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  • Is restricting attributes to class or properties doable?

    - by Will Marcouiller
    I have two custom attributes defined like so: internal class SchemaAttribute : Attribute { internal SchemaAttribute(string schema) { Schema = schema; } internal string Schema { get; private set; } } internal class AttributeAttribute : Attribute { internal AttributeAttribute(string attribute) { Attribute = attribute; } internal string Attribute { get; private set; } } I would like to restrict the SchemaAttribute to classes, and the AttributeAttribute to properties. Is this doable?

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  • Loading a SWF dynamically causes previously loaded SWFs to misbehave

    - by Aaron
    I have run into a very strange problem with Flash and Flex. It appears that under certain circumstances, movie clips from a SWF loaded at runtime (using Loader) cannot be instantiated if another SWF has been loaded in the mean time. Here is the complete code for a program that reproduces the error. It is compiled using mxmlc, via Ensemble Tofino: package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class DynamicLoading extends Sprite { private var testAppDomain:ApplicationDomain; public function DynamicLoading() { var request:URLRequest = new URLRequest("http://localhost/content/test.swf"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onTestLoadComplete); loader.load(request); } private function onTestLoadComplete(e:Event):void { var loaderInfo:LoaderInfo = LoaderInfo(e.target); testAppDomain = loaderInfo.applicationDomain; // To get the error, uncomment these lines... //var request:URLRequest = new URLRequest("http://localhost/content/tiny.swf"); //var loader:Loader = new Loader(); //loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onTinyLoadComplete); //loader.load(request); // ...and comment this one: onTinyLoadComplete(); } private function onTinyLoadComplete(e:Event = null):void { var spriteClass:Class = Class(testAppDomain.getDefinition("TopSymbol")); var sprite:Sprite = Sprite(new spriteClass()); sprite.x = sprite.y = 200; addChild(sprite); } } } With the second loading operation commented out as shown above, the code works. However, if the second loading operation is uncommented and onTinyLoadComplete runs after the second SWF is loaded, the line containing new spriteClass() fails with the following exception: TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@2dc8ba1 to SubSymbol. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at TopSymbol() at DynamicLoading/onTinyLoadComplete()[C:\Users\...\TestFlash\DynamicLoading.as:38] test.swf and tiny.swf were created in Flash CS4. test.swf contains two symbols, both exported for ActionScript, one called TopSymbol and one called SubSymbol. SubSymbol contains a simple graphic (a scribble) and TopSymbol contains a single instance of SubSymbol. tiny.swf contains nothing; it is the result of publishing a new, empty ActionScript 3 project. If I modify test.swf so that SubSymbol is not exported for ActionScript, the error goes away, but in our real project we need the ability to dynamically load sprite classes that contain other, exported sprite classes as children. Any ideas as to what is causing this, or how to fix it?

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  • Binding functions of derived class with luabind

    - by Anamon
    I am currently developing a plugin-based system in C++ which provides a Lua scripting interface, for which I chose to use luabind. I'm using Lua 5 and luabind 0.9, both statically linked and compiled with MSVC++ 8. I am now having trouble binding functions with luabind when they are defined in a derived class, but not its parent class. More specifically, I have an abstract base class called 'IPlugin' from which all plugin classes inherit. When the plugin manager initialises, it registers that class and its functions like this: luabind::open(L); luabind::module(L) [ luabind::class_("IPlugin") .def("start", (void(IPlugin::*)())&IPlugin::start) ]; As it is only known at runtime what effective plugin classes are available, I had to solve loading plugins in a kind of roundabout way. The plugin manager exposes a factory function to Lua, which takes the name of a plugin class and a desired object name. The factory then creates the object, registers the plugin's class as inheriting from the 'IPlugin' base class, and immediately calls a function on the created object that registers itself as a global with the Lua state, like this: void PluginExample::registerLuaObject(lua_State *L, string a_name) { luabind::globals(L)[a_name] = (PluginExample*)this; } I initially did this because I had problems with Lua determining the most derived class of the object, as if I register it from the StreamManager it is only known as a subtype of 'IPlugin' and not the specific subtype. I'm not sure anymore if this is even necessary though, but it works and the created object is subsequently accessible from Lua under 'a_name'. The problem I have, though, is that functions defined in the derived class, which were not declared at all in the parent class, cannot be used. Virtual functions defined in the base class, such as 'start' above, work fine, and calling them from Lua on the new object runs the respective redefined code from the 'PluginExample' class. But if I add a new function to 'PluginExample', here for example a function taking no arguments and returning void, and register it like this: luabind::module(L) [ luabind::class_("PluginExample") .def(luabind::constructor()) .def("func", &PluginExample::func) ]; calling 'func' on the new object yields the following Lua runtime error: No matching overload found, candidates: void func(PluginExample&) I am correctly using the ':' syntax so the 'self' argument is not needed and it seems suddenly Lua cannot determine the derived type of the object anymore. I am sure I am doing something wrong, probably having to do with the two-step binding required by my system architecture, but I can't figure out where. I'd much appreciate some help =)

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  • Correct Response For Questions Regarding Lack Of College Degree

    - by rofly
    I've managed to land two programming jobs so far with a partial college degree. One was an internship/co-op type position that turned full-time, while the other is contract work I've received mainly via circumstance. I have an interview forthcoming (my roommate works at the company) and they have already asked him why I have not completed my degree. The real reason is purely financial, but I was going to ask the SO community if there was any way I could spin this disadvantage to make it look more favorable. So, Stack Overflow: How can I look less like a slacker given the circumstances?

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  • Best way to set-up an iPhone project?

    - by wgpubs
    Looking for the best way to set-up an iPhone project in XCode ... namely: What is the preferred project template to start with (e.g View-Based or Windows-Based application)? What folder structure should I create in XCode to manage the project? For example, under "Classes" is it a preferred practice to add Models, Views and Controllers sub-folders? Any other best practices, tips, etc... would be appreciated. Thanks

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  • Why doesn't Apple make private APIs inaccessible?

    - by Howiecamp
    If Apple doesn't want developers using private APIs in the iPhone SDK, why don't they do something like mark the classes and/or methods with whatever the Objective-C equivalent of C#'s "internal" keyword? If the APIs are spread amongst multiple binaries, Apple could refactor them into dedicated private-API-only binaries to make this easier for them.

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  • FluentNHibernate - ClassMap vs IAutoMappingOverride

    - by Mendy
    In FluentNHibernate when should I use ClassMap and when IAutoMappingOverride<Entity> for my EntityMap classes. public class PostMap : ClassMap<Post> { public PostMap() { ... } } vs public class PostMap : IAutoMappingOverride<Post> { public void Override(AutoMapping<Post> mapping) { ... } }

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  • A continued saga of C# interoprability with unmanaged C++

    - by Gilad
    After a day of banging my head against the wall both literally and metaphorically, I plead for help: I have an unmanaged C++ project, which is compiled as a DLL. Let's call it CPP Project. It currently works in an unmanaged environment. In addition, I have created a WPF project, that shall be called WPF Project. This project is a simple and currently almost empty project. It contains a single window and I want it to use code from Project 1. For that, I have created a CLR C++ project, which shall be called Interop Project and is also compiled as a DLL. For simplicity I will attach some basic testing code I have boiled down to the basics. CPP Project has the following two testing files: tester.h #pragma once extern "C" class __declspec(dllexport) NativeTester { public: void NativeTest(); }; tester.cpp #include "tester.h" void NativeTester::NativeTest() { int i = 0; } Interop Project has the following file: InteropLib.h #pragma once #include <tester.h> using namespace System; namespace InteropLib { public ref class InteropProject { public: static void Test() { NativeTester nativeTester; nativeTester.NativeTest(); } }; } Lastly, WPF Project has a single window refrencing Interop Project: MainWindow.xaml.cs using System; using System.Windows; using InteropLib; namespace AppGUI { public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); InteropProject.Test(); } } } And the XAML itself has an empty window (default created). Once I am trying to run the WPF project, I get the following error: System.Windows.Markup.XamlParseException: 'The invocation of the constructor on type 'AppGUI.MainWindow' that matches the specified binding constraints threw an exception.' Line number '3' and line position '9'. --- System.IO.FileNotFoundException: Could not load file or assembly 'InteropLib.dll' or one of its dependencies. The specified module could not be found. at AppGUI.MainWindow..ctor() Interestingly enough, if I do not export the class from CPP Project, I do not get this error. Say, if i change tester.h to: #pragma once class NativeTester { public: void NativeTest() { int i = 0; } }; However, in this case I cannot use my more complex classes. If I move my implementation to a cpp file like before, I get unresolved linkage errors due to my not exporting my code. The C++ code I want to actually use is large and has many classes and is object oriented, so I can't just move all my implementation to the h files. Please help me understand this horrific error I've been trying resolve without success. Thanks.

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  • Release notes for .net Builds using ndoc3

    - by user605097
    Actually i want to generate a release document for each and every builds so that developers can identify what is the difference between previous release and the new release example what are properties, method ,classes changed in previous build and new build in .net1.1,.net2.0,.net 3.5 builds so that developers can understand what are changes happened in there .net codes. Note : Iam using MSBuild on Nant script to compile dotnet solution. This is one of my longterm goal any people support will be a great thanks.

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  • Asp.net mvc, entity framework, Poco - Architecture

    - by user1576228
    I have a "small" enterprise application, aspnet mvc 3 + entity framework with POCO entity and repository pattern. I structured the solution in 4 projects: POCO entities Domain model Services web application When the application performs a query on the database, use one of the services provided, the service uses the repository and the small classes, as a result I have some dynamic proxy objects that I would like to convert in my domain entities, before using them in mvc views, but I do not know how. Dovrebber be set as the translator? This approach is reasonable?

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  • Security in Iphone?

    - by adusum
    Is There any concept of HTTPS in Iphone.how iphone apps are safe? if we are developing any apps related to some security?how can we provide security to iphone apps. I know that NSURL,NSURLConnection classes contains in Build HTTP but is there any concept of HTTPS? Thanks,

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  • Rails - asynchronous tasks, forked processes, best practices

    - by LisaPatton
    I'm using a Observer on my classes. When one of the records is created/updated I need to notfify another service (via a URL call). What is the best way to do this to avoid slowing down my class? Would using a gem liked delayed_job be overkill? In my Observer's after_update() / after_create() I just want to launch a thread that calls the URL...

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  • Has anyone here tried using the iSeries Python port?

    - by nearly_lunchtime
    I found http://www.iseriespython.com/, which is a version of Python for the iSeries apparently including some system specific data access classes. I am keen to try this out, but will have to get approval at work to do so. My questions are: Does the port work well, or are there limits to what the interpreter can handle compared with standard Python implementations? Does the iSeries database access layer work well, creating usable objects from table definitions?

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  • Hyperlinks to download files without stopping the current page load

    - by Evgeny
    I've got an ASP.NET page that takes a long time to download and returns partial results as it's loading (as per my previous question). On the page I have some links to download files, ie. the response headers contain "Content-Disposition: attachment", so that the browser doesn't navigate away from the page. However, if the user clicks one of these links while the page is still loading it stops loading - normal behaviour, but not what I want in this case. I can get around that by adding target=_"blank" to the links, but this momentarily opens a new window and the closes it again (once the browser realises it's an "attachment"). Is there any way to avoid having those links stop the current page load without this new window trick? JavaScript is OK.

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  • How do I replicate the functionality of selecting contacts in messaging app?

    - by Polyomino
    Android's messaging app, located in projects/platform/packages/apps/Mms.git has a class called RecipientsEditor. I would like to be able to create MultiAutoCompleteTextView that will filter contacts the same way, to make contact selection easy in my app. using the mms app is cumbersome since it uses internal apis and has everything split across classes. Has anyone made an easy way to do this?

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  • getting around circular references in Delphi

    - by Tom
    Is there a way of getting around circular unit references in Delphi? Maybe a newer version of delphi or some magic hack or something? My delphi project has 100 000+ lines of code mostly based on singleton classes. I need to refactor this, but that would mean several months of "circular reference" hell :)

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  • Page doesn't un-cache itself in ASP.NET C#

    - by waqasahmed
    Hi, I sometimes find that I need to press CTRL+REFRESH BUTTON (or simply REFRESH BUTTON) in order for pages to be updated. I thought this may have been a problem with using AJAX Update Panel and things, but it also happens on pages where there is no AJAX partial rendering. I have also removed if(!isPostBack), and yet still I need to refresh the page for the contents to be updated. Is it to do with the cache? Does anyone know of a fix for this? I believe it only happens with IE 7 (which I am using). I tried the same feature with Chrome, and it worked as it is supposed to.

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  • Android Source Not Compilable?

    - by GuyNoir
    So I've been looking at code from various parts of the Android git, but when I try to load and compile many of them (camera, media player, etc) they reference classes and parts of the SDK that just aren't available even with my SDK version updated to 2.2. (for example the bitmap config option inNativeAlloc) Is there a reason that these are not in the SDK given out to developers?

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  • PHP entension wrapper for C++

    - by Yijinsei
    Hi guys, I am new in this area of writing extension for PHP, however I need to create a wrapper class for C++ to PHP. I am currently using PHP 5.2.13. I read this article http://devzone.zend.com/article/4486-Wrapping-C-Classes-in-a-PHP-Extension, a tutorial on how I could proceed to wrap C++ class to communicate with PHP Zend however it is written to for linux system. Do you guys have any article or advice on how I could proceed to write a wrapper class to communicate with PHP?

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  • Scripting window positioning in OS X

    - by Matt Trent
    My primary computing setup is a macbook pro with a large external monitor. I'm looking for a convenient way of moving a number of the windows of open programs from the laptop screen to the external monitor when I plug it in. I've seen a few partial scripts for accomplishing this, but nothing comprehensive. Ideally I'd like to specify the laptop screen location and external monitor location for each window and be able to toggle between them. Is anyone aware of any existing utility or Applscripts that can perform this?

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