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  • Games without a(n explicit) game loop

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial.

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  • An XEvent a Day (3 of 31) – Managing Event Sessions

    - by Jonathan Kehayias
    Yesterdays post, Querying the Extended Events Metadata , showed how to discover the objects available for use in Extended Events.  In todays post, we’ll take a look at the DDL Commands that are used to create and manage Event Sessions based on the objects available in the system.  Like other objects inside of SQL Server, there are three DDL commands that are used with Extended Events; CREATE EVENT SESSION , ALTER EVENT SESSION , and DROP EVENT SESSION .  The command names are self...(read more)

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  • An XEvent a Day (31 of 31) – Event Session DDL Events

    - by Jonathan Kehayias
    To close out this month’s series on Extended Events we’ll look at the DDL Events for the Event Session DDL operations, and how those can be used to track changes to Event Sessions and determine all of the possible outputs that could exist from an Extended Event Session.  One of my least favorite quirks about Extended Events is that there is no way to determine the Events and Actions that may exist inside a Target, except to parse all of the the captured data.  Information about the Event...(read more)

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  • Manufacturing Leadership 2011 Awards Event, Oracle Winners!

    - by stephen.slade(at)oracle.com
    Ready to Revolutionize Manufacturing?During the annual Manufacturing Leadership 2011 awards event, over 20 Oracle customers will be receiving leadership awards in various categories for mastery in applications, technology and/or innovation. Held at the Breakers Hotel in Palm Beach May 6-9, Oracle will sponsor exhibits and speaking engagements as well as hosting customers and prospects at the event.If you are in manufacturing and want to achieve the upper quartile of performance, up with the best-in-class performers, this is the event you should consider attending. Four time Superbowl champion quarterback Terry Bradshaw will be the Keynote speaker.Event Link: http://blog.managingautomation.com/summit/

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  • What if(event) statement means in JavaScript?

    - by j flo
    I'm rather new to JavaScript and programming in general so I am pretty much only used to seeing if statements that have some kind of comparison operator like, if (x < 10) or if(myBool). I have seen an if statement checking against an event, but I don't understand what or why the event is being checked like that. What's the semantic meaning behind that check or comparison? Here is the code in question: if(event){ event.preventDefault(); }

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  • The first SQL Server in the Evening event

    - by GavinPayneUK
    On Wednesday 19 th January I held my first SQL Server in the Evening event at VMware’s UK headquarters in Frimley, Surrey and while the event opened my eyes as to the amount of work needed before and after the event it would not have been possible without four groups of people: Those who attended – I think I counted around 18 of you, the event was for you so I’m glad you came and later said you’d all come again. Those who hosted us – VMware – we were given the nicest facilities you could have asked...(read more)

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  • Repeater itemdatabound event value type and reference type

    - by Sune
    Im trying to bind a list with datetime objects to my repeater. if (e.Item.ItemType == ListItemType.AlternatingItem || e.Item.ItemType == ListItemType.Item) { DateTime actualDate = e.Item.DataItem as DateTime; } When I want access the itemdatabound event on the repeater Then I get an errormessage which says that DateTime is a valuetype and not a reference type. My solution is that a wrap the datetime in a custom object (reference type) and pass that to the repeater datasource instead of the datetime. But Im wondering if there are other solutions where the repeater takes valuetypes (DateTime objects)........

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  • How to get a continuous Touch Event?

    - by daliz
    My class extends View and I need to get continuous touch events on it. If I use: public boolean onTouchEvent(MotionEvent me) { if(me.getAction()==MotionEvent.ACTION_DOWN) { myAction(); } return true; } ... the touch event is captured once. What if I need to get continuous touches without moving the finger? Please, tell me I don't need to use threads or timers. My app is already too much heavy. Thanks.

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  • Suggest a solution for event notification using nServiceBus

    - by iMahesh
    Currently we are looking for a solution to have unique profile for our user. We are having a different set of applications and the different profiles like is SAP , in DB and in AD too. We want to make sure If user alters his/her profile from any of application it should have replicate in all the data sources. We are looking for NServiceBus as the option for event notification as all subscribed applications will receive notification through bus if there is any change. Can anyone suggest me solution based on the NServiceBus? What pros/cons will be there?

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  • disable event-bubbling c# wpf

    - by Ruben
    Hi, I'm having the following problem: When I got two labels into each other: <Label x:Name="First" MouseUp="Label_MouseUp"> <Label x:Name="Second" MouseUp="Label_MouseUp_1">This is a label into another label</Label> </Label> And the following code: private void Label_MouseUp(object sender, MouseButtonEventArgs e) { Console.WriteLine("Do NOT show me"); } private void Label_MouseUp_1(object sender, MouseButtonEventArgs e) { Console.WriteLine("Show me"); } When i click "Second", I want it to trigger only "Label_MouseUp_1". But in my console i get: Show me Do NOT show me Is there a way to turn off the bubbling events? (also, "First" has to be clickable, so removing the event there doesn't solve the problem) Thnx

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  • jQuery event handler queue

    - by resopollution
    Overview of the problem In jQuery, the order in which you bind a handler is the order in which they will be executed if you are binding to the same element. For example: $('#div1').bind('click',function(){ // code runs first }); $('#div1').bind('click',function(){ // code runs second }); But what if I want the 2nd bound code to run first? . My current solution Currently, my solution is to modify the event queue: $.data(domElement, 'events')['click'].unshift({ type : 'click', guid : null, namespace : "", data : undefined, handler: function() { // code } }); . Question Is there anything potentially wrong with my solution? Can I safely use null as a value for the guid? Thanks in advance. .

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  • Game Key Events: Event or Method Overload?

    - by Ell
    If you were going to develop a game in say, Ruby, and you were provided with a game framework, would you rather act on key up/down events by overloading a method on the main window like so: class MyGameWindow < Framework::GameWindow def button_down(id) case id when UpArrow do_something when DownArrow do_something end end end Or have an event class with which you can make a method and assign a handle to it, like so: class MyGameWindow < Framework::GameWindow def initialize key_down.add_handler(method(:do_something)) end def do_something puts "blah blah" end end Please give your views, which do you think would be better in a game developement area, and thanks in advance, ell.

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  • AppDomain.UnhandeledException event not fired

    - by Yaakov Davis
    In a WPF application, the app simply crashes, without the above event being fired. (I'm also registered to DispatcherUnhandeledException, which doesn't fire as well.) I conclude that it doesn't fire since the handler is defined to place a log entry. When looking at the log, there's no corresponding entry. It happens in a production environment; I'm unable to point at a particular scenario. I've read few descriptions on scenarios where this might happen, but I still don't have a clear grasp on this. Can anyone share his experience / knowledge on this? How can I find the root of the crash and solve it? Many thanks.

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  • jquery target link click event

    - by Don
    $('input[name="iplus"]').click(function() { $(ol).append("<a href='#' title='delposition' class='beschr-"+($("#billsumary ol>li").length+1)+"'>l&ouml;schen</a>"); }); Hi, i like to target the created link like $('a[title='delposition']') and assign a click-event like: $("a[title='delposition']").click(function() { alert("Link klicked ..."); }); ...but this dont work? in order to further on retrieve the classname of that link..

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  • Help with Event-Based Components

    - by Joel in Gö
    I have started to look at Event-Based Components (EBCs), a programming method currently being explored by Ralf Wesphal in Germany, in particular. This is a really interesting and promising way to architect a software solution, and gets close to the age-old idea of being able to stick software components together like Lego :) A good starting point is the Channel 9 video here, and there is a fair bit of discussion in German at the Google Group on EBCs. I am however looking for more concrete examples - while the ideas look great, I am finding it hard to translate them into real code for anything more than a trivial project. Does anyone know of any good code examples (in C# preferably), or any more good sites where EBCs are discussed?

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  • jQuery Event Keypress: Which key was pressed?

    - by BlaM
    With jQuery, how do I find out which key was pressed when I bind to the keypress event? $('#searchbox input').bind('keypress', function(e) {}); I want to trigger an submit when ENTER is pressed. [Update] Even though I found the (or better: one) answer myself, there seems to be some room for variation ;) Is there a difference between keyCode and which - especially if I'm just looking for ENTER, which will never be a unicode key? Do some browsers provide one property and others provide the other one?

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  • Jquery: change event to input file on IE

    - by cmedeiros
    Hello guys, I already looked all around, and can't find a solution: I have a form to upload files, and it should fire the submit after the file selection. On FF/Chrome it goes weel, and submit the form after file selection, but I can't do this on ie. Already tried with click/propertychange but nothing happens. Some code I already tried: $("#attach").attr("onChange", "alert('I changed')"); $("#attach").live($.browser.msie? 'propertychange': 'change', function(e) { ... }); Any sugestions to I try? Thanks for any help Edit1: I think there's a important information, this input file, is created on the fly, because of it I use .live() to bind the event

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  • JavaScript event window.onload not triggered

    - by Bernhard V
    Hi! I've got the following code in a website: window.onload = resize; window.onresize = resize; function resize(){ heightWithoutHeader = (window.innerHeight - 85) + "px"; document.getElementById("haupttabelle").style.height = heightWithoutHeader; document.getElementById("navBar").style.height = heightWithoutHeader; } The onresize works fine, but the onload event never fires. I've tried it in Firefox and Chrome and neither of them works. Thank you for your help and go for the reputation! ;D

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  • Catching the Facebook Login Event to change the HTML of the parent page

    - by Arkid
    I am trying to create Facebook based login using Javascript. Once a person clicks a button he should get a div replaced by another div, if he is logged in to Facebook. However, if he is not logged in to Facebook he is asked his Facebook credentials and he logs in. However, we need the user to click the button once more for the div replacement to happen in this case. I want to know if there is a way in which I can catch the Facebook login event and change the div? Is polling a way or there is some other way out. I want to use only Javascript.

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  • C# Event Handlers automatically created by WinForms Designer

    - by RHaguiuda
    Just moved from VB.NET to C#. In VB to connect and Event Handler to a Sub we use the Handles clause. From what it seems, this do not exist in C#. After creating a simple application with a button I realize that Window Forms Designer automatically created an EventHandler to my button1_Click function (after I double clicked it), in Form1.Designer.cs with this code: this.button1.Click += new System.EventHandler(this.button1_Click); But, in VB, the WinForms Designer create the Handles clause in my class, in the function header. So, C# create the default EventHandler in designer file, while VB creates in main class with control resides. Is this correct? Am I missing something here?

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  • Discrete event simulation framework for .NET

    - by Kuba
    Does anyone have an experience with some discrete event simulation library that could be used in .NET (C#)? Despite the basic functionality for queing events and dispatching them, it would be fine to have some non-deterministic behavior (e.g. failures simulation). I have some tips and I am even considering to write my own, but first, I would like to collect some recomendations. Thanks. Additional info: i'm not looking explicitly for free product, however, the prize matters :) Just to precise the field i need to map, here is the example of a product: http://www.holushko.com/index.html

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  • jQuery event binding does not work properly or i can't make it properly working

    - by Saiful
    HTML: <input id="email" name="email" type=text /> <input id="password name="password" type="password" /> JavaScript: var fields = ["email","password"]; for (var i in fields) { var field = $("#"+fields[i]); field.bind({ focus: function() { field.css("border-color","#f00"); }, blur: function() { field.css("border-color","#000"); } }); } My desire action will be as follows: When I place cursor on any of the above fields the input field's border will be red. When I take away the cursor from the field it's border will be black. But the event is occurs only for the password filed whether I place and take away cursor form any of the above fields.

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  • How to implement event notification mechanism in AIR

    - by nxhoaf
    Do you know how to implement event notification mechanism in AIR ? For simplicity, consider an example: I want to build two applications: "television" and "remote". Among them, television is implemented using AIR. For the "television" I want to use my remote to send message to the television. How must I do to implement "television" in such way that, it runs in waiting mode and whenever it receives a message from "remote", it will process the message and make a suitable action (i.e. change channel, increase volume...). Thank you in advance.

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  • jQuery resize event for div children

    - by Frank Michael Kraft
    $("div.content-left > *, div.content-main > *" ).live('resize',function(){alert("Size changed")}); does not work, because the resize event only applies to window resizes. But in my case the divs change size late, because the content is loaded late by an ajax request - or by clicking a panel menu. I definatley need to avoid to register on all individual events of the children (ajax, click), because that can be very many different events and then it is not maintainable.

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  • A good way to build a game loop in OpenGL

    - by Jeff
    I'm currently beginning to learn OpenGL at school, and I've started making a simple game the other day (on my own, not for school). I'm using freeglut, and am building it in C, so for my game loop I had really just been using a function I made passed to glutIdleFunc to update all the drawing and physics in one pass. This was fine for simple animations that I didn't care too much about the frame rate, but since the game is mostly physics based, I really want to (need to) tie down how fast it's updating. So my first attempt was to have my function I pass to glutIdleFunc (myIdle()) to keep track of how much time has passed since the previous call to it, and update the physics (and currently graphics) every so many milliseconds. I used timeGetTime() to do this (by using <windows.h>). And this got me to thinking, is using the idle function really a good way of going about the game loop? My question is, what is a better way to implement the game loop in OpenGL? Should I avoid using the idle function?

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