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  • Detecting network adapter changes on the iPhone

    - by theactiveactor
    Say that there are no WIFI networks currently available and my network-enabled app is connected over 3G. How can I detect if a user has roamed into a WIFI network? I would also like to detect the case when the user is connected over WIFI and suddenly received 3G signal. In other words, I would like to be asynchronously notified of network adapter changes. I tried using the SCNetworkReachability framework asynchronously but found that for some reason, I am not receiving Wifi-related events (i.e. adapter on/off) when connected over 3G.

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  • Best approach to make Page Flip animation on iPhone (like magazine)

    - by 2Fast4YouBR
    Hi all, What would be the besta approach to make one oage flip like a real magazine, like I put the finger in the corner of the screen then flip the page... Like this video: http://www.youtube.com/watch?v=dy4Y9j7COgg&feature=related Is it a sequence of images ? all images are in one view or Imageview ? Or there is another way to do it using the some stuff of the SDK? is this effect exisits or we have to develop ? cheers

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  • iphone SDK confusion

    - by eco_bach
    Hi I accidentally deleted my sdk 3.0 directory, thinking I didn't need it. Now when I launch and compile a project it says that my base sdk is missing. Where can I download the 3.0 sdk? All that is available in Dev Center are the 3.2 and 4 beta sdks?

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  • Video in iPhone App

    - by vamuso
    I have an idea for an app that I would like to build which would include video tutorials for a particular topic. What is the best way to go about doing this? Embed the video with the app and make it a part of the distribution? or - Stream the video from a CDN?

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  • iPhone - dismiss multiple ViewControllers

    - by Oscar Peli
    Hi there, I have a long View Controllers hierarchy; in the first View Controller I use this code: SecondViewController *svc = [[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:nil]; [self presentModalViewController:svc animated:YES]; [svc release]; In the second View Controller I use this code: ThirdViewController *tvc = [[ThirdViewController alloc] initWithNibName:@"ThirdViewController" bundle:nil]; [self presentModalViewController:tvc animated:YES]; [tvc release]; and so on. So there is a moment when I have many View Controllers and I need to come back to the first View Controller. If I come back one step at once, I use in every View Controller this code: [self dismissModalViewControllerAnimated:YES]; If I want to go back directly from the, say, sixth View Controller to the first one, what I have to do to dismiss all the Controllers at once? Thanks

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  • Sort an array with special characters - iPhone

    - by ncohen
    Hi everyone, I have an array with french strings let say: "égrener" and "exact" I would like to sort it such as égrener is the first. When I do: NSSortDescriptor *descriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObject:descriptor]; NSArray *sortedArray = [myArray sortedArrayUsingDescriptors:sortDescriptors]; I get the é at the end of the list... What should I do? Thanks

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  • Detect same images name {iPhone SDK}

    - by Momeks
    hi , i want create image animation , i have 50 images with png format now i want set images name ... something like this but doesnt work ! my images name are : iamge_0000 to image_0050 NSArray *myImages = [NSArray arrayWithObjects: [UIImage imageNamed:@"image_%d.png"], //image named doesnt work ??!?!?!?

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  • iPhone - finding items in current entity that share related item

    - by Pedro
    G'day Folks My core data driven app has an Events entity, essentially a list of times & venues, with a related Acts entity, the names & bios of the acts appearing at those events. I have a table view that shows the event time & venue (as a table section with 1 row), the act name & act bio that works nicely. If that act is appearing at more than one event I'd like to include another table section that lists those events. I think could get that with event.act.events except that it would include the event I'm currently displaying. Can anyone suggest how to get the data I want & exclude the current record? Cheers & TIA, Pedro :) PS... I have not quite 18 hours until the promised time for a prototype of my app to be available for some testers to download.

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  • finding out the selectted section of a pie chart in iphone

    - by sandeep sinha
    I am using Core-Plot to draw the pie chart.I am having no issues in drawing the pie chart.I need the pie chart to be interactive in nature, i.e., if I click on any particular section on pie chart, it should navigate to the next page showing details of that particular section. Kindly help me in this regard. I tried using -(void)pieChart:sliceWasSelectedAtRecordIndex: but its not working . The method is not being called.

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  • iPhone Localization: simple project not working

    - by gonso
    Hello Im doing my first localized project and I've been fighting with it for several hours with no luck. I have to create an app that, based on the user selection, shows texts and images in different languages. I've read most of Apple's documents on the matter but I cant make a simple example work. This are my steps so far: 1) Create a new project. 2) Manually create a "en.lproj" directory in the projects folder. 3) Using TexEdit create file called "Localizable.strings" and store it in Unicode UTF-16. The file looks like this: /* Localizable.strings Multilanguage02 Created by Gonzalo Floria on 5/6/10. Copyright 2010 __MyCompanyName__. All rights reserved. */ "Hello" = "Hi"; "Goodbye" = "Bye"; 4) I drag this file to the Resources Folder on XCode and it appear with the "subdir" "en" underneath it (with the dropdown triangle to the left). If I try to see it on XCode it looks all wrong, whit lots of ? symbols, but Im guessing thats because its a UTF-16 file. Right? 5) Now on my view did load I can access this strings like this: NSString *translated; translated = NSLocalizedString(@"Hello", @"User greetings"); NSLog(@"Translated text is %@",translated); My problem is allowing the user to switch language. I have create an es.lproj with the Localizable.strings file (in Spanish), but I CANT access it. I've tried this line: [[NSUserDefaults standardUserDefaults] setObject: [NSArray arrayWithObjects:@"es", nil] forKey:@"AppleLanguages"]; But that only works the NEXT time you load the application. Is there no way to allow the user to switch languages while running the application?? Do I have to implement my own Dictionary files and forget all about NSLocalizableString family? Thanks for ANY advice or pointers. Gonso

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  • Suppressing the language select button iPhone

    - by AWinter
    I'm working on an application now that contains an account register section. One field with secureTextEntry = NO (for registering only). The idea is this make registration faster and hopefully increases the number of signups. It's simple enough for me to just place a regular UITextField but if the user has any additional language keyboards then it's possible for the user to enter non-password friendly characters. Unlike in when secureTextEntry = YES. I know I can do textField.keyboardType = UIKeyboardTypeASCIICapable to get the text field to display the ASCII keyboard first, but the user will still have the keyboard switch button which will allow them to get to undesirable characters. Is there a simple method for suppressing the international button or forcing ASCII only keyboard with no international button? [EDIT] Another perhaps better option might be to suppress multi byte keyboards or even to display the text in the case that secureTextEntry = YES any ideas here? [EDIT AGAIN] I've decided it's a really bad idea to suppress the international button as non-multibyte characters should all be allowed.

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  • Not able to install iPhone final 3.2 SDK

    - by user133611
    Hi All, I downloaded latest SDK xcode_3.2.2.2_and_iPhone_SDK_3.2_final.dmg from apple site. I uninstall the old SDk and double click the .dmg file then i got a popup stating that "The following Disk Images couldnt found" and "xcode_3.2.2.2_and_iPhone_SDK_3.2_final.dmg is not recognized". I am using OS 10.6.3 Thank You

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  • iPhone xcode - Activity Indicator with tab bar controller and multi table view controllers

    - by Frames84
    I've looked for a tutorial and can't seem to find one for a activity indicator in a table view nav bar. in my mainWindow.xib I have a Tab Bar Controller with 4 Tabs controllers each containing a table view. each load JSON feeds using the framework hosted at Google. In one of my View Controller I can add an activity indicator to the nav bar by using: UIActivityIndicatorView *activityIndcator = [[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(0,0,20,20)]; [activityIndcator startAnimating]; UIBarButtonItem *activityItem = [[UIBarButtonItem alloc] initWithCustomView:activityIndcator]; self.navigationItem.rightBarButtonItem = activityItem; however and can turn it off by using: self.navigationItem.rightBarButtonItem.enabled = FALSE; But if i place this in my viewDidLoad event it shows all the time. I only want it to show when I select a row in my table view. so I added it at the top of didSelectRowAtIndexPath and the stop line after I load a feed. it shows but takes a second or two and only shows for about half a second. is the an event that firers before the didSelectRowAtIndexPath event a type of loading event? if not what is the standard menthord for implementing such functionality?

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  • iPhone: Can't animate contentInset while animating Nav Bar show/hide

    - by Cuzog
    In my app, I have a table view. When the user clicks a button, a UIView overlays part of that table view. It's essentially a partial modal. That table view is intentionally still scrollable while that modal is active. To allow the user to scroll to the bottom of the table view, I change the contentInset and scrollIndicatorInsets values to adjust for the smaller area above the modal. When the modal is taken away, I reset those inset values. The problem is that when the user has scrolled to the bottom of the newly adjusted inset and then dismisses the modal, the table view jumps abruptly to a new scroll position because the inset is changed instantly. I would like to animate it so there is a transition, but the beginAnimation/commitAnimations methods aren't affecting it for some reason. Edit: More info. I found the conflict. When presenting the modal, I also hide the navigation bar. The navigation bar natively animates the table view up and down as it shows and hides. When I stop animating the navigation bar, the inset animation works fine. Does anyone know what I can do to work around this conflict? Do I have to wait for the navigation bar animation to finish before adjusting the inset? If so, how to I hook onto that? Any help is greatly appreciated! The relevant code from the table view controller is here: - (void)viewDidLoad { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(modalOpened) name:@"ModalStartedOpening" object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(modalDismissed) name:@"ModalStartedClosing" object:nil]; [super viewDidLoad]; } - (void)modalOpened { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; self.tableView.contentInset = UIEdgeInsetsMake(0, 0, 201, 0); self.tableView.scrollIndicatorInsets = UIEdgeInsetsMake(0, 0, 201, 0); [UIView commitAnimations]; } - (void)modalDismissed { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; self.tableView.contentInset = UIEdgeInsetsMake(0, 0, 0, 0); self.tableView.scrollIndicatorInsets = UIEdgeInsetsMake(0, 0, 0, 0); [UIView commitAnimations]; }

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  • Count files in directories AND subdirectories? iPhone

    - by AWright4911
    I am trying to count entire files in a directory, including subdirectories. This is what I have to count files in the first folder: -(NSString *)numberOfPhotos { NSString *MyPath = @"/rootdirectory/"; NSArray *directoryContent = [[NSFileManager defaultManager] directoryContentsAtPath:MyPath]; return [NSString stringWithFormat:@"%d", [directoryContent count]]; } I was thinking maybe something like for (file in folder){ [file count] { but doesnt seem to work.

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  • Small gaps in section headers with custom headers - iPhone / Objective-C

    - by zhar
    Hi there! Since I wanted to use the standard section header with a different font size, I just made custom section headers by using an UIImageView with the standard section header as an image. It looks fine at first, but when I scroll the table, there are small gaps below and above the section headers: Since I am not allowed to post images or more than one hyperlink yet, I will have to provide you with one link to those images: Click me! Picture: How it looks like without touching anything Picture: Dragging the table down Picture: Dragging/Scrolling the table up So as you can hopefully see, there is a small empty gap under (2nd pic) and above (3rd pic) the section header. Another thing to mention is, that the standard behaviour of non-custom section headers is, that they don't become transparent when I drag the table down (making the table offset < 0.0). Is there a way to make custom section headers mimic the same behaviour without those annoying gaps? Greetings, Zhar

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  • CCAnimate/CCAnimation cause inconsistent setTexture behavior in cocos2d on iPhone

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • how can I know current viewcontroller name in iphone

    - by Shikhar
    I have BaseView which implement UIViewController. Every view in project must implement this BaseView. In BaseView, I have method: -(void) checkLoginStatus { defaults = [[NSUserDefaults alloc] init]; if(![[defaults objectForKey:@"USERID"] length] > 0 ) { Login *login=[[Login alloc] initWithNibName:@"Login" bundle:nil]; [self.navigationController pushViewController:login animated:TRUE]; [login release]; } [defaults release]; } The problem is my Login view also implement BaseView, checks for login, and again open LoginView i.e. stuck in to recursive calling. Can I check in checkLoginStatus method if request is from LoginView then take no action else check login. Ex: (void) checkLoginStatus { if(SubView is NOT Login){ defaults = [[NSUserDefaults alloc] init]; if(![[defaults objectForKey:@"USERID"] length] 0 ) { Login *login=[[Login alloc] initWithNibName:@"Login" bundle:nil]; [self.navigationController pushViewController:login animated:TRUE]; [login release]; } [defaults release]; } } Please help..

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  • Android-iPhone single codebase

    - by Lorenzo
    Is there a way, apart from using HTML and JavaScript on a web control, to have an (almost) single codebase for an application that should run on iOS and Android? The big issue is of course that they use a different language (Java for Android, Objective-C for iOS) for application development. It would be nice to have some sort of meta-language that will be translated in Java and in Objective-C. What about Flash? Adobe wasn't supposed to release a tool to create flash-based apps in iOS?

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  • iPhone PopUp RGB colors

    - by McLas
    Hi, I am presenting a UIView with an animation that takes half of the screen. I've seen it in many apps but could not find the appropriate RGB colors: iOS uses it for example in "contacts": http://img98.imageshack.us/img98/9402/image001u.png I'm trying with : bottomLayer.backgroundColor = [[UIColor colorWithRed:80.0/255.0 green:86.0/255.0 blue:97.0/255.0 alpha:1] CGColor]; but it's all whitey. If anyone could get how this popup is designed... Thanks!

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