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  • How to Integrate ILMerge into Visual Studio Build Process to Merge Assemblies?

    - by AMissico
    I want to merge one .NET DLL assembly and one C# Class Library project referenced by a VB.NET Console Application project into one command-line console executable. I can do this with ILMerge from the command-line, but I want to integrate this merging of reference assemblies and projects into the Visual Studio project. From my reading, I understand that I can do this through a MSBuild Task or a Target and just add it to a C#/VB.NET Project file, but I can find no specific example since MSBuild is large topic. Moreover, I find some references that add the ILMerge command to the Post-build event. How do I integrate ILMerge into a Visual Studio (C#/VB.NET) project, which are just MSBuild projects, to merge all referenced assemblies (copy-local=true) into one assembly? How does this tie into a possible ILMerge.Targets file? Is it better to use the Post-build event?

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  • How can I get TFS 2010 to build each project to a separate directory?

    - by Jonathan Schuster
    In our project, we'd like to have our TFS build put each project into its own folder under the drop folder, instead of dropping all of the files into one flat structure. To illustrate, we'd like to see something like this: DropFolder/ Foo/ foo.exe Bar/ bar.dll Baz baz.dll This is basically the same question as was asked here, but now that we're using workflow-based builds, those solutions don't seem to work. The solution using the CustomizableOutDir property looked like it would work best for us, but I can't get that property to be recognized. I customized our workflow to pass it in to MSBuild as a command line argument (/p:CustomizableOutDir=true), but it seems MSBuild just ignores it and puts the output into the OutDir given by the workflow. I looked at the build logs, and I can see that the CustomizableOutDir and OutDir properties are both getting set in the command line args to MSBuild. I still need OutDir to be passed in so that I can copy my files to TeamBuildOutDir at the end. Any idea why my CustomizableOutDir parameter isn't getting recognized, or if there's a better way to achieve this?

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  • How can I write a makefile to auto-detect and parallelize the build with GNU Make?

    - by xyld
    Not sure if this is possible in one Makefile alone, but I was hoping to write a Makefile in a way such that trying to build any target in the file auto-magically detects the number of processors on the current system and builds the target in parallel for the number of processors. Something like the below "pseudo-code" examples, but much cleaner? all: @make -j$(NUM_PROCESSORS) all Or: all: .inparallel ... build all here ... .inparallel: @make -j$(NUM_PROCESSORS) $(ORIGINAL_TARGET) In both cases, all you would have to type is: % make all Hopefully that makes sense.

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  • Adding UIViews with dynamic heights iphone

    - by Andy Jacobs
    in my viewcontroller's view i need to add a couple of custom UIView's, i do that in the loadView method so in my custom uiview's drawRect method i add a couple of UILabel's. in my viewcontroller's view i need to add all those custom UIView's underneath each other but i don't know what their height is sometimes 20px, 40px, 60px, depending on the outcome of the drawRect so when i init my custom UIView i give it a frame height of lets say 50.. but when the drawRect is done and it's only 20, 50 is too much so i need to adjust the frame height but how can i determine what's the visible height of the custom UIView and where can i catch it in my viewcontroller when the custom uiview has finished his drawRect method is there some kind of autoresize and where do i catch it in my viewcontroller, so i can position the custom uiview right under neath each other.

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  • “Could not create the file”, “Access is denied” and “Unrecoverable build error” in building setup project in VS 2008

    - by Mister Cook
    When building a setup project I get a message: Error with setup build: Error 27 Could not create the file 'C:\Users\MyName\AppData\Local\Temp\VSI1E1A.tmp' 'Access is denied.' I have tried the following (from http://support.microsoft.com/kb/329214/EN-US) regsvr32 "C:\Program Files (x86)\Common Files\Microsoft Shared\MSI Tools\mergemod.dll" The DLL registers but this does not fix my problem. Also, I tried a Clean build, deleting the temp folder, ran VS2008 as administratror, restart my PC but it occurs every time. I have no anti-virus software running and running on Windows 7 64-bit. This operation worked fine until recently. I have read many other users see this but found no solution. The only half solution I found was to edit setup properties and switch to Package files as Loose uncompressed files. This works but is not ideal as I need a full installer.

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  • Software to simplify displaying build status on a big visible monitor for team?

    - by MikeJ
    I had a little bit of budget left at year end and I wanted to start a little skunk works project to display build status what everyone was working on (our team is aobut 10 folks all told). I am thinking to buy a 47" LCD HD TV and drive it from a small pc via a browser/.NET web application. I was going to build the software over the christmas break since we are closed for 2 weeks starting this Friday. I thought I would solicit advise/feedback on what other teams had done. a lot of the tools we use SVN, Mantis have RSS feeds that I was thinking to render. Is this the way to go ? Thanks for any feedback in advance.

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  • makefile pathing issues on OSX

    - by Justin808
    OK, I thought I would try one last update and see if it gets me anywhere. I've created a very small test case. This should not build anything, it just tests the path settings. Also I've setup the path so there are no spaces. The is the smallest, simplest test case I could come up with. This makefile will set the path, echo the path, run avr-gcc -v with the full path specified and then try to run it without the full path specified. It should find avr-gcc in the path on the second try, but does not. makefile TOOLCHAIN := /Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain PATH := ${TOOLCHAIN}/bin:${PATH} export PATH all: @echo ${PATH} @echo -------- "${TOOLCHAIN}/bin/avr-gcc" -v @echo -------- avr-gcc -v output JUSTINs-MacBook-Air:Untitled justinzaun$ make /Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin -------- "/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/avr-gcc" -v Using built-in specs. COLLECT_GCC=/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/avr-gcc COLLECT_LTO_WRAPPER=/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/../libexec/gcc/avr/4.6.3/lto-wrapper Target: avr Configured with: /Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../gcc/configure --prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --exec-prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --datadir=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --target=avr --enable-languages=c,objc,c++ --disable-libssp --disable-lto --disable-nls --disable-libgomp --disable-gdbtk --disable-threads --enable-poison-system-directories Thread model: single gcc version 4.6.3 (GCC) -------- avr-gcc -v make: avr-gcc: No such file or directory make: *** [all] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ Original Question I'm trying to set the path from within the makefile. I can't seem to do this on OSX. Setting the path with PATH := /new/bin/:$(PATH) does not work. See my makefile below. makefile PROJECTNAME = Untitled # Name of target controller # (e.g. 'at90s8515', see the available avr-gcc mmcu # options for possible values) MCU = atmega640 # id to use with programmer # default: PROGRAMMER_MCU=$(MCU) # In case the programer used, e.g avrdude, doesn't # accept the same MCU name as avr-gcc (for example # for ATmega8s, avr-gcc expects 'atmega8' and # avrdude requires 'm8') PROGRAMMER_MCU = $(MCU) # Source files # List C/C++/Assembly source files: # (list all files to compile, e.g. 'a.c b.cpp as.S'): # Use .cc, .cpp or .C suffix for C++ files, use .S # (NOT .s !!!) for assembly source code files. PRJSRC = main.c \ utils.c # additional includes (e.g. -I/path/to/mydir) INC = # libraries to link in (e.g. -lmylib) LIBS = # Optimization level, # use s (size opt), 1, 2, 3 or 0 (off) OPTLEVEL = s ### You should not have to touch anything below this line ### PATH := /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:$(PATH) CPATH := /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/include # HEXFORMAT -- format for .hex file output HEXFORMAT = ihex # compiler CFLAGS = -I. $(INC) -g -mmcu=$(MCU) -O$(OPTLEVEL) \ -fpack-struct -fshort-enums \ -funsigned-bitfields -funsigned-char \ -Wall -Wstrict-prototypes \ -Wa,-ahlms=$(firstword \ $(filter %.lst, $(<:.c=.lst))) # c++ specific flags CPPFLAGS = -fno-exceptions \ -Wa,-ahlms=$(firstword \ $(filter %.lst, $(<:.cpp=.lst)) \ $(filter %.lst, $(<:.cc=.lst)) \ $(filter %.lst, $(<:.C=.lst))) # assembler ASMFLAGS = -I. $(INC) -mmcu=$(MCU) \ -x assembler-with-cpp \ -Wa,-gstabs,-ahlms=$(firstword \ $(<:.S=.lst) $(<.s=.lst)) # linker LDFLAGS = -Wl,-Map,$(TRG).map -mmcu=$(MCU) \ -lm $(LIBS) ##### executables #### CC=avr-gcc OBJCOPY=avr-objcopy OBJDUMP=avr-objdump SIZE=avr-size AVRDUDE=avrdude REMOVE=rm -f ##### automatic target names #### TRG=$(PROJECTNAME).out DUMPTRG=$(PROJECTNAME).s HEXROMTRG=$(PROJECTNAME).hex HEXTRG=$(HEXROMTRG) $(PROJECTNAME).ee.hex # Start by splitting source files by type # C++ CPPFILES=$(filter %.cpp, $(PRJSRC)) CCFILES=$(filter %.cc, $(PRJSRC)) BIGCFILES=$(filter %.C, $(PRJSRC)) # C CFILES=$(filter %.c, $(PRJSRC)) # Assembly ASMFILES=$(filter %.S, $(PRJSRC)) # List all object files we need to create OBJDEPS=$(CFILES:.c=.o) \ $(CPPFILES:.cpp=.o) \ $(BIGCFILES:.C=.o) \ $(CCFILES:.cc=.o) \ $(ASMFILES:.S=.o) # Define all lst files. LST=$(filter %.lst, $(OBJDEPS:.o=.lst)) # All the possible generated assembly # files (.s files) GENASMFILES=$(filter %.s, $(OBJDEPS:.o=.s)) .SUFFIXES : .c .cc .cpp .C .o .out .s .S \ .hex .ee.hex .h .hh .hpp # Make targets: # all, disasm, stats, hex, writeflash/install, clean all: $(TRG) $(TRG): $(OBJDEPS) $(CC) $(LDFLAGS) -o $(TRG) $(OBJDEPS) #### Generating assembly #### # asm from C %.s: %.c $(CC) -S $(CFLAGS) $< -o $@ # asm from (hand coded) asm %.s: %.S $(CC) -S $(ASMFLAGS) $< > $@ # asm from C++ .cpp.s .cc.s .C.s : $(CC) -S $(CFLAGS) $(CPPFLAGS) $< -o $@ #### Generating object files #### # object from C .c.o: $(CC) $(CFLAGS) -c $< -o $@ # object from C++ (.cc, .cpp, .C files) .cc.o .cpp.o .C.o : $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ # object from asm .S.o : $(CC) $(ASMFLAGS) -c $< -o $@ #### Generating hex files #### # hex files from elf .out.hex: $(OBJCOPY) -j .text \ -j .data \ -O $(HEXFORMAT) $< $@ .out.ee.hex: $(OBJCOPY) -j .eeprom \ --change-section-lma .eeprom=0 \ -O $(HEXFORMAT) $< $@ #### Information #### info: @echo PATH: @echo "$(PATH)" $(CC) -v which $(CC) #### Cleanup #### clean: $(REMOVE) $(TRG) $(TRG).map $(DUMPTRG) $(REMOVE) $(OBJDEPS) $(REMOVE) $(LST) $(REMOVE) $(GENASMFILES) $(REMOVE) $(HEXTRG) error JUSTINs-MacBook-Air:Untitled justinzaun$ make avr-gcc -I. -g -mmcu=atmega640 -Os -fpack-struct -fshort-enums -funsigned-bitfields -funsigned-char -Wall -Wstrict-prototypes -Wa,-ahlms=main.lst -c main.c -o main.o make: avr-gcc: No such file or directory make: *** [main.o] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ If I change my CC= to include the full path: CC=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc then it finds it, but this doesn't seem the correct way to do things. For instance its trying to use the system as not the one in the correct path. update - Just to be sure, I'm adding the output of my ls command too so everyone knows the file exist. Also I've added a make info target to the makefile and showing that output as well. JUSTINs-MacBook-Air:Untitled justinzaun$ ls /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin ar avr-elfedit avr-man avr-strip objcopy as avr-g++ avr-nm avrdude objdump avr-addr2line avr-gcc avr-objcopy c++ ranlib avr-ar avr-gcc-4.6.3 avr-objdump g++ strip avr-as avr-gcov avr-ranlib gcc avr-c++ avr-gprof avr-readelf ld avr-c++filt avr-ld avr-size ld.bfd avr-cpp avr-ld.bfd avr-strings nm JUSTINs-MacBook-Air:Untitled justinzaun$ Output of make info with the \ in my path JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin avr-gcc -v make: avr-gcc: No such file or directory make: *** [info] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ Output of make info with the \ not in my path JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin avr-gcc -v make: avr-gcc: No such file or directory make: *** [info] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ update - When I have my CC set to include the full path as described above, this is the result of make info. JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc -v Using built-in specs. COLLECT_GCC=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/avr-gcc COLLECT_LTO_WRAPPER=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/../libexec/gcc/avr/4.6.3/lto-wrapper Target: avr Configured with: /Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../gcc/configure --prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --exec-prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --datadir=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --target=avr --enable-languages=c,objc,c++ --disable-libssp --disable-lto --disable-nls --disable-libgomp --disable-gdbtk --disable-threads --enable-poison-system-directories Thread model: single gcc version 4.6.3 (GCC) which /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/avr-gcc JUSTINs-MacBook-Air:Untitled justinzaun$

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  • Cross Thread Exception in PropertyChangedEvent in WPF

    - by Ashish Ashu
    I have a ListView that is binded to my custom collection. At run time , I am updating the certain properties of my entity in my custom collection in my ViewModel. At the same time , I am also doing the custom sorting in the listview. The custom sorting is applicable when I click on the any column header of the listview. For example, I am updating the current datetime on my entity on every 5 seconds and simulaneously , I am applying custom sorting based on DateTime. (The Listview is third party control). Hence I am doing two operations on my custom collection at the same time. Should I pass the dispatcher of my control in the view model and call any methods ( which updates any entity in my custom collection ) through UI dispatcher ?

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  • Eclipse: How to build an executable jar with external jar?

    - by Ben
    Hi all, I am trying to build an executable jar program which depends on external jar downloaded. In my project, I included them in the build path and can be run and debug within eclipse. When I tried to export it to a jar, I can run the program but I can't when I try to press a button which includes function calls and classes from the external jar. I have edited the environment variables (Windows XP) CLASSPATH to include paths of all the external jar, but it doesn't work. A point to note is that I got compile warnings while exporting my executable jar, but it doesn't show up any description about the warnings. Would someone kindly provide a thorough guide on how to include an external jar program using eclipse? Best regards, KWAN Chiu Yin, Ben

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  • Help in XPath expression

    - by Ashish Gupta
    I have an XML document which contains nodes like following:- <a class="custom">test</a> <a class="xyz"></a> I was tryng to get the nodes for which class is NOT "Custom" and I wrote an expression like following:- XmlNodeList nodeList = document.SelectNodes("//*[self::A[@class!='custom'] or self::a[@class!='custom']]"); Now, I want to get IMG tags as well and I want to add the following experession as well to the above expression:- //*[self::IMG or self::img] ...so that I get all the IMG nodes as well and any tag other than having "custom" as value in the class attribute. Any help will be appreciated. EDIT :- I tried the following and this is an invalid syntax as this returns a boolean and not any nodelist:- XmlNodeList nodeList = document.SelectNodes("//*[self::A[@class!='custom'] or self::a[@class!='custom']] && [self::IMG or self::img]");

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  • how to specify the Build Engine Version when using VcBuild.exe on the command line.

    - by r9r9r9
    I create a c# class library project named: testVcBuild, then use vcbuild.exe to build the project in the command line like: C:\Program Files\Microsoft Visual Studio 9.0\VC\vcpackages>vcbuild testVcBuild.csproj "Debug|Win32" the out put shows: Microsoft (R) Visual C++ Project Builder - Command Line Version 9.00.21022 Copyright (C) Microsoft Corporation. All rights reserved. Microsoft (R) Build Engine Version 2.0.50727.4927 [Microsoft .NET Framework, Version 2.0.50727.4927] Copyright (C) Microsoft Corporation 2005. All rights reserved. I found that the vcbuild.exe always call the "C:\Windows\Microsoft.NET\Framework\v2.0.50727\Csc.exe /noconfig .." the problem is how can I change the Framework version to v3.5? I found my project works fine with the v3.5 but it's broken in the v2.0.50727. I try to use msbuild.exe instead of vcbuild.exe, everything goes well, I just don't understand how can I make it with the vcbuild.exe? win7+vs2005+vs2008 installed.

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  • How to integrate junit/pmd/findbugs report into hudson build email?

    - by fei
    my team is looking into using hudson as our continuous integration software, 1 problem that we try to figure out is to integrate the reports of junit/pmd/findbugs etc into the build email that get sent to the team. the graph/reports on the dashboard are nice and all, but people usually want to just read the email and not clicking the links. i tried to use the ext-email plugin, but that doesn't provide much help related to this. is there any way i can get those info into the build email? Thanks!

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  • How to build LLVM using GCC 4 on Windows?

    - by Steve314
    I have been able to build LLVM 2.6 (the llvm-2.6.tar.gz package) using MinGW GCC 3.4.5. I haven't tested properly, but it seems to work. The trouble is, I have libraries of my own which don't build using GCC3, but which work fine in GCC4 (template issues). I believe the first official GCC4 version for MinGW is GCC 4.4.0. EDIT Decluttered - everything useful in the "tried this tried that" info is now in the answer. EDIT Most of this question/answer is redundant with LLVM 2.7 - the standard configure, make routine works fine in MinGW with no hacks or workarounds.

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  • How do I tell eclipse to auto-generate or retain stubs when it starts and does a clean build?

    - by Erick Robertson
    I'm working on a Java application that uses JavaSpace. We're developing this in Eclipse. There are a couple instances where we are inserting code into the JavaSpace to do some more advanced space notification logic. Doing this requires that we generate stubs for the classes used within the JavaSpace. We use an external script to generate these stubs. The problem is that whenever Eclipse restarts, it does a clean build of the whole application. When it does this, it deletes all the stubs and we have to regenerate them. I would like to find a way to either tell Eclipse not to remove the _stub.class and _skel.class files within the bin folder where the .class files are placed. Either that, or somehow teach Eclipse to generate the stub files whenever it does a rebuild (and I suppose whenever the source files from which the stubs are generated changes). How can I do one of these, so that we don't have to manually build the stubs every time we start up Eclipse?

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  • which is the best for build a Gantt-chart like application Flex or Flash Action Script?

    - by coderex
    Which is the best for build an application show like in image. For the better graphics and performance wise. I want to know Flash for Flex is more suitable for this. In Flash ca we be able to build a grid kind of applications easily? I headed that Flex have the functions to handle grid and other things. Drag & scroll Zoom like feature. but am not sure able the graphics of flex. Is the components are customizable.. Please help me.

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  • Idiomatic usage of filter, map, build-list and local functions in Racket/Scheme?

    - by Greenhorn
    I'm working through Exercise 21.2.3 of HtDP on my own and was wondering if this is idiomatic usage of the various functions. This is what I have so far: (define-struct ir (name price)) (define list-of-toys (list (make-ir 'doll 10) (make-ir 'robot 15) (make-ir 'ty 21) (make-ir 'cube 9))) ;; helper function (define (price< p toy) (cond [(< (ir-price toy) p) toy] [else empty])) (define (eliminate-exp ua lot) (cond [(empty? lot) empty] [else (filter ir? (map price< (build-list (length lot) (local ((define (f x) ua)) f)) lot))])) To my novice eyes, that seems pretty ugly because I have to define a local function to get build-list to work, since map requires two lists of equal length. Can this be improved for readability? Thank you.

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  • How do I determine the revision number of an Android build?

    - by hermo
    I know how to get the API level, android.os.Build.VERSION.SDK_INT, but there are also several revisions of each level release, e.g. for 2.1 there's rev 1 and 2. How do I determine the revision of a build? The reason i'd like to know this is that I have a workaround for a bug in Android 2.1 (and 2.2), and this workaround will break the moment the corresponding bug is fixed. So right now i'm in the odd position of hoping that the bug won't be fixed (at least not until I can find an answer to above question).

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  • Why does the release build of my iPhone app crash on the device on the first run after installation?

    - by Chris Cooper
    I have an iPhone app that's been in development for about 2 weeks. We recently tried the "release" version of the build on a device, and to our great unhappiness, it crashes in one of the views with an "EXC_BAD_ACCESS". This crash only occurs on devices, and only in the "release" build. Not only that, but it only happens the first time the app is launched! It is also 100% reproducible. We have removed the small block of code that deals with data persistence, and have tried re-openning Xcode, cleaning the project, deleting and reinstalling the app, etc., as some other questions suggest. Do you have any advice for a) what might be causing this problem, and b) how to go about debugging if it only happens in "release"? Thanks

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  • Want to build simple SQL admin interface to change a few values in a table.

    - by Adam McC
    i am currently building a system in MSSQL 2K5. i have a table that holds information about certain insurance schemes such as overheads and other things. these values will change occasionally and currently i administer the database straight through the management Studio. i would like to build a simple interface that will allow my colleagues to change these values by selecting the company in a dropdown and the current values will populate. they can then edit these values and submit them to the database. is this possible in the current Visual Studio supplied with MSSQL server 2K5 or do i need to get another product. i am confident that with the help of stack overflow and google i can build this myself, but i need pointed in the right direction as to which environment would be easiest and best to start building it. Many thanks, adam

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  • can we include maven pmd plugin execution within build goal ?

    - by RN
    Guys, I wanted generate the pmd report while building the project so I have added plugin to build section of my pom.xml but still it don't execute until I explicitly call mvn clean install pmd:pmd. I want to execute it with mvn clean install itself. is it possible ? my pom entries are as under: <build> <plugins> <plugin> <artifactId>maven-pmd-plugin</artifactId> <version>2.4</version> <configuration> <skip>false</skip> <targetJdk>${compile.source}</targetJdk> <rulesets> <ruleset>./current.pmd.rules.xml</ruleset> </rulesets> <excludes> <exclude>com/cm/**/*.java</exclude> <exclude>com/sm/**/*.java</exclude> </excludes> <linkXref>true</linkXref> <failOnViolation>true</failOnViolation> <executions> <execution> <goals> <goal>check</goal> <goal>cpd-check</goal> </goals> </execution> </executions> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-jxr-plugin</artifactId> </plugin> <plugin> <artifactId>maven-project-info-reports-plugin</artifactId> <version>2.0.1</version> </plugin> </plugins> </build> Thanks in advance.

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  • Best way to build / implement a corporate developer Linux distro with multiple kernels?

    - by Garen
    At work we have Linux users who understandably prefer using Ubuntu. Problem is, we also have developer tools that only work with 'officially' supported Linux distributions that use much older 2.6.18 based kernels. (And even if they worked with newer ones, the vendors could always say they won't "support" the software unless it's on one of their 'officially' supported platforms.) We could of course just tell them to use CentOS or something else 2.6.18-based, and I'm sure their response would be something like: "you can take Ubuntu from our cold, dead hands." :) Which brings to me some questions--is there any good/easy/recommended way to run something like Ubuntu as a host VM and Centos 5.x as a guest OS (with which system--Xen,KVM,VMWare, ...?), and then roll that into our own custom internal distribution that could be easily installed? KVM looks like a good high-performance option just recently included in RHEL 5.4, but if hardware support for virtualization like Intel-VT or AMD-V is necessary, then I'd guess only those folks with fairly new PCs will be able to do it. Would be very interested to hear how anyone else has addressed this kind issue. EDIT: The target audience / users of this kind of system would be developers, each one needs to run locally licensed commercial software, so building out some separate beefy central machines isn't an option unfortunately due to license restrictions. Even if that weren't the case, a couple developers could quickly eat up the resources with parallel builds. :) Ideally, I was hoping there was some step-by-step guide out there to build your own pre-built distribution that had e.g. CentOS 5.x and Ubuntu Desktop as a guest.

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  • How can I generate a list of symbols used by a build product from a particular statically linked lib

    - by morechilli
    Say I have a visual studio project that builds a windows exe or dll from c++ source. The project statically links to several library (.lib) files. I would like to generate the subset of the available functionality in a particular .lib that the project actually links to. A very crude way to achieve this would be to remove the .lib from the linker input list. The error list on the build would then show me all the symbols that could not be found. Is there a better/proper way to generate this list, I'm happy with a solution that can be run as a custom build step in the project or one that runs against a built binary. I've looked at both the linker and dumpbin command line options but have not seen anything appropriate.

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