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  • Loading sound in XNA without the Content Pipeline

    - by David Gouveia
    I'm working on a "Game Maker"-type of application for Windows where the user imports his own assets to be used in the game. I need to be able to load this content at runtime on the engine side. However I don't want the user to have to install anything more than the XNA runtime, so calling the content pipeline at runtime is out. For images I'm doing fine using Texture2D.FromStream. I've also noticed that XNA 4.0 added a FromStream method to the SoundEffect class but it only accepts PCM wave files. I'd like to support more than wave files though, at least MP3. Any recommendations? Perhaps some C# library that would do the decoding to PCM wave format.

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  • No input method choice appear on iBus

    - by phanect
    I've installed iBus and ibus-mozc, and an input method engine of Japanese from the repository, and attempted to enable mozc from Preference > "Input Method" tab > "Select Input Method" combo box. However, there is no choice to select, so I couldn't enable mozc. I also tried ibus-anthy, another legacy Japanese input method, but the situation was the same and I couldn't use anthy. Same problem is also occuring in openSUSE 12.1, so I don't think this is distribution-specific problem. In addition, this trouble also happened when I installed ibus-pynin, so this is not Japanese-specific. Any idea to find the cause of this trouble?

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  • are keywords in URLs good SEO or needlessly redundant?

    - by Blazemonger
    A coworker and I are locked in a debate over the value of SEO keywords in the URL of a page. She wants to change all the filenames of the HTML pages of a fencing company so they look like residential-home-chicago.html, contact-chicago-contractor.html, and so on. She is convinced that because Google highlights keywords in URLS in search results, that means that putting keywords here is more valuable. My position is that these do not improve SEO, since Google doesn't seem to give keywords in the URL any more weight than keywords in the body of the page, and might even give them less weight. In the meantime, they make it harder for me to find the pages I want when its time to edit them, and the site as a whole looks cheap and spammy. Google's own SEO guide suggests to me that yes, keywords in URLs are useful, but not superior, and that they are more useful for human readability than search engine rankings. I'm looking for authoritative sources that support either position, not blog articles from SEO optimization companies trying to promote themselves.

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  • Google I/O 2010 - Google Storage for Developers

    Google I/O 2010 - Google Storage for Developers Google I/O 2010 - Google Storage for Developers App Engine, Enterprise 101 David Erb, Michael Schwartz Google is expanding our storage products by introducing Google Storage for Developers. It offers a RESTful API for storing and accessing data at Google. Developers can take advantage of the performance and reliability of Google's storage infrastructure, as well as the advanced security and sharing capabilities. We will demonstrate key functionality of the product as well as customer use cases. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 13 0 ratings Time: 52:14 More in Science & Technology

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  • FIX adapter for StreamInsight

    - by Roman Schindlauer
    Over the last couple of month, Rapid Addition, a leading FIX and FAST solutions provider for the financial services industry, has been working closely with the StreamInsight team to enable StreamInsight Complex Event Processing queries to receive input feeds from Rapid Addition’s FIX engine and to send result events back into FIX. Earlier today, Toby Corballis from Rapid Addition blogged about these capabilities here on HedgeHogs. We are very excited to demonstrate these capabilities at the SIFMA conference in New York. The session will take place tomorrow, Tuesday, 11am – 12noon, at the Hilton Hotel New York, 1335 Avenue of the Americas, East Suite 4th floor. Torsten Grabs from the StreamInsight team will join the RapidAddition and local Microsoft teams for the session.  If you are interested in attending the session please register at http://bit.ly/c0bbLL. We are looking forward to meeting you tomorrow at SIFMA! Best regards,The StreamInsight Team

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  • IBus icon is missing at startup?

    - by quanta
    After some installing, tweaking, ... the IBus icon is missing at startup, although it's working fine: $ ps -ef | grep [i]bus quanta 1918 1890 0 09:54 ? 00:00:01 /usr/bin/ibus-daemon --xim quanta 1946 1918 0 09:54 ? 00:00:00 /usr/lib/i386-linux-gnu/ibus/ibus-gconf quanta 1948 1918 0 09:54 ? 00:00:00 /usr/bin/python /usr/share/ibus/ui/gtk/main.py quanta 1951 1 0 09:54 ? 00:00:00 /usr/lib/i386-linux-gnu/ibus/ibus-x11 --kill-daemon quanta 1987 1918 0 09:54 ? 00:00:00 /usr/lib/ibus-unikey/ibus-engine-unikey --ibus I can make it appear by restarting the ibus-daemon: $ ibus-daemon -x -r -d I also have tried to add the IBus to the System tray whitelist but nothing changes. How can I troubleshoot this issue?

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  • Is there an RSS feed of Ubuntu Release torrent files

    - by Valorin
    A lot of torrent search engines have the ability to provide an RSS feed of matches, allowing you to set up torrent programs to download items which are published on the feed. This is useful for watching releases of things. The problem with doing this through a random search engine for Ubuntu is that you usually get too many torrents as it picks up different custom versions, and other software with the name in the title/description. See: http://www.mininova.org/rss/ubuntu So I was wondering if there was an RSS feed somewhere that only loads up the official torrent files for releases?

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  • Cocos2dx- Draw primitives(polygons) on Update

    - by Haider
    In my game I'm trying to draw polygons on on each step i.e. update method. I call draw() method to draw new polygon with dynamic vertices. Following is my code: void HelloWorld::draw(){glLineWidth(1);CCPoint filledVertices[] = {ccp(drawX1,drawY1),ccp(drawX2,drawY2), ccp(drawX3,drawY3), ccp(drawX4,drawY4)};ccDrawSolidPoly( filledVertices, 4, ccc4f(0.5f, 0.5f, 1, 1 ));} I call the draw() method from the update(float dt) method. The engine is behaving inconsistently i.e. sometimes it displays the polygons and on other occasions it does not. Is it the right approach to do such a task? If not what is the best way to display large number of primitives?

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  • Trigger Happy

    - by Tim Dexter
    Its been a while, I know, we’ll say no more OK? I’ll just write …In the latest BIP 11.1.1.6 release and if I’m really honest; the release before this (we'll call it dot 5 for brevity.) The boys and gals in the engine room have been real busy enhancing BIP with some new functionality. Those of you that use the scheduling engine in OBIEE may already know and use the ‘conditional scheduling’ feature. This allows you to be more intelligent about what reports get run and sent to folks on a scheduled basis. You create a ‘trigger’ analysis (answer) that is executed at schedule time prior to the main report. When the schedule rolls around, the trigger is run, if it returns rows, then the main report is run and delivered. If there are no rows returned, then the main report is not run. Useful right? Your users are not bombarded with 20 reports in their inbox every week that they need to wade throu. They get a handful that they know they need to look at. If you ensure you use conditional formatting in the report then they can find the anomalous data in the reports very quickly and move on to the rest of their day more quickly. You could even think of OBIEE as a virtual team member, scouring the data on your behalf 24/7 and letting you know when its found an issue.BI Publisher, wanting the team t-shirt and the khaki pants, has followed suit. You can now set up ‘triggers’ for it to execute before it runs the main report. Just like its big brother, if the scheduled report trigger returns rows of data; it then executes the main report. Otherwise, the report is skipped until the next schedule time rolls around. Sound familiar?BIP differs a little, in that you only need to construct a query to act as the trigger rather than a complete report. Let assume we have a monthly wage by department report on a schedule. We only want to send the report to managers if their departmental wages reach and/or exceed a certain amount. The toughest part about this is coming up with the SQL to test the business rule you want to implement. For my example, its not that tough: select d.department_name, sum(e.salary) as wage_total from employees e, departments d where d.department_id = e.department_id group by d.department_name having sum(e.salary) > 230000 We're looking for departments where the wage cost is greater than 230,000 Dexter Dollars! With a bit of messing I found out you can parametrize the query. Users can then set a value at schedule time if they need to. To create the trigger is straightforward enough. You can create multiple triggers for users to select at schedule time. Notice I also used a parameter in the query, :wamount. Note the matching parameter in the tree on the left. You also dont need to return multiple columns, one is fine, the key is if there are rows returned. You can build the rest of your report as usual. At scheduling time the Schedule tab has a bit more on it. If your users want to set the trigger, they check the Use Trigger box. The page will then pop fields to pick the appropriate trigger they want to use, even a trigger on another data model if needed. Note it will also ask for the parameter value associated with the trigger. At this point you should note that the data model does not make a distinction between trigger and data model (extract) parameters. So users will see the parameters on the General and Schedule tabs. If per chance you do need to just have a trigger parameters. You can just hide them from the report using the Parameters popup in the report designer, just un-check the 'Show' box I have tested the opposite case where you do not want main report parameters seen in the trigger section. BIP handles that for you! Once the report hits its allotted schedule time, the trigger is executed. Based on the results the report will either run or be 'skipped.' Now, you have a smarter scheduler that will only deliver reports when folks need to see them and take action on the contents. More official info here for developers and here for users.

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  • 2.5D action RPG game

    - by Phorden
    I want to make a 2.5D action RPG game in the next say five years. I need to learn a language first and I have started with C#. I haven't gotten too far into learning it and I would like advice on the best way to approach making a game like this in the long run. Work with XNA studios or stop and learn C++ and UDK? Or maybe there is another good way to approach this. I want to learn programming, so just using a visual editor without learning to code is not the way I want to go. I also don't want to write my game engine from scratch. I'm all ears for advice.

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  • Is dynamic casting Entities A good design?

    - by Milo
    For my game, Everything inherits from Entity, then other things like Player, PhysicsObject, etc, inherit from Entity. The physics engine sends collision callbacks which has an Entity* to the B that A collided on. Then, lets say A is a Bullet, A tries to cast the entity as a player, if it succeeds, it reduces the player's health. Is this a good design? The problem I have with a message system is that I'd need messages for everything, like: entity.sendMessage(SET_PLAYER_HEALTH,16); So that's why I think casting is cleaner.

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  • Is it true that the Google Spider gives the most relevance of a search result to the first 68 characters of the <title>?

    - by leeand00
    I am reading documentation about my CMS and it states that an HTML page <title> tag is really important in SEO. It states that the Google Spider gives the most relevance to the first 68 characters of a site title. (68 characters being the number of characters that Google will display in it's search engine result pages,) Can anyone verify this is still true? I read in The Information Diet that content farms were getting too good at gaming Google's algorithm for collecting and posting SERPs and so google had to change the search algorithm.

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  • Redering performance in FlasCC + UDK when compared to Stage3d and UDK on Windows?

    - by Arthur Wulf White
    http://gaming.adobe.com/technologies/flascc/ Developers can now access UDK for browser applications. Does this mean greater performance than using a Stage3D engine (Away3D 4) and how much of a noticeable difference in performance would it make in rendering speeds? Is there any benchmark you could propose that would allow to compare them fairly? I am asking this to help myself understand the consequences in performance for deciding to use UDK in a browser based game. I would also like to know how it compares with UDK running natively in Windows? I am not asking which technology to use or which is better. Only interested in the optimizing rendering speed in a 3d browser game with flash.

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  • News Portal CMS

    - by George Grigorita
    I am looking for a specific news portal CMS. I know all the major "general" CMS (like WordPress, Drupal or Joomla) and even the less known ones (like TYPO3, Expression Engine, Text Pattern or Concrete5). I'm already working with a Drupal distribution called OpenPublish and another WordPress installation to determine which would be better, but these are more of a Plan B. I would like to work directly with a CMS that was build exactly for this kind of tasks specific to a news / media portal. It doesn't matter if the CMS is commercial (however, I don't want to pay a monthly fee) or free, but I need to be able to use it on my own server / hosting and I need to be able to access it's source code (not to modify it, but to integrate it with future plugins / modules). If you know any CMS that qualifies for this job, please let me know. In the last few days I was all over Google but I couldn't anything worth mentioning.

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  • 2D XNA Tile Based Lighting. Ideas and Methods

    - by Twitchy
    I am currently working on developing a 2D tile based game, similar to the game 'Terraria'. We have the base tile and chunk engine working and are now looking to implement lighting. Instead of the tile based lighting that terraria uses, I want to implement point lights for torches, etc. I have seen Catalin Zima’s shader based shadows, and this would be perfect for the torches (point lights). My problem here is that the tiles on the surface of the world need to be illuminated, doing this by a big point light is firstly extremely expensive, but also doesn't look right. What I need help with (overall) is... To have a surface that is illuminated regardless of torches, etc. To also have point lights, or smooth tile lighting similar to Catalin Zima’s shader based shadows. Looking forward to your replies. Any ideas are appreciated.

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  • Javascript and PHP how should I en/decode my data

    - by Ron
    Hello everyone. I whould like to know in what encryption should I encode my data and why first of all, I use GET method because it is search engine inside website. second, I use RTL language (hebrew) and thrid which basically is why I ask this question - firefox and safari (as I understood) encode and decode urls automaticly so if I encoded url, in firefox I will see it decoded which is good but if I copy-paste the url to the address bar and than enter the site firefox encode the uncoded url to utf (i think). anyway, what en/decode should I use, and how can I overcome the firefox auto en/decode?

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  • Microsoft SQL Server 2008 R2 Release

    - by Leonard Mwangi
    Microsoft is planning to release the second edition of SQL Server 2008, the new edition will named SQL Server 2008 R2 due to be released by May 1st 2010.   Amongst the change on the edition is pricing which is anticipated to go up by 25% for the Standard Edition and about 15% for the Enterprise Edition. As for the features, there are some very cool additions  including PowerPivot for SharePoint, Master Data Services and Multi-Server Administration. There is also enhancements on the Database Engine, Reporting Services and Installation Process.    More information can be found at http://msdn.microsoft.com/en-us/library/bb500435(SQL.105).aspx   Have a happy Upgrade

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  • URL length and content optimised for SEO [closed]

    - by Brendan Vogt
    Possible Duplicate: What is the best stucture of SEO friendly URL? I have done some reading on what URLS should look like for search engine optimisation, but I am curious to know how mine would like, I need some advice. I have a tutorial website, and my categories is something like: Web Development -> Client Side -> JavaScript So if I have a tutorial called "What is JavaScript?", is it good to have a URL that looks something like: www.MyWebsite.com/web-development/client-side/javascript/what-is-javascipt Or would something like this be more appropriate: www.MyWebsite.com/tutorials/what-is-javascipt Just curious because I also read that it is wise to have keywords in your URLs. Do I need to add the identifiers of each categories in the link as well, something like: www.MyWebsite.com/1/web-development/5/client-side/15/javascript/100/what-is-javascipt 1 is the unique identifier (primary key) of category web development 5 is the unique identifier (primary key) of category client side 15 is the unique identifier (primary key) of category javascript 100 is the unique identifier (primary key) of tutorial what is javascript

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  • What do I need to get a job with a major game company?

    - by MahanGM
    I've been recently working with DirectX and getting familiar with game engines, sub-systems and have done game development for the last 5 years. I have a real question for those whom have worked in larger game making companies before. How is it possible to get to into these big game creators such as Ubisoft, Infinity Ward or EA. I'm not a beginner in my field and I'm going to produce a real nice 2D platform with my team this year, which is the result of 5 years 2D game creation experience. I'm working with prepared engines such as Unity3D or Game Maker software and using .Net with C# to write many tools for our production and proceeding in my way but never had a real engine programming experience 'till now. I'm now reading good books around this topic but I wanted to know: Is it possible to become an employee in big game company by just reading books? I mean beside having an active mind and new ideas and being a solution solver.

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  • SEO consequences for merging country sites in a .com

    - by Pekka
    I am in the process of refactoring a number of rental portals I've built for a company with locations in Austria, Germany, Switzerland, and the Netherlands. Instead of the current setting of each country site running under its own domain name: www.companyname.de www.companyname.ch www.companyname.at I would love to merge them all in this way: www.companyname.com/de www.companyname.com/ch www.companyname.com/at with the country TLDs doing a 301 redirect to the respective .com address. However, I have been repeatedly told not to do this due to likely problems with SEO - the business is very SEO dependent, and being a rental chain, needs to be strong in local results. So the question is: Is there an unavoidable hit in Search Engine Optimization when redirecting to a central .com domain? What measures can be taken to soften the blow? What comes to my mind is explicitly specifying a lang attribute in the html tag. Are there any other ways to specifically point out geographical location for sub-directories?

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  • Pathfinding library

    - by Shivan Dragon
    I'm an amateur game developer and somewhat amateur Java developer as well. I'm trying to find a way to have path finding for my game(s). I've first Googled for some existing Java libraries that have various path-finding implementations, but I've failed to find any. It seems to me that the only way to get pathfinding code is to use it via a game engine (like Unity). But I'd just like to have a library that I can use and make the game loop and other stuff on my own. Failing to find such a library I've tried implementing some algorithms myself. I've managed to make a running A* in Java, but for fancier stuff like D* I find it hard to do it by hand. So then, my question is, are there any Java libraries that contain at least some basic pathfinding algorithms implementations?

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  • Is there any reason to allow Yahoo! Slurp to crawl my site?

    - by James Skemp
    I thought a year or more ago Yahoo! would be using another search engine for results, and no longer using their own Slurp bot. However, a couple of the sites I manage Yahoo! Slurp continues to crawl pages, and seems to ignore the Gone status code when returned (as it keeps coming back). Is there any reason why I wouldn't want to block Yahoo! Slurp via robots.txt or by IP (since it tends to ignore robots.txt in some cases anyways)? I've confirmed that when the bot does hit it is from Yahoo! IPs, so I believe this is a legit instance of the bot. Is Yahoo Search the same as Bing Search now? is a related question, but I don't think it completely answers whether one should add a new block of the bot.

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  • Problems with opening CHM Help files from Network or Internet

    - by Rick Strahl
    As a publisher of a Help Creation tool called Html Help Help Builder, I’ve seen a lot of problems with help files that won't properly display actual topic content and displays an error message for topics instead. Here’s the scenario: You go ahead and happily build your fancy, schmanzy Help File for your application and deploy it to your customer. Or alternately you've created a help file and you let your customers download them off the Internet directly or in a zip file. The customer downloads the file, opens the zip file and copies the help file contained in the zip file to disk. She then opens the help file and finds the following unfortunate result:     The help file  comes up with all topics in the tree on the left, but a Navigation to the WebPage was cancelled or Operation Aborted error in the Help Viewer's content window whenever you try to open a topic. The CHM file obviously opened since the topic list is there, but the Help Viewer refuses to display the content. Looks like a broken help file, right? But it's not - it's merely a Windows security 'feature' that tries to be overly helpful in protecting you. The reason this happens is because files downloaded off the Internet - including ZIP files and CHM files contained in those zip files - are marked as as coming from the Internet and so can potentially be malicious, so do not get browsing rights on the local machine – they can’t access local Web content, which is exactly what help topics are. If you look at the URL of a help topic you see something like this:   mk:@MSITStore:C:\wwapps\wwIPStuff\wwipstuff.chm::/indexpage.htm which points at a special Microsoft Url Moniker that in turn points the CHM file and a relative path within that HTML help file. Try pasting a URL like this into Internet Explorer and you'll see the help topic pop up in your browser (along with a warning most likely). Although the URL looks weird this still equates to a call to the local computer zone, the same as if you had navigated to a local file in IE which by default is not allowed.  Unfortunately, unlike Internet Explorer where you have the option of clicking a security toolbar, the CHM viewer simply refuses to load the page and you get an error page as shown above. How to Fix This - Unblock the Help File There's a workaround that lets you explicitly 'unblock' a CHM help file. To do this: Open Windows Explorer Find your CHM file Right click and select Properties Click the Unblock button on the General tab Here's what the dialog looks like:   Clicking the Unblock button basically, tells Windows that you approve this Help File and allows topics to be viewed.   Is this insecure? Not unless you're running a really old Version of Windows (XP pre-SP1). In recent versions of Windows Internet Explorer pops up various security dialogs or fires script errors when potentially malicious operations are accessed (like loading Active Controls), so it's relatively safe to run local content in the CHM viewer. Since most help files don't contain script or only load script that runs pure JavaScript access web resources this works fine without issues. How to avoid this Problem As an application developer there's a simple solution around this problem: Always install your Help Files with an Installer. The above security warning pop up because Windows can't validate the source of the CHM file. However, if the help file is installed as part of an installation the installation and all files associated with that installation including the help file are trusted. A fully installed Help File of an application works just fine because it is trusted by Windows. Summary It's annoying as all hell that this sort of obtrusive marking is necessary, but it's admittedly a necessary evil because of Microsoft's use of the insecure Internet Explorer engine that drives the CHM Html Engine's topic viewer. Because help files are viewing local content and script is allowed to execute in CHM files there's potential for malicious code hiding in CHM files and the above precautions are supposed to avoid any issues. © Rick Strahl, West Wind Technologies, 2005-2012 Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • SDL to SFML simple question

    - by ultifinitus
    Hey! I've been working on a game in c++ for about a week and a half, and I've been using SDL. However, my current engine only needs the following from whatever library I use: enable double buffering load an image from path into something that I can apply to the screen apply an image to the screen with a certain x,y enable transparency on an image (possibly) image clipping, for sprite sheets. I am fairly sure that SFML has all of this functionality, I'm just not positive. Will someone confirm my suspicions? Also I have one or two questions regarding SFML itself. Do I have to do anything to enable hardware accelerated rendering? How quick is SFML at blending alpha values? (sorry for the less than intelligent question!)

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  • Alternative ways to make a battle system in a mobile indie game more fun and engaging

    - by Matt Beckman
    I'm developing an indie game for mobile platforms, and part of the game involves a PvP battle system (where the target player is passive). My vision is simple: the active player can select a weapon/item, then attack/use, and display the calculated outcome. I have a concept for battle modifiers that affect stats to make it more interesting, but I'm not convinced this by itself will add enough of a fun factor. I've received some inspiration from the game engine that powers Modern War/Kingdom Age/Crime City, but I want more control to make it more fun. In those games, you don't have the option to select weapons or use items, and the "battling" screen is simply 3D eye candy. Since this will be an indie game, I won't be spending $$$ on a team of professional 3D artists/animators, so my edge needs to be different. What are some alternatives to expensive eye candy that you or others have used to make a non-3D PvP game more fun and engaging? Did the alternative concepts survive the release?

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