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  • Extend legacy site with another server-side programming platform best practice

    - by Andrew Florko
    Company I work for have a site developed 6-8 years ago by a team that was enthusiastic enough to use their own private PHP-based CMS. I have to put dynamic data from one intranet company database on this site in one week: 2-3 pages. I contacted company site administrator and she showed me administrative part - CMS allows only to insert html blocks & manage site map (site is deployed on machine that is inside company & fully accessible & upgradeable). I'm not a PHP-guy & I don't want to dive into legacy hardly-who-ever-heard-about CMS engine I also don't want to contact developers team, 'cos I'm not sure they are still present and capable enough to extend this old days site and it'll take too much time anyway. I am about to deploy helper asp.net site on IIS with 2-3 pages required & refer helper site via iframe from present site. New pages will allow to download some dynamic content from present site also. Is it ok and what are the pitfalls with iframe approach?

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  • How would I find voluntary programming work?

    - by Ben
    While I look for a job, I'd like to do something useful with my time. I have a feeling there must be schools or charities or other worthy organisations that could use some of my time, but I've no idea how to go about finding them. Is there a marketplace for this kind of thing? I live in the UK.

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  • VMware event hooks in .NET

    - by Henry Jackson
    I'm developing an in-house .NET application that will be run on a VM (with VMware), and want to know if there's a way to get notifications from VM system events (like suspending, resumed, etc.) Anyone know of a convenient way to do that? The virtual machine has VMware Tools installed, does that provide a .NET API for hooking events?

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  • Network programming on java

    - by maks
    I have written a simple network program on java using sockets. Program has a client and a server. When user types a word on client side, server simply return this word to client. On server side I use Serversocket and bind it to port 4444. Why does not firewall block this connection on my server PC? I ask this question because earlier I wrote this program using corba technology, and firewall on my server PC was blocking the connection to this port; when I disabled the firewall the program worked fine.

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  • Win32 reset event like synchronization class with boost C++

    - by fgungor
    I need some mechanism reminiscent of Win32 reset events that I can check via functions having the same semantics with WaitForSingleObject() and WaitForMultipleObjects() (Only need the ..SingleObject() version for the moment) . But I am targeting multiple platforms so all I have is boost::threads (AFAIK) . I came up with the following class and wanted to ask about the potential problems and whether it is up to the task or not. Thanks in advance. class reset_event { bool flag, auto_reset; boost::condition_variable cond_var; boost::mutex mx_flag; public: reset_event(bool _auto_reset = false) : flag(false), auto_reset(_auto_reset) { } void wait() { boost::unique_lock<boost::mutex> LOCK(mx_flag); if (flag) return; cond_var.wait(LOCK); if (auto_reset) flag = false; } bool wait(const boost::posix_time::time_duration& dur) { boost::unique_lock<boost::mutex> LOCK(mx_flag); bool ret = cond_var.timed_wait(LOCK, dur) || flag; if (auto_reset && ret) flag = false; return ret; } void set() { boost::lock_guard<boost::mutex> LOCK(mx_flag); flag = true; cond_var.notify_all(); } void reset() { boost::lock_guard<boost::mutex> LOCK(mx_flag); flag = false; } }; Example usage; reset_event terminate_thread; void fn_thread() { while(!terminate_thread.wait(boost::posix_time::milliseconds(10))) { std::cout << "working..." << std::endl; boost::this_thread::sleep(boost::posix_time::milliseconds(1000)); } std::cout << "thread terminated" << std::endl; } int main() { boost::thread worker(fn_thread); boost::this_thread::sleep(boost::posix_time::seconds(1)); terminate_thread.set(); worker.join(); return 0; } EDIT I have fixed the code according to Michael Burr's suggestions. My "very simple" tests indicate no problems. class reset_event { bool flag, auto_reset; boost::condition_variable cond_var; boost::mutex mx_flag; public: explicit reset_event(bool _auto_reset = false) : flag(false), auto_reset(_auto_reset) { } void wait() { boost::unique_lock<boost::mutex> LOCK(mx_flag); if (flag) { if (auto_reset) flag = false; return; } do { cond_var.wait(LOCK); } while(!flag); if (auto_reset) flag = false; } bool wait(const boost::posix_time::time_duration& dur) { boost::unique_lock<boost::mutex> LOCK(mx_flag); if (flag) { if (auto_reset) flag = false; return true; } bool ret = cond_var.timed_wait(LOCK, dur); if (ret && flag) { if (auto_reset) flag = false; return true; } return false; } void set() { boost::lock_guard<boost::mutex> LOCK(mx_flag); flag = true; cond_var.notify_all(); } void reset() { boost::lock_guard<boost::mutex> LOCK(mx_flag); flag = false; } };

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  • Why use constants in programming?

    - by Adam N
    I've just been going back over a bit of C studying using Ivor Horton's Beginning C book. I got to the bit about declaring constants which seems to get mixed up with variables in the same sentence. Just to clarify, what is the difference in specifying constants and variables in C, and really, when do you need to use a constant instead of a variable? I know folks say to use a constant when the information doesn't change during program execution but I can't really think of a time when a variable couldn't be used instead. Thanks

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  • Polling a web URL until event

    - by Jaxo
    I'm really sorry about the crappy title - if anybody has a better way of wording it, please edit it! I basically need to have a C# application run a function if the output of a URL is a certain value. For example, if the website says blue the background colour will be blue, red to make it red, etc. The problem is I don't want to spam my webserver with checks. The 4 bytes it downloads each time is negligible, but if I were to deploy this type of system on multiple computers, it would get slower and slower and the bandwidth would add up quickly. So my question is: How can my desktop application run a piece of code only when a web URL has a different output without checking each time? I can't use sockets, and any sort of LAN protocol won't end up working. My reasoning behind this potentially nefarious code is to be able to mute computers by updating a file on the website (as you may have seen in my previous question today, sorry!). I'd like it to be rather quick, and not have the refresh time minutes apart, a few seconds at the most would be ideal. How can I accomplish this? The website's code is easy, but getting the C# application to check when it changes is the part I'm stuck on. Nothing shows up on the website other than the command. Thanks!

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  • Qt/C++ event loop exception handling

    - by Georg
    I am having an application heavily based on QT and on a lot of third party libs. THese happen to throw some exceptions in several cases. In a native Qt App this causes the application to abort or terminate. Often the main data model is still intact as I am keeping it in pure Qt with no external data. So I am thinking that I could also just recover by telling the user that there has occured an error in this an that process and he should save now or even decide to continue working on the main model. Currently the program jsut silently exits without even telling a story. Please help.

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  • How does Object Oriented Programming work?

    - by venom
    Hello, I am not sure about some things in OOP. If I have Class1, which has some private field, for example private Field field1, and make getField1 () { return field1; } then I have some class with constructor public Class2 (Field field) { someMethod(field); } And then I call constructor of Class2 in Class3 like: Class2 cl = new Class2(instanceOfClass1.getField1()); And now the question: Am I working with field1 of instanceOfClass1 in someMethod(field)?

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  • HTML5 Canvas and Game Programming

    - by LemonBeagle
    I hope this isn't too open ended. I'm wondering if there is a better (more battery-friendly) way of doing this -- I have a small HTML 5 game, drawn in a canvas (let's say 500x500). I have some objects whose positions I update every 50ms or so. My current implementation re-draws the entire canvas every 50ms. I can't imagine that being very good for battery life on mobile platforms. Is there a better way to do this? This must be a common pattern with games. EDIT: as requested, here are some more updates: Right now, the objects are geometric primitives drawn via arcs and lines. I'm not opposed to making these small png/jpg/gif files instead of that'd help out. These are small graphics -- just 15x15 or so. As the game progresses, more and more of the screen changes at a time. However, at the start, the screen changes relatively slowly (the objects randomly moved a few pixels every 50ms).

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  • C Programming - Passing a pointer to array

    - by Pedro
    How do I pass a pointer value to an array of the struct; For example, on a txt I have this: John Doe;[email protected];214425532; My code: typedef struct Person{ char name[100]; char email[100]; int phone; }PERSON; int main(){ PERSON persons[100]; FILE *fp; char *ap_name; char *ap_email; char *ap_phone; char line[100]; fp=("text.txt","r"); if(fp==NULL){ exit(1); } else{ fgets(line,100,fp); ap_name=strtok(line,";"); ap_email=strtok(NULL,";"); ap_phone=strtok(NULL,";"); } return 0; } My question is how can I pass the value of ap_name, ap_email, ap_phone to the struct? And, do I need to use all of these pointers?

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  • Conditional interface programming for iPad?

    - by Fyrian
    Hi everyone! I'm working on an app for the iPad and am a little over my head with one issue. Is it possible to build an app for iPad that uses a function to control which interface layout is displayed? Something like "if these parameters are met, use XIB file "a" else use XIB file "b". I know that's not in any kind of legitimate format, but you get the idea. If this is possible, does anyone know of any tutorials on how to do it or sample code I could look at? Thanks!

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  • Best programming based games

    - by Matt Sheppard
    Back when I was at school, I remember tinkering with a Mac game where you programmed little robots in a sort of pseudo-assembler language which could then battle each other. They could move themselves around the arena, look for opponents in different directions, and fire some sort of weapon. Pretty basic stuff, but I remember it quite fondly, even if I can't remember the name. Are there any good modern day equivalents?

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  • Help with visual programming??

    - by tjk0102
    i'm making a program that i need help with i'm trying to duplicate impero's policy lock screen i need help i'm trying to have my program search to see if a file is there. the concept is if the file exists it will launch it,but i'm having troubles would i use background worker do search for it and if so how would i make it search for it? if you can help that will be great

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  • Determining the chances of an event occurring when it hasn't occurred yet

    - by sanity
    A user visits my website at time t, and they may or may not click on a particular link I care about, if they do I record the fact that they clicked the link, and also the duration since t that they clicked it, call this d. I need an algorithm that allows me to create a class like this: class ClickProbabilityEstimate { public void reportImpression(long id); public void reportClick(long id); public double estimateClickProbability(long id); } Every impression gets a unique id, and this is used when reporting a click to indicate which impression the click belongs to. I need an algorithm that will return a probability, based on how much time has past since an impression was reported, that the impression will receive a click, based on how long previous clicks required. Clearly one would expect that this probability will decrease over time if there is still no click. If necessary, we can set an upper-bound, beyond which we consider the click probability to be 0 (eg. if its been an hour since the impression occurred, we can be pretty sure there won't be a click). The algorithm should be both space and time efficient, and hopefully make as few assumptions as possible, while being elegant. Ease of implementation would also be nice. Any ideas?

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  • a question in NS c programming

    - by bahar
    Hi I added a new patch to my NS and I've seen thise two errors. Does anyone Know what I can do? error: specialization of 'bool std::less<_Tp::operator()(const _Tp&, const _Tp&) const [with _Tp = _AlgorithmTime]' in different namespace from definition of 'bool std::less<_Tp::operator()(const _Tp&, const _Tp&) const [with _Tp = _AlgorithmTime]' and the errors are from this code typedef struct _AlgorithmTime { // Round. int round; // Fase. int fase; // Valore massimo di fase. int last_fase; public: _AlgorithmTime() { round = 0; fase = 0; last_fase = 0; } // Costruttore. _AlgorithmTime(int r, int f, int l) { round = r; fase = f; last_fase = l; } // Costruttore. _AlgorithmTime(const _AlgorithmTime & t) { round = t.round; fase = t.fase; last_fase = t.last_fase; } // Operatore di uguaglianza. bool operator== (struct _AlgorithmTime & t) { return ((t.fase == fase) && (t.round == round)); } // Operatore minore. bool operator < (struct _AlgorithmTime & t) { if (round < t.round) return true; if (round > t.round) return false; if (fase < t.fase) return true; return false; } // Operatore maggiore. bool operator > (struct _AlgorithmTime & t) { if (round > t.round) return true; if (round < t.round) return false; if (fase > t.fase) return true; return false; } void operator++ () { if (fase == last_fase) { round++; fase = 0; return; } fase++; } void operator-- () { if (fase == 0) { round--; fase = last_fase; return; } fase--; } }AlgorithmTime; template< bool std::less::operator()(const AlgorithmTime & t1, const AlgorithmTime & t2)const { if (t1.round < t2.round) return true; if (t1.round t2.round) return false; if (t1.fase < t2.fase) return true; return false; } Thanks

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  • how to hook key event.

    - by backspace7
    I'd like to limit the text length of EditText widget, And if user type more charactes than the limited length, I want to show a kind of warning popup, however I can't show popup. The problem is that we can't show popup while typing, Probably, many people think a way of utilizing OnKeyListener or OnKeyDown. But, when the word is composing, nothing come into OnKeyListener or OnKeyDown, So, we can't show popup when we want to. Is there anyone who have smart idea to solve this problem?

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  • Event driven programming in perl?

    - by TheGNUGuy
    Hey everyone, I'm trying to make a jabber bot and I am having trouble keeping it running while waiting for messages. How do I get my script to continuously run? I have tried calling a subroutine that has a while loop that I , in theory, have set up to check for any messages and react accordingly but my script isn't behaving that way. Here is my source: http://pastebin.com/03Habbvh

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  • C programming: hashtable insertion/search

    - by Ricardo Campos
    Hello i have a problem with my hash table its implemented like this: #define HT_SIZE 10 typedef struct _list_t_ { char key[20]; char string[20]; char prevValue[20]; struct _list_t_ *next; } list_t; typedef struct _hash_table_t_ { int size; /* the size of the table */ list_t ***table; /* first */ sem_t lock; } hash_table_t; I have a Linked list with 3 pointers because i want a hash table with several partitions (shards), here is my initialization of my Hash table: hash_table_t *create_hash_table(int NUM_SERVER_THREADS, int num_shards){ hash_table_t *new_table; int j,i; if (HT_SIZE<1) return NULL; /* invalid size for table */ /* Attempt to allocate memory for the hashtable structure */ new_table = (hash_table_t*)malloc(sizeof(hash_table_t)*HT_SIZE); /* Attempt to allocate memory for the table itself */ new_table->table = (list_t ***)calloc(1,sizeof(list_t **)); /* Initialize the elements of the table */ for(j=0; j<num_shards; j++){ new_table->table[j] = (list_t **)calloc(1,sizeof(list_t *)); for(i=0; i<HT_SIZE; i++){ new_table->table[j][i] = (list_t *)calloc(1,sizeof(list_t )); } } /* Set the table's size */ new_table->size = HT_SIZE; sem_init(&new_table->lock, 0, 1); return new_table; } Here is my search function to search in the hash table list_t *lookup_string(hash_table_t *hashtable, char *key, int shardId){ list_t *list ; int hashval = hash(key); /* Go to the correct list based on the hash value and see if key is * in the list. If it is, return return a pointer to the list element. * If it isn't, the item isn't in the table, so return NULL. */ sem_wait(&hashtable->lock); for(list = hashtable->table[shardId][hashval]; list != NULL; list =list->next) { if (strcmp(key, list->key) == 0){ sem_post(&hashtable->lock); return list; } } sem_post(&hashtable->lock); return NULL; } And my insert function: char *add_string(hash_table_t *hashtable, char *str,char *key, int shardId){ list_t *new_list; list_t *current_list; unsigned int hashval = hash(key); /*printf("|%d|%d|%s|\n",hashval,shardId,key);*/ /* Lock for concurrency */ sem_wait(&hashtable->lock); /* Attempt to allocate memory for list */ new_list = (list_t*)malloc(sizeof(list_t)); /* Does item already exist? */ sem_post(&hashtable->lock); current_list = lookup_string(hashtable, key,shardId); sem_wait(&hashtable->lock); /* item already exists, don't insert it again. */ if (current_list != NULL){ strcpy(new_list->prevValue,current_list->string); strcpy(new_list->string,str); strcpy(new_list->key,key); new_list->next = hashtable->table[shardId][hashval]; hashtable->table[shardId][hashval] = new_list; sem_post(&hashtable->lock); return new_list->prevValue; } /* Insert into list */ strcpy(new_list->string,str); strcpy(new_list->key,key); new_list->next = hashtable->table[shardId][hashval]; hashtable->table[shardId][hashval] = new_list; /* Unlock */ sem_post(&hashtable->lock); return new_list->prevValue; } My main class runs some of tests by executing the insertion / reading / delete from the elements of the hash table the problem is when i have more than 4 partitions/shards the tests stop at the first reading element saying it returned the wrong value NULL on the search function, when its less than 4 it runs perfectly well and passes all the tests. You can see my main.c in here if you want to give a look: http://hostcode.sourceforge.net/view/1105 My complete Hash table code: http://hostcode.sourceforge.net/view/1103 And other functions where hash table code is executed: .c file http://hostcode.sourceforge.net/view/1104 .h file http://hostcode.sourceforge.net/view/1106 Thank for you time, i appreciate any help you can give to me this is a college important project that I'm trying to solve and I'm stuck here for 2 days.

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  • GridBoundColumn OnTextChanged event wiring

    - by Kobojunkie
    I have a GridBoundColumn in my RadGrid that should accept Zip input and based on input auto populates the State and City fields on my form. I would like to wire this up in such a way as to call a webservice on the back end or maybe repost the form only when the GridBoundColumn is changed. How do I wire this up please? Thanks in Advance

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