Search Results

Search found 8187 results on 328 pages for 'cocos2d x js'.

Page 22/328 | < Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >

  • Should I use parameters in template scripting to control the output, or a separate specialized template?

    - by asawyer
    Would it be considered best practice to use a single template that changes it's output based on script values, or have multiple templates, and use the view to pick the correct one instead? For example, in this underscope template: <script type="text/template" id="SkillsetTemplate"> <div class='RegularMode <%= (skillset.get('InEditMode')===false)?'show':'hide' %>'> </div> <div class='EditMode <%= (skillset.get('InEditMode')===true)?'show':'hide' %>'> </div> </script> I use a backbone model to bind against, and use the InEditMode attribute to pick which content to render. Should I instead have a normal mode, and an edit mode template, and use the attribute on the model to pick the template ? For background purposes, I am using backbone.js with underscore templates and an MVC3 backend.

    Read the article

  • Correlation formula explanation needed d3.js

    - by divakar
    function getCorrelation(xArray, yArray) { alert(xArray); alert(yArray); function sum(m, v) {return m + v;} function sumSquares(m, v) {return m + v * v;} function filterNaN(m, v, i) {isNaN(v) ? null : m.push(i); return m;} // clean the data (because we know that some values are missing) var xNaN = _.reduce(xArray, filterNaN , []); var yNaN = _.reduce(yArray, filterNaN , []); var include = _.intersection(xNaN, yNaN); var fX = _.map(include, function(d) {return xArray[d];}); var fY = _.map(include, function(d) {return yArray[d];}); var sumX = _.reduce(fX, sum, 0); var sumY = _.reduce(fY, sum, 0); var sumX2 = _.reduce(fX, sumSquares, 0); var sumY2 = _.reduce(fY, sumSquares, 0); var sumXY = _.reduce(fX, function(m, v, i) {return m + v * fY[i];}, 0); var n = fX.length; var ntor = ( ( sumXY ) - ( sumX * sumY / n) ); var dtorX = sumX2 - ( sumX * sumX / n); var dtorY = sumY2 - ( sumY * sumY / n); var r = ntor / (Math.sqrt( dtorX * dtorY )); // Pearson ( http://www.stat.wmich.edu/s216/book/node122.html ) var m = ntor / dtorX; // y = mx + b var b = ( sumY - m * sumX ) / n; // console.log(r, m, b); return {r: r, m: m, b: b}; } I have finding correlation between the points i plot using this function which is not written by me. my xarray=[120,110,130,132,120,118,134,105,120,0,0,0,0,137,125,120,127,120,160,120,148] yarray=[80,70,70,80,70,62,69,70,70,62,90,42,80,72,0,0,0,0,78,82,68,60,58,82,60,76,86,82,70] I can t able to understand the function perfectly. Can anybody explain it with the data i pasted here. I also wanted to remove the zeros getting calculated from this function.

    Read the article

  • Backbone.js routes not firing

    - by drale2k
    I have a Base Router where i define some functions that need to be run everywhere. Every Router extends this Router. Now my problem is, that none of my routes defined in this Base router, actually fire. Every other route in other Routers work fine. I have created a test route called 'a' which calls method 'b', which should fire an alert but nothing happens. Here is the code: (This is Coffeescript, don't pay attention to the indentation, it's fine in my file) class Etaxi.Routers.Base extends Backbone.Router routes: 'register' : 'registerDevice' 'a' : 'b' b: -> alert "a" initialize: -> @registerDevice() unless localStorage.device_id? @getGeolocation() registerDevice: -> @collection = new Etaxi.Collections.Devices() @collection.fetch() view = new Etaxi.Views.RegisterDevice(collection: @collection) $('#wrapper').append(view.render().el) getGeolocation: -> navigator.geolocation.getCurrentPosition (position) -> lat = position.coords.latitude lng = position.coords.longitude #$('#apphead').tap -> # alert 'Position: ' + lat + " ," + lng So when i visit '/register' or '/a' it should fire the appropriate method but it does not. I wonder if it has something to do with the fact that other Router extend from this Router? Would be wired but it is the only thing i can think of because every other Router works fine.

    Read the article

  • typeahead.js remote with subset matching

    - by rebelde
    Instead of returning to the server after each additional letter is typed, I want it to only go to the server once, get all matching words, and filter the downloaded data after that. We are having trouble making this work. We are successfully using "remote" to wait until two letters are typed, but we can't get it to stop going to the server as additional letters are typed. Steps: 1. After two letters are typed, retrieve all matching words that start with those two letters. 2. When a third and additional letters are typed, don't go to the server again, just filter from the previous list that was sent. An example: "mo" is typed in. All 100 words that start with "mo" are returned. (Only 10 are shown.) "mor" - now with a third letter, we don't go back to the server. We just find the 20 words that match from within the previous set of words. Can anybody make this work? In real life (using YUI2), we do this and then go back to the server if somebody types in a space after the word. At that point, we know to retrieve additional words. Thanks!

    Read the article

  • PHP/JS/JQUERY: Smart method to Auto check/updating a points status

    - by Azzyh
    Hello. Hi everyone. So right now I am using me of this: function checkpoints() { var postThis = 'checker.php?userid='+ $('#user_id_points').val(); $.post(postThis, function(data){ $(".vispoints").html(data).find(".vispoints1").fadeIn("slow") }); setTimeout(checkpoints, 5000); } This function repeats each 5 seconds (sending request each 5 seconds) and running the checker.php each 5 seconds, to show how many points you got. (checker.php echo out how many points you've got in a span class vispoints1). Now isnt there a smarter method doing this, instead of sending requests like this all the time.. I mean sites like facebook and that, they dont do like this to check if you e.g got a new friend request? Hope you can help me find a better method examples would be good too.

    Read the article

  • backbone.js - Having multiple instances of the same view

    - by TrueWheel
    I am having problems having multiple instances in of the same view in different div elements. When I try to initialize them only the second of the two elements appear no matter what order I put them in. Here is the code for my view. var BodyShapeView = Backbone.View.extend({ thingiview: null, scene: null, renderer: null, model: null, mouseX: 0, mouseY: 0, events:{ 'click button#front' : 'front', 'click button#diag' : 'diag', 'click button#in' : 'zoomIn', 'click button#out' : 'zoomOut', 'click button#on' : 'rotateOn', 'click button#off' : 'rotateOff', 'click button#wireframeOn' : 'wireOn', 'click button#wireframeOff' : 'wireOff', 'click button#distance' : 'dijkstra' }, initialize: function(name){ _.bindAll(this, 'render', 'animate'); scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera( 15, 400 / 700, 1, 4000 ); camera.position.z = 3; scene.add( camera ); camera.position.y = -5; var ambient = new THREE.AmbientLight( 0x202020 ); scene.add( ambient ); var directionalLight = new THREE.DirectionalLight( 0xffffff, 0.75 ); directionalLight.position.set( 0, 0, 1 ); scene.add( directionalLight ); var pointLight = new THREE.PointLight( 0xffffff, 5, 29 ); pointLight.position.set( 0, -25, 10 ); scene.add( pointLight ); var loader = new THREE.OBJLoader(); loader.load( "img/originalMeanModel.obj", function ( object ) { object.children[0].geometry.computeFaceNormals(); var geometry = object.children[0].geometry; console.log(geometry); THREE.GeometryUtils.center(geometry); geometry.dynamic = true; var material = new THREE.MeshLambertMaterial({color: 0xffffff, shading: THREE.FlatShading, vertexColors: THREE.VertexColors }); mesh = new THREE.Mesh(geometry, material); model = mesh; // model = object; scene.add( model ); } ); // RENDERER renderer = new THREE.WebGLRenderer(); renderer.setSize( 400, 700 ); $(this.el).find('.obj').append( renderer.domElement ); this.animate(); }, Here is how I create the instances var morphableBody = new BodyShapeView({ el: $("#morphable-body") }); var bodyShapeView = new BodyShapeView({ el: $("#mean-body") }); Any help would be really appreciated. Thanks in advance.

    Read the article

  • node.js - strange behavior of coffeescript compiler

    - by JimBob
    I noticed an unexplainable behavior of the coffeescript compiler for me :) For example: getImage: (req, res) => realty_id = req.query.id if (realty_id?) Result ImageController.prototype.getImage = function(req, res) { var realty_id, _this = this; realty_id = req.query.id; if ((realty_id != null) But actually the last line should be: if ((typeof realty_id !== "undefined" && realty_id !== null)) When I comment out "realty_id = req.query.id" it works well. Has anyone a explanation for that?

    Read the article

  • knockout.js with optionsValue and value

    - by Mike Flynn
    Is there a way to keep the value binding to the object, but have the optionsValue be a property on the object. As of now if I specify both, the optionsValue property that is selected will populate the value binding. Id like to keep the object intact in the observable, but specify what value to be set in the select list value. This way a form submit will send the optionsValue I chose. @Html.DropDownListFor(q => q.DivisionId, new SelectList(Enumerable.Empty<string>()), new { data_bind="options: divisions, optionsText: 'Name', optionsValue: 'Id', value: division, optionsCaption: ' - '" }) function AddCrossPoolGameDialog() { var self = this; self.divisions = ko.observableArray([]); self.division = ko.observable(); self.awayDivisionTeams = ko.computed(function () { var division = ko.utils.arrayFirst(self.divisions(), function(item) { return self.division.Name() == item.Name; }); if (division) { return division.DivisionTeamPools; } return []; }); }

    Read the article

  • What naming conventions exist for the primary Node.js file?

    - by Tom Dworzanski
    This question has been completely edited in hopes that it will be reopened. The naming of the main Node.js file is something left to the user and and does not seem to be defined by any well established convention. In hopes of finding a good name, I am curious if there are naming conventions in other parts of the Node.js ecosystem that might suggest a name to use. Some names I have seen are: app.js, index.js, main.js, server.js, etc. Please provide only well documented standards in answers.

    Read the article

  • maintain user login status in express.js

    - by chenliang
    when user login the app the username will be display in the header, this is my header.jade div#header_content input(type='text',name='search',id='globle_search') span#user_status if(req.isAuthenticated()) a(class='user_menu_btn',href='home', target='_blank' ) req.user.username a(class='user_menu_btn',href='logout') Logout else a(id='login_btn',href='login',class='user_status_btn') login run the app i get the error says ReferenceError: F:\shopping\views\includes\header.jade:4 req is not defined this is my index route: app.get('/',index.index); exports.index = function(req, res){ res.render('index', { title: 'Express' }); }; how to maintain login ststus in the heaedr? by the way am using passport to login user

    Read the article

  • node.js storing gamestate, how?

    - by expressnoob
    I'm writing a game in javascript, and to prevent cheating, i'm having the game be played on the server (it's a board game like a more complicated checkers). Since the game is fairly complex, I need to store the gamestate in order to validate client actions. Is it possible to store the gamestate in memory? Is that smart? Should I do that? If so, how? I don't know how that would work. I can also store in redis. And that sort of thing is pretty familiar to me and requires no explanation. But if I do store in redis, the problem is that on every single move, the game would need to get the data from redis and interpret and parse that data in order to recreate the gamestate from scratch. But since moves happen very frequently this seems very stupid to me. What should I do?

    Read the article

  • passing an extra parameter in jobschedule in node.js

    - by Sush
    Is there any possible way to pass any extra parameter instead of date in schedule.scheduleJob(date,function(id)) The below code is not working var id =record.id; var date =record.date; jobsCollection.save({ id: record.id }, { $set: record }, function (err, result) { var j = schedule.scheduleJob(date, function (id) { return function () { console.log("inside----------") console.log(id) }; }(id)); if (!err) { return context.sendJson([], 404);; } }); i want to pass the date along with another data to schedule jobs. so that i can perform other operations based on the date schedule and that id

    Read the article

  • Getting req.params in order in Express JS

    - by Adam Terlson
    In Express, is there a way to get the arguments passed from the matching route in the order they are defined in the route? I want to be able to apply all the params from the route to another function. The catch is that those parameters are not known up front, so I cannot refer to each parameter by name explicitly. app.get(':first/:second/:third', function (req) { output.apply(this, req.mysteryOrderedArrayOfParams); // Does this exist? }); function output() { for(var i = 0; i < arguments.length; i++) { console.log(arguments[i]); } } Call on GET: "/foo/bar/baz" Desired Output (in this order): foo bar baz

    Read the article

  • Directory structure for a website (js/css/img folders)

    - by nightcoder
    For years I've been using the following directory structure for my websites: <root> ->js ->jquery.js ->tooltip.js ->someplugin.js ->css ->styles.css ->someplugin.css ->images -> all website images... it seemed perfectly fine to me until I began to use different 3rd-party components. For example, today I've downloaded a datetime picker javascript component that looks for its images in the same directory where its css file is located (css file contains urls like "url('calendar.png')"). So now I have 3 options: 1) put datepicker.css into my css directory and put its images along. I don't really like this option because I will have both css and image files inside the css directory and it is weird. Also I might meet files from different components with the same name, such as 2 different components, which link to background.png from their css files. I will have to fix those name collisions (by renaming one of the files and editing the corresponding file that contains the link). 2) put datepicker.css into my css directory, put its images into the images directory and edit datepicker.css to look for the images in the images directory. This option is ok but I have to spend some time to edit 3rd-party components to fit them to my site structure. Again, name collisions may occur here (as described in the previous option) and I will have to fix them. 3) put datepicker.js, datepicker.css and its images into a separate directory, let's say /3rdParty/datepicker/ and place the files as it was intended by the author (i.e., for example, /3rdParty/datepicker/css/datepicker.css, /3rdParty/datepicker/css/something.png, etc.). Now I begin to think that this option is the most correct. Experienced web developers, what do you recommend?

    Read the article

  • Stocks with Ext JS Charts

    An example to display stock indexes in an Ext JS chart. Including an introduction to Ext JS, a simple introductory Ext JS example, and an introduction to the new charts feature. Concludes with a more comprehensive demo showing some more of Ext’s features.

    Read the article

  • AAC.js : le décodeur audio JavaScript open source supporte le profile Low Complexity

    AAC.js : le dernier décodeur audio JavaScript de Official.fm Labs qui supporte le profile Low Complexity [IMG]http://media.tumblr.com/tumblr_m6wpozHbxB1qbis4g.png[/IMG] L'équipe de Official.fm Labs vient de sortir un codec audio qui pourrait d'ailleurs être le prochain codec le plus utilisé après le MP3, voire le surpasser. AAC.js est entièrement codé en JavaScript avec le framework Aurora.js qui facilite l'écriture de codecs. AAC, qui signifie Advanced Audio Codec, est l'un des codecs les plus courants et des noms comm...

    Read the article

  • JS and CSS caching issue: possibly .htaccess related

    - by adamturtle
    I've been using the HTML5 Boilerplate for some web projects for a while now and have noticed the following issue cropping up on some sites. My CSS and JS files, when loaded by the browser, are being renamed to things like: ce.52b8fd529e8142bdb6c4f9e7f55aaec0.modernizr-1,o7,omin,l.js …in the case of modernizr-1.7.min.js The pattern always seems to add ce. or cc. in front of the filename. I'm not sure what's causing this, and it's frustrating since when I make updates to those files, the same old cached file is being loaded. I have to explicitly call modernizr-1.7.min.js?v=2 or something similar to get it to re-cache. I'd like to scrap it altogether but it still happens even when .htaccess is empty. Any ideas? Is anyone else experiencing this issue?

    Read the article

  • new project; entire node.js app

    - by Jared
    I have been looking into Node.js, express and Nowjs and love how easy it is to have real time interactions between clients. My background is mostly from CodeIgniter MVC using PHP and MYSql. I want to re make a current web project of mine from scratch to make everything better and more real time with this newer technology. After researching and doing test examples I want to use node.js , express and Nowjs for the real time interactions once someone connects to the socket.io to pull data back to clients. But use Code Igniter for the control of the site and user management , possible shopping cart/store , pretty much everything else. This is purely due to time constraints and that I am already familiar with doing it that way. I have been looking at MongoDB as an alternative to MySql, Basically the app is going to be multiple chat rooms all on one page. with the ability of notifications and private messaging. Lots of data transfer and images. before I started piecing it together I wanted to get people who have already done something similar. My model would use Code Igniter and MySQL to render the page and then connect them onto a node.js server and broadcast using express and nowjs would using a mongoDB be better than mySQL for tons of messages and data being stored or MYSQL? Also does it make since to not make the whole site on Node.js , kinda piece it together like that? I was asked to re post this somewhere else as it was not up to the format for SO, OP from here http://stackoverflow.com/questions/12649469/new-project-need-some-start-up-advice-node-js-app#comment17062924_12649469

    Read the article

  • Debugging Node.js applications for Windows Azure

    - by cibrax
    In case you are developing a new web application with Node.js for Windows Azure, you might notice there is no easy way to debug the application unless you are developing in an integrated IDE like Cloud9. For those that develop applications locally using a text editor (or WebMatrix) and Windows Azure Powershell for Node.js, it requires some steps not documented anywhere for the moment. I spent a few hours on this the other day I practically got nowhere until I received some help from Tomek and the rest of them. The IISNode version that currently ships with the Windows Azure for Node.js SDK does not support debugging by default, so you need to install the IISNode full version available in the github repository.  Once you have installed the full version, you need to enable debugging for the web application by modifying the web.config file <iisnode debuggingEnabled="true" loggingEnabled="true" devErrorsEnabled="true" /> The xml above needs to be inserted within the existing “<system.webServer/>” section. The last step is to open a WebKit browser (e.g. Chrome) and navigate to the URL where your application is hosted but adding the segment “/debug” to  the end. The full URL to the node.js application must be used, for example, http://localhost:81/myserver.js/debug That should open a new instance of Node inspector on the browser, so you can debug the application from there. Enjoy!!

    Read the article

  • Microsoft and Joyent Announce Node.js Windows Port

    With the Node.js command line tool, developers can type ?node my_app.js.' to run JavaScript programs. It gives developers a JavaScript application programming interface (API) supplies access for the network and file system as well. One instance where Node.js often comes in handy is in the creation of scalable networked programs that emphasize high concurrency and low response times. Developers who wish to use Node.js use on Windows at this time must do so running a virtual machine with Linux. Claudia Caldato, Principal Program Manager of Microsoft's Interoperability Strategy Team, offered...

    Read the article

  • SEO and JavaScript since Google admits JS parsing

    - by schlingel
    We're planning on building a HTML snapshot creation service to provide the Google crawlers with static HTML of our JS driven single page application. Is this still necessary and/or encouraged since Google openly admits it is parsing JS now? How should I tackle this evaluation? Are there tools to provide data on when it's needed to provide snapshots and when google has sufficent parsing? Is it better because it would be much faster in comparison to the JS incremental rendering?

    Read the article

  • Microsoft soutient Node.js et participe au développement de la bibliothèque JavaScript client/serveur

    Microsoft soutient Node.js Et participe au développement de la bibliothèque JavaScript client / serveur Sur le blog interoperability Claudio Caldato (Principal Program Manager of Interoperability Srategy Team) annonce que Microsoft va participer au développement d'une version Windows de Node.js Le premier objectif consistera à ajouter à Node une API IOCP Windows performante. Cette phase initiale achevée, un programme exécutable (node.exe) sera disponible sur le site nodejs.org et Node.js fonctionnera alors sur Win...

    Read the article

  • Any alternative or other option for anchor point in cocos2d ?

    - by Srinivas
    I have game application (cocos2d) in which, a ball is to be shooted from a cannon, this ball travels through a trajectory path and land on a building. Now the problem is that according to the requirement I have to increase the size of the background image due to which I have to set the Building image with anchor point now I have to put fire image on the building dynamically on different window locations, for this should I use same anchor point option or there are some alternative options to accomplish this task.

    Read the article

< Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >