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  • Tiny MCE (jquery plugin version) not showing toolbar in IE (works fine in other browsers)

    - by I am Wonder
    I had an implementation working well but for some reason IE decided it was tired of playing nice. I have an advanced implementation of TinyMCE (the jquery plugin version - see http://tinymce.moxiecode.com/examples/example_23.php for details). It still works great in all browsers but IE. In IE it shows the drop-down options for Format, Font family, and Font size, but only as text.. not as a drop down normally looks. All other buttons on the toolbar are missing. (I've tried IE8 and IE8 Compatibility Mode) I get a javascript error: Syntax error Line 36 Char 1. Unfortunately the javascript is being loaded dynamically so this doesn't help me. Here is my implementation code for the TinyMCE editor: $(function () { $('#InputStuffHere').tinymce({ // General options theme: "advanced", plugins: "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,inlinepopups,preview,media,searchreplace,contextmenu,paste,fullscreen,noneditable,visualchars,nonbreaking,template", // Theme options theme_advanced_buttons1: "bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,formatselect,fontselect,fontsizeselect,|,hr,removeformat", theme_advanced_buttons2: "cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist,|,outdent,indent,blockquote,|,undo,redo,|,link,unlink,image,|,forecolor,backcolor,|,spellchecker", theme_advanced_buttons3 : "", theme_advanced_toolbar_location: "top", theme_advanced_toolbar_align: "left", theme_advanced_statusbar_location: "bottom", theme_advanced_resizing: true, // Drop lists for link/image/media/template dialogs template_external_list_url: "lists/template_list.js", external_link_list_url: "lists/link_list.js", external_image_list_url: "lists/image_list.js", media_external_list_url: "lists/media_list.js", //initialization callback init_instance_callback: "TinyMCEReady", add_form_submit_trigger : false }); }); So... anyone seen anything like this or have any ideas for me? Thank you so much everyone!

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  • C++ reference variable again!!!

    - by kumar_m_kiran
    Hi All, I think most would be surprised about the topic again, However I am referring to a book "C++ Common Knowledge: Essential Intermediate Programming" written by "Stephen C. Dewhurst". In the book, he quotes a particular sentence (in section under Item 5. References Are Aliases, Not Pointers), which is as below A reference is an alias for an object that already exists prior to the initialization of the reference. Once a reference is initialized to refer to a particular object, it cannot later be made to refer to a different object; a reference is bound to its initializer for its whole lifetime Can anyone please explain the context of "cannot later be made to refer to a different object" Below code works for me, #include <iostream> using namespace std; int main(int argc, char *argv[]) { int i = 100; int& ref = i; cout<<ref<<endl; int k = 2000; ref = k; cout<<ref<<endl; return 0; } Here I am referring the variable ref to both i and j variable. And the code works perfectly fine. Am I missing something? I have used SUSE10 64bit linux for testing my sample program. Thanks for your input in advance.

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  • C++ templates error: instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass]

    - by pureconsciousness
    Hello there, I've some problem in my code I cannot deal with: #ifndef TESTCLASS_H_ #define TESTCLASS_H_' #include <map> using namespace std; template <typename T> class TestClass { public: TestClass(){}; virtual ~TestClass(){}; void testMethod(T b,std::map<T,int> m); }; template <typename T> void TestClass`<T`>::testMethod(T b,std::map<T,int> m){ m[b]=0; } #endif /*TESTCLASS_H_*/ int main(int argc, char* argv[]) { SomeClass s; TestClass<SomeClass> t; map<SomeClass,int> m; t.testMethod(s,m); } Compiler gives me following error in line m[b]=0; : instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass] Could you help find the problem?? Thanks in advance

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  • Externally disabling signals for a Linux program.

    - by Harry
    Hello, On Linux, is it possible to somehow disable signaling for programs externally... that is, without modifying their source code? Context: I'm calling a C (and also a Java) program from within a bash script on Linux. I don't want any interruptions for my bash script, and for the other programs that the script launches (as foreground processes). While I can use a... trap '' INT ... in my bash script to disable the Ctrl C signal, this works only when the program control happens to be in the bash code. That is, if I press Ctrl C while the C program is running, the C program gets interrupted and it exits! This C program is doing some critical operation because of which I don't want it be interrupted. I don't have access to the source code of this C program, so signal handling inside the C program is out of question. #!/bin/bash trap 'echo You pressed Ctrl C' INT # A C program to emulate a real-world, long-running program, # which I don't want to be interrupted, and for which I # don't have the source code! # # File: y.c # To build: gcc -o y y.c # # #include <stdio.h> # int main(int argc, char *argv[]) { # printf("Performing a critical operation...\n"); # for(;;); // Do nothing forever. # printf("Performing a critical operation... done.\n"); # } ./y Regards, /HS

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  • Functions and arrays

    - by Ordo
    Hello! My little program below shall take 5 numbers from the user, store them into an array of integers and use a function to print them out. Sincerly it doesn't work and nothing is printed out. I can't find a mistake, so i would be glad about any advice. Thanks. #include <stdio.h> void printarray(int intarray[], int n) { int i; for(i = 0; i < n; i ++) { printf("%d", intarray[i]); } } int main () { const int n = 5; int temp = 0; int i; int intarray [n]; char check; printf("Please type in your numbers!\n"); for(i = 0; i < n; i ++) { printf(""); scanf("%d", &temp); intarray[i] = temp; } printf("Do you want to print them out? (yes/no): "); scanf("%c", &check); if (check == 'y') printarray(intarray, n); getchar(); getchar(); getchar(); getchar(); return 0; }

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  • Building argv and argc

    - by Wylie Coyote SG.
    I'm a student programmer using Qt to build a GUI application for work. The primary purpose of this application is to open some of our old style files, allows better editing and then save the file in a new format and file extension. Recently I have been asked to allow this conversion to take place from a terminal. While I do know what argv and argc are along with what they represent I am unsure how to accomplish what they want. For instance how to handle relative paths vs. absolute... maybe how to get absolute from relative; perhaps none of that is even needed. My programming experience has been primarily with guis so this is a little new to me. Users would like the following to be ran from the terminal application -o /fileLocation /fileDestination template(to determine new format) I began to use for loops and if statements to begin accomplishing this when I relized that I might be taking the worng approach to all of this. I WOULD ALSO BE REALLY INTERESTED IF QT HAS SOMETHING FOR THIS! Here is what I have began coming up with: int main(int argc, char *argv[]) { if(argc > 1) { for(int i = 0; i < argc; i++) { if(argv[i] == "-c") { QString fileName = QString::fromStdString(argv[i+1]); QString fileDestination = QString::fromStdString(argv[i+2]); QString templateName = QString::fromStdString(argv[i+3]); QFile fileToConvert(fileName); if(fileToConvert.open(QFile::ReadOnly)) { //do stuff Thanks for reading my post and a big thanks for any contributions you make to helping me overcome this issue.

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  • Image rotate opecv error

    - by avd
    When I use this code to rotate the image, the destination image size remains same and hence the image gets clipped. Please provide me a way/code snippet to resize accordingly (like matlab does in imrotate) so that image does not get clipped and outlier pixels gets filled with all white instead of black. void imrotate(std::string imgPath,std::string angleStr,std::string outPath) { size_t found1,found2; found1=imgPath.find_last_of('/'); found2=imgPath.size()-4; IplImage* src=cvLoadImage(imgPath.c_str(), -1);; IplImage* dst; dst = cvCloneImage( src ); int angle = atoi(angleStr.c_str()); CvMat* rot_mat = cvCreateMat(2,3,CV_32FC1); CvPoint2D32f center = cvPoint2D32f( src->width/2, src->height/2 ); double scale = 1; cv2DRotationMatrix( center, angle, scale, rot_mat ); cvWarpAffine( src, dst, rot_mat); char angStr[4]; sprintf(angStr,"%d",angle); cvSaveImage(string(outPath+imgPath.substr(found1+1,found2-found1-1)+"_"+angStr+".jpg").c_str(),dst); cvReleaseImage(&src); cvReleaseImage(&dst); cvReleaseMat( &rot_mat ); } Original Image: Rotated Image:

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  • Python ctypes in_dll string assignment

    - by ackdesha
    I could use some help assigning to a global C variable in DLL using ctypes. The following is an example of what I'm trying: test.c contains the following #include <stdio.h> char name[60]; void test(void) { printf("Name is %s\n", name); } On windows (cygwin) I build a DLL (Test.dll) as follows: gcc -g -c -Wall test.c gcc -Wall -mrtd -mno-cygwin -shared -W1,--add-stdcall-alias -o Test.dll test.o When trying to modify the name variable and then calling the C test function using the ctypes interface I get the following... >>> from ctypes import * >>> dll = windll.Test >>> dll <WinDLL 'Test', handle ... at ...> >>> f = c_char_p.in_dll(dll, 'name') >>> f c_char_p(None) >>> f.value = 'foo' >>> f c_char_p('foo') >>> dll.test() Name is Name is 48+? 13 Why does the test function print garbage in this case?

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  • Risky Business with LINQ to SQL and OR Designer?

    - by Toadmyster
    I have two tables with a one to many relationship in SQL 2008. The first table (BBD) PK | BBDataID | int       | Floor_Qty | tinyint       | Construct_Year | char(4)       | etc, etc describes the data common to all buildings and the second (BBDCerts) PK | BBDCertsID | int       | BBDataID | int       | Certification_Type | varchar(20)       | etc, etc is a collection of certifications for a particular building. Thus, the primary key in BBD (BBDataID) is mapped to the corresponding field in BBDCerts via an FK relationship, but BBDCertsID is the second table's primary key and BBDataID is not because it will not be unique. My problem is that I want to be able to use the OR generated data context to get at the list of certs when I access a particular record in the BBD table. For instance: Dim vals = (From q in db.BBD Where q.BBDataID = x Select q.Floor_Qty, q.Construct_Year, q.BBDCerts).SingleOrDefault and later be able to access a particular certification like this: vals.BBDCerts.Certification_Type.First Now, the automatic associations created when the SQL tables are dropped on the design surface don't generate the EntityRef associations that are needed to access the other table using the dot notation. So, I have to use the OR designer to make the BBDCerts BBDataID a primary key (this doesn't affect the actual database), and then manually change the association properties to the appropriate OneToMany settings. There might be a better way to approach this solution but my question is, is the way I've done it safe? I've done a barrage of tests and the correct cert is referenced or updated every time. Frankly, the whole thing makes me nervous.

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  • C++ game loop example

    - by David
    Can someone write up a source for a program that just has a "game loop", which just keeps looping until you press Esc, and the program shows a basic image. Heres the source I have right now but I have to use SDL_Delay(2000); to keep the program alive for 2 seconds, during which the program is frozen. #include "SDL.h" int main(int argc, char* args[]) { SDL_Surface* hello = NULL; SDL_Surface* screen = NULL; SDL_Init(SDL_INIT_EVERYTHING); screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); hello = SDL_LoadBMP("hello.bmp"); SDL_BlitSurface(hello, NULL, screen, NULL); SDL_Flip(screen); SDL_Delay(2000); SDL_FreeSurface(hello); SDL_Quit(); return 0; } I just want the program to be open until I press Esc. I know how the loop works, I just don't know if I implement inside the main() function, or outside of it. I've tried both, and both times it failed. If you could help me out that would be great :P

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  • C++: Maybe you know this pitfall?

    - by Martijn Courteaux
    Hi, I'm developing a game. I have a header GameSystem (just methods like the game loop, no class) with two variables: int mouseX and int mouseY. These are updated in my game loop. Now I want to access them from Game.cpp file (a class built by a header-file and the source-file). So, I #include "GameSystem.h" in Game.h. After doing this I get a lot of compile errors. When I remove the include he says of course: Game.cpp:33: error: ‘mouseX’ was not declared in this scope Game.cpp:34: error: ‘mouseY’ was not declared in this scope Where I want to access mouseX and mouseY. All my .h files have Header Guards, generated by Eclipse. I'm using SDL and if I remove the lines that wants to access the variables, everything compiles and run perfectly (*). I hope you can help me... This is the error-log when I #include "GameSystem.h" (All the code he is refering to works, like explained by the (*)): In file included from ../trunk/source/domein/Game.h:14, from ../trunk/source/domein/Game.cpp:8: ../trunk/source/domein/GameSystem.h:30: error: expected constructor, destructor, or type conversion before ‘*’ token ../trunk/source/domein/GameSystem.h:46: error: variable or field ‘InitGame’ declared void ../trunk/source/domein/GameSystem.h:46: error: ‘Game’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: ‘g’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘char’ ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘bool’ ../trunk/source/domein/FPS.h:46: warning: ‘void FPS_SleepMilliseconds(int)’ defined but not used This is the code which try to access the two variables: SDL_Rect pointer; pointer.x = mouseX; pointer.y = mouseY; pointer.w = 3; pointer.h = 3; SDL_FillRect(buffer, &pointer, 0xFF0000);

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  • stdio data from write not making it into a file

    - by user1551209
    I'm having a problem with using stdio commands for manipulating data in a file. I short, when I write data into a file, write returns an int indicating that it was successful, but when I read it back out I only get the old data. Here's a stripped down version of the code: fd = open(filename,O_RDWR|O_APPEND); struct dE *cDE = malloc(sizeof(struct dE)); //Read present data printf("\nreading values at %d\n",off); printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("ReadStatus <%d>\n",read(fd,cDE,deSize)); printf("current Key/Data <%d/%s>\n",cDE->key,cDE->data); printf("\nwriting new values\n"); //Change the values locally cDE->key = //something new cDE->data = //something new //Write them back printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("WriteStatus <%d>\n",write(fd,cDE,deSize)); //Re-read to make sure that it got written back printf("\nre-reading values at %d\n",off); printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("ReadStatus <%d>\n",read(fd,cDE,deSize)); printf("current Key/Data <%d/%s>\n",cDE->key,cDE->data); Furthermore, here's the dE struct in case you're wondering: struct dE { int key; char data[DataSize]; }; This prints: reading values at 1072 SeekStatus <1072> ReadStatus <32> current Key/Data <27/old> writing new values SeekStatus <1072> WriteStatus <32> re-reading values at 1072 SeekStatus <1072> ReadStatus <32> current Key/Data <27/old>

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  • Java/Python: Integration, problem with looping updating text

    - by Jivings
    Hello! Basically I have a script in Python that grabs the text from an open window using getWindowText() and outputs it to the screen. The python loops so as the text in the window changes, it outputs the changes, so the output of the python will always be up to date with the window text. I'm trying to access this text in my Java program by executing the python script as a process and reading the text it outputs using a buffered reader. For some reason this works fine for the first block of text, but will not read any more after this, it wont read any updates to the text as the python outputs it. Can someone shed some light on this? I'm about to try and use Jython, but I'd really like to know what the problem is here... try { Runtime r = Runtime.getRuntime(); Process p = r.exec("cmd /c getText.py"); BufferedReader br = new BufferedReader( new InputStreamReader(p.getInputStream())); int line; while (true) { line = br.read(); System.out.print((char) line); } } catch (Exception e) { e.printStackTrace(); }

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  • Errors not printing correctly..Is this logic flow correct? c++

    - by igor
    Example user input: PA1 9 //correct PJ1 9 //wrong, error printed "Invalid row" because it is not between A and I PA11 9 //wrong, error printer "Invalid column" because it is not between 1 and 9. The problem I am having is that it should clear the remaining input and then ask for the user to enter the "move" again, and it is not. Where did I go wrong? I've been at it for a while and still got no progress.. void clearInput() { cin.clear(); } bool getCoords(int & x, int & y) { char row; while(true){ cin>>row>>y; row=toupper(row); if(/*(id=='P' || id=='p' || id=='D' || id=='d') && */row>='A' && row<='I' && isalpha(row) && y>=1 && y<=9){ x=row-'A'; y=y-1; return true; } else if(!(y>=1 && y<=9)){ cout<<"Invalid column\n"<< endl << endl; cout<<y; clearInput(); cout<<y; //return false; } else{ cout<<"Invalid row\n"<< endl << endl; clearInput(); //cout<<x<<y; //return false; } } }

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  • Nested bind expressions

    - by user328543
    This is a followup question to my previous question. #include <functional> int foo(void) {return 2;} class bar { public: int operator() (void) {return 3;}; int something(int a) {return a;}; }; template <class C> auto func(C&& c) -> decltype(c()) { return c(); } template <class C> int doit(C&& c) { return c();} template <class C> void func_wrapper(C&& c) { func( std::bind(doit<C>, std::forward<C>(c)) ); } int main(int argc, char* argv[]) { // call with a function pointer func(foo); func_wrapper(foo); // error // call with a member function bar b; func(b); func_wrapper(b); // call with a bind expression func(std::bind(&bar::something, b, 42)); func_wrapper(std::bind(&bar::something, b, 42)); // error // call with a lambda expression func( [](void)->int {return 42;} ); func_wrapper( [](void)->int {return 42;} ); return 0; } I'm getting a compile errors deep in the C++ headers: functional:1137: error: invalid initialization of reference of type ‘int (&)()’ from expression of type ‘int (*)()’ functional:1137: error: conversion from ‘int’ to non-scalar type ‘std::_Bind(bar, int)’ requested func_wrapper(foo) is supposed to execute func(doit(foo)). In the real code it packages the function for a thread to execute. func would the function executed by the other thread, doit sits in between to check for unhandled exceptions and to clean up. But the additional bind in func_wrapper messes things up...

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  • replacing elements horizontally and vertically in a 2D array

    - by wello horld
    the code below ask for the user's input for the 2D array size and prints out something like this: (say an 18x6 grid) .................. .................. .................. .................. .................. .................. code starts here: #include <stdio.h> #define MAX 10 int main() { char grid[MAX][MAX]; int i,j,row,col; printf("Please enter your grid size: "); scanf("%d %d", &row, &col); for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { grid[i][j] = '.'; printf("%c ", grid[i][j]); } printf("\n"); } return 0; } I now ask the user for a string, then ask them where to put it for example: Please enter grid size: 18 6 Please enter word: Hello Please enter location: 0 0 Output: Hello............. .................. .................. .................. .................. .................. Please enter location: 3 4 Output: .................. .................. .................. ..Hello........... .................. .................. program just keeps going. Any thoughts on how to modify the code for this? PS: Vertical seems way hard, but I want to start on horizontal first to have something to work on.

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  • C++ Design Question on template types

    - by user231536
    I have a templated class template <typename T> class MyContainerClass For types to be substituted for T, it has to satisfy many requirements: for example, get_id(), int data(), etc. Obviously none of the fundamental types (PODs) are substitutable. One way I can provide this is via wrappers for the PODs that provide these functions. Is this an acceptable way? Another way would be to change the template to: template < typename T, typename C=traits<T> > class MyContainerClass and inside MyContainerClass, call traits::data() instead of data() on T objects. I will specialize traits<int>, traits<const char *> etc. Is this good design ? How do I design such a traits class (completely static methods or allow for inheritance) ? Or are the wrapper classes a good solution? What other alternatives are there?

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  • Writing a generic function that can take a Writer as well as an OutputStream

    - by ebruchez
    I wrote a couple of functions that look like this: def myWrite(os: OutputStream) = {} def myWrite(w: Writer) = {} Now both are very similar and I thought I would try to write a single parametrized version of the function. I started with a type with the two methods that are common in the Java OutputStream and Writer: type Writable[T] = { def close() : Unit def write(cbuf: Array[T], off: Int, len: Int): Unit } One issue is that OutputStream writes Byte and Writer writes Char, so I parametrized the type with T. Then I write my function: def myWrite[T, A[T] <: Writable[T]](out: A[T]) = {} and try to use it: val w = new java.io.StringWriter() myWrite(w) Result: <console>:9: error: type mismatch; found : java.io.StringWriter required: ?A[ ?T ] Note that implicit conversions are not applicable because they are ambiguous: both method any2ArrowAssoc in object Predef of type [A](x: A)ArrowAssoc[A] and method any2Ensuring in object Predef of type [A](x: A)Ensuring[A] are possible conversion functions from java.io.StringWriter to ?A[ ?T ] myWrite(w) I tried a few other combinations of types and parameters, to no avail so far. My question is whether there is a way of achieving this at all, and if so how. (Note that the implementation of myWrite will need, internally, to know the type T that parametrizes the write() method, because it needs to create a buffer as in new ArrayT.)

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  • String Index Out Of Bound Exception error

    - by Fd Fehfhd
    Im not really sure why a am getting this error. But here is my code it is meant to test palindromes disregarding punctuation. So here is my code import java.util.Scanner; public class PalindromeTester { public static void main(String [] args) { Scanner kb = new Scanner(System.in); String txt = ""; int left; int right; int cntr = 0; do { System.out.println("Enter a word, phrase, or sentence (blank line to stop):"); txt = kb.nextLine(); txt = txt.toLowerCase(); char yP; String noP = ""; for (int i = 0; i < txt.length(); i++) { yP = txt.charAt(i); if (Character.isLetterOrDigit(txt.charAt(yP))) { noP += yP; } } txt = noP; left = 0; right = txt.length() -1; while (txt.charAt(left) == txt.charAt(right) && right > left) { left++; right--; } if (left > right) { System.out.println("Palindrome"); cntr++; } else { System.out.println("Not a palindrome"); } } while (!txt.equals("")); System.out.println("You found " + cntr + " palindromes. Thank you for using palindromeTester."); } } And if i test it and then i put enter so it will tell me how many palindromes you found the error i am getting is javav.lang.StringIndexOutOfBoundException : String index out of range 0 at PalindromeTester.main(PalindromeTester.java:38) and line 28 is while (txt.charAt(left) == txt.charAt(right) && right > left) Thanks for the help in advance

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  • opengl: question about glutMainLoop()

    - by lego69
    can somebody explain how does glutMainLoop work? and second question, why glClearColor(0.0f, 0.0f, 1.0f, 1.0f); defined after glutDisplayFunc(RenderScene); cause firstly we call glClear(GL_COLOR_BUFFER_BIT); and only then define glClearColor(0.0f, 0.0f, 1.0f, 1.0f); int main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(800, 00); glutInitWindowPosition(300,50); glutCreateWindow("GLRect"); glutDisplayFunc(RenderScene); glutReshapeFunc(ChangeSize); glClearColor(0.0f, 0.0f, 1.0f, 1.0f); <-- glutMainLoop(); return 0; } void RenderScene(void) { // Clear the window with current clearing color glClear(GL_COLOR_BUFFER_BIT); // Set current drawing color to red // R G B glColor3f(1.0f, 0.0f, 1.0f); // Draw a filled rectangle with current color glRectf(0.0f, 0.0f, 50.0f, -50.0f); // Flush drawing commands glFlush(); }

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  • iPhone AES encryption issue

    - by Dilshan
    Hi, I use following code to encrypt using AES. - (NSData*)AES256EncryptWithKey:(NSString*)key theMsg:(NSData *)myMessage { // 'key' should be 32 bytes for AES256, will be null-padded otherwise char keyPtr[kCCKeySizeAES256 + 1]; // room for terminator (unused) bzero(keyPtr, sizeof(keyPtr)); // fill with zeroes (for padding) // fetch key data [key getCString:keyPtr maxLength:sizeof(keyPtr) encoding:NSUTF8StringEncoding]; NSUInteger dataLength = [myMessage length]; //See the doc: For block ciphers, the output size will always be less than or //equal to the input size plus the size of one block. //That's why we need to add the size of one block here size_t bufferSize = dataLength + kCCBlockSizeAES128; void* buffer = malloc(bufferSize); size_t numBytesEncrypted = 0; CCCryptorStatus cryptStatus = CCCrypt(kCCEncrypt, kCCAlgorithmAES128, kCCOptionPKCS7Padding, keyPtr, kCCKeySizeAES256, NULL /* initialization vector (optional) */, [myMessage bytes], dataLength, /* input */ buffer, bufferSize, /* output */ &numBytesEncrypted); if (cryptStatus == kCCSuccess) { //the returned NSData takes ownership of the buffer and will free it on deallocation return [NSData dataWithBytesNoCopy:buffer length:numBytesEncrypted]; } free(buffer); //free the buffer; return nil; } However the following code chunk returns null if I tried to print the encryptmessage variable. Same thing applies to decryption as well. What am I doing wrong here? NSData *encrData = [self AES256EncryptWithKey:theKey theMsg:myMessage]; NSString *encryptmessage = [[NSString alloc] initWithData:encrData encoding:NSUTF8StringEncoding]; Thank you

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  • Why use shorter VARCHAR(n) fields?

    - by chryss
    It is frequently advised to choose database field sizes to be as narrow as possible. I am wondering to what degree this applies to SQL Server 2005 VARCHAR columns: Storing 10-letter English words in a VARCHAR(255) field will not take up more storage than in a VARCHAR(10) field. Are there other reasons to restrict the size of VARCHAR fields to stick as closely as possible to the size of the data? I'm thinking of Performance: Is there an advantage to using a smaller n when selecting, filtering and sorting on the data? Memory, including on the application side (C++)? Style/validation: How important do you consider restricting colunm size to force non-sensical data imports to fail (such as 200-character surnames)? Anything else? Background: I help data integrators with the design of data flows into a database-backed system. They have to use an API that restricts their choice of data types. For character data, only VARCHAR(n) with n <= 255 is available; CHAR, NCHAR, NVARCHAR and TEXT are not. We're trying to lay down some "good practices" rules, and the question has come up if there is a real detriment to using VARCHAR(255) even for data where real maximum sizes will never exceed 30 bytes or so. Typical data volumes for one table are 1-10 Mio records with up to 150 attributes. Query performance (SELECT, with frequently extensive WHERE clauses) and application-side retrieval performance are paramount.

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  • Deprecated functions not spotted if using "System::Threading::ThreadState" (and others!) C++ VS2005/

    - by Fishboy
    Hi, I'm facing an issue with c++ on vs2005 and also vs2008... here's how you can reproduce the issue.... create a new (c++) project called 'test' (file|new|project) select "Windows Forms Application" and add the 'stdio.h' include and the code fragment below into the test.cpp source file..... -------------------start of snippet-------------------- #include <stdio.h> ... int main(array<System::String ^> ^args) { int i; System::Threading::ThreadState state; char str[20]; sprintf (str, "%s", "test string"); ... -------------------end of snippet-------------------- If you compile the code as above (you'll have to 'buildall' first), you'll get two warnings about 'i' and 'state' being unreferenced (nothing about sprintf being deprecated). If you comment out "System::Threading :Thread state;", you'll get one warning about 'i' being unreferenced and another warning (C4996) for the 'deprecated' sprintf statement.... This issue also occurs for "System::Windows::Forms::MessageBoxIcon", "System::Base64FormattingOptions" (and perhap all 'enum class' types!) Anyone know of the cause and workaround to the issue demonstrated here ( i have other files that demonstate this issue..). (I had started a thread on msdn, but then found this site! see link below) Visual Studio 2005 has stopped warning about deprecated functions

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  • "Address of" (&) an array / address of being ignored be gcc?

    - by dbarbosa
    Hi, I am a teaching assistant of a introductory programming course, and some students made this type of error: char name[20]; scanf("%s",&name); which is not surprising as they are learning... What is surprising is that, besides gcc warning, the code works (at least this part). I have been trying to understand and I wrote the following code: void foo(int *str1, int *str2) { if (str1 == str2) printf("Both pointers are the same\n"); else printf("They are not the same\n"); } int main() { int test[50]; foo(&test, test); if (&test == test) printf("Both pointers are the same\n"); else printf("They are not the same\n"); } Compiling and executing: $ gcc test.c -g test.c: In function ‘main’: test.c:12: warning: passing argument 1 of ‘foo’ from incompatible pointer type test.c:13: warning: comparison of distinct pointer types lacks a cast $ ./a.out Both pointers are the same Both pointers are the same Can anyone explain why they are not different? I suspect it is because I cannot get the address of an array (as I cannot have & &x), but in this case the code should not compile.

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  • Reading and writing to files simultaneously?

    - by vipersnake005
    Moved the question here. Suppose, I want to store 1,000,000,000 integers and cannot use my memory. I would use a file(which can easily handle so much data ). How can I let it read and write and the same time. Using fstream file("file.txt', ios::out | ios::in ); doesn't create a file, in the first place. But supposing the file exists, I am unable to use to do reading and writing simultaneously. WHat I mean is this : Let the contents of the file be 111111 Then if I run : - #include <fstream> #include <iostream> using namespace std; int main() { fstream file("file.txt",ios:in|ios::out); char x; while( file>>x) { file<<'0'; } return 0; } Shouldn't the file's contents now be 101010 ? Read one character and then overwrite the next one with 0 ? Or incase the entire contents were read at once into some buffer, should there not be atleast one 0 in the file ? 1111110 ? But the contents remain unaltered. Please explain. Thank you.

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