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  • C++: Maybe you know this pitfall?

    - by Martijn Courteaux
    Hi, I'm developing a game. I have a header GameSystem (just methods like the game loop, no class) with two variables: int mouseX and int mouseY. These are updated in my game loop. Now I want to access them from Game.cpp file (a class built by a header-file and the source-file). So, I #include "GameSystem.h" in Game.h. After doing this I get a lot of compile errors. When I remove the include he says of course: Game.cpp:33: error: ‘mouseX’ was not declared in this scope Game.cpp:34: error: ‘mouseY’ was not declared in this scope Where I want to access mouseX and mouseY. All my .h files have Header Guards, generated by Eclipse. I'm using SDL and if I remove the lines that wants to access the variables, everything compiles and run perfectly (*). I hope you can help me... This is the error-log when I #include "GameSystem.h" (All the code he is refering to works, like explained by the (*)): In file included from ../trunk/source/domein/Game.h:14, from ../trunk/source/domein/Game.cpp:8: ../trunk/source/domein/GameSystem.h:30: error: expected constructor, destructor, or type conversion before ‘*’ token ../trunk/source/domein/GameSystem.h:46: error: variable or field ‘InitGame’ declared void ../trunk/source/domein/GameSystem.h:46: error: ‘Game’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: ‘g’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘char’ ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘bool’ ../trunk/source/domein/FPS.h:46: warning: ‘void FPS_SleepMilliseconds(int)’ defined but not used This is the code which try to access the two variables: SDL_Rect pointer; pointer.x = mouseX; pointer.y = mouseY; pointer.w = 3; pointer.h = 3; SDL_FillRect(buffer, &pointer, 0xFF0000);

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  • Pass the return type as a parameter in java?

    - by jonderry
    I have some files that contain logs of objects. Each file can store objects of a different type, but a single file is homogeneous -- it only stores objects of a single type. I would like to write a method that returns an array of these objects, and have the array be of a specified type (the type of objects in a file is known and can be passed as a parameter). Roughly, what I want is something like the following: public static <T> T[] parseLog(File log, Class<T> cls) throws Exception { ArrayList<T> objList = new ArrayList<T>(); FileInputStream fis = new FileInputStream(log); ObjectInputStream in = new ObjectInputStream(fis); try { Object obj; while (!((obj = in.readObject()) instanceof EOFObject)) { T tobj = (T) obj; objList.add(tobj); } } finally { in.close(); } return objList.toArray(new T[0]); } The above code doesn't compile (there's an error on the return statement, and a warning on the cast), but it should give you the idea of what I'm trying to do. Any suggestions for the best way to do this?

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  • ASP.net MVC3 howto edit sql database

    - by user1662380
    MovieStoreEntities MovieDb = new MovieStoreEntities(); public ActionResult Edit(int id) { //var EditMovie1 = MovieDb AddMovieModel EditMovie = (from M in MovieDb.Movies from C in MovieDb.Categories where M.CategoryId == C.Id where M.Id == id select new AddMovieModel { Name = M.Name, Director = M.Director, Country = M.Country, categorie = C.CategoryName, Category = M.CategoryId }).FirstOrDefault(); //AddMovieModel EditMovie1 = MovieDb.Movies.Where(m => m.Id == id).Select(m => new AddMovieModel {m.Id }).First(); List<CategoryModel> categories = MovieDb.Categories .Select(category => new CategoryModel { Category = category.CategoryName, id = category.Id }) .ToList(); ViewBag.Category = new SelectList(categories, "Id", "Category"); return View(EditMovie); } // // POST: /Default1/Edit/5 [HttpPost] public ActionResult Edit(AddMovieModel Model2) { List<CategoryModel> categories = MovieDb.Categories .Select(category => new CategoryModel { Category = category.CategoryName, id = category.Id }) .ToList(); ViewBag.Category = new SelectList(categories, "Id", "Category"); if (ModelState.IsValid) { //MovieStoreEntities model = new MovieStoreEntities(); MovieDb.SaveChanges(); return View("Thanks2", Model2); } else return View(); } This is the Code that I have wrote to edit Movie details and update database in the sql server. This dont have any compile errors, But It didnt update sql server database.

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  • Can't Add XSD to Class Project

    - by Jeff
    Background: I started with a large solution with many applications in it in VS 2008 and I'm trying to split it up. Steps to repeat: I create a new VS 2010 C# class project I right click and choose add existing item I choose the XSD file from my old project and import it. The original file is 67KB the imported file is 18KB Line 134,135 of the original file <Mapping SourceColumn="ConfigType" DataSetColumn="ConfigType" /> <Mapping SourceColumn="ConfigValue" DataSetColumn="ConfigValue" /> Line 135,136 of the resulting file <Mapping SourceColumn="ConfigType" DataSetColumn="ConfigType" /> <Mappi Part way through it's life my old project was upgrade from 2.0 to 3.5 so some of the code is. Manually copy and paste of the xsd source into the new file and updating the 2.0.0.0 to 4.0.0.0 allowed me to open it it in The GUI for editing XSD files. After fixing all the connection strings and right clicking on every query and clicking configure then finish I was able to gain access to one of the tableadapters out of 6. I'm stumped as to hoe to get this to compile. Once it compiles I'm open sourcing it so ask if you want to see the code.

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  • in haskell, why do I need to specify type constraints, why can't the compiler figure them out?

    - by Steve
    Consider the function, add a b = a + b This works: *Main> add 1 2 3 However, if I add a type signature specifying that I want to add things of the same type: add :: a -> a -> a add a b = a + b I get an error: test.hs:3:10: Could not deduce (Num a) from the context () arising from a use of `+' at test.hs:3:10-14 Possible fix: add (Num a) to the context of the type signature for `add' In the expression: a + b In the definition of `add': add a b = a + b So GHC clearly can deduce that I need the Num type constraint, since it just told me: add :: Num a => a -> a -> a add a b = a + b Works. Why does GHC require me to add the type constraint? If I'm doing generic programming, why can't it just work for anything that knows how to use the + operator? In C++ template programming, you can do this easily: #include <string> #include <cstdio> using namespace std; template<typename T> T add(T a, T b) { return a + b; } int main() { printf("%d, %f, %s\n", add(1, 2), add(1.0, 3.4), add(string("foo"), string("bar")).c_str()); return 0; } The compiler figures out the types of the arguments to add and generates a version of the function for that type. There seems to be a fundamental difference in Haskell's approach, can you describe it, and discuss the trade-offs? It seems to me like it would be resolved if GHC simply filled in the type constraint for me, since it obviously decided it was needed. Still, why the type constraint at all? Why not just compile successfully as long as the function is only used in a valid context where the arguments are in Num? Thank you.

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  • declare decision structure inside of a System.out.println

    - by user2899249
    So I am working on an assignment where I have to have a print method in a constructor that displays a distance. I also have to have three separate get methods depending on what the input is in the demo class. My question is that I am trying to write the print method to contain a decision structure based on which get is used. public void prt() { DecimalFormat formatter = new DecimalFormat("#,##0.00"); System.out.println("The time it takes the sound to travel " + distance + " feet through air is " + if (getSpeedInAir() > 0) { formatter.format(getSpeedInAir()); } else if (getSpeedInWater() > 0) { formatter.format(getSpeedInWater()); } else if (getSpeedInSteel() > 0) { formatter.format(getSpeedInSteel()); } else "error";) } After trying to compile I am getting the following errors. Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\GlaDOS\Desktop\JavaStuffj Speed C:\Users\GlaDOS\Desktop\JavaStuffdel *.class C:\Users\GlaDOS\Desktop\JavaStuffjavac Speed.java Speed.java:43: error: illegal start of expression " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: not a statement " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:47: error: 'else' without 'if' else if (getSpeedInWater() > 0) ^ Speed.java:56: error: not a statement "error";) ^ Speed.java:56: error: illegal start of expression "error";) ^ 7 errors C:\Users\GlaDOS\Desktop\JavaStuffjava Speed Error: Could not find or load main class Speed Any help on why this is happening would be greatly appreciated.

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  • Code producing System.NullReferenceException error for Membership.GetUser(). This is VB.Net (ASP.Net 4)

    - by Derrek
    I have a Default.aspx page that is not static. I have added functionality with datalist and sqldatasources. When a user logins he/she will see items like saved workouts, saved equipment, total replys, etc... This is based on getting the currently logged in user UserID. Quite simply this works great when the user is logged in. However, I do not want to force a user to login to view the Default page because it does have functionality on it that does not require login. When a user is not logged in of course I receive the [System.NullReferenceException] error. I understand the error well but I do not know how to code to fix it. That is where I need help. I will admit I am more designer than developer. However, I do know the exception error I am receivving is caused by me not setting a value in my code when a user is not logged in. I do not know how to do that and have for a week made unsuccessful attempts at writing the code. Both sets of code below compile for VB.Net/ASP.Net 4/Visual Studio 2010 without errors. However, I still get the System.NullReferenceException error if not logged in. I know it can be done but I do not know the right syntax. If you can help please insert you code in mine or write it out. JUST TELLING ME WHERE TO GO TO FIND AN ANSWER WON'T HELP. I HAVE DONE THAT FOR 7 STRAIGHT DAYS. I APPRECIATE OUR HELP. Partial Class _Default Inherits System.Web.UI.Page Protected Sub SqlDataSource4_Selecting(ByVal sender As Object, ByVal e As SqlDataSourceCommandEventArgs) Handles SqlDataSource4.Selecting Dim MemUser As MembershipUser MemUser = Membership.GetUser() If Not MemUser Is DBNull.Value Then UserID.Text = MemUser.ProviderUserKey.ToString() e.Command.Parameters("@UserId").Value = MemUser.ProviderUserKey.ToString() End If End Sub -------------------------------------ORIGINAL CODE------------------------------- Partial Class _Default Inherits System.Web.UI.Page Protected Sub SqlDataSource4_Selecting(ByVal sender As Object, ByVal e As SqlDataSourceCommandEventArgs) Handles SqlDataSource4.Selecting Dim MemUser As MembershipUser MemUser = Membership.GetUser() UserID.Text = MemUser.ProviderUserKey.ToString() e.Command.Parameters("@UserId").Value = MemUser.ProviderUserKey.ToString() End Sub

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  • What is the most obfuscated and clever code you've seen? [closed]

    - by ThibThib
    I am aware about the The International Obfuscated C Code Contest, but I am looking for obfuscated AND clever codes (specially short ones) Here is two examples (the first one is a classical one, I think) #define _ F-->00 || F-OO--; long F=00,OO=00; main(){F_OO();printf("%1.3f\n", 4.*-F/OO/OO);}F_OO() { _-_-_-_ _-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_ _-_-_-_ } and #include <unistd.h> float o=0.075,h=1.5,T,r,O,l,I;int _,L=80,s=3200;main(){for(;s%L|| (h-=o,T= -2),s;4 -(r=O*O)<(l=I*I)|++ _==L&&write(1,(--s%L?_<L?--_ %6:6:7)+"World! \n",1)&&(O=I=l=_=r=0,T+=o /2))O=I*2*O+h,I=l+T-r;} I let you compile and run them so as to understand what they are producing. Of course, I am not looking for only obfuscated code, because I guess that every code could be transformed in a way that it is not readable at all I am more looking for small codes that you can eventually understand, with some clever tricks. I will show them to my students as example of clever things that they should not do (it's always better to show clever examples rather than stupid ones...) Thanks

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  • What is the "right" way to make a modular ASP.NET page?

    - by Wayne Werner
    Hi, I'm writing an internal program using ASP.NET (Visual Studio 2008). The basic premise is that folks will connect to the page through their web browser, put in some data (which will be validated and sanitized of course), click "submit" and then a query will be run on a database. I told you that story so I can tell you this story - I want to make my program modular for the likelihood that this program will be updated later on, and probably extended. My initial thought is to compile the database handler as a dll and then use its functionality on my page (see my little diagram). But I can't figure out how to hook the dll into my page - My Google-fu has failed which leads me to my questions: 1) Is creating a dll the "right" solution? If so, continue to question 2, if not, what should I be doing? Any resources/tutorial links would be appreciated. 2) How do I attach a dll? Visual Studio tells me I can't Imports from an .aspx page, and I've tried <%@ Import namespace="MyDllName" % and a few other variations, none of which worked. Thanks!

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  • Localization of DisplayNameAttribute

    - by PowerKiKi
    Hi, I am looking for a way to localize properties names displayed in a PropertyGrid. The property's name may be "overriden" using the DisplayNameAttribute attribute. Unfortunately attributes can not have non constant expressions. So I can not use strongly typed resources such as: class Foo { [DisplayAttribute(Resources.MyPropertyNameLocalized)] // do not compile string MyProperty {get; set;} } I had a look around and found some suggestion to inherit from DisplayNameAttribute to be able to use resource. I would end up up with code like: class Foo { [MyLocalizedDisplayAttribute("MyPropertyNameLocalized")] // not strongly typed string MyProperty {get; set;} } However I lose strongly typed resource benefits which is definitely not a good thing. Then I came across DisplayNameResourceAttribute which may be what I'm looking for. But it's supposed to be in Microsoft.VisualStudio.Modeling.Design namespace and I can't find what reference I am supposed to add for this namespace. Anybody know if there's a easier way to achieve DisplayName localization in a good way ? or if there is as way to use what Microsoft seems to be using for Visual Studio ?

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  • Has inheritance become bad?

    - by mafutrct
    Personally, I think inheritance is a great tool, that, when applied reasonably, can greatly simplify code. However, I seems to me that many modern tools dislike inheritance. Let's take a simple example: Serialize a class to XML. As soon as inheritance is involved, this can easily turn into a mess. Especially if you're trying to serialize a derived class using the base class serializer. Sure, we can work around that. Something like a KnownType attribute and stuff. Besides being an itch in your code that you have to remember to update every time you add a derived class, that fails, too, if you receive a class from outside your scope that was not known at compile time. (Okay, in some cases you can still work around that, for instance using the NetDataContract serializer in .NET. Surely a certain advancement.) In any case, the basic principle still exists: Serialization and inheritance don't mix well. Considering the huge list of programming strategies that became possible and even common in the past decade, I feel tempted to say that inheritance should be avoided in areas that relate to serialization (in particular remoting and databases). Does that make sense? Or am messing things up? How do you handle inheritance and serialization?

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  • VB - Any way to put 'Resources' items in a Resources subfolder?

    - by NotQuiteThereYet
    I have a VB.NET 2010 project that contains a lot of resources (which I added via My Project -- Resources). And they work just fine. But what I would like to do (if possible) is organize them by putting them in various subfolders. For example... in the Solution Explorer, I right-click on the 'Resources' folder and choose 'Add new folder' (which adds a subfolder inside the Resources folder). But when I try to drag one of the Resources items into the subfolder, it doesn't work (it throws an error message stating "Resource could not be loaded because the file to which it is linked could not be found"). So... I was wondering if there is any workaround for this? Since I have so many resources in this project, it would really be helpful if I could have about a dozen subfolders INSIDE the Resources folder, and then put my resources items inside those subfolders. FYI... this is strictly for my own organizational needs while coding the project, so I could care less how the resources items and folders are arranged at compile time. Thanks!

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  • trouble with state monad composition

    - by user1308560
    I was trying out the example given at http://www.haskell.org/haskellwiki/State_Monad#Complete_and_Concrete_Example_1 How this makes the solution composible is beyond my understanding. Here is what I tried but I get compile errors as follows: Couldn't match expected type `GameValue -> StateT GameState Data.Functor.Identity.Identity b0' with actual type `State GameState GameValue' In the second argument of `(>>=)', namely `g2' In the expression: g1 >>= g2 In an equation for `g3': g3 = g1 >>= g2 Failed, modules loaded: none. Here is the code: See the end lines module StateGame where import Control.Monad.State type GameValue = Int type GameState = (Bool, Int) -- suppose I want to play one game after the other g1 = playGame "abcaaacbbcabbab" g2 = playGame "abcaaacbbcabb" g3 = g1 >>= g2 m2 = print $ evalState g3 startState playGame :: String -> State GameState GameValue playGame [] = do (_, score) <- get return score playGame (x:xs) = do (on, score) <- get case x of 'a' | on -> put (on, score + 1) 'b' | on -> put (on, score - 1) 'c' -> put (not on, score) _ -> put (on, score) playGame xs startState = (False, 0) main str = print $ evalState (playGame str) startState

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  • How to construct objects based on XML code?

    - by the_drow
    I have XML files that are representation of a portion of HTML code. Those XML files also have widget declarations. Example XML file: <message id="msg"> <p> <Widget name="foo" type="SomeComplexWidget" attribute="value"> inner text here, sets another attribute or inserts another widget to the tree if needed... </Widget> </p> </message> I have a main Widget class that all of my widgets inherit from. The question is how would I create it? Here are my options: Create a compile time tool that will parse the XML file and create the necessary code to bind the widgets to the needed objects. Advantages: No extra run-time overhead induced to the system. It's easy to bind setters. Disadvantages: Adds another step to the build chain. Hard to maintain as every widget in the system should be added to the parser. Use of macros to bind the widgets. Complex code Find a method to register all widgets into a factory automatically. Advantages: All of the binding is done completely automatically. Easier to maintain then option 1 as every new widget will only need to call a WidgetFactory method that registers it. Disadvantages: No idea how to bind setters without introducing a maintainability nightmare. Adds memory and run-time overhead. Complex code What do you think is better? Can you guys suggest a better solution?

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  • IS operator behaving a bit strangely

    - by flockofcode
    1) According to my book, IS operator can check whether expression E (E is type) can be converted to the target type only if E is either a reference conversion, boxing or unboxing. Since in the following example IS doesn’t check for either of the three types of conversion, the code shouldn’t work, but it does: int i=100; if (i is long) //returns true, indicating that conversion is possible l = i; 2) a) B b; A a = new A(); if (a is B) b = (B)a; int i = b.l; class A { public int l = 100; } class B:A { } The above code always causes compile time error “Use of unassigned variable”. If condition a is B evaluates to false, then b won’t be assigned a value, but if condition is true, then it will. And thus by allowing such a code compiler would have no way of knowing whether the usage of b in code following the if statement is valid or not ( due to not knowing whether a is b evaluates to true or false) , but why should it know that? Intsead why couldn’t runtime handle this? b) But if instead we’re dealing with non reference types, then compiler doesn’t complain, even though the code is identical.Why? int i = 100; long l; if (i is long) l = i; thank you

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  • Nested bind expressions

    - by user328543
    This is a followup question to my previous question. #include <functional> int foo(void) {return 2;} class bar { public: int operator() (void) {return 3;}; int something(int a) {return a;}; }; template <class C> auto func(C&& c) -> decltype(c()) { return c(); } template <class C> int doit(C&& c) { return c();} template <class C> void func_wrapper(C&& c) { func( std::bind(doit<C>, std::forward<C>(c)) ); } int main(int argc, char* argv[]) { // call with a function pointer func(foo); func_wrapper(foo); // error // call with a member function bar b; func(b); func_wrapper(b); // call with a bind expression func(std::bind(&bar::something, b, 42)); func_wrapper(std::bind(&bar::something, b, 42)); // error // call with a lambda expression func( [](void)->int {return 42;} ); func_wrapper( [](void)->int {return 42;} ); return 0; } I'm getting a compile errors deep in the C++ headers: functional:1137: error: invalid initialization of reference of type ‘int (&)()’ from expression of type ‘int (*)()’ functional:1137: error: conversion from ‘int’ to non-scalar type ‘std::_Bind(bar, int)’ requested func_wrapper(foo) is supposed to execute func(doit(foo)). In the real code it packages the function for a thread to execute. func would the function executed by the other thread, doit sits in between to check for unhandled exceptions and to clean up. But the additional bind in func_wrapper messes things up...

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  • Can't declare an abstract method private....

    - by Zombies
    I want to do this, yet I can't. Here is my scenario and rational. I have an abstract class for test cases that has an abstract method called test(). The test() method is to be defined by the subclass; it is to be implemented with logic for a certain application, such as CRMAppTestCase extends CompanyTestCase. I don't want the test() method to be invoked directly, I want the super class to call the test() method while the sub class can call a method which calls this (and does other work too, such as setting a current date-time right before the test is executed for example). Example code: public abstract class CompanyTestCase { //I wish this would compile, but it cannot be declared private private abstract void test(); public TestCaseResult performTest() { //do some work which must be done and should be invoked whenever //this method is called (it would be improper to expect the caller // to perform initialization) TestCaseResult result = new TestCaseResult(); result.setBeginTime(new Date()); long time = System.currentTimeMillis(); test(); //invoke test logic result.setDuration(System.currentTimeMillis() - time); return result; } } Then to extend this.... public class CRMAppTestCase extends CompanyTestCase { public void test() { //test logic here } } Then to call it.... TestCaseResult result = new CRMAppTestCase().performTest();

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  • OcaIDE doesn't see JoCaml tools

    - by Surikator
    I'm having a problem while using OcaIDE in ocamlbuild mode. I'm trying to compile my own JoCaml sources. According to the JoCaml manual (bottom of page), to use ocamlbuild with JoCaml, I just need to add the -use-jocaml argument to ocamlbuild. Indeed, if I go to the root of my project and write ocamlbuild -use-jocaml foo.native it generates my executable just fine. However, in OcaIDE I get /bin/sh: jocamldep: command not found In OcaIDE, the -use-jocaml flag is passed in the "Other Flags" box (in Project Properties). And that certainly is working, as the complaint is precisely that it doesn't find jocaml stuff. The puzzling thing is that jocaml is installed and can be accessed from any random terminal window. For example, running jocamldep -modules foo.ml > foo.ml.depends on my project does generate the desired dependency file. So, it would seem I would have to configure OcaIDE and tell it where JoCaml executables are or something. This is done for OCaml, for example. But there is no place to do that for JoCaml. And it's really strange that, if jocamldep/jocamlc/etc are all accessible from anywhere, OcaIDE wouldn't be able to pick them. Any ideas? (I am aware I can do an ocamlbuild plugin and pass the flag in a "myocamlbuild.ml" file. I'll probably use that a latter stage after I get familiar with ocamlbuild plugins. But here the question is about OcaIDE. EDIT: Actually, ocamlbuild plugins don't seem to be a solution as, although there is an option -use-jocaml in ocamlbuild to enforce jocaml use (and it works fine), the plugin system doesn't support it, i.e. jocaml is not in the list of options.)

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  • C++ Template Iterator error

    - by gprime
    I am going over some code i wrote in 2006 as an undergrad. It's a simple genetic algorithm library written in C++ using templates. It use to work in 2006 when i coded it with visual studio, but now when i am trying to run it in xcode i get compile errors. This function is giving me errors: friend bool operator==(const TSPGenome<T> & t1, const TSPGenome<T> & t2) { // loop through each interator and check to see if the two genomes have the same values if(t1.genome_vec->size() != t2.genome_vec->size()) return false; else { // iterate through each vector<T>::iterator it_t1; vector<T>::iterator it_t2; it_t1 = t1.genome_vec->begin(); for(it_t2 = t2.genome_vec->begin(); it_t2 != t2.genome_vec->end(); ++it_t2, ++it_t1) { if(*it_t2 != *it_t1) return false; } } // everything seems good return true; } xcode complains about these two lines not having ; before it_t1 and it_t2. vector<T>::iterator it_t1; vector<T>::iterator it_t2; Is it because the vector type it T? I declared it in the class as follows: template <typename T> class TSPGenome : public Genome { Any help would be appreciated. Thanks!

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  • Exclude notes based on attribute wildcard in XSL node selection

    - by C A
    Using cruisecontrol for continuous integration, I have some annoyances with Weblogic Ant tasks and how they think that server debug information are warnings rather than debug, so are shown in my build report emails. The XML output from cruise is similar to: <cruisecontrol> <build> <target name="compile-xxx"> <task name="xxx" /> </target> <target name="xxx.weblogic"> <task name="wldeploy"> <message priority="warn">Message which isn't really a warning"</message> </task> </target> </build> </cruisecontrol> In the cruisecontrol XSL template the current selection for the task list is: <xsl:variable name="tasklist" select="/cruisecontrol/build//target/task"/> What I would like is something which selects the tasklist in the same way, but doesn't include any target nodes which have the attribute name="*weblogic" where * is a wildcard. I have tried <xsl:variable name="tasklist" select="/cruisecontrol/build//target[@name!='*weblogic']/task"/> but this doesn't seem to have worked. I'm not an expert with XSLT, and just want to get this fixed so I can carry on the real development of the project. Any help is much appreciated.

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  • Exclude nodes based on attribute wildcard in XSL node selection

    - by C A
    Using cruisecontrol for continuous integration, I have some annoyances with Weblogic Ant tasks and how they think that server debug information are warnings rather than debug, so are shown in my build report emails. The XML output from cruise is similar to: <cruisecontrol> <build> <target name="compile-xxx"> <task name="xxx" /> </target> <target name="xxx.weblogic"> <task name="wldeploy"> <message priority="warn">Message which isn't really a warning"</message> </task> </target> </build> </cruisecontrol> In the cruisecontrol XSL template the current selection for the task list is: <xsl:variable name="tasklist" select="/cruisecontrol/build//target/task"/> What I would like is something which selects the tasklist in the same way, but doesn't include any target nodes which have the attribute name="*weblogic" where * is a wildcard. I have tried <xsl:variable name="tasklist" select="/cruisecontrol/build//target[@name!='*weblogic']/task"/> but this doesn't seem to have worked. I'm not an expert with XSLT, and just want to get this fixed so I can carry on the real development of the project. Any help is much appreciated.

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  • Strange type-related error

    - by vsb
    I wrote following program: isPrime x = and [x `mod` i /= 0 | i <- [2 .. truncate (sqrt x)]] primes = filter isPrime [1 .. ] it should construct list of prime numbers. But I got this error: [1 of 1] Compiling Main ( 7/main.hs, interpreted ) 7/main.hs:3:16: Ambiguous type variable `a' in the constraints: `Floating a' arising from a use of `isPrime' at 7/main.hs:3:16-22 `RealFrac a' arising from a use of `isPrime' at 7/main.hs:3:16-22 `Integral a' arising from a use of `isPrime' at 7/main.hs:3:16-22 Possible cause: the monomorphism restriction applied to the following: primes :: [a] (bound at 7/main.hs:3:0) Probable fix: give these definition(s) an explicit type signature or use -XNoMonomorphismRestriction Failed, modules loaded: none. If I specify signature for isPrime function explicitly: isPrime :: Integer -> Bool isPrime x = and [x `mod` i /= 0 | i <- [2 .. truncate (sqrt x)]] I can't even compile isPrime function: [1 of 1] Compiling Main ( 7/main.hs, interpreted ) 7/main.hs:2:45: No instance for (RealFrac Integer) arising from a use of `truncate' at 7/main.hs:2:45-61 Possible fix: add an instance declaration for (RealFrac Integer) In the expression: truncate (sqrt x) In the expression: [2 .. truncate (sqrt x)] In a stmt of a list comprehension: i <- [2 .. truncate (sqrt x)] 7/main.hs:2:55: No instance for (Floating Integer) arising from a use of `sqrt' at 7/main.hs:2:55-60 Possible fix: add an instance declaration for (Floating Integer) In the first argument of `truncate', namely `(sqrt x)' In the expression: truncate (sqrt x) In the expression: [2 .. truncate (sqrt x)] Failed, modules loaded: none. Can you help me understand, why am I getting these errors?

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  • Python script not working when run from browser directly

    - by splatterdash
    I'm trying to run this script: import re, os def build_pool(cwd): global xtn_pool, file_pool xtn, xtn_pool = re.compile('\\.[0-9a-zA-Z]{1,4}$'), [] file_pool = [files for files in os.listdir(cwd) if os.path.isfile(files) and xtn.search(files)] # Lists all the file extension in the folder for file in file_pool: if not xtn_pool.__contains__(xtn.search(file).group()): xtn_pool.append(xtn.search(file).group()) return xtn_pool.sort(), file_pool if __name__ == '__main__': import sys #if path is given, change working directory to path if len(sys.argv) >= 2: os.chdir(sys.argv[1]) build_pool(os.getcwd()) #if no path is given when running, do renaming in current folder else: build_pool(os.getcwd()) print('The folder contains the following extensions: ') for i in range(0, len(xtn_pool)): print(repr(i+1) + '. ' + xtn_pool[i][1:]) opt = int(input('Which one would you like to replace? ')) xtn_pick = xtn_pool[opt-1] # Lists all the file with the chosen extension xtn_file_pool = [file for file in file_pool if file.endswith(xtn_pick)] print('There are {0} files with the {1} extension.'.format(len(xtn_file_pool), xtn_pick)) xtn_new = input('Input replacement extension: ') # The actual renaming process for file in xtn_file_pool: os.rename(file, file[:-len(xtn_pick)+1] + xtn_new) directly from my file browser (Nautilus), but for some reason it's not working. When I run it from terminal (python3 scriptname.py) it works fine as intended. But when I just click the script file in Nautilus, choose 'Run in Terminal', it always stops after asking 'Input replacement extension: '. How can I make this script run without using the terminal?

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  • How do I call C++/CLI (.NET) DLLs from standard, unmanaged non-.NET applications?

    - by tronjohnson
    In the unmanaged world, I was able to write a __declspec(dllexport) or, alternatively, use a .DEF file to expose a function to be able to call a DLL. (Because of name mangling in C++ for the __stdcall, I put aliases into the .DEF file so certain applications could re-use certain exported DLL functions.) Now, I am interested in being able to expose a single entry-point function from a .NET assembly, in unmanaged-fashion, but have it enter into .NET-style functions within the DLL. Is this possible, in a simple and straight-forward fashion? What I have is a third-party program that I have extended through DLLs (plugins) that implement some complex mathematics. However, the third-party program has no means for me to visualize the calculations. I want to somehow take these pre-written math functions, compile them into a separate DLL (but using C++/CLI in .NET), but then add hooks to the functions so I can render what's going on under the hood in a .NET user control. I'm not sure how to blend the .NET stuff with the unmanaged stuff, or what to Google to accomplish this task. Specific suggestions with regard to the managed/unmanaged bridge, or alternative methods to accomplish the rendering in the manner I have described would be helpful. Thank you.

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  • Template access of symbol in unnamed namespace

    - by Fred Larson
    We are upgrading our XL C/C++ compiler from V8.0 to V10.1 and found some code that is now giving us an error, even though it compiled under V8.0. Here's a minimal example: test.h: #include <iostream> #include <string> template <class T> void f() { std::cout << TEST << std::endl; } test.cpp: #include <string> #include "test.h" namespace { std::string TEST = "test"; } int main() { f<int>(); return 0; } Under V10.1, we get the following error: "test.h", line 7.16: 1540-0274 (S) The name lookup for "TEST" did not find a declaration. "test.cpp", line 6.15: 1540-1303 (I) "std::string TEST" is not visible. "test.h", line 5.6: 1540-0700 (I) The previous message was produced while processing "f<int>()". "test.cpp", line 11.3: 1540-0700 (I) The previous message was produced while processing "main()". We found a similar difference between g++ 3.3.2 and 4.3.2. I also found in g++, if I move the #include "test.h" to be after the unnamed namespace declaration, the compile error goes away. So here's my question: what does the Standard say about this? When a template is instantiated, is that instance considered to be declared at the point where the template itself was declared, or is the standard not that clear on this point? I did some looking though the n2461.pdf draft, but didn't really come up with anything definitive.

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