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  • Python programming - Windows focus and program process

    - by Zack
    I'm working on a python program that will automatically combine sets of files based on their names. Being a newbie, I wasn't quite sure how to go about it, so I decided to just brute force it with the win32api. So I'm attempting to do everything with virtual keys. So I run the script, it selects the top file (after arranging the by name), then sends a right click command,selects 'combine as adobe PDF', and then have it push enter. This launched the Acrobat combine window, where I send another 'enter' command. The here's where I hit the problem. The folder where I'm converting these things loses focus and I'm unsure how to get it back. Sending alt+tab commands seems somewhat unreliable. It sometimes switches to the wrong thing. A much bigger issue for me.. Different combination of files take different times to combine. though I haven't gotten this far in my code, my plan was to set some arbitrarily long time.sleep() command before it finally sent the last "enter" command to finish and confirm the file name completing the combination process. Is there a way to monitor another programs progress? Is there a way to have python not execute anymore code until something else has finished?

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  • Add event to all elements except the given with jQuery

    - by Metropolis
    Hey everyone I created a date picker that uses ajax to populate an element with an id of calendarContainer. When the user clicks on a button to bring the calendar up, I want the user to be able to click anywhere else on the screen besides the calendar and have it hide. The calendarContainer is at the root of the dom and I have tried everything I can think of to get this working. I have gotten the calendar to go away when it is not clicked on. However, when I click on the calendar it is also going away. I only want the calendar to go away when it is not clicked on. Here are all of the things I have tried. $(":not(#calendarContainer > table)").live('click', function() { $.Calendar.hide(); }); $(":not(#calendarContainer").live('click', function() { $.Calendar.hide(); }); $(":not(#calendarContainer)").click(function() { $.Calendar.hide(); }); $("body:not(#calendarContainer)").click(function() { $.Calendar.hide(); }); $(":not(#calendarContainer, #calendarData)").live('click', function() { $.Calendar.hide(); }); Thanks for any help, Metropolis

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  • Qt/C++ event loop exception handling

    - by Georg
    I am having an application heavily based on QT and on a lot of third party libs. THese happen to throw some exceptions in several cases. In a native Qt App this causes the application to abort or terminate. Often the main data model is still intact as I am keeping it in pure Qt with no external data. So I am thinking that I could also just recover by telling the user that there has occured an error in this an that process and he should save now or even decide to continue working on the main model. Currently the program jsut silently exits without even telling a story. Please help.

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  • How would I find voluntary programming work?

    - by Ben
    While I look for a job, I'd like to do something useful with my time. I have a feeling there must be schools or charities or other worthy organisations that could use some of my time, but I've no idea how to go about finding them. Is there a marketplace for this kind of thing? I live in the UK.

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  • C programming: hashtable insertion/search

    - by Ricardo Campos
    Hello i have a problem with my hash table its implemented like this: #define HT_SIZE 10 typedef struct _list_t_ { char key[20]; char string[20]; char prevValue[20]; struct _list_t_ *next; } list_t; typedef struct _hash_table_t_ { int size; /* the size of the table */ list_t ***table; /* first */ sem_t lock; } hash_table_t; I have a Linked list with 3 pointers because i want a hash table with several partitions (shards), here is my initialization of my Hash table: hash_table_t *create_hash_table(int NUM_SERVER_THREADS, int num_shards){ hash_table_t *new_table; int j,i; if (HT_SIZE<1) return NULL; /* invalid size for table */ /* Attempt to allocate memory for the hashtable structure */ new_table = (hash_table_t*)malloc(sizeof(hash_table_t)*HT_SIZE); /* Attempt to allocate memory for the table itself */ new_table->table = (list_t ***)calloc(1,sizeof(list_t **)); /* Initialize the elements of the table */ for(j=0; j<num_shards; j++){ new_table->table[j] = (list_t **)calloc(1,sizeof(list_t *)); for(i=0; i<HT_SIZE; i++){ new_table->table[j][i] = (list_t *)calloc(1,sizeof(list_t )); } } /* Set the table's size */ new_table->size = HT_SIZE; sem_init(&new_table->lock, 0, 1); return new_table; } Here is my search function to search in the hash table list_t *lookup_string(hash_table_t *hashtable, char *key, int shardId){ list_t *list ; int hashval = hash(key); /* Go to the correct list based on the hash value and see if key is * in the list. If it is, return return a pointer to the list element. * If it isn't, the item isn't in the table, so return NULL. */ sem_wait(&hashtable->lock); for(list = hashtable->table[shardId][hashval]; list != NULL; list =list->next) { if (strcmp(key, list->key) == 0){ sem_post(&hashtable->lock); return list; } } sem_post(&hashtable->lock); return NULL; } And my insert function: char *add_string(hash_table_t *hashtable, char *str,char *key, int shardId){ list_t *new_list; list_t *current_list; unsigned int hashval = hash(key); /*printf("|%d|%d|%s|\n",hashval,shardId,key);*/ /* Lock for concurrency */ sem_wait(&hashtable->lock); /* Attempt to allocate memory for list */ new_list = (list_t*)malloc(sizeof(list_t)); /* Does item already exist? */ sem_post(&hashtable->lock); current_list = lookup_string(hashtable, key,shardId); sem_wait(&hashtable->lock); /* item already exists, don't insert it again. */ if (current_list != NULL){ strcpy(new_list->prevValue,current_list->string); strcpy(new_list->string,str); strcpy(new_list->key,key); new_list->next = hashtable->table[shardId][hashval]; hashtable->table[shardId][hashval] = new_list; sem_post(&hashtable->lock); return new_list->prevValue; } /* Insert into list */ strcpy(new_list->string,str); strcpy(new_list->key,key); new_list->next = hashtable->table[shardId][hashval]; hashtable->table[shardId][hashval] = new_list; /* Unlock */ sem_post(&hashtable->lock); return new_list->prevValue; } My main class runs some of tests by executing the insertion / reading / delete from the elements of the hash table the problem is when i have more than 4 partitions/shards the tests stop at the first reading element saying it returned the wrong value NULL on the search function, when its less than 4 it runs perfectly well and passes all the tests. You can see my main.c in here if you want to give a look: http://hostcode.sourceforge.net/view/1105 My complete Hash table code: http://hostcode.sourceforge.net/view/1103 And other functions where hash table code is executed: .c file http://hostcode.sourceforge.net/view/1104 .h file http://hostcode.sourceforge.net/view/1106 Thank for you time, i appreciate any help you can give to me this is a college important project that I'm trying to solve and I'm stuck here for 2 days.

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  • How does Object Oriented Programming work?

    - by venom
    Hello, I am not sure about some things in OOP. If I have Class1, which has some private field, for example private Field field1, and make getField1 () { return field1; } then I have some class with constructor public Class2 (Field field) { someMethod(field); } And then I call constructor of Class2 in Class3 like: Class2 cl = new Class2(instanceOfClass1.getField1()); And now the question: Am I working with field1 of instanceOfClass1 in someMethod(field)?

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  • Event driven programming in perl?

    - by TheGNUGuy
    Hey everyone, I'm trying to make a jabber bot and I am having trouble keeping it running while waiting for messages. How do I get my script to continuously run? I have tried calling a subroutine that has a while loop that I , in theory, have set up to check for any messages and react accordingly but my script isn't behaving that way. Here is my source: http://pastebin.com/03Habbvh

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  • a question in NS c programming

    - by bahar
    Hi I added a new patch to my NS and I've seen thise two errors. Does anyone Know what I can do? error: specialization of 'bool std::less<_Tp::operator()(const _Tp&, const _Tp&) const [with _Tp = _AlgorithmTime]' in different namespace from definition of 'bool std::less<_Tp::operator()(const _Tp&, const _Tp&) const [with _Tp = _AlgorithmTime]' and the errors are from this code typedef struct _AlgorithmTime { // Round. int round; // Fase. int fase; // Valore massimo di fase. int last_fase; public: _AlgorithmTime() { round = 0; fase = 0; last_fase = 0; } // Costruttore. _AlgorithmTime(int r, int f, int l) { round = r; fase = f; last_fase = l; } // Costruttore. _AlgorithmTime(const _AlgorithmTime & t) { round = t.round; fase = t.fase; last_fase = t.last_fase; } // Operatore di uguaglianza. bool operator== (struct _AlgorithmTime & t) { return ((t.fase == fase) && (t.round == round)); } // Operatore minore. bool operator < (struct _AlgorithmTime & t) { if (round < t.round) return true; if (round > t.round) return false; if (fase < t.fase) return true; return false; } // Operatore maggiore. bool operator > (struct _AlgorithmTime & t) { if (round > t.round) return true; if (round < t.round) return false; if (fase > t.fase) return true; return false; } void operator++ () { if (fase == last_fase) { round++; fase = 0; return; } fase++; } void operator-- () { if (fase == 0) { round--; fase = last_fase; return; } fase--; } }AlgorithmTime; template< bool std::less::operator()(const AlgorithmTime & t1, const AlgorithmTime & t2)const { if (t1.round < t2.round) return true; if (t1.round t2.round) return false; if (t1.fase < t2.fase) return true; return false; } Thanks

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  • Determining the chances of an event occurring when it hasn't occurred yet

    - by sanity
    A user visits my website at time t, and they may or may not click on a particular link I care about, if they do I record the fact that they clicked the link, and also the duration since t that they clicked it, call this d. I need an algorithm that allows me to create a class like this: class ClickProbabilityEstimate { public void reportImpression(long id); public void reportClick(long id); public double estimateClickProbability(long id); } Every impression gets a unique id, and this is used when reporting a click to indicate which impression the click belongs to. I need an algorithm that will return a probability, based on how much time has past since an impression was reported, that the impression will receive a click, based on how long previous clicks required. Clearly one would expect that this probability will decrease over time if there is still no click. If necessary, we can set an upper-bound, beyond which we consider the click probability to be 0 (eg. if its been an hour since the impression occurred, we can be pretty sure there won't be a click). The algorithm should be both space and time efficient, and hopefully make as few assumptions as possible, while being elegant. Ease of implementation would also be nice. Any ideas?

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  • COM(C++) Programming Tutorials

    - by Deep-B
    Hey guys, I was wondering if there're any good sites that deal with learning C++/COM from the ground up? Looking for something like a crash course (two weeks, and not being hypothetical here). Assume knowledge in standard C/C++, or at least not a complete dummy.

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  • Conditional interface programming for iPad?

    - by Fyrian
    Hi everyone! I'm working on an app for the iPad and am a little over my head with one issue. Is it possible to build an app for iPad that uses a function to control which interface layout is displayed? Something like "if these parameters are met, use XIB file "a" else use XIB file "b". I know that's not in any kind of legitimate format, but you get the idea. If this is possible, does anyone know of any tutorials on how to do it or sample code I could look at? Thanks!

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  • C Programming - Passing a pointer to array

    - by Pedro
    How do I pass a pointer value to an array of the struct; For example, on a txt I have this: John Doe;[email protected];214425532; My code: typedef struct Person{ char name[100]; char email[100]; int phone; }PERSON; int main(){ PERSON persons[100]; FILE *fp; char *ap_name; char *ap_email; char *ap_phone; char line[100]; fp=("text.txt","r"); if(fp==NULL){ exit(1); } else{ fgets(line,100,fp); ap_name=strtok(line,";"); ap_email=strtok(NULL,";"); ap_phone=strtok(NULL,";"); } return 0; } My question is how can I pass the value of ap_name, ap_email, ap_phone to the struct? And, do I need to use all of these pointers?

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  • GridBoundColumn OnTextChanged event wiring

    - by Kobojunkie
    I have a GridBoundColumn in my RadGrid that should accept Zip input and based on input auto populates the State and City fields on my form. I would like to wire this up in such a way as to call a webservice on the back end or maybe repost the form only when the GridBoundColumn is changed. How do I wire this up please? Thanks in Advance

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  • Jquery Change event for input and select elements

    - by Abs
    Hello all, I am trying to alert something when ever a drop down box changes and when ever something is typed into an input. I don't think I can use change for input fields? What would you use for input fields? Also, what about input fields of type file? Same thing. Here is what I have so far and its not working: $('input#wrapper, select#wrapper').change(function(){ alert('You changed.'); }); Thanks all

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  • Network programming on java

    - by maks
    I have written a simple network program on java using sockets. Program has a client and a server. When user types a word on client side, server simply return this word to client. On server side I use Serversocket and bind it to port 4444. Why does not firewall block this connection on my server PC? I ask this question because earlier I wrote this program using corba technology, and firewall on my server PC was blocking the connection to this port; when I disabled the firewall the program worked fine.

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  • MessageBox.Show not raising HelpRequested event

    - by Trevortni
    I have a form that is showing a MessageBox using MessageBox.Show, and trying to receive events from the Help button on the MessageBox so I can execute my own code. The Microsoft documentation shows how to do this; however, using what is suggested does not work. Here's a shortened version of my code: Private Function MethodName() As Boolean AddHandler Me.HelpRequested, AddressOf Me.MsgBoxHelpRequested Select Case MessageBox.Show("Text", "Title", MessageButtons.YesNoCancel, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2, 0, True) Case MsgBoxResult.Yes ' Do stuff Case MsgBoxResult.No ' Do stuff Case MsgBoxResult.Cancel RemoveHandler Me.HelpRequested, AddressOf Me.MsgBoxHelpRequested Return False End Select RemoveHandler Me.HelpRequested, AddressOf Me.MsgBoxHelpRequested End Function Private Sub MsgBoxHelpRequested(ByVal sender As Object, ByVal hlpevent As System.Windows.Forms.HelpEventArgs) ' Breakpoint that never gets hit ' More code End Sub I've been searching for a solution to this problem, but the best I've found is this question: http://stackoverflow.com/questions/2407880/how-to-detect-help-button-press-in-windows-forms-messagebox that refers me back to the same Microsoft code that doesn't seem to be working. Can anybody help me with this? Thank you.

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  • Help with visual programming??

    - by tjk0102
    i'm making a program that i need help with i'm trying to duplicate impero's policy lock screen i need help i'm trying to have my program search to see if a file is there. the concept is if the file exists it will launch it,but i'm having troubles would i use background worker do search for it and if so how would i make it search for it? if you can help that will be great

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  • HTML5 Canvas and Game Programming

    - by LemonBeagle
    I hope this isn't too open ended. I'm wondering if there is a better (more battery-friendly) way of doing this -- I have a small HTML 5 game, drawn in a canvas (let's say 500x500). I have some objects whose positions I update every 50ms or so. My current implementation re-draws the entire canvas every 50ms. I can't imagine that being very good for battery life on mobile platforms. Is there a better way to do this? This must be a common pattern with games. EDIT: as requested, here are some more updates: Right now, the objects are geometric primitives drawn via arcs and lines. I'm not opposed to making these small png/jpg/gif files instead of that'd help out. These are small graphics -- just 15x15 or so. As the game progresses, more and more of the screen changes at a time. However, at the start, the screen changes relatively slowly (the objects randomly moved a few pixels every 50ms).

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  • Interview Programming Questions - In house Exam

    - by David McGraw
    I have a company that would like to bring me in to serve me an hour long exam. No resources other than a pencil and paper. I really couldn't get any sort of feedback on the type of exam (implementation or generic) beside that it would test a few specific areas. Have you done anything like this? What sort of questions did they ask? What's a good way to prepare? I'll probably go in a couple weeks before school starts back up. A time sensitive exam structure is a weak point for me, so what should I absolutely focus down on? If they like the exam, that's when I'll get a face-to-face meeting. An advance thanks goes to everybody who provide their time.

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