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  • Start a Mapping or Process Flow from OWB Browser

    - by Dong Ruirong
    Basically, we start a Mapping or Process Flow from Oracle Warehouse Builder (OWB) Design Client. But actually we can also start a Mapping or Process Flow from OWB Browser. This paper will introduce the Start Report first and then introduce how to start/rerun a Mapping or Process Flow from OWB Browser. Start Report Start Report is used to start an execution of a Mapping or Process Flow. So there are two kinds of Start Report: Mapping Start Report (See Figure 1) and Process Flow Start Report (See Figure 2). Start Report shows the Mapping or Process Flow identification properties, including latest deployment and latest execution, lists all execution parameters for the Mapping or Process Flow, which were specified by the latest deployment, and assigns parameter default values from the latest deployment specification. You can do a couple of things from Start Report: Sort execution parameters on name, category. Table 1 lists all parameters of a Mapping. Table 2 lists all parameters of a Process Flow. Change values of any input parameter where permitted. For some parameters, selection lists are provided. For example, Mapping’s parameter Audit Level has a selection list. Reset all parameter settings to their default values. Apply basic validation to parameter values before starting an execution. Start the Mapping or Process Flow, which means it is executed immediately. Navigate to Deployment Report for latest deployment details of the Mapping or Process Flow. Navigate to Execution Job Report for latest execution of current Mapping or Process Flow Link to on-link help Warehouse Report Page, Deployment Report, Execution Report, Execution Schedule Report and Execution Summary Report. Figure 1 Mapping Start Report Table 1 Execution Parameters and default values for a Mapping Category Name Mode Input Value System Audit Level In Error Details System Bulk Size In 1000 System Commit Frequency In 1000 System EXECUTE_RESUME_TASK In FALSE System FORCE_RESUME_OPTION In FALSE System Max No of Errors In 50 System NUMBER_OF_TIMES_TO_RETRY In 2 System Operating Mode In Set Based Fail Over to Row Based System PARALLEL_LEVEL In 0 System Procedure Name In main System Purge Group In WB Figure 2 Process Flow Start Report Table 2 Execution Parameters and default values for a Process Flow Category Name Mode Input Value System EVAL_LOCATION In   System Item Key In-Out   System Item Type In PFPKG_1 Start a Mapping or Process Flow To navigate to Start Report, it’s better to login OWB Browser with Control Center option; if not, after logging in OWB Browser, go to Control Center first. Then you can follow the ways introduced in this section to navigate to Start Report. One more thing you need to pay attention to is that you are not allowed to deploy any Mappings and Process Flows from OWB Browser as it’s not supported. So it’s necessary to deploy the Mappings and Process Flows first before starting them from OWB Browser. If you have deployed a Mapping or Process Flow but have not started it, please navigate from Object Summary Report or Deployment Schedule Report to Start Report. 1. Navigating from Object Summary Report to Start Report Open the Object Summary Report to see all deployed Mappings and Process Flows. Click the Mapping Name or Process Flow Name link to see its Deployment Report. Select the Start link in the Available Reports tab for the given Mapping or Process Flow to display a Start Report for the Mapping or Process Flow. The execution parameters have the default deployment-time settings. Change any of the input parameter values as required. Click Start Execution button to execute the Mapping or Process Flow. 2. Navigating from Deployment Schedule Report to Start Report Open the Deployment Schedule Report to see deployment details of Mapping and Process Flow. Expand the project trees to find the deployed Mappings and Process Flows. Click the Mapping Name or Process Flow Name link to see its Deployment Report. Select the Start link in the Available Reports tab for the given Mapping or Process Flow to display a Start Report for the Mapping or Process Flow. The execution parameters have the default deployment-time settings. Change any of the input parameter values as required. Click Start Execution button to execute the Mapping or Process Flow. Re-run a Mapping or Process Flow If you have executed a Mapping or Process Flow, you can navigate from Object Summary Report, Deployment Schedule Report, Execution Summary Report or Execution Schedule Report to Start Report. 1. Navigating from the Execution Summary Report to Start Report Open the Execution Summary Report to see all execution jobs including Mapping jobs and Process Flow jobs. Click on the Mapping Name or Process Flow Name to see its Execution Report. Select the Start link in the Available Reports tab for the given Mapping or Process Flow to display a Start Report for the Mapping or Process Flow. The execution parameters have the default deployment-time settings. Change any of the input parameter values as required. Click Start Execution button to execute the Mapping or Process Flow. 2. Navigating from the Execution Schedule Report to Start Report Open the Execution Schedule Report to see list of all executions of Mapping and Process Flow. Click on the Mapping Name or Process Flow Name to see its Execution Report. Select the Start link in the Available Reports tab for the given Mapping or Process Flow to display a Start Report for the Mapping or Process Flow. The execution parameters have the default deployment-time settings. Change any of the input parameter values as required. Click Start Execution button to execute the Mapping or Process Flow. If the execution of a Mapping or Process Flow is successful, you will see this message from the Start Report: Start Execution request successful. (See Figure 3) Figure 3 Execution Result You can also confirm the execution of the Mapping or Process Flow by referring to Execution Report of the current Mapping or Process Flow by clicking the link in the Available Reports tab for the given Mapping or Process Flow. One new record of execution job details is added to Execution Report of the Mapping or Process Flow which shows the details of the execution such as Start Time, Elapsed Time, Status, the number of records selected, inserted, updated, deleted etc.

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  • CodePlex Daily Summary for Monday, June 14, 2010

    CodePlex Daily Summary for Monday, June 14, 2010New ProjectsBD File Hash: BD File Hash is a convenient file hash and hash compare tool for Windows which currently works with MD5, SHA-1, and SHA-256 algorithms. FileScan: This is an application that searches through a drive or directory structure for files matching a filter. This project was converted from VB to ...genesis9: genesis9HeinanOS: HeinanOS is an operating system developed mainly in C++. HeinanOS is a light OS (1.44 MB image) with a lot of capabilites and many more are being ...MediaBrowserWS - Creates a Web Service for the popular MediaBrowser plugin: Creates a web service in Media Center for accessing your MediaBrowser collection. Allows for external devices (Tablets/phones/laptops) to access a ...MME: New Edition of Managed Menu Extensions for Visual Studio 2010 The Main goal of "MME" is to provide easy access to adding Right Click menus in the ...MVMMapper: Generate the ViewModel and its mapping to the Model when implementing MVVM in .NET. Developed using T4 templates. Current version supports Silver...ProjectArDotNet: Si te agarro te parto! Si te agarro te emperno no me importa que seas menor de edad!Scriptagility for DotNetNuke: Scriptagility is a DotNetNuke module for Javascript developers. This module provides dynamic client scripting infrastructure for developing javascr...simpleLinux Distro: SimpleLinux. is a Linux distributions that is easy to use. Simple Linux website: http://simplelinux.tkTag Cloud Control for asp.net: Tag Cloud Control for asp.net allows the user to display the most important keywords to display in tag cloud. Each Tag has it own navigation url to...thefreeimdb: fsadie qwUppityUp: UppityUp is a simple and light-weight tray application which monitors a remote server and shows a notification when it comes online. This is usefu...Vivid3D 2 - DirectX 10 3D ToolKit: The sequel to my first ever engine wrote several years ago. It is not based on it in anyway. VSIDev: VSI DevXTQXK_WORK: Actionscript 3.0东坡博客: 这是一个ASP。net mvc 2博客。New Releases.NET Extensions - Extension Methods Library: Release 2010.08: Added extension methods for Bitmap manipulation (scaling for now): - Bitmap.ScaleToSize() - Bitmap.ScaleToSizeProportional() - Bitmap.ScaleProport...Black Falcon Software's Database Data-Access-Layers: “SQLHELPER”, “ORAHELPER” - Handling Binary Data: See attached document...BTech Networking Library: BTech Networking Library: Same as pervious just new namespace, extended networking coming soon!!!Community Forums NNTP bridge: Community Forums NNTP Bridge V37: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Generic Entity Model 2: GEM2 build 54383: This is second BETA release of GEM2! Please see source code change sets for updates! Following implementation is not included in this release: My...Hades: Projet Hadès - Official Demo - Version 0.1.0 Beta: ---------------------------------------------------------------------------- - Projet Hadès - Official Demo - Version 0.1.0 Beta ------------------...HeinanOS: HeinanOS M1 Source Code: You can download HeinanOS M1 Source Code and contribute to HeinanOS development! Be aware that you should not use this code for your own systems! ...HeinanOS: Milestone 1: This is the first major release for HeinanOS 1.0 Please note this is a PRE-RELEASE! This release includes the following features: -Bootable DOS-...HKGolden Express: HKGoldenExpress (Build 201006131900): New features: (None) Bug fix: Incorrect message submit date of message/ replies. (Note: Showing message submit date is enabled since Build 20100...HKGolden Express: HKGoldenExpress (Build 201006140110): New features: (None) Bug fix: (None) Improvements: (None) Other changes: Set time zone of message date as Hong Kong. Adjusted the format of messa...MediaCoder.NET: MediaCoder.NET v1.0 Beta 1.5: Installer file for MediaCoder.NET v1.0 beta 1.5. Now converts multiple files.MME: First release: Features of this release 1. One installer MME.msi. However you can also install MMEMenuManagerSetup.vsix which installs a project template that e...MSBuild Launch Pad (mPad): 1.1 Beta 1: Platform selection box is added.MVMMapper: MVMMapper Release v 1.0.1: This release has no downloadable documentation. Please use the Documentation section to get started.NginxTray: NginxTray 0.7 RC2: NginxTray 0.7 RC2PowerAuras: PowerAuras-3.0.0K-beta3: New Auras: Item Name Equipment Slot Tracking Changes from beta1 5 new aura textures Fixed Tracking bug Added graphical equipment slot sele...PowerAuras: PowerAuras-3.0.0K-beta4: New Auras: Item Name Equipment Slot Tracking Changes from beta1 5 new aura textures Fixed Tracking bug Added graphical equipment slot sele...Scriptagility for DotNetNuke: Scriptagility 1.0 (Beta): Initial public release please evaluate and feedbackSharpDevelop: SharpDevelop 4.0 Beta 1: Release notes: http://community.sharpdevelop.net/forums/t/11388.aspxsimpleLinux Distro: Project X3: This is an example of download for simpleLinuxSOAPI - StackOverflow API Parser/Wrapper Generator: SOAPI Beta 3: The SOAPI Beta 3 download will be made availabe later today when the initial documentation is complete. The previously available Beta 1 download h...Sofa: Initial release V1.0: This is the first release of Sofa. As it is made of code being previously used, as we tested it is a stable release. But bugs are always possible,...Tag Cloud Control for asp.net: Tag Cloud Control for asp.net: Tag Cloud Control for asp.net allows the user to display the most important keywords to display in tag cloud. Each Tag has it own navigation url to...UppityUp: UppityUp v0.1: First functional version, supports monitoring availability by ping (ICMP) requests. Fit for general use. Consists of one standalone .exe file - no...VCC: Latest build, v2.1.30613.0: Automatic drop of latest buildWindStyle ExifInfo for Windows Live Writer: 1.1.0.0: Add: Multiple Language(English and Simplified Chinese); Add: Insert multiple files; Fix: Error when insert pictures without Exif info; Update: Icon...Work Recorder - Hold on own time!: WorkRecorder 1.2: +Add a whole day chartXsltDb - DotNetNuke Module Builder: 01.01.24: Syntax highlighting delivered!New samples for RadControls. On single page you can find RadTreeView, RadRating, RadChart, RadFormDecorator, RadEdito...xUnit.net Contrib: xunitcontrib 0.4 (ReSharper 5.0 RTM + dotCover): xunitcontrib release 0.4 (ReSharper runner) This release provides a test runner plugin for Resharper 5.0, 4.5 and 4.1, targetting all versions of x...Most Popular ProjectsCommunity Forums NNTP bridgeRIA Services EssentialsNeatUploadBxf (Basic XAML Framework)Agile Personal Development Methodology.NET Transactional File ManagerSOLID by exampleASP.NET MVC Time PlannerWEI ShareSiverlight ProjectMost Active ProjectsjQuery Library for SharePoint Web Servicespatterns & practices – Enterprise LibraryNB_Store - Free DotNetNuke Ecommerce Catalog ModuleRhyduino - Arduino and Managed CodeCommunity Forums NNTP bridgeCassandraemonBlogEngine.NETLightweight Fluent WorkflowMediaCoder.NETAndrew's XNA Helpers

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  • LightDM will not start after stopping it

    - by Sweeters
    I am running Ubuntu 11.10 "Oneiric Ocelot", and in trying to install the nvidia CUDA developer drivers I switched to a virtual terminal (Ctrl-Alt-F5) and stopped lightdm (installation required that no X server instance be running) through sudo service lightdm stop. Re-starting lightdm with sudo service lightdm start did not work: A couple of * Starting [...] lines where displayed, but the process hanged. (I do not remember at which point, but I think it was * Starting System V runlevel compatibility. I manually rebooted my laptop, and ever since booting seems to hang, usually around the * Starting anac(h)ronistic cron [OK] log line (not consistently at that point, though). From that point on, I seem to be able to interact with my system only through a tty session (Ctrl-Alt-F1). I've tried purging and reinstalling both lightdm and gdm, as well as selecting both as the default display managers (through sudo dpkg-reconfigure [lightdm / gdm] or by manually editing /etc/X11/default-display-manager) through both apt-get and aptitude (that shouldn't make a difference anyway) after updating the packages, but the problem persists. Some of the responses I'm getting are the following: After running sudo dpkg-reconfigure lightdm (but not ... gdm) I get the following message: dpkg-maintscript-helper:warning: environment variable DPKG_MATINSCRIPT_NAME missing dpkg-maintscript-helper:warning: environment variable DPKG_MATINSCRIPT_PACKAGE missing After trying sudo service lightdm start or sudo start lightdm I get to see the boot loading screen again but nothing changes. If I go back to the tty shell I see lightdm start/running, process <num> but ps -e | grep lightdm gives no output. After trying sudo service gdm start or sudo starg gdm I get the gdm start/running, process <num> message, and gdm-binary is supposedly an active process, but all that happens is that the screen blinks a couple of times and nothing else. Other candidate solutions that I'd found on the web included running startx but when I try that I get an error output [...] Fatal server error: no screens found [...]. Moreover, I made sure that lightdm-gtk-greeter is installed but that did not help either. Please excuse my not including complete outputs/logs; I am writing this post from another computer and it's hard to manually copy the complete logs. Also, I've seen several posts that had to do with similar problems, but either there was no fix, or the one suggested did not work for me. In closing: Please help! I very much hope to avoid re-installing Ubuntu from scratch! :) Alex @mosi I did not manage to fix the NVIDIA kernel driver as per your instructions. I should perhaps mention that I'm on a Dell XPS15 laptop with an NVIDIA Optimus graphics card, and that I have bumblebee installed (which installs nvidia drivers during its installation, I believe). Issuing the mentioned commands I get the following: ~$uname -r 3.0.0-12-generic ~$lsmod | grep -i nvidia nvidia 11713772 0 ~$dmesg | grep -i nvidia [ 8.980041] nvidia: module license 'NVIDIA' taints kernel. [ 9.354860] nvidia 0000:01:00.0: power state changed by ACPI to D0 [ 9.354864] nvidia 0000:01:00.0: power state changed by ACPI to D0 [ 9.354868] nvidia 0000:01:00.0: enabling device (0006 -> 0007) [ 9.354873] nvidia 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9.354879] nvidia 0000:01:00.0: setting latency timer to 64 [ 9.355052] NVRM: loading NVIDIA UNIX x86_64 Kernel Module 280.13 Wed Jul 27 16:53:56 PDT 2011 Also, running aptitude search nvidia gives me the following: p nvidia-173 - NVIDIA binary Xorg driver, kernel module a p nvidia-173-dev - NVIDIA binary Xorg driver development file p nvidia-173-updates - NVIDIA binary Xorg driver, kernel module a p nvidia-173-updates-dev - NVIDIA binary Xorg driver development file p nvidia-96 - NVIDIA binary Xorg driver, kernel module a p nvidia-96-dev - NVIDIA binary Xorg driver development file p nvidia-96-updates - NVIDIA binary Xorg driver, kernel module a p nvidia-96-updates-dev - NVIDIA binary Xorg driver development file p nvidia-cg-toolkit - Cg Toolkit - GPU Shader Authoring Language p nvidia-common - Find obsolete NVIDIA drivers i nvidia-current - NVIDIA binary Xorg driver, kernel module a p nvidia-current-dev - NVIDIA binary Xorg driver development file c nvidia-current-updates - NVIDIA binary Xorg driver, kernel module a p nvidia-current-updates-dev - NVIDIA binary Xorg driver development file i nvidia-settings - Tool of configuring the NVIDIA graphics dr p nvidia-settings-updates - Tool of configuring the NVIDIA graphics dr v nvidia-va-driver - v nvidia-va-driver - I've tried manually installing (sudo aptitude install <package>) packages nvidia-common and nvidia-settings-updates but to no avail. For example, sudo aptitude install nvidia-settings-updates returns the following log: Reading package lists... Building dependency tree... Reading state information... Reading extended state information... Initializing package states... Writing extended state information... No packages will be installed, upgraded, or removed. 0 packages upgraded, 0 newly installed, 0 to remove and 83 not upgraded. Need to get 0 B of archives. After unpacking 0 B will be used. Writing extended state information... Reading package lists... Building dependency tree... Reading state information... Reading extended state information... Initializing package states... Writing extended state information... The same happens with the Linux headers (i.e. I cannot seem to be able to install linux-headers-3.0.0-12-generic). The output of aptitude search linux-headers is as follows: v linux-headers - v linux-headers - v linux-headers-2.6 - i linux-headers-2.6.38-11 - Header files related to Linux kernel versi i linux-headers-2.6.38-11-generic - Linux kernel headers for version 2.6.38 on i A linux-headers-2.6.38-8 - Header files related to Linux kernel versi i A linux-headers-2.6.38-8-generic - Linux kernel headers for version 2.6.38 on v linux-headers-3 - v linux-headers-3.0 - v linux-headers-3.0 - i A linux-headers-3.0.0-12 - Header files related to Linux kernel versi p linux-headers-3.0.0-12-generic - Linux kernel headers for version 3.0.0 on p linux-headers-3.0.0-12-generic- - Linux kernel headers for version 3.0.0 on p linux-headers-3.0.0-12-server - Linux kernel headers for version 3.0.0 on p linux-headers-3.0.0-12-virtual - Linux kernel headers for version 3.0.0 on p linux-headers-generic - Generic Linux kernel headers p linux-headers-generic-pae - Generic Linux kernel headers v linux-headers-lbm - v linux-headers-lbm - v linux-headers-lbm-2.6 - v linux-headers-lbm-2.6 - p linux-headers-lbm-3.0.0-12-gene - Header files related to linux-backports-mo p linux-headers-lbm-3.0.0-12-gene - Header files related to linux-backports-mo p linux-headers-lbm-3.0.0-12-serv - Header files related to linux-backports-mo p linux-headers-server - Linux kernel headers on Server Equipment. p linux-headers-virtual - Linux kernel headers for virtual machines @heartsmagic I did try purging and reinstalling any nvidia driver packages, but it did not seem to make a difference, My xorg.conf file contains the following: # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 280.13 ([email protected]) Wed Jul 27 17:15:58 PDT 2011 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Unknown" HorizSync 28.0 - 33.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection

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  • Metro: Introduction to the WinJS ListView Control

    - by Stephen.Walther
    The goal of this blog entry is to provide a quick introduction to the ListView control – just the bare minimum that you need to know to start using the control. When building Metro style applications using JavaScript, the ListView control is the primary control that you use for displaying lists of items. For example, if you are building a product catalog app, then you can use the ListView control to display the list of products. The ListView control supports several advanced features that I plan to discuss in future blog entries. For example, you can group the items in a ListView, you can create master/details views with a ListView, and you can efficiently work with large sets of items with a ListView. In this blog entry, we’ll keep things simple and focus on displaying a list of products. There are three things that you need to do in order to display a list of items with a ListView: Create a data source Create an Item Template Declare the ListView Creating the ListView Data Source The first step is to create (or retrieve) the data that you want to display with the ListView. In most scenarios, you will want to bind a ListView to a WinJS.Binding.List object. The nice thing about the WinJS.Binding.List object is that it enables you to take a standard JavaScript array and convert the array into something that can be bound to the ListView. It doesn’t matter where the JavaScript array comes from. It could be a static array that you declare or you could retrieve the array as the result of an Ajax call to a remote server. The following JavaScript file – named products.js – contains a list of products which can be bound to a ListView. (function () { "use strict"; var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44 }, { name: "Oranges", price: 1.99 }, { name: "Wine", price: 8.55 }, { name: "Apples", price: 2.44 }, { name: "Steak", price: 1.99 }, { name: "Eggs", price: 2.44 }, { name: "Mushrooms", price: 1.99 }, { name: "Yogurt", price: 2.44 }, { name: "Soup", price: 1.99 }, { name: "Cereal", price: 2.44 }, { name: "Pepsi", price: 1.99 } ]); WinJS.Namespace.define("ListViewDemos", { products: products }); })(); The products variable represents a WinJS.Binding.List object. This object is initialized with a plain-old JavaScript array which represents an array of products. To avoid polluting the global namespace, the code above uses the module pattern and exposes the products using a namespace. The list of products is exposed to the world as ListViewDemos.products. To learn more about the module pattern and namespaces in WinJS, see my earlier blog entry: http://stephenwalther.com/blog/archive/2012/02/22/metro-namespaces-and-modules.aspx Creating the ListView Item Template The ListView control does not know how to render anything. It doesn’t know how you want each list item to appear. To get the ListView control to render something useful, you must create an Item Template. Here’s what our template for rendering an individual product looks like: <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> This template displays the product name and price from the data source. Normally, you will declare your template in the same file as you declare the ListView control. In our case, both the template and ListView are declared in the default.html file. To learn more about templates, see my earlier blog entry: http://stephenwalther.com/blog/archive/2012/02/27/metro-using-templates.aspx Declaring the ListView The final step is to declare the ListView control in a page. Here’s the markup for declaring a ListView: <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate') }"> </div> You declare a ListView by adding the data-win-control to an HTML DIV tag. The data-win-options attribute is used to set two properties of the ListView. The ListView is associated with its data source with the itemDataSource property. Notice that the data source is ListViewDemos.products.dataSource and not just ListViewDemos.products. You need to associate the ListView with the dataSoure property. The ListView is associated with its item template with the help of the itemTemplate property. The ID of the item template — #productTemplate – is used to select the template from the page. Here’s what the complete version of the default.html page looks like: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewDemos</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewDemos references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script src="/js/products.js" type="text/javascript"></script> <style type="text/css"> .product { width: 200px; height: 100px; border: white solid 1px; } </style> </head> <body> <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate') }"> </div> </body> </html> Notice that the page above includes a reference to the products.js file: <script src=”/js/products.js” type=”text/javascript”></script> The page above also contains a Template control which contains the ListView item template. Finally, the page includes the declaration of the ListView control. Summary The goal of this blog entry was to describe the minimal set of steps which you must complete to use the WinJS ListView control to display a simple list of items. You learned how to create a data source, declare an item template, and declare a ListView control.

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  • Namespaced Backbone.js Views not firing events

    - by Stasio
    I'm currently getting started with Backbone.js. I've wrote some examples with Backbone and they are working fine. But now I need to use Backbone.js with Rails 3.1 and CoffeeScript. I took my well-working examples and rewrote on CoffeeScript using backbone-rails gem. And got the following problem. I've simplyfied code, but the problem is still remaining I've got the following files: Here I'm starting my Backbone app at main.js.coffee file according to my main_controller in rails app: $ = jQuery $-> CsfTaskManager.init() Here is backbone app description: #= require_self #= require_tree ./templates #= require_tree ./models #= require_tree ./views #= require_tree ./routers window.CsfTaskManager = Models: {} Collections: {} Routers: {} Views: {} init: -> new CsfTaskManager.Routers.AppRouter() Backbone.history.start() This is my apps' router: class CsfTaskManager.Routers.AppRouter extends Backbone.Router initialize: (options) -> goalsBlock = new CsfTaskManager.Views.goalsView() routes: "!/": "root", some other routes... And finally view: class CsfTaskManager.Views.goalsView extends Backbone.View initialize: -> this.goals = new CsfTaskManager.Collections.GoalsCollection() el: $('div#app'), events: "click .add-btn": "addGoal" addGoal: -> alert('ji') HTML page has such code: <div id="app"> <div class="app-screen hidden" id="goal-form" style="display: block; "> <button class="btn" id="load"> Load </button> <h3> New Goal </h3> <div class="form-stacked"> <form accept-charset="UTF-8" action="/goals" class="new_goal" id="new_goal" method="post"><div style="margin:0;padding:0;display:inline"><input name="utf8" type="hidden" value="?"><input name="authenticity_token" type="hidden" value="Pnt+V/tS1/b079M/1ZIRdw2ss1D6bvJKVh868DXRjUg="></div> <label for="goal_title">Title</label> <p></p> <input class="goal-title" id="goal_title" name="goal[title]" size="30" type="text"> <p></p> <label for="goal_note">Note</label> <p></p> <input class="goal-note" id="goal_note" name="goal[note]" size="30" type="text"> </form> </div> <p> <button class="add-btn btn"> Add </button> </p> <ul id="goals-list"></ul> </div> <table class="app-screen bordered-table" id="calendar-grid" style="display: none; "> <tbody><tr> <td colspan="2"> week </td> </tr> <tr> <td> day </td> <td> <div id="calendar"></div> </td> </tr> </tbody></table> <div class="app-screen hidden" id="role-form" style="display: none; "> <h3> New User Role </h3> <div class="form-stacked"> <form accept-charset="UTF-8" action="/roles" class="new_role" id="new_role" method="post"><div style="margin:0;padding:0;display:inline"><input name="utf8" type="hidden" value="?"><input name="authenticity_token" type="hidden" value="Pnt+V/tS1/b079M/1ZIRdw2ss1D6bvJKVh868DXRjUg="></div> <label for="role_title">Title</label> <p></p> <input class="role-title" id="role_name" name="role[name]" size="30" type="text"> <p></p> <label for="role_note">Note</label> <p></p> <input class="role-note" id="role_description" name="role[description]" size="30" type="text"> </form> </div> <p> <button class="add-btn btn"> Add </button> </p> </div> </div> So .add-btn element is nested in #app, but click on this button doesn't fire event. Where can be a trouble? Before, when I had the same app in one .js file, without of coffeescript, namespacing and backbone-rails gem, everything was allright. Bytheway, appRouter works fine, goalsView object is created successfully too, but events don't fire for some reasons. Please give me some hint, because I'm really got stuck...

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  • Changing an HTML Form's Target with jQuery

    - by Rick Strahl
    This is a question that comes up quite frequently: I have a form with several submit or link buttons and one or more of the buttons needs to open a new Window. How do I get several buttons to all post to the right window? If you're building ASP.NET forms you probably know that by default the Web Forms engine sends button clicks back to the server as a POST operation. A server form has a <form> tag which expands to this: <form method="post" action="default.aspx" id="form1"> Now you CAN change the target of the form and point it to a different window or frame, but the problem with that is that it still affects ALL submissions of the current form. If you multiple buttons/links and they need to go to different target windows/frames you can't do it easily through the <form runat="server"> tag. Although this discussion uses ASP.NET WebForms as an example, realistically this is a general HTML problem although likely more common in WebForms due to the single form metaphor it uses. In ASP.NET MVC for example you'd have more options by breaking out each button into separate forms with its own distinct target tag. However, even with that option it's not always possible to break up forms - for example if multiple targets are required but all targets require the same form data to the be posted. A common scenario here is that you might have a button (or link) that you click where you still want some server code to fire but at the end of the request you actually want to display the content in a new window. A common operation where this happens is report generation: You click a button and the server generates a report say in PDF format and you then want to display the PDF result in a new window without killing the content in the current window. Assuming you have other buttons on the same Page that need to post to base window how do you get the button click to go to a new window? Can't  you just use a LinkButton or other Link Control? At first glance you might think an easy way to do this is to use an ASP.NET LinkButton to do this - after all a LinkButton creates a hyper link that CAN accept a target and it also posts back to the server, right? However, there's no Target property, although you can set the target HTML attribute easily enough. Code like this looks reasonable: <asp:LinkButton runat="server" ID="btnNewTarget" Text="New Target" target="_blank" OnClick="bnNewTarget_Click" /> But if you try this you'll find that it doesn't work. Why? Because ASP.NET creates postbacks with JavaScript code that operates on the current window/frame: <a id="btnNewTarget" target="_blank" href="javascript:__doPostBack(&#39;btnNewTarget&#39;,&#39;&#39;)">New Target</a> What happens with a target tag is that before the JavaScript actually executes a new window is opened and the focus shifts to the new window. The new window of course is empty and has no __doPostBack() function nor access to the old document. So when you click the link a new window opens but the window remains blank without content - no server postback actually occurs. Natch that idea. Setting the Form Target for a Button Control or LinkButton So, in order to send Postback link controls and buttons to another window/frame, both require that the target of the form gets changed dynamically when the button or link is clicked. Luckily this is rather easy to do however using a little bit of script code and jQuery. Imagine you have two buttons like this that should go to another window: <asp:LinkButton runat="server" ID="btnNewTarget" Text="New Target" OnClick="ClickHandler" /> <asp:Button runat="server" ID="btnButtonNewTarget" Text="New Target Button" OnClick="ClickHandler" /> ClickHandler in this case is any routine that generates the output you want to display in the new window. Generally this output will not come from the current page markup but is generated externally - like a PDF report or some report generated by another application component or tool. The output generally will be either generated by hand or something that was generated to disk to be displayed with Response.Redirect() or Response.TransmitFile() etc. Here's the dummy handler that just generates some HTML by hand and displays it: protected void ClickHandler(object sender, EventArgs e) { // Perform some operation that generates HTML or Redirects somewhere else Response.Write("Some custom output would be generated here (PDF, non-Page HTML etc.)"); // Make sure this response doesn't display the page content // Call Response.End() or Response.Redirect() Response.End(); } To route this oh so sophisticated output to an alternate window for both the LinkButton and Button Controls, you can use the following simple script code: <script type="text/javascript"> $("#btnButtonNewTarget,#btnNewTarget").click(function () { $("form").attr("target", "_blank"); }); </script> So why does this work where the target attribute did not? The difference here is that the script fires BEFORE the target is changed to the new window. When you put a target attribute on a link or form the target is changed as the very first thing before the link actually executes. IOW, the link literally executes in the new window when it's done this way. By attaching a click handler, though we're not navigating yet so all the operations the script code performs (ie. __doPostBack()) and the collection of Form variables to post to the server all occurs in the current page. By changing the target from within script code the target change fires as part of the form submission process which means it runs in the correct context of the current page. IOW - the input for the POST is from the current page, but the output is routed to a new window/frame. Just what we want in this scenario. Voila you can dynamically route output to the appropriate window.© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  HTML  jQuery  

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  • How to compare a memory bits in C++?

    - by Trunet
    Hi, I need help with a memory bit comparison function. I bought a LED Matrix here with 4 x HT1632C chips and I'm using it on my arduino mega2560. There're no code available for this chipset(it's not the same as HT1632) and I'm writing on my own. I have a plot function that get x,y coordinates and a color and that pixel turn on. Only this is working perfectly. But I need more performance on my display so I tried to make a shadowRam variable that is a "copy" of my device memory. Before I plot anything on display it checks on shadowRam to see if it's really necessary to change that pixel. When I enabled this(getShadowRam) on plot function my display has some, just SOME(like 3 or 4 on entire display) ghost pixels(pixels that is not supposed to be turned on). If I just comment the prev_color if's on my plot function it works perfectly. Also, I'm cleaning my shadowRam array setting all matrix to zero. variables: #define BLACK 0 #define GREEN 1 #define RED 2 #define ORANGE 3 #define CHIP_MAX 8 byte shadowRam[63][CHIP_MAX-1] = {0}; getShadowRam function: byte HT1632C::getShadowRam(byte x, byte y) { byte addr, bitval, nChip; if (x>=32) { nChip = 3 + x/16 + (y>7?2:0); } else { nChip = 1 + x/16 + (y>7?2:0); } bitval = 8>>(y&3); x = x % 16; y = y % 8; addr = (x<<1) + (y>>2); if ((shadowRam[addr][nChip-1] & bitval) && (shadowRam[addr+32][nChip-1] & bitval)) { return ORANGE; } else if (shadowRam[addr][nChip-1] & bitval) { return GREEN; } else if (shadowRam[addr+32][nChip-1] & bitval) { return RED; } else { return BLACK; } } plot function: void HT1632C::plot (int x, int y, int color) { if (x<0 || x>X_MAX || y<0 || y>Y_MAX) return; if (color != BLACK && color != GREEN && color != RED && color != ORANGE) return; char addr, bitval; byte nChip; byte prev_color = HT1632C::getShadowRam(x,y); bitval = 8>>(y&3); if (x>=32) { nChip = 3 + x/16 + (y>7?2:0); } else { nChip = 1 + x/16 + (y>7?2:0); } x = x % 16; y = y % 8; addr = (x<<1) + (y>>2); switch(color) { case BLACK: if (prev_color != BLACK) { // compare with memory to only set if pixel is other color // clear the bit in both planes; shadowRam[addr][nChip-1] &= ~bitval; HT1632C::sendData(nChip, addr, shadowRam[addr][nChip-1]); shadowRam[addr+32][nChip-1] &= ~bitval; HT1632C::sendData(nChip, addr+32, shadowRam[addr+32][nChip-1]); } break; case GREEN: if (prev_color != GREEN) { // compare with memory to only set if pixel is other color // set the bit in the green plane and clear the bit in the red plane; shadowRam[addr][nChip-1] |= bitval; HT1632C::sendData(nChip, addr, shadowRam[addr][nChip-1]); shadowRam[addr+32][nChip-1] &= ~bitval; HT1632C::sendData(nChip, addr+32, shadowRam[addr+32][nChip-1]); } break; case RED: if (prev_color != RED) { // compare with memory to only set if pixel is other color // clear the bit in green plane and set the bit in the red plane; shadowRam[addr][nChip-1] &= ~bitval; HT1632C::sendData(nChip, addr, shadowRam[addr][nChip-1]); shadowRam[addr+32][nChip-1] |= bitval; HT1632C::sendData(nChip, addr+32, shadowRam[addr+32][nChip-1]); } break; case ORANGE: if (prev_color != ORANGE) { // compare with memory to only set if pixel is other color // set the bit in both the green and red planes; shadowRam[addr][nChip-1] |= bitval; HT1632C::sendData(nChip, addr, shadowRam[addr][nChip-1]); shadowRam[addr+32][nChip-1] |= bitval; HT1632C::sendData(nChip, addr+32, shadowRam[addr+32][nChip-1]); } break; } } If helps: The datasheet of board I'm using. On page 7 has the memory mapping I'm using. Also, I have a video of display working.

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  • Compiler error: Variable or field declared void [closed]

    - by ?? ?
    i get some error when i try to run this, could someone please tell me the mistakes, thank you! [error: C:\Users\Ethan\Desktop\Untitled1.cpp In function `int main()': 25 C:\Users\Ethan\Desktop\Untitled1.cpp variable or field `findfactors' declared void 25 C:\Users\Ethan\Desktop\Untitled1.cpp initializer expression list treated as compound expression] #include<iostream> #include<cmath> using namespace std; void prompt(int&, int&, int&); int gcd(int , int , int );//3 input, 3 output void findfactors(int , int , int, int, int&, int&);//3 input, 2 output void display(int, int, int, int, int);//5 inputs int main() { int a, b, c; //The coefficients of the quadratic polynomial int ag, bg, cg;//value of a, b, c after factor out gcd int f1, f2; //The two factors of a*c which add to be b int g; //The gcd of a, b, c prompt(a, b, c);//Call the prompt function g=gcd(a, b, c);//Calculation of g void findfactors(a, b, c, f1, f2);//Call findFactors on factored polynomial display(g, f1, f2, a, c);//Call display function to display the factored polynomial system("PAUSE"); return 0; } void prompt(int& num1, int& num2, int& num3) //gets 3 ints from the user { cout << "This program factors polynomials of the form ax^2+bx+c."<<endl; while(num1==0) { cout << "Enter a value for a: "; cin >> num1; if(num1==0) { cout<< "a must be non-zero."<<endl; } } while(num2==0 && num3==0) { cout << "Enter a value for b: "; cin >> num2; cout << "Enter a value for c: "; cin >> num3; if(num2==0 && num3==0) { cout<< "b and c cannot both be 0."<<endl; } } } int gcd(int num1, int num2, int num3) { int k=2, gcd=1; while (k<=num1 && k<=num2 && k<=num3) { if (num1%k==0 && num2%k==0 && num3%k==0) gcd=k; k++; } return gcd; } void findFactors(int Ag, int Bg, int Cg,int& F1, int& F2) { int y=Ag*Cg; int z=sqrt(abs(y)); for(int i=-z; i<=z; i++) //from -sqrt(|y|) to sqrt(|y|) { if(i==0)i++; //skips 0 if(y%i==0) //if i is a factor of y { if(i+y/i==Bg) //if i and its partner add to be b F1=i, F2=y/i; else F1=0, F2=0; } } } void display(int G, int factor1, int factor2, int A, int C) { int k=2, gcd1=1; while (k<=A && k<=factor1) { if (A%k==0 && factor1%k==0) gcd1=k; k++; } int t=2, gcd2=1; while (t<=factor2 && t<=C) { if (C%t==0 && factor2%t==0) gcd2=t; t++; } cout<<showpos<<G<<"*("<<gcd1<<"x"<<gcd2<<")("<<A/gcd1<<"x"<<C/gcd2<<")"<<endl; }

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  • System.Timers.Timer leaking due to "direct delegate roots"

    - by alimbada
    Apologies for the rather verbose and long-winded post, but this problem's been perplexing me for a few weeks now so I'm posting as much information as I can in order to get this resolved quickly. We have a WPF UserControl which is being loaded by a 3rd party app. The 3rd party app is a presentation application which loads and unloads controls on a schedule defined by an XML file which is downloaded from a server. Our control, when it is loaded into the application makes a web request to a web service and uses the data from the response to display some information. We're using an MVVM architecture for the control. The entry point of the control is a method that is implementing an interface exposed by the main app and this is where the control's configuration is set up. This is also where I set the DataContext of our control to our MainViewModel. The MainViewModel has two other view models as properties and the main UserControl has two child controls. Depending on the data received from the web service, the main UserControl decides which child control to display, e.g. if there is a HTTP error or the data received is not valid, then display child control A, otherwise display child control B. As you'd expect, these two child controls bind two separate view models each of which is a property of MainViewModel. Now child control B (which is displayed when the data is valid) has a RefreshService property/field. RefreshService is an object that is responsible for updating the model in a number of ways and contains 4 System.Timers.Timers; a _modelRefreshTimer a _viewRefreshTimer a _pageSwitchTimer a _retryFeedRetrievalOnErrorTimer (this is only enabled when something goes wrong with retrieving data). I should mention at this point that there are two types of data; the first changes every minute, the second changes every few hours. The controls' configuration decides which type we are using/displaying. If data is of the first type then we update the model quite frequently (every 30 seconds) using the _modelRefreshTimer's events. If the data is of the second type then we update the model after a longer interval. However, the view still needs to be refreshed every 30 seconds as stale data needs to be removed from the view (hence the _viewRefreshTimer). The control also paginates the data so we can see more than we can fit on the display area. This works by breaking the data up into Lists and switching the CurrentPage (which is a List) property of the view model to the right List. This is done by handling the _pageSwitchTimer's Elapsed event. Now the problem My problem is that the control, when removed from the visual tree doesn't dispose of it's timers. This was first noticed when we started getting an unusually high number of requests on the web server end very soon after deploying this control and found that requests were being made at least once a second! We found that the timers were living on and not stopping hours after the control had been removed from view and that the more timers there were the more requests piled up at the web server. My first solution was to implement IDisposable for the RefreshService and do some clean up when the control's UnLoaded event was fired. Within the RefreshServices Dispose method I've set Enabled to false for all the timers, then used the Stop() method on all of them. I've then called Dispose() too and set them to null. None of this worked. After some reading around I found that event handlers may hold references to Timers and prevent them from being disposed and collected. After some more reading and researching I found that the best way around this was to use the Weak Event Pattern. Using this blog and this blog I've managed to work around the shortcomings in the Weak Event pattern. However, none of this solves the problem. Timers are still not being disabled or stopped (let alone disposed) and web requests are continuing to build up. Mem Profiler tells me that "This type has N instances that are directly rooted by a delegate. This can indicate the delegate has not been properly removed" (where N is the number of instances). As far as I can tell though, all listeners of the Elapsed event for the timers are being removed during the cleanup so I can't understand why the timers continue to run. Thanks for reading. Eagerly awaiting your suggestions/comments/solutions (if you got this far :-p)

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  • jQuery Validation plugin: prompt for override

    - by Sam Carleton
    I have a jQuery form that has validation of a sort. It is a data entry screen with two 'recommend ranges', one is 36-84, the other 50-300. The business rules call for the values to be either blank or greater than zero, but to prompt for confirmation if the values are outside of the range listed above. I have seen some other threads that talk about setting the class="cancel" on the submit button. From what I can tell, this will simply disable the validation. I need to prompt for a "do you want to continue, yes or no?" and if no stop the submit, if yes, continue. Below is an example from the book Pro jQuery. By default the top row needs to be between 10 and 20 to submit. How would you change it so that it prompts you and if you say Yes it submits, no prevents the submit: <!DOCTYPE html> <html> <head> <title>Example</title> <script src="jquery-1.7.js" type="text/javascript"></script> <script src="jquery.tmpl.js" type="text/javascript"></script> <script src="jquery.validate.js" type="text/javascript"></script> <style type="text/css"> h1 { min-width: 70px; border: thick double black; margin-left: auto; margin-right: auto; text-align: center; font-size: x-large; padding: .5em; color: darkgreen; background-image: url("border.png"); background-size: contain; margin-top: 0; } .dtable {display: table;} .drow {display: table-row;} .dcell {display: table-cell; padding: 10px;} .dcell > * {vertical-align: middle} input {width: 2em; text-align: right; border: thin solid black; padding: 2px;} label {width: 5em; padding-left: .5em; display: inline-block;} #buttonDiv {text-align: center;} #oblock {display: block; margin-left: auto; margin-right: auto; min-width: 700px; } div.errorMsg {color: red} .invalidElem {border: medium solid red} </style> <script type="text/javascript"> $(document).ready(function() { var data = [ { name: "Astor", product: "astor", stocklevel: "10", price: "2.99"}, { name: "Daffodil", product: "daffodil", stocklevel: "12", price: "1.99"}, { name: "Rose", product: "rose", stocklevel: "2", price: "4.99"}, { name: "Peony", product: "peony", stocklevel: "0", price: "1.50"}, { name: "Primula", product: "primula", stocklevel: "1", price: "3.12"}, { name: "Snowdrop", product: "snowdrop", stocklevel: "15", price: "0.99"}, ]; var templResult = $('#flowerTmpl').tmpl(data); templResult.slice(0, 3).appendTo('#row1'); templResult.slice(3).appendTo("#row2"); $('form').validate({ highlight: function(element, errorClass) { $(element).add($(element).parent()).addClass("invalidElem"); }, unhighlight: function(element, errorClass) { $(element).add($(element).parent()).removeClass("invalidElem"); }, errorElement: "div", errorClass: "errorMsg" }); $.validator.addClassRules({ flowerValidation: { required: true, min: 0, max: 100, digits: true, } }) $('#row1 input').each(function(index, elem) { $(elem).rules("add", { min: 10, max: 20 }) }); $('input').addClass("flowerValidation").change(function(e) { $('form').validate().element($(e.target)); }); }); </script> <script id="flowerTmpl" type="text/x-jquery-tmpl"> <div class="dcell"> <img src="${product}.png"/> <label for="${product}">${name}: </label> <input name="${product}" value="0" required /> </div> </script> </head> <body> <h1>Jacqui's Flower Shop</h1> <form method="post" action="http://node.jacquisflowershop.com/order"> <div id="oblock"> <div class="dtable"> <div id="row1" class="drow"> </div> <div id="row2"class="drow"> </div> </div> </div> <div id="buttonDiv"><button type="submit">Place Order</button></div> </form> </body> </html>

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  • Odd problem with IE8 and z-index CSS property

    - by DK39
    I not been able to put one DIV over his parent DIV in Internet Explorer. With Firefox is working as suposed to. The odd part is that if I open the html file directly in IE, everything works fine. But if I upload to the server and open from there, the div is hidden underneath his parent. I've tried several z-index combinations and none works. Here's the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title>Test</title> <meta http-equiv="content-type" content="text-html; charset=utf-8" /> <style type="text/css"> .col { float:left; width:310px; margin-right:13px; } .art { position:relative; border-bottom: 1px solid #d0d0d0; font: normal normal bold 11px Arial,Verdana,Helvetica; color:#A0A0A0; width:310px; height:50px; top:0px; left: 0px; margin-right:10px; background-color:#F0F0F0; } .art a { padding:3px; display:block; width:304px; height:100%; color:#707070; } .art a:visited { color:#A0A0A0; } .art a:hover { background-color:#E0E0E0; } .box { z-index:1000; background-color:#A0A0A0; color:#404040; font: normal normal bold 11px Arial,Verdana,Helvetica; display:none; position:absolute; top:30px; left:10px; text-align:left; border:3px solid #707070; margin:5px 0px 5px 5px; font-size:10px; color:White; width:100%; } </style> <script type="text/javascript"> function sh(obj) { var el = document.getElementById(obj); if ( el.style.display != 'block' ) { el.style.display = 'block'; } else { el.style.display = 'none'; } } </script> </head> <body> <div class="col"> <div class="art"> <a href="" target="_blank" onmouseover="javascript:sh('i0')" onmouseout="javascript:sh('i0')">Title 1</a> <div id="i0" class="box"> <div class="text"> Les "chemises rouges" manifestent depuis la mi-mars pour faire tomber le gouvernement et occupent depuis trois semaines un quartier touristique et commerçant autour duquel ils ont érigé des barricades. </div> </div> </div> <div class="art"> <a href="" target="_blank" onmouseover="javascript:sh('i1')" onmouseout="javascript:sh('i1')">Title2</a> <div id="i1" class="box"> <div class="text"> Une association ardéchoise accueillant des séminaires de "bien-être" et de "développement personnel" a refusé d'accueillir un stage de danse en invoquant l'homosexualité des participants, ont indiqué aujourd'hui les organisateurs. </div> </div> </div> </div> </body> </html> What's is going on here?

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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  • Multi-threading does not work correctly using std::thread (C++ 11)

    - by user1364743
    I coded a small c++ program to try to understand how multi-threading works using std::thread. Here's the step of my program execution : Initialization of a 5x5 matrix of integers with a unique value '42' contained in the class 'Toto' (initialized in the main). I print the initialized 5x5 matrix. Declaration of std::vector of 5 threads. I attach all threads respectively with their task (threadTask method). Each thread will manipulate a std::vector<int> instance. I join all threads. I print the new state of my 5x5 matrix. Here's the output : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 It should be : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 0 0 0 0 0 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 Here's the code sample : #include <iostream> #include <vector> #include <thread> class Toto { public: /* ** Initialize a 5x5 matrix with the 42 value. */ void initData(void) { for (int y = 0; y < 5; y++) { std::vector<int> vec; for (int x = 0; x < 5; x++) { vec.push_back(42); } this->m_data.push_back(vec); } } /* ** Display the whole matrix. */ void printData(void) const { for (int y = 0; y < 5; y++) { for (int x = 0; x < 5; x++) { printf("%d ", this->m_data[y][x]); } printf("\n"); } printf("\n"); } /* ** Function attached to the thread (thread task). ** Replace the original '42' value by another one. */ void threadTask(std::vector<int> &list, int value) { for (int x = 0; x < 5; x++) { list[x] = value; } } /* ** Return the m_data instance propertie. */ std::vector<std::vector<int> > &getData(void) { return (this->m_data); } private: std::vector<std::vector<int> > m_data; }; int main(void) { Toto toto; toto.initData(); toto.printData(); //Display the original 5x5 matrix (first display). std::vector<std::thread> threadList(5); //Initialization of vector of 5 threads. for (int i = 0; i < 5; i++) { //Threads initializationss std::vector<int> vec = toto.getData()[i]; //Get each sub-vectors. threadList.at(i) = std::thread(&Toto::threadTask, toto, vec, i); //Each thread will be attached to a specific vector. } for (int j = 0; j < 5; j++) { threadList.at(j).join(); } toto.printData(); //Second display. getchar(); return (0); } However, in the method threadTask, if I print the variable list[x], the output is correct. I think I can't print the correct data in the main because the printData() call is in the main thread and the display in the threadTask function is correct because the method is executed in its own thread (not the main one). It's strange, it means that all threads created in a parent processes can't modified the data in this parent processes ? I think I forget something in my code. I'm really lost. Does anyone can help me, please ? Thank a lot in advance for your help.

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  • Sneak peek at next generation Three MiFi unit – Huawei E585

    - by Liam Westley
    Last Wednesday I was fortunate to be invited to a sneak preview of the next generation Three MiFi unit, the Huawei E585. Many thanks to all those who posted questions both via this blog or via @westleyl on Twitter. I think I made sure I asked every question posed to the MiFi product manager from Three UK, and so here's the answers you were after. What is a MiFi? For those who are wondering, a MiFi unit is a 3G broadband modem combined with a WiFi access point, providing 3G broadband data access to up to five devices simultaneously via standard WiFi connections. What is different? It appears the prime task of enhancing the MiFi was to improve the user experience and user interface, both in terms of the device hardware and within the management software to configure the device.  I think this was a very sensible decision as these areas had substantial room for improvement. Single button operation to switch on, enable WiFi and connect to 3G Improved OELD display (see below), replacing the multi coloured LEDs; including signal strength, SMS notifications, the number of connected clients and data usage Management is via a web based dashboard accessible from any web browser. This is a big win for those running Linux, Mac OS/X, iPad users and, for me, as I can now configure the device from Windows 7 64-bit Charging is via micro USB, the new standard for small USB devices; you cannot use your old charger for the new MiFi unit Automatic reconnection when regaining a signal Improved charging time, which should allow recharging of the device when in use Although subjective, the black and silver design does look more classy than the silver and white plastic of the original MiFi What is the same? Virtually the same size and weight The battery is the same unit as the original MiFi so you’ll have a handy spare if you upgrade Data plans remain the same as the current MiFi, so cheapest price for upgraders will be £49 pay as you go Still only works on 3G networks, with no fallback to GPRS or EDGE There is no specific upgrade path for existing three customers, either from dongle or from the original MiFi My opinion I think three have concentrated on the correct areas of usability and user experience rather than trying to add new whizz bang technology features which aren’t of interest to mainstream users. The one button operation and the improved device display will make it much easier to use when out and about. If the automatic reconnection proves reliable that will remove a major bugbear that I experienced the previous evening when travelling on the First Great Western line from Paddington to Didcot Parkway.  The signal was repeatedly lost as we sped through tunnels and cuttings, and without automatic reconnection is was a real pain to keep pressing the data button on the MiFi to re-establish my data connection. And finally, the web based dashboard will mean I no longer need to resort to my XP based netbook to configure the SSID and password. My everyday laptop runs Windows 7 64-bit which appears to confuse the older 3 WiFi manager which cannot locate the MiFi when connected. Links to other sites, and other images of the device Good first impressions from Ben Smith, http://thereallymobileproject.com/2010/06/3uk-announce-a-new-mifi-with-a-screen/ Also, a round up of other sneak preview posts, http://www.3mobilebuzz.com/2010/06/11/mifi-round-two-your-view/ Pictures Here is a comparison of the old MiFi device next to the new device, complete with OLED display and the Huawei logo now being a prominent feature on the front of the device. One of my fellow bloggers had a Linux based netbook, showing off the web based dashboard complete with Text messages panel to manage SMS. And finally, I never thought that my blog sub title would ever end up printed onto a cup cake, ... and here's some of the other cup cakes ...

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  • SQL SERVER – Puzzle – Statistics are not Updated but are Created Once

    - by pinaldave
    After having excellent response to my quiz – Why SELECT * throws an error but SELECT COUNT(*) does not?I have decided to ask another puzzling question to all of you. I am running this test on SQL Server 2008 R2. Here is the quick scenario about my setup. Create Table Insert 1000 Records Check the Statistics Now insert 10 times more 10,000 indexes Check the Statistics – it will be NOT updated Note: Auto Update Statistics and Auto Create Statistics for database is TRUE Expected Result – Statistics should be updated – SQL SERVER – When are Statistics Updated – What triggers Statistics to Update Now the question is why the statistics are not updated? The common answer is – we can update the statistics ourselves using UPDATE STATISTICS TableName WITH FULLSCAN, ALL However, the solution I am looking is where statistics should be updated automatically based on algorithm mentioned here. Now the solution is to ____________________. Vinod Kumar is not allowed to take participate over here as he is the one who has helped me to build this puzzle. I will publish the solution on next week. Please leave a comment and if your comment consist valid answer, I will publish with due credit. Here is the script to reproduce the scenario which I mentioned. -- Execution Plans Difference -- Create Sample Database CREATE DATABASE SampleDB GO USE SampleDB GO -- Create Table CREATE TABLE ExecTable (ID INT, FirstName VARCHAR(100), LastName VARCHAR(100), City VARCHAR(100)) GO -- Insert One Thousand Records -- INSERT 1 INSERT INTO ExecTable (ID,FirstName,LastName,City) SELECT TOP 1000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%20 = 1 THEN 'New York' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 5 THEN 'San Marino' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 3 THEN 'Los Angeles' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 7 THEN 'La Cinega' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 13 THEN 'San Diego' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 17 THEN 'Las Vegas' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Display statistics of the table - none listed sp_helpstats N'ExecTable', 'ALL' GO -- Select Statement SELECT FirstName, LastName, City FROM ExecTable WHERE City  = 'New York' GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Replace your Statistics over here -- NOTE: Replace your _WA_Sys with stats from above query DBCC SHOW_STATISTICS('ExecTable', _WA_Sys_00000004_7D78A4E7); GO -------------------------------------------------------------- -- Round 2 -- Insert Ten Thousand Records -- INSERT 2 INSERT INTO ExecTable (ID,FirstName,LastName,City) SELECT TOP 10000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%20 = 1 THEN 'New York' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 5 THEN 'San Marino' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 3 THEN 'Los Angeles' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 7 THEN 'La Cinega' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 13 THEN 'San Diego' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 17 THEN 'Las Vegas' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Select Statement SELECT FirstName, LastName, City FROM ExecTable WHERE City  = 'New York' GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Replace your Statistics over here -- NOTE: Replace your _WA_Sys with stats from above query DBCC SHOW_STATISTICS('ExecTable', _WA_Sys_00000004_7D78A4E7); GO -- You will notice that Statistics are still updated with 1000 rows -- Clean up Database DROP TABLE ExecTable GO USE MASTER GO ALTER DATABASE SampleDB SET SINGLE_USER WITH ROLLBACK IMMEDIATE; GO DROP DATABASE SampleDB GO Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Index, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: SQL Statistics, Statistics

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  • Designing for the future

    - by Dennis Vroegop
    User interfaces and user experience design is a fast moving field. It’s something that changes pretty quick: what feels fresh today will look outdated tomorrow. I remember the day I first got a beta version of Windows 95 and I felt swept away by the user interface of the OS. It felt so modern! If I look back now, it feels old. Well, it should: the design is 17 years old which is an eternity in our field. Of course, this is not limited to UI. Same goes for many industries. I want you to think back of the cars that amazed you when you were in your teens (if you are in your teens then this may not apply to you). Didn’t they feel like part of the future? Didn’t you think that this was the ultimate in designs? And aren’t those designs hopelessly outdated today (again, depending on your age, it may just be me)? Let’s review the Win95 design: And let’s compare that to Windows 7: There are so many differences here, I wouldn’t even know where to start explaining them. The general feeling however is one of more usability: studies have shown Windows 7 is much easier to understand for new users than the older versions of Windows did. Of course, experienced Windows users didn’t like it: people are usually afraid of changes and like to stick to what they know. But for new users this was a huge improvement. And that is what UX design is all about: make a product easier to use, with less training required and make users feel more productive. Still, there are areas where this doesn’t hold up. There are plenty examples of designs from the past that are still fresh today. But if you look closely at them, you’ll notice some subtle differences. This differences are what keep the designs fresh. A good example is the signs you’ll find on the road. They haven’t changed much over the years (otherwise people wouldn’t recognize them anymore) but they have been changing gradually to reflect changes in traffic. The same goes for computer interfaces. With each new product or version of a product, the UI and UX is changed gradually. Every now and then however, a bigger change is needed. Just think about the introduction of the Ribbon in Microsoft Office 2007: the whole UI was redesigned. A lot of old users (not in age, but in times of using older versions) didn’t like it a bit, but new users or casual users seem to be more efficient using the product. Which, of course, is exactly the reason behind the changes. I believe that a big engine behind the changes in User Experience design has been the web. In the old days (i.e. before the explosion of the internet) user interface design in Windows applications was limited to choosing the margins between your battleship gray buttons. When the web came along, and especially the web 2.0 where the browsers started to act more and more as application platforms, designers stepped in and made a huge impact. In the browser, they could do whatever they wanted. In the beginning this was limited to the darn blink tag but gradually people really started to think about UX. Even more so: the design of the UI and the whole experience was taken away from the developers and put into the hands of people who knew what they were doing: UX designers. This caused some problems. Everyone who has done a web project in the early 2000’s must have had the same experience: the designers give you a set of Photoshop files and tell you to translate it to HTML. Which, of course, is very hard to do. However, with new tooling and new standards this became much easier. The latest version of HTML and CSS has taken the responsibility for the design away from the developers and placed them in the capable hands of the designers. And that’s where that responsibility belongs, after all, I don’t want a designer to muck around in my c# code just as much as he or she doesn’t want me to poke in the sites style definitions. This change in responsibilities resulted in good looking but more important: better thought out user interfaces in websites. And when websites became more and more interactive, people started to expect the same sort of look and feel from their desktop applications. But that didn’t really happen. Most business applications still have that battleship gray look and feel. Ok, they may use a different color but we’re not talking colors here but usability. Now, you may not be able to read the Dutch captions, but even if you did you wouldn’t understand what was going on. At least, not when you first see it. You have to scan the screen, read all the labels, see how they are related to the other elements on the screen and then figure out what they do. If you’re an experienced user of this application however, this might be a good thing: you know what to do and you get all the information you need in one single screen. But for most applications this isn’t the case. A lot of people only use their computer for a limited time a day (a weird concept for me, but it happens) and need it to get something done and then get on with their lives. For them, a user interface experience like the above isn’t working. (disclaimer: I just picked a screenshot, I am not saying this is bad software but it is an example of about 95% of the Windows applications out there). For the knowledge worker, this isn’t a problem. They use one or two systems and they know exactly what they need to do to achieve their goal. They don’t want any clutter on their screen that distracts them from their task, they just want to be as efficient as possible. When they know the systems they are very productive. The point is, how long does it take to become productive? And: could they be even more productive if the UX was better? Are there things missing that they don’t know about? Are there better ways to achieve what they want to achieve? Also: could a system be designed in such a way that it is not only much more easy to work with but also less tiring? in the example above you need to switch between the keyboard and mouse a lot, something that we now know can be very tiring. The goal of most applications (being client apps or websites on any kind of device) is to provide information. Information is data that when given to the right people, on the right time, in the right place and when it is correct adds value for that person (please, remember that definition: I still hear the statement “the information was wrong” which doesn’t make sense: data can be wrong, information cannot be). So if a system provides data, how can we make sure the chances of becoming information is as high as possible? A good example of a well thought-out system that attempts this is the Zune client. It is a very good application, and I think the UX is much better than it’s main competitor iTunes. Have a look at both: On the left you see the iTunes screenshot, on the right the Zune. As you notice, the Zune screen has more images but less chrome (chrome being visuals not part of the data you want to show, i.e. edges around buttons). The whole thing is text oriented or image oriented, where that text or image is part of the information you need. What is important is big, what’s less important is smaller. Yet, everything you need to know at that point is present and your attention is drawn immediately to what you’re trying to achieve: information about music. You can easily switch between the content on your machine and content on your Zune player but clicking on the image of the player. But if you didn’t know that, you’d find out soon enough: the whole UX is designed in such a way that it invites you to play around. So sooner or later (probably sooner) you’d click on that image and you would see what it does. In the iTunes version it’s harder to find: the discoverability is a lot lower. For inexperienced people the Zune player feels much more natural than the iTunes player, and they get up to speed a lot faster. How does this all work? Why is this UX better? The answer lies in a project from Microsoft with the codename (it seems to be becoming the official name though) “Metro”. Metro is a design language, based on certain principles. When they thought about UX they took a good long look around them and went out in search of metaphors. And they found them. The team noticed that signage in streets, airports, roads, buildings and so on are usually very clear and very precise. These signs give you the information you need and nothing more. It’s simple, clearly understood and fast to understand. A good example are airport signs. Airports can be intimidating places, especially for the non-experienced traveler. In the early 1990’s Amsterdam Airport Schiphol decided to redesign all the signage to make the traveller feel less disoriented. They developed a set of guidelines for signs and implemented those. Soon, most airports around the world adopted these ideas and you see variations of the Dutch signs everywhere on the globe. The signs are text-oriented. Yes, there are icons explaining what it all means for the people who can’t read or don’t understand the language, but the basic sign language is text. It’s clear, it’s high-contrast and it’s easy to understand. One look at the sign and you know where to go. The only thing I don’t like is the green sign pointing to the emergency exit, but since this is the default style for emergency exits I understand why they did this. If you look at the Zune UI again, you’ll notice the similarities. Text oriented, little or no icons, clear usage of fonts and all the information you need. This design language has a set of principles: Clean, light, open and fast Content, not chrome Soulful and alive These are just a couple of the principles, you can read the whole philosophy behind Metro for Windows Phone 7 here. These ideas seem to work. I love my Windows Phone 7. It’s easy to use, it’s clear, there’s no clutter that I do not need. It works for me. And I noticed it works for a lot of other people as well, especially people who aren’t as proficient with computers as I am. You see these ideas in a lot other places. Corning, a manufacturer of glass, has made a video of possible usages of their products. It’s their glimpse into the future. You’ll notice that a lot of the UI in the screens look a lot like what Microsoft is doing with Metro (not coincidentally Corning is the supplier for the Gorilla glass display surface on the new SUR40 device (or Surface v2.0 as a lot of people call it)). The idea behind this vision is that data should be available everywhere where you it. Systems should be available at all times and data is presented in a clear and light manner so that you can turn that data into information. You don’t need a lot of fancy animations that only distract from the data. You want the data and you want it fast. Have a look at this truly inspiring video that made: This is what I believe the future will look like. Of course, not everything is possible, or even desirable. But it is a nice way to think about the future . I feel very strongly about designing applications in such a way that they add value to the user. Designing applications that turn data into information. Applications that make the user feel happy to use them. So… when are you going to drop the battleship-gray designs? Tags van Technorati: surface,design,windows phone 7,wp7,metro

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  • about the JOGL 2 problem

    - by Chuchinyi
    Please some help me about the JOGL 2 problem(Sorry for previous error format). I complied JOGL2Template.java ok. but execut it with following error. D:\java\java\jogl>javac JOGL2Template.java <== compile ok D:\java\java\jogl>java JOGL2Template <== execute error Exception in thread "main" java.lang.ExceptionInInitializerError at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:1176) at JOGL2Template.<init>(JOGL2Template.java:24) at JOGL2Template.main(JOGL2Template.java:57) Caused by: java.lang.SecurityException: no certificate for gluegen-rt.dll in D:\ java\lib\gluegen-rt-natives-windows-i586.jar at com.jogamp.common.util.JarUtil.validateCertificate(JarUtil.java:350) at com.jogamp.common.util.JarUtil.validateCertificates(JarUtil.java:324) at com.jogamp.common.util.cache.TempJarCache.validateCertificates(TempJa rCache.java:328) at com.jogamp.common.util.cache.TempJarCache.bootstrapNativeLib(TempJarC ache.java:283) at com.jogamp.common.os.Platform$3.run(Platform.java:308) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.common.os.Platform.loadGlueGenRTImpl(Platform.java:298) at com.jogamp.common.os.Platform.<clinit>(Platform.java:207) ... 3 more there is JOGL2Template.java source code: import java.awt.Dimension; import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import javax.media.opengl.awt.GLCanvas; import com.jogamp.opengl.util.FPSAnimator; import javax.swing.JFrame; /* * JOGL 2.0 Program Template For AWT applications */ public class JOGL2Template extends JFrame implements GLEventListener { private static final int CANVAS_WIDTH = 640; // Width of the drawable private static final int CANVAS_HEIGHT = 480; // Height of the drawable private static final int FPS = 60; // Animator's target frames per second // Constructor to create profile, caps, drawable, animator, and initialize Frame public JOGL2Template() { // Get the default OpenGL profile that best reflect your running platform. GLProfile glp = GLProfile.getDefault(); // Specifies a set of OpenGL capabilities, based on your profile. GLCapabilities caps = new GLCapabilities(glp); // Allocate a GLDrawable, based on your OpenGL capabilities. GLCanvas canvas = new GLCanvas(caps); canvas.setPreferredSize(new Dimension(CANVAS_WIDTH, CANVAS_HEIGHT)); canvas.addGLEventListener(this); // Create a animator that drives canvas' display() at 60 fps. final FPSAnimator animator = new FPSAnimator(canvas, FPS); addWindowListener(new WindowAdapter() { // For the close button @Override public void windowClosing(WindowEvent e) { // Use a dedicate thread to run the stop() to ensure that the // animator stops before program exits. new Thread() { @Override public void run() { animator.stop(); System.exit(0); } }.start(); } }); add(canvas); pack(); setTitle("OpenGL 2 Test"); setVisible(true); animator.start(); // Start the animator } public static void main(String[] args) { new JOGL2Template(); } @Override public void init(GLAutoDrawable drawable) { // Your OpenGL codes to perform one-time initialization tasks // such as setting up of lights and display lists. } @Override public void display(GLAutoDrawable drawable) { // Your OpenGL graphic rendering codes for each refresh. } @Override public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) { // Your OpenGL codes to set up the view port, projection mode and view volume. } @Override public void dispose(GLAutoDrawable drawable) { // Hardly used. } }

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  • CodePlex Daily Summary for Wednesday, March 16, 2011

    CodePlex Daily Summary for Wednesday, March 16, 2011Popular ReleasesuComponents: uComponents v2.1 RTM: What's new in v2.1? 5 new DataTypes JSON Datasource DropDown Multiple Textstring Similarity Text Image XPath DropDownList Please note that the release of DataType Grid has been postponed until v2.2. 3 new XSLT extensions Media Nodes Search Multi-node tree picker updates XPath start node selectors From Global or Relative start node selectors Max & Min node selection limits Bug fixes If you find a bug or have an issue, please raise a ticket here on CodePlex for us and we'l...Facebook C# SDK: 5.0.6 (BETA): This is seventh BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. New in this release: Version 5.0.6 is almost completely backward compatible with 4.2.1 and 5.0.3 (BETA) Bug fixes and helpers to simplify many common scenarios For more information about this release see the following blog posts: F...SQLCE Code Generator: Build 1.0.3: New beta of the SQLCE Code Generator. New features: - Generates an IDataRepository interface that contains the generated repository interfaces that represents each table - Visual Studio 2010 Custom Tool Support Custom Tool: The custom tool is called SQLCECodeGenerator. Write this in the Custom Tool field in the Properties Window of an SDF file included in your project, this should create a code-behind file for the generated data access codeKooboo CMS: Kooboo 3.0 RC: Bug fixes Inline editing toolbar positioning for websites with complicate CSS. Inline editing is turned on by default now for the samplesite template. MongoDB version content query for multiple filters. . Add a new 404 page to guide users to login and create first website. Naming validation for page name and datarule name. Files in this download kooboo_CMS.zip: The Kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB ...SQL Monitor - tracking sql server activities: SQL Monitor 3.2: 1. introduce sql color syntax highlighting with http://www.codeproject.com/KB/edit/FastColoredTextBox_.aspxUmbraco CMS: Umbraco 4.7.0: Service release fixing 50+ issues! Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to check the free foundation videos on how to get started building Umbraco sites. They're available from: Introduction for webmasters: http://umbraco.tv/help-and-support/video-tutorials/getting-started Understand the Umbraco concepts: http://umbraco.tv/help-and-support...ProDinner - ASP.NET MVC EF4 Code First DDD jQuery Sample App: first release: ProDinner is an ASP.NET MVC sample application, it uses DDD, EF4 Code First for Data Access, jQuery and MvcProjectAwesome for Web UI, it has Multi-language User Interface Features: CRUD and search operations for entities Multi-Language User Interface upload and crop Images (make thumbnail) for meals pagination using "more results" button very rich and responsive UI (using Mvc Project Awesome) Multiple UI themes (using jQuery UI themes)BEPUphysics: BEPUphysics v0.15.0: BEPUphysics v0.15.0!LiveChat Starter Kit: LCSK v1.1: This release contains couple of new features and bug fixes including: Features: Send chat transcript via email Operator can now invite visitor to chat (pro-active chat request) Bug Fixes: Operator management (Save and Delete) bug fixes Operator Console chat small fixesIronRuby: 1.1.3: IronRuby 1.1.3 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. The main purpose of this release is to sync with IronPython 2.7 release, i.e. to keep the Dynamic Language Runtime that both these languages build on top shareable. This release also fixes a few bugs: 5763 Use...SQL Server PowerShell Extensions: 2.3.2.1 Production: Release 2.3.2.1 implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 13 modules with 163 advanced functions, 2 cmdlets and 7 scripts for working with ADO.NET, SMO, Agent, RMO, SSIS, SQL script files, PBM, Performance Counters, SQLProfiler, Oracle and MySQL and using Powershell ISE as a SQL and Oracle query tool. In addition optional backend databases and SQL Server Reporting Services 2008 reports are provided with SQLServer and PBM modules. See readme file for details.IronPython: 2.7: On behalf of the IronPython team, I'm very pleased to announce the release of IronPython 2.7. This release contains all of the language features of Python 2.7, as well as several previously missing modules and numerous bug fixes. IronPython 2.7 also includes built-in Visual Studio support through IronPython Tools for Visual Studio. IronPython 2.7 requires .NET 4.0 or Silverlight 4. To download IronPython 2.7, visit http://ironpython.codeplex.com/releases/view/54498. Any bugs should be report...XML Explorer: XML Explorer 4.0.2: Changes in 4.0: This release is built on the Microsoft .NET Framework 4 Client Profile. Changed XSD validation to use the schema specified by the XML documents. Added a VS style Error List, double-clicking an error takes you to the offending node. XPathNavigator schema validation finally gives SourceObject (was fixed in .NET 4). Added Namespaces window and better support for XPath expressions in documents with a default namespace. Added ExpandAll and CollapseAll toolbar buttons (in a...Mobile Device Detection and Redirection: 1.0.0.0: Stable Release 51 Degrees.mobi Foundation has been in beta for some time now and has been used on thousands of websites worldwide. We’re now highly confident in the product and have designated this release as stable. We recommend all users update to this version. New Capabilities MappingsTo improve compatibility with other libraries some new .NET capabilities are now populated with wurfl data: “maximumRenderedPageSize” populated with “max_deck_size” “rendersBreaksAfterWmlAnchor” populated ...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.3: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added interactive search for the lookupWPF Inspector: WPF Inspector 0.9.7: New Features in Version 0.9.7 - Support for .NET 3.5 and 4.0 - Multi-inspection of the same process - Property-Filtering for multiple keywords e.g. "Height Width" - Smart Element Selection - Select Controls by clicking CTRL, - Select Template-Parts by clicking CTRL+SHIFT - Possibility to hide the element adorner (over the context menu on the visual tree) - Many bugfixes??????????: All-In-One Code Framework ??? 2011-03-10: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ??,????。??????????All-In-One Code Framework ???,??20?Sample!!????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ASP.NET ??: CSASPNETBingMaps VBASPNETRemoteUploadAndDownload CS/VBASPNETSerializeJsonString CSASPNETIPtoLocation CSASPNETExcelLikeGridView ....... Winform??: FTPDownload FTPUpload MultiThreadedWebDownloader...Rawr: Rawr 4.1.0: Note: This release may say 4.0.21 in the version bar. This is a typo and the version is actually 4.1.0, not to be confused with 4.0.10 which was released a while back. Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a Relea...PHP Manager for IIS: PHP Manager 1.1.2 for IIS 7: This is a localization release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus a few bug fixes (see change list for more details). Most importantly this release is translated into five languages: German - the translation is provided by Christian Graefe Dutch - the translation is provided by Harrie Verveer Turkish - the translation is provided by Yusuf Oztürk Japanese - the translation is provided by Kenichi Wakasa Russian - the translation is provid...TweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comNew ProjectsABSC - Automatic Battle System Configurator: ABSC - Automatic Battle System Configurator Este é um aplicativo que auxilia os usuários na configuração de diversos script's de batalha disponíveis atualmente para o Rpg Maker. O aplicativo irá gerar um script com toda a configuração especificada pelo usuário.Active Directory Monkey: Designed for IS support teams to easily reset active directoy passwords.Ag-Light: Artesis projectAnito.ORM: Anito ORMblogengine customizations: Customizations for dotnetblogengineCool Tool: Cool Tool is a Visual studio add-in for generating business entities. Generator provides functionality to be able easily and comfortable generate class elements and implement chosen interfaces. Project is developed in VS 2010 (C# 4.0). Enjoy!csmpfit - A Least Squares Optimization Library in C# (C Sharp): A C# port of the C-based mpfit Levenberg Marquardt solver at Argonne National Labs (http://cow.physics.wisc.edu/~craigm/idl/cmpfit.html), including both desktop .NET and Silverlight project libraries.DirectX 11 Framework for Experimentation: Basic Framework for DirectX 11 (without DXUT) containing basic stuffs like Text Rendering, Quad Render, Model Loading, basic Skinning animation, Shader framework (substitute for the effect API) and lots of random stuffs !!!Doanvien code project: DoanVien code projectdtweet - a dashing way of tweeting: dtweet is developed in ASP.NET MVC 3 RTM (Razor) C# JQuery 1.5.1FormMail.NET: This is a project to support emailing form data from a .NET page, and storing that form data in an XML file.LRU Cache: This project implements the LRU Cache using C#. It uses a Dictionary and a LinkedList. Dictionary ensures fast access to the data, and the linkedlist controls which objects are to be removed first.Magelia WebStore Open-source e-commerce software: Magelia WebStore is a customizable, multilingual and multi-currency open-source e-commerce software for the .net environment. WebStore was developped C# and Aspx and only requires an SQL Server Express. MDA.Net: MDA.Net is the .Net/Silverlight port of mda-vst instruments and effects. Currently it includes just the MDA piano and an overdrive with basic interfaces to build on. Just PM me if you have some time to help - we are in no rush, aim to migrate everything one-by-one. MVC NGShop: NGShop ????????????,????Asp.net MVC 2.0 + Jquery + SQL Server 2008, ???Castle Windsor IOC、entity framework,??????visual studio 2010??,??????vs2010,?????js???。Orchard - Photo Albums module: This module allows you to create photo albums with various effects: lightbox, slideshow, etc. PowerShell Workflow: PowerShell Workflow helps organizations to define their operational processes through the power of Workflow and Powershell. Project Dark: Early version of our project. Made in Torque 3dReFSharp: ReFSharp is pretty printer, analyzing tool and translator source code texts between F#, C# and Java. Current version has full functional pretty printer for F# and pre-alpha translator of C# to F#.Relate Intranet Templates: <project name> is an open source package for EPiServer Relate which creates a foundation for an intranet.Service monitor: Service monitor is a simple utility that lets you monitor and manage the states of services of multiple machines. It allows starting/stopping and restarting. It is Windows 7 UAC aware.Sharp Console: Sharp Console is a Windows Command Line (WCL)alternative written in C#. It targets those who lack access to the WCL or simply wish to use the NET framework instead. It aims to provide the same (and more!) functionality as the WCL. Contribute anything you feel will make it better!Stone2: New version of Stone, but using TFS for versioningStudent Database Management System: Student Database Management System is a sample Online Web based and also desktop application which helps school to maintain their records free online. this project is open source project and Free available for all schools to check and send their response..

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  • Laptop screen blank after login when external monitor is not connected

    - by Ramon Suarez
    Ubuntu does not switch back automatically to only monitor present when booting after disconnecting external monitor. Here's a video showing what happens. I get to the login window and everything looks ok, then I type my password, the desktop image shows up and... everything goes blank. It does not happen when I just login as a guest. When possible I work with my laptop connected to an external screen via the VGA port. The problem comes when I boot the computer without that secondary screen connected: The login screen comes out ok. After login the screen goes black, but I can hear the login sound. If I hit ctr + alt + backwards-delete and login again sometimes it is fixed, but not all. If I log in as a different user everything is OK. Then I log in as my user and sometimes it works. To have a screen I have to plug a monitor. Although I have turned on the laptop display with that monitor on, if I reboot it goes blank again after login, even if I turn off the external monitor before turning off the computer. I've managed to get my screen back with my username after going into recovery mode, but only sometimes. Failsafe would not load after second screen asking me what I wanted to do (no mouse to click nor keyboard working). My computer is a LDLC Aurore BB1-i5 -8 -S1. Which is the configuration file that keeps the information about the monitors using Displays under lightgdm and where is it? I guess if I could edit it I may have a chance :) One of the things I tried following a solution in another post was removing my monitors.xml file, but it does not work and I don't know how to create a good one that I could use now. When doing DISPLAY=:0 xrandrI get: Screen 0: minimum 320 x 200, current 320 x 200, maximum 8192 x 8192 LVDS1 connected (normal left inverted right x axis y axis) 1366x768 60.0 + 1360x768 59.8 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 VGA1 disconnected (normal left inverted right x axis y axis) HDMI1 disconnected (normal left inverted right x axis y axis) DP1 disconnected (normal left inverted right x axis y axis) This is the full dmesg after activating sudo xdiagnoseas Bryce sugested. (If you tell me the relevant parts I will paste them here) When conecting the external monitor, only the external will work, although I can see using Displays that the computer thinks that both are working. I've asked the question in Launchpad but have it keeps on expiring without any feedback. In my opinion Ubuntu should be able to detect automatically that there is no external monitor present and switch to the laptop monitor. There's a similar question here, but it does not apply to my case External monitor set as primary even when disconnected from laptop Update: For clarification, the problem happens only with my user and once I log in. I even get to see the screensaver for about a second, and then it goes blank. Tried Bryce's example (see his answer below), but it did not work. This is the info I get from tty1 with Display=:0 xrandr: – Ramon Suarez Jul 9 at 16:36 Screen 0: minimum 320 x 200, current 320 x 200, maximum 8192 x 8192 LVDS1 connected (normal left inverted right x axis y axis) 1366x768 60.0 + 1360x768 59.8 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 VGA1 disconnected (normal left inverted right x axis y axis) HDMI1 disconnected (normal left inverted right x axis y axis) DP1 disconnected (normal left inverted right x axis y axis)

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  • Creating shapes on the fly

    - by Bertrand Le Roy
    Most Orchard shapes get created from part drivers, but they are a lot more versatile than that. They can actually be created from pretty much anywhere, including from templates. One example can be found in the Layout.cshtml file of the ThemeMachine theme: WorkContext.Layout.Footer .Add(New.BadgeOfHonor(), "5"); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } What this is really doing is create a new shape called BadgeOfHonor and injecting it into the Footer global zone (that has not yet been defined, which in itself is quite awesome) with an ordering rank of "5". We can actually come up with something simpler, if we want to render the shape inline instead of sending it into a zone: @Display(New.BadgeOfHonor()) Now let's try something a little more elaborate and create a new shape for displaying a date and time: @Display(New.DateTime(date: DateTime.Now, format: "d/M/yyyy")) For the moment, this throws a "Shape type DateTime not found" exception because the system has no clue how to render a shape called "DateTime" yet. The BadgeOfHonor shape above was rendering something because there is a template for it in the theme: Themes/ThethemeMachine/Views/BadgeOfHonor.cshtml. We need to provide a template for our new shape to get rendered. Let's add a DateTime.cshtml file into our theme's Views folder in order to make the exception go away: Hi, I'm a date time shape. Now we're just missing one thing. Instead of displaying some static text, which is not very interesting, we can display the actual time that got passed into the shape's dynamic constructor. Those parameters will get added to the template's Model, so they are easy to retrieve: @(((DateTime)Model.date).ToString(Model.format)) Now that may remind you a little of WebForm's user controls. That's a fair comparison, except that these shapes are much more flexible (you can add properties on the fly as necessary), and that the actual rendering is decoupled from the "control". For example, any theme can override the template for a shape, you can use alternates, wrappers, etc. Most importantly, there is no lifecycle and protocol abstraction like there was in WebForms. I think this is a real improvement over previous attempts at similar things.

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  • Handling null values and missing object properties in Silverlight 4

    - by PeterTweed
    Before Silverlight 4 to bind a data object to the UI and display a message associated with either a null value or if the binding path was wrong, you would need to write a Converter.  In Silverlight 4 we find the addition of the markup extensions TargetNullValue and FallbackValue that allows us to display a value when a null value is found in the bound to property and display a value when the property being bound to is not found. This post will show you how to use both markup extensions. Steps: 1. Create a new Silverlight 4 application 2. In the body of the MainPage.xaml.cs file replace the MainPage class with the following code:     public partial class MainPage : UserControl     {         public MainPage()         {             InitializeComponent();             this.Loaded += new RoutedEventHandler(MainPage_Loaded);         }           void MainPage_Loaded(object sender, RoutedEventArgs e)         {             person p = new person() { NameValue = "Peter Tweed" };             this.DataContext = p;         }     }       public class person     {         public string NameValue { get; set; }         public string TitleValue { get; set; }     } This code defines a class called person with two properties.  A new instance of the class is created, only defining the value for one of the properties and bound to the DataContext of the page. 3.  In the MainPage.xaml file copy the following XAML into the LayoutRoot grid:         <Grid.RowDefinitions>             <RowDefinition Height="60*" />             <RowDefinition Height="28*" />             <RowDefinition Height="28*" />             <RowDefinition Height="30*" />             <RowDefinition Height="154*" />         </Grid.RowDefinitions>         <Grid.ColumnDefinitions>             <ColumnDefinition Width="86*" />             <ColumnDefinition Width="314*" />         </Grid.ColumnDefinitions>         <TextBlock Grid.Row="1" Height="23" HorizontalAlignment="Left" Margin="32,0,0,0" Name="textBlock1" Text="Name Value:" VerticalAlignment="Top" />         <TextBlock Grid.Row="2" Height="23" HorizontalAlignment="Left" Margin="32,0,0,0" Name="textBlock2" Text="Title Value:" VerticalAlignment="Top" />         <TextBlock Grid.Row="3" Height="23" HorizontalAlignment="Left" Margin="32,0,0,0" Name="textBlock3" Text="Non Existant Value:" VerticalAlignment="Top" />         <TextBlock Grid.Column="1" Grid.Row="1" Height="23" HorizontalAlignment="Left" Name="textBlock4" Text="{Binding NameValue, TargetNullValue='No Name!!!!!!!'}" VerticalAlignment="Top" Margin="6,0,0,0" />         <TextBlock Grid.Column="1" Grid.Row="2" Height="23" HorizontalAlignment="Left" Name="textBlock5" Text="{Binding TitleValue, TargetNullValue='No Title!!!!!!!'}" VerticalAlignment="Top" Margin="6,0,0,0" />         <TextBlock Grid.Column="1" Grid.Row="3" Height="23" HorizontalAlignment="Left" Margin="6,0,0,0" Name="textBlock6" Text="{Binding AgeValue, FallbackValue='No such property!'}" VerticalAlignment="Top" />    This XAML defines three textblocks – two of which use the TargetNull and one that uses the FallbackValue markup extensions.  4. Run the application and see the person name displayed as defined for the person object, the expected string displayed for the TargetNullValue when no value exists for the boudn property and the expected string displayed for the FallbackValue when the property bound to is not found on the bound object. It's that easy!

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  • Writing an unthemed view while still using Orchard shapes and helpers

    - by Bertrand Le Roy
    This quick tip will show how you can write a custom view for a custom controller action in Orchard that does not use the current theme, but that still retains the ability to use shapes, as well as zones, Script and Style helpers. The controller action, first, needs to opt out of theming: [Themed(false)] public ActionResult Index() {} .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Then, we still want to use a shape as the view model, because Clay is so awesome: private readonly dynamic _shapeFactory; public MyController(IShapeFactory shapeFactory) { _shapeFactory = shapeFactory; } [Themed(false)] public ActionResult Index() { return View(_shapeFactory.MyShapeName( Foo: 42, Bar: "baz" )); } As you can see, we injected a shape factory, and that enables us to build our shape from our action and inject that into the view as the model. Finally, in the view (that would in Views/MyController/Index.cshtml here), just use helpers as usual. The only gotcha is that you need to use “Layout” in order to declare zones, and that two of those zones, Head and Tail, are mandatory for the top and bottom scripts and stylesheets to be injected properly. Names are important here. @{ Style.Include("somestylesheet.css"); Script.Require("jQuery"); Script.Include("somescript.js"); using(Script.Foot()) { <script type="text/javascript"> $(function () { // Do stuff }) </script> } } <!DOCTYPE html> <html> <head> <title>My unthemed page</title> @Display(Layout.Head) </head> <body> <h1>My unthemed page</h1> <div>@Model.Foo is the answer.</div> </body> @Display(Layout.Tail) </html> Note that if you define your own zones using @Display(Layout.SomeZone) in your view, you can perfectly well send additional shapes to them from your controller action, if you injected an instance of IWorkContextAccessor: _workContextAccessor.GetContext().Layout .SomeZone.Add(_shapeFactory.SomeOtherShape()); Of course, you’ll need to write a SomeOtherShape.cshtml template for that shape but I think this is pretty neat.

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  • what is the best way to use loops to detect events while the main loop is running?

    - by yao jiang
    I am making an "game" that has pathfinding using pygame. I am using Astar algo. I have a main loop which draws the whole map. In the loop I check for events. If user press "enter" or "space", random start and end are selected, then animation starts and it will try to get from start to end. My draw function is stupid as hell right now, it works as expected but I feel that I am doing it wrong. It'll draw everything to the end of the animation. I am also detecting events in there as well. What is a better way of implementing the draw function such that it will draw one "step" at a time while checking for events? animating = False; while loop: check events: if not animating: # space or enter press will choose random start/end coords if enter_pressed or space_pressed: start, end = choose_coords route = find_route(start, end) draw(start, end, grid, route) else: # left click == generate an event to block the path # right click == user can choose a new destination if left_mouse_click: gen_event() reroute() elif right_mouse_click: new_end = new_end() new_start = current_pos() route = find_route(new_start, new_end) draw(new_start, new_end, grid, route) # draw out the grid def draw(start, end, grid, route_coord): # draw the end coords color = red; pick_image(screen, color, width*end[1],height*end[0]); pygame.display.flip(); # then draw the rest of the route for i in range(len(route_coord)): # pausing because we want animation time.sleep(speed); # get the x/y coords x,y = route_coord[i]; event_on = False; if grid[x][y] == 2: color = green; elif grid[x][y] == 3: color = blue; for event in pygame.event.get(): if event.type == pygame.MOUSEBUTTONDOWN: if event.button == 3: print "destination change detected, rerouting"; # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; grid[r][c] = 4; end = [r, c]; elif event.button == 1: print "user generated event"; pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # mark it as a block for now grid[r][c] = 1; event_on = True; if check_events([x,y]) or event_on: # there is an event # mark it as a block for now grid[y][x] = 1; pick_image(screen, event_x, width*y, height*x); pygame.display.flip(); # then find a new route new_start = route_coord[i-1]; marked_grid, route_coord = find_route(new_start, end, grid); draw(new_start, end, grid, route_coord); return; # just end draw here so it wont throw the "index out of range" error elif grid[x][y] == 4: color = red; pick_image(screen, color, width*y, height*x); pygame.display.flip(); # clear route coord list, otherwise itll just add more unwanted coords route_coord_list[:] = [];

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  • JOGL2 test compiles, but doesn't execute - help?

    - by Chuchinyi
    I have a problem with JOGL2. My JOGL2Template.java compiles fine, but executing it results in the following error: D:\java\java\jogl>javac JOGL2Template.java <== compile ok D:\java\java\jogl>java JOGL2Template <== execute error Exception in thread "main" java.lang.ExceptionInInitializerError at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:1176) at JOGL2Template.<init>(JOGL2Template.java:24) at JOGL2Template.main(JOGL2Template.java:57) Caused by: java.lang.SecurityException: no certificate for gluegen-rt.dll in D:\ java\lib\gluegen-rt-natives-windows-i586.jar at com.jogamp.common.util.JarUtil.validateCertificate(JarUtil.java:350) at com.jogamp.common.util.JarUtil.validateCertificates(JarUtil.java:324) at com.jogamp.common.util.cache.TempJarCache.validateCertificates(TempJa rCache.java:328) at com.jogamp.common.util.cache.TempJarCache.bootstrapNativeLib(TempJarC ache.java:283) at com.jogamp.common.os.Platform$3.run(Platform.java:308) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.common.os.Platform.loadGlueGenRTImpl(Platform.java:298) at com.jogamp.common.os.Platform.<clinit>(Platform.java:207) ... 3 more Here is the JOGL2Template.java source code: import java.awt.Dimension; import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import javax.media.opengl.awt.GLCanvas; import com.jogamp.opengl.util.FPSAnimator; import javax.swing.JFrame; /* * JOGL 2.0 Program Template For AWT applications */ public class JOGL2Template extends JFrame implements GLEventListener { private static final int CANVAS_WIDTH = 640; // Width of the drawable private static final int CANVAS_HEIGHT = 480; // Height of the drawable private static final int FPS = 60; // Animator's target frames per second // Constructor to create profile, caps, drawable, animator, and initialize Frame public JOGL2Template() { // Get the default OpenGL profile that best reflect your running platform. GLProfile glp = GLProfile.getDefault(); // Specifies a set of OpenGL capabilities, based on your profile. GLCapabilities caps = new GLCapabilities(glp); // Allocate a GLDrawable, based on your OpenGL capabilities. GLCanvas canvas = new GLCanvas(caps); canvas.setPreferredSize(new Dimension(CANVAS_WIDTH, CANVAS_HEIGHT)); canvas.addGLEventListener(this); // Create a animator that drives canvas' display() at 60 fps. final FPSAnimator animator = new FPSAnimator(canvas, FPS); addWindowListener(new WindowAdapter() { // For the close button @Override public void windowClosing(WindowEvent e) { // Use a dedicate thread to run the stop() to ensure that the // animator stops before program exits. new Thread() { @Override public void run() { animator.stop(); System.exit(0); } }.start(); } }); add(canvas); pack(); setTitle("OpenGL 2 Test"); setVisible(true); animator.start(); // Start the animator } public static void main(String[] args) { new JOGL2Template(); } @Override public void init(GLAutoDrawable drawable) { // Your OpenGL codes to perform one-time initialization tasks // such as setting up of lights and display lists. } @Override public void display(GLAutoDrawable drawable) { // Your OpenGL graphic rendering codes for each refresh. } @Override public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) { // Your OpenGL codes to set up the view port, projection mode and view volume. } @Override public void dispose(GLAutoDrawable drawable) { // Hardly used. } } Any ideas what might be the cause of these errors?

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  • X server with nvidia driver crashing: 12.04

    - by Raster
    My X server consistently crashes. It seems like this is happening when the X server is idle. This behaviour is new with 12.04. This is only happening on the second display of a multiseat system. Is there a configuration change I can make to stop this? X.Org X Server 1.11.3 Release Date: 2011-12-16 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.42-26-generic x86_64 Ubuntu Current Operating System: Linux Desktop 3.2.0-29-generic #46-Ubuntu SMP Fri Jul 27 17:03:23 UTC 2012 x86_64 Kernel command line: BOOT_IMAGE=/vmlinuz-3.2.0-29-generic root=/dev/mapper/Group1-Root ro ramdisk_size=512000 quiet splash vt.handoff=7 Build Date: 04 August 2012 01:51:23AM xorg-server 2:1.11.4-0ubuntu10.7 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.24.4 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.1.log", Time: Sun Sep 2 22:37:06 2012 (==) Using config file: "/etc/X11/xorg.conf" (==) Using system config directory "/usr/share/X11/xorg.conf.d" Backtrace: 0: /usr/bin/X (xorg_backtrace+0x26) [0x7fcee86be846] 1: /usr/bin/X (0x7fcee8536000+0x18c6ea) [0x7fcee86c26ea] 2: /lib/x86_64-linux-gnu/libpthread.so.0 (0x7fcee785c000+0xfcb0) [0x7fcee786bcb0] 3: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so (0x7fcee14ba000+0x902a9) [0x7fcee154a2a9] 4: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so (0x7fcee14ba000+0xfd5e7) [0x7fcee15b75e7] 5: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so (0x7fcee14ba000+0x4d6b92) [0x7fcee1990b92] 6: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so (0x7fcee14ba000+0x4d74d5) [0x7fcee19914d5] 7: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so (0x7fcee14ba000+0x4d767d) [0x7fcee199167d] 8: /usr/bin/X (0x7fcee8536000+0x1196ec) [0x7fcee864f6ec] 9: /usr/bin/X (0x7fcee8536000+0xe8ad5) [0x7fcee861ead5] 10: /usr/bin/X (0x7fcee8536000+0xe9d45) [0x7fcee861fd45] /etc/X11/xorg.conf Section "ServerLayout" Identifier "Desktop" Screen 0 "DesktopScreen" 0 0 InputDevice "DesktopMouse" "CorePointer" InputDevice "DesktopKeyboard" "CoreKeyboard" Option "AutoAddDevices" "false" Option "AllowEmptyInput" "true" Option "AutoEnableDevices" "false" EndSection Section "ServerLayout" Identifier "Desktop2" Screen 1 "Desktop2Screen" 0 0 InputDevice "Desktop2Mouse" "CorePointer" InputDevice "Desktop2Keyboard" "CoreKeyboard" Option "AutoAddDevices" "false" Option "AllowEmptyInput" "true" Option "AutoEnableDevices" "false" EndSection Section "Module" Load "dbe" Load "extmod" Load "type1" Load "freetype" Load "glx" EndSection Section "Files" EndSection Section "ServerFlags" Option "AutoAddDevices" "false" Option "AutoEnableDevices" "false" Option "AllowMouseOpenFail" "on" Option "AllowEmptyInput" "on" Option "ZapWarning" "on" Option "HandleSepcialKeys" "off" # Zapping on Option "DRI2" "on" Option "Xinerama" "0" EndSection # Desktop Mouse Section "InputDevice" Identifier "DesktopMouse" Driver "evdev" Option "Device" "/dev/input/event3" Option "Protocol" "auto" Option "GrabDevice" "on" Option "Emulate3Buttons" "no" Option "Buttons" "5" Option "ZAxisMapping" "4 5" Option "SendCoreEvents" "true" EndSection # Desktop2 Mouse Section "InputDevice" Identifier "Desktop2Mouse" Driver "evdev" Option "Device" "/dev/input/event5" Option "Protocol" "auto" Option "GrabDevice" "on" Option "Emulate3Buttons" "no" Option "Buttons" "5" Option "ZAxisMapping" "4 5" Option "SendCoreEvents" "true" EndSection Section "InputDevice" Identifier "DesktopKeyboard" Driver "evdev" Option "Device" "/dev/input/event4" Option "XkbRules" "xorg" Option "XkbModel" "105" Option "XkbLayout" "us" Option "Protocol" "Standard" Option "GrabDevice" "on" EndSection Section "InputDevice" Identifier "Desktop2Keyboard" Driver "evdev" Option "Device" "/dev/input/event6" Option "XkbRules" "xorg" Option "XkbModel" "105" Option "XkbLayout" "us" Option "Protocol" "Standard" Option "GrabDevice" "on" EndSection Section "Monitor" Identifier "Desktop2Monitor" VendorName "Acer" ModelName "Acer G235H" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "DesktopMonitor" VendorName "Acer" ModelName "Acer H213H" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "EVGACard" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 560 Ti" Option "Coolbits" "1" BusID "PCI:2:0:0" Screen 0 EndSection Section "Device" Identifier "XFXCard" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 9800" Option "Coolbits" "1" BusID "PCI:5:0:0" Screen 0 EndSection Section "Screen" Identifier "DesktopScreen" Device "EVGACard" Monitor "DesktopMonitor" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Desktop2Screen" Device "XFXCard" Monitor "Desktop2Monitor" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection

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