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  • Graphic issue on intel945 chipset

    - by peeyush tiwari
    I used Intrepid(8.10) and my graphics used to work fine with compiz effects and all(on better resolution than 1024x768).Now I have upgraded to Precise(12.04)but I use gnome classic(with compiz effects)as my desktop but the compiz effects seem not to work, only unity 2D works. When I ran lshw -c video it gives: *-display UNCLAIMED description: VGA compatible controller product: 82945G/GZ Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 02 width: 32 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list configuration: latency=0 resources: memory:fea80000-feafffff ioport:dc00(size=8) memory:e0000000-efffffff memory:fea40000-fea7ffff Sysinfo shows: Display Resolution 1024x768 pixels OpenGL Renderer Gallium 0.4 on llvmpipe(LLVM 0x300) X11 Vendor The X.Org Foundation On SystemSettings: Memory 993.3 MiB Processor Intel® Pentium(R) 4 CPU 2.40GHz Graphics VESA: Intel(r) 82945G Chipset Family Graphics OS type 32-bit glxgears output comes to be around 100fps which used to be around 900fps in Intrepid

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  • Supermicro MBD-X9DRL-IF-B and 8 X Hynix 4Gb DDR3 ECC dont boot

    - by Avi Keinan
    I have a custom build server with 2 Xeon E5-2609 and Supermicro MBD-X9DRL-IF-B. Right now the server has 4X Hynix 4Gb 2Rx8 PC3L-10600R-9-10-B0 HMT351R7BFR8A. and its working great. We baught another 4 from the same series of memory, when we installed all the ram (4 sticks already installed and we added 4 new sticks) the server didn't boot. When we replaced the current memory with the new memory - the server did boot. Right now we are in a problem because we need to extend this server ram but the motherboard don't run with 8X4Gb. Any ideas why? I have attached a picture with one of the current memory stick and one of the new memory stick. Thanks in advence.

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  • How can you predict the time it will take for two processes in two different machines in a cluster to communicate?

    - by Dokkat
    I am trying to develop a computing application which needs a lot of memory (500gb). Buying a single machine for that is overly expensive. I can, though, buy ~100 small instances on Digital Ocean or similar, divide the memory in blocks and use TCP to emulate shared memory between the instances. Now, my question is: how can I measure/predict the time it will take for two processes in two different machines like that to share information, in comparison to IPC and shared memory? Are there rules of thumb? I don't want exact values, but knowing more or less how much faster one is would be very helpful in visualising the feasibility of this approach.

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  • Inspiron 5720 unclaimed hardware

    - by Chelios
    I have two unclaimed devices in my Dell Inspiron 5720: *-display UNCLAIMED description: 3D controller product: NVIDIA Corporation vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress cap_list configuration: latency=0 resources: memory:f0000000-f0ffffff memory:c0000000-cfffffff memory:d0000000-d1ffffff ioport:3000(size=128) *-serial UNCLAIMED description: SMBus product: 7 Series/C210 Series Chipset Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 04 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:f1614000-f16140ff ioport:efa0(size=32) What are these devices and what drivers do I need for them? Thanks!

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  • How do I know if I'm getting the most out of my video card?

    - by b.long
    My computer at home is a bit lacking, so I want to make sure I'm getting the most out of it while I can. Generally speaking, here are the specs: 4GB Memory AMD Athlon(tm) 64 X2 Dual Core Processor 5200+ × 2 64-bit Ubuntu The terminal shows me the following: me@home:~$ uname -a Linux home 3.0.0-17-generic #30-Ubuntu SMP Thu Mar 8 20:45:39 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux me@home:~$ lspci | grep VGA 01:00.0 VGA compatible controller: ATI Technologies Inc RV380 [Radeon X600 (PCIE)] me@home:~$ sudo lshw -C video *-display:0 description: VGA compatible controller product: RV380 [Radeon X600 (PCIE)] vendor: ATI Technologies Inc physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 32 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:44 memory:e0000000-efffffff ioport:ac00(size=256) memory:fdef0000-fdefffff memory:fdec0000-fdedffff *-display:1 UNCLAIMED description: Display controller product: RV380 [Radeon X600] vendor: ATI Technologies Inc physical id: 0.1 bus info: pci@0000:01:00.1 version: 00 width: 32 bits clock: 33MHz capabilities: pm pciexpress bus_master cap_list configuration: latency=0 resources: memory:fdee0000-fdeeffff me@home:~$ lspci -nn | grep VGA 01:00.0 VGA compatible controller [0300]: ATI Technologies Inc RV380 [Radeon X600 (PCIE)] [1002:5b62] The additional drivers menu in System Settings shows me nothing useful and my attempt at installing ATI's Catalyst Control center (drivers that came with the video card) failed. I believe the latest version of Ubuntu at the time was 9.x. What should I do? Install an old version of Ubuntu 9? Use some alternative driver? UPDATE: I might try my hand at a bit from this answer next: "Installing Catalyst Manually (from AMD/ATI's site)" . From a terminal, fgl_glxgears returns *"fgl_glxgears: command not found"*. Any thoughts?

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  • Desktop goes blurry / granulated

    - by Bonfire
    After few minutes using, desktop and fonts in unity-menu goes blurry. See screenshot.! In all applications (browser etc.) graphics seem to be allright. After rebooting problem disappears for few minutes. Changing the wallpaper also makes the desktop clear (for a while) but fonts are still blurry. I have ubuntu 12.04 and windows xp dualbooted. lspci: 00:00.0 Host bridge: Intel Corporation 82945G/GZ/P/PL Memory Controller Hub (rev 02) 00:02.0 VGA compatible controller: Intel Corporation 82945G/GZ Integrated Graphics Controller (rev 02) 00:02.1 Display controller: Intel Corporation 82945G/GZ Integrated Graphics Controller (rev 02) lshw -c video: *-display:0 description: VGA compatible controller product: 82945G/GZ Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 02 width: 32 bits clock: 33MHz capabilities: vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:16 memory:d0100000-d017ffff ioport:30c0(size=8) memory:c0000000-cfffffff memory:d0180000-d01bffff *-display:1 UNCLAIMED description: Display controller product: 82945G/GZ Integrated Graphics Controller vendor: Intel Corporation physical id: 2.1 bus info: pci@0000:00:02.1 version: 02 width: 32 bits clock: 33MHz capabilities: cap_list configuration: latency=0 resources: memory:40000000-4007ffff Have you got any ideas to get this solved? Thank you very much! Bonfire

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  • Low Graphics and laggy screen after update to 13.10 from 13.04

    - by Wh0RU
    After updating from 13.04 to 13.10 many of 3D unity stuff has stopped working, I am suing Samsung Series 3 (NP350V5X) Laptop which has Switchable Intel and AMD Radeon HD 7670M GFX. xserver-xorg-video-ati does works but NO 3D support and graphics are very low. [I am currently using this] fglrx & fglrx-updates shows blank screen after Login. Intel Graphic Install doesn't work either (dependency error) Output of $ sudo lshw -c video *-display description: VGA compatible controller product: Thames [Radeon HD 7500M/7600M Series] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:45 memory:e0000000-efffffff memory:c0120000-c013ffff ioport:3000(size=256) memory:c0100000-c011ffff *-display description: VGA compatible controller product: 3rd Gen Core processor Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:bfc00000-bfffffff memory:d0000000-dfffffff ioport:4000(size=64) Similarly $ /usr/lib/nux/unity_support_test -p OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.3, 256 bits) OpenGL version string: 2.1 Mesa 9.2.1 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no Shows no 3D support. Can anyone please guide how to make things working again.

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  • How to write code that communicates with an accelerator in the real address space (real mode)?

    - by ysap
    This is a preliminary question for the issue, where I was asked to program a host-accelerator program on an embedded system we are building. The system is comprised of (among the standard peripherals) an ARM core and an accelerator processor. Both processors access the system bus via their bus interfaces, and share the same 32-bit global physical memory space. Both share access to the system's DRAM through the system bus. (The computer concept is similar to Beagleboard/raspberry Pie, but with a specialized accelerator added) The accelerator has its own internal memory (SRAM) which is exposed to the system and occupies a portion of the global address space (as opposed to how a graphics card would talk to teh CPU via a "small" aperture in the system memory space). On the ARM core (the host) we plan on running Ubuntu 12.04. The mode of operation of communicating between the processors should be that the host issues memory transactions on the system bus that are targeted at the accelerator internal memory. As far as my understanding goes, if I write a program for the host that simply writes to the physical address of the accelerator, most chances are that the program will crash due to a segmentation violation. So, I assume that I need some way of communicating with the device in real mode. What is the easiest way to achieve this mode of operation?

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  • Profiling Startup Of VS2012 &ndash; JustTrace Profiler

    - by Alois Kraus
    JustTrace is made by Telerik which is mainly known for its collection of UI controls. The current version (2012.3.1127.0) does include a performance and memory profiler which does cost 614€ and is currently with a special offer for 306€ on sale. It does include one year of free upgrades. The uneven € numbers are calculated from the 799€ and 50% dicsount price. The UI is already in Metro style and simple to use. Multi process, attach, method recording filter are not supported. It looks like JustTrace is like Ants a Just My Code profiler. For stuff where you do not have the pdbs or you want to dig deeper into the BCL code you will not get far. After getting the profile data you get in the All Methods grid a plain list with hit count and own time. The method list for all methods is also suspiciously short which is a clear sign that you will not get far during the analysis of foreign code. But at least there is also a memory profiler included. For this I have to choose in the first window for Profiling Type “Memory Profiler” to check the memory consumption of VS.  There are some interesting number to see but I do really miss from YourKit the thread stack window. How am I supposed to get a clue when much memory is allocated and the CPU consumption is high in which places I should look? The Snapshot summary gives a rough overview which is ok for a first impression. Next is Assemblies? This gives you a list of all loaded assemblies. Not terribly useful.   The By Type view gives you exactly what it is supposed to do. You have to keep in mind that this list is filtered by the types you did check in the Assemblies list. The By Type instance list does only show types from assemblies which do not originate from Microsoft. By default mscorlib and System are not checked. That is the reason why for the first time my By Type window looked like The idea behind this feature is to show only your instances because you are ultimately responsible for the overall memory consumption. I am not sure if I do like this feature because by default it does hide too much. I do want to see at least how many strings and arrays are allocated. A simple namespace filter would also do it in my opinion. Now you can examine all string instances and look who in the object graph does keep a reference on them. That is nice but YourKit has the big plus that you can also look into the string contents.  I am also not sure how in the graph cycles are visualized and what will happen if you have thousands of objects referencing you. That's pretty much it about JustTrace. It can help the average developer to pinpoint performance and memory issues by just looking at his own code and instances. Showing them more will not help them because the sheer amount of information will overwhelm them. And you need to have a pretty good understanding how the GC and the CLR does work. When you have a performance issue at a customer machine it is sometimes very helpful to be able a bring a profiler onto the machine (no pdbs, …) and to get a full snapshot of all processes which are in the problematic use case involved. For these more advanced use cased JustTrace is certainly the wrong tool. Next: SpeedTrace

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  • Visit our Consolidated List of Mandatory Project Costing Code and Data Fixes

    - by SherryG-Oracle
    Projects Support has a published document with a consolidated listing of mandatory code and data fixes for Project Costing.  Generic Data Fix (GDF) patches are created by development to fix data issues caused by bugs/issues in the application code.  The GDF patches are released for download via My Oracle Support which are then referenced in My Oracle Support documents and by support to provide data fixes for known code fix issues.Consolidated root cause code fix and generic data fix patches will be superceded whenever any new version is created.  These patches fix a number of critical code and data issues identified in the Project Costing flow.This document contains a consolidated list of code and data fixes for Project Costing.  The note lists the following details: Note ID Component Type (code or data) Abstract Patch Visit DocID 1538822.1 today!

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  • Are specific types still necessary?

    - by MKO
    One thing that occurred to me the other day, are specific types still necessary or a legacy that is holding us back. What I mean is: do we really need short, int, long, bigint etc etc. I understand the reasoning, variables/objects are kept in memory, memory needs to be allocated and therefore we need to know how big a variable can be. But really, shouldn't a modern programming language be able to handle "adaptive types", ie, if something is only ever allocated in the shortint range it uses fewer bytes, and if something is suddenly allocated a very big number the memory is allocated accordinly for that particular instance. Float, real and double's are a bit trickier since the type depends on what precision you need. Strings should however be able to take upp less memory in many instances (in .Net) where mostly ascii is used buth strings always take up double the memory because of unicode encoding. One argument for specific types might be that it's part of the specification, ie for example a variable should not be able to be bigger than a certain value so we set it to shortint. But why not have type constraints instead? It would be much more flexible and powerful to be able to set permissible ranges and values on variables (and properties). I realize the immense problem in revamping the type architecture since it's so tightly integrated with underlying hardware and things like serialization might become tricky indeed. But from a programming perspective it should be great no?

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  • Does PCI bus really occupy 1.8GB

    - by Neil
    I am using a Dell Vostro 1700 laptop which currently has 2GB of RAM. I was considering buying some more memory to upgrade it to 4GB. I am running 32 bit Windows Vista and I know that there can be issues that prevent it from making use of a full 4GB which I believe relate to the fact that memory mapped devices, e.g. graphics card, also need to be allocated addresses in the 4GB range addressable with 32 bits. Consequently I was looking at device manager - resources by connection - memory to see what devices where allocated what memory addresses. I was surprised to see that there was an entry for [80000000 - F3FFFFFF] PCI bus. That is a 1.8GB range of addresses. When I expanded it the only thing in it was [E0000000 - EFFFFFFF] NVIDIA GeForce 8600M GT which is only 256MB. So my question is does the PCI bus really occupy 1.8GB of address space and will it prevent my computer from making use of any more memory than it already has.

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  • Can the JVM(Oracle) run into an OutOfMemory error if the heap size is below the max?

    - by user439407
    I am running a Tomcat site(with an NGinx front end) that seems to be randomly running out of memory even though the max heap size is pretty large. My question is is it possible for the JVM to get an OutOfMemory error even if the heap size is significantly less than -Xmx? For instance, here is a snapshot I took just 15 seconds before an OutOfMemory error: Tue Dec 18 23:13:28 JST 2012 Free memory: 162.31 MB Total memory: 727.75 MB Max memory: 3808.00 MB I guess theoretically it's possible that my code generated 3 gigs worth of objects in 15 seconds, but I highly doubt it. It seems like the JVM was unable to grow the heap even though it theoretically had room....Is it possible that other processes started using memory to the point that the JVM could not grow? I am running 64-bit Oracle Hotspot on a 64 bit vm running CentOS 5 with 6 gigs of ram.

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  • Will the Driver Support for Intel HD Graphics be Improved in 12.10?

    - by Hiranya
    I recently installed Ubuntu 12.04 on a HP Pavilion dv4 laptop. This is a core i7 machine with Intel HD graphics and also a separate nVidia VGA card. I had a lot of issues getting Ubuntu 12.04 working on this system. First there were issues booting up the live CD for installation. I worked around that by using the 'nomodeset' option. Then I continued to have similar issues after installation has completed. So I had to permanently add the nomodeset option to my GRUB boot configuration. At the moment I have a working installation but there are many issues: Ubuntu GUI is a bit flaky at times. The mouse pointer goes on and off when hovering over certain icons. Certain things doesn't get rendered properly on the screen. I can't access any of the tty consoles. Hitting Ctrl+Alt+F[1-6] gives me a blank screen. And once that happens I can't even come back to the UI by hitting Ctrl+Alt+F7. I've realized that tty consoles are actually working. I just can't see the text. If I enter a command like 'sudo reboot' into the empty screen the machine reboots. Can't get external displays (monitors, projectors etc) working. But I think this is probably because the VGA out is wired to the nVidia card which is not being used by Linux. colord program crashes every now and then triggering a popup message. So my main question is, will the support for Intel HD graphics be improved in the next release? Or will I have to keep using the nomodeset option in the new release too? Also I appreciate if anybody can shed some light on any of the issues listed above. Thanks in advance.

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  • CLR Profiler Allocated Bytes and XNA ContentManager

    - by Vackup
    I've been fighting with XNA ContentManager and memory allocations for some weeks because I'm trying to port my game from XNA (Windows) to ExEn / Monotouch (iphone). The problem is that after playing a few levels, my game exits unexpectedly on a real iPhone device (not simulator). Profiling memory usage on Windows with CLRProfile, I found some useful stuff but I also found something I dont understand. If I use 2 ContentManagers (1 for shared assets and 1 for level assets), when profiling, "Allocated Bytes" grows and grows after level through level but Memory consumption measured by Windows Task Manager stays constant (down when I unload the content manager and up again when I load content). Obviously, I contentManager.Unload() when level ends. After a few levels my game exits unexpectedly on an iPhone device. If I use 1 content manager, "CRLProfiler Allocated Bytes" stays constant on Windows and on the iPhone; I can play the game normally and it doesnt exit unexpectedly. I use the same assets level through level. It seems like in ios (iPhone) when loading and unloading the same assets, it allocates memory and consumes all device memory, so the ios kill it. Can anybody explain me how this really works? I've read quite a bit, but I still don't understand what's going on.

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  • Multiple vulnerabilities in libexif

    - by Umang_D
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-2812 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 6.4 libexif Solaris 11 11/11 SRU 12.4 CVE-2012-2813 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 6.4 CVE-2012-2814 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 7.5 CVE-2012-2836 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 6.4 CVE-2012-2837 Numeric Errors vulnerability 5.0 CVE-2012-2840 Numeric Errors vulnerability 7.5 CVE-2012-2841 Numeric Errors vulnerability 7.5 CVE-2012-2845 Numeric Errors vulnerability 6.4 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Get and install Nvidia GeForce 8400 GS driver

    - by williepabon
    Recently, I changed my OS kernel from 10.04 to 11.10 (bugs), but after doing it, the video driver for the 8400 GS disappeared (was there in 10.04). I worked out the same procedure I did to install it in 10.04, mainly, sudo apt-get --purge remove nvidia-current sudo apt-get --purge autoremove sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get -y install nvidia-current but it didn't work even though the commands seemed to install the driver without problems. Right now my machine is working with the standard drivers, as shown. williepabon@WP-WrkStation:~$ sudo lshw -C display [sudo] password for williepabon: *-display description: VGA compatible controller product: nVidia Corporation vendor: nVidia Corporation physical id: 0 bus info: pci@0000:05:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list rom configuration: driver=nouveau latency=0 resources: irq:16 memory:de000000-deffffff memory:c0000000-cfffffff memory:d0000000-d1ffffff ioport:cc80(size=128) memory:dfc00000-dfc7ffff Any suggestions to correct the problem? Thanks

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  • ATI 9550 shows up as laptop in displays after update to 12.04, how do I fix this?

    - by D_H
    My guess is this is on here somewhere but I have searched and even tried looking at bunch of other similar video problems. My ATI 9550 shows up as laptop in displays after update to Ubuntu 12.04, how do I fix this? I found the following command on another post sudo lshw -c video. I get this when I run that command: *-display:0 UNCLAIMED description: VGA compatible controller product: RV350 AS [Radeon 9550] vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 32 bits clock: 66MHz capabilities: agp agp-3.0 pm vga_controller bus_master cap_list configuration: latency=32 mingnt=8 resources: memory:c0000000-cfffffff ioport:c000(size=256) memory:e5000000-e500ffff memory:e4000000-e401ffff *-display:1 UNCLAIMED description: Display controller product: RV350 AS [Radeon 9550] (Secondary) vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 0.1 bus info: pci@0000:01:00.1 version: 00 width: 32 bits clock: 66MHz capabilities: pm cap_list configuration: latency=32 mingnt=8 resources: memory:d0000000-dfffffff memory:e5010000-e501ffff" This way more info than the command showed in he other post and as far as I can tell right. This doesn't look to me like a laptop video would list? I also see this command xrandr, it reports this: xrandr: Failed to get size of gamma for output default Screen 0: minimum 640 x 480, current 1280 x 1024, maximum 1280 x 1024 default connected 1280x1024+0+0 0mm x 0mm 1280x1024 0.0* 1024x768 0.0 800x600 0.0 640x480 0.0 This is what shows in displays for resolutions but only the 1280x1024 works the others produce tearing in the video. Also I should have mentioned 3D mode does not work. I have tried ATI/AMD drivers the new one won't load and older ones won't work. I found out the newer driver no longer supports the 9550.

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  • Applications getting killed automatically

    - by nebi
    I am running httperf client on my m/c and after few seconds it is getting killed. dmesg shows: The command is: httperf --hog --client=0/1 --server=39.0.0.2 --port=80 --uri=/50kb --rate=20000 --send-buffer=4096 --recv-buffer=16384 --num-conns=6000000 --num-calls=1 Although I had done this test no. of times but never faced this error any time. From last two days I am observing this. My Ubuntu version is ubuntu 10.04. and httperf version is httperf-0.9.0 [ 2997.180620] Out of memory: kill process 7977 (apache2) score 70532 or a child [ 2997.180632] Killed process 7977 (apache2) [ 2997.184837] Out of memory: kill process 7971 (rsyslogd) score 8702 or a child [ 2997.184844] Killed process 7971 (rsyslogd) [ 2997.188823] Out of memory: kill process 7978 (apache2) score 1354 or a child [ 2997.188829] Killed process 7978 (apache2) [ 2997.192817] Out of memory: kill process 7973 (atd) score 561 or a child [ 2997.192822] Killed process 7973 (atd) [ 2997.196805] Out of memory: kill process 8102 (httperf) score 471 or a child [ 2997.196811] Killed process 8102 (httperf) Output of free command: total used free shared buffers cached Mem: 3862768 163000 3699768 0 2384 13068 -/+ buffers/cache: 147548 3715220 Swap: 3905528 0 3905528

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  • Compiz cube issues since upgrading to 12.10. The caps and 3d windows are all over the place.

    - by Slarty
    I think it's due to residual settings from the old reflection and deformation plug in. I've attempted a complete reset of the settings and still no go though. The cube caps stay black and glitch out when I spin it etc and I see multiple copies of each window. It's like it's trying to display the "inside the cube" setting and the regular just floating 3d window at the same time. Here's one example (rep isn't high enough yet for fancy img imbed, sorry) http://i.stack.imgur.com/rrbBd.jpg Any ideas? I'm trying this on my desktop which is using an NVIDIA 8800 GTS card. I also tried it on an older laptop that uses an intel card and same deal. I think maybe I can use the dconftool and try to see if there are still settings from the deformation and reflection plug in causing this. Unless someone knows how to get that back (either a beta or an old version) somehow?

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  • Is my graphics card in use or not?

    - by Lindhe94
    I have a Samsung Series 7 NP730U3E which is running Ubuntu Gnome 13.10. This computer have an Intel Core i5 3337U an AMD Radeon HD 8570M on the inside. Ubuntu 13.10 is said to have driver support for this graphics card, but I am not sure whether or not this is the case. When I check System Settings Details it says "Graphics: Intel® Ivybridge Mobile" and lspci | grep VGA returns VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09). But lshw -c video returns *-display description: Display controller product: Mars [Radeon HD 8730M] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:47 memory:e0000000-efffffff memory:f7e00000-f7e3ffff ioport:e000(size=256) memory:f7e40000-f7e5ffff *-display description: VGA compatible controller product: 3rd Gen Core processor Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:f7800000-f7bfffff memory:d0000000-dfffffff ioport:f000(size=64) What is the case? Is my graphics card is use, or do my laptop have undiscovered powers yet to yield?

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  • jQuery - upgrade from version 1.6.x to 1.7

    - by Renso
    Goal: Issues to consider when upgrading from jQuery version 1.6 to 1.7. This is a short list and may help identify the real issues you need to concern yourself with in stead of reading through all the release notesSummary of issues encountered during upgrade:As you prepare for upgrade to jQuery 1.7 from 1.6.x, this is a quick glimpse of all the issues that are relevant, not sure if it covers all but may be all you need to worry about.Use this method only for checking checkboxes and radio buttons:$("input:checked")http://api.jquery.com/checked-selector/This will work regardless of the version of jQuery you are using. Note that $("input).attr("checked") returns true prior to jQuery 1.6. Only retrieve "real" attributes with "attr", in order versions it would also retrieve properties like "tagName", this no longer works with jQuery 1.6.1+Why does $("input").attr("checked") no longer (from version 1.6.1+) return TRUE or FALSE, because if you look at the HTML (as well as W3C spec) it does not contain a true/false, but the value checked="checked", which is what it should have returned in the first place. $("input").prop("checked") works, return true, because there is in fact a DOM property for "checked" with the value being "true" or "false".Furthermore, if you want to upgrade to jQuery 1.7 you should only have to worry about this for most part:1. isNumeric() is new, be careful as the older version jQuery.isNaN() has been deprecated2. jqXHR success and error have been deprecated3. When rendering content with text(), white space issue cross-browsers: http://bugs.jquery.com/ticket/3144Other than the issues above I am not aware of any deprecations you need to worry about.Hope this helps to get everyone up to version 1.7

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