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  • Most useful Explorer shell extensions

    - by pablo
    I'd like to know which are the most common (and useful) shell extensions you're using as developers. I bet the following are on the list, but I'd like to know which others you would add: Tortoise SVN Tortoise Hg Tortoise XXX (Git, CVS, whatever) Any others worth mentioning?

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  • Best second language to learn for a native english speaking programmer?

    - by Tom Dignan
    I have always wanted to learn a foreign language, but I would like to pick one that can also help me the most in my career. I'm in the US, so it is not necessary for me to learn a second language to influence my career success, however I think knowing one and speaking it fluently could potentially put me in a more interesting career than if I did not. I would like to be able to travel the world, especially if I could have a reason to go one place or another. Which leads me to my question: What is the best second language to learn for a native English speaking programmer? (Especially from the US) Some ideas that come to mind for me are Mandarin, German, Japanese, French... I am looking for experienced opinions though! Thanks.

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  • How to implement a link that can get bonus for 5 times by different people on a Social Network?

    - by Jian Lin
    How can we generate a link that can be clicked on by 5 different people on a Social Network game, so that each of the five people can get a bonus? The link will be published as a "newsfeed" on the Social Network such as Facebook. The link shouldn't be easily "generated" by any people as a cheating method. Also, what database table(s) should be added to handle: 1) the bonus can be claimed up to 5 times 2) must be claimed by different people ?

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  • How do you energize yourself when working alone on a project?

    - by Stephane
    I am working in an environment with a very small team (3 developers only) and each of us have been assigned a different project, without counting support tasks. I know this is a bad business practice and that we should all work on a single project at a time, and then move on to the next one (Already explained to the management on how much it sucks). So don't answer me that we should work all together on one project at a time. Energizing the work when in a team is mostly pair programming we did that when less project were thrown at us and that was great. What I would like to know is how you energize your work when working alone on a project. Do you follow any particular practice?

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  • Programming language for web

    - by cable729
    I haven't programmed in a while, and have kind of lost interest, but I want to get back, and I've enjoyed C# the most, a lot more than objective-c and visual basic. So I want to make some games that me and my friends will be able to play next school year. So basically something you can play on the web. What programming languages deploy to the web? If c# is possible, and a mac with safari/firefox would be able to use it (I can't install plugins, and I don't want to get in trouble for making myself admin again) Flash, Java, etc. If java does, I'd like that most since it's most like c#. Then what libraries/engines would I use? I want to do 2d. And then what IDE would I use? Thanks in advance!

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  • QuadTrees - how to update when internal items are moving

    - by egarcia
    I've implemented a working QuadTree. It subdivides 2-d space in order to accomodate items, identified by their bounding box (x,y,width,height) on the smallest possible quad (up to a minimum area). My code is based on this implementation (mine is in Lua instead of C#) : http://www.codeproject.com/KB/recipes/QuadTree.aspx I've been able to successfully implement insertions and deletions successfully. I've turn now my attention to the update() function, since my items' position and dimensions change over time. My first implementation works, but it is quite naïve: function QuadTree:update(item) self:remove(item) return self.root:insert(item) end Yup, I basically remove and reinsert every item every time they move. This works, but I'd like to optimize it a bit more; after all, most of the time, moving items still remain on the same quadTree node most of the iterations. Is there any standard way to deal with this kind of update? In case it helps, my code is here: http://github.com/kikito/passion/blob/master/ai/QuadTree.lua I'm not looking for someone to implement it for me; pointers to an existing working implementation (even in other languages) would suffice.

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  • What Level of Education Is Most Useful?

    - by Steve Rowe
    If you were going to hire a programmer to work for/with you, what level of CS education would you prefer them to have and why? This assumes all other things are equal which, of course, they never are in real life. Self taught? Bachelor's? Masters? PHD? The important part of the answer is why, not the level. I'm looking for how important people think a Computer Science education really is and if one can go too far. A little clarification: To make things a little more even, assume you're hiring them without a lot of work experience. Obviously having a higher education is of less value the farther you are from graduation.

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  • Regexp that matches user-agents of end-user browsers but NOT crawlers with >90 % accuracy

    - by knorv
    I'm trying to construct a regexp that will evaluate to true for User-Agent:s of "browsers navigated by humans", but false for bots. Needless to say the matching will not be exact, but if it gets things right in say 90 % of cases that is more than good enough. My approach so far is to target the User-Agent string of the the five major desktop browsers (MSIE, Firefox, Chrome, Safari, Opera). Specifically I want the regexp NOT to match if the user-agent is a bot (Googlebot, msnbot, etc.). Currently I'm using the following regexp which appears to achieve the desired precision: ^(Mozilla.*(Gecko|KHTML|MSIE|Presto|Trident)|Opera).*$ I've observed small number of false negatives which are mostly mobile browsers. The exceptions all match: (BlackBerry|HTC|LG|MOT|Nokia|NOKIAN|PLAYSTATION|PSP|SAMSUNG|SonyEricsson) My question is: Given the desired accuracy level, how would you improve the regexp? Can you think of any major false positives or false negatives to the given regexp? Please note that the question is specifically about regexp-based User-Agent matching. There are a bunch of other approaches to solving this problem, but those are out of the scope of this question.

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  • http proxy for debugging purposes

    - by flybywire
    I am looking for a preferably free http proxy to be used for debugging purposes. I already have firebug and firebug lite in my tool set, but firebug lite won't let me see ajax requests in internet explorer. I thought an intercepting proxy might do the feat

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  • Flex: Would a computational engine for a Connect-4 type game be too slow?

    - by Robusto
    OK, I was just fooling around in my spare time and have made this cool interface and game-playing code for a Connect-4 type game, written in Flex and playable by 2 human players in Flash. It accurately detects wins, etc. I'm smart enough to know that I've done the easy part. Before I dig into an AI for game play, I wanted to ask if this is the kind of thing that can really be handled computationally by a Flash plugin. It seems to me that for every turn up until the end there are 8 possible moves, 8 responses to each move, etc. So wouldn't a perfect engine have to be able to potentially see 8^8 moves (over 16 million), and a fairly good engine see up to a million? I don't know game coding so this is new to me. What's a reasonable move horizon for such a game to be able to see?

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  • How do I find Microsoft APIs?

    - by Stephen
    I'm a java programmer, and if I see something that: I don't know about or just want to find a method description without opening an ide or am on support I type java [classname] into google, and there it is. If I try this crazy stunt for C# I'll come up with a whole heap of tutorials (how do I use it etc). If I manage to get to MSDN, I have to wade through a page describing every .net technology to see how their syntax references the same object, and then I have to find the appropriate page from there ([class name] Constructor) for example. This is even more pronounced, because I don't have Visual Studio, so I've got nothing to make it easier. There must be something I'm missing or don't know... how does this situation work for Microsoft developers? how can I make my life easier/searches better? are there techniques that work no matter what computer I'm on (e.g. require no computer setup/downloads) Notes It could be thought that java is just "java", but it's just that the java apis are only referenced/defined in the core language. For all the other languages on the JVM, it's assumed that you will just learn the correct syntax to use the java apis. I presume that .Net only lists a whole heap of languages as the api classes are actually different and have different interfaces capabilities (or some approximation of this presumption). Edit While searching msdn works... in the java space I can type 'java [anyclass]' and it will generally be found... whether it's a java core api or a third party library

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  • What does this JavaScript error mean?

    - by Tommy
    Using the “Venkman” JavaScript debugger for Mozilla and getting the following error: XML Parsing Error: not well-formed Location: x-jsd:source?location=http%3A%2F%2F192.168.1.150%2Fscript.js&instance=337 Line Number 557, Column 50:<line><margin x='t'> - </margin><num> 554</num> ?? valid = false;</line> Functions works but I don't understand the error. Any help is appreciated. Thanks. function ValidateCheckBoxes() { var valid; $(document).ready(function(){ if($('input[@name=boxesA]:checked').size() == 0) {     valid = false; } else { valid = true; } }); return valid; }

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  • How to think in data stores instead of databases?

    - by Jim
    As an example, Google App Engine uses data stores, not a database, to store data. Does anybody have any tips for using data stores instead of databases? It seems I've trained my mind to think 100% in object relationships that map directly to table structures, and now it's hard to see anything differently. I can understand some of the benefits of data stores (e.g. performance and the ability to distribute data), but some good database functionality is sacrificed (e.g. joins). Does anybody who has worked with data stores like BigTable have any good advice to working with them?

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  • Zaypay alternatives for payments using call or sms

    - by JohannesH
    We are currently trying to implement a payment provider in zaypay for paying for services using sms or by calling a number. We already have google checkout and paypal working for regular payments but zaypay is rather inflexible, poorly documented and a pain to setup when you have hundreds of products with varying prices. So my question is, do you know of any other european payment providers that take sms and call payments? As a response to Roberts answer/question Hi Robert, I must say that the Zaypay solution is the best and only I've seen thus far regarding phoned payments. However, since its now 2 months ago I finished the implementation of our custom Zaypay UI I can't remember much of the the details of the problems we were having. I'll try to give a brief of them anyways the best I can. First of all I would like to see a redirection type scenario for payalogues. From what I remember you guys are using the JS framework "Prototype" which doesn't play nice with jQuery which we are using so we weren't able to use the popup-type scenario supported by payalogues. Furthermore when implementing our custom interface I remember a lot of missing translations, like words that were codes instead of a word or a phrase. This meant we ended up writing/translating all the messages we needed ourselves. Also, another point of annoyance was the setup of prices and items. I wish we could just send in the order items/prices as a part of the interface like you can in Google Checkout or PayPal (not that they're flawless either), instead of having to define ALL the items you will ever sell through your admin interface beforehand. As far as I can remember it is virtually impossible to use Zaypay for a multi-item order in its current form. Finally there are, as far as I can tell, some security issues that you have to think about when you implement a custom solution... especially a ajax driven one. As I said in my original post you do mention this in the documentation but I believe the documentation wasn't that comprehensive regarding security issues. Again I wish I could give more details but the code & client is long since gone, so I can't look up the comments I wrote. Sorry! Oh yeah, the general API documentation weren't exactly comprehensive and 100% correct either. Again, I don't want to advice people against using Zaypay, I just want to advice that they should try it out first on a realistic prototype and think about their implementation before releasing to production. Maybe its just me who misunderstood a lot of things but I generally had a difficult time using your framework and I was left with a feeling that the API was very new and not thought through from the beginning.

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  • How have popular iPhone games been ported to Android?

    - by Cirrostratus
    I am not asking how could they have been, I want to know the real answer. Doodle Jump, Paper Toss and some others have versions on the iPhone and Android that are nearly exactly the same, with the iPhone version coming first. There is a small Objective-C compiler project for Android's NDK but the timing isn't right for these apps. There's also an Android port of Cocos2d but I doubt Doodle Jump used that. Titanium? Doubtful. As their respective code bases grow, I figure it'd get harder and harder to do an exact port from Objective-C to Java every release so I wonder if there is a better way. Are they sharing C++ code for example?

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  • Having an online highscore leaderboard for a Flash game

    - by Marco Fox
    Why, hello there. I'm trying to develop a simple Flash game using Actionscript 2 (I know its a bit dated, but its a simple project that doesen't benefict much from AS3), and I came up with an ideia of implementing an online leaderboard that records and shows the highscore of the player. This isn't anything too complicated, but I seem to be having problem finding resources online that explain how I should implement this. All I want is a call, probably to a PHP/MySQL database that records the player's name (which will be recorded via a input window) and its current score. It would also have to show the best all time scores, by order. I should remind you that I am working on a Actionscript 2 so Actionscript 3 solutions are probably not going to work. Can anyone out there help me out here? Did any of you already been through this?

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  • How to restrict access to my web service?

    - by Hank
    I have http://example.com/index.html, which from within the HTML uses JavaScript to call a web services at http://example.com/json/?a=...&b=... The web service returns to index.html a JSON array of information to then be displayed on index.html. Since anyone can view the source code for index.html and see how I'm calling the JSON web services (http://example.com/json/), how do I prevent people from calling my JSON web service directly? Since the web service is essentially an open read into my database, I don't want people to abuse the web service and start DoS my server, fetching more information than they should, etc..

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  • Advice needed: What tech expertise do I need to accomplish my goal?

    - by quaternion
    I have a business plan & money to hire a developer - the essentials involve simple online games for children (played via traditional computer over the internet) such that their scores are uploaded to a database that can be viewed via a nice portal. What I don't know is: what technologies I would want my developer to know (the only somewhat unusual requirement I have is that the games have relatively accurate timing of keypresses/mouse presses) how much I should expect to pay (in general, what is the appropriate range) how many hours a program of the complexity of a simple tower defense -type game should take to develop (to be clear, the idea is not to implement TD, but rather other games of similar complexity) whether I should go with capable acquaintances, some online kind of online web-dev bidding site, or just try to find a capable undergraduate at the local university who I can wow with his/her first big paycheck, how I should communicate the software's specifications to my hired developer... Is there a standard I should be using? whether I should hire a webdev consultant for a few hours to help me answer these questions, instead of asking stackoverflow Thanks for any advice!

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