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  • XNA vs SlimDX for offscreen renderer

    - by Groky
    Hello, I realise there are numerous questions on here asking about choosing between XNA and SlimDX, but these all relate to game programming. A little background: I have an application that renders scenes from XML descriptions. Currently I am using WPF 3D and this mostly works, except that WPF has no way to render scenes offscreen (i.e. on a server, without displaying them in a window), and also rendering to a bitmap causes WPF to fallback to software rendering. So I'm faced with having to write my own renderer. Here are the requirements: Mix of 3D and 2D elements. Relatively few elements per scene (tens of meshes, tens of 2D elements). Large scenes (up to 3000px square for print). Only a single frame will be rendered (i.e. FPS is not an issue). Opacity masks. Pixel shaders. Software fallback (servers may or may not have a decent gfx card). Possibility of being rendered offscreen. As you can see it's pretty simple stuff and WPF can manage it quite nicely except for the not-being-able-to-export-the-scene problem. In particular I don't need many of the things usually needed in game development. So bearing that in mind, would you choose XNA or SlimDX? The non-rendering portion of the code is already written in C#, so want to stick with that.

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  • [SOLVED] BitmapFactory.decodeStream returning null when options are set.

    - by Robert Foss
    Hi! I'm having issues with BitmapFactory.decodeStream(inputStream). When using it without options, it will return an image. But when I use it with options as in .decodeStream(inputStream, null, options) it never returns Bitmaps. What I'm trying to do is to downsample a Bitmap before I actually load it to save memory. I've read some good guides, but none using .decodeStream. Here httpIM:NOT//nornalbion.SPAMcom/blog/?p=143 httpIM:NOT//kfb-android.blogspot.SPAMcom/2009/04/image-processing-in-android.html WORKS JUST FINE URL url = new URL(sUrl); HttpURLConnection connection = (HttpURLConnection) url.openConnection(); InputStream is = connection.getInputStream(); Bitmap img = BitmapFactory.decodeStream(is, null, options); DOESNT WORK InputStream is = connection.getInputStream(); Bitmap img = BitmapFactory.decodeStream(is, null, options); InputStream is = connection.getInputStream(); Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeStream(is, null, options); Boolean scaleByHeight = Math.abs(options.outHeight - TARGET_HEIGHT) >= Math.abs(options.outWidth - TARGET_WIDTH); if(options.outHeight * options.outWidth * 2 >= 200*100*2){ // Load, scaling to smallest power of 2 that'll get it <= desired dimensions double sampleSize = scaleByHeight ? options.outHeight / TARGET_HEIGHT : options.outWidth / TARGET_WIDTH; options.inSampleSize = (int)Math.pow(2d, Math.floor( Math.log(sampleSize)/Math.log(2d))); } // Do the actual decoding options.inJustDecodeBounds = false; Bitmap img = BitmapFactory.decodeStream(is, null, options);

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  • BitmapFactory.decodeStream returning null when options are set.

    - by Robert Foss
    Hi! I'm having issues with BitmapFactory.decodeStream(). When using it without options, it will return an image. But when I use it with options as in .decodeStream(inputStream, null, options) it never returns Bitmaps. What I'm trying to do is to downsample a Bitmap before I actually load it to save memory. I've read some good guides, but none using .decodeStream. Here httpIM:NOT//nornalbion.SPAMcom/blog/?p=143 httpIM:NOT//kfb-android.blogspot.SPAMcom/2009/04/image-processing-in-android.html WORKS JUST FINE InputStream is = connection.getInputStream(); Bitmap img = BitmapFactory.decodeStream(is, null, options); DOESNT WORK InputStream is = connection.getInputStream(); Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeStream(is, null, options); Boolean scaleByHeight = Math.abs(options.outHeight - TARGET_HEIGHT) >= Math.abs(options.outWidth - TARGET_WIDTH); if(options.outHeight * options.outWidth * 2 >= 200*100*2){ // Load, scaling to smallest power of 2 that'll get it <= desired dimensions double sampleSize = scaleByHeight ? options.outHeight / TARGET_HEIGHT : options.outWidth / TARGET_WIDTH; options.inSampleSize = (int)Math.pow(2d, Math.floor( Math.log(sampleSize)/Math.log(2d))); System.out.println("Samplesize: " + options.inSampleSize); } // Do the actual decoding options.inJustDecodeBounds = false; //options.inTempStorage = new byte[IMG_BUFFER_LEN]; Bitmap img = BitmapFactory.decodeStream(is, null, options);

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  • bug with varargs and overloading?

    - by pstanton
    There seems to be a bug in the Java varargs implementation. Java can't distinguish the appropriate type when a method is overloaded with different types of vararg parameters. It gives me an error The method ... is ambiguous for the type ... Consider the following code: public class Test { public static void main(String[] args) throws Throwable { doit(new int[]{1, 2}); // <- no problem doit(new double[]{1.2, 2.2}); // <- no problem doit(1.2f, 2.2f); // <- no problem doit(1.2d, 2.2d); // <- no problem doit(1, 2); // <- The method doit(double[]) is ambiguous for the type Test } public static void doit(double... ds) { System.out.println("doubles"); } public static void doit(int... is) { System.out.println("ints"); } } the docs say: "Generally speaking, you should not overload a varargs method, or it will be difficult for programmers to figure out which overloading gets called." however they don't mention this error, and it's not the programmers that are finding it difficult, it's the compiler. thoughts?

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  • Resizing and saving an image in WinMobile and .NET CF throws OutOfMemoryException

    - by devguy
    I have a WinMobile app which allows the user the snap a photo with the camera, and then use for for various things. The photo can be snapped at 1600x1200, 800x600 or 640x480, but it must always be resized to 400px for the longest size (the other is proportional of course). Here's the code: private void LoadImage(string path) { Image tmpPhoto = new Bitmap(path); // calculate new bitmap size... double width = ... double height = ... // draw new bitmap Image photo = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); using (Graphics g = Graphics.FromImage(photo)) { g.FillRectangle(new SolidBrush(Color.White), new Rectangle(0, 0, photo.Width, photo.Height)); int srcX = (int)((double)(tmpPhoto.Width - width) / 2d); int srcY = (int)((double)(tmpPhoto.Height - height) / 2d); g.DrawImage(tmpPhoto, new Rectangle(0, 0, photo.Width, photo.Height), new Rectangle(srcX, srcY, photo.Width, photo.Height), GraphicsUnit.Pixel); } tmpPhoto.Dispose(); // save new image and dispose photo.Save(Path.Combine(config.TempPath, config.TempPhotoFileName), System.Drawing.Imaging.ImageFormat.Jpeg); photo.Dispose(); } Now the problem is that the app breaks in the photo.Save call, with an OutOfMemoryException. And I don't know why, since I dispose the tempPhoto (with the original photo from the camera) as soon as I can, and I also dispose the Graphics obj. Why does this happen? It seems impossible to me that one can't take a photo with the camera and resize/save it without making it crash :( Should I restor t C++ for such a simple thing? Thanks.

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  • Nested dereferencing arrows in Perl: to omit or not to omit?

    - by DVK
    In Perl, when you have a nested data structure, it is permissible to omit de-referencing arrows to 2d and more level of nesting. In other words, the following two syntaxes are identical: my $hash_ref = { 1 => [ 11, 12, 13 ], 3 => [31, 32] }; my $elem1 = $hash_ref->{1}->[1]; my $elem2 = $hash_ref->{1}[1]; # exactly the same as above Now, my question is, is there a good reason to choose one style over the other? It seems to be a popular bone of stylistic contention (Just on SO, I accidentally bumped into this and this in the space of 5 minutes). So far, none of the usual suspects says anything definitive: perldoc merely says "you are free to omit the pointer dereferencing arrow". Conway's "Perl Best Practices" says "whenever possible, dereference with arrows", but it appears to only apply to the context of dereferencing the main reference, not optional arrows on 2d level of nested data structures. "MAstering Perl for Bioinfirmatics" author James Tisdall doesn't give very solid preference either: "The sharp-witted reader may have noticed that we seem to be omitting arrow operators between array subscripts. (After all, these are anonymous arrays of anonymous arrays of anonymous arrays, etc., so shouldn't they be written [$array-[$i]-[$j]-[$k]?) Perl allows this; only the arrow operator between the variable name and the first array subscript is required. It make things easier on the eyes and helps avoid carpal tunnel syndrome. On the other hand, you may prefer to keep the dereferencing arrows in place, to make it clear you are dealing with references. Your choice." Personally, i'm on the side of "always put arrows in, since itg's more readable and obvious tiy're dealing with a reference".

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  • Python, dictionaries, and chi-square contingency table

    - by rohanbk
    I have a file which contains several lines in the following format (word, time that the word occurred in, and frequency of documents containing the given word within the given instance in time): #inputfile <word, time, frequency> apple, 1, 3 banana, 1, 2 apple, 2, 1 banana, 2, 4 orange, 3, 1 I have Python class below that I used to create 2-D dictionaries to store the above file using as the key, and frequency as the value: class Ddict(dict): ''' 2D dictionary class ''' def __init__(self, default=None): self.default = default def __getitem__(self, key): if not self.has_key(key): self[key] = self.default() return dict.__getitem__(self, key) wordtime=Ddict(dict) # Store each inputfile entry with a <word,time> key timeword=Ddict(dict) # Store each inputfile entry with a <time,word> key # Loop over every line of the inputfile for line in open('inputfile'): word,time,count=line.split(',') # If <word,time> already a key, increment count try: wordtime[word][time]+=count # Otherwise, create the key except KeyError: wordtime[word][time]=count # If <time,word> already a key, increment count try: timeword[time][word]+=count # Otherwise, create the key except KeyError: timeword[time][word]=count The question that I have pertains to calculating certain things while iterating over the entries in this 2D dictionary. For each word 'w' at each time 't', calculate: The number of documents with word 'w' within time 't'. (a) The number of documents without word 'w' within time 't'. (b) The number of documents with word 'w' outside time 't'. (c) The number of documents without word 'w' outside time 't'. (d) Each of the items above represents one of the cells of a chi-square contingency table for each word and time. Can all of these be calculated within a single loop or do they need to be done one at a time? Ideally, I would like the output to be what's below, where a,b,c,d are all the items calculated above: print "%s, %s, %s, %s" %(a,b,c,d)

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  • Convert array to CSV/TSV-formated string in Python.

    - by dreeves
    Python provides csv.DictWriter for outputting CSV to a file. What is the simplest way to output CSV to a string or to stdout? For example, given a 2D array like this: [["a b c", "1,2,3"], ["i \"comma-heart\" you", "i \",heart\" u, too"]] return the following string: "a b c, \"1, 2, 3\"\n\"i \"\"comma-heart\"\" you\", \"i \"\",heart\"\" u, too\"" which when printed would look like this: a b c, "1,2,3" "i ""heart"" you", "i "",heart"" u, too" (I'm taking csv.DictWriter's word for it that that is in fact the canonical way to output that array as CSV. Excel does parse it correctly that way, though Mathematica does not. From a quick look at the wikipedia page on CSV it seems Mathematica is wrong.) One way would be to write to a temp file with csv.DictWriter and read it back with csv.DictReader. What's a better way? TSV instead of CSV It also occurs to me that I'm not wedded to CSV. TSV would make a lot of the headaches with delimiters and quotes go away: just replace tabs with spaces in the entries of the 2D array and then just intersperse tabs and newlines and you're done. Let's include solutions for both TSV and CSV in the answers to make this as useful as possible for future searchers.

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  • how to tile 3D mesh with image brush in XAML

    - by MC9000
    I have a 2D square in a ViewPort3D that I want to do a tiling of an image (like a checkerboard or flooring with "tiles" effect). I've created an image brush (the image is 50x50 pixels, the surface 250x550 pixels) and a viewport (trying to follow MS's site - though their example is for 2D), but only 1 of the colors in the "tile" image shows up and no tiling is seen. I can't find a single example on the Internet and MS's site has no info (that I can find) on 3D XAML anywhere, so I'm stumped as how to actually do this. <Viewport3D> <Viewport3D.Camera> <PerspectiveCamera Position="125,790,120" LookDirection="0,-.7,-0.25" UpDirection="0,0,1" /> </Viewport3D.Camera> <ModelVisual3D> <ModelVisual3D.Content> <Model3DGroup> <AmbientLight Color="white" /> <GeometryModel3D> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="0,0,0 250,0,0 250,550,0 0,550,0 " TriangleIndices="0 1 3 1 2 3 "/> </GeometryModel3D.Geometry> <GeometryModel3D.Material> <DiffuseMaterial> <DiffuseMaterial.Brush> <ImageBrush ViewportUnits="Absolute" TileMode="Tile" ImageSource="testsquare.gif" Viewport="0,0,50,50" Stretch="None" ViewboxUnits="Absolute" /> </DiffuseMaterial.Brush> </DiffuseMaterial> </GeometryModel3D.Material> </GeometryModel3D> </Model3DGroup> </ModelVisual3D.Content> </ModelVisual3D> </Viewport3D>

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  • Creating/Maintaining a large project-agnostic code library

    - by bufferz
    In order to reduce repetition and streamline testing/debugging, I'm trying to find the best way to develop a group of libraries that many projects can utilize. I'd like to keep individual executable relatively small, and have shared libraries for math, database, collections, graphics, etc. that were previously scattered among several projects and in many cases duplicated (bad!). This library is to be in an SVN repo and several programmers will be working on it. This library will be in constant development along with the executables that utilize it. For example, I want a code file in ProjectA to look something like the following: using MyCompany.Math.2D; //static 2D math methods using MyCompany.Math.3D; //static #D math methods using MyCompany.Comms.SQL; //static methods for doing simple SQLDB I/O using MyCompany.Graphics.BitmapOperations; //static methods that play with bitmaps So in my ProjectA solution file in VisualStudio, in order to develop/debug the MyCompany library I have to add several projects (Math, Comms, Graphics). Things get pretty cluttered and Solution files get out of date quickly between programmer SVN commits. I'm just looking for a high level approach to maintaining a large, shared code base in an SCN repository. I am fully willing to radically redesign my approach. I'm looking for that warm fuzzy feeling you get when you're design approach is spot on and development is fluid and natural. And ideas? Thanks!!

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  • DSA signature verification input

    - by calccrypto
    What is the data inputted into DSA when PGP signs a message? From RFC4880, i found A Signature packet describes a binding between some public key and some data. The most common signatures are a signature of a file or a block of text, and a signature that is a certification of a User ID. im not sure if it is the entire public key, just the public key packet, or some other derivative of a pgp key packet. whatever it is, i cannot get the DSA signature to verify here is a sample im testing my program on: -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 abcd -----BEGIN PGP SIGNATURE----- Version: BCPG v1.39 iFkEARECABkFAk0z65ESHGFiYyAodGVzdCBrZXkpIDw+AAoJEC3Jkh8+bnkusO0A oKG+HPF2Qrsth2zS9pK+eSCBSypOAKDBgC2Z0vf2EgLiiNMk8Bxpq68NkQ== =gq0e -----END PGP SIGNATURE----- Dumped from pgpdump.net Old: Signature Packet(tag 2)(89 bytes) Ver 4 - new Sig type - Signature of a canonical text document(0x01). Pub alg - DSA Digital Signature Algorithm(pub 17) Hash alg - SHA1(hash 2) Hashed Sub: signature creation time(sub 2)(4 bytes) Time - Mon Jan 17 07:11:13 UTC 2011 Hashed Sub: signer's User ID(sub 28)(17 bytes) User ID - abc (test key) <> Sub: issuer key ID(sub 16)(8 bytes) Key ID - 0x2DC9921F3E6E792E Hash left 2 bytes - b0 ed DSA r(160 bits) - a1 be 1c f1 76 42 bb 2d 87 6c d2 f6 92 be 79 20 81 4b 2a 4e DSA s(160 bits) - c1 80 2d 99 d2 f7 f6 12 02 e2 88 d3 24 f0 1c 69 ab af 0d 91 -> hash(DSA q bits) and the public key for it is: -----BEGIN PGP PUBLIC KEY BLOCK----- Version: BCPG v1.39 mOIETTPqeBECALx+i9PIc4MB2DYXeqsWUav2cUtMU1N0inmFHSF/2x0d9IWEpVzE kRc30PvmEHI1faQit7NepnHkkphrXLAoZukAoNP3PB8NRQ6lRF6/6e8siUgJtmPL Af9IZOv4PI51gg6ICLKzNO9i3bcUx4yeG2vjMOUAvsLkhSTWob0RxWppo6Pn6MOg dMQHIM5sDH0xGN0dOezzt/imAf9St2B0HQXVfAAbveXBeRoO7jj/qcGx6hWmsKUr BVzdQhBk7Sku6C2KlMtkbtzd1fj8DtnrT8XOPKGp7/Y7ASzRtBFhYmMgKHRlc3Qg a2V5KSA8PohGBBMRAgAGBQJNM+p5AAoJEC3Jkh8+bnkuNEoAnj2QnqGtdlTgUXCQ Fyvwk5wiLGPfAJ4jTGTL62nWzsgrCDIMIfEG2shm8bjMBE0z6ngQAgCUlP7AlfO4 XuKGVCs4NvyBpd0KA0m0wjndOHRNSIz44x24vLfTO0GrueWjPMqRRLHO8zLJS/BX O/BHo6ypjN87Af0VPV1hcq20MEW2iujh3hBwthNwBWhtKdPXOndJGZaB7lshLJuW v9z6WyDNXj/SBEiV1gnPm0ELeg8Syhy5pCjMAgCFEc+NkCzcUOJkVpgLpk+VLwrJ /Wi9q+yCihaJ4EEFt/7vzqmrooXWz2vMugD1C+llN6HkCHTnuMH07/E/2dzciEYE GBECAAYFAk0z6nkACgkQLcmSHz5ueS7NTwCdED1P9NhgR2LqwyS+AEyqlQ0d5joA oK9xPUzjg4FlB+1QTHoOhuokxxyN =CTgL -----END PGP PUBLIC KEY BLOCK----- the public key packet of the key is mOIETTPqeBECALx+i9PIc4MB2DYXeqsWUav2cUtMU1N0inmFHSF/2x0d9IWEpVzEkRc30PvmEHI1faQi t7NepnHkkphrXLAoZukAoNP3PB8NRQ6lRF6/6e8siUgJtmPLAf9IZOv4PI51gg6ICLKzNO9i3bcUx4ye G2vjMOUAvsLkhSTWob0RxWppo6Pn6MOgdMQHIM5sDH0xGN0dOezzt/imAf9St2B0HQXVfAAbveXBeRoO 7jj/qcGx6hWmsKUrBVzdQhBk7Sku6C2KlMtkbtzd1fj8DtnrT8XOPKGp7/Y7ASzR in radix 64 i have tried many different combinations of sha1(< some data + 'abcd'),but the calculated value v never equals r, of the signature i know that the pgp implementation i used to create the key and signature is correct. i also know that my DSA implementation and PGP key data extraction program are correct. thus, the only thing left is the data to hash. what is the correct data to be hashed?

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  • Confusion about WPF binding...

    - by Vladislav
    I am trying to bind a 2D array of buttons arranged in stackpanels to a 2D ObservableCollection... Yet, I'm afraid I don't understand something very elementary about binding. My XAML: <Window.Resources> <DataTemplate x:Key="ItemsAsButtons"> <Button Content="{Binding}" Height="100" Width="100"/> </DataTemplate> <DataTemplate x:Key="PanelOfPanels"> <ItemsControl ItemsSource="{Binding Path=DayNumbers}" ItemTemplate=" {DynamicResource ItemsAsButtons}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal"/> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DataTemplate> </Window.Resources> ... <ItemsControl x:Name="DaysPanel" Grid.ColumnSpan="7" Grid.Row="2" ItemTemplate="{DynamicResource PanelOfPanels}"/> My C# code: The backend: /// <summary> /// Window BE for Calendar.xaml /// </summary> public partial class Calendar : Window { private CalendarViewModel _vm; public Calendar() { InitializeComponent(); _vm = new CalendarViewModel(); this.DataContext = _vm; } } The ViewModel: class CalendarViewModel { CalendarMonth _displayedMonth; EventCalendar _calendar; public CalendarViewModel() { _displayedMonth = new CalendarMonth(); } public ObservableCollection<ObservableCollection<int>> DayNumbers { get { return _displayedMonth.DayNumbers; } } } I'm trying to populate the buttons with values from CalendarViewModel.DayNumbers - yet the buttons do not appear. I'm clearly doing something wrong with my binding.

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  • Can you have multiple clipping regions in an HTML Canvas?

    - by emh
    I have code that loads a bunch of images into hidden img elements and then a Javascript loop which places each image onto the canvas. However, I want to clip each image so that it is a circle when placed on the canvas. My loop looks like this: $$('#avatars img').each(function(avatar) { var canvas = $('canvas'); var context = canvas.getContext('2d'); var x = Math.floor(Math.random() * canvas.width); var y = Math.floor(Math.random() * canvas.height); context.beginPath(); context.arc(x+24, y+24, 20, 0, Math.PI * 2, 1); context.clip(); context.strokeStyle = "black"; context.drawImage(document.getElementById(avatar.id), x, y); context.stroke(); }); Problem is, only the first image is drawn (or is visible). If I remove the clipping logic: $$('#avatars img').each(function(avatar) { var canvas = $('canvas'); var context = canvas.getContext('2d'); var x = Math.floor(Math.random() * canvas.width); var y = Math.floor(Math.random() * canvas.height); context.drawImage(document.getElementById(avatar.id), x, y); }); Then all my images are drawn. Is there a way to get each image individually clipped? I tried resetting the clipping area to be the entire canvas between images but that didn't work.

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  • HTML5 move Canvas object

    - by Mircea
    Hi, I have 2 canvas created on the same canvas. Is it possible to drag the small black one around? I want to make it draggable but I can not find any online tutorial or demo on this. Is it possible? I had looked to Canvas moveTo or transitions but I was unable to make it work. The code is here http://jsfiddle.net/35P9F/2/ var ctx = document.getElementById('canvas').getContext('2d'); var radgrad3 = ctx.createLinearGradient(255,10,0,180,80,190); radgrad3.addColorStop(0, '#00C9FF'); radgrad3.addColorStop(1, 'red'); ctx.fillStyle = radgrad3; ctx.fillRect(0,0,255,255); var ctx4 = document.getElementById('canvas').getContext('2d'); var radgrad4 = ctx4.createLinearGradient(0, 0, 0, 255); radgrad4.addColorStop(0, '#000000'); radgrad4.addColorStop(1, '#ff0000'); ctx4.fillStyle = radgrad4; ctx4.fillRect(0,0,25,25); Thank you.

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  • Simulating 3D 'cards' with just orthographic rendering

    - by meds
    I am rendering textured quads from an orthographic perspective and would like to simulate 'depth' by modifying UVs and the vertex positions of the quads four points (top left, top right, bottom left, bottom right). I've found if I make the top left and bottom right corners y position be the same I don't get a linear 'skew' but rather a warped one where the texture covering the top triangle (which makes up the quad) seems to get squashed while the bottom triangles texture looks normal. I can change UVs, any of the four points on the quad (but only in 2D space, it's orthographic projection anyway so 3D space won't matter much). So basically I'm trying to simulate perspective on a two dimensional quad in orthographic projection, any ideas? Is it even mathematically possible/feasible? ideally what I'd like is a situation where I can set an x/y rotation as well as a virtual z 'position' (which simulates z depth) through a function and see it internally calclate the positions/uvs to create the 3D effect. It seems like this should all be mathematical where a set of 2D transforms can be applied to each corner of the quad to simulate depth, I just don't know how to make it happen. I'd guess it requires trigonometry or something, I'm trying to crunch the math but not making much progress. here's what I mean: Top left is just the card, center is the card with a y rotation of X degrees and right most is a card with an x and y rotation of different degrees.

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  • Use XML Layout to contain a simple drawing

    - by user329999
    I would like to create a simple drawing (lines, circles, squares, etc...) but I'm having difficulty figuring out the best way to do this. The drawing would need to be scaled to fit the display since the size is indirectly specified by the user (like in a CAD application). Also, I don't want to take up the entire display, leaving room for some controls (buttons, etc). I would pass the data to describe the drawing. Here's how I imagine it would work. I create an XML layout that contains something that holds the drawing (ImageView, BitmapDrawable, ShapeDrawable, ...??? not sure exactly what). Then in my Activity I would load the main XML and obtain the resource for the control that holds the drawing. I would then draw to a bitmap. Once the bitmap was completed I would load it into the control that is to hold the drawing. Somewhere along this path it would be scaled to fill the entire area allocated for the drawing in the XML layout. I don't know if my approach is the way to do this or what classes to use. I read the http://developer.android.com/guide/topics/graphics/2d-graphics.html documentation, but it's not helping me with an example. The examples I do find leave me with hints, but nothing concrete enough to do what I want, especially when it comes to scaling, using XML and/or having other controls. Also, there seems to be no good documentation on the design of the 2D drawing system in a more conceptual manner, so it makes what I read difficult to put into any useful context. Any hints on what classes would be useful and/or a good example any other reading materials? Thanks

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  • Why does iOS 5 fail to connect to a server running JDK 1.6, but not JDK 1.5

    - by KC Baltz
    We have a Java Socket Server listening on an SSLSocket (port 443) and an iOS application that connects with it. When running on iOS 5.1, the application stopped working when we upgraded the Java version of the server from JDK 1.5 to 1.6 (or 1.7). The app connects just fine to JDK 5 and 6 when running on iOS 6. The iOS app is reporting an error: -9809 = errSSLCrypto. On the Java side, we get javax.net.ssl.SSLException: Received fatal alert: close_notify. On the Java server side, we have enabled all the available cipher suites. On the client side we have tested enabling several different suites, although we have yet to complete a test involving each one individually enabled. Right now, it is failing when we use TLS_DH_anon_WITH_AES_128_CBC_SHA although it has failed with others and we are starting to think it's not the suite. Here is the debug output. It makes it all the way to ServerHelloDone and then fails shortly thereafter: Is secure renegotiation: false [Raw read]: length = 5 0000: 16 03 03 00 41 ....A [Raw read]: length = 65 0000: 01 00 00 3D 03 03 50 83 1E 0B 56 19 25 65 C8 F2 ...=..P...V.%e.. 0010: AF 02 AD 48 FE E2 92 CF B8 D7 A6 A3 EA C5 FF 5D ...H...........] 0020: 74 0F 1B C1 99 18 00 00 08 00 FF 00 34 00 1B 00 t...........4... 0030: 18 01 00 00 0C 00 0D 00 08 00 06 05 01 04 01 02 ................ 0040: 01 . URT-, READ: Unknown-3.3 Handshake, length = 65 *** ClientHello, Unknown-3.3 RandomCookie: GMT: 1333992971 bytes = { 86, 25, 37, 101, 200, 242, 175, 2, 173, 72, 254, 226, 146, 207, 184, 215, 166, 163, 234, 197, 255, 93, 116, 15, 27, 193, 153, 24 } Session ID: {} Cipher Suites: [TLS_EMPTY_RENEGOTIATION_INFO_SCSV, TLS_DH_anon_WITH_AES_128_CBC_SHA, SSL_DH_anon_WITH_3DES_EDE_CBC_SHA, SSL_DH_anon_WITH_RC4_128_MD5] Compression Methods: { 0 } Unsupported extension signature_algorithms, data: 00:06:05:01:04:01:02:01 *** [read] MD5 and SHA1 hashes: len = 65 0000: 01 00 00 3D 03 03 50 83 1E 0B 56 19 25 65 C8 F2 ...=..P...V.%e.. 0010: AF 02 AD 48 FE E2 92 CF B8 D7 A6 A3 EA C5 FF 5D ...H...........] 0020: 74 0F 1B C1 99 18 00 00 08 00 FF 00 34 00 1B 00 t...........4... 0030: 18 01 00 00 0C 00 0D 00 08 00 06 05 01 04 01 02 ................ 0040: 01 . %% Created: [Session-1, TLS_DH_anon_WITH_AES_128_CBC_SHA] *** ServerHello, TLSv1 RandomCookie: GMT: 1333992972 bytes = { 100, 3, 56, 153, 7, 2, 251, 64, 41, 32, 66, 240, 227, 181, 55, 190, 2, 237, 146, 0, 73, 119, 70, 0, 160, 9, 28, 207 } Session ID: {80, 131, 30, 12, 241, 73, 52, 38, 46, 41, 237, 226, 199, 246, 156, 45, 3, 247, 182, 43, 223, 8, 49, 169, 188, 63, 160, 41, 102, 199, 50, 190} Cipher Suite: TLS_DH_anon_WITH_AES_128_CBC_SHA Compression Method: 0 Extension renegotiation_info, renegotiated_connection: <empty> *** Cipher suite: TLS_DH_anon_WITH_AES_128_CBC_SHA *** Diffie-Hellman ServerKeyExchange DH Modulus: { 233, 230, 66, 89, 157, 53, 95, 55, 201, 127, 253, 53, 103, 18, 11, 142, 37, 201, 205, 67, 233, 39, 179, 169, 103, 15, 190, 197, 216, 144, 20, 25, 34, 210, 195, 179, 173, 36, 128, 9, 55, 153, 134, 157, 30, 132, 106, 171, 73, 250, 176, 173, 38, 210, 206, 106, 34, 33, 157, 71, 11, 206, 125, 119, 125, 74, 33, 251, 233, 194, 112, 181, 127, 96, 112, 2, 243, 206, 248, 57, 54, 148, 207, 69, 238, 54, 136, 193, 26, 140, 86, 171, 18, 122, 61, 175 } DH Base: { 48, 71, 10, 213, 160, 5, 251, 20, 206, 45, 157, 205, 135, 227, 139, 199, 209, 177, 197, 250, 203, 174, 203, 233, 95, 25, 10, 167, 163, 29, 35, 196, 219, 188, 190, 6, 23, 69, 68, 64, 26, 91, 44, 2, 9, 101, 216, 194, 189, 33, 113, 211, 102, 132, 69, 119, 31, 116, 186, 8, 77, 32, 41, 216, 60, 28, 21, 133, 71, 243, 169, 241, 162, 113, 91, 226, 61, 81, 174, 77, 62, 90, 31, 106, 112, 100, 243, 22, 147, 58, 52, 109, 63, 82, 146, 82 } Server DH Public Key: { 8, 60, 59, 13, 224, 110, 32, 168, 116, 139, 246, 146, 15, 12, 216, 107, 82, 182, 140, 80, 193, 237, 159, 189, 87, 34, 18, 197, 181, 252, 26, 27, 94, 160, 188, 162, 30, 29, 165, 165, 68, 152, 11, 204, 251, 187, 14, 233, 239, 103, 134, 168, 181, 173, 206, 151, 197, 128, 65, 239, 233, 191, 29, 196, 93, 80, 217, 55, 81, 240, 101, 31, 119, 98, 188, 211, 52, 146, 168, 127, 127, 66, 63, 111, 198, 134, 70, 213, 31, 162, 146, 25, 178, 79, 56, 116 } Anonymous *** ServerHelloDone [write] MD5 and SHA1 hashes: len = 383 0000: 02 00 00 4D 03 01 50 83 1E 0C 64 03 38 99 07 02 ...M..P...d.8... 0010: FB 40 29 20 42 F0 E3 B5 37 BE 02 ED 92 00 49 77 .@) B...7.....Iw 0020: 46 00 A0 09 1C CF 20 50 83 1E 0C F1 49 34 26 2E F..... P....I4&. 0030: 29 ED E2 C7 F6 9C 2D 03 F7 B6 2B DF 08 31 A9 BC ).....-...+..1.. 0040: 3F A0 29 66 C7 32 BE 00 34 00 00 05 FF 01 00 01 ?.)f.2..4....... 0050: 00 0C 00 01 26 00 60 E9 E6 42 59 9D 35 5F 37 C9 ....&.`..BY.5_7. 0060: 7F FD 35 67 12 0B 8E 25 C9 CD 43 E9 27 B3 A9 67 ..5g...%..C.'..g 0070: 0F BE C5 D8 90 14 19 22 D2 C3 B3 AD 24 80 09 37 ......."....$..7 0080: 99 86 9D 1E 84 6A AB 49 FA B0 AD 26 D2 CE 6A 22 .....j.I...&..j" 0090: 21 9D 47 0B CE 7D 77 7D 4A 21 FB E9 C2 70 B5 7F !.G...w.J!...p.. 00A0: 60 70 02 F3 CE F8 39 36 94 CF 45 EE 36 88 C1 1A `p....96..E.6... 00B0: 8C 56 AB 12 7A 3D AF 00 60 30 47 0A D5 A0 05 FB .V..z=..`0G..... 00C0: 14 CE 2D 9D CD 87 E3 8B C7 D1 B1 C5 FA CB AE CB ..-............. 00D0: E9 5F 19 0A A7 A3 1D 23 C4 DB BC BE 06 17 45 44 ._.....#......ED 00E0: 40 1A 5B 2C 02 09 65 D8 C2 BD 21 71 D3 66 84 45 @.[,..e...!q.f.E 00F0: 77 1F 74 BA 08 4D 20 29 D8 3C 1C 15 85 47 F3 A9 w.t..M ).<...G.. 0100: F1 A2 71 5B E2 3D 51 AE 4D 3E 5A 1F 6A 70 64 F3 ..q[.=Q.M>Z.jpd. 0110: 16 93 3A 34 6D 3F 52 92 52 00 60 08 3C 3B 0D E0 ..:4m?R.R.`.<;.. 0120: 6E 20 A8 74 8B F6 92 0F 0C D8 6B 52 B6 8C 50 C1 n .t......kR..P. 0130: ED 9F BD 57 22 12 C5 B5 FC 1A 1B 5E A0 BC A2 1E ...W"......^.... 0140: 1D A5 A5 44 98 0B CC FB BB 0E E9 EF 67 86 A8 B5 ...D........g... 0150: AD CE 97 C5 80 41 EF E9 BF 1D C4 5D 50 D9 37 51 .....A.....]P.7Q 0160: F0 65 1F 77 62 BC D3 34 92 A8 7F 7F 42 3F 6F C6 .e.wb..4....B?o. 0170: 86 46 D5 1F A2 92 19 B2 4F 38 74 0E 00 00 00 .F......O8t.... URT-, WRITE: TLSv1 Handshake, length = 383 [Raw write]: length = 388 0000: 16 03 01 01 7F 02 00 00 4D 03 01 50 83 1E 0C 64 ........M..P...d 0010: 03 38 99 07 02 FB 40 29 20 42 F0 E3 B5 37 BE 02 .8....@) B...7.. 0020: ED 92 00 49 77 46 00 A0 09 1C CF 20 50 83 1E 0C ...IwF..... P... 0030: F1 49 34 26 2E 29 ED E2 C7 F6 9C 2D 03 F7 B6 2B .I4&.).....-...+ 0040: DF 08 31 A9 BC 3F A0 29 66 C7 32 BE 00 34 00 00 ..1..?.)f.2..4.. 0050: 05 FF 01 00 01 00 0C 00 01 26 00 60 E9 E6 42 59 .........&.`..BY 0060: 9D 35 5F 37 C9 7F FD 35 67 12 0B 8E 25 C9 CD 43 .5_7...5g...%..C 0070: E9 27 B3 A9 67 0F BE C5 D8 90 14 19 22 D2 C3 B3 .'..g......."... 0080: AD 24 80 09 37 99 86 9D 1E 84 6A AB 49 FA B0 AD .$..7.....j.I... 0090: 26 D2 CE 6A 22 21 9D 47 0B CE 7D 77 7D 4A 21 FB &..j"!.G...w.J!. 00A0: E9 C2 70 B5 7F 60 70 02 F3 CE F8 39 36 94 CF 45 ..p..`p....96..E 00B0: EE 36 88 C1 1A 8C 56 AB 12 7A 3D AF 00 60 30 47 .6....V..z=..`0G 00C0: 0A D5 A0 05 FB 14 CE 2D 9D CD 87 E3 8B C7 D1 B1 .......-........ 00D0: C5 FA CB AE CB E9 5F 19 0A A7 A3 1D 23 C4 DB BC ......_.....#... 00E0: BE 06 17 45 44 40 1A 5B 2C 02 09 65 D8 C2 BD 21 ...ED@.[,..e...! 00F0: 71 D3 66 84 45 77 1F 74 BA 08 4D 20 29 D8 3C 1C q.f.Ew.t..M ).<. 0100: 15 85 47 F3 A9 F1 A2 71 5B E2 3D 51 AE 4D 3E 5A ..G....q[.=Q.M>Z 0110: 1F 6A 70 64 F3 16 93 3A 34 6D 3F 52 92 52 00 60 .jpd...:4m?R.R.` 0120: 08 3C 3B 0D E0 6E 20 A8 74 8B F6 92 0F 0C D8 6B .<;..n .t......k 0130: 52 B6 8C 50 C1 ED 9F BD 57 22 12 C5 B5 FC 1A 1B R..P....W"...... 0140: 5E A0 BC A2 1E 1D A5 A5 44 98 0B CC FB BB 0E E9 ^.......D....... 0150: EF 67 86 A8 B5 AD CE 97 C5 80 41 EF E9 BF 1D C4 .g........A..... 0160: 5D 50 D9 37 51 F0 65 1F 77 62 BC D3 34 92 A8 7F ]P.7Q.e.wb..4... 0170: 7F 42 3F 6F C6 86 46 D5 1F A2 92 19 B2 4F 38 74 .B?o..F......O8t 0180: 0E 00 00 00 .... [Raw read]: length = 5 0000: 15 03 01 00 02 ..... [Raw read]: length = 2 0000: 02 00 .. URT-, READ: TLSv1 Alert, length = 2 URT-, RECV TLSv1 ALERT: fatal, close_notify URT-, called closeSocket() URT-, handling exception: javax.net.ssl.SSLException: Received fatal alert: close_notify FYI, this works in iOS 6.0

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  • OpenCL Matrix Multiplication - Getting wrong answer

    - by Yash
    here's a simple OpenCL Matrix Multiplication kernel which is driving me crazy: __kernel void matrixMul( __global int* C, __global int* A, __global int* B, int wA, int wB){ int row = get_global_id(1); //2D Threas ID x int col = get_global_id(0); //2D Threas ID y //Perform dot-product accumulated into value int value; for ( int k = 0; k < wA; k++ ){ value += A[row*wA + k] * B[k*wB+col]; } C[row*wA+col] = value; //Write to the device memory } Where (inputs) A = [72 45 75 61] B = [26 53 46 76] Output I am getting: C = [3942 7236 3312 5472] But the output should be: C = [3943 7236 4756 8611] The problem I am facing here is that for any dimension array the elements of the first row of the resulting matrix is correct. The elements of all the other rows of the resulting matrix is wrong. By the way I am using pyopencl. I don't know what I mistake I am doing here. I have spent the entire day with no luck. Please help me with this

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  • Sending information between JavaScript and Web Services using AJAX

    - by COB-CSU-AM
    Alright so I'm using Microsoft's Web Services and AJAX to get information from a SQL database for use with java script on the client side. And I'm wondering what the best method is. Before I started working on the project, the web services were setup to return a C# List filled with some objects. Those objects variables (ints, strings, etc.) contain the data I want to use. Of course, java script can't do much with this, to the best of my knowledge. I then modified the web service to return a 2D Array, but java script got confused, and to the best of my knowledge can't handle 2D array's returned from C#. I then tried to use a regular array, but then a found the length property of an array in JS doesn't carry over, so I couldn't preform a for loop through all the items, because there wasn't anyway of knowing how many elements there were. The only other thing I can thing of is returning a string with special char's to separate the data, but this seems way too convoluted. Any suggestions? Thanks in advance!

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  • trouble calculating offset index into 3D array

    - by Derek
    Hello, I am writing a CUDA kernel to create a 3x3 covariance matrix for each location in the rows*cols main matrix. So that 3D matrix is rows*cols*9 in size, which i allocated in a single malloc accordingly. I need to access this in a single index value the 9 values of the 3x3 covariance matrix get their values set according to the appropriate row r and column c from some other 2D arrays. In other words - I need to calculate the appropriate index to access the 9 elements of the 3x3 covariance matrix, as well as the row and column offset of the 2D matrices that are inputs to the value, as well as the appropriate index for the storage array. i have tried to simplify it down to the following: //I am calling this kernel with 1D blocks who are 512 cols x 1row. TILE_WIDTH=512 int bx = blockIdx.x; int by = blockIdx.y; int tx = threadIdx.x; int ty = threadIdx.y; int r = by + ty; int c = bx*TILE_WIDTH + tx; int offset = r*cols+c; int ndx = r*cols*rows + c*cols; if((r < rows) && (c < cols)){ //this IF statement is trying to avoid the case where a threadblock went bigger than my original array..not sure if correct d_cov[ndx + 0] = otherArray[offset]; d_cov[ndx + 1] = otherArray[offset] d_cov[ndx + 2] = otherArray[offset] d_cov[ndx + 3] = otherArray[offset] d_cov[ndx + 4] = otherArray[offset] d_cov[ndx + 5] = otherArray[offset] d_cov[ndx + 6] = otherArray[offset] d_cov[ndx + 7] = otherArray[offset] d_cov[ndx + 8] = otherArray[offset] } When I check this array with the values calculated on the CPU, which loops over i=rows, j=cols, k = 1..9 The results do not match up. in other words d_cov[i*rows*cols + j*cols + k] != correctAnswer[i][j][k] Can anyone give me any tips on how to sovle this problem? Is it an indexing problem, or some other logic error?

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  • CodePlex Daily Summary for Sunday, February 13, 2011

    CodePlex Daily Summary for Sunday, February 13, 2011Popular ReleasesTV4Home - The all-in-one TV solution!: 0.1.0.0 Preview: This is the beta preview release of the TV4Home software.Finestra Virtual Desktops: 1.2: Fixes a few minor issues with 1.1 including the broken per-desktop backgrounds Further improves the speed of switching desktops A few UI performance improvements Added donations linksNuGet: NuGet 1.1: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. The URL to the package OData feed is: http://go.microsoft.com/fwlink/?LinkID=206669 To see the list of issues fixed in this release, visit this our issues listEnhSim: EnhSim 2.4.0: 2.4.0This release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Changes since 2.3.0 - Upd...Sterling Isolated Storage Database with LINQ for Silverlight and Windows Phone 7: Sterling OODB v1.0: Note: use this changeset to download the source example that has been extended to show database generation, backup, and restore in the desktop example. Welcome to the Sterling 1.0 RTM. This version is not backwards-compatible with previous versions of Sterling. Sterling is also available via NuGet. This product has been used and tested in many applications and contains a full suite of unit tests. You can refer to the User's Guide for complete documentation, and use the unit tests as guide...PDF Rider: PDF Rider 0.5.1: Changes from the previous version * Use dynamic layout to better fit text in other languages * Includes French and Spanish localizations Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0.5.1-setup.exe" (reccomended) 2. Down...Snoop, the WPF Spy Utility: Snoop 2.6.1: This release is a bug fixing release. Most importantly, issues have been seen around WPF 4.0 applications not always showing up in the app chooser. Hopefully, they are fixed now. I thought this issue warranted a minor release since more and more people are going WPF 4.0 and I don't want anyone to have any problems. Dan Hanan also contributes again with several usability features. Thanks Dan! Happy Snooping! p.s. By request, I am also attaching a .zip file ... so that people can install it ...RIBA - Rich Internet Business Application for Silverlight: Preview of MVVM Framework Source + Tutorials: This is a first public release of the MVVM Framework which is part of the final RIBA application. The complete RIBA example LOB application has yet to be published. Further Documentation on the MVVM part can be found on the Blog, http://www.SilverlightBlog.Net and in the downloadable source ( mvvm/doc/ ). Please post all issues and suggestions in the issue tracker.SharePoint Learning Kit: 1.5: SharePoint Learning Kit 1.5 has the following new functionality: *Support for SharePoint 2010 *E-Learning Actions can be localised *Two New Document Library Edit Options *Automatically add the Assignment List Web Part to the Web Part Gallery *Various Bug Fixes for the Drop Box There are 2 downloads for this release SLK-1.5-2010.zip for SharePoint 2010 SLK-1.5-2007.zip for SharePoint 2007 (WSS3 & MOSS 2007)Facebook C# SDK: 5.0.3 (BETA): This is fourth BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. For more information about this release see the following blog posts: Facebook C# SDK - Writing your first Facebook Application Facebook C# SDK v5 Beta Internals Facebook C# SDK V5.0.0 (BETA) Released We have spend time trying ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.161: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a new Twitter List network importer, makes some minor feature improvements, and fixes a few bugs. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file...WCF Data Services Toolkit: WCF Data Services Toolkit: The source code and binary releases of the WCF Data Services Toolkit. For simplicity, the source code download doesn't include any of the MSTest files. If you want those, you can pull the code down via MercurialyoutubeFisher: youtubeFisher 3.0 [beta]: What's new: Video capturing improved Supports YouTube's new layout (january 2011) Internal refactoringNearforums - ASP.NET MVC forum engine: Nearforums v5.0: Version 5.0 of the ASP.NET MVC Forum Engine, containing the following improvements: .NET 4.0 as target framework using ASP.NET MVC 3. All views migrated to Razor for cleaner markup. Alternate template (Layout file) for mobile devices 4 Bug Fixes since Version 4.1 Visit the project Roadmap for more details. Webdeploy package sha1 checksum: 28785b7248052465ea0738a7775e8e8744d84c27fuv: 1.0 release, codename Chopper Joe: features: search/replace :o to open file :s to save file :q to quitASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager html generation optimized new features for the lookup (add additional search data ) live demo went aeroAutoLoL: AutoLoL v1.5.5: AutoChat now allows up to 6 items. Items with nr. 7-0 will be removed! News page url's are now opened in the default browser Added a context menu to the system tray icon (thanks to Alex Banagos) AutoChat now allows configuring the Chat Keys and the Modifier Key The recent files list now supports compact and full mode Fix: Swapped mouse buttons are now properly detected Fix: Sometimes the Play button was pressed while still greyed out Champion: Karma Note: You can also run the u...mojoPortal: 2.3.6.2: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2362-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Rawr: Rawr 4.0.19 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...IronRuby: 1.1.2: IronRuby 1.1.2 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. In this release we fixed several major issues: - problems that blocked Gem installation in certain cases - regex syntax: the parser was replaced with a new one that is much more compatible with Ruby 1.9.2 - cras...New ProjectsAbstract | .NET DDD abstraction for infra-structure (Data, Blobs, Queues): In the last few years we have seen many tools abstract access to infra-structures. They are all very different - what makes it difficult for you to move from Azure or to Azure. Abstract makes migration easier by standardising access to these infra-structures.Apex APRS: Apex APRS is a new APRS client application that is unlike any other. Key Features: Online and offline-cached map viewing from multiple popular sources Fast, simple, intuitive & powerful user interface Customizable Notification System: Customizable Notification SystemDaniel Singleton for C++: An elegant solution for C++ singletons using dependency declaration to control lifetime. One object created during any execution, lazy-init, thread safety... nice and compact.Deduplicator: Deduplicator helps to organize your file system. Create one folder organized by choice containing unique files. To be used for photo's, mp3's or any other binary format. Deduplicator is released yet, user interface is limited and some hardcoding is still in placeDigitypon (ASP.NET MVC 3): Digitypon will be a new web application specialized to be used by those who want to set an e-newspaper or an e-magazine. The main difference among other CMSs is that Digitypon’s workflow is a virtualized way of how employees of printed matters (newspaperes, magazinews) work.EdgeJournalImporter: Import journal files written on the Entourage (Pocket) Edge into Microsoft OneNote 2007+FlatFileSerializer: Serialize and deserialize flat file records from and to self defined classes using Attributes.Google Chart Helper: Controls to insert Google Charts to your web application. No Javascript code to do. We do it for you !How to display records from MySQL 5.1 database in asp.net using VB.net or CSharp: How to display records from MySQl 5.1+ database in asp.net with vb.net or C# code.HTTP Filer: HTTP Filer is a utility that allow users to share files and documents over http protocol. This utility was designed especially for Windows Phone users to send files from computer to their phone easily without send emails with attachments or upload files to an internet server.ibamonitoring: Source code for the avian point-count data collection web site www.ibamonitoring.org.JoPack Ultra Light Packaging for large teams: JoPack is an opensource ultra light package management software – that is targeted for simplifying development with large teams sharing volatile assemblies across several solutions. Latest project source code can be found on project home site: http://code.google.com/p/jo-pack/ L-System Turtle Based Fractal Tool (L-Fractal Tool): A tool to help you play with L-System turtle graphic based fractal curves( http://en.wikipedia.org/wiki/L-system) This tool helps you look into some of the well known curves & lets you define new patterns & production rules to build your own. Have a fun-fractal day !mailer: mailer is a application to mail. It's developed in Python.NJamb: A C# DSL for more rigorous tests: NJamb is a C# syntax for tests and DDD specifications. It makes them more readable, faster to write, and more rigorous. Its Linq-style expressions can assert preconditions and postconditions. IntelliSense makes the syntax almost foolproof. And, it's designed to be extended.NUpdater: NUpdater makes it easier for .NET Framework developers to add auto-updating capability to their software. Putting together numerous patching capabilities, this library is an all-around updater. Developed in C# with CLS compliance (this library is fully compatible with Mono).Perihelia - The .NET & Silverlight Socket Project: Perihelia is an open-source socket framework. The framework includes (or will include) all the necessities you need to satisfy your networking needs. Windows and WPF applications are currently supported, and Silverlight applications will be supported soon.PLogger: PLogger is a light, fast configuration-less file appender logger build using a parallel pipeline architecture. It is much easier and faster to set up and use then Log4Net or the enterprise libraryQuasar: Quasar is a professional .Net utility library which adds sugar on .net framework.Sectors Game Engine: Sectors is a XNA-based 2.5D (Doom-like) game engine with console and scripting support for Windows.SharePoint 2010 Server-Side-Scanner WebPart - embDocumentInhalator: embDocumentInhalator makes it possible for SharePoint 2010 users to scan documents from scanners attached directly to the server. For developers it may help to see the relationship between the individual components required. SIAJUR: Projeto Web para controle de documentossvcutil2: svcutil2 generates Wcf client proxies from Wsdl2 documents.TemporalMemoryNetwork: TemporalMemoryNetwork is a research project exploring how dynamical systems can store and represent patterns that occur through time.WebDAV#: This project aims to implement WebDAV support for .NET, both for client software as well as software hosting their own WebDAV server. The project will start with the server portion. The project will be developed in C# 3.5 for .NET 3.5 and 4.0.

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  • CodePlex Daily Summary for Sunday, April 01, 2012

    CodePlex Daily Summary for Sunday, April 01, 2012Popular Releasesxyzzy+: April 1, 2012: SHA1: 6a07f0ed8d8006f26936a5bb45cf85405d8de8a4 WarningThis release is not for daily use, just for fun. keymaps are broken. (For example, C-g, #\TAB and #\RET will not work in minibuffer) dialogs are completely broken. Usual xyzzy+class lisp_object; typedef lisp_object *lisp; lsymbol *p = ldata <lsymbol, Tsymbol>::alloc (); Today's xyzzy+ref class lisp_object; typedef lisp_object ^lisp; lsymbol ^p = gcnew lsymbol (Tsymbol); PrerequisitesMicrosoft Visual C++ 2010 SP1 Redistributable Pack...VidCoder: 1.3.2: Added option for the minimum title length to scan. Added support to enable or disable LibDVDNav. Added option to prompt to delete source files after clearing successful completed items. Added option to disable remembering recent files and folders. Tweaked number box to only select all on a quick click.MJP's DirectX 11 Samples: Light Indexed Deferred Rendering: Implements light indexed deferred using per-tile light lists calculated in a compute shader, as well as a traditional deferred renderer that uses a compute shader for per-tile light culling and per-pixel shading.Extended WPF Toolkit: Extended WPF Toolkit - 1.6.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's in the 1.6.0 Release?BusyIndicator ButtonSpinner Calculator CalculatorUpDown CheckListBox - Breaking Changes CheckComboBox - New Control ChildWindow CollectionEditor CollectionEditorDialog ColorCanvas ColorPicker DateTimePicker DateTimeUpDown DecimalUpDown DoubleUpDown DropDownButton IntegerUpDown Magnifier MaskedTextBox MessageBox MultiLineTex...ScriptIDE: Release 4.4: ...Media Companion: MC 3.434b Release: General This release should be the last beta for 3.4xx. If there are no major problems, by the end of the week it will upgraded to 3.500 Stable! The latest mc_com.exe should be included too! TV Bug fix - crash when using XBMC scraper for TV episodes. Bug fix - episode count update when adding new episodes. Bug fix - crash when actors name was missing. Enhanced TV scrape progress text. Enhancements made to missing episodes display. Movies Bug fix - hide "Play Trailer" when multisaev...Better Explorer: Better Explorer 2.0.0.831 Alpha: - A new release with: - many bugfixes - changed icon - added code for more failsafe registry usage on x64 systems - not needed regfix anymore - added ribbon shortcut keys - Other fixes Note: If you have problems opening system libraries, a suggestion was given to copy all of these libraries and then delete the originals. Thanks to Gaugamela for that! (see discussion here: 349015 ) Note2: I was upload again the setup due to missing file!LINQ Extensions Library: 1.0.2.7: Append and Prepend extensions (1.0.2.7) IndexOf extensions (1.0.2.7) New Align/Match extensions (1.0.2.6) Ready to use stable code with comprehensive unit tests and samples New Pivot extensions New Filter ExtensionsMonoGame - Write Once, Play Everywhere: MonoGame 2.5: The MonoGame team are pleased to announce that MonoGame v2.5 has been released. This release contains important bug fixes, implements optimisations and adds key features. MonoGame now has the capability to use OpenGLES 2.0 on Android and iOS devices, meaning it now supports custom shaders across mobile and desktop platforms. Also included in this release are native orientation animations on iOS devices and better Orientation support for Android. There have also been a lot of bug fixes since t...SQL Server Reporting Services MSBuild Tasks: Beta Release 1.1.15427: This update beta release base on feedback from a user. Also a coding error was corrected. The updates are as follows: Remove Redundant task: CreateDataSubscriptions. Updated CreateSubscriptions To handle both Subscriptions and Data-Driven Subscriptions. Also the change how the CreateSubscriptions works. If the report, for wihch if define for the subscription, already has subscription define then by default all the Subscriptions for that report are not deploy. This can be overr...Circuit Diagram: Circuit Diagram 2.0 Alpha 3: New in this release: Added components: Microcontroller Demultiplexer Flip & rotate components Open XML files from older versions of Circuit Diagram Text formatting for components New CDDX syntax Other fixesUmbraco CMS: Umbraco 5.1 CMS (Beta): Beta build for testing - please report issues at issues.umbraco.org (Latest uploaded: 5.1.0.123) What's new in 5.1? The full list of changes is on our http://progress.umbraco.org task tracking page. It shows items complete for 5.1, and 5.1 includes items for 5.0.1 and 5.0.2 listed there too. Here's two headline acts: Members5.1 adds support for backoffice editing of Members. We support the pairing up of our content type system in Hive with regular ASP.NET Membership providers (we ship a def...51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.2.11: One Click Install from NuGet Changes to Version 2.1.2.11Code Changes 1. The project is now licenced under the Mozilla Public Licence 2. 2. User interface control and associated data access layer classes have been added to aid developers integrating 51Degrees.mobi into wider projects such as content management systems or web hosting management solutions. Use the following in a web form or user control to access these new UI components. <%@ Register Assembly="FiftyOne.Foundation" Namespace="...JSON Toolkit: JSON Toolkit 3.1: slight performance improvement (5% - 10%) new JsonException classPicturethrill: Version 2.3.28.0: Straightforward image selection. New clean UI look. Super stable. Simplified user experience.SQL Monitor - managing sql server performance: SQL Monitor 4.2 alpha 16: 1. finally fixed problem with logic fault checking for temporary table name... I really mean finally ...ScintillaNET: ScintillaNET 2.5: A slew of bug-fixes with a few new features sprinkled in. This release also upgrades the SciLexer and SciLexer64 DLLs to version 3.0.4. The official stuff: Issue # Title 32402 32402 27137 27137 31548 31548 30179 30179 24932 24932 29701 29701 31238 31238 26875 26875 30052 30052 Harness: Harness 2.0.2: change to .NET Framework Client Profile bug fix the download dialog auto answer. bug fix setFocus command. add "SendKeys" command. remove "closeAll" command. minor bugs fixed.BugNET Issue Tracker: BugNET 0.9.161: Below is a list of fixes in this release. Bug BGN-2092 - Link in Email "visit your profile" not functional BGN-2083 - Manager of bugnet can not edit project when it is not public BGN-2080 - clicking on a link in the project summary causes error (0.9.152.0) BGN-2070 - Missing Functionality On Feed.aspx BGN-2069 - Calendar View does not work BGN-2068 - Time tracking totals not ok BGN-2067 - Issues List Page Size Bug: Index was out of range. Must be non-negative and less than the si...YAF.NET (aka Yet Another Forum.NET): v1.9.6.1 RTW: v1.9.6.1 FINAL is .NET v4.0 ONLY v1.9.6.1 has: Performance Improvements .NET v4.0 improvements Improved FaceBook Integration KNOWN ISSUES WITH THIS RELEASE: ON INSTALL PLEASE DON'T CHECK "Upgrade BBCode Extensions...". More complete change list and discussion here: http://forum.yetanotherforum.net/yaf_postst14201_v1-9-6-1-RTW-Dated--3-26-2012.aspxNew Projects.NET Micro Framework - String Extensions: String Extension class library for .NET Micro Framework. This includes basic type conversion from 'byte' to 'string'.AGS: AGSAtlas Engine: Atlas is a game object-component engine using XNA 4 for Windows Phone 7.1. It is currently very early in it's development and is very much a work in progress.Cet Open Toolbox: Public repository for open sources projects brought to you by CET Electronics. Featuring .Net, .Net Micro Framework and several related technologies.ClassM: ClassM is an app that uses Metro Style for Windows 8. This application is intended to facilitate the management of classes taught by a teacher.CommandLineHelp: CommandLineHelp is a framework for simplifying the automated execution of command-line programs and saving their output.Conectayas: Conectayas is an open source "Connect Four" alike game but transformable to "Tic-Tac-Toe" and to a lot of similar games that uses mouse. Written in DHTML (JavaScript, CSS and HTML). Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.Crudo: CRUDO - The MCG (Model-Controller-Generator) CGF (Code Generation Framework) Visit The Project HomePage: http://adityayadav.com/CRUDO_The_MCG_Model_Controller_Generator_CGF_Code_Generation_Framework.aspx Licenses: 1) GPL v2 2) Commercial (contact us for information)Desafio Dot.Net: Projeto para o Desafio DotNetFurcadia Heimdall Tester: An application that helps Furcadia technicians test the integrity of the game server. It checks for availability of each heimdall, its connectivity to the rest of the system (horton/tribble) and how often it receives a user compared to the rest of them.GS1: D is a 2D game demo written in C++ and using an API : HAPI for the graphic part and the audio part. All the xml files are handled with tinyXML. It is a vertical scrolling shoot'em up where the player controls a dragon flying in Central Park.GS2: In Zombies, you are a wizard, the most powerful wizard in the world, and two days ago, the Devil forces began to attack our world. The only person capable of stopping them is you, this is why the Devil himself came to you and took your powers. You're now alone, without any weaponHeterogeneous Data Centre: The Heterogeneous Data Centre project supersedes the Materials Data Centre, a JISC-funded initiative to build an infrastructure for materials scientists and engineers to publish their experimental data online. The HDC can support data from any discipline, not just engineering.HJJM Adv. Database Project: Advanced database project for Hughes, Johnson, Johnson, and McShannon.Hundiyas: Hundiyas is an open source "Battleship" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.IpSpy: IpSpy is a Windows Service Application that checks External IP address and if it changed, IpSpy sends Email with new IP to specified email addressMake calculator in asp.net: create calculator in asp.netMarTech SharePoint Sandboxed Solutions: Microsoft SharePoint 2010 is missing some key functionalities to make sure SharePoint is easy to use. My Sandbox Solutions adds these missing functionalities and makes it easier for consultants to implement the wanted functionalities. By using sandboxed solutions no farm solution has to be installed and every site can have it own solutions. Sandbox solutions gives flexibility to the site administrator without disturbing the farm administrator and security risks.MDS Administration: Master Data Services Administrator. Compare MDS models from the same or different serversmicrostockUploader: Uploads multiple JPEG images with additional files (RAW, EPS) to multiple microstocks. Supports FTP resume. Supports buggy routers which drop FTP connection after some timeout.Min-Mang: A logical game implementation.Multiverse OS: A Cosmos based O.S.N2F Yverdon Database Helper: A class to aid in performing simple database queries within N2F Yverdon. Also provides the capability to store queries for later use.N2F Yverdon Scryle Manager: This extension will provide a way to manage javascript and stylesheet files for inclusion in your templates. Compression, combination and minification are included.OPSM: OPSM Miner & information projectPatternPro Regular Expression Engine: PatternPro RXE is a Regular Expression Engine coded entirely in C# that has some features not offered in the MS implementation. The PatterProRXE project also contains a multi-state text scanner that makes it easy to create multi-state text scanners and parsers.PinBeiWang: PinBeiWangProgram Options: Parse command line optionsrealestateanalytics: Analytics for real estateRegistrationManagement: registration management of our company using asp.netSchool Project 12: SchoolProject12SelfService: Simple self service projectSMVector3: Vector3 class implemented as float array or with SIMD instructions with the same interface so it is transparant whether you decide to use one version or another. You can also change version during the life cycle of the projects.SVNTAGWC - Tag a SVN working copy: SVNTAGWC will help users and configuration managers tag builds of their projects. It will automatically freeze all external revisions and add all unversioned files to a specified copy (or tag).WeiboImage: a weibo image projectweizhi: sina weibo readerWindows Media Autorization: Windows Media Autorizaton PlugIn for windows media 9 WinRtBehaviors: A project for WinRT Attached behaviorswpfPostgres: Started...ZLib: by zapline 278998871@qq.com???????????: ???????? «???????????», ???????????? ? ?????? ?????????????? ??????????? ???????? ?? C#. ???????? ?? C#.

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  • Simplex Noise Help

    - by Alex Larsen
    Im Making A Minecraft Like Gae In XNA C# And I Need To Generate Land With Caves This Is The Code For Simplex I Have /// <summary> /// 1D simplex noise /// </summary> /// <param name="x"></param> /// <returns></returns> public static float Generate(float x) { int i0 = FastFloor(x); int i1 = i0 + 1; float x0 = x - i0; float x1 = x0 - 1.0f; float n0, n1; float t0 = 1.0f - x0 * x0; t0 *= t0; n0 = t0 * t0 * grad(perm[i0 & 0xff], x0); float t1 = 1.0f - x1 * x1; t1 *= t1; n1 = t1 * t1 * grad(perm[i1 & 0xff], x1); // The maximum value of this noise is 8*(3/4)^4 = 2.53125 // A factor of 0.395 scales to fit exactly within [-1,1] return 0.395f * (n0 + n1); } /// <summary> /// 2D simplex noise /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <returns></returns> public static float Generate(float x, float y) { const float F2 = 0.366025403f; // F2 = 0.5*(sqrt(3.0)-1.0) const float G2 = 0.211324865f; // G2 = (3.0-Math.sqrt(3.0))/6.0 float n0, n1, n2; // Noise contributions from the three corners // Skew the input space to determine which simplex cell we're in float s = (x + y) * F2; // Hairy factor for 2D float xs = x + s; float ys = y + s; int i = FastFloor(xs); int j = FastFloor(ys); float t = (float)(i + j) * G2; float X0 = i - t; // Unskew the cell origin back to (x,y) space float Y0 = j - t; float x0 = x - X0; // The x,y distances from the cell origin float y0 = y - Y0; // For the 2D case, the simplex shape is an equilateral triangle. // Determine which simplex we are in. int i1, j1; // Offsets for second (middle) corner of simplex in (i,j) coords if (x0 > y0) { i1 = 1; j1 = 0; } // lower triangle, XY order: (0,0)->(1,0)->(1,1) else { i1 = 0; j1 = 1; } // upper triangle, YX order: (0,0)->(0,1)->(1,1) // A step of (1,0) in (i,j) means a step of (1-c,-c) in (x,y), and // a step of (0,1) in (i,j) means a step of (-c,1-c) in (x,y), where // c = (3-sqrt(3))/6 float x1 = x0 - i1 + G2; // Offsets for middle corner in (x,y) unskewed coords float y1 = y0 - j1 + G2; float x2 = x0 - 1.0f + 2.0f * G2; // Offsets for last corner in (x,y) unskewed coords float y2 = y0 - 1.0f + 2.0f * G2; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; // Calculate the contribution from the three corners float t0 = 0.5f - x0 * x0 - y0 * y0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj]], x0, y0); } float t1 = 0.5f - x1 * x1 - y1 * y1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1]], x1, y1); } float t2 = 0.5f - x2 * x2 - y2 * y2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + 1 + perm[jj + 1]], x2, y2); } // Add contributions from each corner to get the final noise value. // The result is scaled to return values in the interval [-1,1]. return 40.0f * (n0 + n1 + n2); // TODO: The scale factor is preliminary! } public static float Generate(float x, float y, float z) { // Simple skewing factors for the 3D case const float F3 = 0.333333333f; const float G3 = 0.166666667f; float n0, n1, n2, n3; // Noise contributions from the four corners // Skew the input space to determine which simplex cell we're in float s = (x + y + z) * F3; // Very nice and simple skew factor for 3D float xs = x + s; float ys = y + s; float zs = z + s; int i = FastFloor(xs); int j = FastFloor(ys); int k = FastFloor(zs); float t = (float)(i + j + k) * G3; float X0 = i - t; // Unskew the cell origin back to (x,y,z) space float Y0 = j - t; float Z0 = k - t; float x0 = x - X0; // The x,y,z distances from the cell origin float y0 = y - Y0; float z0 = z - Z0; // For the 3D case, the simplex shape is a slightly irregular tetrahedron. // Determine which simplex we are in. int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k) coords int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords /* This code would benefit from a backport from the GLSL version! */ if (x0 >= y0) { if (y0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // X Y Z order else if (x0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 0; k2 = 1; } // X Z Y order else { i1 = 0; j1 = 0; k1 = 1; i2 = 1; j2 = 0; k2 = 1; } // Z X Y order } else { // x0<y0 if (y0 < z0) { i1 = 0; j1 = 0; k1 = 1; i2 = 0; j2 = 1; k2 = 1; } // Z Y X order else if (x0 < z0) { i1 = 0; j1 = 1; k1 = 0; i2 = 0; j2 = 1; k2 = 1; } // Y Z X order else { i1 = 0; j1 = 1; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // Y X Z order } // A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z), // a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z), and // a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z), where // c = 1/6. float x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords float y1 = y0 - j1 + G3; float z1 = z0 - k1 + G3; float x2 = x0 - i2 + 2.0f * G3; // Offsets for third corner in (x,y,z) coords float y2 = y0 - j2 + 2.0f * G3; float z2 = z0 - k2 + 2.0f * G3; float x3 = x0 - 1.0f + 3.0f * G3; // Offsets for last corner in (x,y,z) coords float y3 = y0 - 1.0f + 3.0f * G3; float z3 = z0 - 1.0f + 3.0f * G3; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; int kk = k % 256; // Calculate the contribution from the four corners float t0 = 0.6f - x0 * x0 - y0 * y0 - z0 * z0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj + perm[kk]]], x0, y0, z0); } float t1 = 0.6f - x1 * x1 - y1 * y1 - z1 * z1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1 + perm[kk + k1]]], x1, y1, z1); } float t2 = 0.6f - x2 * x2 - y2 * y2 - z2 * z2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + i2 + perm[jj + j2 + perm[kk + k2]]], x2, y2, z2); } float t3 = 0.6f - x3 * x3 - y3 * y3 - z3 * z3; if (t3 < 0.0f) n3 = 0.0f; else { t3 *= t3; n3 = t3 * t3 * grad(perm[ii + 1 + perm[jj + 1 + perm[kk + 1]]], x3, y3, z3); } // Add contributions from each corner to get the final noise value. // The result is scaled to stay just inside [-1,1] return 32.0f * (n0 + n1 + n2 + n3); // TODO: The scale factor is preliminary! } private static byte[] perm = new byte[512] { 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180, 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 }; private static int FastFloor(float x) { return (x > 0) ? ((int)x) : (((int)x) - 1); } private static float grad(int hash, float x) { int h = hash & 15; float grad = 1.0f + (h & 7); // Gradient value 1.0, 2.0, ..., 8.0 if ((h & 8) != 0) grad = -grad; // Set a random sign for the gradient return (grad * x); // Multiply the gradient with the distance } private static float grad(int hash, float x, float y) { int h = hash & 7; // Convert low 3 bits of hash code float u = h < 4 ? x : y; // into 8 simple gradient directions, float v = h < 4 ? y : x; // and compute the dot product with (x,y). return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -2.0f * v : 2.0f * v); } private static float grad(int hash, float x, float y, float z) { int h = hash & 15; // Convert low 4 bits of hash code into 12 simple float u = h < 8 ? x : y; // gradient directions, and compute dot product. float v = h < 4 ? y : h == 12 || h == 14 ? x : z; // Fix repeats at h = 12 to 15 return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v); } private static float grad(int hash, float x, float y, float z, float t) { int h = hash & 31; // Convert low 5 bits of hash code into 32 simple float u = h < 24 ? x : y; // gradient directions, and compute dot product. float v = h < 16 ? y : z; float w = h < 8 ? z : t; return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v) + ((h & 4) != 0 ? -w : w); } This Is My World Generation Code Block[,] BlocksInMap = new Block[1024, 256]; public bool IsWorldGenerated = false; Random r = new Random(); private void RunThread() { for (int BH = 0; BH <= 256; BH++) { for (int BW = 0; BW <= 1024; BW++) { Block b = new Block(); if (BH >= 192) { } BlocksInMap[BW, BH] = b; } } IsWorldGenerated = true; } public void GenWorld() { new Thread(new ThreadStart(RunThread)).Start(); } And This Is A Example Of How I Set Blocks Block b = new Block(); b.BlockType = = Block.BlockTypes.Air; This Is A Example Of How I Set Models foreach (Block b in MyWorld) { switch(b.BlockType) { case Block.BlockTypes.Dirt: b.Model = DirtModel; break; ect. } } How Would I Use These To Generate To World (The Block Array) And If Possible Thread It More? btw It's 1024 Wide And 256 Tall

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  • CodePlex Daily Summary for Monday, April 02, 2012

    CodePlex Daily Summary for Monday, April 02, 2012Popular ReleasesDocument.Editor: 2012.2: Whats New for Document.Editor 2012.2: New Save Copy support New Page Setup support Minor Bug Fix's, improvements and speed upsVidCoder: 1.3.2: Added option for the minimum title length to scan. Added support to enable or disable LibDVDNav. Added option to prompt to delete source files after clearing successful completed items. Added option to disable remembering recent files and folders. Tweaked number box to only select all on a quick click.MJP's DirectX 11 Samples: Light Indexed Deferred Rendering: Implements light indexed deferred using per-tile light lists calculated in a compute shader, as well as a traditional deferred renderer that uses a compute shader for per-tile light culling and per-pixel shading.Pcap.Net: Pcap.Net 0.9.0 (66492): Pcap.Net - March 2012 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and includes a packet interpretation framework. Version 0.9.0 (Change Set 66492)March 31, 2012 release of the Pcap.Net framework. Follow Pcap.Net on Google+Follow Pcap.Net on Google+ Files Pcap.Net.DevelopersPack.0.9.0.66492.zip - Includes all the tutorial example projects source files, the binaries in a 3rdParty directory and the documentation. It include...Extended WPF Toolkit: Extended WPF Toolkit - 1.6.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's in the 1.6.0 Release?BusyIndicator ButtonSpinner Calculator CalculatorUpDown CheckListBox - Breaking Changes CheckComboBox - New Control ChildWindow CollectionEditor CollectionEditorDialog ColorCanvas ColorPicker DateTimePicker DateTimeUpDown DecimalUpDown DoubleUpDown DropDownButton IntegerUpDown Magnifier MaskedTextBox MessageBox MultiLineTex...ScriptIDE: Release 4.4: ...Media Companion: MC 3.434b Release: General This release should be the last beta for 3.4xx. If there are no major problems, by the end of the week it will upgraded to 3.500 Stable! The latest mc_com.exe should be included too! TV Bug fix - crash when using XBMC scraper for TV episodes. Bug fix - episode count update when adding new episodes. Bug fix - crash when actors name was missing. Enhanced TV scrape progress text. Enhancements made to missing episodes display. Movies Bug fix - hide "Play Trailer" when multisaev...Better Explorer: Better Explorer 2.0.0.831 Alpha: - A new release with: - many bugfixes - changed icon - added code for more failsafe registry usage on x64 systems - not needed regfix anymore - added ribbon shortcut keys - Other fixes Note: If you have problems opening system libraries, a suggestion was given to copy all of these libraries and then delete the originals. Thanks to Gaugamela for that! (see discussion here: 349015 ) Note2: I was upload again the setup due to missing file!MonoGame - Write Once, Play Everywhere: MonoGame 2.5: The MonoGame team are pleased to announce that MonoGame v2.5 has been released. This release contains important bug fixes, implements optimisations and adds key features. MonoGame now has the capability to use OpenGLES 2.0 on Android and iOS devices, meaning it now supports custom shaders across mobile and desktop platforms. Also included in this release are native orientation animations on iOS devices and better Orientation support for Android. There have also been a lot of bug fixes since t...Circuit Diagram: Circuit Diagram 2.0 Alpha 3: New in this release: Added components: Microcontroller Demultiplexer Flip & rotate components Open XML files from older versions of Circuit Diagram Text formatting for components New CDDX syntax Other fixesUmbraco CMS: Umbraco 5.1 CMS (Beta): Beta build for testing - please report issues at issues.umbraco.org (Latest uploaded: 5.1.0.123) What's new in 5.1? The full list of changes is on our http://progress.umbraco.org task tracking page. It shows items complete for 5.1, and 5.1 includes items for 5.0.1 and 5.0.2 listed there too. Here's two headline acts: Members5.1 adds support for backoffice editing of Members. We support the pairing up of our content type system in Hive with regular ASP.NET Membership providers (we ship a def...51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.2.11: One Click Install from NuGet Changes to Version 2.1.2.11Code Changes 1. The project is now licenced under the Mozilla Public Licence 2. 2. User interface control and associated data access layer classes have been added to aid developers integrating 51Degrees.mobi into wider projects such as content management systems or web hosting management solutions. Use the following in a web form or user control to access these new UI components. <%@ Register Assembly="FiftyOne.Foundation" Namespace="...JSON Toolkit: JSON Toolkit 3.1: slight performance improvement (5% - 10%) new JsonException classPicturethrill: Version 2.3.28.0: Straightforward image selection. New clean UI look. Super stable. Simplified user experience.SQL Monitor - managing sql server performance: SQL Monitor 4.2 alpha 16: 1. finally fixed problem with logic fault checking for temporary table name... I really mean finally ...ScintillaNET: ScintillaNET 2.5: A slew of bug-fixes with a few new features sprinkled in. This release also upgrades the SciLexer and SciLexer64 DLLs to version 3.0.4. The official stuff: Issue # Title 32402 32402 27137 27137 31548 31548 30179 30179 24932 24932 29701 29701 31238 31238 26875 26875 30052 30052 Vodigi Open Source Interactive Digital Signage: Vodigi Release 5.0: Vodigi Release 5.0 The .ZIP file for this release contains everything you need to setup and install Vodigi 5.0. Setup and intallation documentation is included in the .ZIP file. Vodigi Release 5.0 consists of the following core components: Vodigi Administrator Web Site Vodigi Player Windows Application Vodigi Media Uploader Windows Application Vodigi Databases Refer to the documentation included in the .ZIP file to setup and configure your servers and player devices for this release.Harness: Harness 2.0.2: change to .NET Framework Client Profile bug fix the download dialog auto answer. bug fix setFocus command. add "SendKeys" command. remove "closeAll" command. minor bugs fixed.BugNET Issue Tracker: BugNET 0.9.161: Below is a list of fixes in this release. Bug BGN-2092 - Link in Email "visit your profile" not functional BGN-2083 - Manager of bugnet can not edit project when it is not public BGN-2080 - clicking on a link in the project summary causes error (0.9.152.0) BGN-2070 - Missing Functionality On Feed.aspx BGN-2069 - Calendar View does not work BGN-2068 - Time tracking totals not ok BGN-2067 - Issues List Page Size Bug: Index was out of range. Must be non-negative and less than the si...YAF.NET (aka Yet Another Forum.NET): v1.9.6.1 RTW: v1.9.6.1 FINAL is .NET v4.0 ONLY v1.9.6.1 has: Performance Improvements .NET v4.0 improvements Improved FaceBook Integration KNOWN ISSUES WITH THIS RELEASE: ON INSTALL PLEASE DON'T CHECK "Upgrade BBCode Extensions...". More complete change list and discussion here: http://forum.yetanotherforum.net/yaf_postst14201_v1-9-6-1-RTW-Dated--3-26-2012.aspxNew ProjectsAdvanced JavaScript outlining for Visual Studio 11: This is extension for Visual Studio 11 that adds additional outlining for JavaScript Editorakrypt2: qt-based GUI for libaxel http://axelkenzo.ru/index.php?section=libaxel.downloadaluminium: aluminium calculationAuditDbContext - Entity Framework Auditing Context: AuditDbContext provides entity change auditing for Entity Framework POCO entities.AutoBox: Creates a fresh .Net developer environment from a bare OS utilizing powershell, chocolatey and webpi.Bookregator: Bookregator is a C# application written to aggregate data using Amazon's Advertising API, WorldCat, and GoodReads.Bootstrap.ConfirmModal: There is a situation that we need user to confirm before they proceed their action. You don’t want to accidently delete very important information. So I come up the idea to extend the bootstrap modal popup to create a confirm modal before calling the function to delete some stuffColour Lovers .NET: A .NET library for the Colour Lovers API.Cursos y Causas: Cursos y Causas desarrollado en asp.net MVCDataModels: DataModels is a project which aims to allow for easy reuse of specific data models using a very simple API. easy framework is used to fast work: codingEGM Engine: The engine for the Express Game Maker editor.E-Junkey: Project personalExpress Game Maker: You can use Express Game Maker to makes games without the need to write a single line of code! EGM's source is shared and is constantly improved by developers around the world. Learn Express Game Maker in no time with tutorials, videos and templates. Share what you learn with the community and ask the community for help. Express Game Maker is free, if you paid for it anywhere, we suggest you ask for a refund.Extending Razor Engine: Extending Razor Engine. Nice and clean solution for CMS system, such as Kentico, red dot, etc.FloodWarn: A series of server and client apps for monitoring flood levels on the Snoqualmie River in King County, Washington.GetThatList: With GetThatList people will find an easy way to copy a music playlist and its songs to another location, being another folder or a remote computer. It is designed so that it can be exposed to the final user as an standalone application or a Shell extension for playlist files.HashMapper - Object-Hash Mapper for Redis: Object-Hash Mapper for Redis and BookSleeve.hostedit: small utility to quickly change the host file. toggles a single clickI-Control: SecretIIS Hosts File Manager: Here's an IIS 7.5 and 8.0 module to add host headers to the Hosts file without having to edit it with notepad. Very useful if you create a lot of web sites for testing or demo purposes. Interval Trainer: Inspired by new research* on interval training this application will help you easily transition into interval based workouts. Current Features Two interval cycles that can be individually customized in time length Preloaded ideal workout for aerobic exercise based on suggested research* (high intensity sprints during workout interval, light jogs during rest) Coming Soon Custom interval workouts with as many intervals in a cycle as necessary Persistent workout settings *Links to t...MicroRuntime: The MicroRuntime project is a .NET utility library.MS Office Word Navigation: Navigate forward/backward inside a Word document MvcFlow: Integration between Workflow Foundation 4.5 and ASP.NET MVC 4NewLineReplacer: Replace letter fast and easy in great textfilesObject-Oriented CAML: Using CAML objectsOpenCover: A code coverage tool for .NET 2 and above, support for 32 and 64 processes (including Silverlight) with both branch and sequence points; now supporting coverage by test feature. This is a mirror of the original github repository to allow codeplex users to contribute. The latest downloads can be found here https://github.com/sawilde/opencover/downloads and is also available using nuget. Pavings.NET: Library for applied interval analysis including intervals, boxes and sub-pavings. Interval analysis is a method of approximating sets with any degree of precision and it has applications from optimization to robotics. Inspired by book "Applied Interval Analysis" by Luc Jaulin et al.proyectoIntegrador3: Proyecto Integrador 3QPAPrintLib: Print every document by its recommended programmsChord: Typing text on the consoles doesn’t have to mean another trauma. Having to navigate to each letter with arrows and analog sticks is really inefficient & lame. In fact you can easily encode each character as a combination of positions of two analog sticksServer DateTime: Server DateTime renders the date and time from the server and make it active using javascript. It is in Military Time Format.SjclHelpers: Helpers for using the Stanford Javascript Crypto Library with .NET.SSAS AMO DB: SSAS AMO DB is a database version of AMO which helps to view the metadata stored in the SSAS cube. The Metadata will be loaded from the SSAS cube using AMO into a SQL Server database using SSIS package. From that database user can generate reports for the SSAS metadata. This database stores the below SSAS objects and their properties Server Databases DataSource DataSourceView DataSourceViewTablecolumns Cube CubeDimension DimensionAttribute AttributeKeyColumns AttributeKeyColum...Stump: A really small BDD framework built on top of nunitSvnbox.org svn sync project (dropbox like): Sync your folder on svn repository work as a teamTextShadowWrapper: TextShadowWrapper is a custom server control for ASP.NET web pages. It inherits from System.Web.UI.WebControls.Label and supports CSS3 text shadows.tjnetSite: Web Site for the Tijuana .Net User groupTönnenKlapps: XNA game where you try to smash a 3D spinning barrel using the correct coloured buttons and the right timing.WP7 Selected Pivot: an example showing how to navigate from one page to desired pivot on another pageXAML Metro Application Isolated Storage Helper: XAMLMetroAppIsolatedStorageHelper helps to Save, Retrieve and Delete structured data in the Isolated Storage. This helper class helps in XAML based Metro application. xsockets: XSockets Test

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  • CodePlex Daily Summary for Wednesday, March 07, 2012

    CodePlex Daily Summary for Wednesday, March 07, 2012Popular ReleasesStackBuilder: StackBuilder 1.0.5.0: + Added Collada/WebGL export to show 3D animation of pallet solutions...Delta Engine: Delta Engine Beta Preview v0.9.4: v0.9.4 is the release for February 2012, but it was delayed till 2012-03-07 until content generation worked much better for v0.9.4. The main improvements were done on the server side (content generation and improved build support for iOS and Android). v0.9.4 is also the first version everyone can use to deploy their application onto all supported platforms, see Marketplace Licensing for details: http://deltaengine.net/Marketplace Documentation for this version can be found at: http://help.de...PDFsharp - A .NET library for processing PDF: PDFsharp and MigraDoc Foundation 1.32: PDFsharp and MigraDoc Foundation 1.32 is a stable version that fixes a few bugs that were found with version 1.31. Version 1.32 includes solutions for Visual Studio 2010 only (but it should be possible to add the project files to existing solutions for VS 2005 or VS 2008). Users of VS 2005 or VS 2008 can still download version 1.31 with the solutions for those versions that allow them to easily try the samples that are included. While it may create smaller PDF files than version 1.30 because...Terminals: Version 2.0 - Release: Changes since version 1.9a:New art works New usability in Organize favorites window Improved usability of imports/exports and scans Large number of fixes Improvements in single instance mode Comparing November beta 4, this corrects: New application icons Doesn't show Logon error codes Fixed command line arguments exception for single instance mode Fixed detaching of tabs improved usability in detached window Fixed option settings for Capture manager Fixed system tray noti...MFCMAPI: March 2012 Release: Build: 15.0.0.1032 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeSimple Injector: Simple Injector v1.4.1: This release adds two small improvements to the SimpleInjector.Extensions.dll. No changes have been made to the core library. New features and improvements in this release for the SimpleInjector.Extensions.dll The RegisterManyForOpenGeneric extension methods now accept non-generic decorator, as long as they implement the given open generic service type. GetTypesToRegister methods added to the OpenGenericBatchRegistrationExtensions class which allows to customize the behavior. Note that the...CommonLibrary: Code: CodePowerGUI Visual Studio Extension: PowerGUI VSX 1.5.2: Added support for PowerGUI 3.2.VidCoder: 1.3.1: Updated HandBrake core to 0.9.6 release (svn 4472). Removed erroneous "None" container choice. Change some logic and help text to stop assuming you have to pick the VIDEO_TS folder for a DVD scan. This should make previewing DVD titles on the Queue Multiple Titles window possible when you've picked the root DVD directory.ExtAspNet: ExtAspNet v3.1.0: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-03-04 v3.1.0 -??Hidden???????(〓?〓)。 -?PageManager??...AcDown????? - Anime&Comic Downloader: AcDown????? v3.9.1: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...Windows Phone Commands for VS2010: Version 1.0: Initial Release Version 1.0 Connect from device or emulator (Monitors the connection) Show Device information (Plataform, build , version, avaliable memory, total memory, architeture Manager installed applications (Launch, uninstall and explorer isolate storage files) Manager core applications (Launch blocked applications from emulator (Office, Calculator, alarm, calendar , etc) Manager blocked settings from emulator (Airplane Mode, Celullar Network, Wifi, etc) Deploy and update ap...DNN Metro7 style Skin package: Metro7 style Skin for DotNetNuke 06.01.00: Changes on Version 06.01.00 Fixed issue on GraySmallTitle container, that breaks the layout Fixed issue on Blue Metro7 Skin where the Search, Login, Register, Date is missing Fixed issue with the Version numbers on the target file Fixed issue where the jQuery and jQuery-UI files not deleted on upgrade from Version 01.00.00 Added a internal page where the Image Slider would be replaces with a BannerPaneMedia Companion: MC 3.433b Release: General More GUI tweaks (mostly imperceptible!) Updates for mc_com.exe TV The 'Watched' button has been re-instigated Added TV Menu sub-option to search ALL for new Episodes (includes locked shows) Movies Added 'Source' field (eg DVD, Bluray, HDTV), customisable in Advanced Preferences (try it out, let us know how it works!) Added HTML <<format>> tag with optional parameters for video container, source, and resolution (updated HTML tags to be added to Documentation shortly) Known Issu...Picturethrill: Version 2.3.2.0: Release includes Self-Update feature for Picturethrill. What that means for users is that they are always guaranteed to have a fresh copy of Picturethrill on their computers with all latest fixes. When Picturethrill adds a new website to get pictures from, you will get it too!Simple MVVM Toolkit for Silverlight, WPF and Windows Phone: Simple MVVM Toolkit v3.0.0.0: Added support for Silverlight 5.0 and Windows Phone 7.1. Upgraded project templates and samples. Upgraded installer. There are some new prerequisites required for this version, namely Silverlight 5 Tools, Expression Blend Preview for Silverlight 5 (until the SDK is released), Windows Phone 7.1 SDK. Because it is in the experimental band, I have also removed the dependency on the Silverlight Testing Framework. You can use it if you wish, but the Ria Services project template no longer uses ...CODE Framework: 4.0.20301: The latest version adds a number of new features to the WPF system (such as stylable and testable messagebox support) as well as various new features throughout the system (especially in the Utilities namespace).MyRouter (Virtual WiFi Router): MyRouter 1.0.2 (Beta): A friendlier User Interface. A logger file to catch exceptions so you may send it to use to improve and fix any bugs that may occur. A feedback form because we always love hearing what you guy's think of MyRouter. Check for update menu item for you to stay up to date will the latest changes. Facebook fan page so you may spread the word and share MyRouter with friends and family And Many other exciting features were sure your going to love!WPF Sound Visualization Library: WPF SVL 0.3 (Source, Binaries, Examples, Help): Version 0.3 of WPFSVL. This includes three new controls: an equalizer, a digital clock, and a time editor.Orchard Project: Orchard 1.4: Please read our release notes for Orchard 1.4: http://docs.orchardproject.net/Documentation/Orchard-1-4-Release-NotesNew Projects1-2-3 Music Store Downloads Server: The 1-2-3 Music Store Downloads server is a WCF-powered web service allowing owners of the now defunct Easybe 1-2-3 music store to access downloads for their installation of the 1-2-3 music store via a web service.Bootstrap for Orchard: Bootstrap Framework for Orchard. Provides a dynamic build of the Bootstrap CSS framework allowing developers of modules and themes to dynamically add css (in less of course), variables, mixins, and settings. (includes the Orchard dotless module)Calculating With Workflow: Basic example of using the Workflow Foundation 4.CRM JS Helper for REST Endpoint: CRM JS Helper for REST EndpointDev3Lib: Dev3Lib is an opensource library. It tries to ease your daily business coding. You can find quite a few handy functions, class to facilitate your coding experiences. Have a fun in this library.Emotiv Engine Client: Provides an event-driven .NET framework wrapper around the managed Emotiv EPOC neuroheadset API.Ewk: All kinds of things.GeoTransformer: GeoTransformer focuses on making it easier for geocachers to process GPX files and publish them on their GPS devices.Glioma Visualizer 2: This C#.NET application does space-time analytical simulations for glioma modeling.Government of Canada Usability Web Experience Toolkit: This toolkit addresses the Governement of Canada usability for CLF. It is based on SharePoint 2010 Server and provides templates for a publishing site with variations enabled. This toolkit includes: 1. Master Pages 2. Page Layouts 3. Custom User Controls 4. Source CodeHappy Frog @ WinPhone: It is just another Angry-Birds-like game using Farseer physics engine and XNA framework. This project has didn't finish yet, but it is already stopped. Our developers had moved to another project base on this one, whatever, we'd like to public the code, as what we thought at begin —— this project is open source, under LGPL license 2.1.HyperVBackup: HyperVBackup is an open source tool to backup Hyper-V virtual machines, including support for Cluster Shared Storage (CSV).iBIOFind 3: This is a console based C#.NET application for experimental research work in informational retrieval for medical research.JV.MVVM: Jv.mvvm intents to bring the mvvm pattern to winform projects. This project provide a windows form extender control that allows to provide more rich binding information per control. The control interpret the bindings and manages them properly. It is developed in C#, and uses other projects like TinyPG, and Emmiter.jWeaving: Javascript PackageMicro APIs: Small APIs for .NETModel Maker 3: A C#.NET application for time series analysis.Neural Scribe 2: This C#.NET application classification of EEG signals.Object To Html Mapping (OHM) jQuery Plugin: Object To HTML Mapping(OHM) Is a jQuery Plugin that enables the ability to quickly transfer javascript object (or JSON) into your HTML and from the HTML revert back to object after user changes, easy use with ASP.NET . see http://www.lotofcode.blogspot.comRandomSamples: All my random tests and samplesRelate2spot: A C# and WPF application that finds relationships between entities using Latent Semantic Analysis in a large collection of texts.school15py: A Website base on Flask.Secure SQL Server: TBDSharePoint 2010 - Add Documents and List Items to Quick Deploy from ECB Dropdown: Adds functionality to the SharePoint 2010 graphical interface to allow end-users to add document library and list items to a Quick Deploy content deployment job. I copied http://quickdeploydoc.codeplex.com/ and made it 2010 compatible and for any item or document.SharePoint 2010 HTML5 MasterPage Templates: This project is the modification of the SharePoint 2010 v4.master template to support the HTML5 features in advanced browsers. It will provide a WSP package of the solutions with source to allow modification and deployment of a customized masterpage supporting HTML5.Sharepoint 2010 Workflow History & Task Custom SPField Column: This project was inspired by Marc D Anderson while attending Office365 Saturday event in Redmond, WA on February 25, 2012. While giving his presentation he mentioned that he created a solution to show tasks for a workflow via a jQuery dialog. Although I liked his idea, I hated that his solution was tailored for one client only, and could not be easily applied to any out of the box SPList. This is how this project came to be and I hope you can find it useful.SharePoint Content Database Size Monitor: Monitor and track the size of your SharePoint content databases and log files directly from Central AdministrationSNSpirit: A sns clientSoGames : jeux multi-écrans: SoGames : codes source des jeux mutli-écrans présentés aux Techdays 2012 Avec la palette des technologies et outils proposée par Microsoft, il est assez simple de réaliser des applications originales et de bonne qualité. Pour autant, rien n'est magique et quelques concepts nécessitent de se retrousser un peu les manches. Pour mieux les saisir, vous trouverez ici les codes source de nos jeux collaboratifs : - SoSlam : Le premier joueur doit lancer un écureuil dans les airs à l'aide de s...SPAC (SharePoint Auto Coder): SPAC is a code generation tool which developers can easily generate custom code to be used in custom SharePoint development projects. SPAC can generate code for a given language of choice based on a predefined code template. Developers can choose to define the code template and then with few clicks SPAC will generate the code based on the defined template.Sushi Library: ASP.Net MVC Helpers Library using BootStrap from TwitterSystemOfVote: ?????39?????,????2?: 1.??????,?????????,???????????????????; 2.?????????????????。test140880: testingTheatre: ??????Time Maestro 2: This is a C#.NET application for times series modeling and forecasting in the cloud.USGS DEM File Reader: USGS DEM file readerVoluntariado mobile (windows phone): Se trata de desarrollar una aplicación nativa para windows phone que ofrezca al usuario una oferta de oportunidades de voluntariado geolocalizadas en las que poder participarWCF Format Extensions for CSV, TXT: This project add support for Legacy formats like CSV, TXT (CSV Export) to the data service output and allow $format=txt query. By default WCF Data Services support Atom and JSON responses however legacy systems do not understand ATOM or JSON but they understand CSV, TXT formats. This project is intended to develop and TXT (CSV) for WCF Data services so that it can be used with legacy application.

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