Search Results

Search found 18109 results on 725 pages for 'down'.

Page 220/725 | < Previous Page | 216 217 218 219 220 221 222 223 224 225 226 227  | Next Page >

  • Are there any alternative JS ports of Box2D?

    - by Petteri Hietavirta
    I have been thinking about creating a top down 2D car game for HTML5. For my first game I wrote the physics and collisions my self but for this one I would like to use some ready made library. I found out Box2D and its JS port. http://box2d-js.sourceforge.net It seems to be quite old port, made in 2008. Is it lacking many features of current Box2D or does it have major issues with it? And are there any alternatives for it?

    Read the article

  • Random/Procedural vs. Previously Made Level Generation

    - by PythonInProgress
    I am making a game (called "Glory") that is a top-down explorer game, and am wondering what the advantages/disadvantages of using random/procedural generation vs. pre-made levels are. There seems to be few that i can think of, other than the fact that items may be a problem to distribute in randomly generated terrain, and that the generated terrain may look weird. The downside to previously made levels is that I would need to make a level editor, though. I cannot decide what is better to use.

    Read the article

  • Are icon fonts bad for SEO?

    - by user359650
    Instead of using <img> tags for your icons, you can use icon fonts on <span> tags (which offer some advantages such as not having to create a sprite, being able to scale icons up/down without degrading quality...). However, by using an icon font you give up the <img> alt attribute (that attribute can help you with SEO). There is a way to add text to the <span> and hide it, but I wonder whether this is recognized / penalized by Google (as it seems to go against the quality guidelines). Are icon fonts bad for SEO (i.e. by using icon fonts you give up the alt attribute) ? Would inserting text in font icon tag and hiding it with CSS (text-indent: -9999px) be recognized / penalized by Google ?

    Read the article

  • Why to let / not let developers test their own work

    - by pyvi
    I want to gather some arguments as to why letting a developer testing his/her own work as the last step before the product goes into production is a bad idea, because unfortunately, my place of work sometimes does this (the last time this came up, the argument boiled down to most people being too busy with other things and not having the time to get another person familiar with that part of the program - it's very specialised software). There are test plans in this case (though not always), but I am very much in favor of making a person who didn't make the changes that are tested actually doing the final testing. So I am asking if you could provide me with a good and solid list of arguments I can bring up the next time this is discussed. Or to provide counter-arguments, in case you think this is perfectly fine especially when there are formal test cases to test.

    Read the article

  • 3d trajectory - calculate initial velocity

    - by Skoder
    Hey, I've got a 2D projectile code sample working, but would like to extend it to 3D. How would I calculate the initial velocity of the Z-axis? At the moment, I've got: initVel.X = (float)Math.Cos(45.0); initVel.Y = (float)Math.Sin(45.0); How would I convert this to work in 3D (and add the initial velocity for the Z-axis)? In my example, X is across, Y is up down and Z is going into the screen. I also normalize the vector and multiply it by the speed. Thanks

    Read the article

  • Entry level developer career advice [closed]

    - by Evan
    I just got done with college and I have a full time job with a large software company that I have been an intern at for over a year. As an intern I was on the web team doing lots of architecture and developing UI in ExtJS and some Java backend experience. Now as a full time employee I am mainly doing ExtJS applications, which I enjoy a lot, and I want to stay in the web development field, but: Am I limiting my career options with just doing ExtJS stuff? Will experience in ExtJS help or hinder my programming skills? Will I be looked down upon because I'm only gaining experienced with ExtJS?

    Read the article

  • Unstable Wifi and Spontaneous Low-graphic Error with Pavilion DV4

    - by Constant Dean
    I've been having numerous problems with connectivity through WiFi. It had been working for a few days and now it doesn't. On top of that around 40% of every time I turn on the laptop it shows "System running in low-graphics" error and I'm unable to view the desktop (sometimes not even able to access terminal), therefore having to manually power-down until it finally works. I use Ubuntu 12.10. nm-tool NetworkManager Tool State: connected (global) - Device: eth0 [Wired connection 1] ------------------------------------------- Type: Wired Driver: r8169 State: connected Default: yes HW Address: 84:34:97:6B:2E:D7 Capabilities: Carrier Detect: yes Speed: 10 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.1.10 Prefix: 24 (255.255.255.0) Gateway: 192.168.1.1 DNS: 192.168.1.1 DNS: 68.237.161.12 - Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: rt2800pci State: unavailable Default: no HW Address: 68:94:23:50:A5:D9 Capabilities: Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes Wireless Access Points

    Read the article

  • Find angle for projectile to meet target in parabolic arc

    - by TheBroodian
    I'm making a thing that launches projectiles in 2D. Its projectiles are fired with a set initial velocity, and are only affected by gravity. Assuming that its target is within range, and that there aren't any obstacles, how would my thing find the appropriate angle at which to launch its projectile (in radians)? The equation for this is found here: Wikipedia: Angle Required to Hit Coordinate Sadly, I'm not a physicist (a.k.a. can't read smart people math) and am having a hard time reading its breakdown. If not only for the sake of anybody else that might read this other than myself, would anybody be kind enough to break the equation down into baby words please?

    Read the article

  • To use Dart, the Java programmer has to work with 2 languages? [closed]

    - by Sridhar-Sarnobat
    When deciding on a technology to use for web apps, it's become a difficult choice between GWT and Dart and I am looking for guidance in deciding. GWT is a java programmer's dream because they don't have to learn a new language or have to worry about a separate IDE or extra plugin etc. GWT was sold using this value proposition - one didn't need to program in Javascript. But are Google making a U-turn and saying "go through the hassle of learning a new language" afterall? Or is it intended for there to be a Java to Dart compiler so that Java developers do not have to learn a new language? (this is not a rant, so I don't know why you are down-voting the question) Note: "the syntax is very similar" is not a justification. You could say why bother with GWT and just work with Java + Javascript directly.

    Read the article

  • Calculating the rotational force of a 2D sprite

    - by Jon
    I am wondering if someone has an elegant way of calculating the following scenario. I have an object of (n) number of squares, random shapes, but we will pretend they are all rectangles. We are dealing with no gravity, so consider the object in space, from a top down perspective. I am applying a force to the object at a specific square (as illustrated below). How do I calculate the rotational angle, based on the force being applied, at the location being applied. If applied in the center square, it would go straight. How should it behave the further I move from the center? How do I calculate the rotational velocity?

    Read the article

  • Free eBook: 45 Database Performance Tips for Developers

    As a developer, if you need to go into the database and write queries, design tables, or determine the configuration of your SQL Server Systems, these tips should help make sure you're not unnecessarily sacrificing database performance. This eBook has 45 easy tips to improve the performance of your indexes and T-SQL queries, and hunt down problems within ORM tools and database design. Save 45% on our top SQL Server database administration tools. Together they make up the SQL DBA Bundle, which supports your core tasks and helps your day run smoothly. Download a free trial now.

    Read the article

  • Equation / formula to determine an objects position on an ellipitcal path

    - by David Murphy
    I'm making a space game, as such I need objects to follow an elliptical path (orbit). I've worked out how to calculate all the important aspects of my orbits, the only remaining thing is how to have an object follow it. My Orbit class contains the major, minor (and by extension semi-major,semi-minor) lengths. The focii radius, area and circumference even. What is the equation to determine an objects x/y position (only need 2D) on an ellipse with a certain speed after a period of time. Basically, every frame I want to update the position based on the amount of elapsed time. I would like to have the speed along the path speed up and slow down according to the distance from the object it's orbiting, but not sure how to factor this in to the above given that at any point in time the speed has changed from it's previous speed. EDIT I can't answer my own question. But I found the question and answer is already on stackexchange: Kepler orbit : get position on the orbit over time

    Read the article

  • Swap is not copied back into physical memory

    - by GradGuy
    I have a question regarding swap and physical memory. Often times I run a program that requires a lot of memory and as a result I can see some of the data is copied from the physical memory into swap. However, once the program is terminated, and the physical memory is freed I can still see a considerable amount of data on swap which significantly slows down the system and is annoying! What is the reason behind this and how does the OS decide which part of data should go to swap? How long is this data supposed to be there and how is it "freed"?

    Read the article

  • assistance recovering/reinstalling/installing ubuntu and win7

    - by razzrat
    New computer with Windows 7 installed, I defrag, shrink, re-boot from Ubuntu LiveUSB, go to gparted and look at partitions before installing Ubuntu....for some reason Win7 is still taking up 400G of my HD! I resized partition down with gparted, exit and yes of course I can't boot into Windows. When I go to install Ubuntu in new large unallocated space I get a blank screen at the point you are asked what kind of installation you want. I have Ubuntu 12.04 LiveUSB, Windows 7 re-installation disk and driver disks also. The HDD currently has 3 allocated partitions: 'diag' fat16, 'recovery' ntfs and 'OS' ntfs which has a red '!' next to it.

    Read the article

  • Creating basic ACPI event makes the system unusably slow

    - by skerit
    I want to change a few settings on my laptop when I switch to battery power. I created a new event in /etc/acpi/events/cust-battery and it looks like this: event=battery action=/home/skerit/power.sh I put a simple command in the power.sh file: echo This is a test >> /home/skerit/powertest Now, when I tail this file it shows "This is a test" 4-5 times upon switching to battery power. However, the system becomes totally unstable. It slows down significantly. I can't change anything in the terminal. The terminal and certain parts of the screen (like the gnome system monitor applet) go blank from time to time. What can be the cause of that? It's a simple echo that gets executed a few times!

    Read the article

  • Roll Your Own Solaris Blogroll

    - by Larry Wake
    Something handy I just ran across: There are lots of people here who blog about Solaris, either as their main topic, or as the occasional tangent. If the blogger has tagged their post appropriately, here's a quick way to find them: Articles tagged Solaris Articles tagged ZFS Articles tagged IPS Articles tagged DTrace Articles tagged Zones Articles tagged Studio Articles tagged Cluster Note that this is a little different from using the "word cloud" you can find in the right-hand column on this page, since that only finds articles tagged in this blog. The above links will find all tagged blogs.oracle.com posts. Some topics are a little trickier to nail down, because there may not be a standardized tag for the topic, so building a more conventional "blogroll" is on my to-do list. In the meantime, you can also refer to the post Markus Weber made of interesting Solaris 11 launch-related posts.

    Read the article

  • How to remove Recent Item boorkmark from Gnome shell standard "save windows"

    - by Kiwy
    I search all around the internet till the 6th page of result on google with very precise search, but I can't figure how I can do that. I'm working with last updated ubuntu 12.04 and gnome shell, and I wonder how I can REMOVE and I say remove not clear or avoid feeding but remove completly the "recent item" bookmark you can see in the standard save windows of gnome shell here's a picture (in french it's "Récemment utilisés"): Sorry not enought point to post image to see what I talk about, just do that: -open gedit -type anything -save your file -Now that windows got a "recent item" and I want it DOWN I cannot reward point, but I would if I could for the guy finding a solution, and a bonus point if you find a way to remove it every where it appears in gnome shell. Thank you for time. Antoine

    Read the article

  • Shutdown, Restart, Halt issues, not powering off system

    - by Jalomba
    Before any one says search around, I have, to no avail. I can't seem to get it working after trying every fix out there. So basically, when I turn off my laptop it shuts down fine but the last line is "System will now halt" but power never gets cut, I've tried shutdown -P and shutdown -h same result. Then when I try restart it goes through the same process but hangs on "System will now restart" But I can't figure it out, I am running full Ubuntu with no other Operating Systems. Any tips?

    Read the article

  • How important is index size when searching?

    - by Michael K
    My company has recently began using Apache Solr to search its data. As we learn how to use it we have gone down the path of indexing multiple fields to get the results we need. Most of these are either N-Grammed or Edge-N-Grammed. Gramming by nature takes up a lot of space, which takes more time to search. Space is cheap, but time is less so. Index time is not too important, since a delta-import (only get the changes since last index) is extremely quick and you only pay a penalty on the first import. What we've not been able to determine is what effect the index size has on query times. Obviously a larger index takes longer to search, but the time added by n-gramming a field is difficult to predict. How do you determine whether a field is worth gramming? Can you predict how much longer a query will take when you gram a field?

    Read the article

  • How do I increase the touchpad sensitivity on Acer Aspire One 532h?

    - by Yossi Farjoun
    I got a cheap netbook and put ubuntu on it without even booting into the windows it came with. I am now slightly regretting it since the trackpad is very annoying, it only registers when I press quite hard on it, and even then the motion is so slow that I must drag me poor finger 3 times to get the pointer to move up or down that tiny screen. OK. enough rant. now business: I went into the setting and increase sensitivity and acceleration to high. No difference. the behaviour did not change at all. So now my questions are: Is this a hardware problem? Is there a program I can run to see what input the trackpad is receiving? so I know if it can, in theory, read the light touch and not only the heavy, sandpaper-your-fingertips-off touch? is there some manual setting that the system might not be setting correctly and which I could change from the terminal?

    Read the article

  • Installling a brother printer in Ubuntu 12.04 (MFCJ6510DW)

    - by Gelterfinger
    I am trying to install a Brother MfCJ6510DW printer on Ubuntu 12.04. I have tried various ways, but nothing woks for me. I have downloaded the drivers from the solutions brother.com I tried to install from the "System setting- printing" on the pull-down menu. There I get the message "failed to read PPL file - it says something about a missing Asterisk in colum1 Line 1 In the terminal I get the message cannot find file or directory. Under localhost:631/printer, I get the message " no such file or directory" I tried to install the file I downloaded from the Brothers Solution Center on the Ubuntu Software Centre, there I get the message " The package is of bad quality" Help I downloaded Mfcj6510dwlpr-3.0.0-1.i386.deb and mfcj6510dwcupswrapper-3.0.0-1.i386 I also downloaded linux-bprinter-installer-1.0.0-1.gz, but this does not help either.

    Read the article

  • Efficient Way to Draw Grids in XNA

    - by sm81095
    So I am working on a game right now, using Monogame as my framework, and it has come time to render my world. My world is made up of a grid (think Terraria but top-down instead of from the side), and it has multiple layers of grids in a single world. Knowing how inefficient it is to call SpriteBatch.Draw() a lot of times, I tried to implement a system where the tile would only be drawn if it wasn't hidden by the layers above it. The problem is, I'm getting worse performance by checking if it's hidden than when I just let everything draw even if it's not visible. So my question is: how to I efficiently check if a tile is hidden to cut down on the draw() calls? Here is my draw code for a single layer, drawing floors, and then the tiles (which act like walls): public void Draw(GameTime gameTime) { int drawAmt = 0; int width = Tile.TILE_DIM; int startX = (int)_parent.XOffset; int startY = (int)_parent.YOffset; //Gets the starting tiles and the dimensions to draw tiles, so only onscreen tiles are drawn, allowing for the drawing of large worlds int tileDrawWidth = ((CIGame.Instance.Graphics.PreferredBackBufferWidth / width) + 4); int tileDrawHeight = ((CIGame.Instance.Graphics.PreferredBackBufferHeight / width) + 4); int tileStartX = (int)MathHelper.Clamp((-startX / width) - 2, 0, this.Width); int tileStartY = (int)MathHelper.Clamp((-startY / width) - 2, 0, this.Height); #region Draw Floors and Tiles CIGame.Instance.GraphicsDevice.SetRenderTarget(_worldTarget); CIGame.Instance.GraphicsDevice.Clear(Color.Black); CIGame.Instance.SpriteBatch.Begin(); //Draw floors for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layer above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } //Only draw if visible under the tile above it if (visible && this.GetTileAt(x, y).Opacity < 1.0f) { Texture2D tex = WorldTextureManager.GetFloorTexture((Floor)_floors[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Floor)_floors[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Floor)_floors[x, y]).Opacity); drawAmt++; } } } //Draw tiles for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layers above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } if (visible) { Texture2D tex = WorldTextureManager.GetTileTexture((Tile)_tiles[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Tile)_tiles[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Tile)_tiles[x, y]).Opacity); drawAmt++; } } } CIGame.Instance.SpriteBatch.End(); Console.WriteLine(drawAmt); CIGame.Instance.GraphicsDevice.SetRenderTarget(null); //TODO: Change to new rendertarget instead of null #endregion } So I was wondering if this is an efficient way, but I'm going about it wrongly, or if there is a different, more efficient way to check if the tiles are hidden. EDIT: For example of how much it affects performance: using a world with three layers, allowing everything to draw no matter what gives me 60FPS, but checking if its visible with all of the layers above it gives me only 20FPS, while checking only the layer immediately above it gives me a fluctuating FPS between 30 and 40FPS.

    Read the article

  • Bouncing ball isssue

    - by user
    I am currently working on the 2D Bouncing ball physics that bounces the ball up and down. The physics behaviour works fine but at the end the velocity keep +3 then 0 non-stop even the ball has stopped bouncing. How should I modify the code to fix this issue? ballPos = D3DXVECTOR2( 50, 100 ); velocity = 0; accelaration = 3.0f; isBallUp = false; void GameClass::Update() { velocity += accelaration; ballPos.y += velocity; if ( ballPos.y >= 590 ) isBallUp = true; else isBallUp = false; if ( isBallUp ) { ballPos.y = 590; velocity *= -1; } // Graphics Rendering m_Graphics.BeginFrame(); ComposeFrame(); m_Graphics.EndFrame(); }

    Read the article

  • Testing web applications written in java

    - by Vinoth Kumar
    How do you test the web applications (both server side and client side code)? The testing method has to work irrespective of the framework used (struts, spring web mvc) etc. I am using Java for the server side code, Javascript and HTML for the client side code. This is the sample test case of what I am talking about: 1. When you click on a link, the pop up opens. 2. Change some value in the pop up (say a drop down value) and it gets saved in the DB. 3. Click the popup again, you get the changed values. Can we simulate this kind of thing using unit test cases? Is JUnit enough for this?

    Read the article

  • What tools exist for designing layouts and pre-production templates for Rails 3 applications?

    - by rcd
    I develop Rails 3 applications, but prior to this, my background was a designer (typically making mockups in Photoshop and then breaking them down to HTML5/CSS3). Now, some great tools/templates exist for getting working layouts ready for Rails and other apps quickly, e.g., http://railsapps.github.com/rails-composer/. Many are using CSS Frameworks such as Twitter Bootstrap. I'd like to know whether there is a local app (for Mac) that can design layouts, much the way Dreamweaver would, but that are geared towards being utilized in a Twitter Bootstrap situation alongside Ruby (Rails) or Python apps, etc.

    Read the article

< Previous Page | 216 217 218 219 220 221 222 223 224 225 226 227  | Next Page >