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  • Fusion Applications: Get Trained to Implement

    - by mseika
    0 0 1 214 1349 Technische Universität München 11 3 1560 14.0 96 800x600 Normal 0 21 false false false DE JA X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Normale Tabelle"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","serif";} Becoming an Oracle Fusion Applications Implementation Expert gives you the opportunity to gain differentiation and a competitive advantage. Oracle University can help you to get trained and then specialized. View the current course schedule for Romania and Turkey. You can choose a delivery format to suit your learning style and situation: Classroom Training in Bucharest, Romania or Istanbul, Turkey or the travel-free options: Live Virtual Class or Training On Demand. SPECIAL OFFER Standard prices for all Oracle Fusion Applications Training On Demand courses currently have a reduced price. This offer is valid until 31 August 2013. Your OPN discount will be then applied to this reduced price to make this learning form even more attractive.

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  • Ubuntu install can't find hard drives

    - by Casey Hungler
    I recently got a Dell Inspiron Special Edition 7720 computer. I am trying to install Ubuntu along side Windows. When I use the WUBI installer, the installation of Ubuntu works as long as I do not boot into Windows; if I boot into Windows, when I go back into Ubuntu, I am given a variety of error messages which claim to have corrupt or missing kernel/root directory, etc. I have been working with this problem for about a week, and have reinstalled Ubuntu MANY times. So far, I have eliminated all of the following problems: Corrupt WUBI installation (Downloaded multiple times, used on other systems), I have tried using a CD and a flash drive, both of which work on other computers. I know that no program within Ubuntu is creating the problem. I know that others have successfully installed Ubuntu on a computer with my operating system (Windows 7 SP1). This is a much shortened version of the original question, which has been up for about 5 days, and included a more detailed description of the problem, but left everyone clueless as to the source of this problem. When I spoke with the Dell service technician who came over today to replace my keyboard, he suggested that the driver for my HDD was so new that it was not compatible with the current version of Ubuntu. His reasoning is as follows: 1) During an install from a flash drive or CD, where I am supposed to get the option to wipe my system or create a dual boot, I get a window that asks me to select a hard drive partition, but none are listed. 2) This model of computer was made public in June of this year, while Ubuntu was released in April Adopting this theory, it would seem to me that the WUBI install fails after booting into Windows because Ubuntu can no longer find the files that it needs to load. Does this theory seem at all plausible to anyone? I just want to install Ubuntu and have it stay on my computer. I don't care how I put it there, I just need it to work, so I would TRULY appreciate any advice or suggestions anyone could give. Thanks so much for your time and support!!!

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  • Working with lots of cubes. Improving performance?

    - by Randomman159
    Edit: To sum the question up, I have a voxel based world (Minecraft style (Thanks Communist Duck)) which is suffering from poor performance. I am not positive on the source but would like any possible advice on how to get rid of it. I am working on a project where a world consists of a large quantity of cubes (I would give you a number, but it is user defined worlds). My test one is around (48 x 32 x 48) blocks. Basically these blocks don't do anything in themselves. They just sit there. They start being used when it comes to player interaction. I need to check what cubes the users mouse interacts with (mouse over, clicking, etc.), and for collision detecting as the player moves. Now I had a massive amount of lag at first, looping through every block. I have managed to decrease that lag, by looping through all the blocks, and finding which blocks are within a particular range of the character, and then only looping through those blocks for the collision detection, etc. However, I am still going at a depressing 2fps. Does anyone have any other ideas on how I could decrease this lag? Btw, I am using XNA (C#) and yes, it is 3d.

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  • Collision Detection Problems

    - by MrPlosion
    So I'm making a 2D tile based game but I can't quite get the collisions working properly. I've taken the code from the Platformer Sample and implemented it into my game as seen below. One problem I'm having is when I'm on the ground for some strange reason I can't move to the left. Now I'm pretty sure this problem is from the HandleCollisions() method because when I stop running it I can smoothly move around with no problems. Another problem I'm having is when I'm close to a tile the character jitters very strangely. I will try to post a video if necessary. Here is the HandleCollisions() method: Thanks. void HandleCollisions() { Rectangle bounds = BoundingRectangle; int topTile = (int)Math.Floor((float)bounds.Top / World.PixelTileSize); int bottomTile = (int)Math.Ceiling((float)bounds.Bottom / World.PixelTileSize) - 1; int leftTile = (int)Math.Floor((float)bounds.Left / World.PixelTileSize); int rightTile = (int)Math.Ceiling((float)bounds.Right / World.PixelTileSize) - 1; isOnGround = false; for(int x = leftTile; x <= rightTile; x++) { for(int y = topTile; y <= bottomTile; y++) { if(world.Map[y, x].Collidable == true) { Rectangle tileBounds = new Rectangle(x * World.PixelTileSize, y * World.PixelTileSize, World.PixelTileSize, World.PixelTileSize); Vector2 depth = RectangleExtensions.GetIntersectionDepth(bounds, tileBounds); if(depth != Vector2.Zero) { if(Math.Abs(depth.Y) < Math.Abs(depth.X)) { isOnGround = true; position = new Vector2(position.X, position.Y + depth.Y); } else { position = new Vector2(position.X + depth.X, position.Y); } bounds = BoundingRectangle; } } } }

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  • Who extends interfaces? And why?

    - by Gangnus
    AFAIK, my class extends parent classes and implements interfaces. But I run across a situation, where I can't use implements SomeInterface. It is the declaration of a generic types. For example: public interface CallsForGrow {...} public class GrowingArrayList <T implements CallsForGrow> // BAD, won't work! extends ArrayList<T> Here using implements is syntactically forbidden. I thought first, that using interface inside < is forbidden at all, but no. It is possible, I only have to use extends instead of implements. As a result, I am "extending" an interface. This another example works: public interface CallsForGrow {...} public class GrowingArrayList <T extends CallsForGrow> // this works! extends ArrayList<T> To me it seems as a syntactical inconsistancy. But maybe I don't understand some finesses of Java 6? Are there other places where I should extend interfaces? Should the interface, that I mean to extend, have some special features?

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  • Samba share external USB device

    - by bioShark
    I managed to share stuff from my Ubuntu 12.04 to my private network, and the data is visible from a Windows machine. I even shared a hdd that has windows on it. So everything seems to work fine. When I want to share a mounted device (USB pen drive, USB HDD... etc) however, I get from the Windows machine: Access denied on file \... I realize that this is due to the missing rights on the mounted folder. By default a mounted folder gets the equivalent of 700 : drwx------, and the owner myself. But, I can't seem to change the rights on the external device... they remain 700. Is there a special trick I need to do in order to share NTFS mounted usb devices? Thanks P.S. from this Question I see that NTFS devices can not be shared....is this true? It's a bit strange, because I have in my PC 2 HDD's with 3 NTFS partitions, and I can share them without a problem.

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  • Are super methods in JavaScript limited to functional inheritance, as per Crockford's book?

    - by kindohm
    In Douglas Crockford's "JavaScript: The Good Parts", he walks through three types of inheritance: classical, prototypal, and functional. In the part on functional inheritance he writes: "The functional pattern also gives us a way to deal with super methods." He then goes on to implement a method named "superior" on all Objects. However, in the way he uses the superior method, it just looks like he is copying the method on the super object for later use: // crockford's code: var coolcat = function(spec) { var that = cat(spec), super_get_name = that.superior('get_name'); that.get_name = function (n) { return 'like ' + super_get_name() + ' baby'; }; return that; }; The original get_name method is copied to super_get_name. I don't get what's so special about functional inheritance that makes this possible. Can't you do this with classical or prototypal inheritance? What's the difference between the code above and the code below: var CoolCat = function(name) { this.name = name; } CoolCat.prototype = new Cat(); CoolCat.prototype.super_get_name = CoolCat.prototype.get_name; CoolCat.prototype.get_name = function (n) { return 'like ' + this.super_get_name() + ' baby'; }; Doesn't this second example provide access to "super methods" too?

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  • Should this be written in C or php?

    - by user1867842
    This is my code; it speaks for itself on what I'm trying to do. <?php define("html","<html>"); define("htmlEnd","</html>"); etc... etc... ?> What I'm trying to do is make a wrapper for html's tags so they won't be needed anymore. But I can't get any of the attributes for html elements to be defined in PHP. This again speaks for itself; I don't know any other way of saying this. I guess how would I make another mark-up language like HTML without any tags but still keep everything about HTML is what I'm trying to say. My idea is for preventing XSS. For example, creating a special framework for the website itself that way there is no way any malicious attacker can guess because they know the HTML or PHP. I just don't want to make my website or something, and then my website gets hacked. Or if I make a website for someone and the website gets hacked. I am going to look like a unprofessional web developer. And what if I never get a job again.

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  • Enemy collision detection with movie clips

    - by user18080
    I have created multiple movieclips with animations within them. It is an obstacle avoidance game and I cannot seem to be able to get my enemies to contact my playableCharacter. The enemies I have created are each embedded on certain levels of my game. I have created an array, enemiesArray to have each of my enemies placed within it. Here is the code for that: //step 1: make sure array exists if(enemiesArray!=null && enemiesArray.length!=0) { //step 2: check all enemies against villain for(var i:int = 0;i < enemiesArray.length; i++) { //step 3: check for collision if(villain.hitTestObject(enemiesArray[i])) { //step 4: do stuff trace("HIT!"); removeChild(enemiesArray[i]); enemiesArray.splice(i,1); removeChild(villain); villain = null; } } } What I am unsure of is whether or not my enemiesArray is actually holding the movieclips I have suggested. If it was, this code would be tracing back a "HIT" for every time I ran into an enemy and would kill my character. It is not doing that however. I am thinking I have to push my movieclips into my array but I don't know how to do that or where for that matter. Any and all help would be much appreciated.

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  • How to quickly search through a very large list of strings / records on a database

    - by Giorgio
    I have the following problem: I have a database containing more than 2 million records. Each record has a string field X and I want to display a list of records for which field X contains a certain string. Each record is about 500 bytes in size. To make it more concrete: in the GUI of my application I have a text field where I can enter a string. Above the text field I have a table displaying the (first N, e.g. 100) records that match the string in the text field. When I type or delete one character in the text field, the table content must be updated on the fly. I wonder if there is an efficient way of doing this using appropriate index structures and / or caching. As explained above, I only want to display the first N items that match the query. Therefore, for N small enough, it should not be a big issue loading the matching items from the database. Besides, caching items in main memory can make retrieval faster. I think the main problem is how to find the matching items quickly, given the pattern string. Can I rely on some DBMS facilities, or do I have to build some in-memory index myself? Any ideas? EDIT I have run a first experiment. I have split the records into different text files (at most 200 records per file) and put the files in different directories (I used the content of one data field to determine the directory tree). I end up with about 50000 files in about 40000 directories. I have then run Lucene to index the files. Searching for a string with the Lucene demo program is pretty fast. Splitting and indexing took a few minutes: this is totally acceptable for me because it is a static data set that I want to query. The next step is to integrate Lucene in the main program and use the hits returned by Lucene to load the relevant records into main memory.

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  • Fusion Applications: Get Trained to Implement

    - by mseika
    0 0 1 165 1041 Technische Universität München 8 2 1204 14.0 96 800x600 Normal 0 21 false false false DE JA X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Normale Tabelle"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","serif";} Becoming an Oracle Fusion Applications Implementation Expert gives you the opportunity to gain differentiation and a competitive advantage. Oracle University can help you to get trained and then specialized. View the current course schedule for France. You can choose a delivery format to suit your learning style and situation: Classroom Training in Paris Colombes or the travel-free options: Live Virtual Class or Training On Demand. SPECIAL OFFER Standard prices for all Oracle Fusion Applications Training On Demand courses currently have a reduced price. This offer is valid until 31 August 2013. Your OPN discount will be then applied to this reduced price to make this learning form even more attractive.

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  • Reason why Windows can't be installed on Ubuntu , Any Help though?

    - by Terzuz
    Well I got my Windows Vista .iso file , I put it on my USB Drive , Extracted , Then I restarted and went to "Boot Device Options" Clicked "Generic USB" (What I labeled when I formatted) Then it stood on a black screen for 15 minutes , Then just went to Ubuntu , Now I found out exactly what happened Why Windows WONT work on Ubuntu is a simple reason Not if you save it in NFTS Format or MSDOS (Both Windows Formats) , Not if you use anything special , This even applies to the Ubuntu downloader , One specific reason that I just noticed , Since WINE (Windows Application Loader) can't run while you click the USB , You can't open the Setup.exe file needed to install the Operating System , That means you can not install it at all if it is a .exe installer file , Then what can we do? Only other way is to make a partition with GParted , Put a partition , then install WINE , Then run your Windows Setup.exe file , Then Wine will load it up! Why not to open Setup.exe before you make a partition - Simple , It WONT WORK! I have tried , It says you need __ Amount of space and can be put on any partition , Yeah , Any partition NOT BEING USED Here is where I need your help! - I want to make a partition but they all show as locked when I open GParted , So How am I supposed to open them up? Get a hammer and tell HP my laptop didn't want to open its partitions? Nope , I need some help on how to unlock the partitions or what to do , Thank you in advance PS- If I could , I would put a bounty to this but I do not have enough reputation!

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  • How to maintain a demo version of an application?

    - by O.O
    I need to be able to demo our production application to prospective clients. The way I have it setup today is simple. The demo application is an exact duplicate of the production system, except that the data in the database is obfuscated to protect our current clients' data. This works great because it doesn't require any application changes. Boss dropped a potential BOMBSHELL today and said that the demo system needs to contain a special link and that ONLY shows up on demo. He went on to explain that in the future there may be much bigger differences between the demo and production apps (e.g. an entire area of functionality). What do I do now? Some things I have thought about doing: Maintain a different branch in subversion specific to the demo system Create an installation package that has the changes for demo, then revert and build a production installation package Modularize the application (no idea how) Say: "Screw you! I will not do it!" (LOL) Use some sort of conditional logic in the app to determine if it is a demo or a production app. E.g. (if the URL contains 'demo' then show else hide). If you haven't guessed by now, this is a web application Anyways, I have no experience in this scenario as to which one is better or if none of these are any good. Anyone have an answer, strategy, something!?

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  • Reversing animated sprites

    - by brandon sedgwick
    I have created a sprite sheet of which consists of 6 frames with a character moving legs each frame, now I have coded it so that the animation is running successfully from frame 1 to 6, however I am trying to reverse this so then when it goes from 1 to 6 instead of restarting it go's 6 to 1 in a continuous loop. The coding for current animation is: void SpriteGame::Update(int tickTotal, int tickDelta) { //This is where you manage the state of game objects if ( tickTotal >= this->playerLastFrameChange + 4) { //Four ticks have elapsed since the last frame change this->playerFrame = this->playerFrame + 1; this->playerLastFrameChange = tickTotal; //We've just changed the frame if (this->playerFrame >= this->playerSheetLength) { this->playerFrame = playerLastFrameChange + 4; } //Frame has changed so change the source rectangle this->playerSourceRect->left = this->playerFrame * 64; this->playerSourceRect->top = 0; this->playerSourceRect->right = (this->playerFrame + 1) * 64; this->playerSourceRect->bottom = 64; } } any help please I am using DirectX11 as thats what we are being told to use as its for an win 8 game.

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  • Install Problems on ASUS X401A Notebook

    - by tired_of_trying
    okay... I tried many approaches to install Ubuntu 12.xxx on my new Asus notebook with varying degrees of failure... First: I'm not a newbie but I'm as frustrated as one! Install background: Install from USB DVD drive: The install went well. Re-booted machine. choose ubuntu and it errors with a MBR file error (can't remember the exact wording - something to do with missing the file. Choosing to boot W7 works fine. Install from USB Stick: Couldn't get machine to recognize the .iso Install into Oracle's Vbox: Got the boot splash screen, then hangs with a zillion errors. Note: I didn't have any problems installing ubuntu in Vbox on my iMac and it run's great. Installed using wubi: Installed fine but get errors when booting ubuntu (it doesn't find the needed wubi files). I downloaded to the C: drive and tried installing from there - no luck. For kicks: I tried running Slax Linux .iso from a USB stick and it runs fine. Some Questions: Did I use the correct .iso? (I tried 12.04.0 and 12.04.1 both 32 and 64 bit versions. I simply downloaded them from the download link and didn't use/look for an alternate version. Do I need to do something special when burning the .iso to disc? What? I did read tons of posts but, no luck with finding the solution. Any help is appreciated... thanks

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  • Rectangular Raycasting?

    - by igrad
    If you've ever played The Swapper, you'll have a good idea of what I'm asking about. I need to check for, and isolate, areas of a rectangle that may intersect with either a circle or another rectangle. These selected areas will receive special properties, and the areas will be non-static, since the intersecting shapes themselves will also be dynamic. My first thought was to use raycasting detection, though I've only seen that in use with circles, or even ellipses. I'm curious if there's a method of using raycasting with a more rectangular approach, or if there's a totally different method already in use to accomplish this task. I would like something more exact than checking in large chunks, and since I'm using SDL2 with a logical renderer size of 1920x1080, checking if each pixel is intersecting is out of the question, as it would slow things down past a playable speed. I already have a multi-shape collision function-template in place, and I could use that, though it only checks if sides or corners are intersecting; it does not compute the overlapping area, or even find the circle's secant line, though I can't imagine it would be overly complex to implement. TL;DR: I need to find and isolate areas of a rectangle that may intersect with a circle or another rectangle without checking every single pixel on-screen.

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  • Steering evaluate fitness

    - by Vodemki
    I've made a simple game with a steering model that manage a crowd of agents. I use an genetic algorithm to find the best parameters to use in my system but I need to determine a fitness for each simulation. I know it's something like that: number of collisions * time to reach goal * effort But I don't know how to calculate the effort, is there a special way to do that ? Here is what I've done so far: // Evaluate the distance from agents to goal Real totalDistance(0.0); for (unsigned i=0; i<_agents.size(); i++) { totalDistance += _agents[i]->position().distance(_agents[i]->_goal->position()); } Real totalWallsCollision(0.0); for (unsigned i=0; i<_agents.size(); i++) { for (unsigned j=0; j<walls.size(); j++) { if ( walls[j]->inside(_agents[i]->position()) ) { totalCollision += 1.0; } } } return totalDistance + totalWallsCollision; Thanks for your help.

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  • Is it a good practice to create a list of definitions for all symbols and words in a programming language?

    - by MrDaniel
    After arriving at this point in Learning Python The Hard Way I am wondering if this is a good practice to create a list of symbols and define what they do as noted in bold below, for every programming language. This seems reasonable, and might be very useful to have when jumping between programming languages? Is this something that programmers do or is it just a waste of effort? Exercise 22: What Do You Know So Far? There won't be any code in this exercise or the next one, so there's no WYSS or Extra Credit either. In fact, this exercise is like one giant Extra Credit. I'm going to have you do a form of review what you have learned so far. First, go back through every exercise you have done so far and write down every word and symbol (another name for 'character') that you have used. Make sure your list of symbols is complete. Next to each word or symbol, write its name and what it does. If you can't find a name for a symbol in this book, then look for it online. If you do not know what a word or symbol does, then go read about it again and try using it in some code. You may run into a few things you just can't find out or know, so just keep those on the list and be ready to look them up when you find them. Once you have your list, spend a few days rewriting the list and double checking that it's correct. This may get boring but push through and really nail it down. Once you have memorized the list and what they do, then you should step it up by writing out tables of symbols, their names, and what they do from memory. When you hit some you can't recall from memory, go back and memorize them again.

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  • What is meant by "no password set" for root account (and otthers)?

    - by MMA
    Several years back, we were more accustomed to changing to the root account using the su command. First, we switched to the root account, and then executed those root commands. Now we are more accustomed to using the sudo command. But we know that the root account is there. We can readily find the home directory of user root. $ ls -ld /root/ drwx------ 18 root root 4096 Oct 22 17:21 /root/ Now my point is, it is stated that "the root password in Ubuntu is left unset". Please see the answers to this question. Most of the answers have something to this effect in the first paragraph. One or two answers further state that "the account is left disabled". Now my (primary) questions are, What is meant by an unset password? Is it blank? Is it null? Or something else more cryptic? How does the account becomes enabled once I set password for it? (sudo password root) In order get a better understanding, I checked the /etc/shadow file. Since I have already set a password for the root account, I can no longer see what is there (encrypted password). So, I created another account and left it disabled. The corresponding entry in the /etc/shadow file is, testpassword:!:16020:0:99999:7::: Now perhaps my above queries need to be changed to, what does an ! in password field mean? Other encrypted passwords are those very long cryptic strings. How come this encrypted form is only one character long? And does an account become disabled if I put an ! in the (encrypted) password field?

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  • How do I convert mouse co-ordinates in Slick2d java?

    - by Trycon
    I'm really new in Java and I really want to how do I convert the mouse clicks to co-ordinates in game. My game moves its images so that the camera could stay with the character. I follwed thenewboston tutorials. I have been modifying new codes for smoother gameplay. I have been searching the web for tutorials. This is one of the codes: PosGameX=MouseX+0; PosGameY=MouseY+0; I have not try this code but, I really think this would not work. The website I have visited, I think, is not good for coding. My gameplay is that when the mouse clicks on a position. It would try to get the co-ordinates(Mouse) and convert it to game co-ordinates. And I really want to know how do I make my mouse clicks to game co-ordinates? FOR MORE INFO: Searches: How Do I translate game co-ordinates? How Do I translate mouse to game co-ordinates? AND PLEASE! Do not give me algebra. I have really forgotten those.

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  • How to build a "traffic AI"?

    - by Lunikon
    A project I am working on right now features a lot of "traffic" in the sense of cars moving along roads, aircraft moving aroun an apron etc. As of now the available paths are precalculated, so nodes are generated automatically for crossings which themselves are interconnected by edges. When a character/agent spawns into the world it starts at some node and finds a path to a target node by means of a simply A* algorithm. The agent follows the path and ultimately reaches its destination. No problem so far. Now I need to enable the agents to avoid collisions and to handle complex traffic situations. Since I'm new to the field of AI I looked up several papers/articles on steering behavior but found them to be too low-level. My problem consists less of the actual collision avoidance (which is rather simple in this case because the agents follow strictly defined paths) but of situations like one agent leaving a dead-end while another one wants to enter exactly the same one. Or two agents meeting at a bottleneck which only allows one agent to pass at a time but both need to pass it (according to the optimal route found before) and they need to find a way to let the other one pass first. So basically the main aspect of the problem would be predicting traffic movement to avoid dead-locks. Difficult to describe, but I guess you get what I mean. Do you have any recommendations for me on where to start looking? Any papers, sample projects or similar things that could get me started? I appreciate your help!

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  • How do I get my Intel HD graphics to work alongside my HD7850, as my second(HDMI out) monitor?

    - by AlexTes
    Title says it all. Further info: Motherboard: http://www.asrock.com/mb/Intel/Z77%20Pro3/ Processor: http://ark.intel.com/products/65520/Intel-Core-i5-3570K-Processor-%286M-Cache-up-to-3_80-GHz%29 So currently my main screen is running on my HD7850. Got drivers from the amd website. I have looked through dozens of questions here. I'm about to try booting Ubuntu from a stick and seeing if the xorg-edgers drivers might help. When booting, all action goes down on the very screen I'm trying to get to work.*EDIT never mind this. Seems to be special boot magic. As the screen only displays whiteline errors once the gui of ubuntu has kicked in and everything graphic is happening through my graphics card again. Connected through HDMI(motherboard)-DVI. So unless having multiple displays is a huge deal the solution hopefully isn't that complicated. I just feel I'm missing something simple. If this really is complicated, I should probably just hook up the display to my graphics card. My CPU is usually the one chilling out though so I'd like to try to get that to work. Also just because I don't want to buy an extra cable and this set up makes me feel warm and fuzzy inside. Tell me what to try or look up, I'll be most appreciative. Thank you! **UPDATE The x-swat ppa installed some intel stuff. Booting with one monitor plugged into the motherboard gives nothing. Doing it with the pc already on gives the purple "Ubuntu" with 5 dots boot/shutdown screen.

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  • Four Words That Go Together Well: Oracle. Technology. Network. Lounge.

    - by Oracle OpenWorld Blog Team
    Again this year the Oracle Technology Network (OTN) Lounge will be in the Howard Street Tent, on Howard Street (surprise!) between Moscone North and South. The OTN Lounge is a central meeting place for all Oracle OpenWorld and JavaOne attendees to network with Oracle experts, ACEs, and peers. And to discuss areas of common technology interest - or discuss anything at all. Check out this OTN blog post to get the details on exciting special activities, drawings, and contests happening at the lounge the week of the conference. Stop by - there could be a t-shirt in it for you. OTN Lounge Hours Sunday, September 30    7:00 p.m. - 8:30 p.m.Monday, October 1          8:00 a.m. - 7:00 p.m.Tuesday, October 2         8:00 a.m. - 7:00 p.m.Wednesday, October 3    8:00 a.m. - 5:00 p.m.Thursday, October 4        8:00 a.m. - 2:00 p.m.

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  • "bug" in C++11 text by Stroustrup?

    - by Astara
    I found an apparent contradiction in the c++ text having to do with the result of the c_str() function operating on std:strings (in my copy, the definition and contradiction are on p1040). First it defines the c_str() function as something that produces a 'C-style' (zero-terminated) string, but later it talks about how a C++ c_str value can have embed a 'C'-style, end-of-string terminators (i.e. NUL's) embedded in the string (that is defined by being NUL terminated). Um... does anyone else feel that this is a 'stretching' of the definition of a C-string beyond it's definition? I.e. I think what it means, is that if you were to look at the length() function as applied to the string, it will show a different end of string than using the C-definition of a z-string -- one that can contain any character except NUL, and is terminated by NUL. I likely don't have to worry about it in my of my programs, but it seems like a subtle distinction that makes a C++ c_str, not really a 'C'-string. Am I misunderstanding this issue? Thanks!

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  • What is the best practice for reading a large number of custom settings from a text file?

    - by jawilmont
    So I have been looking through some code I wrote a few years ago for an economic simulation program. Each simulation has a large number of settings that can be saved to a file and later loaded back into the program to re-run the same/similar simulation. Some of the settings are optional or depend on what is being simulated. The code to read back the parameters is basically one very large switch statement (with a few nested switch statements). I was wondering if there is a better way to handle this situation. One line of the settings file might look like this: #RA:1,MT:DiscriminatoryPriceKDoubleAuction,OF:Demo Output.csv,QM:100,NT:5000,KP:0.5 //continues... And some of the code that would read that line: switch( Character.toUpperCase( s.charAt(0) ) ) { case 'R': randSeed = Integer.valueOf( s.substring(3).trim() ); break; case 'M': marketType = s.substring(3).trim(); System.err.println("MarketType: " + marketType); break; case 'O': outputFileName = s.substring(3).trim() ; break; case 'Q': quantityOfMarkets = Integer.valueOf( s.substring(3).trim() ); break; case 'N': maxTradesPerRound = Integer.valueOf( s.substring(3).trim() ); break; case 'K': kParameter = Float.valueOf( s.substring(3).trim() ); break; // continues... }

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