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  • Normalizing Item Names & Synonyms

    - by RabidFire
    Consider an e-commerce application with multiple stores. Each store owner can edit the item catalog of his store. My current database schema is as follows: item_names: id | name | description | picture | common(BOOL) items: id | item_name_id | picture | price | description | picture item_synonyms: id | item_name_id | name | error(BOOL) Notes: error indicates a wrong spelling (eg. "Ericson"). description and picture of the item_names table are "globals" that can optionally be overridden by "local" description and picture fields of the items table (in case the store owner wants to supply a different picture for an item). common helps separate unique item names ("Jimmy Joe's Cheese Pizza" from "Cheese Pizza") I think the bright side of this schema is: Optimized searching & Handling Synonyms: I can query the item_names & item_synonyms tables using name LIKE %QUERY% and obtain the list of item_name_ids that need to be joined with the items table. (Examples of synonyms: "Sony Ericsson", "Sony Ericson", "X10", "X 10") Autocompletion: Again, a simple query to the item_names table. I can avoid the usage of DISTINCT and it minimizes number of variations ("Sony Ericsson Xperia™ X10", "Sony Ericsson - Xperia X10", "Xperia X10, Sony Ericsson") The down side would be: Overhead: When inserting an item, I query item_names to see if this name already exists. If not, I create a new entry. When deleting an item, I count the number of entries with the same name. If this is the only item with that name, I delete the entry from the item_names table (just to keep things clean; accounts for possible erroneous submissions). And updating is the combination of both. Weird Item Names: Store owners sometimes use sentences like "Harry Potter 1, 2 Books + CDs + Magic Hat". There's something off about having so much overhead to accommodate cases like this. This would perhaps be the prime reason I'm tempted to go for a schema like this: items: id | name | picture | price | description | picture (... with item_names and item_synonyms as utility tables that I could query) Is there a better schema you would suggested? Should item names be normalized for autocomplete? Is this probably what Facebook does for "School", "City" entries? Is the first schema or the second better/optimal for search? Thanks in advance! References: (1) Is normalizing a person's name going too far?, (2) Avoiding DISTINCT

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  • Help - Getting wrong orientation

    - by barbgal
    Hi all, I am having one issue in my application which drives me mad... In my application, i rotate the simulator to the landscape mode but in my below function i get portrait orientation... what is the problem here. Pls help me out -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if ( interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown ) { NSLog(@" portrait orientation"); } else { NSLog(@"Landscape"); } }

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  • How to use NSPredicate with Key-Paths (and ALL)?

    - by Konstantin
    Taking example from Apple docs using predicates with Key-Paths NSPredicate *predicate = [NSPredicate predicateWithFormat:@"ANY employees.firstName like 'Matthew'"]; Now, assume the employees has a bool field "isGood". The question: how do I select just those entities, having ALL of employees isGood==TRUE? I tried but failed with following predicates: "!(ANY employees.isGood != TRUE)" "(ALL employees.isGood == TRUE)" // Would be perfect, but throws an exception..

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  • Uploading file to DropBox causing UnlinkedException

    - by Boardy
    I am currently working on android project and trying to enable DropBox functionality. I've selected the access type to App Only, and I can successfully authenticate and it creates an Apps directory and inside that creates a directory with the name of my app. When I then try to put a file in the DropBox directory it goes into the DropBoxException catch and in the logcat prints com.dropbox.client2.exception.DropboxUnlinkedException. I've done a google and from what I've seen this happens if the apps directory has been deleted and so authentication is required to be re-done, but this isn't the case, I have deleted it and I am putting the file straight after doing the authentication. Below is the code that retrieves the keys and stores the file on dropbox. AccessTokenPair tokens = getTokens(); UploadFile uploadFile = new UploadFile(context, common, this, mDBApi); uploadFile.execute(mDBApi); Below is the code for the getTokens method (don't think this would help but you never know) private AccessTokenPair getTokens() { AccessTokenPair tokens; SharedPreferences prefs = context.getSharedPreferences("prefs", 0); String key = prefs.getString("dropbox_key", ""); String secret = prefs.getString("dropbox_secret", ""); tokens = new AccessTokenPair(key, secret); return tokens; } Below is the class that extends the AsyncTask to perform the upload class UploadFile extends AsyncTask<DropboxAPI<AndroidAuthSession>, Void, bool> { Context context; Common common; Synchronisation sync; DropboxAPI<AndroidAuthSession> mDBApi; public UploadFile(Context context, Common common, Synchronisation sync, DropboxAPI<AndroidAuthSession> mDBApi) { this.context = context; this.common = common; this.sync = sync; this.mDBApi = mDBApi; } @Override protected bool doInBackground(DropboxAPI<AndroidAuthSession>... params) { try { File file = new File(Environment.getExternalStorageDirectory() + "/BoardiesPasswordManager/dropbox_sync.xml"); FileInputStream inputStream = new FileInputStream(file); Entry newEntry = mDBApi.putFile("android_sync.xml", inputStream, file.length(), null, null); common.showToastMessage("Successfully uploade Rev: " + newEntry.rev, Toast.LENGTH_LONG); } catch (IOException ex) { Log.e("DropBoxError", ex.toString()); } catch (DropboxException e) { Log.e("DropBoxError", e.toString()); e.printStackTrace(); } return null; } I have no idea why it would display the UnlinkedException so any help would be greatly appreciated.

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  • Access violation when running native C++ application that uses a /clr built DLL

    - by doobop
    I'm reorganzing a legacy mixed (managed and unmanaged DLLs) application so that the main application segment is unmanaged MFC and that will call a C++ DLL compiled with /clr flag that will bridge the communication between the managed (C# DLLs) and unmanaged code. Unfortuantely, my changed have resulted in an Access violation that occurs before the application InitInstance() is called. This makes it very difficult to debug. The only information I get is the following stack trace. > 64006108() ntdll.dll!_ZwCreateMutant@16() + 0xc bytes kernel32.dll!_CreateMutexW@12() + 0x7a bytes So, here are some sceanrios I've tried. - Turned on Exceptions-Win32 Exceptions-c0000005 Access Violation to break when Thrown. Still the most detail I get is from the above stack trace. I've tried the application with F10, but it fails before any breakpoints are hit and fails with the above stack trace. - I've stubbed out the bridge DLL so that it only has one method that returns a bool and that method is coded to just return false (no C# code called). bool DllPassthrough::IsFailed() { return false; } If the stubbed out DLL is compiled with the /clr flag, the application fails. If it is compiled without the /clr flag, the application runs. - I've created a stub MFC application using the Visual Studio wizard for multidocument applications and call DllPassthrough::IsFailed(). This succeeds even with the /clr flag used to compile the DLL. - I've tried doing a manual LoadLibrary on winmm.lib as outlined in the following note Access violation when using c++/cli. The application still fails. So, my questions are how to solve the problem? Any hints, strategies, or previous incidents. And, failing that, how can I get more information on what code segment or library is causing the access exception? If I try more involved workarounds like doing LoadLibrary calls, I'd like to narrow it to the failing libraries. Thanks. BTW, we are using Visual Studio 2008 and the project is being built against the .NET 2.0 framework for the managed sections.

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  • About hide toolbar in iphone app

    - by Jagie
    I have a navigationController which root viewController has no toolbar,but the root viewController navigates to a viewController which has a always visible toolbar.I must assure the root viewController's toolbar is hidden whether it is presented first or its above viewController is poped in the navigationController stack.So,I use the following code in the root viewController: - (void)viewWillAppear:(BOOL)animated{ [super viewWillAppear:animated]; [self.navigationController setToolbarHidden:YES animated:YES]; } is this the best sulotion?or I should use "hidesBottomBarWhenPushed" etc?

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  • Bad_alloc exception when using new for a struct c++

    - by bsg
    Hi, I am writing a query processor which allocates large amounts of memory and tries to find matching documents. Whenever I find a match, I create a structure to hold two variables describing the document and add it to a priority queue. Since there is no way of knowing how many times I will do this, I tried creating my structs dynamically using new. When I pop a struct off the priority queue, the queue (STL priority queue implementation) is supposed to call the object's destructor. My struct code has no destructor, so I assume a default destructor is called in that case. However, the very first time that I try to create a DOC struct, I get the following error: Unhandled exception at 0x7c812afb in QueryProcessor.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012f5dc.. I don't understand what's happening - have I used up so much memory that the heap is full? It doesn't seem likely. And it's not as if I've even used that pointer before. So: first of all, what am I doing that's causing the error, and secondly, will the following code work more than once? Do I need to have a separate pointer for each struct created, or can I re-use the same temporary pointer and assume that the queue will keep a pointer to each struct? Here is my code: struct DOC{ int docid; double rank; public: DOC() { docid = 0; rank = 0.0; } DOC(int num, double ranking) { docid = num; rank = ranking; } bool operator>( const DOC & d ) const { return rank > d.rank; } bool operator<( const DOC & d ) const { return rank < d.rank; } }; //a lot of processing goes on here; when a matching document is found, I do this: rank = calculateRanking(table, num); //if the heap is not full, create a DOC struct with the docid and rank and add it to the heap if(q.size() < 20) { doc = new DOC(num, rank); q.push(*doc); doc = NULL; } //if the heap is full, but the new rank is greater than the //smallest element in the min heap, remove the current smallest element //and add the new one to the heap else if(rank > q.top().rank) { q.pop(); cout << "pushing doc on to queue" << endl; doc = new DOC(num, rank); q.push(*doc); } Thank you very much, bsg.

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  • Serialize problem with cookie

    - by cagin
    Hi there, I want use cookie in my web project. I must serialize my classes. Although my code can seralize an int or string value, it cant seralize my classes. This is my seralize and cookie code : public static bool f_SetCookie(string _sCookieName, object _oCookieValue, DateTime _dtimeExpirationDate) { bool retval = true; try { if (HttpContext.Current.Request[_sCookieName] != null) { HttpContext.Current.Request.Cookies.Remove(_sCookieName); } BinaryFormatter bf = new BinaryFormatter(); MemoryStream ms = new MemoryStream(); bf.Serialize(ms, _oCookieValue); byte[] bArr = ms.ToArray(); MemoryStream objStream = new MemoryStream(); DeflateStream objZS = new DeflateStream(objStream, CompressionMode.Compress); objZS.Write(bArr, 0, bArr.Length); objZS.Flush(); objZS.Close(); byte[] bytes = objStream.ToArray(); string sCookieVal = Convert.ToBase64String(bytes); HttpCookie cook = new HttpCookie(_sCookieName); cook.Value = sCookieVal; cook.Expires = _dtimeExpirationDate; HttpContext.Current.Response.Cookies.Add(cook); } catch { retval = false; } return retval; } And here is one of my classes: [Serializable] public class Tahlil { #region Props & Fields public string M_KlinikKodu{ get; set; } public DateTime M_AlinmaTarihi { get; set; } private List<Test> m_Tesler; public List<Test> M_Tesler { get { return m_Tesler; } set { m_Tesler = value; } } #endregion public Tahlil() {} Tahlil(DataRow _rwTahlil){} } I m calling my Set Cookie method: Tahlil t = new Tahlil(); t.M_AlinmaTarihi = DateTime.Now; t.M_KlinikKodu = "2"; t.M_Tesler = new List<Test>(); f_SetCookie("Tahlil", t, DateTime.Now.AddDays(1)); I cant see cookie in Cookie folder and Temporary Internet Files but if i will call method like that: f_SetCookie("TRY", 5, DateTime.Now.AddDays(1)); I can see cookie. What is the problem? I dont understand. Thank you for your helps.

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  • How do I make a full screen scrolling messagebox or window?

    - by chobo2
    Hi First let me start of saying I know absolutely nothing about c++ and I am really just more interested in getting this to work then learning c++(I got enough on my plate to learn). So basically I am trying to make a terms of service for my windows mobile 6 professional application but it seems I need to use c++ to do it. After hours of searching I found a solution but it developed for windows mobile standard. So they somehow used c++ to make a message box and on standard devices(ie non touch screen phones) the message box can have like scrolling. For some reason this is not the case with professional devices(touch screen devices). So my message box goes off the page and you can never accept or decline the terms. So your stuck and on the screen forever till you do some sort of soft restart. http://www.mobilepractices.com/2008/10/setupdll-sample-and-walkthrough-terms.html The above link is the tutorial but here is the actual file that seems to display the message. #include "stdafx.h" #include "ce_setup.h" // This is a variable containing the text to be displayed // in the Terms & Conditions dialog TCHAR Message[] = _T("TERMS & CONDITIONS\r\n ") _T("Selecting YES you're accepting our terms & conditions.\r\n") _T("This is just a sample application.\r\n") _T("From http://www.mobilepractices.com\r\n") _T("You can replace this text with your own.\r\n") _T("We're using a setup.dll to show this dialog.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Last line.\r\n") ; // This function will be called when the user // tries to install the cab. According to its return // value the installation continues or is cancelled. // As this could be called more than once // (i.e. if there is not enough space on the target) // we should take care about fFirstCall parameter // to show the dialog only once. codeINSTALL_INIT Install_Init( HWND hwndParent, BOOL fFirstCall, BOOL fPreviouslyInstalled, LPCTSTR pszInstallDir ) { if (!fFirstCall || ::MessageBoxW(0, Message, _T("SplashScreenSample") , MB_YESNO) == IDYES) return codeINSTALL_INIT_CONTINUE; else return codeINSTALL_INIT_CANCEL; } So I want to change this to something that can scroll. Can I use like a panel control since I know what has scroll or something else? Thanks

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  • Return in catch block?

    - by lowlyintern
    Is is wrong to have a return statement in a catch block? What are the alternatives? i.e: public bool SomeFunction() { try { //somecode return true; } catch(Exception ex) { MessageBox.Show(ex.message); return false; } }

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  • static function in an abstract class

    - by Alexander
    How to implement a static function in an abstract class?? Where do I implement this? class Item{ public: // // Enable (or disable) debug descriptions. When enabled, the String produced // by descrip() includes the minimum width and maximum weight of the Item. // Initially, debugging is disabled. static enableDebug(bool); };

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  • Disposing the members that implement IDisposable.

    - by Amby
    In my Dispose methods (like the one below), everytime i want to call someObj.Dispose() i also have a check for someObj!=null. Is that because of bad design on my part? Is their a cleaner way to ascertain that Dispose of all the members (implementing IDisposable) being used in an object is called without having a risk of NullReference exception ? protected void Dispose(bool disposing) { if (disposing) { if (_splitTradePopupManager != null) { _splitTradePopupManager.Dispose(); } } } Thanks for your interest.

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  • How to partially ftp a file (using ftp, wget with shell scripts or php)?

    - by Dave
    hi, i want to partially download a ftp file. i just need to download lets say 10MB, but after skipping 100MB (for example). In php, http://php.net/manual/en/function.ftp-fget.php this function allows arbitay starting point: bool ftp_fget ( resource $ftp_stream , resource $handle , string $remote_file , int $mode [, int $resumepos = 0 ] ) however it does not allow me to set "how many bytes" i want to download.

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  • C# equivalent of NaN or IsNumeric

    - by johnc
    This seems like a fairly simple question, and I'm surprised not to have required it before. What is the most efficient way of testing a string input is a numeric (or conversely Not A Number). I guess I can do a Double.Parse or a regex (see below) public static bool IsNumeric(this string value) { return Regex.IsMatch(value, "^\\d+$"); } but I was wondering if there was a implemented way to do it, such as javascript's NaN() or IsNumeric() (was that VB, I can't remember).

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  • masked the pasword input to UITexfield

    - by user262325
    Hello everyone I hope to mask the text input to UITextFiled as: "ABCDE" to "*****" below are my codes without function - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { int l=[textField.text length]; range=NSMakeRange(1, l ); string=[[[NSString alloc]initWithString:@"*"] autorelease]; return YES; } Welcome any comment Thanks interdev

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  • shouldAutorotateToInterfaceOrientation always get called more than once.

    - by lovecactus
    (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation My code get this event more than once while device is rotating. I'm searching in apple docs for reference but seems no lucky. Could any one offer a hint why this is happening? My code is an apple doc sample code, without any change but some logs. http://developer.apple.com/iphone/library/samplecode/AlternateViews/Introduction/Intro.html#//apple_ref/doc/uid/DTS40008755

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  • What makes a Winform position initially stale?

    - by msorens
    The code below demonstrates a very simple problem; I am hoping that I am just missing a setting that someone might be able to reveal. Goal (1) Launch main winform (MainForm). (2) Press button to display secondary winform (ShadowForm) that is semi-transparent and should exactly overlay MainForm. What Actually Happens Scenario 1: Launch main winform then press button: ShadowForm displays with correct size but incorrect location, lower and to the right (as if it was cascaded). Press button to close ShadowForm again. Press button once more to reopen ShadowForm and now it is in the correct position, covering MainForm. Scenario 2: Launch main winform, move it around, then press button: ShadowForm displays with correct size but incorrect location (where the MainForm was before moving it). Press button to close; press again to reopen and now ShadowForm is in the correct position. using System; using System.Windows.Forms; namespace LocationTest { static class Program { static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new MainForm()); } } public class MainForm : Form { ShadowForm shadowForm = new ShadowForm(); Button button1 = new Button(); System.ComponentModel.IContainer components = null; public MainForm() { this.SuspendLayout(); this.button1.Location = new System.Drawing.Point(102, 44); this.button1.Size = new System.Drawing.Size(75, 23); this.button1.Text = "button1"; this.button1.Click += new System.EventHandler(this.button1_Click); this.ClientSize = new System.Drawing.Size(292, 266); this.Controls.Add(this.button1); this.ResumeLayout(false); } private void button1_Click(object sender, EventArgs e) { if (shadowForm.Visible) { shadowForm.Hide(); } else { shadowForm.Size = Size; // this always works shadowForm.Location = Location; // this fails first time, but works second time! shadowForm.Show(); } } protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } } public class ShadowForm : Form { private System.ComponentModel.IContainer components = null; public ShadowForm() { this.SuspendLayout(); this.BackColor = System.Drawing.Color.Black; this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.Opacity = 0.5; this.Click += new System.EventHandler(this.ShadowForm_Click); this.ResumeLayout(false); } private void ShadowForm_Click(object sender, EventArgs e) { Hide(); } protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } } }

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  • Any way to allow classes implementing IEntity and downcast to have operator == comparisons?

    - by George Mauer
    Basically here's the issue. All entities in my system are identified by their type and their id. new Customer() { Id = 1} == new Customer() {Id = 1}; new Customer() { Id = 1} != new Customer() {Id = 2}; new Customer() { Id = 1} != new Product() {Id = 1}; Pretty standard scenario. Since all Entities have an Id I define an interface for all entities. public interface IEntity { int Id { get; set;} } And to simplify creation of entities I make public abstract class BaseEntity<T> : where T : IEntity { int Id { get; set;} public static bool operator ==(BaseEntity<T> e1, BaseEntity<T> e2) { if (object.ReferenceEquals(null, e1)) return false; return e1.Equals(e2); } public static bool operator !=(BaseEntity<T> e1, BaseEntity<T> e2) { return !(e1 == e2); } } where Customer and Product are something like public class Customer : BaseEntity<Customer>, IEntity {} public class Product : BaseEntity<Product>, IEntity {} I think this is hunky dory. I think all I have to do is override Equals in each entity (if I'm super clever, I can even override it only once in the BaseEntity) and everything with work. So now I'm expanding my test coverage and find that its not quite so simple! First of all , when downcasting to IEntity and using == the BaseEntity< override is not used. So what's the solution? Is there something else I can do? If not, this is seriously annoying. Upadate It would seem that there is something wrong with my tests - or rather with comparing on generics. Check this out [Test] public void when_created_manually_non_generic() { // PASSES! var e1 = new Terminal() {Id = 1}; var e2 = new Terminal() {Id = 1}; Assert.IsTrue(e1 == e2); } [Test] public void when_created_manually_generic() { // FAILS! GenericCompare(new Terminal() { Id = 1 }, new Terminal() { Id = 1 }); } private void GenericCompare<T>(T e1, T e2) where T : class, IEntity { Assert.IsTrue(e1 == e2); } Whats going on here? This is not as big a problem as I was afraid, but is still quite annoying and a completely unintuitive way for the language to behave. Update Update Ah I get it, the generic implicitly downcasts to IEntity for some reason. I stand by this being unintuitive and potentially problematic for my Domain's consumers as they need to remember that anything happening within a generic method or class needs to be compared with Equals()

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  • WPF data templates

    - by imekon
    I'm getting started with WPF and trying to get my head around connecting data to the UI. I've managed to connect to a class without any issues, but what I really want to do is connect to a property of the main window. Here's the XAML: <Window x:Class="test3.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:custom="clr-namespace:test3" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <CollectionViewSource Source="{Binding Source={x:Static Application.Current}, Path=Platforms}" x:Key="platforms"/> <DataTemplate DataType="{x:Type custom:Platform}"> <StackPanel> <CheckBox IsChecked="{Binding Path=Selected}"/> <TextBlock Text="{Binding Path=Name}"/> </StackPanel> </DataTemplate> </Window.Resources> <Grid> <ListBox ItemsSource="{Binding Source={StaticResource platforms}}"/> </Grid> Here's the code for the main window: public partial class MainWindow : Window { ObservableCollection<Platform> m_platforms; public MainWindow() { m_platforms = new ObservableCollection<Platform>(); m_platforms.Add(new Platform("PC")); InitializeComponent(); } public ObservableCollection<Platform> Platforms { get { return m_platforms; } set { m_platforms = value; } } } Here's the Platform class: public class Platform { private string m_name; private bool m_selected; public Platform(string name) { m_name = name; m_selected = false; } public string Name { get { return m_name; } set { m_name = value; } } public bool Selected { get { return m_selected; } set { m_selected = value; } } } This all compiles and runs fine but the list box displays with nothing in it. If I put a breakpoint on the get method of Platforms, it doesn't get called. I don't understand as Platforms is what the XAML should be connecting to!

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  • How to specify dll onload function for mingw32?

    - by aking1012
    I can compile DLLs properly using mingw and do the exports/imports stuff. What I am looking for is defining the dll onload function properly as you would in MS VC products. Google didn't turn up anything. Anyone have any ideas or a link to a tutorial? It was suggested that this code snippet be added to the question: extern "C" DLL_EXPORT BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD Reason, LPVOID LPV) And yes, this is what I am trying to do, but with mingw.

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  • iphone sdk: autorotate jumps back up the page, showing information that has already been read...

    - by jonathan
    Hi, I am using - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{ return YES; } to allow rotation, which works fine - except that the landscape view jumps backwards up the page that is being displayed. I can't figure out what I should be looking at to fix it. I just want the page to rotate where it is. Any pointers would be great. Am a noob, as is probably clear. Thanks Jonathan

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  • inline and member initializers

    - by Alexander
    When should I inline a member function and when should I use member initializers? My code is below.. I would like to modify it so I could make use some inline when appropriate and member initializers: #include "Books.h" Book::Book(){ nm = (char*)""; thck = 0; wght = 0; } Book::Book(const char *name, int thickness, int weight){ nm = strdup(name); thck = thickness; wght = weight; } Book::~Book(){ } const char* Book::name(){ return nm; } int Book::thickness(){ return thck; } int Book::weight(){ return wght; } // // Prints information about the book using this format: // "%s (%d mm, %d dg)\n" // void Book::print(){ printf("%s (%d mm, %d dg)\n", nm, thck, wght); } Bookcase::Bookcase(int id){ my_id = id; no_shelf = 0; } int Bookcase::id(){ return my_id; } Bookcase::~Bookcase(){ for (int i = 0; i < no_shelf; i++) delete my_shelf[i]; } bool Bookcase::addShelf(int width, int capacity){ if(no_shelf == 10) return false; else{ my_shelf[no_shelf] = new Shelf(width, capacity); no_shelf++; return true; } } bool Bookcase::add(Book *bp){ int index = -1; int temp_space = -1; for (int i = 0; i < no_shelf; i++){ if (bp->weight() + my_shelf[i]->curCapacity() <= my_shelf[i]->capacity()){ if (bp->thickness() + my_shelf[i]->curWidth() <= my_shelf[i]->width() && temp_space < (my_shelf[i]->width() - my_shelf[i]->curWidth())){ temp_space = (my_shelf[i]->width()- my_shelf[i]->curWidth()); index = i; } } } if (index != -1){ my_shelf[index]->add(bp); return true; }else return false; } void Bookcase::print(){ printf("Bookcase #%d\n", my_id); for (int i = 0; i < no_shelf; i++){ printf("--- Shelf (%d mm, %d dg) ---\n", my_shelf[i]->width(), my_shelf[i]->capacity()); my_shelf[i]->print(); } }

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  • WCF Service Problem Only in Production when return larger objects

    - by Ronnie Overby
    First, here's my service contract: [ServiceContract] public interface IUpdateService { [OperationContract] IEnumerable<SoftwareUpdate> GetUpdates(string version); [OperationContract] bool AreUpdatesAvailable(string version); } And here's SoftwareUpdate: [DataContract] public class SoftwareUpdate { [DataMember] public Version Version { get; set; } [DataMember] public byte[] UpdateArchive { get; set; } } The problem I am having is that, in production, as the UpdateArchive property begins to contain more data.

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