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  • Problems using wxWidgets (wxMSW) within multiple DLL instances

    Preface I'm developing VST-plugins which are DLL-based software modules and loaded by VST-supporting host applications. To open a VST-plugin the host applications loads the VST-DLL and calls an appropriate function of the plugin while providing a native window handle, which the plugin can use to draw it's GUI. I managed to port my original VSTGUI code to the wxWidgets-Framework and now all my plugins run under wxMSW and wxMac but I still have problems under wxMSW to find a correct way to open and close the plugins and I am not sure if this is a wxMSW-only issue. Problem If I use any VST-host application I can open and close multiple instances of one of my VST-plugins without any problems. As soon as I open another of my VST-plugins besides my first VST-plugin and then close all instances of my first VST-plugin the application crashes after a short amount of time within the wxEventHandlerr::ProcessEvent function telling me that the wxTheApp object isn't valid any longer during execution of wxTheApp-FilterEvent (see below). So it seems to be that the wxTheApp objects was deleted after closing all instances of the first plugin and is no longer available for the second plugin. bool wxEvtHandler::ProcessEvent(wxEvent& event) { // allow the application to hook into event processing if ( wxTheApp ) { int rc = wxTheApp->FilterEvent(event); if ( rc != -1 ) { wxASSERT_MSG( rc == 1 || rc == 0, _T("unexpected wxApp::FilterEvent return value") ); return rc != 0; } //else: proceed normally } .... } Preconditions 1.) All my VST-plugins a dynamically linked against the C-Runtime and wxWidgets libraries. With regard to the wxWidgets forum this seemed to be the best way to run multiple instances of the software side by side. 2.) The DllMain of each VST-Plugin is defined as follows: // WXW #include "wx/app.h" #include "wx/defs.h" #include "wx/gdicmn.h" #include "wx/image.h" #ifdef __WXMSW__ #include <windows.h> #include "wx/msw/winundef.h" BOOL APIENTRY DllMain ( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: { wxInitialize(); ::wxInitAllImageHandlers(); break; } case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: wxUninitialize(); break; } return TRUE; } #endif // __WXMSW__ class Application : public wxApp {}; IMPLEMENT_APP_NO_MAIN(Application) Question How can I prevent this behavior respectively how can I properly handle the wxTheApp object if I have multiple instances of different VST-plugins (DLL-modules), which are dynamically linked against the C-Runtime and wxWidgets libraries? Best reagards, Steffen

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  • Can simple javascript inheritance be simplified even further?

    - by Will
    John Resig (of jQuery fame) provides a concise and elegant way to allow simple JavaScript inheritance. It was so short and sweet, in fact, that it inspired me to try and simplify it even further (see code below). I've modified his original function such that it still passes all his tests and has the potential advantage of: readability (50% less code) simplicity (you don't have to be a ninja to understand it) performance (no extra wrappers around super/base method calls) consistency with C#'s base keyword Because this seems almost too good to be true, I want to make sure my logic doesn't have any fundamental flaws/holes/bugs, or if anyone has additional suggestions to improve or refute the code (perhaps even John Resig could chime in here!). Does anyone see anything wrong with my approach (below) vs. John Resig's original approach? if (!window.Class) { window.Class = function() {}; window.Class.extend = function(members) { var prototype = new this(); for (var i in members) prototype[i] = members[i]; prototype.base = this.prototype; function object() { if (object.caller == null && this.initialize) this.initialize.apply(this, arguments); } object.constructor = object; object.prototype = prototype; object.extend = arguments.callee; return object; }; } And the tests (below) are nearly identical to the original ones except for the syntax around base/super method calls (for the reason enumerated above): var Person = Class.extend( { initialize: function(isDancing) { this.dancing = isDancing; }, dance: function() { return this.dancing; } }); var Ninja = Person.extend( { initialize: function() { this.base.initialize(false); }, dance: function() { return this.base.dance(); }, swingSword: function() { return true; } }); var p = new Person(true); alert("true? " + p.dance()); // => true var n = new Ninja(); alert("false? " + n.dance()); // => false alert("true? " + n.swingSword()); // => true alert("true? " + (p instanceof Person && p instanceof Class && n instanceof Ninja && n instanceof Person && n instanceof Class));

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  • How to produce precisely-timed tone and silence?

    - by Bob Denny
    I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bursts interspersed with silence periods (the code) which are precisely timed as to their duration. I need to be able to call a function which plays a pure tone for so many milliseconds, then Thread.Sleep() then play another, etc. At its fastest, the tones and spaces can be as short as 40ms. It's working quite well in Managed DirectX. To get the precisely timed tone I create 1 sec. of sine wave into a secondary buffer, then to play a tone of a certain duration I seek forward to within x milliseconds of the end of the buffer then play. I've tried System.Media.SoundPlayer. It's a loser because you have to Play(), Sleep(), then Stop() for arbitrary tone lengths. The result is a tone that is too long, variable by CPU load. It takes an indeterminate amount of time to actually stop the tone. I then embarked on a lengthy attempt to use NAudio 1.3. I ended up with a memory resident stream providing the tone data, and again seeking forward leaving the desired length of tone remaining in the stream, then playing. This worked OK on the DirectSoundOut class for a while (see below) but the WaveOut class quickly dies with an internal assert saying that buffers are still on the queue despite PlayerStopped = true. This is odd since I play to the end then put a wait of the same duration between the end of the tone and the start of the next. You'd think that 80ms after starting Play of a 40 ms tone that it wouldn't have buffers on the queue. DirectSoundOut works well for a while, but its problem is that for every tone burst Play() it spins off a separate thread. Eventually (5 min or so) it just stops working. You can see thread after thread after thread exiting in the Output window while running the project in VS2008 IDE. I don't create new objects during playing, I just Seek() the tone stream then call Play() over and over, so I don't think it's a problem with orphaned buffers/whatever piling up till it's choked. I'm out of patience on this one, so I'm asking in the hopes that someone here has faced a similar requirement and can steer me in a direction with a likely solution.

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  • Anything wrong with this php code?

    - by Hwang
    1st I have to say I know nothing bout php. I was actually doing my AS3 guest-book and through parts of tutorials from Activetut, I managed to come out a flash guest-book. So the problem now I'm facing is the guest-book could only inject 1 XML data and it will always clear off the old 1, while the flash is still caching on the old XML files. I'd found some other tutorials(which I think its quite hard since i dunno anything about php) and comparing to the php code I'm using, it seems to be extremely short. I have no idea what the code does, so currently I'm not sure whether the problems came from the php or my AS3. <?php if (isset($GLOBALS["HTTP_RAW_POST_DATA"])){ $xml = $GLOBALS["HTTP_RAW_POST_DATA"]; $file = fopen("wish.xml","wb"); fwrite($file, $xml); fclose($file); } ?> and below is my correct XML format: <WISHES> <WISH> <NAME>Test</NAME> <EMAIL>[email protected]</EMAIL> <DATENTIME>2/3/10</DATENTIME> <MESSAGE>Dummy Message</MESSAGE> </WISH> <WISH> <NAME>Test</NAME> <EMAIL>[email protected]</EMAIL> <DATENTIME>2/3/10</DATENTIME> <MESSAGE>Dummy Message</MESSAGE> </WISH> </WISHES> So anyone kind to explain what that php code does? cause it replace my XML with: <WISH> <NAME>Test</NAME> <EMAIL>[email protected]</EMAIL> <DATENTIME>2/3/10</DATENTIME> <MESSAGE>Dummy Message</MESSAGE> </WISH>

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  • JPopupMenu returning a null?

    - by Zenzen
    Ok so I'm working on an Eclipse plugin based on the JGraph example. The problem is I can't really get the "save" method to work, here's how the program works in short: - I have a DiagramEditor class with an init() method, where I create a GraphEditor object and call the createFrame() methord of that object. - GraphEditor extends the BasicGraphEditor (which extends JPanel), the createFrame() method returns a JFrame and has a line "frame.setJMenuBar(menuBar)" - the "menuBar" is an object variable, which is initialized in the BasicGraphEditor. Till here everything is cool, the problem is with the action listener which is supposed to save a file. To get the graph I need to get the GraphEditor component, so I do a Component component = (Component) e.getSource() whitch is the ActionEvent passed to that action listener and at that stage is the JMenuItem "save", then I get the parent which is the JPopupMenu, then I want to get that JPopupMenu's parent which should be the GraphEdiotor, but instead I get a null. Any idea why? Here's some source code: DiagramEditor.java: @Override public void init(IEditorSite site, IEditorInput input) throws PartInitException { setSite(site); setInput(input); this.diagram = ((DiagramEditorInput)input).getDiagram(); setPartName(this.diagram.getName()); gEditor = new GraphEditor(); gEditor.createFrame().setVisible(true); } BasicGraphEditor.java: public JFrame createFrame() { JFrame frame = new JFrame(); frame.getContentPane().add(this); frame.setJMenuBar(menuBar); //frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(870, 640); return frame; } In the constructor: menuBar = new JMenuBar(); menu = new JMenu("File"); menu.setMnemonic(KeyEvent.VK_F); menuBar.add(menu); JMenuItem openMenuItem = new JMenuItem("Open", KeyEvent.VK_O); // ADD FILE OPENING //openMenuItem.addActionListener(menuListener); menu.add(openMenuItem); JMenuItem saveMenuItem = new JMenuItem("Save", new ImageIcon("/images/save.gif")); saveMenuItem.setMnemonic(KeyEvent.VK_S); saveMenuItem.addActionListener( new SaveAction(false) ); menu.add(saveMenuItem); // menu.add(new SaveAction(false)); JMenuItem saveMenuItemAs = new JMenuItem("SaveAs", new ImageIcon("/images/saveas.gif")); //saveMenuItemAs.setMnemonic(KeyEvent.VK_S); saveMenuItemAs.addActionListener( new SaveAction(true) ); menu.add(saveMenuItemAs); //menu.add(new SaveAction(true)); JMenuItem closeMenuItem = new JMenuItem("Close", KeyEvent.VK_C); closeMenuItem.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent e) { System.exit(0); } } ); menu.add(closeMenuItem);

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  • C#: AutoFixture refactoring

    - by Thomas Jaskula
    Hello, I started to use AutoFixture http://autofixture.codeplex.com/ as my unit tests was bloated with a lot of data setup. I was spending more time on seting up the data than to write my unit test. Here's an example of how my initial unit test looks like (example taken from cargo application sample from DDD blue book) [Test] public void should_create_instance_with_correct_ctor_parameters() { var carrierMovements = new List<CarrierMovement>(); var deparureUnLocode1 = new UnLocode("AB44D"); var departureLocation1 = new Location(deparureUnLocode1, "HAMBOURG"); var arrivalUnLocode1 = new UnLocode("XX44D"); var arrivalLocation1 = new Location(arrivalUnLocode1, "TUNIS"); var departureDate1 = new DateTime(2010, 3, 15); var arrivalDate1 = new DateTime(2010, 5, 12); var carrierMovement1 = new CarrierMovement(departureLocation1, arrivalLocation1, departureDate1, arrivalDate1); var deparureUnLocode2 = new UnLocode("CXRET"); var departureLocation2 = new Location(deparureUnLocode2, "GDANSK"); var arrivalUnLocode2 = new UnLocode("ZEZD4"); var arrivalLocation2 = new Location(arrivalUnLocode2, "LE HAVRE"); var departureDate2 = new DateTime(2010, 3, 18); var arrivalDate2 = new DateTime(2010, 3, 31); var carrierMovement2 = new CarrierMovement(departureLocation2, arrivalLocation2, departureDate2, arrivalDate2); carrierMovements.Add(carrierMovement1); carrierMovements.Add(carrierMovement2); new Schedule(carrierMovements).ShouldNotBeNull(); } Here's how I tried to refactor it with AutoFixture [Test] public void should_create_instance_with_correct_ctor_parameters_AutoFixture() { var fixture = new Fixture(); fixture.Register(() => new UnLocode(UnLocodeString())); var departureLoc = fixture.CreateAnonymous<Location>(); var arrivalLoc = fixture.CreateAnonymous<Location>(); var departureDateTime = fixture.CreateAnonymous<DateTime>(); var arrivalDateTime = fixture.CreateAnonymous<DateTime>(); fixture.Register<Location, Location, DateTime, DateTime, CarrierMovement>( (departure, arrival, departureTime, arrivalTime) => new CarrierMovement(departureLoc, arrivalLoc, departureDateTime, arrivalDateTime)); var carrierMovements = fixture.CreateMany<CarrierMovement>(50).ToList(); fixture.Register<List<CarrierMovement>, Schedule>((carrierM) => new Schedule(carrierMovements)); var schedule = fixture.CreateAnonymous<Schedule>(); schedule.ShouldNotBeNull(); } private static string UnLocodeString() { var stringBuilder = new StringBuilder(); for (int i = 0; i < 5; i++) stringBuilder.Append(GetRandomUpperCaseCharacter(i)); return stringBuilder.ToString(); } private static char GetRandomUpperCaseCharacter(int seed) { return ((char)((short)'A' + new Random(seed).Next(26))); } I would like to know if there's better way to refactor it. Would like to do it shorter and easier than that. Thanks in advance for your help.

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  • Fread binary file dynamic size string [C]

    - by Blackbinary
    I've been working on this assignment, where I need to read in "records" and write them to a file, and then have the ability to read/find them later. On each run of the program, the user can decide to write a new record, or read an old record (either by Name or #) The file is binary, here is its definition: typedef struct{ char * name; char * address; short addressLength, nameLength; int phoneNumber; }employeeRecord; employeeRecord record; The way the program works, it will store the structure, then the name, then the address. Name and address are dynamically allocated, which is why it is necessary to read the structure first to find the size of the name and address, allocate memory for them, then read them into that memory. For debugging purposes I have two programs at the moment. I have my file writing program, and file reading. My actual problem is this, when I read a file I have written, i read in the structure, print out the phone # to make sure it works (which works fine), and then fread the name (now being able to use record.nameLength which reports the proper value too). Fread however, does not return a usable name, it returns blank. I see two problems, either I haven't written the name to the file correctly, or I haven't read it in correctly. Here is how i write to the file: where fp is the file pointer. record.name is a proper value, so is record.nameLength. Also i am writing the name including the null terminator. (e.g. 'Jack\0') fwrite(&record,sizeof record,1,fp); fwrite(record.name,sizeof(char),record.nameLength,fp); fwrite(record.address,sizeof(char),record.addressLength,fp); And i then close the file. here is how i read the file: fp = fopen("employeeRecord","r"); fread(&record,sizeof record,1,fp); printf("Number: %d\n",record.phoneNumber); char *nameString = malloc(sizeof(char)*record.nameLength); printf("\nName Length: %d",record.nameLength); fread(nameString,sizeof(char),record.nameLength,fp); printf("\nName: %s",nameString); Notice there is some debug stuff in there (name length and number, both of which are correct). So i know the file opened properly, and I can use the name length fine. Why then is my output blank, or a newline, or something like that? (The output is just Name: with nothing after it, and program finishes just fine) Thanks for the help.

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  • SimpleXML SOAP response Namespace issues

    - by Stu
    Hi. After spending SEVERAL frustrated hours on this I am asking for your help. I am trying to get the content of particular nodes from a SOAP response. The response is $XmlStr = <?xml version="1.0" encoding="UTF-8"?><env:Envelope xmlns:env="http://www.w3.org/2003/05/soap-envelope"<xmlns:ns1="http://soap.xxxxxx.co.uk/"><env:Body><ns1:PlaceOrderResponse><xxxxxOrderNumber></xxxxxOrderNumber><ErrorArray><Error><ErrorCode>24</ErrorCode><ErrorText>The+client+order+number+3002254+is+already+in+use</ErrorText></Error><Error><ErrorCode>1</ErrorCode><ErrorText>Aborting</ErrorText></Error></ErrorArray></ns1:PlaceOrderResponse></env:Body></env:Envelope> I am trying to get at the nodes and children of <ErrorArray. Because of the XML containing namespaces $XmlArray = new SimpleXMLElement($XmlStr); foreach ($XmlArray->env:Envelope->env:Body->ns1:PlaceOrderResponse->ErrorArray->Error as $Error) { echo $Error->ErrorCode."<br />";<br /> } doesn't work. I have read a number of articles such as http://www.sitepoint.com/blogs/2005/10/20/simplexml-and-namespaces/ htp://blog.stuartherbert.com/php/2007/01/07/using-simplexml-to-parse-rss-feeds/ and about 20 questions on this site which unfortunately are not helping. (the second link has htp:// as a newbie here I cannot post more than one link) Even writing, $XmlArray = new SimpleXMLElement($XmlStr); echo "<br /><br /><pre>\n"; print_r($XmlArray); echo "<pre><br /><br />\n"; gives SimpleXMLElement Object ( ) which makes me wonder if the soap response ($XmlStr) is actually a valid input for SimpleXMLElement. It seems that the line $XmlArray = new SimpleXMLElement($XmlStr); is not doing what I expect it to. Any help on how to get the nodes from the XML above would be very welcome. Obviously getting it to work (having a working example) is what I need in the short term, but if someone could help me understand what I am doing wrong would be better in the long term. Cheers. Stu

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  • Using XSLT, how do I separate nodes based on their value?

    - by Will Goring
    I have a pretty flat XML structure that I need to reorder into categorised sections and, for the life of me, I can't figure out how to do it in XSLT (not that I'm by any means an expert.) Basically, the original XML looks kinda like: <things> <thing> <value>one</value> <type>a</type> </thing> <thing> <value>two</value> <type>b</type> </thing> <thing> <value>thee</value> <type>b</type> </thing> <thing> <value>four</value> <type>a</type> </thing> <thing> <value>five</value> <type>d</type> </thing> </things> And I need to output something like: <data> <a-things> <a>one</a> <a>four</a> </a-things> <b-things> <b>two</b> <b>three</b> </b-things> <d-things> <d>five</d> </d-things> </data> Note that I can't output <c-things> if there aren't any <c> elements, but I do know ahead of time what the complete list of types is, and it's fairly short so handcoding templates for each type is definitely possible. It feels like I could probably hack something together using <xsl:if> and <xsl:for-each> but it also feels like there must be a more ... 'templatey' way to do it. Can anyone help? Cheers.

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  • Should I deal with files longer than MAX_PATH?

    - by John
    Just had an interesting case. My software reported back a failure caused by a path being longer than MAX_PATH. The path was just a plain old document in My Documents, e.g.: C:\Documents and Settings\Bill\Some Stupid FOlder Name\A really ridiculously long file thats really very very very..........very long.pdf Total length 269 characters (MAX_PATH==260). The user wasn't using a external hard drive or anything like that. This was a file on an Windows managed drive. So my question is this. Should I care? I'm not saying can I deal with the long paths, I'm asking should I. Yes I'm aware of the "\?\" unicode hack on some Win32 APIs, but it seems this hack is not without risk (as it's changing the behaviour of the way the APIs parse paths) and also isn't supported by all APIs . So anyway, let me just state my position/assertions: First presumably the only way the user was able to break this limit is if the app she used uses the special Unicode hack. It's a PDF file, so maybe the PDF tool she used uses this hack. I tried to reproduce this (by using the unicode hack) and experimented. What I found was that although the file appears in Explorer, I can do nothing with it. I can't open it, I can't choose "Properties" (Windows 7). Other common apps can't open the file (e.g. IE, Firefox, Notepad). Explorer will also not let me create files/dirs which are too long - it just refuses. Ditto for command line tool cmd.exe. So basically, one could look at it this way: a rouge tool has allowed the user to create a file which is not accessible by a lot of Windows (e.g. Explorer). I could take the view that I shouldn't have to deal with this. (As an aside, this isn't an vote of approval for a short max path length: I think 260 chars is a joke, I'm just saying that if Windows shell and some APIs can't handle 260 then why should I?). So, is this a fair view? Should I say "Not my problem"? Thanks! John

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  • HttpSendRequest not getting latest file from server

    - by Doug Kavendek
    I am having an issue with my HTTP requests in my app, such that if the remote file is the same size as the local file (even though its modified time is different, as its contents have been changed), attempts to download it return quickly and the newer file is not downloaded. In short, the process I am following is: Setting up an HTTP connection with the INTERNET_FLAG_RESYNCHRONIZE flag and calling HttpSendRequest(); then checking the HTTP status code and finding it to be "200". If the remote file is updated, but remains the same size as the local copy: The local file is unchanged after running the app. If I call HttpQueryInfo() with HTTP_QUERY_LAST_MODIFIED after sending the request, it gives me the actual last modified time of the server's file, which I can see is different from the local file I am trying to have it overwrite. If the remote file is updated, and the file size becomes different from the local copy: It is downloaded and overwrites the local copy as expected. Here's a fairly abridged version of the code, to cut out helpers and error checking: // szAppName = our app name HINTERNET hInternetHandle = InternetOpen( szAppName, INTERNET_OPEN_TYPE_PRECONFIG, NULL, NULL, 0 ); // szServerName = our server name hInternetHandle = InternetConnect( hInternetHandle, szServerName, INTERNET_DEFAULT_HTTP_PORT, NULL, NULL, INTERNET_SERVICE_HTTP, NULL, 0 ); // szPath = the file to download LPCSTR aszDefault[2] = { "*/*", NULL }; DWORD dwFlags = 0 | INTERNET_FLAG_IGNORE_REDIRECT_TO_HTTP | INTERNET_FLAG_IGNORE_REDIRECT_TO_HTTPS | INTERNET_FLAG_KEEP_CONNECTION | INTERNET_FLAG_NO_AUTH | INTERNET_FLAG_NO_AUTO_REDIRECT | INTERNET_FLAG_NO_COOKIES | INTERNET_FLAG_NO_UI | INTERNET_FLAG_RESYNCHRONIZE; HINTERNET hHandle = HttpOpenRequest( hInternetHandle, "GET", szPath, NULL, NULL, aszDefault, dwFlags, 0 ); DWORD dwTimeOut = 10 * 1000; // In milliseconds InternetSetOption( hInternetHandle, INTERNET_OPTION_CONNECT_TIMEOUT, &dwTimeOut, sizeof( dwTimeOut ) ); InternetSetOption( hInternetHandle, INTERNET_OPTION_RECEIVE_TIMEOUT, &dwTimeOut, sizeof( dwTimeOut ) ); InternetSetOption( hInternetHandle, INTERNET_OPTION_SEND_TIMEOUT, &dwTimeOut, sizeof( dwTimeOut ) ); DWORD dwRetries = 5; InternetSetOption( hInternetHandle, INTERNET_OPTION_CONNECT_RETRIES, &dwRetries, sizeof( dwRetries ) ); HttpSendRequest( hInternetHandle, NULL, 0, NULL, 0 ); Since I have found I can query the remote file's last modified time, and find it to be accurate, I know it's actually getting to the server. I thought that specifying INTERNET_FLAG_RESYNCHRONIZE would force the file to resynch if it's out of date. Do I have it all wrong? Is this just how it's supposed to work?

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  • Is it a good way to close a thread?

    - by Roman
    I have a short version of the question: I start a thread like that: counter.start();, where counter is a thread. At the point when I want to stop the thread I do that: counter.interrupt() In my thread I periodically do this check: Thread.interrupted(). If it gives true I return from the thread and, as a consequence, it stops. And here are some details, if needed: If you need more details, they are here. From the invent dispatch thread I start a counter thread in this way: public static void start() { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } where the thread is defined like that: public static Thread counter = new Thread() { public void run() { for (int i=4; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } // The time for the partner selection is over. SwingUtilities.invokeLater(new Runnable() { public void run() { frame.remove(partnerSelectionPanel); frame.add(selectionFinishedPanel); frame.invalidate(); frame.validate(); } }); } }; The thread performs countdown in the "first" window (it shows home much time left). If time limit is over, the thread close the "first" window and generate a new one. I want to modify my thread in the following way: public static Thread counter = new Thread() { public void run() { for (int i=4; i>0; i=i-1) { if (!Thread.interrupted()) { updateGUI(i,label); } else { return; } try {Thread.sleep(1000);} catch(InterruptedException e) {}; } // The time for the partner selection is over. if (!Thread.interrupted()) { SwingUtilities.invokeLater(new Runnable() { public void run() { frame.remove(partnerSelectionPanel); frame.add(selectionFinishedPanel); frame.invalidate(); frame.validate(); } }); } else { return; } } };

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  • AutoFixture refactoring

    - by Thomas Jaskula
    I started to use AutoFixture http://autofixture.codeplex.com/ as my unit tests was bloated with a lot of data setup. I was spending more time on seting up the data than to write my unit test. Here's an example of how my initial unit test looks like (example taken from cargo application sample from DDD blue book) [Test] public void should_create_instance_with_correct_ctor_parameters() { var carrierMovements = new List<CarrierMovement>(); var deparureUnLocode1 = new UnLocode("AB44D"); var departureLocation1 = new Location(deparureUnLocode1, "HAMBOURG"); var arrivalUnLocode1 = new UnLocode("XX44D"); var arrivalLocation1 = new Location(arrivalUnLocode1, "TUNIS"); var departureDate1 = new DateTime(2010, 3, 15); var arrivalDate1 = new DateTime(2010, 5, 12); var carrierMovement1 = new CarrierMovement(departureLocation1, arrivalLocation1, departureDate1, arrivalDate1); var deparureUnLocode2 = new UnLocode("CXRET"); var departureLocation2 = new Location(deparureUnLocode2, "GDANSK"); var arrivalUnLocode2 = new UnLocode("ZEZD4"); var arrivalLocation2 = new Location(arrivalUnLocode2, "LE HAVRE"); var departureDate2 = new DateTime(2010, 3, 18); var arrivalDate2 = new DateTime(2010, 3, 31); var carrierMovement2 = new CarrierMovement(departureLocation2, arrivalLocation2, departureDate2, arrivalDate2); carrierMovements.Add(carrierMovement1); carrierMovements.Add(carrierMovement2); new Schedule(carrierMovements).ShouldNotBeNull(); } Here's how I tried to refactor it with AutoFixture [Test] public void should_create_instance_with_correct_ctor_parameters_AutoFixture() { var fixture = new Fixture(); fixture.Register(() => new UnLocode(UnLocodeString())); var departureLoc = fixture.CreateAnonymous<Location>(); var arrivalLoc = fixture.CreateAnonymous<Location>(); var departureDateTime = fixture.CreateAnonymous<DateTime>(); var arrivalDateTime = fixture.CreateAnonymous<DateTime>(); fixture.Register<Location, Location, DateTime, DateTime, CarrierMovement>( (departure, arrival, departureTime, arrivalTime) => new CarrierMovement(departureLoc, arrivalLoc, departureDateTime, arrivalDateTime)); var carrierMovements = fixture.CreateMany<CarrierMovement>(50).ToList(); fixture.Register<List<CarrierMovement>, Schedule>((carrierM) => new Schedule(carrierMovements)); var schedule = fixture.CreateAnonymous<Schedule>(); schedule.ShouldNotBeNull(); } private static string UnLocodeString() { var stringBuilder = new StringBuilder(); for (int i = 0; i < 5; i++) stringBuilder.Append(GetRandomUpperCaseCharacter(i)); return stringBuilder.ToString(); } private static char GetRandomUpperCaseCharacter(int seed) { return ((char)((short)'A' + new Random(seed).Next(26))); } I would like to know if there's better way to refactor it. Would like to do it shorter and easier than that.

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  • Silverlight with MVVM Inheritance: ModelView and View matching the Model

    - by moonground.de
    Hello Stackoverflowers! :) Today I have a special question on Silverlight (4 RC) MVVM and inheritance concepts and looking for a best practice solution... I think that i understand the basic idea and concepts behind MVVM. My Model doesn't know anything about the ViewModel as the ViewModel itself doesn't know about the View. The ViewModel knows the Model and the Views know the ViewModels. Imagine the following basic (example) scenario (I'm trying to keep anything short and simple): My Model contains a ProductBase class with a few basic properties, a SimpleProduct : ProductBase adding a few more Properties and ExtendedProduct : ProductBase adding another properties. According to this Model I have several ViewModels, most essential SimpleProductViewModel : ViewModelBase and ExtendedProductViewModel : ViewModelBase. Last but not least, according Views SimpleProductView and ExtendedProductView. In future, I might add many product types (and matching Views + VMs). 1. How do i know which ViewModel to create when receiving a Model collection? After calling my data provider method, it will finally end up having a List<ProductBase>. It containts, for example, one SimpleProduct and two ExtendedProducts. How can I transform the results to an ObservableCollection<ViewModelBase> having the proper ViewModel types (one SimpleProductViewModel and two ExtendedProductViewModels) in it? I might check for Model type and construct the ViewModel accordingly, i.e. foreach(ProductBase currentProductBase in resultList) if (currentProductBase is SimpleProduct) viewModels.Add( new SimpleProductViewModel((SimpleProduct)currentProductBase)); else if (currentProductBase is ExtendedProduct) viewModels.Add( new ExtendedProductViewModels((ExtendedProduct)currentProductBase)); ... } ...but I consider this very bad practice as this code doesn't follow the object oriented design. The other way round, providing abstract Factory methods would reduce the code to: foreach(ProductBase currentProductBase in resultList) viewModels.Add(currentProductBase.CreateViewModel()) and would be perfectly extensible but since the Model doesn't know the ViewModels, that's not possible. I might bring interfaces into game here, but I haven't seen such approach proven yet. 2. How do i know which View to display when selecting a ViewModel? This is pretty the same problem, but on a higher level. Ended up finally having the desired ObservableCollection<ViewModelBase> collection would require the main view to choose a matching View for the ViewModel. In WPF, there is a DataTemplate concept which can supply a View upon a defined DataType. Unfortunately, this doesn't work in Silverlight and the only replacement I've found was the ResourceSelector of the SLExtensions toolkit which is buggy and not satisfying. Beside that, all problems from Question 1 apply as well. Do you have some hints or even a solution for the problems I describe, which you hopefully can understand from my explanation? Thank you in advance! Thomas

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  • What is the best way to archive data in a relational database?

    - by GenericTypeTea
    I have a bit of an issue with a particular aspect of a program I'm working on. I need the ability to archive (fix) a table so that a change anywhere in the system will not affect the results it returns. This is the basic structure of what I need to fix: Recipe --> Recipe (as sub recipe) Recipe --> Ingredients So, if I fix a Recipe, I need to ensure all the sub recipes (including all the sub recipes sub recipes and so forth) are fixed and all its ingredients are fixed. The problem is that the sub recipe and ingredients still need to be modifiable as they are used by other recipes that are not fixed. I came up with a solution whereby I serialize (with protobuf-net) a master object that deals with the recipe and all the sub recipes and ingredients and save the archive data to a table like follows: Archive{ ReferenceId, (i.e. RecipeId) ReferenceTypeId, (i.e. Recipe) ArchiveData varbinary(max) } Now, this works great and is almost perfect... however I totally forgot (I'd love to blame the agile development mentally, however this was just short sighted) that this information needs to be reported on. As far as I'm aware I can't think how I could inflate the serialized data back into my Recipe Object and use it in a Report. I'm using the standard SQL 2005 report services at the moment. Alternatively, I guess I could do the following: Duplicate every table and tag the word "Archive" on the end of the table name. This would then give me an area of specific archive data... but ignoring my simplified example, there'd actually be about 15 tables duplicated. Add a nullable, non-foreign key property called "CopiedFromId" to every table that contains fixed data and duplicate every record that the recipe (and all it's sub recipes and all their sub recipes) touches. Create some sort of denormalised structure that could be restored from at a later date to the original, unfixed recipe. Although I think this would be like option 1 and involve a lot of extra tables. Anyway, I'm at a total loss and do not like any of the ideas particularly. Can anyone please advise the best course of action? EDIT: Or 4) Create tables specific to what the report requires and populate them with the data when the user clicks the report button? This would cause about 4 extra tables for the report in question.

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  • Is this scenario in compliance with GPLv3?

    - by Sean Kinsey
    For arguments sake, say that we create a web application , that depends on a GPLv3 licensed component, lets say Ext JS. Based on Section 0 of the license, the common notion is that the entire web application (the client side javascript) falls under the definition of a covered work: A “covered work” means either the unmodified Program or a work based on the Program. and that it will therefor have to be distributed under the same license Ok, so here comes the fun part: This is a short 'program' that is based on Ext JS var myPanel = new Ext.Panel(); The question that arises is: Have I now violated the GPL by not including the source of Ext JS and its license? Ok, so lets take another example <!doctype html> <html> <head> <title>my title</title> <script type="text/javascript" src="http://extjs.cachefly.net/ext-3.2.1/ext-all.js"> </script> <link rel="stylesheet" type="text/css" href="http://extjs.cachefly.net/ext-3.2.1/resources/css/ext-all.css" /> <script type="text/javascript"> var myPanel = new Ext.Panel(); </script> </head> <body> </body> </html> Have I now violated the terms of the GPL? The code conveyed by me to you is in a non-functional state - it will have to be combined with the actual source of Ext JS, which you(your browser) will have to retrieve, from a source made public by someone else to be usable. Now, if the answer to the above is no, how does me conveying this code in visible form differ from the 'invisible' form conveyed by my web server? As a side note, a very similar thing is done in Linux with many projects that depends on less permissive licenses - the user has to retrieve these on its own and make these available for the primary lib/executable. How is this not the same if the user is informed on beforehand that he (the browser) will have to retrieve the needed resources from a different source? Just to make it clear, I'm pro FLOSS, and I have also published a number of projects licensed under more permissive licenses. The reason I'm asking this is that I still haven't found anyone offering a definitive answer to this.

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  • Recursive N-way merge/diff algorithm for directory trees?

    - by BobMcGee
    What algorithms or Java libraries are available to do N-way, recursive diff/merge of directories? I need to be able to generate a list of folder trees that have many identical files, and have subdirectories with many similar files. I want to be able to use 2-way merge operations to quickly remove as much redundancy as possible. Goals: Find pairs of directories that have many similar files between them. Generate short list of directory pairs that can be synchronized with 2-way merge to eliminate duplicates Should operate recursively (there may be nested duplicates of higher-level directories) Run time and storage should be O(n log n) in numbers of directories and files Should be able to use an embedded DB or page to disk for processing more files than fit in memory (100,000+). Optional: generate an ancestry and change-set between folders Optional: sort the merge operations by how many duplicates they can elliminate I know how to use hashes to find duplicate files in roughly O(n) space, but I'm at a loss for how to go from this to finding partially overlapping sets between folders and their children. EDIT: some clarification The tricky part is the difference between "exact same" contents (otherwise hashing file hashes would work) and "similar" (which will not). Basically, I want to feed this algorithm at a set of directories and have it return a set of 2-way merge operations I can perform in order to reduce duplicates as much as possible with as few conflicts possible. It's effectively constructing an ancestry tree showing which folders are derived from each other. The end goal is to let me incorporate a bunch of different folders into one common tree. For example, I may have a folder holding programming projects, and then copy some of its contents to another computer to work on it. Then I might back up and intermediate version to flash drive. Except I may have 8 or 10 different versions, with slightly different organizational structures or folder names. I need to be able to merge them one step at a time, so I can chose how to incorporate changes at each step of the way. This is actually more or less what I intend to do with my utility (bring together a bunch of scattered backups from different points in time). I figure if I can do it right I may as well release it as a small open source util. I think the same tricks might be useful for comparing XML trees though.

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  • A Question about using jython when run a receving socket in python

    - by abusemind
    Hi, I have not a lot of knowledge of python and network programming. Currently I am trying to implement a simple application which can receive a text message sent by the user, fetch some information from the google search api, and return the results via text message to the user. This application will continue to listening to the users messages and reply immediately. How I get the text short message sent by the user? It's a program named fetion from the mobile supplier in China. The client side fetion, just like a instant communication tool, can send/receive messages to/from other people who are using mobile to receive/send SMS. I am using a open source python program that simulates the fetion program. So basically I can use this python program to communate with others who using cell phone via SMS. My core program is based on java, so I need to take this python program into java environment. I am using jython, and now I am available to send messages to users by some lines of java codes. But the real question is the process of receving from users via SMS. In python code, a new thread is created to continuously listen to the user. It should be OK in Python, but when I run the similar process in Jython, the following exception occurs: Exception in thread Thread:Traceback (most recent call last): File "D:\jython2.5.1\Lib\threading.py", line 178, in _Thread__bootstrap self.run() File "<iostream>", line 1389, in run File "<iostream>", line 1207, in receive File "<iostream>", line 1207, in receive File "<iostream>", line 150, in recv File "D:\jython2.5.1\Lib\select.py", line 223, in native_select pobj.register(fd, POLLIN) File "D:\jython2.5.1\Lib\select.py", line 104, in register raise _map_exception(jlx) error: (20000, 'socket must be in non-blocking mode') The line 150 in the python code is as follows: def recv(self,timeout=False): if self.login_type == "HTTP": time.sleep(10) return self.get_offline_msg() pass else: if timeout: infd,outfd,errfd = select([self.__sock,],[],[],timeout)//<---line 150 here else: infd,outfd,errfd = select([self.__sock,],[],[]) if len(infd) != 0: ret = self.__tcp_recv() num = len(ret) d_print(('num',),locals()) if num == 0: return ret if num == 1: return ret[0] for r in ret: self.queue.put(r) d_print(('r',),locals()) if not self.queue.empty(): return self.queue.get() else: return "TimeOut" Because of I am not very familiar with python, especially the socket part, and also new in Jython use, I really need your help or only advice or explanation. Thank you very much!

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  • Asp.Net MVC2 Model Binding Problem.

    - by Pino
    Why is my controller recieving an empty model in this case? Using the following, <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<X.Models.ProductModel>" %> <asp:Content ID="Content1" ContentPlaceHolderID="MainContent" runat="server"> <h2>Product</h2> <% using (Html.BeginForm() {%> <%: Html.ValidationSummary(true) %> <div class="editor-label"> Product Name </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Name) %> <%: Html.ValidationMessageFor(model => model.Name) %> </div> <br /> <div class="editor-label"> Short Description </div> <div class="editor-field"> <%: Html.TextAreaFor(model => model.ShortDesc) %> <%: Html.ValidationMessageFor(model => model.ShortDesc) %> </div> <br /> <div class="editor-label"> Long Description </div> <div class="editor-field"> <%: Html.TextAreaFor(model => model.LongDesc) %> <%: Html.ValidationMessageFor(model => model.LongDesc) %> </div> <p> <input type="submit" value="Create" /> </p> <% } %> </asp:Content> and the following controller using System.Web.Mvc; using X.Lib.Services; using X.Models; namespace X.Admin.Controllers { public class ProductController : Controller { [HttpGet] public ActionResult ProductData() { return View(); } [HttpPost] public ActionResult ProductData(ProductModel NewProduct) { //Validate and save if(ModelState.IsValid) { //Save And do stuff. var ProductServ = new ProductService(); ProductServ.AddProduct(NewProduct); } return View(); } } }

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  • bmp image header doubts

    - by vikramtheone
    Hi Guys, I'm doing a project where I have to make use of the pixel information of a bmp image. So, I'm gathering the image information by reading the header information of the input .bmp image. I'm quite successful with everything but one thing bothers me, can any one here clarify it? The header information of my .bmp image is as follows (My test image is very tiny and gray scale)- BMP File header File size 1210 Offset information 1078 BMP Information header Image Header Size 40 Image Size 132 Image width 9 Image height 11 Image bits_p_p 8 So, from the .bmp header I see that the image size is 132 (bytes) but when I multiply the width and height it is only 99, how is such a thing possible? I'm confident with 132 bytes because when I subtract the Offset value with the File Size value, I get 132(1210 - 1078 = 132) and also when I manually count the number of bytes (In a HEX editor) from the point 1078 or 436h (End of the offset field), there are exactly 132 bytes of pixel information. So, why is there a disparity between the size filed and the (width x height)? My future implementations are dependent on the image width and height information and not on Image size information. So, I have to understand thoroughly whats going on here. My understanding of the header should be clearly wrong... I guess!!! Help!!! Regards Vikram My bmp structures are a as follows - typedef struct bmpfile_magic { short magic; }BMP_MAGIC_NUMBER; typedef struct bmpfile_header { uint32_t filesz; uint16_t creator1; uint16_t creator2; uint32_t bmp_offset; }BMP_FILE_HEADER; typedef struct { uint32_t header_sz; uint32_t width; uint32_t height; uint16_t nplanes; uint16_t bitspp; uint32_t compress_type; uint32_t bmp_bytesz; uint32_t hres; uint32_t vres; uint32_t ncolors; uint32_t nimpcolors; } BMP_INFO_HEADER;

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  • Java WebStart: <property ...> ignored when using <extension>?

    - by Thorbjørn Ravn Andersen
    I have a problem modernizing a Java WebStart application under Java 6 u 13 (the latest at this moment) We desire to use the new mechanism to have several master configuration files each with their own configuration , which then "include" another jnlp file which is autogenerated to ensure that the jar list is accurate. After quite a bit of poking I have made it work, except for the fact that the properties defined in the master file is not available to the program when Main is invoked. The master JNLP looks like (anonymized): <jnlp> <information> <title>...</title> <vendor>...</vendor> <description>...</description> <description kind="short">...</description> <homepage href="http://....jnlp"/> <icon href="http://....gif"/> <!-- <offline-allowed/> --> </information> <security> <all-permissions/> </security> <resources> <j2se version="1.6+"/> <extension href="http://...extension.jnlp" /> <property name="server.name" value="SERVER"/> </resources> <application-desc main-class="Main"/> </jnlp> and the extension.jnlp looks like: <!-- Generated automatically. Do not edit! --> <jnlp> <information> <title>extension built 2009-04-22 12:39:58 CEST</title> <vendor>...</vendor> </information> <security><all-permissions/></security> <resources> <jar href="A.jar" /> <jar href="B.jar" /> <jar href="logback-classic-0.9.14.jar" /> <jar href="logback-core-0.9.14.jar" /> <jar href="slf4j-api-1.5.6.jar" /> </resources> <component-desc /> </jnlp> I have tried putting the proprty in the extension.jnlp too. Did not help. The JVM is reused and not relaunched according to the log in the Java Plugin Console. Any suggestions?

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  • How do we, as a community, help encourage programming in public schools? (Or state Schools for the U

    - by NoMoreZealots
    PRIMARY MOTIVATION My office gets involved with the "First Robotics" competitions and one thing that lingers year to year is the students typically have no preparation for doing even simple programming as part of the public schools system. While the science classes provide some basic grasp of mechanical and electrical concepts, by in large computer programming gets no coverage from the curriculum. (This my be different in other areas of the country/world.) What makes it worse is there is only a short period of time you have to prepare the student's and help them design the robot. Talking to some professors from local colleges, it's a problem because you can't assume even the most basic understanding for freshman CS majors. Languages like Python, Lua and BASIC are simple enough for at least high school level students, if not younger. SCOPE So how do you get public schools to support a programming, at least to the level of "Try it in BASIC" examples that used to be at the end of a chapter in my Algebra book? At least enough to prepare them for event's such as the FIRST Robotic competitions. Which the primary objectives are to teach problem solving and team work, and to possible foster an interest in Math, Science and Engineering in general. (Not force feed to them, as some people her seem to be implying.) Edit: Why teach kids: (Since 2000 CS enrollment in US colleges has decreased by 70% while college enrollment has increased, this is a PROBLEM.) Saying there is no value in teaching someone programming in Jr./High school because they might think "they know programming." Is like saying there's no value in teaching High school science and physics, because they might decide they "know physics." Leading to abuse like: "I passed a high school physics class, I'm going to develop a Unified Quantum Gravitational Theory." Better Prepared students are better students. Instead it would allows college programs to raise the bar on the entry level courses, allowing students to be weeded out based on their understanding of more advanced material. Plus people who did poorly in that in topic in High school aren't as likely to say "I think there's money in computer's so I'll computer science." Plus if people take it in high school and decide THEN that it's not for them, it's better than them wasting their money to PAY a college to figure that out. The result is that people who take the degree are more likely to succeed and be there for the RIGHT reasons. (i.e. It's what they REALLY want to do. And that's REALLY the key to being good at anything.) Programming is like anything else, the more practice and genuine interest you have the better you get. If you start them later, they get less practice. The earlier give them the opportunity to start, the more practice they will get. All other things equal, the more practice the better the programmer.

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  • Another C datatypes question

    - by b-gen-jack-o-neill
    Hello. Well, I completely get the most basic datatypes of C, like short, int, long, float, to be exact, all numerical types.These types are needed to be known perform right operations with right numbers. For example to use FPU to add two float numbers. So the compiler must know what the type is. But, when it comes to characters I am little bit off. I know that basic C datatype char is there for ASCII characters coding. But what I don´t know is, why you even need another datatype for characters. Why could not you just use 1 byte integer value to store ASCII character. If you call printf, you apecify the datatype in the call, so you could say to printf that the integer represents ASCII character. I dont know how cout resolves datatype, but I guess you could just specify it somehow. Another thing is, when you want to use Unicode, you must use datatype wchar. But, what if I would like to use some another, for example ISO, or Windows coding instead of UTF? Becouse wchar codes characters as UTF-16 or UTF-32 (I read its compiler specific). And, what if I would want to use for example some imaginary new 8 byte text coding? What datatype should I use for it? I am actually pretty confused of this, becouse I always expected that if I want to use UTF-32 instead of ASCII, I just tell compiler "get UTF-32 value of the character I typed and save it into 4 char field." I thought that text coding is to be dealt with by the end, print function for example. That I just need to specify the coding for the compiler to use, since Windows doesent use ASCII in win32 apps, I guess C compiler must convert the char I typed to ASCII from whatever the type is that windows sends to the C editor. And the last thing is, what if I want to use for example 25 Byte integer for some high math operations? C has no specify-yourself datatype. Yes, I know that this would be difficult since all the math operations would need to be changed, becouse CPU can not add 25 Bytes numbers together. But is there a way to do it? Or is there some math library for it? What if I want to compute Pi to 1000000000000000 digits? :) I know my question is pretty long, but I just wanted to explain my thoughts the best I can in English, since its not my native language it is difficult. And I believe there is simple answer to my question(s), something I missed that explains everything. I read lot about text coding, C tutorials, but nothing about his. Thank you for your time.

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  • Django admin fails when using includes in urlpatterns

    - by zenWeasel
    I am trying to refactor out my application a little bit to keep it from getting too unwieldily. So I started to move some of the urlpatterns out to sub files as the documentation proposes. Besides that fact that it just doesn't seem to be working (the items are not being rerouted) but when I go to the admin, it says that 'urlpatterns has not been defined'. The urls.py I have at the root of my application is: if settings.ENABLE_SSL: urlpatterns = patterns('', (r'^checkout/orderform/onepage/(\w*)/$','checkout.views.one_page_orderform',{'SSL':True},'commerce.checkout.views.single_product_orderform'), ) else: urlpatterns = patterns('', (r'^checkout/orderform/onepage/(\w*)/$','commerce.checkout.views.single_product_orderform'), ) urlpatterns+= patterns('', (r'^$', 'alchemysites.views.route_to_home'), (r'^%s/' % settings.DAJAXICE_MEDIA_PREFIX, include('dajaxice.urls')), (r'^/checkout/', include('commerce.urls')), (r'^/offers',include('commerce.urls')), (r'^/order/',include('commerce.urls')), (r'^admin/', include(admin.site.urls)), (r'^accounts/login/$', login), (r'^accounts/logout/$', logout), (r'^(?P<path>.*)/$','alchemysites.views.get_path'), (r'^static/(?P<path>.*)$', 'django.views.static.serve', {'document_root':settings.MEDIA_ROOT}), The urls I have moved out so far are the checkout/offers/order which are all subapps of 'commerce' where the urls.py for the apps are so to be clear. /urls.py in questions (included here) /commerce/urls.py where the urls.py I want to include is: order_info = { 'queryset': Order.objects.all(), } urlpatterns+= patterns('', (r'^offers/$','offers.views.start_offers'), (r'^offers/([a-zA-Z0-9-]*)/order/(\d*)/add/([a-zA-Z0-9-]*)/(\w*)/next/([a-zA-Z0-9-)/$','offers.views.show_offer'), (r'^reports/orders/$', list_detail.object_list,order_info), ) and the applications offers lies under commerce. And so the additional problem is that admin will not work at all, so I'm thinking because I killed it somewhere with my includes. Things I have checked for: Is the urlpatterns variable accidentally getting reset somewhere (i.e. urlpatterns = patterns, instead of urlpatterns+= patterns) Are the patterns in commerce.urls valid (yes, when moved back to root they work). So from there I am stumped. I can move everything back into the root, but was trying to get a little decoupled, not just for theoretical reason but for some short terms ones. Lastly if I enter www.domainname/checkout/orderform/onepage/xxxjsd I get the correct page. However, entering www.domainname/checkout/ gets handled by the alchemysites.views.get_path. If not the answer (because this is pretty darn specific), then is there a good way for troubleshoot urls.py? It seems to just be trial and error. Seems there should be some sort of parser that will tell you what your urlpatterns will do.

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  • JPopupMenu getParent() returning a null?

    - by Zenzen
    Ok so I'm working on an Eclipse plugin based on the JGraph example. The problem is I can't really get the "save" method to work, here's how the program works in short: - I have a DiagramEditor class with an init() method, where I create a GraphEditor object and call the createFrame() methord of that object. - GraphEditor extends the BasicGraphEditor (which extends JPanel), the createFrame() method returns a JFrame and has a line "frame.setJMenuBar(menuBar)" - the "menuBar" is an object variable, which is initialized in the BasicGraphEditor. Till here everything is cool, the problem is with the action listener which is supposed to save a file. To get the graph I need to get the GraphEditor component, so I do a Component component = (Component) e.getSource() whitch is the ActionEvent passed to that action listener and at that stage is the JMenuItem "save", then I get the parent which is the JPopupMenu, then I want to get that JPopupMenu's parent which should be the GraphEdiotor, but instead I get a null. Any idea why? Here's some source code: DiagramEditor.java: @Override public void init(IEditorSite site, IEditorInput input) throws PartInitException { setSite(site); setInput(input); this.diagram = ((DiagramEditorInput)input).getDiagram(); setPartName(this.diagram.getName()); gEditor = new GraphEditor(); gEditor.createFrame().setVisible(true); } BasicGraphEditor.java: public JFrame createFrame() { JFrame frame = new JFrame(); frame.getContentPane().add(this); frame.setJMenuBar(menuBar); //frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(870, 640); return frame; } In the constructor: menuBar = new JMenuBar(); menu = new JMenu("File"); menu.setMnemonic(KeyEvent.VK_F); menuBar.add(menu); JMenuItem openMenuItem = new JMenuItem("Open", KeyEvent.VK_O); // ADD FILE OPENING //openMenuItem.addActionListener(menuListener); menu.add(openMenuItem); JMenuItem saveMenuItem = new JMenuItem("Save", new ImageIcon("/images/save.gif")); saveMenuItem.setMnemonic(KeyEvent.VK_S); saveMenuItem.addActionListener( new SaveAction(false) ); menu.add(saveMenuItem); // menu.add(new SaveAction(false)); JMenuItem saveMenuItemAs = new JMenuItem("SaveAs", new ImageIcon("/images/saveas.gif")); //saveMenuItemAs.setMnemonic(KeyEvent.VK_S); saveMenuItemAs.addActionListener( new SaveAction(true) ); menu.add(saveMenuItemAs); //menu.add(new SaveAction(true)); JMenuItem closeMenuItem = new JMenuItem("Close", KeyEvent.VK_C); closeMenuItem.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent e) { System.exit(0); } } ); menu.add(closeMenuItem);

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