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  • How to retrieve data from a dialog box?

    - by Ralph
    Just trying to figure out an easy way to either pass or share some data between the main window and a dialog box. I've got a collection of variables in my main window that I want to pass to a dialog box so that they can be edited. They way I've done it now, is I pass in the list to the constructor of the dialog box: private void Button_Click(object sender, RoutedEventArgs e) { var window = new VariablesWindow(_templateVariables); window.Owner = this; window.ShowDialog(); if(window.DialogResult == true) _templateVariables = new List<Variable>(window.Variables); } And then in there, I guess I need to deep-copy the list, public partial class VariablesWindow : Window { public ObservableCollection<Variable> Variables { get; set; } public VariablesWindow(IEnumerable<Variable> vars) { Variables = new ObservableCollection<Variable>(vars); // ... So that when they're edited, it doesn't get reflected back in the main window until the user actually hits "Save". Is that the correct approach? If so, is there an easy way to deep-copy an ObservableCollection? Because as it stands now, I think my Variables are being modified because it's only doing a shallow-copy.

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  • How to draw N first elements?

    - by noober
    Hello all, There is a canvas element with 10 children (polygons). There is a number in my code from 1 to 10. I'd like to draw the first N elements from the children elements, base on my number. It would be the best solution to do this from XAML with a minimum code-behind like this: ... MyCanvas.N = 5; ...

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  • Does any language have a while-else flow structure?

    - by dotancohen
    Consider this flow structure which I happen to use often: if ( hasPosts() ) { while ( hasPosts() ) { displayNextPost(); } } else { displayNoPostsContent(); } Are there any programming languages which have an optional else clause for while, which is to be run if the while loop is never entered? Thus, the code above would become: while ( hasPosts() ) { displayNextPost(); } else { displayNoPostsContent(); } I find it interesting that many languages have the do-while construct (run the while code once before checking the condition) yet I have never seen while-else addressed. There is precedent for running an N block of code based on what was run in N-1 block, such as the try-catch construct. I wasn't sure whether to post here or on programmers.SE. If this question is more appropriate there, then please move it. Thanks.

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  • Delay KeyUp Action if User is Typing (C#)

    - by Kirk
    I have a function that is being called when the user is typing in a search box. I want to wait for the user to finish typing before I actually execute the function. I know how to easily accomplish this in JavaScript with timeouts, but how would I go about doing the same thing in C#? Also, how long should I wait before I assume the user is done typing? 100ms?

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  • Why attached property Set and Get static methods are not called in XAML?

    - by JD
    Hi, I have set break points on my attached properties SetXXX and GetXXX static methods. In Xaml, I have assigned values to the attached property. However, I was expecting the Set or Get static methods to be called but they are not. The attached property works as expected and if I call SetXXX and GetXXX methods in code, then it works are expected. Why are the methods not called when set from Xaml? JD.

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  • Is concatenating with an empty string to do a string conversion really that bad?

    - by polygenelubricants
    Let's say I have two char variables, and later on I want to concatenate them into a string. This is how I would do it: char c1, c2; // ... String s = "" + c1 + c2; I've seen people who say that the "" + "trick" is "ugly", etc, and that you should use String.valueOf or Character.toString instead. I prefer this construct because: I prefer using language feature instead of API call if possible In general, isn't the language usually more stable than the API? If language feature only hides API call, then even stronger reason to prefer it! More abstract! Hiding is good! I like that the c1 and c2 are visually on the same level String.valueOf(c1) + c2 suggests something is special about c1 It's shorter. Is there really a good argument why String.valueOf or Character.toString is preferrable to "" +? Trivia: in java.lang.AssertionError, the following line appears 7 times, each with a different type: this("" + detailMessage);

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  • How to write a custom control, which can auto resize just like TextBox in a grid cell?

    - by Cooper.Wu
    I have tried to override MeasureOverride, but the available size will not change when i resize a grid. which contains my control. class MyFrameworkElement : FrameworkElement { override Size MeasureOverride(Size available) { this.Width = available.Width; this.Height = available.Width this.UpdateLayout(); // do something... } } This works only when application start. How to implement a auto resize control, just like a TextBox in a grid cell. The TextBox will auto resize to fill grid cell if grid resized.

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  • How to design parts of the application in XAML and how to reusing it then?

    - by MartyIX
    I'm working on a main window in my application and I would like to design parts of my window separately in Visual Studio designer. Main window Game desk (actually more of them and therefore it would be nice to design the game desk, mark it as a resource and then just via simple code (something like creating a new object and setting DataContext) create it. Console And so on Is it possible in VS to do this thing? I just need to know what to look for if it is possible. I don't need a whole solution. Thank you for suggestions!

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  • TargetInvocationException?

    - by Mark
    Why would these lines of code cause that exception private Dispatcher dispatcher = null; public DownloadManager(Dispatcher dispatcher = null) { this.dispatcher = dispatcher ?? Dispatcher.CurrentDispatcher; } When the DownloadManager is instantiated in the XAML like <Window.DataContext> <c:DownloadManager /> </Window.DataContext> ?

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  • Binding PropertyName of CollectionViewSource SortDescription in Xaml

    - by Faisal
    Here is my xaml that tells the collectionviewsource sort property name. <CollectionViewSource Source="{Binding Contacts}" x:Key="contactsCollection" Filter="CollectionViewSource_Filter"> <CollectionViewSource.SortDescriptions> <scm:SortDescription PropertyName="DisplayName" /> </CollectionViewSource.SortDescriptions> </CollectionViewSource> The xaml above works fine but problem I have is that I don't know how to give a variable value to SortDescription PropertyName. I have a property in my viewmodel that tells which property to sort on but I am not able to bind this property to SortDescription's PropertyName field. Is there any way?

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  • Accessing properties through Generic type parameter

    - by Veer
    I'm trying to create a generic repository for my models. Currently i've 3 different models which have no relationship between them. (Contacts, Notes, Reminders). class Repository<T> where T:class { public IQueryable<T> SearchExact(string keyword) { //Is there a way i can make the below line generic //return db.ContactModels.Where(i => i.Name == keyword) //I also tried db.GetTable<T>().Where(i => i.Name == keyword) //But the variable i doesn't have the Name property since it would know it only in the runtime //db also has a method ITable GetTable(Type modelType) but don't think if that would help me } } In MainViewModel, I call the Search method like this: Repository<ContactModel> _contactRepository = new Repository<ContactModel>(); public void Search(string keyword) { var filteredList = _contactRepository.SearchExact(keyword).ToList(); } I use Linq-To-Sql.

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  • Empty String Check in Trigger

    - by Asim Sajjad
    How can I check the empty string in triggers <Trigger Property="Source" SourceName="ControlName" Value=""> <Setter Property="Height" Value="0" TargetName="ControlName" /> </Trigger> I have set the Height of the Control to 0 if the source of the imageControl is empty stirnr or not set? How can I do it, Basically If the image is not set then I want to hide the image control in the template. thanks in advance.

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  • Pyjamas import statements

    - by Gordon Worley
    I'm starting to use Pyjamas and I'm running into some annoyances. I have to import a lot of stuff to make a script work well. For example, to make a button I need to first from pyjamas.ui.Button import Button and then I can use Button. Note that import pyjamas.ui.Button and then using Button.Button doesn't work (results in errors when you build to JavaScript, at least in 0.7pre1). Does anyone have a better example of a good way to do the import statements in Pyjamas than what the Pyjamas folks have on their site? Doing things their way is possible, but ugly and overly complicated from my perspective, especially when you want to use a dozen or more ui components.

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  • What types of objects should the ViewModel reference in the MVVM pattern?

    - by Blanthor
    I've seen quite a few examples of MVVM. I can see that the View should reference the ViewModel. I've seen recently an example of a ViewModel referencing a View, which seems wrong to me, as it would result in tighter coupling. Given that ViewModel is often described as an intermediary between the View and the Model, is there more to the ViewModel than a facade to domain objects? I hope I used the term "facade" correctly here.

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  • EventAggregator, is it thread-safe?

    - by pfaz
    Is this thread-safe? The EventAggregator in Prism is a very simple class with only one method. I was surprised when I noticed that there was no lock around the null check and creation of a new type to add to the private _events collection. If two threads called GetEvent simultaneously for the same type (before it exists in _events) it looks like this would result in two entries in the collection. /// <summary> /// Gets the single instance of the event managed by this EventAggregator. Multiple calls to this method with the same <typeparamref name="TEventType"/> returns the same event instance. /// </summary> /// <typeparam name="TEventType">The type of event to get. This must inherit from <see cref="EventBase"/>.</typeparam> /// <returns>A singleton instance of an event object of type <typeparamref name="TEventType"/>.</returns> public TEventType GetEvent<TEventType>() where TEventType : EventBase { TEventType eventInstance = _events.FirstOrDefault(evt => evt.GetType() == typeof(TEventType)) as TEventType; if (eventInstance == null) { eventInstance = Activator.CreateInstance<TEventType>(); _events.Add(eventInstance); } return eventInstance; }

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  • please help me to find Bug in my Code (segmentation fault)

    - by Vikramaditya Battina
    i am tring to solve this http://www.spoj.com/problems/LEXISORT/ question it working fine in visual studio compiler and IDEone also but when i running in SPOJ compiler it is getting SEGSIGV error Here my code goes #include<stdio.h> #include<stdlib.h> #include<string.h> char *getString(); void lexisort(char **str,int num); void countsort(char **str,int i,int num); int main() { int num_test; int num_strings; char **str; int i,j; scanf("%d",&num_test); for(i=0;i<num_test;i++) { scanf("%d",&num_strings); str=(char **)malloc(sizeof(char *)*num_strings); for(j=0;j<num_strings;j++) { str[j]=(char *)malloc(sizeof(char)*11); scanf("%s",str[j]); } lexisort(str,num_strings); for(j=0;j<num_strings;j++) { printf("%s\n",str[j]); free(str[j]); } free(str); } return 0; } void lexisort(char **str,int num) { int i; for(i=9;i>=0;i--) { countsort(str,i,num); } } void countsort(char **str,int i,int num) { int buff[52]={0,0},k,x; char **temp=(char **)malloc(sizeof(char *)*num); for(k=0;k<52;k++) { buff[k]=0; } for(k=0;k<num;k++) { if(str[k][i]>='A' && str[k][i]<='Z') { buff[(str[k][i]-'A')]++; } else { buff[26+(str[k][i]-'a')]++; } } for(k=1;k<52;k++) { buff[k]=buff[k]+buff[k-1]; } for(k=num-1;k>=0;k--) { if(str[k][i]>='A' && str[k][i]<='Z') { x=buff[(str[k][i]-'A')]; temp[x-1]=str[k]; buff[(str[k][i]-'A')]--; } else { x=buff[26+(str[k][i]-'a')]; temp[x-1]=str[k]; buff[26+(str[k][i]-'a')]--; } } for(k=0;k<num;k++) { str[k]=temp[k]; } free(temp); }

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  • Indirect property notification

    - by Carlo
    Hello, this question might look a little trivial, but it might not be. I'm just wondering which of the following two cases is better for indirect property notification, or perhaps there is an even better way. The scenario: I have two properties, the first one is an object called HoldingObject, the second one is a boolean called IsHoldingObject, which is false if HoldingObject == null, otherwise it's true. I'm just wondering what is the best notification mechanism for IsHoldingObject: Case (A) - Notify IsHoldingObject changed from the HoldingObject proeperty: public class NotifyingClass1 : INotifyPropertyChanged { private object _holdingObject; public object HoldingObject { get { return _holdingObject; } set { if (_holdingObject != value) { _holdingObject = value; NotifyPropertyChanged("HoldingObject"); // Notify from the property that is being checked NotifyPropertyChanged("IsHoldingObject"); } } } public bool IsHoldingObject { get { return this.HoldingObject == null; } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { if (this.PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } #endregion } Case (B) - Notify IsHoldingObject changed from the IsHoldingObject directly, by setting it to false or true from HoldingObject property: public class NotifyingClass2 : INotifyPropertyChanged { private object _holdingObject; public object HoldingObject { get { return _holdingObject; } set { if (_holdingObject != value) { _holdingObject = value; NotifyPropertyChanged("HoldingObject"); // 1) Set the property here this.IsHoldingObject = _holdingObject != null; } } } private bool _isHoldingObject; public bool IsHoldingObject { get { return _isHoldingObject; } set { if (_isHoldingObject != value) { _isHoldingObject = value; // 2) Notify directly from the property NotifyPropertyChanged("IsHoldingObject"); } } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { if (this.PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } #endregion } I personally lean to the first one because it requires less code, but I'm not sure how recommendable it is to do that. Let me know if there is another (better) way. Thanks!

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  • How can I bind dynamic data to DataGridTemplateColun in code?

    - by TuomoT
    I'm using DataGrid from CodePlex. I have objects (ICustomTypeDescriptor) that have properties 'name' 'description' 'c' 'd' and so on (the names are dynamic, and so is the value) and they have information behind them. I have templates for different types. And if I have to list the properties of a single element I can just bind to the values in xaml and use datatemplateselector (in datagridtemplatecolumn) which will pick the correct template. However, when I'm listing several of the elements, how can I use the selectors and the templates? How do I get the correct property bound to the template (two-way)? When ignoring the need for different templates, using DataGridTextColumn with bindings is very simple (and works, see example below), is there any way to use similar approach with the DataGridTemplateColumn? foreach (String propertyName in listOfPropertyNames) { DataGridTextColumn textColumn = new DataGridTextColumn() { Header = propertyName, Binding = new Binding() { Path = new PropertyPath(propertyName) } }; DataGrid.Columns.Add(textColumn); }

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  • Modifying an observable collection bound to a ListBox

    - by Rohit Kandhal
    I've a collection in viewmodel binded to listbox. I want to hide a particular type from the collection. Here is the code: public ObservableCollection [YZModeModelView] YZModeModelView { return this.XModelVIew.YZModelViewCollection; } I want to a particular type of model view's from YZModelViewCollection. eg. ModelView's with property abc set to null. Any suggestions ...

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  • Using typedefs (or #defines) on built in types - any sensible reason?

    - by jb
    Well I'm doing some Java - C integration, and throught C library werid type mappings are used (theres more of them;)): #define CHAR char /* 8 bit signed int */ #define SHORT short /* 16 bit signed int */ #define INT int /* "natural" length signed int */ #define LONG long /* 32 bit signed int */ typedef unsigned char BYTE; /* 8 bit unsigned int */ typedef unsigned char UCHAR; /* 8 bit unsigned int */ typedef unsigned short USHORT; /* 16 bit unsigned int */ typedef unsigned int UINT; /* "natural" length unsigned int*/ Is there any legitimate reason not to use them? It's not like char is going to be redefined anytime soon. I can think of: Writing platform/compiler portable code (size of type is underspecified in C/C++) Saving space and time on embedded systems - if you loop over array shorter than 255 on 8bit microprocessor writing: for(uint8_t ii = 0; ii < len; ii++) will give meaureable speedup.

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  • Context Menu SourceControl Error

    - by developer
    Hi All, I am trying to use contextmenu in my textbox control and I want to bind the textbox value to the value selected in context menu,below is my code <Window.CommandBindings> <CommandBinding Command="local:MyPanel.ChangeTextboxValue" Executed="ChangeTextboxValue_Executed"/> </Window.CommandBindings> CODE-BEHIND public static RoutedUICommand ChangeTextboxValue = new RoutedUICommand ("ChangeTextboxValue", "ChangeTextboxValue", typeof(MyPanel)); private void ChangeTextboxValue_Executed(object sender, ExecutedRoutedEventArgs e) { string oldvalue = Convert.ToString(e.Parameter); (((sender as MenuItem).Parent as ContextMenu).PlacementTarget as TextBox).Text = oldvalue; } oldvalue is the value I want the textbox controls value to change to. I am trying to use above code but it gives me the error, 'Object reference not set to an instance of object'. I tried to debug the app and I get ContextMenu as null.. .Any ideas why??

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  • How to convert X/Y position to Canvas Left/Top properties when using ItemsControl

    - by kshahar
    I am trying to use a Canvas to display objects that have "world" location (rather than "screen" location). The canvas is defined like this: <Canvas Background="AliceBlue"> <ItemsControl Name="myItemsControl" ItemsSource="{Binding MyItems}"> <ItemsControl.ItemTemplate> <DataTemplate> <Canvas> <TextBlock Canvas.Left="{Binding WorldX}" Canvas.Top="{Binding WorldY}" Text="{Binding Text}" Width="Auto" Height="Auto" Foreground="Red" /> </Canvas> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Canvas> MyItem is defined like this: public class MyItem { public MyItem(double worldX, double worldY, string text) { WorldX = worldX; WorldY = worldY; Text = text; } public double WorldX { get; set; } public double WorldY { get; set; } public string Text { get; set; } } In addition, I have a method to convert between world and screen coordinates: Point worldToScreen(double worldX, double worldY) { // return screen coordinates using the canvas properties and an internal MapData object } With the current implementation, the items are positioned in the wrong location, because their location is not converted to screen coordinates. How can I apply the worldToScreen method on the MyItem objects before they are added to the canvas?

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  • A good way to implement useable Callbacks in C++

    - by Marcel J.
    I have a custom Menu class written in C++. To seperate the code into easy-to-read functions I am using Callbacks. Since I don't want to use Singletons for the Host of the Menu I provide another parameter (target) which will be given to the callback as the first parameter (some kind of workaround for the missing "this" reference). Registration-Signature AddItem(string s, void(*callback)(void*,MenuItem*), void* target = NULL) Example of a Registration menu->AddItem(TRANSLATE, "translate", &MyApp::OnModeSelected); Example of a Handler /* static */ void MyApp::OnModeSelected(void* that, MenuItem* item) { MyApp *self = (MyApp*)that; self->activeMode = item->text; } Is there anything one could consider dirty with this approach? Are there maybe better ones?

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