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  • Should repeated use of the camera crash an app?

    - by Sam
    I have an app that builds a slideshow from user images. They can grab from their library or take a picture. I have found that repeated use of grabbing an image from the library is fine. But repeated use of taking a picture causes erratic behavior. I have been getting crashes but mostly what happens seems to be a reloading of the view after "didFinishPickingMediaWithInfo", which messes things up. I have no leaks and it seems to be releasing properly after each picture is taken. I am resizing the image and saving it in a data base. Is anyone else running into this situation? Was the camera not designed to be called this often?

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  • f# string.Format

    - by mamu
    I am writing my first f# library i am trying to use string.Format and it complains that no such function Is it not available or am i doing something wrong

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  • Trying to use tcl threads on windows 7 results in access violation.

    - by Juan
    I'm trying to get this simple program to work on windows, but it crashes: unsigned (__stdcall testfoo)(ClientData x) { return 0; } int main() { Tcl_ThreadId testid = 0; Tcl_CreateThread(&testid, testfoo, (ClientData) NULL, TCL_THREAD_STACK_DEFAULT, TCL_THREAD_NOFLAGS); } I am using a makefile generated by cmake and linking against a version of Tcl 8.5.7 I compiled myself using Visual C++ 2008 express. It was compiled using msvcrt,static,threads and the name of the resulting library is tcl85tsx.lib. The error is: Unhandled exception at 0x77448c39 in main.exe: 0xC0000005: Access violation writing location 0x00000014. The Tcl library works fine, and I can even run a threading script example by loading the Thread extension into it. My assumption is that there is something horribly wrong with a memory violation, but I have no idea what. Any help appreciated.

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  • Trying to create C++/CLI assembly for use in .NET

    - by Bad Man
    I'm trying to bring a C++ library into C#, so naturally I am trying to make a C++/CLI project. In visual studio I created a new project (Visual C++ project, class library). I then tried to make a test class out of the pre-generated "Class1" namespace Test { public ref class TestIt { public: void DoWork() { System::Console::WriteLine("sup"); } // TODO: Add your methods for this class here. }; } So I compile in and go to the build folder.... hrmm no .dll wetf?? There's a .dll.intermediate.manifest file, but no .dll. So wut I did wrong?

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  • Visual C++ application/libarary size anomoly

    - by Tim Ring
    This is just a bit of a general question regading app/lib file sizes. When I build a particular library in my C++ solution I notice that the .lib file size is larger in the release build than in the debug (1.2mb Vs 800k). However when I build an app in the same solution, using the aforementioned library, the release .exe is always smaller (as I'd expect) than thew debug .exe (50k vs 200k). I would always have expected the release verisons of anything to be smaller than the debug versions. What gives?

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  • Mercurial Merging only certain changesets

    - by PostMan
    Ok, so we recently converted from SVN to Mercurial. We are using TortoiseHG normally. In our one repository we have all of our projects, C++ / .NET / ASP. We have about 100 projects, all using common library projects. So it would be quite difficult task to create multiple repo's for each project. Now, we have the default branch, and let's say branchA. I'm working on BranchA and adding my uber changes to it, and I change a common library, let's say an extension method I want to commit this to branchA and default, how would I go about this? However, I don't want all my changes from branchA to be merged into default, and I don't want all the other changes from default Hopefully this is sufficient information!

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  • How can I map a String to a function in Java?

    - by Bears will eat you
    Currently, I have a bunch of Java classes that implement a Processor interface, meaning they all have a processRequest(String key) method. The idea is that each class has a few (say, <10) member Strings, and each of those maps to a method in that class via the processRequest method, like so: class FooProcessor implements Processor { String key1 = "abc"; String key2 = "def"; String key3 = "ghi"; // and so on... String processRequest(String key) { String toReturn = null; if (key1.equals(key)) toReturn = method1(); else if (key2.equals(key)) toReturn = method2(); else if (key3.equals(key)) toReturn = method3(); // and so on... return toReturn; } String method1() { // do stuff } String method2() { // do other stuff } String method3() { // do other other stuff } // and so on... } You get the idea. This was working fine for me, but now I need a runtime-accessible mapping from key to function; not every function actually returns a String (some return void) and I need to dynamically access the return type (using reflection) of each function in each class that there's a key for. I already have a manager that knows about all the keys, but not the mapping from key to function. My first instinct was to replace this mapping using if-else statements with a Map<String, Function>, like I could do in Javascript. But, Java doesn't support first-class functions so I'm out of luck there. I could probably dig up a third-party library that lets me work with first-class functions, but I haven't seen any yet, and I doubt that I need an entire new library. I also thought of putting these String keys into an array and using reflection to invoke the methods by name, but I see two downsides to this method: My keys would have to be named the same as the method - or be named in a particular, consistent way so that it's easy to map them to the method name. This seems WAY slower than the if-else statements I have right now. Efficiency is something of a concern because these methods will tend to get called pretty frequently, and I want to minimize unnecessary overhead. TL; DR: I'm looking for a clean, minimal-overhead way to map a String to some sort of a Function object that I can invoke and call (something like) getReturnType() on. I don't especially mind using a 3rd-party library if it really fits my needs. I also don't mind using reflection, though I would strongly prefer to avoid using reflection every single time I do a method lookup - maybe using some caching strategy that combines the Map with reflection. Thoughts on a good way to get what I want? Cheers!

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  • How to call C++ function from C?

    - by claws
    I know this. Calling C function from C++: If my application was in C++ and I had to call functions from a library written in C. Then I would have used //main.cpp extern "C" void C_library_function(int x, int y);//prototype C_library_function(2,4);// directly using it. This wouldn't mangle the name C_library_function and linker would find the same name in its input *.lib files and problem is solved. Calling C++ function from C??? But here I'm extending a large application which is written in C and I need to use a library which is written in C++. Name mangling of C++ is causing trouble here. Linker is complaining about the unresolved symbols. Well I cannot use C++ compiler over my C project because thats breaking lot of other stuff. What is the way out? By the way I'm using MSVC

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  • Can you have a web application project produce multiple DLLS?

    - by chris
    I have a VS 2008 web application project that is getting large. My structure looks like: - WebRoot - Common/ - Foo/ - Bar/ - Baz/ so I end up with a single Webroot.dll that contains the code for common, foo, bar, and baz. Is it possible to set it so that I end up with common/ in webroot.dll, and code in foo ends up in foo.dll, bar in bar.dll, etc? Update: A couple of suggestions to move some stuff into class libraries. We already have a dozen or so separate class library projects as part of the solution; Foo, Bar and Baz contain nothing but web forms and the associated code-behinds, so moving them into separate class library projects is not feasible.

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  • Magento - Using alternative "reviews count" on category list page

    - by Sam
    Hi All I noticed that on the category list page, the number of reviews (pulled from frontend/base/default/template/review/helper/summary_short.phtml) lists the full amount of reviews for an item, not the amount available to the store view you’re on. So, for example (using the sample data) the Samsung MM-A900M Ace has 5 reviews - however, when you click that link and are taken to the reviews page, it actually just has 2 (as only 2 are available to the English view). But on the reviews page, the review count is correct and says 2 reviews (this time pulled from frontend/base/default/template/review/product/view/count.phtml). Is there any way to use this review count on the category list?

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  • Data validation between SQL replicated tables

    - by Vikram
    Hi All, I am trying to figure out a way to validate the data in my publisher and subscriber in SQL 2005 replication. I thought of using sp_publication_validation, but it needs db_owner permission and we are not allowed to have it in our company. So I did bit more reading and found out about two other SPs that I think work for me. First one is sp_article_validation, which I plan to run on the publisher. For each article that I call this SP, its gonna give the row count and a checksum. With that info, I intend to call sp_table_validation on the subscriber, passing the row count and checksum from the previous SP, there by validating both tables. What do you guys think? Is this a proven way to validate data in replication? There is very little documentation on these SPs. Here is the link: sp_table_validation - http://msdn.microsoft.com/en-us/library/aa239370(v=sql.80).aspx sp_article_validation - http://msdn.microsoft.com/en-us/library/ms177511(v=SQL.90).aspx Thanks for

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  • Deploy Java application on MacOSX (from a Windows system)

    - by Matías
    Hello, Here's the deal. I'm just starting with Java programming, I've made a simple application that uses SWT graphic library and I want to deploy it on a Mac (running the latest version of MacOS X). I did all the programming in my Windows 7 machine, so here are my questions: Q1) Can I make an executable file for MacOS X from my Windows machine? How? (I saw that it's possible to create .exe files on Windows, instead of using .jar; I want to do the same for the Mac, of course it won't be an .exe) Q2) If I export my project in Eclipse and I choose Runnable JAR File and then on Library Handling I pick Extract required libraries into generated JAR or Package required libraries into generated JAR I end up with a huge .JAR (about 15MB of size, my application consist in just a button on a Window and a tiny method that doesn't do much). Is that considered normal? Here's the list of libraries that my project appears to be using: Thanks in advance.

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  • Why does OpenGL have to completely break backwards compatablity?

    - by directx
    I'm not sure if this only applies to JOGL or the entire OpenGL project in general. But there seems to be a vast difference between versions 3.x and 2.x; Code that works on one version will not work on another. It looks to me like the library designers intentionally renamed various classes, packages, and functions just to screw up the existing code. I've never seen anything like this before. The problem is I'm not sure which library to use now, and when looking at code it's not so easy to figure out whether it's supposed to run on 2.x or 3.x.

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  • how to generate a random string, and specify the length you want, or better generate unique string on specification you want

    - by HCP
    There is a library to generate Random numbers, so why in't there a library for generation random strings ? In other words how to generate a random string, and specify the length you want, or better generate unique string on specification you want i.e specify the length, a unique string within my application is enough for me. I know I can create a Guid (globally unique identifier) but those are quite long, longer they need to be. int length = 8; string s = RandomString.NextRandomString(length) uniquestringCollection = new UniquestringsCollection(length) string s2 = uniquestringCollection.GetNext();

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  • Is there any way that I can draw fast a chart with too many series? [on hold]

    - by Maryam Bagheri
    I have a project that need to draw a fast chart with many series. I must change start position of drawing to a favor position when user want. .Net Chart is slow in lots of series. I wanted to use this library: http://www.codeproject.com/Articles/32836/A-simple-C-library-for-graph-plotting?msg=4109664#xx4109664xx but loading speed is too slow when count of series increases. When I plot the chart, I must invalidate the chart for updates, drawing speed will be too slow if there are too many series. I need at least 900 series in a chart for this project. I wanted to use multiple layer series to decrease invalidate rate with the idea: http://www.codeproject.com/Articles/84833/Drawing-multiple-layers-without-flicker I do not know this idea would be helpful. I tested LightningChart control but it could not help me.

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  • how to step into code from jars (non JDK) using IntelliJ?

    - by ascari
    I am new to IntelliJ (and Stackoverflow) and fairly new to Java,In my application I am using code from jars that in IntelliJ I added as "External Libraries". I also have the source code for those jars, but I rather not compile it (they are huge and complex). Now while debugging my application I would like to step into the library code that is compiled into those jars. How can I set up IntelliJ to do that? Is there another way other that attaching the entire jar library source code to my application code?

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  • MySQL, PHP, and Apache errors while connecting to DB

    - by cypherdelton
    I'm having two errors when I test the "mysql_connect()" function in php. I just installed PHP and MySQL from scratch. These errors may be related, so I will post them both here: Warning: mysql_connect() [function.mysql-connect]: Headers and client library minor version mismatch. Headers:50158 Library:50518 in /usr/local/apache2/htdocs/index.php on line 6 Warning: mysql_connect() [function.mysql-connect]: Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) in /usr/local/apache2/htdocs/index.php on line 6 Many websites say to start the mysql server if you are getting error #2. Whenever I execute the command mysqld start --user=mysql I get the error "mysqld: Too many arguments (first extra is 'start'); Adding the "&" to the end of the command makes no difference (I don't know if it is supposed to). Thanks, Cypher Delton

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  • GNU General Public License (v2): can a company use the licensed software for free?

    - by EOL
    When a library is released under the GPL v2, can a company use it internally for free? If they develop software based on it, do they have to release it under the GPL, even if they don't distribute it? Can they make money by using (not distributing) internally developed software that links to the GPL'ed library, without any compensation for the author? I am looking for a software license that only allows non-commercial uses (copy, modify, link to); the resulting derived programs must also be free for non-commercial uses. Is there any software license that does this for non-commercial uses, and prevents any commercial use (including using the software in order to make money)? It looks like the Creative Commons licenses are flexible enough to do something close to that, but I've read against using them for software. What do you think?

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  • Shell Prompt Line Wrapping Issue

    - by Rob
    I've done something to break my Bash Shell Prompt in OS X (10.5.7) Terminal. This is the PS1 that I had configured: PS1='\[\e[1;32m\]\h\[\e[0m\]:\[\e[1;34m\]\w\[\e[0m\]\$ ' As far as I can tell I have the color commands escaping correctly. However when I scroll up and down in my command history I often get line wrapping issues if the historic commands wrap onto multiple lines. I simplified my prompts to the following: PS1='\[\e[1m\]\h:\w\$ \[\e[0m\]' PS2='> ' And I still see something like: localhost:~/Library/Application Support/Firefox/Profiles/knpmxpup.Defau lt/extensions/{1A2D0EC4-75F5-4c91-89C4-3656F6E44B68}$ expocd \{1A2D0EC4-7 5F5-4c91-89C4-3656F6E export PS1="\[ \e[1;32m\]\h\[\e[0m\]: cd Library/Appl ication\ Support/ I've also tried \033 instead of \e. I just included PS2 up there for information, I haven't changed that from the install default. If I completely remove the color codes then everything works fine, any ideas?

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  • Python: get windows OS version and architecture

    - by Thorfin
    First of all, I don't think this question is a duplicate of http://stackoverflow.com/questions/2208828/detect-64bit-os-windows-in-python because imho it has not been thoroughly answered. The only approaching answer is: Use sys.getwindowsversion() or the existence of PROGRAMFILES(X86) (if 'PROGRAMFILES(X86)' in os.environ) But: Can we completely rely on the windows environment variable PROGRAMFILES(X86)? I fear that anyone can create it, even if it's not present on the system. How can we use sys.getwindowsversion() to get the architecture? Regarding sys.getwindowsversion(): The link http://docs.python.org/library/sys.html#sys.getwindowsversion leads us to http://msdn.microsoft.com/en-us/library/ms724451%28VS.85%29.aspx but I don't see anything related to the architecture (32bit/64bit). Moreover, the platform element if the returned tuple seems to be independent of the architecture. One last note, I'm using python 2.5. Thanks!

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  • Android game engine for 2d and 3d games?

    - by javame_android
    Hi, There is a library called cocos-2d for iphone. There are number of games developed with that nowadays. Also, there is cocos-2d library available for Android too. I just wanted to know if that is also as stable as iphone one or its still not stable to be used in development. Also, is there any other game engine available for Android? The ones that I know is AndEngine. Which one is better for development? If not both then will it better to develop using core Android API rather than using any game engine.

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