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  • JavaScript Date Function

    - by Darren Cook
    Hi, I'm using the following function that changes a calendar selection at a set time during the day (all code works perfectly). However, I'd like to modify it slightly so that on a SATURDAY the dd=dd+1 becomes dd=dd+2, because I want to skip Sunday. Can anyone help? $(function() { var dd = 0 if (<%= currentHour %> > <%= cutoffHour %>) { dd = dd + 1; // go one day in the future }

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  • Entity framework 4 many-to-many insertion?

    - by Saxman
    Hi all, I'm not very familiar with the many-to-many insertion process using Entity Framework 4, POCO. I have a blog with 3 tables: Post, Comment, and Tag. A Post can have many Tags and a Tag can be in many Posts. Here are the Post and Tag models: public class Tag { public int Id { get; set; } [Required] [StringLength(25, ErrorMessage = "Tag name can't exceed 25 characters.")] public string Name { get; set; } public virtual ICollection<Post> Posts { get; set; } } public class Post { public int Id { get; set; } [Required] [StringLength(512, ErrorMessage = "Title can't exceed 512 characters")] public string Title { get; set; } [Required] [AllowHtml] public string Content { get; set; } public string FriendlyUrl { get; set; } public DateTime PostedDate { get; set; } public bool IsActive { get; set; } public virtual ICollection<Comment> Comments { get; set; } public virtual ICollection<Tag> Tags { get; set; } } Now when I'm adding a new post, I'm not sure what would be the right way to do. I'm thinking that I'll have a textbox where I can select multiple tags for that post (this part is already done), in my controller, I will check to see if the tag is already exists or not, if not, then I will insert the new tag. But I'm not even sure based on the models that I've created for EF, will they create a PostsTags table, or they are creating just a Tags and a Posts table and links between the two? How would I insert the new Post and set the tags to that post? Is it just newPost.Tags = Tags (where Tags are the one that got selected, do I even need to check to see if they already exists?), and then something like _post.Add(newPost);? Thanks.

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  • Passing an arbritrary JavaScript object in Xul

    - by Tom Brito
    I'm following this example to pass an object to a window, but when it as an argument it's with "undefined" value. This is my first window (obs. dump is the way to print to console when debug options are turned on): <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <!DOCTYPE window SYSTEM "chrome://XulWindowArgTest/locale/XulWindowArgTest.dtd"> <window id="windowID" width="400" height="300" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <script> <![CDATA[ function onClickMe(event) { dump("begin\n"); try { var args = { param1: true, param2: 42 }; args.wrappedJSObject = args; var watcher = Components.classes["@mozilla.org/embedcomp/window-watcher;1"].getService(Components.interfaces.nsIWindowWatcher); watcher.openWindow(null, "chrome://XulWindowArgTest/content/about.xul", "windowName", "chrome", args); } catch (e) { dump("error: " + e + "\n"); } dump("end\n"); } ]]> </script> <button label="Click me !" oncommand="onClickMe();" /> </window> and my second window: <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <!DOCTYPE window SYSTEM "chrome://XulWindowArgTest/locale/XulWindowArgTest.dtd"> <window xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul" onload="onload()"> <script> <![CDATA[ function onload() { dump('arg = ' + window.arguments[0].wrappedJSObject + "\n"); } ]]> </script> <label value="test" /> </window> when the second window loads, it calls the onload and prints: arg = undefined Any idea how to fix it?

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  • Adding an additional click event to every element (JavaScript / jQuery)

    - by Gausie
    I'm developing a touchscreen application that, aside from everything else, records the amount of times the screen is used so that the user can be reminded to clean the screen after a predefined number of clicks. I've got the click functions written nicely, all I need now is make sure the function is called on a click. I imagine $('*').click(function() { //do something }); would accomplish my goal, but is that the best way? Also, would that overwrite other click functions assigned to the elements?

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  • Ruby javascript unescape equivalent

    - by vise
    I want to unescape the following string: '\u00020\u0002Standard\u00023\u0002Doe John\u000169\u0002\u0010\u0002Lorem\u0002\u0011\u0002Ipsum\u0002\u0014\u0002' Javascripts unescape function works ok, however how can I unescape it in ruby? Take in mind that unescape(previousString) is 0Standard3Doe John69LoremIpsum.

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  • Javascript : random number between variables issue

    - by Mayhem
    I've seen the other examples on this site but I just can't get it to work. I'm trying to generate a random number between 2 user input variables on a form. The numbers will always be positive numbers. min = document.getElementById('min').value; max = document.getElementById('max').value; waitTimer = Math.floor(Math.random() * (max - min + 1)) + min; When min = 5 / max = 10, waitTimer is sometimes returning results like 2, 4 and 28 and so on. What am I doing wrong?

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  • equivalent of javascript class using JSON

    - by brz dot net
    See following class: function availItem(xs, s, m, l, xl) { this.xs = xs; this.s = s; this.m = m; this.l = l; this.xl = xl; } How can I declare the above class using JSON? I think It should be in following manner but problem is to pass argument. var availItem = { xs : xs, s : s, m : m, l : l, xl : xl }

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  • Instantiate a javascript module only one time.

    - by Cedric Dugas
    Hey guys, I follow a module pattern where I instantiate components, however, a lot of time a component will only be instantiate one time (example: a comment system for an article). For now I instantiate in the same JS file. but I was wondering if it is the wrong approach? It kind of make no sense to instantiate in the same file and always only once. But at the same time, if this file is in the page I want to have access to my module without instantiate from elsewhere, and IF I need another instance, I just create another from elsewhere... Here is the pattern I follow: ApplicationNamespace.Classname = function() { // constructor function privateFunctionInit() { // private } this.privilegedFunction = function() { // privileged privateFunction(); }; privateFunctionInit() }; ApplicationNamespace.Classname.prototype = { Method: function(){} } var class = new ApplicationNamespace.Classname(); What do you think, wrong approach, or is this good?

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  • Create an object with javascript reflection?

    - by acidzombie24
    I am doing something wrong. At the end of this o is empty. I want to pass in a string such as a=3&zz=5 and do o.a and o.zz to retrieve 3 and 5. How do i generate this object? function MakeIntoFields_sz(sz) { var kvLs = sz.split('&'); var o = new Array(); for (var kv in kvLs) { var kvA = kvLs[kv].split('='); var k = ''; var v = ''; if (kvA.length > 0) { k = kvA[0]; if (kvA.length > 1) v = kvA[1]; o[k] = v; } } return o; };

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  • Storing tree data in Javascript

    - by Ozh
    I need to store data to represent this: Water + Fire = Steam Water + Earth = Mud Mud + Fire = Rock The goal is the following: I have draggable HTML divs, and when <div id="Fire"> and <div id="Mud"> overlap, I add <div id="Rock"> to the screen. Ever played Alchemy on iPhone or Android? Same stuff Right now, the way I'm doing this is a JS object : var stuff = { 'Steam' : { needs: [ 'Water', 'Fire'] }, 'Mud' : { needs: [ 'Water', 'Earth'] }, 'Rock' : { needs: [ 'Mud', 'Fire'] }, // etc... }; and every time a div overlaps with another one, I traverse the object keys and check the 'needs' array. I can deal with that structure but I was wondering if I could do any better? Edit: I should add that I also need to store a few other things, like a short description or an icon name. So typicall I have Steam: { needs: [ array ], desc: "short desc", icon:"steam.png"},

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  • Javascript methods, classes and events

    - by Randy Gurment
    Hi, how should I document this piece of code: // Is this class? colors = { // Is this method? "red" : function() { // Do something... } // Still method? "black" : { // So what is this? "black-1" : function() { /* Do something */ } } } I am using YUI Doc. These tags are available @module @class @method @event @property

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  • Hiding and Showing Elements with JavaScript

    - by user1658756
    I have an arrow on my site that I'd like if onclick, it hides one element, and shows another. Hitting it again, will hide the element that was shown and show the element that was hidden. Is that possible to do without jQuery? For example, I have <div id="arrow"><a href="#">?</a></div> <div id="ad"></div> <div id="description">Hidden</div> <div id="nav">Also Hidden</div> So at first, the ad is showing, and then one you've clicked the arrow, I'd like the ad to hide, and then unhide the description and nav.

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  • Simple question about javascript history.go

    - by Camran
    I have a classifieds website. In every classified, there is a back link which simply takes the browser back one step. This is because when users search classifieds, and click on one to view it, they can easily go back with a link also (instead of only the browser back button). Here is the problem, if the classified is entered directly into the adress bar of a browser, or if somebody bookmarked a classified, then this back-link would take them someplace else... Is there any way of making sure that the previous page is a certain page (index.php in my case)? This way I would only display the back link if the previous page was index.php... Thanks

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  • Javascript !something && function()

    - by cpf
    Hi Stackoverflow, I have been looking at the source code of raphael (http://raphaeljs.com/index.html) and I see a lot of stuff like !variable && function() (e.g.: !svg.bottom && (svg.bottom = this); ) What does that exactly do? Does it check first and execute only if not true? Thanks.

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  • Asign Id's dynamically to DOM elements with javascript.

    - by jnkrois
    Hello everybody, I just have a quick question about how to generate id's on-the-fly for HTML elements. So far I've tried a few things, I started with a "for" loop, I already know how many elements I have to generate Id's for, in this case I have an "ul" with 6 "li". My "for" loop is as follows: var items = $("ul li").length; for(var i = 0; i <= items; i++){ $("ul li").attr("id", "number" + i); } "number" would be the new id concatenated with "i", so I get a different Id for each "li". As you can probably tell, this does not work, because I end up with the same Id for each "li": in this case I get <li id="number6">... </li> for all the "li" elments in the "ul". I tried a "while" loop and ".each()" with jQuery but I get the exact same thing. Any help would be appreciated.

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  • Safely defining variables for public callback functions in javascript

    - by djreed
    I am working with the YouTube iFrame API to embed a number of videos on a page. Documentation here: https://developers.google.com/youtube/iframe_api_reference#Requirements In summary, you load the API asynchronously using the following snippet: var tag = document.createElement('script'); tag.src = "http://www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); Once loaded, the API fires the predefined callback function onYouTubePlayerAPIReady. For additional context: I am defining a library file for this in Google Closure. I am providing a namespace: goog.provide('yt.video'); I then use goog.exportSymbol so that the API can find the function. That all works fine. My challenge is that I would like to pass 2 variables to the callback function. Is there any way to do this without defining these 2 variables in the context of the window object? goog.provide('yt.video'); goog.require('goog.dom'); yt.video = function(videos, locales) { this.videos = videos; this.captionLocales = locales; this.init(); }; yt.video.prototype.init = function() { var tag = document.createElement('script'); tag.src = "http://www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); }; /* * Callback function fired when YT API is ready * This is exported using goog.exportSymbol in another file and * is being fired by the API properly. */ yt.video.prototype.onPlayerReady = function(videos, locales) { window.console.log('this :' + this); //logs window window.console.log('this.videos : ' + this.videos); //logs undefined /* * Video settings from Django variable */ for(i=0; i<this.videos.length; i++) { var playerEvents = {}; var embedVars = {}; var el = this.videos[i].el; var playerVid = this.videos[i].vid; var playerWidth = this.videos[i].width; var playerHeight = this.videos[i].height; var captionLocales = this.videos[i].locales; if(this.videos[i].playerVars) var embedVars = this.videos[i].playerVars; } if(this.videos[i].events) { var playerEvents = this.videos[i].events; } /* * Show captions by default */ if(goog.array.indexOf(captionLocales, 'es') >= 0) { embedVars.cc_load_policy = 1; }; new YT.Player(el, { height: playerHeight, width: playerWidth, videoId: playerVid, events: playerEvents, playerVars: embedVars }); }; }; To intialize this, I am currently using the following within a self-executing anonymous function: var videos = [ {"vid": "video_id", "el": "player-1", "width": 640, "height": 390, "locales": ["es", "fr"], "events": {"onStateChange": stateChanged}}, {"vid": "video_id", "el": "player-2", "locales": ["es", "fr"], "width": 640, "height": 390} ]; var locales = ['es']; var videoTemplate = new yt.video(videos, locales);

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  • Set hidden form field values with JavaScript but request still empty

    - by tigerstyle
    HI volks, I try to set some hidden form field values with an onclick event. Ok, after I did something like this: document.getElementById('hidden_field').value = 123; I can output the value with the firebug console by entering this: alert(document.getElementById('hidden_field').value); So the values are definitely set. But now when I submit the form, the hidden field values are still empty. Do you have any idea whats going wrong? Thx for your answers.

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  • reset selectOneMenu javascript

    - by user234194
    The following code resets one selectOneMenu through particular id. How to make it dynamic for more selectOneMenus to reset at the top value. var test= document.getElementById('form1:text3'); test.options.selectedIndex=0; This resets to top value of menu, but how to make it dynamic. ANy help is appreciated.

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