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  • Google I/O 2012 - Building Mobile App Engine Backends for Android, iOS and the Web

    Google I/O 2012 - Building Mobile App Engine Backends for Android, iOS and the Web Dan Holevoet, Christina Ilvento Mobile application development is growing at explosive rates and the best of those applications have a backend server. Find out how you can use App Engine's new feature to build powerful APIs to support mobile applications running on Android, iOS, and mobile browsers. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1783 43 ratings Time: 48:38 More in Science & Technology

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  • Nouvelle page cours Android avec déjà 10 articles sur le développement mobile avec Android. Faites-n

    Bonjour à tous, Ce sujet est destiné à mieux connaître vos attentes et vos domaines préférés concernant Android. Pour faire bref : Quel tutoriel ou cours Android voudriez vous voir paraître prochainement sur DVP? N'hésitez pas à préciser : Pourquoi ce domaine vous interesse ? Pourquoi auriez vous besoin de ce cours/tutoriel ? Sous quelle forme le voudriez vous ? Cours théorique avec peu d'exemples? Tutoriel pratique avec de nombreux e...

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  • blender: 3D model from guide images

    - by Stefan
    In a effort to learn the blender interface, which is confusing to say the least, I've chosen to model a model from referrence pictures easily found on the web. Problem is that I can't ( and won't ) get perfect "right", "front" and "top" pictures. Blender only allows you to see the background pictures when in ortographic mode and only from right|front|top, which doesn't help me. How to I proceed to model from non-perfect guide images?

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  • Marmalade SDK views navigation concepts

    - by Mina Samy
    I want to develop a simple multi-Activity Android game using Marmalade SDK. I looked at the SDK samples and found that most of them are a single view (Android Activity) apps. The Navigation model in Android is a stack-like model where views are pushed and popped. I can't find whether Marmalade has a similar model or it uses a different approach. would you please explain this to me and provide tutorials and samples to navigation in Marmalade if possible ? Thanks

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  • Google I/O 2012 - Multi-Versioning Android User Interfaces

    Google I/O 2012 - Multi-Versioning Android User Interfaces Bruno Oliveira, Adam Powell This session will show you how to build user interfaces that work consistently across Android versions, from Eclair to today. We'll cover topics including the Action Bar, Fragments, style, size qualifiers, app structure, and navigation. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1533 51 ratings Time: 48:22 More in Science & Technology

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  • Microsoft Azure News: Capturing VM Images

    - by Herve Roggero
    Originally posted on: http://geekswithblogs.net/hroggero/archive/2014/05/21/microsoft-azure-news-capturing-vm-images.aspxIf you have a Virtual Machine (VM) in Microsoft Azure that has a specific configuration, it used to be difficult to clone that VM. You had to sysprep the VM, and clone the data disks. This was slow, prone to errors, and stopped you from being productive. No more! A new option, called Capture, allows you to easily select a VM, running or not. The capture will copy the OS disk and data disks and create a new image out of it automatically for you. This means you can now easily clone an entire VM without affecting productivity.  To capture a VM, simply browse to your Virtual Machines in the Microsoft Azure management website, select the VM you want to clone, and click on the Capture button at the bottom. A window will come up asking to name your image. It took less than 1 minute for me to build a clone of my server. And because it is stored as an image, I can easily create a new VM with it. So that’s what I did… And that took about 5 minutes total.  That’s amazing…  To create a new VM from your image, click on the NEW icon (bottom left), select Compute/Virtual Machine/From Gallery, and select My Images from the left menu when selecting an Image. You will find your newly created image. Because this is a clone, you will not be prompted for a new login; the user id/password is the same. About Herve Roggero Herve Roggero, Microsoft Azure MVP, @hroggero, is the founder of Blue Syntax Consulting (http://www.bluesyntaxconsulting.com). Herve's experience includes software development, architecture, database administration and senior management with both global corporations and startup companies. Herve holds multiple certifications, including an MCDBA, MCSE, MCSD. He also holds a Master's degree in Business Administration from Indiana University. Herve is the co-author of "PRO SQL Azure" and “PRO SQL Server 2012 Practices” from Apress, a PluralSight author, and runs the Azure Florida Association.

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  • Firefox: tabs containing a single image sometimes show generic icon instead of thumbnail

    - by ??O?????
    My version of Firefox is 3.5.9, but I've had this issue since single-image tabs started showing a thumbnail of the contained image. Typically, a tab containing a single image will use a thumbnail of the image as the icon before the tab title. Sometimes, though, this icon will be the generic “shaded sphere on blank page” (or perhaps whatever your theme defaults to). I'm guessing this happens whenever height or width is larger than 1024, but I seem to recall (perhaps erroneously) exceptions to this rule. Anyway, hopefully someone will know the definite answer to: Why does this happen? Examples Images showing thumbnails Wikipedia/Natalie Portman #1 (600×887) Wikipedia/Natalie Portman #2 (789×1024) Images not showing thumbnails Wikipedia/BMW series 3 cars (1276×338) Wikipedia/Greek temple (2414×1740)

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  • Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs

    Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs Chet Haase, Romain Guy Great user experience requires buttery smoothness in rendering and animating your interface; your app must have a good, consistent frame rate. This session deep-dives into our work on the Android framework to find and fix performance issues, along with tips on how you can do the same for your applications. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 4804 116 ratings Time: 58:50 More in Science & Technology

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  • Google I/O 2012 - New YouTube Android Player Tools

    Google I/O 2012 - New YouTube Android Player Tools Ross McIlroy, Anton Hansson If you are building Android smartphone, tablet or Google TV applications and want to incorporate high-quality YouTube video playback in your product this session will rock your world. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1719 24 ratings Time: 51:10 More in Science & Technology

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  • How can I make a specific image stop loading in Firefox?

    - by Gibby
    I don't want to prevent all images from loading or stop loading everything, I just want to stop loading an individual image after I've seen that it's probably not something I care about so I can use that bandwidth for something else. My internet is very slow, but I still like browsing sites like tumblr, imgur, etc. that have lots of images. It seems like GIFs are getting more and more common and they can be several megabytes each... my internet just can't handle it. When I right-click a broken/unloaded image in Firefox, there's an option to reload the image. I essentially want the counterpart to that: to right-click a still-loading image and stop the download. Is this possible? Greasemonkey script, extension, I'll take any method.

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  • Can I use copyrighted images and music in my game? [duplicate]

    - by Aman Grover
    This question already has an answer here: Using modified copyrighted music in non-commercial games 3 answers I am working on my first ever project , and I have used some copyrighted images(images taken from some other well recognized games). Is it even possible that I edit the images a little bit and then use them as royalty free images? If not, then can anyone tell me some web links from where I can get royalty free images?

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  • openGL managing images, VBOs and shaders

    - by roxlu
    I'm working on a game where I use shaders with vertex attributes (so not immediate mode). I'm drawing lots of images and changing the width/height of the quads I use to draw them a lot. To optimize this it's probably a good idea to have one buffer but then one needs to update the complete buffer when one image changes (or only a part of the buffer using glBufferSubData...) I was just wondering what kind of strategies you guys are using?

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  • How to Sync iTunes to Your Android Phone

    - by Zainul Franciscus
    If you have iTunes, and you don’t have an iPhone – but an Android phone instead, syncing iTunes to your phone can be frustrating. So here are some tips to sync iTunes and make sure your cover art works well on your Android phone.How To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)Learn How to Make HDR Images in Photoshop or GIMP With a Simple Trick

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  • Motion is saving images to home directory

    - by Kevin
    I was interested in setting up a home security network. I installed Motion in Ubuntu 12.04 and it worked fine. Then the next day I went to play around with it some more but the images are not being saved to /tmp/motion as the configuration file states, but to the home directory: [1] File of type 1 saved to: ./01-20121126211634-12.jpg Any idea if there is another setting that has more priority than the motion config file?

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  • Norton Ghost usage, Linux? ISO? Server? MBR?

    - by OverTheRainbow
    Before evaluating Symantec/Norton Ghost to image partitions, I have a couple of questions about using this tool: In the product page, it only mentions Windows: Can Norton image Linux partitions as well? Can I burn an ISO to create/recover images? The ISO's I found seem only able to restore an image but not create one. Does it mean that images can only be created from within a running Windows? For Windows partitions: Does it support both regular and Server versions? Acronis doesn't image Server partitions in the regular version When restoring an image, does Norton give the option of including/excluding the MBR? Thank you.

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  • Configure Git to use Beyond Compare for image diff

    - by Barney
    Because we work with a number of sprites, the kind of specialised diff views provided by Beyond Compare would be ideal to see which one of 2 versions I'm after when conflicts arise. I've already configured Git to use Beyond Compare as my primary diff and merge tool as described in their integration guide — it specifically goes into how to configure TortoiseSVN to use it for images, and I've found these articles talking about .gitattributes in general and how to script interactions from a *nix shell — but it's not obvious to me how I can use the advice provided by these guides to make a simple change that would say "use the default diff & merge bindings for files determined to be images, too". For the record, I'm doing all this on Windows :P

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  • Shared Layout, Style, Images and Javascript

    Nowadays it's very common for a medium/large scale company to have many websites. Users should be presented with the same look and feel in all the wesites for better user experiences. This article shows how to define the common layout, images and styles once and how to use them for all web sites using ASP.NET.

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  • Shared Layout, Style, Images and Javascript

    Nowadays it's very common for a medium/large scale company to have many websites. Users should be presented with the same look and feel in all the wesites for better user experiences. This article shows how to define the common layout, images and styles once and how to use them for all web sites using ASP.NET.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Can I use one set of images to represent multiple sprites in Java?

    - by mal
    I've got a game that has 3 basic sprites, at the moment I'm loading 8 images into each sprite for animating. Each character class has a sprite object. if I've got 10 characters on screen at once then that's 80 images loaded in to memory. Can I make a central sprite class that only holds 8 images for each of the 3 sprites, then get the character objects to request the relevant images from the central sprite class, thereby massively reducing the memory required for the images?

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  • can I display a JPG or PNG to the framebuffer (/dev/fb*)?

    - by ndmweb
    I know I can capture the framebuffer in linux using something like cp /dev/fb0 ~/myimage and re-display that by coping back to the device like so cp ~/myimage /dev/fb0. What format is the framebuffer image data in? and how would I go about displaying a pre-made image (jpg, png) to the framebuffer? Can I convert to this format using imagemagick? p.s. Im using a raspberry pi running raspbian. Update 11-12-2012 I ended up using pygame to display images in my application. Not sure if this uses the frame-buffer to display the images. But it meets my needs quite well.

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  • Multitasking the Android Way

    [This post is by Dianne Hackborn, a Software Engineer who sits very near the exact center of everything Android. — Tim Bray] Android is fairly unique in the ways it allows...

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  • How do I change the canvas size of a PNG with ImageMagick (GraphicsMagick)? (How to pad with transparency?)

    - by Pistos
    Alternatively: How do I take a non-square PNG and "fill out" the "rest" of the image with transparency so that the resulting square image has the original image centered in the square? ULTIMATELY, what I want is to take any image of any GM-supported format of any size, and create a scaled-down PNG (say, 40 pixels maximum for either dimension), with aspect ratio maintained, transparency-padded for non-square original images, AND with an already-prepared 40x40 PNG transparency mask applied. I already know how to scale down and keep aspect ratio; I already have the command for applying my composite. My only missing piece is square-alizing non-square images (padding with transparency). Single command preferred; multi-command chain acceptable. (edit) Extra info: Here's the composite command I'm using: gm composite -compose copyopacity mask.png source-and-target.png source-and-target.png where mask.png has white pixels for what I want to keep of source-and-target.png and transparent pixels for what I want to remove (and become transparent) of source-and-target.png.

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