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  • CTP 4 de Juneau disponible : la boite à outils de développement pour SQL Server apporte un nouvel explorateur d'objets pour Visual Studio

    CTP 4 de Juneau disponible : la boite à outils de développement pour SQL Server apporte un nouvel explorateur d'objets pour Visual Studio Microsoft vient de publier une nouvelle version des outils de développement pour SQL Server (SSDT). Encore au stade de CTP 4 T( Community Technology Preview), le SDK pour le gestionnaire de base de données de Microsoft baptisé Juneau, apporte plusieurs améliorations et de nouvelles fonctionnalités pour la prise en charge de Denali. Juneau intègre un explorateur d'objets pour Visual Studio, qui permet d'explorer les tables et les vues de la base de données auquel le développeur est connecté. Dénommée SQL Server Object Explorer (SSOX), cette extension fonctionne de façon simi...

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  • Silverlight 4 + RIA Services - Ready for Business: Consuming Data in the Silverlight Client

    To continue our series, lets see where the fun comes in my look at how easy that is to consume from the client.  First just to help you understand what is happening behind the covers, lets look at a code-behind solution.  In View\Home.xaml put a simple DataGrid on the form. <sdk:DataGrid Name="dataGrid1" Height="152" Width="692" /> Then add these lines of code to Home.xaml.cs   1: var context = new DishViewDomainContext(); 2: this.dataGrid1.ItemsSource...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How can I make a 32 bit render target with a 16 bit alpha channel in DirectX?

    - by J Junker
    I want to create a render target that is 32-bit, with 16 bits each for alpha and luminance. The closest surface formats I can find in the DirectX SDK are: D3DFMT_A8L8 // 16-bit using 8 bits each for alpha and luminance. D3DFMT_G16R16F // 32-bit float format using 16 bits for the red channel and 16 bits for the green channel. But I don't think either of these will work, since D3DFMT_A8L8 doesn't have the precision and D3DFMT_G16R16F doesn't have an alpha channel (I need a separate blend state for alpha). How can I create a render target that allows a separate blend state for luminance and alpha, with 16 bit precision on each channel, that doesn't exceed 32 bits per pixel?

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  • Google I/O 2012 - Monetizing Android Apps

    Google I/O 2012 - Monetizing Android Apps Chrix Finne, Kenneth Lui There's more than one way to make money with your Android app: Paid apps, in-app billing, advertising, and so on. This session covers the subject comprehensively, with details on the monetization tools in Google Play and a close look at the AdMob SDK, ad network mediation and Google Analytics. Walk away armed with knowledge on how you can make more money, get more users and gain more insights. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 198 7 ratings Time: 52:49 More in Science & Technology

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  • Windows Phone : Nokia et Microsoft organisent de nouvelles formations gratuites partout en France d'avril à mai

    Windows Phone : Nokia et Microsoft organisent de nouvelles formations gratuites Un peu partout en France d'avril à mai Le Team Nokia repart sur les routes de France pour un second Road Show sur Windows Phone 7.5. Pour cette nouvelle édition, deux niveaux de formation seront proposés. Le « Level 1 » permettra de découvrir Mango (interface Metro, Live Tile, notifications?). Elle abordera également l'utilisation du SDK 7.1, le Marketplace et l'AppHub pour la monétisation et la publication des applications. Le « Level 2 » s'adressera lui aux développeurs connaissant déjà les bases du développement pour Mango. Y seront détaillées les bonnes pratiques...

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  • Microsoft Build 1st Day

    - by Dave Noderer
    Great keynote and I don’t like keynotes.. Seeing the great breadth of large and small devices and the number of manufacturers along with the software vision for Windows 8 and Windows Phone 8 was inspiring. Jordan Rudess demonstrates Tachyon on Windows 8 Then he played for a while too..   I especially liked Steve Balmers 82” slate!! Can I have one!   And best of all, they finally released the Windows Phone 8 SDK. http://www.microsoft.com/en-us/download/details.aspx?id=35471 Off to sessions…   Stay tuned for more!

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  • Determining an application's dependencies

    - by gpuguy
    I have developed an application using Windows Forms in C++ (IDE MS VC++ 2010). Some parts of the application also use MFC, and OpenCV. I want to send the application to my cleint for interim testing on his own machine. I have not developed any installer for the application, so I will be sending him an .EXE file. I want the client to not face any difficulties in replicating the environment, and therefore not lose any time. Can somebody suggest me what software (such as MS VC++ Runtime, .NET Framework, Windows SDK, etc.) should be installed on the client's machine for successfull testing of the application? Note: The OS (Windows 7) and hardware are exactly the same on both sides.

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  • Does distributing non-GPLd assets with a GPL application violate the license?

    - by Richard Szalay
    This is somewhat related to my other question, but is actually different. I would like to license a Windows Phone application under the GPL. All other Windows Phone Marketplace issues aside (I'll ask those on the forums), I'd like to include icons that ship with the SDK in my application. While this is common practice (documentation points to the icons' location), I'm not sure if I'd be forcing GPL on the icons (a move expressly forbidden by the Application Provider Agreement). How is this usually handled in GPL or am I simply out of luck?

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  • Introduction to JBatch

    - by reza_rahman
    It seems batch processing is moving more and more into the realm of the Java developer. In recognition of this fact, JBatch (aka Java Batch, JSR 352, Batch Applications for the Java Platform) was added to Java EE 7. In a recent article JBatch specification lead Chris Vignola of IBM provides a high level overview of the API. He discusses the core concepts/motivation, the Job Specification Language, the reader-processor-writer pattern, job operator, job repository, chunking, packaging, partitions, split/flow and the like. You can also check out the official specification yourself or try things out with the newly released Java EE 7 SDK.

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  • What are the disadvantages of naming things alphabetically?

    - by JoJo
    Let me give you an example of how I name my classes alphabetically: Car CarHonda (subclass of Car) CarHondaAccord (subclass of CarHonda) There are two reasons why I put the type of the class earlier in its name: When browsing your files alphabetically in a file explorer, related items appear grouped together and parent classes appear above child classes. I can progressively refine auto-complete in my IDE. First I type the major type, then the secondary type, and so on without having to memorize what exactly I named the last part of the thing. My question is why do I hardly see any other programmers do this? They usually name things in reverse or some random order. Take the iOS SDK for example: UIViewController UITableViewController What are the disadvantages of my naming convention and the advantages of their convention?

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  • Microsoft propose un kit gratuit d'initiation à Windows Phone 7 pour développer des applications et

    Microsoft propose un kit gratuit d'initiation à Windows Phone 7 Pour développer des applications et des jeux sur son nouvel OS mobile Microsoft a bien conscience que la bataille des OS pour smartphones se gagnera sur le front des applications. Et que derrière les applications, il y a les développeurs. Une réalité d'autant plus vraie pour Windows Phone 7 que la rétro-compatibilité avec Windows Mobile 6.x est rompue. Depuis avril, Microsoft avait sorti un kit de développement, baptisé Windows Phone Developer Tools. Aujourd'hui, c'est ce SDK et tout un ensemble d'outils complémentaires, de démos et de tutoriels

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  • movement of sprites with kinect and xna

    - by pablopp83
    im working on a proyect with kinect sdk and xna 4.0. i need take the position of the hands and draw a sprite over it. im doing it directly and, because of that, i get a "trembling hands" effect. so, i was thinking on make the sprite move from the previous position to the new one, given in every frame by the new hand position. this way, the sprite does not jump from one position to another. this is working just fine, but im using a constant value for the velocity, and i really would like to use a variable velocity given by the difference between the prev and the new position. this is, if the hand move more quickly in the reality, the velocity will be higher. I really dont have a clue on how to make this works. can somebody point me in the right direction? thanks.

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  • Android Application for Final Year Project [closed]

    - by user1070241
    I hope this is the right place to post this question. Basically, I'm about to choose a Final Year Project for my third and final year in BSc Computer Science. I have worked with different apps and therefore I do have some experience with the Android SDK Platform in general. However, my question is this, how do you think an Android based project would go down with potential employers? I personally don't think the complexity of this project is lower than other projects proposed by my university. Please let me know what you think, and do share any experiences that you have had with this, if any. Thank you very much.

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  • Effective way of keeping past projects with their working development environment?

    - by Korey Hinton
    I find that whenever I want to go run a past project, it will take a long time before I can find it and before I have everything set-up again for it to be able to run. For example, I have python projects I created in Linux, and it depends on software packages that are easily installed in Linux, yet I no longer have the Linux VM I was using. And some of my other projects depend on other variables like web server configuration, PATH variables, sdk, IDE, OS version, device, etc. Does someone have an effective way of handling this issue? As of now I have only concerned myself with keeping the source code backed up yet it is difficult re-establish the working development environment and it is also difficult to keep the working development environment around as well.

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  • iOS: game with facebook challenges

    - by nazz_areno
    I created a game for iPad and I want to challenge my facebook friends. I follow the iOS tutorial in "facebook dev docs", with the "Smash game", but it doesn't explain how to challenge a friend directly to a game. I will explain with an example: I want to start a new match and I want challenge a friend on facebook. Then I send him a request to install the app and when I detect that its app is installed I send him a request to play vs me. Then, when I finish the match I sent him my result and my friend do the same thing. But if I and my friend don't finish the match it is not possible to send another challenge. This scenario is not explained by facebook sdk. Is it necessary to use another instrument to do this situation?

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  • HTML 5, CSS, JavaScript : Intel et Microsoft proposent trois formations gratuites en ligne les 12, 14 et 16 décembre prochains

    HTML 5, CSS, JavaScript : Intel et Microsoft proposent trois formations gratuites en ligne Les 12, 14 et 16 décembre prochains Intel propose 3 formations en ligne d'une heure chacune sur le HTML5 les 12, 14 et 16 décembre prochains en collaboration avec Microsoft. Ces webinars seront animés par des experts des deux sociétés. Ils s'inscrivent dans le cadre du programme dédié aux développeurs d'Intel, un programme lancé en parallèle de son AppUp Center et d'un SDK. Le 12 décembre, le sujet sera d'ailleurs le HTML5 et l'AppUp. « Le centre Intel AppUp(sm) supporte maintenant le langage HTML5 », précise ...

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  • Firefox 5 en version finale avec son nouveau kit de développement d'extensions en HTML, JavaScript et CSS, disponible en version Cloud

    Firefox 5 sort en version finale avec son nouveau kit de développement d'extensions En HTML, JavaScript et CSS, disponible aussi en version Cloud Mise à jour du 21/06/2011 par Idelways Firefox 5 est sorti aujourd'hui pour Windows, Linux, Mac OS et Android. Mozilla y finalise enfin quelques grands chantiers prévus initialement pour la version 4. Si cette version semble n'être qu'une mise à jour de Firefox 4, elle n'en est pas moins riche en nouveautés pour les développeurs. Son nouveau SDK (Kit de Développement) permet aux développeurs Web de construire des extensions Firefox complètes en utilisant simplem...

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  • OpenJDK 7 disponible en version bêta, des voix s'élèvent contre sa licence jugée restrictive

    OpenJDK 7 disponible en version bêta Des voix s'élèvent contre sa licence jugée restrictive Mise à jour du 28/02/2011 par Idelways OpenJDK 7, le Kit de Développement du Java SE 7 est désormais disponible en version bêta (Milestone 12). Les développeurs peuvent dès maintenant télécharger et s'assurer que leurs applications compilent et s'exécutent correctement sous cette version, et se familiariser ainsi avec les nouveautés du langage. La disponibilité générale de ce SDK est prévue dans exactement 5 mois. Mark Reinhold, architecte en chef de la plateforme Java chez Oracle, explique que cette version a passé...

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  • Is there an AIR native extension to use GameCenter APIs for turn-based games?

    - by Phil
    I'm planning a turn based game using the iOS 5 GameCenter (GameKit) turn-based functions. Ideally I would program the game with AIR (I'm a Flash dev), but so far I can't seem to find any already available native extension that offers that (only basic GameCenter functions), so my questions are: Does anyone know if that already exists? And secondly how complex a task would it be to create an extension that does that? Are there any pitfalls I should be aware of etc.? ** UPDATE ** There does not seem a solution to the above from Adobe. For anyone who is interested check out the Adobe Gaming SDK. It contains a Game Center ANE which I've read contains options for multiplayer but not turn-based multiplayer, at least it's a start. Comes a bit late for me as I've already learned Obj-c!

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  • L'édition 2010 de la WWDC se tiendra du 7 au 11 juin 2010 à San Francisco, une édition qui s'adresse

    Voilà, Apple a enfin annoncé officiellement la tenue de la réunion mondiale des développeurs d'applications pour les produits Apple. Et cette édition 2010 s'adresse principalement, pour ne pas pas dire totalement aux développeurs pour iPhone OS. En effet, la toute grosse majorité des sessions et labos sont consacrées à l'iPhone OS et aux framework qu'on retrouve dans l'iPhone SDK Les rares fois où une session concerne Mac OS X, c'est pour expliquer comment configurer XCode, EDI utilisé également pour l'iPhone OS. Peut-être que l'édition 2011 sera plus axée, elle, sur Mac OS X, en mettant l'accent sur Mac OS X 10.7. Source : http://developer.apple.co...

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  • Book suggestions for GUI related topics [closed]

    - by asrijaal
    In the past, I've developed more on the server side, so no big GUI/graphic programming topics have crossed my way so far. I'm switching a little bit to the mobile plattforms (iOS, android) and would like to gather more info on the visual/graphic side. Using the SDK controls/widgets isn't that challenging and I would love to get deeper into the view/presentation layer. Animations, drawing itself, probably OpenGL. Any books that would take me a little deeper in understanding how drawing actually works would be helpful.

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  • How to balance programming projects between feasibility and usefulness

    - by tyjkenn
    I've become fairly competent as a programmer, but I would not say I am a master. I work independently, most as a hobby, although I have done some freelance PHP work. I tend to find myself dabbling in a lot of things: Java Android SDK, Arduino, game scripting, Lua, etc. I've reached the point where I want to start a real software project, but cannot think of a small enough project that allows me enough practice, while still being able to publish a decent piece of software in a reasonable amount of time, and build up a portfolio. More specifically, I was looking at Ubuntu development, in Python, using the Quickly toolset, which includes the PyGTK libraries. So the question is, what is the best way to come up with a small project that is still useful, as a starting point to a software development career?

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  • Is there a way to make money from indie downloadable games? [closed]

    - by AShelly
    It appears that there are ways to make money with flash games through portal and aggregator sites and embedded ads. But I do my programming in C and C++. I've started a prototype which relies on a few existing C++ SDK's. The game would have to be downloadable. Is this just a labor of love, or are there any ways to make money from this type of game? Does anyone pay for shareware anymore? What other options are there?

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  • Sortie de Qt 4.8.1 : corrections de bogues et support commercial de plusieurs RTOS au menu

    Sortie de Qt 4.8.1 : de nombreuses corrections de bugs Mise à jour du 29/03/2012 par gbdivers [IMG]http://ftp-developpez.com/gordon-fowler/Qt%20logo.png[/IMG] Quelques mois après la sortie de Qt 4.8, voici la première mise à jour avec la sortie de Qt 4.8.1. Cette version apporte principalement des corrections de bugs et plus de 200 améliorations fonctionnelles. Digia, responsable du support commercial de Qt, a fait un travail majeur dans la correction des bugs en proposant un grand nombre de corrections. La version 1.2.1 du Qt SDK devrait être mis à jour également dans les semaines prochaines pour intégrer cette nouvelle version du framework. Vous pouvez télécharger...

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  • deny-uncovered-http-methods in Servlet 3.1

    - by reza_rahman
    Servlet 3.1 is a relatively minor release included in Java EE 7. However, the Java EE foundational API still contains some very important changes. One such set of features are the security enhancements done in Servlet 3.1 such as the new deny-uncovered-http-methods option. Servlet 3.1 co-spec lead Shing Wai Chan outlines the use case for the feature and shows you how to use it in a recent code example driven post. You can also check out the official specification yourself or try things out with the newly released Java EE 7 SDK.

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