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  • My Thread Programs Block

    - by user315378
    I wrote a program that worked as a server. Knowing that "accept" was blocking the program. I wanted to launch a thread with this statement to prevent precisely that the program crashes, but this still happens. Can anybody help? Post code Thanks -(IBAction)Connetti{ if(switchConnessione.on){ int port = [fieldPort.text intValue]; labelStatus.text = [[NSString alloc] initWithFormat:@"Il Server è attivo"]; server_len = sizeof(server); server.sin_family = AF_INET; server.sin_port = htons((u_short)port); server.sin_addr.s_addr = INADDR_ANY; sd = socket (AF_INET, SOCK_STREAM, 0); bind(sd, (struct sockaddr*)&server, sizeof(server)); listen(sd, 1); [NSThread detachNewThreadSelector:@selector(startThreadAccept) toTarget:self withObject:nil]; } else { labelStatus.text = [[NSString alloc] initWithFormat:@"Server non attivo"]; switchChat.on = FALSE; switchChat.enabled = FALSE; } } -(void)startThreadAccept{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; [self performSelectorOnMainThread:@selector(acceptConnection) withObject:nil waitUntilDone:NO]; [pool release]; } -(void)acceptConnection{ new_sd = accept(sd, (struct sockaddr*)&server, &server_len); labelStatus.text = [[NSString alloc] initWithFormat:@"Ho accettato una connessione:%d", new_sd]; switchChat.enabled = TRUE; }

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  • Iterate through main function in C?

    - by Mohit Deshpande
    Here is my main function: int main(int argc, char **argv) { LoadFile(); Node *temp; char *key; switch (GetUserInput()) { case 1: temp = malloc(sizeof(Node)); printf("\nEnter the key of the new node: "); scanf("%s", temp->key); printf("\nEnter the value of the new node: "); scanf("%s", temp->value); AddNode(temp); free(temp); break; case 2: key = malloc(sizeof(char *)); printf("Enter the key of the node you want to delete: "); scanf("%s", key); DeleteNode(key); free(key); break; case 3: PrintAll(); break; case 4: SaveFile(); break; case 5: return 0; break; default: printf("\nWrong choice!\n"); break; } return 0; } The only problem with it is that after any case statement breaks, the program just exits out. I understand why, but I don't know how to fix it. I want the program to repeat itself each time even after the case statements. Would I just say: main(argc, argv); before every break statement?

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  • Problems with reading into buffer using boost::asio::async_read

    - by Max
    Good day. I have a Types.hpp file in my project. And within it i have: .... namespace RC { ..... ..... struct ViewSettings { .... }; ..... } In the Server.cpp file I'm including this Types.hpp file, and i have there: class Session { ..... RC::ViewSettings tmp; boost::asio::async_read(socket_, boost::asio::buffer(&tmp, sizeof(RC::ViewSettings)), boost::bind(&Session::Finish_Reading_Data, shared_from_this(), boost::asio::placeholders::error)); ..... } And during the compilation i have an errors: error C2825: 'F': must be a class or namespace when followed by '::' : see reference to class template instantiation 'boost::_bi::result_traits<R,F>' being compiled with [ R=boost::_bi::unspecified, F=void (__thiscall Session::* )(void) ] : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled with [ R=boost::_bi::unspecified, F=void (__thiscall Session::* )(void), L=boost::_bi::list2<boost::_bi::value<boost::shared_ptr<Session>>,boost::arg<1>> ] error C2039: 'result_type' : is not a member of '`global namespace'' And the code like this works in proper way: int w; boost::asio::async_read(socket_, boost::asio::buffer(&w, sizeof(int)), boost::bind(&Session::Handle_Read_Width, shared_from_this(), boost::asio::placeholders::error)); Please, help. What's the problem here? Thanks in advance.

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  • FIFOs implementation

    - by nunos
    Consider the following code: writer.c mkfifo("/tmp/myfifo", 0660); int fd = open("/tmp/myfifo", O_WRONLY); char *foo, *bar; ... write(fd, foo, strlen(foo)*sizeof(char)); write(fd, bar, strlen(bar)*sizeof(char)); reader.c int fd = open("/tmp/myfifo", O_RDONLY); char buf[100]; read(fd, buf, ??); My question is: Since it's not know before hand how many bytes will foo and bar have, how can I know how many bytes to read from reader.c? Because if I, for example, read 10 bytes in reader and foo and bar are together less than 10 bytes, I will have them both in the same variable and that I do not want. Ideally I would have one read function for every variable, but again I don't know before hand how many bytes will the data have. I thought about adding another write instruction in writer.c between the write for foo and bar with a separator and then I would have no problem decoding it from reader.c. Is this the way to go about it? Thanks.

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  • Strange Bubble sort behaviour.

    - by user271528
    Can anyone explain why this bubble sort function doesn't work and why I loose number in my output. I'm very new to C, so please forgive me if this is something very obvious I have missed. #include <stdio.h> #include int bubble(int array[],int length) { int i, j; int temp; for(i = 0; i < (length); ++i) { for(j = 0; j < (length - 1); ++j) { if(array[i] array[i+1]) { temp = array[i+1]; array[i+1] = array[i]; array[i] = temp; } } } return 0; } int main() { int array[] = {12,234,3452,5643,0}; int i; int length; length = (sizeof(array)/sizeof(int)); printf("Size of array = %d\n", length); bubble(array, length); for (i = 0; i < (length); ++i) { printf("%d\n", array[i]); } return 0; } Output Size of array = 5 12 234 3452 0 0

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  • Delphi Unicode String Type Stored Directly at its Address (or "Unicode ShortString")

    - by Andreas Rejbrand
    I want a string type that is Unicode and that stores the string directly at the adress of the variable, as is the case of the (Ansi-only) ShortString type. I mean, if I declare a S: ShortString and let S := 'My String', then, at @S, I will find the length of the string (as one byte, so the string cannot contain more than 255 characters) followed by the ANSI-encoded string itself. What I would like is a Unicode variant of this. That is, I want a string type such that, at @S, I will find a unsigned 32-bit integer (or a single byte would be enough, actually) containing the length of the string in bytes (or in characters, which is half the number of bytes) followed by the Unicode representation of the string. I have tried WideString, UnicodeString, and RawByteString, but they all appear only to store an adress at @S, and the actual string somewhere else (I guess this has do do with reference counting and such). Update: The most important reason for this is probably that it would be very problematic if sizeof(string) were variable. I suspect that there is no built-in type to use, and that I have to come up with my own way of storing text the way I want (which actually is fun). Am I right? Update I will, among other things, need to use these strings in packed records. I also need manually to read/write these strings to files/the heap. I could live with fixed-size strings, such as <= 128 characters, and I could redesign the problem so it will work with null-terminated strings. But PChar will not work, for sizeof(PChar) = 1 - it's merely an address. The approach I eventually settled for was to use a static array of bytes. I will post my implementation as a solution later today.

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  • c++ passing unknown type to a function and any Class type definition

    - by user259789
    I am trying to create a generic class to write and read Objects to/from file. Called it ActiveRecord class only has one method, which saves the class itself: void ActiveRecord::saveRecord(){ string fileName = "data.dat"; ofstream stream(fileName.c_str(), ios::out); if (!stream) { cerr << "Error opening file: " << fileName << endl; exit(1); } stream.write(reinterpret_cast<const char *> (this), sizeof(ActiveRecord)); stream.close(); } now I'm extending this class with User class: class User : public ActiveRecord { public: User(void); ~User(void); string name; string lastName; }; to create and save the user I would like to do something like: User user = User(); user.name = "John"; user.lastName = "Smith" user.save(); how can I get this ActiveRecord::saveRecord() method to take any object, and class definition so it writes whatever i send it: to look like: void ActiveRecord::saveRecord(foo_instance, FooClass){ string fileName = "data.dat"; ofstream stream(fileName.c_str(), ios::out); if (!stream) { cerr << "Error opening file: " << fileName << endl; exit(1); } stream.write(reinterpret_cast<const char *> (foo_instance), sizeof(FooClass)); stream.close(); } and while we're at it, what is the default Object type in c++. eg. in objective-c it's id in java it's Object in AS3 it's Object what is it in C++??

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  • Dynamic memory inside a struct

    - by Maximilien
    Hello, I'm editing a piece of code, that is part of a big project, that uses "const's" to initialize a bunch of arrays. Because I want to parametrize these const's I have to adapt the code to use "malloc" in order to allocate the memory. Unfortunately there is a problem with structs: I'm not able to allocate dynamic memory in the struct itself. Doing it outside would cause to much modification of the original code. Here's a small example: int globalx,globaly; struct bigStruct{ struct subStruct{ double info1; double info2; bool valid; }; double data; //subStruct bar[globalx][globaly]; subStruct ** bar=(subStruct**)malloc(globalx*sizeof(subStruct*)); for(int i=0;i<globalx;i++) bar[i]=(*subStruct)malloc(globaly*sizeof(subStruct)); }; int main(){ globalx=2; globaly=3; bigStruct foo; for(int i=0;i<globalx;i++) for(int j=0;j<globaly;j++){ foo.bar[i][j].info1=i+j; foo.bar[i][j].info2=i*j; foo.bar[i][j].valid=(i==j); } return 0; } Note: in the program code I'm editing globalx and globaly were const's in a specified namespace. Now I removed the "const" so they can act as parameters that are set exactly once. Summarized: How can I properly allocate memory for the substruct inside the struct? Thank you very much! Max

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  • How to detect whether there is a specific member variable in class?

    - by Kirill V. Lyadvinsky
    For creating algorithm template function I need to know whether x or X (and y or Y) in class that is template argument. It may by useful when using my function for MFC CPoint class or GDI+ PointF class or some others. All of them use different x in them. My solution could be reduces to the following code: template<int> struct TT {typedef int type;}; template<class P> bool Check_x(P p, typename TT<sizeof(&P::x)>::type b = 0) { return true; } template<class P> bool Check_x(P p, typename TT<sizeof(&P::X)>::type b = 0) { return false; } struct P1 {int x; }; struct P2 {float X; }; // it also could be struct P3 {unknown_type X; }; int main() { P1 p1 = {1}; P2 p2 = {1}; Check_x(p1); // must return true Check_x(p2); // must return false return 0; } But it does not compile in Visual Studio, while compiling in the GNU C++. With Visual Studio I could use the following template: template<class P> bool Check_x(P p, typename TT<&P::x==&P::x>::type b = 0) { return true; } template<class P> bool Check_x(P p, typename TT<&P::X==&P::X>::type b = 0) { return false; } But it does not compile in GNU C++. Is there universal solution? UPD: Structures P1 and P2 here are only for example. There are could be any classes with unknown members.

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  • Insert MANY key value pairs fast into berkeley db with hash access

    - by Kungi
    Hi, i'm trying to build a hash with berkeley db, which shall contain many tuples (approx 18GB of key value pairs), but in all my tests the performance of the insert operations degrades drastically over time. I've written this script to test the performance: #include<iostream> #include<db_cxx.h> #include<ctime> #define MILLION 1000000 int main () { long long a = 0; long long b = 0; int passes = 0; int i = 0; u_int32_t flags = DB_CREATE; Db* dbp = new Db(NULL,0); dbp->set_cachesize( 0, 1024 * 1024 * 1024, 1 ); int ret = dbp->open( NULL, "test.db", NULL, DB_HASH, flags, 0); time_t time1 = time(NULL); while ( passes < 100 ) { while( i < MILLION ) { Dbt key( &a, sizeof(long long) ); Dbt data( &b, sizeof(long long) ); dbp->put( NULL, &key, &data, 0); a++; b++; i++; } DbEnv* dbep = dbp->get_env(); int tmp; dbep->memp_trickle( 50, &tmp ); i=0; passes++; std::cout << "Inserted one million --> pass: " << passes << " took: " << time(NULL) - time1 << "sec" << std::endl; time1 = time(NULL); } } Perhaps you can tell me why after some time the "put" operation takes increasingly longer and maybe how to fix this. Thanks for your help, Andreas

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  • Association and model data saving problem

    - by Zhlobopotam
    Developing with cakephp 1.3 (latest from github). There are 2 models bind with hasAndBelongsToMany: documents and tags. Document can have many tags in other words. I've add a new document submitting form there user can enter a list of tags separated with commas (new tag will be added, if not exist already). I looked at cakephp bakery 2.0 source code on github and found the solution. But it seems that something is wrong. class Document extends AppModel { public $hasAndBelongsToMany = array('Tag'); public function beforeSave($options = array()) { if (isset($this->data[$this->alias]['tags']) && !empty($this- >data[$this->alias]['tags'])) { $tagIds = $this->Tag->saveDocTags($this->data[$this->alias] ['tags']); unset($this->data[$this->alias]['tags']); $this->data[$this->Tag->alias][$this->Tag->alias] = $tagIds; } return true; } } class Tag extends AppModel { public $hasAndBelongsToMany = array ('Document'); public function saveDocTags($commalist = '') { if ($commalist == '') return null; $tags = explode(',',$commalist); if (empty($tags)) return null; $existing = $this->find('all', array( 'conditions' => array('title' => $tags) )); $return = Set::extract($existing,'/Tag/id'); if (sizeof($existing) == sizeof($tags)) { return $return; } $existing = Set::extract($existing,'/Tag/title'); foreach ($tags as $tag) { if (!in_array($tag, $existing)) { $this->create(array('title' => $tag)); $this->save(); $return[] = $this->id; } } return $return; } } So, new tags creation works well but document model can't save association data and tells: SQL Error: 1054: Unknown column 'Array' in 'field list' Query: INSERT INTO documents (title, content, shortnfo, date, status) VALUES ('Document with tags', '', '', Array, 1) Any ideas how to solve this problem?

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  • How to get a number closest to the average in c++?

    - by Alex Zielinski
    What I'm trying to achieve is to take the average of the numbers stored in the array and find the number which is closest to it. My code compiles, but has an error just after starting. I think it's something to do with the memory handling (I don't feel confident with pointers, etc. yet) Could some nice guy take a look at my code and tell me what's wrong with it? (don't be hard on me, I'm a beginner) #include <iostream> #include <cmath> using namespace std; double* aver(double* arr, size_t size, double& average); int main() { double arr[] = {1,2,3,4,5,7}; size_t size = sizeof(arr)/sizeof(arr[0]); double average = 0; double* p = aver(arr,size,average); cout << *p << " " << average << endl; } double* aver(double* arr, size_t size, double& average){ int i,j,sum; double* m = 0; int tmp[7]; for(i=0;i<size;i++) sum += arr[i]; average = sum/size; for(j=0;j<size;j++){ tmp[j] = arr[j] - average; if(abs(tmp[j])>*m) *m = tmp[j]; } return m; }

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  • How to covert UTF8 string to UTF16 in JNI

    - by Er Rahul Rajkumar Gupta
    Can anyone please tell me that what is going on wrong with me in this code.Actually in following line of codes I am taking the path of sdcard in a string in jni (C code) and in concatenate function concatenating these manually using loop.The string returned by concatenate works fine but when I am converting it to jstring it prints garbage value in my logcat. Kindly tell me what is the problem. jstring str=(jstring)env->CallObjectMethod(sdcard,storagestring); const char jclass cfile=env->FindClass("java/io/File"); jmethodID fileid=env->GetMethodID(cfile,"<init>","(Ljava/lang/String;)V"); jclass envir=env->FindClass("android/os/Environment"); jmethodID storageid=env->GetStaticMethodID(envir,"getExternalStorageDirectory","()Ljava/io/File;"); jobject sdcard=env->CallStaticObjectMethod(envir,storageid); jclass sdc=env->GetObjectClass(sdcard); jmethodID storagestring=env->GetMethodID(sdc,"toString","()Ljava/lang/String;"); *nativeString = env->GetStringUTFChars(str, 0); char *s =concatenate(nativeString,"/f1.3gp"); //fpath=s; fpath=env->NewStringUTF(s); jobject fobject=env->NewObject(cfile,fileid,fpath); LOGI("size of char=%d size of string=%d",sizeof("/f1.3gp"),sizeof(fpath)); jmethodID existid=env->GetMethodID(cfile,"exists","()Z"); if(env->CallBooleanMethod(fobject,existid)) { jmethodID delid=env->GetMethodID(cfile,"delete","()Z"); if(env->CallBooleanMethod(fobject,delid)) LOGE("File is deleting...%s",env->NewStringUTF("/f1.3gp")); } jmethodID newfileid=env->GetMethodID(cfile,"createNewFile","()Z"); if(env->CallBooleanMethod(fobject,newfileid)) LOGE("dig dig %s",fpath); jthrowable exc=env->ExceptionOccurred(); if(exc) { env->ExceptionDescribe(); env->ExceptionClear(); } LOGE("creating file %s",fpath); }

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  • Segmentation fault with queue in C

    - by Trevor
    I am getting a segmentation fault with the following code after adding structs to my queue. The segmentation fault occurs when the MAX_QUEUE is set high but when I set it low (100 or 200), the error doesn't occur. It has been a while since I last programmed in C, so any help is appreciated. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_QUEUE 1000 struct myInfo { char data[20]; }; struct myInfo* queue; void push(struct myInfo); int queue_head = 0; int queue_size = 0; int main(int argc, char *argv[]) { queue = (struct myInfo*) malloc(sizeof(struct myInfo) * MAX_QUEUE); struct myInfo info; char buf[10]; strcpy(buf, "hello"); while (1) { strcpy(info.data, buf); push(info); } } void push(struct myInfo info) { int next_index = sizeof(struct myInfo) * ((queue_size + queue_head) % MAX_QUEUE); printf("Pushing %s to %d\n", info.data, next_index); *(queue + (next_index)) = info; queue_size++; } Output: Pushing hello to 0 Pushing hello to 20 ... Pushing hello to 7540 Pushing hello to 7560 Pushing hello to 7580 Segmentation fault

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  • How `is_base_of` works?

    - by Alexey Malistov
    Why the following code works? typedef char (&yes)[1]; typedef char (&no)[2]; template <typename B, typename D> struct Host { operator B*() const; operator D*(); }; template <typename B, typename D> struct is_base_of { template <typename T> static yes check(D*, T); static no check(B*, int); static const bool value = sizeof(check(Host<B,D>(), int())) == sizeof(yes); }; //Test sample class Base {}; class Derived : private Base {}; //Exspression is true. int test[is_base_of<Base,Derived>::value && !is_base_of<Derived,Base>::value]; Note that B is private base. Note that operator B*() is const. How does this work? Why this works? Why static yes check(D*, T); is better than static yes check(B*, int); ?

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  • C: Proper syntax for allocating memory using pointers to pointers.

    - by ~kero-05h
    This is my first time posting here, hopefully I will not make a fool of myself. I am trying to use a function to allocate memory to a pointer, copy text to the buffer, and then change a character. I keep getting a segfault and have tried looking up the answer, my syntax is probably wrong, I could use some enlightenment. /* My objective is to pass a buffer to my Copy function, allocate room, and copy text to it. Then I want to modify the text and print it.*/ #include <stdio.h> #include <stdlib.h> #include <string.h> int Copy(char **Buffer, char *Text); int main() { char *Text = malloc(sizeof(char) * 100); char *Buffer; strncpy(Text, "1234567890\n", 100); Copy(&Buffer, Text); } int Copy(char **Buffer, char *Text) { int count; count = strlen(Text)+1; *Buffer = malloc(sizeof(char) * count); strncpy(*Buffer, Text, 5); *Buffer[2] = 'A'; /* This results in a segfault. "*Buffer[1] = 'A';" results in no differece in the output. */ printf("%s\n", *Buffer); }

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  • C dynamic memory allocation for table of structs

    - by JosiP
    Hi here is my code. I want to dynamincly change no of elemnts in table with structs __state: typedef struct __state{ long int timestamp; int val; int prev_value; }*state_p, state_t; int main(int argc, char **argv){ int zm; int previous_state = 0; int state = 0; int i = 0; int j; state_p st; //here i want to have 20 structs st. st = (state_p) malloc(sizeof(state_t) * 20); while(1){ previous_state = state; scanf("%d", &state); printf("%d, %d\n", state, previous_state); if (previous_state != state){ printf("state changed %d %d\n", previous_state, state); // here i got compile error: main.c: In function ‘main’: main.c:30: error: incompatible type for argument 1 of ‘save_state’ main.c:34: error: invalid type argument of ‘->’ main.c:34: error: invalid type argument of ‘->’ save_state(st[i],previous_state, state); } i++; } return 0; } I suppose i have to change that st[i] to smth like st+ptr ? where pointer is incermeting in each loop iteration ? Or am I wrong ? When i change code: initialization into state_p st[20] and in each loop iteration i put st[i] = (state_p)malloc(sizeof(state_t)) everything works fine, but i want to dynammicly change number of elemets in that table. Thx in advance for any help

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  • getaddrinfo appears to return different results between Windows and Ubuntu?

    - by MrDuk
    I have the following two sets of code: Windows #undef UNICODE #include <winsock2.h> #include <ws2tcpip.h> #include <stdio.h> // link with Ws2_32.lib #pragma comment (lib, "Ws2_32.lib") int __cdecl main(int argc, char **argv) { //----------------------------------------- // Declare and initialize variables WSADATA wsaData; int iResult; INT iRetval; DWORD dwRetval; argv[1] = "www.google.com"; argv[2] = "80"; int i = 1; struct addrinfo *result = NULL; struct addrinfo *ptr = NULL; struct addrinfo hints; struct sockaddr_in *sockaddr_ipv4; // struct sockaddr_in6 *sockaddr_ipv6; LPSOCKADDR sockaddr_ip; char ipstringbuffer[46]; DWORD ipbufferlength = 46; /* // Validate the parameters if (argc != 3) { printf("usage: %s <hostname> <servicename>\n", argv[0]); printf("getaddrinfo provides protocol-independent translation\n"); printf(" from an ANSI host name to an IP address\n"); printf("%s example usage\n", argv[0]); printf(" %s www.contoso.com 0\n", argv[0]); return 1; } */ // Initialize Winsock iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iResult != 0) { printf("WSAStartup failed: %d\n", iResult); return 1; } //-------------------------------- // Setup the hints address info structure // which is passed to the getaddrinfo() function ZeroMemory( &hints, sizeof(hints) ); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; // hints.ai_protocol = IPPROTO_TCP; printf("Calling getaddrinfo with following parameters:\n"); printf("\tnodename = %s\n", argv[1]); printf("\tservname (or port) = %s\n\n", argv[2]); //-------------------------------- // Call getaddrinfo(). If the call succeeds, // the result variable will hold a linked list // of addrinfo structures containing response // information dwRetval = getaddrinfo(argv[1], argv[2], &hints, &result); if ( dwRetval != 0 ) { printf("getaddrinfo failed with error: %d\n", dwRetval); WSACleanup(); return 1; } printf("getaddrinfo returned success\n"); // Retrieve each address and print out the hex bytes for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) { printf("getaddrinfo response %d\n", i++); printf("\tFlags: 0x%x\n", ptr->ai_flags); printf("\tFamily: "); switch (ptr->ai_family) { case AF_UNSPEC: printf("Unspecified\n"); break; case AF_INET: printf("AF_INET (IPv4)\n"); sockaddr_ipv4 = (struct sockaddr_in *) ptr->ai_addr; printf("\tIPv4 address %s\n", inet_ntoa(sockaddr_ipv4->sin_addr) ); break; case AF_INET6: printf("AF_INET6 (IPv6)\n"); // the InetNtop function is available on Windows Vista and later // sockaddr_ipv6 = (struct sockaddr_in6 *) ptr->ai_addr; // printf("\tIPv6 address %s\n", // InetNtop(AF_INET6, &sockaddr_ipv6->sin6_addr, ipstringbuffer, 46) ); // We use WSAAddressToString since it is supported on Windows XP and later sockaddr_ip = (LPSOCKADDR) ptr->ai_addr; // The buffer length is changed by each call to WSAAddresstoString // So we need to set it for each iteration through the loop for safety ipbufferlength = 46; iRetval = WSAAddressToString(sockaddr_ip, (DWORD) ptr->ai_addrlen, NULL, ipstringbuffer, &ipbufferlength ); if (iRetval) printf("WSAAddressToString failed with %u\n", WSAGetLastError() ); else printf("\tIPv6 address %s\n", ipstringbuffer); break; case AF_NETBIOS: printf("AF_NETBIOS (NetBIOS)\n"); break; default: printf("Other %ld\n", ptr->ai_family); break; } printf("\tSocket type: "); switch (ptr->ai_socktype) { case 0: printf("Unspecified\n"); break; case SOCK_STREAM: printf("SOCK_STREAM (stream)\n"); break; case SOCK_DGRAM: printf("SOCK_DGRAM (datagram) \n"); break; case SOCK_RAW: printf("SOCK_RAW (raw) \n"); break; case SOCK_RDM: printf("SOCK_RDM (reliable message datagram)\n"); break; case SOCK_SEQPACKET: printf("SOCK_SEQPACKET (pseudo-stream packet)\n"); break; default: printf("Other %ld\n", ptr->ai_socktype); break; } printf("\tProtocol: "); switch (ptr->ai_protocol) { case 0: printf("Unspecified\n"); break; case IPPROTO_TCP: printf("IPPROTO_TCP (TCP)\n"); break; case IPPROTO_UDP: printf("IPPROTO_UDP (UDP) \n"); break; default: printf("Other %ld\n", ptr->ai_protocol); break; } printf("\tLength of this sockaddr: %d\n", ptr->ai_addrlen); printf("\tCanonical name: %s\n", ptr->ai_canonname); } freeaddrinfo(result); WSACleanup(); return 0; } Ubuntu /* ** listener.c -- a datagram sockets "server" demo */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define MYPORT "4950" // the port users will be connecting to #define MAXBUFLEN 100 // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(void) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; struct sockaddr_storage their_addr; char buf[MAXBUFLEN]; socklen_t addr_len; char s[INET6_ADDRSTRLEN]; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; // set to AF_INET to force IPv4 hints.ai_socktype = SOCK_DGRAM; hints.ai_flags = AI_PASSIVE; // use my IP if ((rv = getaddrinfo(NULL, MYPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and bind to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("listener: socket"); continue; } if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("listener: bind"); continue; } break; } if (p == NULL) { fprintf(stderr, "listener: failed to bind socket\n"); return 2; } freeaddrinfo(servinfo); printf("listener: waiting to recvfrom...\n"); addr_len = sizeof their_addr; if ((numbytes = recvfrom(sockfd, buf, MAXBUFLEN-1 , 0, (struct sockaddr *)&their_addr, &addr_len)) == -1) { perror("recvfrom"); exit(1); } printf("listener: got packet from %s\n", inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s)); printf("listener: packet is %d bytes long\n", numbytes); buf[numbytes] = '\0'; printf("listener: packet contains \"%s\"\n", buf); close(sockfd); return 0; } When I attempt www.google.com, I don't get the ipv6 socket returned on Windows - why is this? Outputs: (ubuntu) caleb@ub1:~/Documents/dev/cs438/mp0/MP0$ ./a.out www.google.com IP addresses for www.google.com: IPv4: 74.125.228.115 IPv4: 74.125.228.116 IPv4: 74.125.228.112 IPv4: 74.125.228.113 IPv4: 74.125.228.114 IPv6: 2607:f8b0:4004:803::1010 Outputs: (win) Calling getaddrinfo with following parameters: nodename = www.google.com servname (or port) = 80 getaddrinfo returned success getaddrinfo response 1 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.114 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 2 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.115 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 3 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.116 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 4 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.112 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 5 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.113 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null)

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  • How can I declare and initialize an array of pointers to a structure in C?

    - by worlds-apart89
    I have a small assignment in C. I am trying to create an array of pointers to a structure. My question is how can I initialize each pointer to NULL? Also, after I allocate memory for a member of the array, I can not assign values to the structure to which the array element points. #include <stdio.h> #include <stdlib.h> typedef struct list_node list_node_t; struct list_node { char *key; int value; list_node_t *next; }; int main() { list_node_t *ptr = (list_node_t*) malloc(sizeof(list_node_t)); ptr->key = "Hello There"; ptr->value = 1; ptr->next = NULL; // Above works fine // Below is erroneous list_node_t **array[10] = {NULL}; *array[0] = (list_node_t*) malloc(sizeof(list_node_t)); array[0]->key = "Hello world!"; //request for member ‘key’ in something not a structure or union array[0]->value = 22; //request for member ‘value’ in something not a structure or union array[0]->next = NULL; //request for member ‘next’ in something not a structure or union // Do something with the data at hand // Deallocate memory using function free return 0; }

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  • Mmap and structure

    - by blid..pl
    I'm working some code including communication between processes, using semaphores. I made structure like this: typedef struct container { sem_t resource, mutex; int counter; } container; and use in that way (in main app and the same in subordinate processes) container *memory; shm_unlink("MYSHM"); //just in case fd = shm_open("MYSHM", O_RDWR|O_CREAT|O_EXCL, 0); if(fd == -1) { printf("Error"); exit(EXIT_FAILURE); } memory = mmap(NULL, sizeof(container), PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0); ftruncate(fd, sizeof(container)); Everything is fine when I use one of the sem_ functions, but when I try to do something like memory->counter = 5; It doesn't work. Probably I got something wrong with pointers, but I tried almost everything and nothing seems to work. Maybe there's a better way to share variables, structures etc between processes ? Unfortunately I'm not allowed to use boost or something similiar, the code is for educational purposes and I'm intentend to keep as simple as it's possible.

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  • x509 certificate verification in C

    - by sid
    Hi All, I do have certificates in DER and PEM format, My goal is to retrieve the fields of Issuer and Subject And verify the Certificate with the CA public key and simultaneously verify CA certificate with the Root public key. I am able to retrieve all the details of issuer and subject But unable to verify the certificate. Please help. The API's used, x509 = d2i_X509_fp (fp, &x509); //READING DER Format x509 = PEM_read_X509 (fp, &x509, NULL, NULL); //READING PEM Format X509_NAME_oneline(X509_get_subject_name(x509), subject, sizeof (subject)); //to retrive the Subject X509_NAME_oneline(X509_get_issuer_name(x509), issuer, sizeof (issuer)); //to retrive the Issuer // to store the CA public key (in unsigned char *key)that will be used to verify the certificate (My case Always sha1WithRSAEncryption) RSA *x = X509_get_pubkey(x509)->pkey.rsa; bn = x->n; //extracts the bytes from public key & convert into unsigned char buffer buf_len = (size_t) BN_num_bytes (bn); stored_CA_pubKey = (unsigned char *)malloc (buf_len); i_n = BN_bn2bin (bn, (unsigned char *)stored_CA_pubKey); if (i_n != buf_len) LOG(ERROR," : key error\n"); if (key[0] & 0x80) LOG(DEBUG, "00\n"); stored_CA_pubKeyLen = EVP_PKEY_size(X509_get_pubkey(x509)); For Verification I went through different approaches but unable to verify a) i_x509_verify = X509_verify(cert_x509, ca_pubkey); b) /* verify the signature */ int iRet1, iRet2, iReason; iRet1 = EVP_VerifyInit(&md_ctx, EVP_sha1()); iRet2 = EVP_VerifyUpdate(&md_ctx, cert_code, cert_code_len); rv = EVP_VerifyFinal(&md_ctx, (const unsigned char *)stored_CA_pubKey, stored_CA_pubKeyLen, cert_pubkey); NOTE : cert_code & stored_CA_pubKey is unsigned char buffer. Thanks in Advance

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  • linux raw socket programming question

    - by user194420
    Hi all, I am trying to create a raw socket which send and receive message with ip/tcp header under linux. I can successfully binds to a port and receive tcp message(ie:syn) However, the message seems to be handled by the os, but not mine. I am just a reader of it(like wireshark). My raw socket binds to port 8888, and then i try to telnet to that port . In wireshark, it shows that the port 8888 reply a "rst ack" when it receive the "syn" request. In my program, it shows that it receive a new message and it doesnot reply with any message. Any way to actually binds to that port?(prevent os handle it) Here is part of my code, i try to cut those error checking for easy reading sockfd = socket(AF_INET, SOCK_RAW, IPPROTO_TCP); int tmp = 1; const int *val = &tmp; setsockopt (sockfd, IPPROTO_IP, IP_HDRINCL, val, sizeof (tmp)); servaddr.sin_family = AF_INET; servaddr.sin_addr.s_addr = htonl(INADDR_ANY); servaddr.sin_port = htons(8888); bind(sockfd, (struct sockaddr*)&servaddr, sizeof(servaddr)); //call recv in loop

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  • Problem with close socket

    - by zp26
    Hi, I have a problem with my socket program. I create the client program (my code is below) I have a problem when i close the socket with the disconnect method. Can i help me? Thanks and sorry for my English XP CFSocketRef s; -(void)CreaConnessione { CFSocketError errore; struct sockaddr_in sin; CFDataRef address; CFRunLoopSourceRef source; CFSocketContext context = { 0, self, NULL, NULL, NULL }; s = CFSocketCreate( NULL, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketDataCallBack, AcceptDataCallback, &context); memset(&sin, 0, sizeof(sin)); int port = [fieldPorta.text intValue]; NSString *tempIp = fieldIndirizzo.text; const char *ip = [tempIp UTF8String]; sin.sin_family = AF_INET; sin.sin_port = htons(port); sin.sin_addr.s_addr = (long)inet_addr(ip); address = CFDataCreate(NULL, (UInt8 *)&sin, sizeof(sin)); errore = CFSocketConnectToAddress(s, address, 0); if(errore == 0){ buttonInvioMess.enabled = TRUE; fieldMessaggioInvio.enabled = TRUE; labelTemp.text = [NSString stringWithFormat:@"Connesso al Server"]; CFRelease(address); source = CFSocketCreateRunLoopSource(NULL, s, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), source, kCFRunLoopDefaultMode); CFRelease(source); CFRunLoopRun(); } else{ labelTemp.text = [NSString stringWithFormat:@"Errore di connessione. Verificare Ip e Porta"]; switchConnection.on = FALSE; } } //the socket doesn't disconnect -(void)Disconnetti{ CFSocketInvalidate(s); CFRelease(s); } -(IBAction)Connetti { if(switchConnection.on) [self CreaConnessione]; else [self Disconnetti]; }

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  • Getting zeros between data while reading a binary file in C

    - by indiajoe
    I have a binary data which I am reading into an array of long integers using a C programme. hexdump of the binary data shows, that after first few data points , it starts again at a location 20000 hexa adresses away. hexdump output is as shown below. 0000000 0000 0000 0000 0000 0000 0000 0000 0000 * 0020000 0000 0000 0053 0000 0064 0000 006b 0000 0020010 0066 0000 0068 0000 0066 0000 005d 0000 0020020 0087 0000 0059 0000 0062 0000 0066 0000 ........ and so on... But when I read it into an array 'data' of long integers. by the typical fread command fread(data,sizeof(*data),filelength/sizeof(*data),fd); It is filling up with all zeros in my data array till it reaches the 20000 location. After that it reads in data correctly. Why is it reading regions where my file is not there? Or how will I make it read only my file, not anything inbetween which are not in file? I know it looks like a trivial problem, but I cannot figure it out even after googling one night.. Can anyone suggest me where I am doing it wrong? Other Info : I am working on a gnu/linux machine. (slax-atma distro to be specific) My C compiler is gcc.

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  • Do I have to bind an UDP socket in my client program, to receive data? (I always get WASEINVAL)...

    - by Incubbus
    Hey There, I have the following problem: I am starting WSA, then I am creating a UDP socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP) and try to recvfrom on this socket, but it always returns -1 and I get WSAEINVAL (10022)... I don´t know why?... When I bind the port, that does not happen... But it is very lame to bind the clients socket... (As far as I remember, i never had this problem before:/ )... Anyone knows why this happens?... (I am sending data to my server, which anwsers[ or at least, tries to^^])... Inc::STATS CConnection::_RecvData(sockaddr* addr, std::string &strData) { int ret, len, fromlen; //return code / length of the data / sizeof(sockaddr) char *buffer; //will hold the data char c; //recv length of the message fromlen = sizeof(sockaddr); ret = recvfrom(m_InSock, &c, 1, 0, addr, &fromlen); if(ret != 1) { #ifdef __MYDEBUG__ std::stringstream ss; ss << WSAGetLastError(); MessageBox(NULL, ss.str().c_str(), "", MB_ICONERROR | MB_OK); #endif return Inc::ERECV; }...

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