Search Results

Search found 21148 results on 846 pages for 'void tan'.

Page 222/846 | < Previous Page | 218 219 220 221 222 223 224 225 226 227 228 229  | Next Page >

  • regular expression to read the string between <title> and </title>

    - by user262325
    Hello every one I hope to read the contents between and in a html string. I think it should be in objective-c @"<title([\\s\\S]*)</title>" below are the codes that rewrited for regular expression //source of NSStringCategory.h #import <Foundation/Foundation.h> #import <regex.h> @interface NSStringCategory:NSObject { regex_t preg; } -(id)initWithPattern:(NSString *)pattern options:(int)options; -(void)dealloc; -(BOOL)matchesString:(NSString *)string; -(NSString *)matchedSubstringOfString:(NSString *)string; -(NSArray *)capturedSubstringsOfString:(NSString *)string; +(NSStringCategory *)regexWithPattern:(NSString *)pattern options:(int)options; +(NSStringCategory *)regexWithPattern:(NSString *)pattern; +(NSString *)null; +(void)initialize; @end @interface NSString (NSStringCategory) -(BOOL)matchedByPattern:(NSString *)pattern options:(int)options; -(BOOL)matchedByPattern:(NSString *)pattern; -(NSString *)substringMatchedByPattern:(NSString *)pattern options:(int)options; -(NSString *)substringMatchedByPattern:(NSString *)pattern; -(NSArray *)substringsCapturedByPattern:(NSString *)pattern options:(int)options; -(NSArray *)substringsCapturedByPattern:(NSString *)pattern; -(NSString *)escapedPattern; @end and .m file #import "NSStringCategory.h" static NSString *nullstring=nil; @implementation NSStringCategory -(id)initWithPattern:(NSString *)pattern options:(int)options { if(self=[super init]) { int err=regcomp(&preg,[pattern UTF8String],options|REG_EXTENDED); if(err) { char errbuf[256]; regerror(err,&preg,errbuf,sizeof(errbuf)); [NSException raise:@"CSRegexException" format:@"Could not compile regex \"%@\": %s",pattern,errbuf]; } } return self; } -(void)dealloc { regfree(&preg); [super dealloc]; } -(BOOL)matchesString:(NSString *)string { if(regexec(&preg,[string UTF8String],0,NULL,0)==0) return YES; return NO; } -(NSString *)matchedSubstringOfString:(NSString *)string { const char *cstr=[string UTF8String]; regmatch_t match; if(regexec(&preg,cstr,1,&match,0)==0) { return [[[NSString alloc] initWithBytes:cstr+match.rm_so length:match.rm_eo-match.rm_so encoding:NSUTF8StringEncoding] autorelease]; } return nil; } -(NSArray *)capturedSubstringsOfString:(NSString *)string { const char *cstr=[string UTF8String]; int num=preg.re_nsub+1; regmatch_t *matches=calloc(sizeof(regmatch_t),num); if(regexec(&preg,cstr,num,matches,0)==0) { NSMutableArray *array=[NSMutableArray arrayWithCapacity:num]; int i; for(i=0;i<num;i++) { NSString *str; if(matches[i].rm_so==-1&&matches[i].rm_eo==-1) str=nullstring; else str=[[[NSString alloc] initWithBytes:cstr+matches[i].rm_so length:matches[i].rm_eo-matches[i].rm_so encoding:NSUTF8StringEncoding] autorelease]; [array addObject:str]; } free(matches); return [NSArray arrayWithArray:array]; } free(matches); return nil; } +(NSStringCategory *)regexWithPattern:(NSString *)pattern options:(int)options { return [[[NSStringCategory alloc] initWithPattern:pattern options:options] autorelease]; } +(NSStringCategory *)regexWithPattern:(NSString *)pattern { return [[[NSStringCategory alloc] initWithPattern:pattern options:0] autorelease]; } +(NSString *)null { return nullstring; } +(void)initialize { if(!nullstring) nullstring=[[NSString alloc] initWithString:@""]; } @end @implementation NSString (NSStringCategory) -(BOOL)matchedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options|REG_NOSUB]; return [re matchesString:self]; } -(BOOL)matchedByPattern:(NSString *)pattern { return [self matchedByPattern:pattern options:0]; } -(NSString *)substringMatchedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options]; return [re matchedSubstringOfString:self]; } -(NSString *)substringMatchedByPattern:(NSString *)pattern { return [self substringMatchedByPattern:pattern options:0]; } -(NSArray *)substringsCapturedByPattern:(NSString *)pattern options:(int)options { NSStringCategory *re=[NSStringCategory regexWithPattern:pattern options:options]; return [re capturedSubstringsOfString:self]; } -(NSArray *)substringsCapturedByPattern:(NSString *)pattern { return [self substringsCapturedByPattern:pattern options:0]; } -(NSString *)escapedPattern { int len=[self length]; NSMutableString *escaped=[NSMutableString stringWithCapacity:len]; for(int i=0;i<len;i++) { unichar c=[self characterAtIndex:i]; if(c=='^'||c=='.'||c=='['||c=='$'||c=='('||c==')' ||c=='|'||c=='*'||c=='+'||c=='?'||c=='{'||c=='\\') [escaped appendFormat:@"\\%C",c]; else [escaped appendFormat:@"%C",c]; } return [NSString stringWithString:escaped]; } @end I use the codes below to get the string between "" and "" NSStringCategory *a=[[NSStringCategory alloc] initWithPattern:@"<title([\s\S]*)</title>" options:0];// Unfortunately [a matchedSubstringOfString:response]] always returns nil I do not if the regular expression is wrong or any other reason. Welcome any comment Thanks interdev

    Read the article

  • Please help. Creating threads and wait till finsh

    - by Raj Aththanayake
    Hi I have two method calls that I want to call using two threads. Then I want them to wait till method executions get completed before continuing. My sample solution is something like below. public static void Main() { Console.WriteLine("Main thread starting."); String[] strThreads = new String[] { "one", "two" }; String ctemp = string.Empty; foreach (String c in strThreads) { ctemp = c; Thread thread = new Thread(delegate() { MethodCall(ctemp); }); thread.Start(); thread.Join(); } Console.WriteLine("Main thread ending."); Console.Read(); } public static void MethodCalls(string number) { Console.WriteLine("Method call " + number); } Is this will do the job? Or is there another better way to do the same thing?

    Read the article

  • Asynchronous Sockets - Handling false socket.AcceptAsync values

    - by David
    The Socket class has a method .AcceptAsync which either returns true or false. I'd thought the false return value was an error condition, but in the samples Microsoft provide for Async sockets they call the callback function synchronously after checking for failure, as shown here: public void StartAccept(SocketAsyncEventArgs acceptEventArg) { if (acceptEventArg == null) { acceptEventArg = new SocketAsyncEventArgs(); acceptEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(AcceptEventArg_Completed); } else { // socket must be cleared since the context object is being reused acceptEventArg.AcceptSocket = null; } m_maxNumberAcceptedClients.WaitOne(); bool willRaiseEvent = listenSocket.AcceptAsync(acceptEventArg); if (!willRaiseEvent) { ProcessAccept(acceptEventArg); } } /// <summary> /// This method is the callback method associated with Socket.AcceptAsync operations and is invoked /// when an accept operation is complete /// </summary> void AcceptEventArg_Completed(object sender, SocketAsyncEventArgs e) { ProcessAccept(e); } Why do they do this? It defeats the purpose of asynchronous sockets and stops the method from returning.

    Read the article

  • Fluent NHibernate - Unable to parse integer as enum.

    - by Aaron Smith
    I have a column mapped to an enum with a convention set up to map this as an integer to the database. When I run the code to pull the data from the database I get the error "Can't Parse 4 as Status" public class Provider:Entity<Provider> { public virtual Enums.ProviderStatus Status { get; set; } } public class ProviderMap:ClassMap<Provider> { public ProviderMap() { Map(x => x.Status); } } class EnumConvention:IUserTypeConvention { public void Accept(IAcceptanceCriteria<IPropertyInspector> criteria) { criteria.Expect(x => x.Property.PropertyType.IsEnum); } public void Apply(IPropertyInstance instance) { instance.CustomType(instance.Property.PropertyType); } } Any idea what I'm doing wrong?

    Read the article

  • Try-Catch-Throw in the same Java class

    - by Carlos
    Is it possible to catch a method in the current class the try-catch block is running on? for example: public static void arrayOutOfBoundsException(){ System.out.println("Array out of bounds"); } ..... public static void doingSomething(){ try { if(something[i] >= something_else); } catch (arrayOutOfBoundsException e) { System.out.println("Method Halted!, continuing doing the next thing"); } } If this is possible how will it be the correct way to call the catch method? If this is not possible, could anyone point me in the right direction, of how to stop an exception from halting my program execution in Java without having to create any new classes in the package, or fixing the code that produces ArrayOutOfBoundsException error. Thanks in Advance, A Java Rookie

    Read the article

  • AS3 - Event listener that only fires once

    - by Zed-K
    I'm looking for a way to add an EventListener which will automatically removes itself after the first time it fires, but I can't figure a way of doing this the way I want to. I found this function (here) : public class EventUtil { public static function addOnceEventListener(dispatcher:IEventDispatcher,eventType:String,listener:Function):void { var f:Function = function(e:Event):void { dispatcher.removeEventListener(eventType,f); listener(e); } dispatcher.addEventListener(eventType,f); } } But instead of having to write : EventUtil.addOnceEventListener( dispatcher, eventType, listener ); I would like to use it the usual way : dispatcher.addOnceEventListener( eventType, listener ); Has anybody got an idea of how this could be done? Any help would be greatly apprecitated. (I know that Robert Penner's Signals can do this, but I can't use them since it would mean a lot of code rewriting that I can't afford for my current project)

    Read the article

  • Why does my UITableView change from UITableViewStyleGrouped to UITableViewStylePlain

    - by casper
    My application has a view controller that extends UITableViewController. The initialization method looks like this: - (id)initWithCoder:(NSCoder*)coder { if (self = [super initWithCoder:coder]) { self.tableView = [[UITableView alloc] initWithFrame:self.tableView.frame style:UITableViewStyleGrouped]; } return self; } When the view is initially loaded, it's displayed as UITableViewStyleGrouped. However, if my app ever receives a low memory warning, the above view changes to UITableViewStylePlain. There is no associated xib file with the View/Controller. The viewDidUnload and didReceiveMemoryWarning methods are straightforward: - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } My question is, why does the table style change when I receive a memory warning?

    Read the article

  • DataGridView selectedRow Property not get Data if i double click Row?

    - by programmerist
    i click double dataGridView's any row. Not get Data clicked row data: private void gwStudies_CellDoubleClick(object sender, DataGridViewCellEventArgs e) { GoruntuyuAc(); } private void GoruntuyuAc() { olduid = ""; DataRowView ro = (gwStudies.SelectedRows[0].DataBoundItem as DataRowView); string uid = ""; uid = ro["StudyInstanceUid"].ToString(); string tarih = ""; DateTime t1 = Convert.ToDateTime(ro["StudyDate"]); //........ //............ } Error Data on (gwStudies.SelectedRows[0].DataBoundItem as DataRowView); IMAGE:

    Read the article

  • ./a.out termniated . Garbage output due to smashing of stack . How to remove this error ?

    - by mekasperasky
    #include <iostream> #include <fstream> #include <cstring> using namespace std; typedef unsigned long int WORD; /* Should be 32-bit = 4 bytes */ #define w 32 /* word size in bits */ #define r 12 /* number of rounds */ #define b 16 /* number of bytes in key */ #define c 4 /* number words in key */ /* c = max(1,ceil(8*b/w)) */ #define t 26 /* size of table S = 2*(r+1) words */ WORD S [t],L[c]; /* expanded key table */ WORD P = 0xb7e15163, Q = 0x9e3779b9; /* magic constants */ /* Rotation operators. x must be unsigned, to get logical right shift*/ #define ROTL(x,y) (((x)<<(y&(w-1))) | ((x)>>(w-(y&(w-1))))) #define ROTR(x,y) (((x)>>(y&(w-1))) | ((x)<<(w-(y&(w-1))))) void RC5_ENCRYPT(WORD *pt, WORD *ct) /* 2 WORD input pt/output ct */ { WORD i, A=pt[0]+S[0], B=pt[1]+S[1]; for (i=1; i<=r; i++) { A = ROTL(A^B,B)+S[2*i]; B = ROTL(B^A,A)+S[2*i+1]; } ct [0] = A ; ct [1] = B ; } void RC5_DECRYPT(WORD *ct, WORD *pt) /* 2 WORD input ct/output pt */ { WORD i, B=ct[1], A=ct[ 0]; for (i=r; i>0; i--) { B = ROTR(B-S [2*i+1],A)^A; A = ROTR(A-S [2*i],B)^B; } pt [1] = B-S [1] ;pt [0] = A-S [0]; } void RC5_SETUP(unsigned char *K) /* secret input key K 0...b-1] */ { WORD i, j, k, u=w/8, A, B, L [c]; /* Initialize L, then S, then mix key into S */ for (i=b-1,L[c-1]=0; i!=-1; i--) L[i/u] = (L[i/u]<<8)+K[ i]; for (S [0]=P,i=1; i<t; i++) S [i] = S [i-1]+Q; for (A=B=i=j=k=0; k<3*t; k++,i=(i+1)%t,j=(j+1)%c) /* 3*t > 3*c */ { A = S[i] = ROTL(S [i]+(A+B),3); B = L[j] = ROTL(L[j]+(A+B),(A+B)); } } void printword(WORD A) { WORD k; for (k=0 ;k<w; k+=8) printf("%c"); } int main() { WORD i, j, k,ptext, pt1 [2], pt2 [2], ct [2] = {0,0}; ifstream in("key1.txt"); ifstream in1("plt.txt"); ofstream out1("cpt.txt"); if(!in) { cout << "Cannot open file.\n"; return 1; } if(!in1) { cout << "Cannot open file.\n"; return 1; } unsigned char key[b]; in >> key; in1 >> pt1[0]; in1 >> pt1[0]; if (sizeof(WORD)!=4) printf("RC5 error: WORD has %d bytes.\n",sizeof(WORD)); RC5_SETUP(key); RC5_ENCRYPT(pt1,ct); printf("\n plaintext "); printword(pt1 [0]); printword(pt1 [1]); printf(" ---> ciphertext "); printword(ct [0]); printword(ct [1]); printf("\n"); RC5_SETUP(key); RC5_DECRYPT(ct,pt2); out1<<ct[0]; out1<<ct[1]; out1 <<"\n"; printf("\n plaintext "); printword(pt1 [0]); printword(pt1 [1]); return 0; } Let the plt.txt file contain 101 100 let the key be 111

    Read the article

  • UIViewController not oreintating. Methods not called

    - by capple
    Greetings, This question does seem to be an ongoing saga in the world of iphone SDK... so heres my contribution... Had two separate projects from the same template... one semi-works, the other not at all... Please let me explain my steps... used this basic GL ES template //iphonedevelopment.blogspot.com/2008/12/opengl-project-template-for-xcode.html had to sort out some of the 'Release' configuration but otherwises has eveything I need to add orientation to a GL ES project. One my first project, did my stuff, then added these methods.... -(BOOL)shouldAutoRotateToInterfaceOrientation ..... -(void)willRotateToInterfaceOrientation .... -(void)didRotateFromInterfaceOrientation .... -(void)willAnimateRotationToInterfaceOrientation .... And understand what they do (or are trying to do in my case), the (BOOL)should... gets called once when the view controller is created, and returns 'YES'. But after that none of the other methods are called! So I started from scratch with a blank template (GL ES one from above)...and added minimum to support auto rotation. But this time none of the methods get called! So I investigated .... //developer.apple.com/iphone/library/qa/qa2010/qa1688.html as it said, I added the GLViewController.view first, then added the GLview as subviews of the application delegate. Nothing! Then found this //www.iphonedevsdk.com/forum/iphone-sdk-development/44993-how-determine-ipad-launch-orientation.html which states to enable orientation notifications [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; and then subsequently disable them in the view controller... makes sense...did it, nothing... I think the notifications might be on by default though, since I didn't need to enable them in the first project, yet it still try to verify a orientation (i.e (BOOL)shouldAutoRotate... )... If any one could help me out it would be greatly appreciated as this issue is driving me insane. Thanks in advance. The code can be found here ... http://rapidshare.com/files/392053688/autoRotation.zip N.B These projects avoid nib/xib resources, would like to keep it that way if possible. P.S iPad device not out where I am so I cannot test on a device yet. Would be nice for it to work on the simulator.

    Read the article

  • TcpListener is queuing connections faster than I can clear them

    - by Matthew Brindley
    As I understand it, TcpListener will queue connections once you call Start(). Each time you call AcceptTcpClient (or BeginAcceptTcpClient), it will dequeue one item from the queue. If we load test our TcpListener app by sending 1,000 connections to it at once, the queue builds far faster than we can clear it, leading (eventually) to timeouts from the client because it didn't get a response because its connection was still in the queue. However, the server doesn't appear to be under much pressure, our app isn't consuming much CPU time and the other monitored resources on the machine aren't breaking a sweat. It feels like we're not running efficiently enough right now. We're calling BeginAcceptTcpListener and then immediately handing over to a ThreadPool thread to actually do the work, then calling BeginAcceptTcpClient again. The work involved doesn't seem to put any pressure on the machine, it's basically just a 3 second sleep followed by a dictionary lookup and then a 100 byte write to the TcpClient's stream. Here's the TcpListener code we're using: // Thread signal. private static ManualResetEvent tcpClientConnected = new ManualResetEvent(false); public void DoBeginAcceptTcpClient(TcpListener listener) { // Set the event to nonsignaled state. tcpClientConnected.Reset(); listener.BeginAcceptTcpClient( new AsyncCallback(DoAcceptTcpClientCallback), listener); // Wait for signal tcpClientConnected.WaitOne(); } public void DoAcceptTcpClientCallback(IAsyncResult ar) { // Get the listener that handles the client request, and the TcpClient TcpListener listener = (TcpListener)ar.AsyncState; TcpClient client = listener.EndAcceptTcpClient(ar); if (inProduction) ThreadPool.QueueUserWorkItem(state => HandleTcpRequest(client, serverCertificate)); // With SSL else ThreadPool.QueueUserWorkItem(state => HandleTcpRequest(client)); // Without SSL // Signal the calling thread to continue. tcpClientConnected.Set(); } public void Start() { currentHandledRequests = 0; tcpListener = new TcpListener(IPAddress.Any, 10000); try { tcpListener.Start(); while (true) DoBeginAcceptTcpClient(tcpListener); } catch (SocketException) { // The TcpListener is shutting down, exit gracefully CheckBuffer(); return; } } I'm assuming the answer will be related to using Sockets instead of TcpListener, or at least using TcpListener.AcceptSocket, but I wondered how we'd go about doing that? One idea we had was to call AcceptTcpClient and immediately Enqueue the TcpClient into one of multiple Queue<TcpClient> objects. That way, we could poll those queues on separate threads (one queue per thread), without running into monitors that might block the thread while waiting for other Dequeue operations. Each queue thread could then use ThreadPool.QueueUserWorkItem to have the work done in a ThreadPool thread and then move onto dequeuing the next TcpClient in its queue. Would you recommend this approach, or is our problem that we're using TcpListener and no amount of rapid dequeueing is going to fix that?

    Read the article

  • Converting Asynchronous Programming Model (Begin/End methods) into event-based asynchronous model?

    - by David
    Let's say I have code that uses the Asynchronous Programming Model, i.e. it provides the following methods as a group which can be used synchronously or asynchronously: public MethodResult Operation(<method params>); public IAsyncResult BeginOperation(<method params>, AsyncCallback callback, object state); public MethodResult EndOperation(IAsyncResult ar); What I want to do is wrap this code with an additional layer that will transform it into the event-driven asynchronous model, like so: public void OperationAsync(<method params>); public event OperationCompletedEventHandler OperationCompleted; public delegate void OperationCompletedEventHandler(object sender, OperationCompletedEventArgs e); Does anyone have any guidance (or links to such guidance) on how to accomplish this?

    Read the article

  • touchesBegan / Ended incorrectly identifying second, third, etc. touch

    - by Rob
    I have an issue where touchesBegan and touchesEnded are incorrectly identifying my second, third, etc touch if I continue to hold down my first touch. If I lift my finger up off the first touch, then it will recognize the next touch just fine. It's only when I hold my first touch down continuously and then try and touch a different area with a different finger at the same time. It will then incorrectly register that second touch as being from the first touch again. Any insights into how I can fix this? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch* touch = [touches anyObject]; NSString* filename = [listOfStuff objectAtIndex:[touch view].tag]; // do something with the filename now } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { ITouch* touch = [touches anyObject]; NSString* buttonPressed = [listOfStuff objectAtIndex:[touch view].tag]; // do something with this info now }

    Read the article

  • C# XMLSerializer fails with List<T>

    - by Redshirt
    Help... I'm using a singleton class to save all my settings info. It's first utilized by calling Settings.ValidateSettings(@"C:\MyApp") The problem I'm having is that 'List Contacts' is causing the xmlserializer to fail to write the settings file, or to load said settings. If I comment out the List then I have no problems saving/loading the xml file. What am I doing wrong... Thanks in advance // The actual settings to save public class MyAppSettings { public bool FirstLoad { get; set; } public string VehicleFolderName { get; set; } public string ContactFolderName { get; set; } public List<ContactInfo> Contacts { get { if (contacts == null) contacts = new List<ContactInfo>(); return contacts; } set { contacts = value; } } private List<ContactInfo> contacts; } // The class in which the settings are manipulated public static class Settings { public static string SettingPath; private static MyAppSettings instance; public static MyAppSettings Instance { get { if (instance == null) instance = new MyAppSettings(); return instance; } set { instance = value; } } public static void InitializeSettings(string path) { SettingPath = Path.GetFullPath(path + "\\MyApp.xml"); if (File.Exists(SettingPath)) { LoadSettings(); } else { Instance.FirstLoad = true; Instance.VehicleFolderName = "Cars"; Instance.ContactFolderName = "Contacts"; SaveSettingsFile(); } } // load the settings from the xml file private static void LoadSettings() { XmlSerializer ser = new XmlSerializer(typeof(MyAppSettings)); TextReader reader = new StreamReader(SettingPath); Instance = (MyAppSettings)ser.Deserialize(reader); reader.Close(); } // Save the settings to the xml file public static void SaveSettingsFile() { XmlSerializer ser = new XmlSerializer(typeof(MyAppSettings)); TextWriter writer = new StreamWriter(SettingPath); ser.Serialize(writer, Settings.Instance); writer.Close(); } public static bool ValidateSettings(string initialFolder) { try { Settings.InitializeSettings(initialFolder); } catch (Exception e) { return false; } // Do some validation logic here return true; } } // A utility class to contain each contact detail public class ContactInfo { public string ContactID; public string Name; public string PhoneNumber; public string Details; public bool Active; public int SortOrder; } }

    Read the article

  • Help needed with InvokeRequired for Web.UI

    - by Ali
    I have a multi-threaded application in C# which tries to write to a TextBox in a Windows.Forms created by another thread. As threads cannot modify what has not been created by them, I was using InvokeRequired as shown on the code below, to solve this problem. public delegate void MessageDelegate(Communication message); void agent_MessageReceived(Communication message) { if (InvokeRequired) { BeginInvoke(new MessageDelegate(agent_MessageReceived), new object[] { message }); } else { TextBox1.Text += message.Body; } } Now I need to do the same for a TextBox in an ASP.NET app, but apparently neither InvokeRequired nor BeginInvoke exist for TextBox in a Web.UI. What can I do?

    Read the article

  • Flex: Result event multiple times

    - by Tom
    Hello everybody!! I am trying to learn Flex and now i have the next code: http://pastebin.com/rZwxF7w1 This code is for my login component. I want to get a special string for encrypting my password. This string is given by my authservice. But when i login i get a multiple times a alert with Done(line 69 in the pastebin code or line 4 in the code on the bottom of this question). But i want that it shows one single time. Does someone know what is wrong with this code? Tom protected function tryLogin():void { encryptStringResult.addEventListener('result', function(event:ResultEvent):void { var encryptString:String = event.result.toString(); Alert.show('Done'); }); encryptStringResult.token = auth.getEncryptString(); }

    Read the article

  • Multiple Windows Forms on one application

    - by Shukhrat Raimov
    I have two windows forms, first is initial and second is invoked when button on the first is pressed. It's two different windows, with different tasks. I programmed for both MVP pattern. But in the Main() I have this: static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); ViewFirst viewFirst = new ViewFirst();//First Form PresenterFirst presenterFirst = new PresenterFirst(viewFirst); Application.Run(viewFirst); } And I Have Second Windows Form: ViewSecond viewSecond = new ViewSecond();//Second Form PresenterSecond presenterSecond = new PresenterSecond(viewSecond); I want to run it in this app as soon as the button on the first is clicked. How could I do this? My button on the first WF is: private void history_button_Click(object sender, EventArgs e) { ViewSecond db = new ViewSecond();//second Form where I have sepparate WF. db.Show(); }

    Read the article

  • Trace() method doesnt work in FlashDevelop

    - by numerical25
    When I put a trace("test"); at the entry point of my flashdevelop project and run it. The application runs fine but I do not see the trace in the output. Below is my code package { import flash.display.Sprite; import flash.events.Event; /** * ... * @author Anthony Gordon */ public class Main extends Sprite { public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test"); removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var game:Game = new Game(stage); addChild(game); } }

    Read the article

  • Should primitive types or non-primitive types be preferred in Java interfaces?

    - by Greg Mattes
    (I thought I once read something about this in a book, but now I'm not sure where to find it. If this question reminds you of some material that you've read, please post a reference!) What are the pros and the cons of primitives in interfaces? In other words, is one of these preferable to the other and why? Perhaps one is preferable to the other in certain contexts? public interface Foo { int getBar(); } or public interface Foo { Integer getBar(); } Similarly: public interface Boz { void someOperation(int parameter); } or public interface Boz { void someOperation(Integer parameter); } Obviously there's the issue of having to deal with nulls in the non-primitive case, but are there deeper concerns?

    Read the article

  • pow doesn't accept the second parameter to be a variable on gcc

    - by Daziplqa
    pow doesn't accept the second parameter to be a variable on gcc The following code works fine on VC++10 // file test.cc #include "stdafx.h" #include <stdio.h> #include <math.h> int main(void) { double x = 10; int y = 20; printf("%f\n", pow(x, y)); return 0; } But the following code doesn't not work on gcc: // test.c #include <stdio.h> #include <math.h> int main(void) { double x = 10; int y = 20; printf("%f\n", pow(x, y)); // error here, says no such function, however when pass the second argument in `pow` for the code runs by gcc, It works fine! return 0; }

    Read the article

  • WinForms equivalent of performSelectorOnMainThread in Objective-C

    - by jamone
    I haven't done much multithreading before and now find the need to do some background work and keep the UI responsive. I have the following code. data.ImportProgressChanged += new DataAccess.ImportDelegate(data_ImportProgressChanged); Thread importThread = new Thread( new ThreadStart(data.ImportPeopleFromFAD)); importThread.IsBackground = true; importThread.Start(); void data_ImportProgressChanged(int progress) { toolStripProgressBar.Value = progress; } //In my data object I have public void ImportPeopleFromFAD() { ImportProgressChanged(someInt); } But the UI doesn't get updated since the ImportProgressChanged() call is made on the background thread. In objective C I know you can use performSelectorOnMainThread and pass it a method to call using the main thread. What is the equivalent way of calling ImportProgressChanged() from the main thread?

    Read the article

  • Need help in gridview displaying data

    - by sumit
    Hi all, I want to display all the data in gridview which i am inserting in runtime. For that i have written code but getting this error. "Both DataSource and DataSourceID are defined on 'GridView1'. Remove one definition." protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { BindData(); } } public void BindData() { string str = ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString.ToString(); SqlConnection con = new SqlConnection(str); SqlDataAdapter da = new SqlDataAdapter("select * from Items where ItemId='" + TxtItemId.Text + "'", con); DataSet ds = new DataSet(); da.Fill(ds,"Items"); GridView1.DataSource = ds; GridView1.DataBind(); } Pls modify my code where is my mistake. Thanks, Sumit

    Read the article

  • How can I get popup window using commandButton in Trinidad?

    - by vikram
    How can I get popup window using commandButton in Trinidad? My problem is that by clicking on Add button from dialogdemo.jspx, not any popup window or dialog box is opened. This is dialogdemo.jspx file: <jsp:root xmlns:jsp="http://java.sun.com/JSP/Page" xmlns:f="http://java.sun.com/jsf/core" xmlns:tr="http://myfaces.apache.org/trinidad" version="1.2"> <jsp:directive.page contentType="text/html;charset=utf-8" /> <f:view> <tr:document title="Dialog Demo"> <tr:form> <!-- The field for the value; we point partialTriggers at the button to ensure it gets redrawn when we return --> <tr:inputText label="Pick a number:" partialTriggers="buttonId" value="#{launchDialog.input}" /> <!-- The button for launching the dialog: we've also configured the width and height of that window --> <tr:commandButton text="Add" action="dialog:chooseInteger" id="buttonId" windowWidth="300" windowHeight="200" partialSubmit="true" useWindow="true" returnListener="#{launchDialog.returned}" /> </tr:form> </tr:document> </f:view> </jsp:root> Here is the associated managed bean LaunchDialogBean.java: package jsfpkg; import org.apache.myfaces.trinidad.component.UIXInput; import org.apache.myfaces.trinidad.event.ReturnEvent; public class LaunchDialogBean { private UIXInput _input; public UIXInput getInput() { return _input; } public void setInput(UIXInput input) { _input = input; } public void returned(ReturnEvent event) { if (event.getReturnValue() != null) { getInput().setSubmittedValue(null); getInput().setValue(event.getReturnValue()); } } } Here is the popup file Popup.jspx: <jsp:root xmlns:jsp="http://java.sun.com/JSP/Page" xmlns:f="http://java.sun.com/jsf/core" xmlns:h="http://java.sun.com/jsf/html" xmlns:trh="http://myfaces.apache.org/trinidad/html" xmlns:tr="http://myfaces.apache.org/trinidad" version="2.0"> <jsp:directive.page contentType="text/html;charset=utf-8" /> <f:view> <tr:document title="Add dialog"> <tr:form> <!-- Two input fields --> <tr:panelForm> <tr:inputText label="Number 1:" value="#{chooseInteger.value1}" required="true" /> <tr:inputText label="Number 2:" value="#{chooseInteger.value2}" required="true" /> </tr:panelForm> <!-- Two buttons --> <tr:panelGroup layout="horizontal"> <tr:commandButton text="Submit" action="#{chooseInteger.select}" /> <tr:commandButton text="Cancel" immediate="true" action="#{chooseInteger.cancel}" /> </tr:panelGroup> </tr:form> </tr:document> </f:view> </jsp:root> For that I have written the bean ChooseIntegerBean.java package jsfpkg; import org.apache.myfaces.trinidad.context.RequestContext; public class ChooseIntegerBean { private Integer _value1; private Integer _value2; public Integer getValue1() { return _value1; } public void setValue1(Integer value1) { _value1 = value1; } public Integer getValue2() { return _value2; } public void setValue2(Integer value2) { _value2 = value2; } public String cancel() { RequestContext.getCurrentInstance().returnFromDialog(null, null); return null; } public String select() { Integer value = new Integer(getValue1().intValue() + getValue2().intValue()); RequestContext.getCurrentInstance().returnFromDialog(value, null); return null; } } Here is my faces-config.xml: <managed-bean> <managed-bean-name>chooseInteger</managed-bean-name> <managed-bean-class>jsfpkg.ChooseIntegerBean</managed-bean-class> <managed-bean-scope>request</managed-bean-scope> </managed-bean> <managed-bean> <managed-bean-name>launchDialog</managed-bean-name> <managed-bean-class>jsfpkg.LaunchDialogBean</managed-bean-class> <managed-bean-scope> request </managed-bean-scope> </managed-bean> <navigation-rule> <from-view-id>/dialogdemo.jspx</from-view-id> <navigation-case> <from-outcome>dialog:chooseInteger</from-outcome> <to-view-id>/dialogbox.jspx</to-view-id> </navigation-case> </navigation-rule>

    Read the article

  • How to redraw the picture while moving windows in openGL?

    - by tsubasa
    I have drawn a picture with openGL on my windows. Now whenever I hold the mouse button on the windows and move it, my picture always got distorted. I don't know what function in openGL that can help me redraw the picture while the windows is moved. Anybody could help? I tried this but seems not work: void myDisplay() { ..... } void reshape(int x, int y) { glutPostRedisplay(); } int main() { ..... glutDisplayFunc(myDisplay); glutReshapeFunc(reshape); }

    Read the article

  • NHibernate transactions randomly not rolled back

    - by cbp
    I have a suite of integration tests that run inside transactions. Sometimes it seems that NHibernate transactions are not being correctly rolled back. I can't work out what causes this. Here is a slightly simplified overview of the base class that these integration test fixtures run with: public class IntegrationTestFixture { private TransactionScope _transactionScope; private ConnectionScope _connectionScope; [TestFixtureSetUp] public virtual void TestFixtureSetUp() { var session = NHibernateSessionManager.SessionFactory.OpenSession(); CallSessionContext.Bind(session); _connectionScope = new ConnectionScope(); _transactionScope = new TransactionScope(); } [TestFixtureTearDown] public virtual void TestFixtureTearDown() { _transactionScope.Dispose(); _connectionScope.Dispose(); var session = CurrentSessionContext.Unbind(SessionFactory); session.Close(); session.Dispose(); } } A call to the TransactionScope's commit method is never made, therefore how is it possible that data still ends up in the database?

    Read the article

< Previous Page | 218 219 220 221 222 223 224 225 226 227 228 229  | Next Page >