the recommended way to customize some of the major UIView subclasses in the iPhone SDK (in particular UIButton, UITableView/Cell ... but really open to any of the views in the SDK). Any recommended tutorials? Examples? Are there bad practices that can actually hinder performance and/or destablize your app in any way that should be avoided? Thanks

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  • Cleaning Sencha Touch project from unused folders

    - by Software developer
    I created a sencha touch 2.0 project using command line $ sencha generate app GS ../GS The sencha project has an sdk folder which contains many folders I developed an application and tried it on a browser.. Now I want to install it on Android mobile using Phonegap 1.8. The problem is that the project is too big and the emulator shows that there is no space on the devive My question is how can I clean the project from unused folders, specially the ones in sdk directory?

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  • How can I integrate Java with .Net?

    - by Luke
    I have one SDK that is available in Java and another SDK that is available for .Net and would like to write a single application that interfaces with both of them. I imagine I will need to use a cross platform communication framework that can support named pipes (or other in memory communication), what is the best choice? After some more research I found Hessian -- does anyone know anything about the maturity of this project?

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  • Not naming a type - C++

    - by ML
    I am trying to convert an Adobe CS4 based plugin to CS5. This project has never been mine, this is the first time that i am seeing it. When I compile the source with what i was given, I get errors like: Does not name a type Example: SPAPI SPErr SPBasicAcquireSuite( const char *name, int64 version, const void **suite ); I get that: SPErr does not name a type I dont see any classes with SPErr being defined, but I doubt that Adobe has left this out of the SDK. I am using the PS_CS5_SDK_3 SDK

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  • Effect of 'myObj = [[[[MyClass alloc] init] autorelease] retain];'?

    - by filipe
    I've just downloaded the Facebook iOS SDK and I noticed that in the sample code that comes with the SDK whenever it creates an instance of the Facebook class it does it like this: _facebook = [[[[Facebook alloc] init] autorelease] retain]; where _facebook is a member variable of the calling object (i.e. not a local variable). Can anyone explain exactly what's the point of autoreleasing and then retaining it?

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  • Current tasks count at Appengine Task Queue

    - by splix
    Are there any ways to get count of current unfinished tasks at Google Appengine development server? I need it for making my integration test. I found a way to get this when running it local (just in mem), as described at appengine docs. But when i'm running it as a standalone server, from maven, this doesn't work. Just because library appengine-testing conflicts with Appengine SDK classes, and i can't use those classes together, when running sdk dev server.

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