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  • Adobe AIR: touch screen doesn't trigger mouse down event correctly

    - by Saariko
    i have designed a gaming kiosk app in as3 i am using it on a Sony vaio l pc (like hp's touchsmarts) in windows 7 the app doesn't need any multi-touch gestures (only single touch clicks and drags) so i am using mouse events everything is fine (including mouse click and move events) except that a single touch to the screen (with no move) doesn't fire a mouse down. it is fired only after a small move of the finger outside the app, on my desktop, i see that the small windows 7 cursor jumps immediately to where a finger is placed, meaning this issue isn't a hardware or a windows problem but rather how internally the flash app receives "translated" touch-to-mouse events from the os. for example, in a windows Solitaire game, a simple touch to the screen immediately highlights the touched card. in my app, a button will change to the down state only if i touch it and also move my finger slightly (click events - down and up - are triggered fine) shouldn't the MOUSE_DOWN event trigger exactly like how a TOUCH_BEGIN would in the new touchevent class? any ideas?

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  • AudioQueue recording as float

    - by niklassaers
    Hi guys, I would like to have the result from my recording as a float in the range [0.0, 1.0], alternatively [-1.0, 1.0] because of a bit of math I want to do on it. When I set my recordingformat to be in float, like this: mRecordFormat.mFormatFlags = kLinearPCMFormatFlagIsFloat; I get: Error: AudioQueueNewInput failed ('fmt?') Does this mean the hardware doesn't support recording to floats? If not, how do I set it to record in floats? If so, are there any processor-friendly ways I can convert a signed integer array to a float array? Cheers Nik

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  • SSRS 2005 - Usability analysis - Is SSRS a good option for this scenario?

    - by Sach
    How practical is it to consider SSRS 2005 or SSRS 2008 as a reporting solution for a report that has to show reports with millions of records (records vary from 3 to 10 million)? Is there any threshold on the size of report in SSRS? How do I know that for a huge report, wheather SSRS will consume the whole memory and start paging the operations to disk or it will give a memory leak error? Even if I keep on increasing the memory how can I be sure that certain memory will be sufficient for such huge reports for the report server? All the above questions are haunting me because I have a dedicated report server with a decent hardware and OS configuration (8 processors, 8GB RAM, 64 bit OS and 64 bit SQL Server 2005). Still my report with around 2 million records is taking more than 6 minutes and going from one page to another takes 3 minutes!!! My datasource is on separate server and when I execute only the stored proc there, it returns the results in less than 2 minutes.

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  • Running JIRA on a VM

    - by Peter Kahn
    Anyone have any success or failure running Jira on a VM? I am setting up a new source control and defect tracking server. My server room is near full and my services group suggested a VM. I saw that a bunch of people are running SVN on VM (including NCSA). The VM would also free me from hardware problems and give me high availability. Finally, it frees me from some red tape and it can be implemented faster. So, does anyone know of any reason why I shouldn't put Jira on a VM? Thanks

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  • iPad UI clipped in simulator

    - by raj.tiwari
    My views created for iPad form factor look fine in Interface Builder. However, when I debug my app in iPhone Simulator 3.2 (with Hardware - Device set to iPad), I see the UI clipped and about half size. There is a 2x button at the bottom which lets me zoom in. But this just shows the same clipped UI in double size. This is really weird since I have created the XIB for iPad form factor and it is supposed to fit iPad completely. Any ideas what I might be doing wrong? I am using iPhone SDK 3.2 downloaded on 4/30/2010. Thanks. -Raj

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  • does the accelerometer work for the iphone/ipad simulator?

    - by Mark
    From what I can tell, my app should be firing accelerometer events while Im using the iPad simulator in XCode, but its not. I have googled around and it somewhat seems that the accelerometer is not implemented in the simulator, is this correct? If so, why on earth would they have a "Hardware-Shake Gesture" menu option? My code is as follows: .h file: @interface MyViewController : UIViewController <UIPickerViewDataSource, UIPickerViewDelegate, UIAccelerometerDelegate>{ UIAccelerometer *accelerometer; //...other stuff } @property (nonatomic, retain) UIAccelerometer *accelerometer; @end then the .m file: @implementation MyViewController @synthesize accelerometer; - (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { NSLog(@"%@", [NSString stringWithFormat:@"%@%f", @"X: ", acceleration.x]); NSLog(@"%@", [NSString stringWithFormat:@"%@%f", @"Y: ", acceleration.y]); NSLog(@"%@", [NSString stringWithFormat:@"%@%f", @"Z: ", acceleration.z]); } - (void)viewDidLoad { [super viewDidLoad]; self.accelerometer = [UIAccelerometer sharedAccelerometer]; self.accelerometer.updateInterval = .1; self.accelerometer.delegate = self; } @end Does this look right?

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  • Newbie can't get Tomcat to reload Flex/BlazeDS application

    - by Captain Aporam
    I'm an experienced 'old school' programmer, but new to Tomcat and Flex. I've followed the getting started for BlazeDS. I'm making changes to the Flex code using Flex Builder 3, but I just can't get the changes to show up when I refresh the page on my client. Server and client are separate physical machines, I've even re-started the server hardware. One curious thing, even when I re-started the server I didn't have to re-login to the Tomcat manager page - I didn't restart my client, I guess it remembers my session? TIA, getting frustrated - like my flex page is 'write once'.

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  • fast algorithm to sort very small set

    - by aaa
    hello. This is the problem I ran into long time ago. I thought I may ask your for your ideas. assume I have very small set of numbers (integers), 4 or 8 elements, that need to be sorted, fast. what would be the best approach/algorithm? my approach was to use the max/min functions only. At this point it becomes somewhat hardware dependent , so let us assume Intel 64-bit processor with SSE3 . Thanks

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  • How can I differentiate between smart phones and others?

    - by Denis Hoctor
    Hi all, I'm looking to revamp our mobile site with something simple for phones below the ambiguous smart phone category and something a little more interesting for the phones above this category. I'm not interested in WAP/WML for this project. I'm building a ASP.Net 4 MCV 2 app and using MBDF What I'd like to know is how best to define this differentiation when using MBDF? Screen size, Javascript, SpportsTouchScreen etc. are all in MBDF along with others but I'm not sure where to draw the line and where the data is most accurate for the broad number of devices. What do those of you out there developing for this spread of hardware & software split on? Thanks, Denis P.S. I've done my research on xHTML MP1.0 - 1.2 and the best practises for implementation to ensure broad coverage but I don't want to restrict the newer phones out there to what the base line can see.

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  • Converting from samplerate/cutoff frequency to pi-radians/sample in a discrete time sampled IIR filter system.

    - by Fake Name
    I am working on doing some digital filter work using Python and Numpy/Scipy. I'm using scipy.signal.iirdesign to generate my filter coefficents, but it requires the filter passband coefficents in a format I am not familiar with wp, ws : float Passband and stopband edge frequencies, normalized from 0 to 1 (1 corresponds to pi radians / sample). For example: Lowpass: wp = 0.2, ws = 0.3 Highpass: wp = 0.3, ws = 0.2 (from here) I'm not familiar with digital filters (I'm coming from a hardware design background). In an analog context, I would determine the desired slope and the 3db down point, and calculate component values from that. In this context, how do I take a known sample rate, a desired corner frequency, and a desired rolloff, and calculate the wp, ws values from that? (This might be more appropriate for math.stackexchange. I'm not sure)

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  • Best resource for serious Commodore 64 programming.

    - by postfuturist
    What is the best resource for serious Commodore 64 programming? Assume that serious programming on the Commodore 64 is not done in BASIC V2 that ships with the Commodore 64. I feel like most of the knowledge is tied up in old books and not available on the internet. All that I have found online are either very beginner style introductions to Commodore 64 programming (Hello world), or arcane demo-coder hacks to take advantage of strange parts of the hardware. I haven't found a well-explained list of opcodes, memory locations for system calls, and general mid-level examples and tips. Main portals I have found: lemon64 C-64 Scene Database c64web Actually hosted on a Commodore 64! Tools I have found: cc65 A C compiler that can target Commodore 64.

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  • webkit translateX animation is rolling back to initial position

    - by Cedric Dugas
    I am trying to do a images gallery for mobile webkit, The only way it is actually fast enough is using the hardware accelerated translateX . My problem is that the div take back its initial position at the end of the animation. I add the slideGalLeft class cliking on the left button. to the animated div You can see an example here, in the callback events section: http://position-absolute.com/jqtouch/demos/main/#home .slideGalLeft { -webkit-animation-name: slideColis; } @-webkit-keyframes slideColis { from { -webkit-transform: translateX(0%); } to { -webkit-transform: translateX(-100%); } }

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  • iPhone Simulator locks up immediately upon Build / Run

    - by Steve
    I'm having a problem getting my MacBook set up to build iPhone *apps* in xCode. The iPhone Simulator locks up and shows the "spinning circle" busy icon. I've tried everything I can think of, including resetting the simulator tried all of the different hardware options tried the two debug build choices in xCode. uninstalling the SDK and completely reinstalling I downloaded the SDK today - "xcode_3.2.2_and_iphone_sdk_3.2_final" I'm just upgraded from Leopard to Snow Leopard (10.6.3). I've run all the software updates. xCode version says 3.2.2 (1650) If it matters, my MacBook is 3-4 years old, 13 inch, dual 2.16 ghz intel cores, 2 gig RAM. I've never had a single problem with it. I would be so grateful if anyone can help me thanks so much,

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  • 2 fundamental questions for the Androgurus ...Can someone guide me

    - by Saul Carpenter
    I have'nt plunged into Android Development as yet though Java Classes C++ all that is not new to me. Here are the questions folks. Appreciated any help on these : - If I need to develop test and deploy Android Apps do I NEED AN ANDROID Hardware device or is there a software Android Simulator like VMWARE or Virtual PC , where I can emulate the results.If there is such can you point me more info I have a Netbook ( the Chinese Ipad Clone ) running Android that has only Wi-Fi for the present. Is it possible to add the following features via the spare USB Port --- a USB Based 56K Modem : Are there Android platform H/W Drivers. --- a USB based RJ45 ( Ethernet LAN LandLine connection ) Adapter :Are there Android platform H/W Drivers. Please advise Thanks Saul

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  • How do I guarantee cleanup code runs in Windows C++ (SIGINT, bad alloc, and closed window)

    - by Meekohi
    I have a Windows C++ console program, and if I don't call ReleaseDriver() at the end of my program, some pieces of hardware enter a bad state and can't be used again without rebooting. I'd like to make sure ReleaseDriver() gets runs even if the program exits abnormally, for example if I hit Ctrl+C or close the console window. I can use signal() to create a signal handler for SIGINT. This works fine, although as the program ends it pops up an annoying error "An unhandled Win32 exception occurred...". I don't know how to handle the case of the console window being closed, and (more importantly) I don't know how to handle exceptions caused by bad memory accesses etc. Thanks for any help!

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  • How to write a linter?

    - by jbdavid
    In my day job I, and others on my team write a lot of hardware models in Verilog-AMS, a language supported primarily by commercial vendors and a few opensource simulator projects. One thing that would make supporting each others code more helpful would be a LINTER that would check our code for common problems and assist with enforcing a shared code formatting style. I of course want to be able to add my own rules and, after I prove their utility to myself, promote them to the rest of the team.. I don't mind doing the work that has to be done, but of course also want to leverage the work of other existing projects. Does having the allowed language syntax in a yacc or bison format give me a leg up? or should I just suck each language statement into a perl string, and use pattern matching to find the things I don't like? (most syntax and compilation errors are easily caught by the commercial tools.. but we have some of our own extentions.)

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  • Stream a continously growing file over tcp/ip

    - by Grinner
    Hello, I have a project I'm working on, where a piece of Hardware is producing output that is continuously being written into a textfile. What I need to do is to stream that file as it's being written over a simple tcp/ip connection. I'm currently trying to that through simple netcat, but netcat only sends the part of the file that is written at the time of execution. It doesn't continue to send the rest. Right now I have a server listening to netcat on port 9000 (simply for test-purposes): netcat -l 9000 And the send command is: netcat localhost 9000 < c:\OUTPUTFILE So in my understanding netcat should actually be streaming the file, but it simply stops once everything that existed at the beginning of the execution has been sent. It doesn't kill the connection, but simply stops sending new data. How do I get it to stream the data continuously? Thanks for any help!

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  • Mapping of memory addresses to physical modules in Windows XP

    - by Josef Grahn
    I plan to run 32-bit Windows XP on a workstation with dual processors, based on Intel's Nehalem microarchitecture, and triple channel RAM. Even though XP is limited to 4 GB of RAM, my understanding is that it will function with more than 4 GB installed, but will only expose 4 GB (or slightly less). My question is: Assuming that 6 GB of RAM is installed in six 1 GB modules, which physical 4 GB will Windows actually map into its address space? In particular: Will it use all six 1 GB modules, taking advantage of all memory channels? (My guess is yes, and that the mapping to individual modules within a group happens in hardware.) Will it map 2 GB of address space to each of the two NUMA nodes (as each processor has it's own memory interface), or will one processor get fast access to 3 GB of RAM, while the other only has 1 GB? Thanks!

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  • How do I regenerate statistics in Openx?

    - by Martin Bauer
    ue to faulty hardware, statistics generated over a 2 week period were significantly higher than normal (10000 times higher than normal). After moving the application to a new server, the problem rectified itself. The issue I have is that there are 2 weeks of stats that are clearly wrong. I have checked the raw impressions table for the affected fortnight and it seems to be correct (ie. stats per banner per day match the average for the previous month). Looking at the intermediate & summary impressions tables, the values are inflated. I understand from the openx forum (http://forum.openx.org/index.php?s=7796fd9dae40e020a010773746f3ada9&showtopic=503424297) it's possible to regenerate stats from the raw data but it will only regenerate stats per hour, meaning regenerating stats for 2 weeks would be very time consuming. Is there another, more efficient way to regenerate the stats from the raw data for the affected fortnight?

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  • How to utilize my computation resources.

    - by carter-boater
    Hi all, I wrote a program to solve a complicated problem. This program is just a c# console application and doesn't do console.write until the computation part is finished, so output won't affect the performance. The program is like this: static void Main(string[] args) { Thread WorkerThread = new Thread(new ThreadStart(Run), StackSize); WorkerThread.Priority = ThreadPriority.Highest; WorkerThread.Start(); Console.WriteLine("Worker thread is runing..."); WorkerThread.Join(); } Now it takes 3 minute to run, when I open my task manager, I see it only take 12% of the cpu time. I actually have a i7 intel cpu with 6G three channel DDR3 memory. I am wondering how I can improve the utilization of my hardware. Thanks a lot

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  • Server Development Tool?

    - by aloneguid
    Hi, For my programming tasks I use about 2-3 remote servers to deploy and run my code against different conditions. This cannot be emulated locally as the server configuration requires powerful hardware. Most of time I need to stop service, update binareis, start service, view logs in realtime, download logs. Currently I'm doing this manually and over time this becomes a real pain in the ass, especially because the environment is not ideal in terms of network badwidth, reliability etc. I just wonder if someone from server programmers have the similar problems and how do you bear with them. Any special tools/hints/secrets?

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  • OpenLayers, Layers: Tiled vs. single tile

    - by Chau
    Each time we add a new layer to our OpenLayers based website (data provided primarily by a GeoServer server), we discuss whether to use a single-tile or a tiled approach. Some of the parameters we evaluate are the following: Using the tiled approach we get: Slow but continuous buildup of the viewport Lots of small images Client side caching possibilities Blocking of the loading pipeline (6 requests at a time) Jerky feeling when navigating during load Using the single-tile approach we get: Smoother feeling when navigating during load Time delay before layer is loaded One large image for each layer No caching of the single tile We have a lot of data editing in the layers, thus a tile-cache might not be that efficient. Are there any best-practices when it comes to tiling? Progressing towards infinitely fast hardware and unlimited data connections, the discussion becomes irrelevant, but what configuration do you percieve as the most user-pleasing?

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  • Header file-name as argument

    - by Alphaneo
    Objective: I have a list of header files (about 50 of them), And each header-file has few arrays with constant elements. I need to write a program to count the elements of the array. And create some other form of output (which will be used by the hardware group). My solution: I included all the 50 odd files and wrote an application. And then I dumped all the elements of the array into the specified format. My environment: Visual Studio V6, Windows XP My problem: Each time there is a new set of Header files, I am now changing the VC++ project settings to point to the new set of header files, and then rebuild. My question: A bit in-sane though, Is there any way to mention the header from some command line arguments or something? I just want to avoid re-compiling the source every time...

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  • Doing 64 bit manipulation using 32 bit data in Fixed point arithmetic using C.

    - by Viks
    Hi, I am stuck with a problem. I am working on a hardware which only does support 32 bit operations. sizeof(int64_t) is 4. Sizeof(int) is 4. and I am porting an application which assumes size of int64_t to be 8 bytes. The problem is it has this macro BIG_MULL(a,b) ( (int64_t)(a) * (int64_t)(b) 23) The result is always a 32 bit integer but since my system doesn't support 64 bit operation, it always return me the LSB of the operation, rounding of all the results making my system crash. Can someone help me out? Regards, Vikas Gupta

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  • High-Performance In-Browser Networking

    - by Jon Purdy
    (Similar in spirit to but different in practice from this question.) Is there any cross-browser-compatible, in-browser technology that allows a high-performance perstistent network connection between a server application and a client written in, say, Javascript? Think XmlHttpRequest on caffeine. I am working on a visualisation system that's restricted to at most a few users at once, and the server is pretty robust, so it can handle as much as it needs to. I would like to allow the client to have access to video streamed from the server at a minimum of about 20 frames per second, regardless of what their graphics hardware capabilities are. Simply put: is this doable without resorting to Flash or Java?

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