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  • Grayed-Out Sleep and Hibernate Options on Windows 7 After Updating Graphics Driver

    - by Maxim Z.
    I have a Gateway M275 Tablet PC, on which I've installed Windows 7 Ultimate. The laptop is quite old, so there aren't any Win7 drivers for it, not to mention any Vista drivers. Win7 has been working for some time, but I noticed that my video output wasn't working. I went into Device Manager and found that I didn't have a driver for my video card: it just recognized it as the standard one. I searched online and found an XP driver for it, released by Gateway. Device Manager accepted this driver and prompted me to reboot. After that, I noticed that my Sleep and Hibernate options in the Shut Down menu have been grayed-out. I looked online and found that many people are attributing this to display drivers, as such an old driver would surely not be compatible with the standby procedures Windows 7 uses. To make it clear: I was able to Sleep and Hibernate before updating the drivers; now, I can't. Running powercfg /a gives me, "An internal system component has disabled this standby state," for each available standby mode. Is there some way that the driver can be modified to support hibernation? The new driver fixed my video output problem, but I guess hibernation is more important for me. If not, what steps should I take to remove the driver and just leave the standard Windows one, which previously supported hibernation and sleep on this computer? Thanks in advance.

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  • Can anyone help me make my reverse proxy actually cache?

    - by Lenary
    Hi folks, I'm trying to configure a Reverse Caching Proxy but so far have had no luck. I would preferrably like to use apache (that will be all it will be used for), but am open to solutions using other software that can also run on Mac OS X 10.6 (I have also tried using Varnish and Squid, but with no more luck). We're running a system with about 80 mac mini clients that will be requesting lots of video from a server. To reduce load, we thought we could use Apache (which comes on the macs by default) to cache this video forever (or at least as long as possible) onto the macs' disks. I have managed to get a reverse proxy set up with apache using ProxyPass etc, but when i tried to add CacheEnable disk / to the configuration, nothing happened (i do have mod_disk_cache included). Can anyone help with my issue? The apache config file is here Thanks in advance Edit: So far I have been testing it with smaller text files, and it hasn't been caching properly. This suggests it is nothing to do with us actually downloading video, but actually to do with the cache configuration.

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  • Getting problem while capturing image through web cam in Java -OpenCV code.

    - by Chetan
    Hi.. I am developing Face detector using OpenCV library in java... I have written sample code for this,but it is giving Error while capturing image. can any one help please. Here is the code import java.awt.; import java.awt.event.; import java.awt.image.MemoryImageSource; import hypermedia.video.OpenCV; @SuppressWarnings("serial") public class FaceDetection extends Frame implements Runnable { ///Main method. public static void main(String[] args) { //System.out.println( "\nOpenCV face detection sample\n" ); new FaceDetection(); } // program execution frame rate (millisecond) final int FRAME_RATE = 1000/30; OpenCV cv = null; // OpenCV Object Thread t = null; // the sample thread // the input video stream image Image frame = null; // list of all face detected area Rectangle[] squares = new Rectangle[0]; //** Setup Frame and Object(s). FaceDetection() { super( "Face Detection" ); // OpenCV setup cv = new OpenCV(); //cv.capture(1, 1, 100); cv.capture( 320, 240 ); cv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT ); // frame setup this.setBounds( 100, 100, cv.width, cv.height ); this.setBackground( Color.BLACK ); this.setVisible( true ); this.addKeyListener( new KeyAdapter() { public void keyReleased( KeyEvent e ) { if ( e.getKeyCode()==KeyEvent.VK_ESCAPE ) { // ESC : release OpenCV resources cv.dispose(); System.exit(0); } } } ); // start running program t = new Thread( this ); t.start(); } // Draw video frame and each detected faces area. public void paint( Graphics g ) { // draw image g.drawImage( frame, 0, 0, null ); // draw squares g.setColor( Color.RED ); for( Rectangle rect : squares ) g.drawRect( rect.x, rect.y, rect.width, rect.height ); } @SuppressWarnings("static-access") public void run() { while( t!=null && cv!=null ) { try { t.sleep( FRAME_RATE ); // grab image from video stream cv.read(); // create a new image from cv pixels data MemoryImageSource mis = new MemoryImageSource( cv.width, cv.height, cv.pixels(), 0, cv.width ); frame = createImage( mis ); // detect faces squares = cv.detect( 1.2f, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 20, 20 ); // of course, repaint repaint(); } catch( InterruptedException e ) {;} } } } Error while starting capture : device 0

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  • Java 2D Game Frameworks

    - by Software Monkey
    I have been looking at frameworks for writing 2D games in Java - part of a growing desire to rediscover my roots in writing those simple but addictive video games. I have googled and found some possibilities, but it's hard to judge which is best without investing significant time in each. Does anyone out there have any recommendations from experience, preferably with a list of pro's and con's for the framework. NOTE: I am not looking so much for comparisons between frameworks but, rather, feedback on any given framework from actually having used it firsthand, or knowing someone who has. The other possibility I am considering is rolling my own, but would rather not. EDIT: I am targeting Java on the Desktop, and expect capable machines, though not state of the art. Some of the 2D engines I have found: Free PulpCore (License: BSD) Slick2D (License: BSD) GTGE - Golden T Game Engine JGame GAGE - Genuine Advantage Gaming Engine GameFrame for Java Basilisk (2D and 3D) Free for non-commercial use Genuts EasyWay - a high-level 2D engine

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  • UIModalPresentationFormSheet and MPMoviePlayer on iPhone/iPad OS 3.2?

    - by user325699
    I have a UIModalPresentationFormSheet which has a movie player inside of it. When the user hits the button to play it in full screen, my UIModalPresentationFormSheet is still there ontop of the video while it's playing in full screen, behind the window and behind the shadow. What do I need to do to get rid of the dim so the video is playing in fullscreen with being able to select buttons and not having an annoying dim ontop of it?

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  • Hooking DirectX EndScene from an injected DLL

    - by Etan
    I want to detour EndScene from an arbitrary DirectX 9 application to create a small overlay. As an example, you could take the frame counter overlay of FRAPS, which is shown in games when activated. I know the following methods to do this: Creating a new d3d9.dll, which is then copied to the games path. Since the current folder is searched first, before going to system32 etc., my modified DLL gets loaded, executing my additional code. Downside: You have to put it there before you start the game. Same as the first method, but replacing the DLL in system32 directly. Downside: You cannot add game specific code. You cannot exclude applications where you don't want your DLL to be loaded. Getting the EndScene offset directly from the DLL using tools like IDA Pro 4.9 Free. Since the DLL gets loaded as is, you can just add this offset to the DLL starting address, when it is mapped to the game, to get the actual offset, and then hook it. Downside: The offset is not the same on every system. Hooking Direct3DCreate9 to get the D3D9, then hooking D3D9-CreateDevice to get the device pointer, and then hooking Device-EndScene through the virtual table. Downside: The DLL cannot be injected, when the process is already running. You have to start the process with the CREATE_SUSPENDED flag to hook the initial Direct3DCreate9. Creating a new Device in a new window, as soon as the DLL gets injected. Then, getting the EndScene offset from this device and hooking it, resulting in a hook for the device which is used by the game. Downside: as of some information I have read, creating a second device may interfere with the existing device, and it may bug with windowed vs. fullscreen mode etc. Same as the third method. However, you'll do a pattern scan to get EndScene. Downside: doesn't look that reliable. How can I hook EndScene from an injected DLL, which may be loaded when the game is already running, without having to deal with different d3d9.dll's on other systems, and with a method which is reliable? How does FRAPS for example perform it's DirectX hooks? The DLL should not apply to all games, just to specific processes where I inject it via CreateRemoteThread.

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  • Redirect index.php in CodeIgniter

    - by Gabriel Bianconi
    Hello. I created a CodeIgniter application and now I'm trying to redirect the urls with index.php to urls without it. My current .htaccess is: RewriteEngine On RewriteBase / # Removes trailing slashes (prevents SEO duplicate content issues) RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.+)/$ $1 [L,R=301] # Enforce www # If you have subdomains, you can add them to # the list using the "|" (OR) regex operator RewriteCond %{HTTP_HOST} !^(www|subdomain) [NC] RewriteRule ^(.*)$ http://www.plugb.com/$1 [L,R=301] # Checks to see if the user is attempting to access a valid file, # such as an image or css document, if this isn't true it sends the # request to index.php RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php/$1 [L] The only problem is that the same page is accessible with and without the index.php. For example: http://www.plugb.com/index.php/games/adventure-rpg and http://www.plugb.com/games/adventure-rpg Is there a way to redirect the index.php URLs? Thank you, Gabriel.

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  • iphone - manipulating movies

    - by Mike
    Is there a way to manipulate movies in iphone in a way I can have, for example, the exact timecode in realtime of a movie being played? or the timecode of a movie being scrubbed? And, btw, there's a way to scrub a video like the video edit mode of iPhone 3GS? Can you guys pinpoint me a way to follow, if any? thanks for any help.

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  • WP Oembed not passing through the “autoplay=1” variable

    - by criticerz
    Hi guys, I'm having a problem here.. I am passing this through a custom field: http://www.youtube.com/watch?v=E6P1Q-UycHA&autoplay=1 (notice the "autoplay=1") But when I load the video on my theme using wp_oembed_get... it displays the video fine, but it does not listen to the "autoplay=1" variable I am passing through. I need the videos to play on the load of the page. Any ideas? Thanks, Alain Fontaine

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  • Groovy XmlSlurper

    - by Langali
    <div id="videos"> <div id="video"> <embedcode>....</embedcode> </div> </div> I need to grab the video embed code, and not just the text inside a XMl tag. Any idea how can I grab the snippet of XML using XmlSlurper? I need the whole line: <embedcode>....</embedcode>

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  • OpenGL Game development for the Desktop / Platform issues

    - by anon
    Does anyone have experience writing professional OpenGL games on Windows? For the Mac, due to apple's control, the OS seems quite "uniform". For windows, due to different hardware, different drivers installed, etc ... the hardware base seems to have many many different configurations. In theory, OpenGL provides a API that abstracts all this away. In practice, many drivers are often buggy and have weird cases -- has this been a problem for developing games on Windows? Thanks!

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  • Dont understand Python Method

    - by user836087
    I dont understand what is going on in the move method. I am taking the AI course from Udacity.com. The video location is: http://www.udacity.com/view#Course/cs373/CourseRev/apr2012/Unit/512001/Nugget/480015 Below is the code I dont get, its not working as shown in the video .. The answer I should be getting according to Udacity is [0, 0, 1, 0, 0] Here is what I get [] p=[0, 1, 0, 0, 0] def move(p, U): q = [] for i in range(len(p)): q.append(p[(i-U) % len(p)]) return q print move(p, 1)

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  • Any good card game AI strategies?

    - by Mark
    What would be strategies for writing a good computer opponent for a card game? Most card games are games of incomplete information, so simply mapping out and traversing the game tree as one could do with a board game does not seem too promising. Maybe one could track what open cards are in the game (as soon as they are revealed) and assign probabilities to certain events (e.g. opponent still has 2 cards of clubs). Does anyone have experience with this? Links and directions greatly appreciated. Thanks! -Mark

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  • MPMoviePlayerController doesn't implement MPMediaPlayback protocol as advertised?

    - by goren
    I'm trying to use the MPMediaPlayback protocol's currentPlaybackRate() to slow down a video. I'm confused though as the class MPMoviePlayerController states that: You can control most aspects of playback programmatically using the methods and properties of the MPMediaPlayback protocol, to which this class conforms. Except just above in the header here: http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html it doesn't seem to. All I want to do is slow down the playback rate for a video.

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  • Which Android phone to use for development...?

    - by Nikos
    Hi, I'm planning to port a couple of games from iPhone/Windows Mobile to the Android platform. The games are written in C++ so I plan to use the NDK with a thin java wrapper. I'm new to the Android platform and need some advice on which phone to buy for development. I suspect like Windows Mobile there is a level of fragmentation with different phones supporting different features (keyboard/ rotation/ screen size/ capacitive touch screen/ etc). What are the best device(s) for development on the Android platform...? They also have to be available in the UK/Europe. Thank you in advance. Nikos.

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  • Quickest way to find the oldest file in a directory using Delphi

    - by Pieter van Wyk
    HI We have a large number of remote computers that capture video onto disk drives. Each camera has it's own unique directory and there can be up to 16 directories on any one disk. I'm trying to locate the oldest video file on the disk but using FindFirst/FindNext to compare the File Creation DateTime takes forever. Does anybody know of a more efficient way of finding the oldest file in a directory? We remotely connect to the pc's from a central HO location. Regards, Pieter

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  • A Book about Productivity for programmers

    - by dole doug
    I just find this video about productivity for programmers by peepcode and I'm thinking to download and see it. Besides that, I have to tell you that I prefer to read a book and take notices about it, rather than seeing a video. So, my question is: can you recommend me a good book about productivity for programmers with tips, advices, best practice, et? ps: I'm new into this work field(because I'm still a student).

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  • Why onclientclick do a postback ?

    - by user284523
    I have an asp button with no onclick event but only onclientclick. This call a javascript function in a iframe in which a video is playing; each time I click the javascript function is called but also the video restart which means the page is reloaded. How to prevent this ?

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  • Statistical approach to chess?

    - by Chinmay Kanchi
    Reading about how Google solves the translation problem got me thinking. Would it be possible to build a strong chess engine by analysing several million games and determining the best possible move based largely (completely?) on statistics? There are several such chess databases (this is one that has 4.5 million games), and one could potentially weight moves in identical (or mirrored or reflected) positions using factors such as the ratings of the players involved, how old the game is (to factor in improvements in chess theory) etc. Any reasons why this wouldn't be a feasible approach to building a chess engine?

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