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  • Strange results while measuring delta time on Linux

    - by pachanga
    Folks, could you please explain why I'm getting very strange results from time to time using the the following code: #include <unistd.h> #include <sys/time.h> #include <time.h> #include <stdio.h> int main() { struct timeval start, end; long mtime, seconds, useconds; while(1) { gettimeofday(&start, NULL); usleep(2000); gettimeofday(&end, NULL); seconds = end.tv_sec - start.tv_sec; useconds = end.tv_usec - start.tv_usec; mtime = ((seconds) * 1000 + useconds/1000.0) + 0.5; if(mtime > 10) printf("WTF: %ld\n", mtime); } return 0; } (You can compile and run it with: gcc test.c -o out -lrt && ./out) What I'm experiencing is sporadic big values of mtime variable almost every second or even more often, e.g: $ gcc test.c -o out -lrt && ./out WTF: 14 WTF: 11 WTF: 11 WTF: 11 WTF: 14 WTF: 13 WTF: 13 WTF: 11 WTF: 16 How can this be possible? Is it OS to blame? Does it do too much context switching? But my box is idle( load average: 0.02, 0.02, 0.3). Here is my Linux kernel version: $ uname -a Linux kurluka 2.6.31-21-generic #59-Ubuntu SMP Wed Mar 24 07:28:56 UTC 2010 i686 GNU/Linux

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  • Implicit conversion between Scala collection types

    - by ebruchez
    I would like to implicitly convert between the Scala XML Elem object and another representation of an XML element, in my case dom4j Element. I wrote the following implicit conversions: implicit def elemToElement(e: Elem): Element = ... do conversion here ... implicit def elementToElem(e: Element): Elem = ... do conversion here ... So far so good, this works. Now I also need collections of said elements to convert both ways. First, do I absolutely need to write additional conversion methods? Things didn't seem to work if I didn't. I tried to write the following: implicit def elemTToElementT(t: Traversable[Elem]) = t map (elemToElement(_)) implicit def elementTToElemT(t: Traversable[Element]) = t map (elementToElem(_)) This doesn't look too ideal because if the conversion method takes a Traversable, then it also returns a Traversable. If I pass a List, I also get a Traversable out. So I assume the conversion should be parametrized somehow. So what's the standard way of writing these conversions in order to be as generic as possible?

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  • Static Analyzer says I have a leak....why?

    - by Walter
    I think this code should be fine but Static Analyzer doesn't like it. I can't figure out why and was hoping that someone could help me understand. The code works fine, the analyzer result just bugs me. Coin *tempCoin = [[Coin alloc] initalize]; self.myCoin = tempCoin; [tempCoin release]; Coin is a generic NSObject and it has an initalize method. myCoin is a property of the current view and is of type Coin. I assume it is telling me I am leaking tempCoin. In my view's .h I have set myCoin as a property with nonatomic,retain. I've tried to autorelease the code as well as this normal release but Static Analyzer continues to say: 1. Method returns an Objective-C object with a +1 retain count (owning reference) 2. Object allocated on line 97 is no longer referenced after this point and has a retain count of +1 (object leaked) Line 97 is the first line that I show.

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  • How do I put all the types matching a particular C# interface in an IDictionary?

    - by Kevin Brassen
    I have a number of classes all in the same interface, all in the same assembly, all conforming to the same generic interface: public class AppleFactory : IFactory<Apple> { ... } public class BananaFactory : IFactory<Banana> { ... } // ... It's safe to assume that if we have an IFactory<T> for a particular T that it's the only one of that kind. (That is, there aren't two things that implement IFactory<Apple>.) I'd like to use reflection to get all these types, and then store them all in an IDictionary, where the key is typeof(T) and the value is the corresponding IFactory<T>. I imagine eventually we would wind up with something like this: _map = new Dictionary<Type, object>(); foreach(Type t in [...]) { object factoryForType = System.Reflection.[???](t); _map[t] = factoryForType; } What's the best way to do that? I'm having trouble seeing how I'd do that with the System.Reflection interfaces.

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  • How do I cover unintuitive code blocks?

    - by naivedeveloper
    For some reason, I'm having a hard time trying to cover the block of code below. This code is an excerpt from the UNIX uniq command. I'm trying to write test cases to cover all blocks, but can't seem to reach this block: if (nfiles == 2) { // Generic error routine } In context: int main (int argc, char **argv) { int optc = 0; bool posixly_correct = (getenv ("POSIXLY_CORRECT") != NULL); int nfiles = 0; char const *file[2]; file[0] = file[1] = "-"; program_name = argv[0]; skip_chars = 0; skip_fields = 0; check_chars = SIZE_MAX; for (;;) { /* Parse an operand with leading "+" as a file after "--" was seen; or if pedantic and a file was seen; or if not obsolete. */ if (optc == -1 || (posixly_correct && nfiles != 0) || ((optc = getopt_long (argc, argv, "-0123456789Dcdf:is:uw:", longopts, NULL)) == -1)) { if (optind == argc) break; if (nfiles == 2) { // Handle errors } file[nfiles++] = argv[optind++]; } else switch (optc) { case 1: { unsigned long int size; if (optarg[0] == '+' && posix2_version () < 200112 && xstrtoul (optarg, NULL, 10, &size, "") == LONGINT_OK && size <= SIZE_MAX) skip_chars = size; else if (nfiles == 2) { // Handle error } else file[nfiles++] = optarg; } break; } } } Any help would be greatly appreciated. Thanks.

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  • threading and getting COM port of attached phone

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); // Begin communications serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } what i am trying to do is send AT COMMANDS to my phone which is attached to the computer through USB how do i know how to configure the properties of the serial port? (like which COM is the phone on [it's attached through USB], what about baudrate and databits?) when i run the program nothing really happens, i would like to send AT COMMANDS to my phone and the textbox is there to receive the response from my phone this is my first time using threads. am i using them correctly? what is the purpose of it in the current example? is it to just have a delay between send a response? what am i doing wrong?

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  • C# Convert string to nullable type (int, double, etc...)

    - by Nathan Koop
    I am attempting to do some data conversion. Unfortunately, much of the data is in strings, where it should be int's or double, etc... So what I've got is something like: double? amount = Convert.ToDouble(strAmount); The problem with this approach is if strAmount is empty, if it's empty I want it to amount to be null, so when I add it into the database the column will be null. So I ended up writing this: double? amount = null; if(strAmount.Trim().Length>0) { amount = Convert.ToDouble(strAmount); } Now this works fine, but I now have five lines of code instead of one. This makes things a little more difficult to read, especially when I have a large amount of columns to convert. I thought I'd use an extension to the string class and generic's to pass in the type, this is because it could be a double, or an int, or a long. So I tried this: public static class GenericExtension { public static Nullable<T> ConvertToNullable<T>(this string s, T type) where T: struct { if (s.Trim().Length > 0) { return (Nullable<T>)s; } return null; } } But I get the error: Cannot convert type 'string' to 'T?' Is there a way around this? I am not very familiar with creating methods using generics.

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  • Using Generics to return a literal string or from Dictionary<string, object>

    - by Mike
    I think I outsmarted myself this time. Feel free to edit the title also I could not think of a good one. I am reading from a file and then in that file will be a string because its like an xml file. But in the file will be a literal value or a "command" to get the value from the workContainer so <Email>[email protected]</Email> or <Email>[? MyEmail ?]</Email> What I wanted to do instead of writing ifs all over the place to put it in a generic function so logic is If Container command grab from container else grab string and convert to desired type Its up to the user to ensure the file is ok and the type is correct so another example is so <Answer>3</Answer> or <Answer>[? NumberOfSales ?]</Answer> This is the procedure I started to work on public class WorkContainer:Dictionary<string, object> { public T GetKeyValue<T>(string Parameter) { if (Parameter.StartsWith("[? ")) { string key = Parameter.Replace("[? ", "").Replace(" ?]", ""); if (this.ContainsKey(key)) { return (T)this[key]; } else { // may throw error for value types return default(T); } } else { // Does not Compile if (typeof(T) is string) { return Parameter } // OR return (T)Parameter } } } The Call would be mail.To = container.GetKeyValue<string>("[email protected]"); or mail.To = container.GetKeyValue<string>("[? MyEmail ?]"); int answer = container.GetKeyValue<int>("3"); or answer = container.GetKeyValue<int>("[? NumberOfSales ?]"); But it does not compile?

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  • nservicebus deleting subscription record after inserting it?

    - by Justin Holbrook
    I have been playing with nservicebus for a few weeks now and since everything was going well on my local machine I decided to try to set up a test environment and work on deployment. I am using the generic host that comes with nservicebus and was using the nservicebus.Integration profile when running locally, but would like to use Nservicebus.Production in the test environment. I set up a sql server 2008 database, made changes to my app.config and everything seemed to work fine. But after a few attempts, I noticed messages were not being picked up by my subscriber. I checked the subscription table and it was empty. Upon examination of the logs I noticed the following: 2010-05-06 15:07:57,416 [1] DEBUG NHibernate.Persister.Entity.AbstractEntityPers ister [(null)] <(null) - Insert 0: INSERT INTO [Subscription] (SubscriberEndpo int, MessageType) VALUES (?, ?) 2010-05-06 15:07:57,416 [1] DEBUG NHibernate.Persister.Entity.AbstractEntityPers ister [(null)] <(null) - Update 0: 2010-05-06 15:07:57,416 [1] DEBUG NHibernate.Persister.Entity.AbstractEntityPers ister [(null)] <(null) - Delete 0: DELETE FROM [Subscription] WHERE Subscriber Endpoint = ? AND MessageType = ? Why would it insert then delete my subscription right afterwards? To try to rule out a nhibernate dialect issue I tried switching my subscription storage to an oracle 10g database. It behaved exactly the same, it worked the first 2 times, then I started seeing my subscriptions being deleted right after they were inserted. Any ideas what is causing this behavior?

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  • Using Mercurial in a Large Organization

    - by Kristopher Johnson
    I've been using Mercurial for my own personal projects for a while, and I love it. My employer is considering a switch from CVS to SVN, but I'm wondering whether I should push for Mercurial (or some other DVCS) instead. One wrinkle with Mercurial is that it seems to be designed around the idea of having a single repository per "project". In this organization, there are dozens of different executables, DLLs, and other components in the current CVS repository, hierarchically organized. There are a lot of generic reusable components, but also some customer-specific components, and customer-specific configurations. The current build procedures generally get some set of subtrees out of the CVS repository. If we move from CVS to Mercurial, what is the best way to organize the repository/repositories? Should we have one huge Mercurial repository containing everything? If not, how fine-grained should the smaller repositories be? I think people will find it very annoying if they have to pull and push updates from a lot of different places, but they will also find it annoying if they have to pull/push the entire company codebase. Anybody have experience with this, or advice?

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  • How can show data from another form

    - by Michael Quiles
    This is basically a tic tac toe game, and I have another form called Winner.cs when a player wins I want it to call the form (this part works) and then I want it to say xWinner.label =b1.text"" + has won the game!. the part I cant get to work is displaying the text in the winners form label. There's an example of a message box that commented out for reference instead of b1.text using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; namespace MyGame { public class Result1 { static private int[,] Winners = new int[,] { {0,1,2}, {3,4,5}, {6,7,8}, {0,3,6}, {1,4,7}, {2,5,8}, {0,4,8}, {2,4,6}, }; static public bool CheckWinner(Button[] myControls) { bool gameOver = false; for (int i = 0; i < 8; i++) { int a = Winners[i, 0], b = Winners[i, 1], c = Winners[i, 2]; Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c]; if (b1.Text == "" || b2.Text == "" || b3.Text == "") continue; if (b1.Text == b2.Text && b2.Text == b3.Text) { b1.BackColor = b2.BackColor = b3.BackColor = System.Drawing.Color.LightCoral; b1.Font = b2.Font = b3.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Italic & System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0))); gameOver = true; Form xWinnerForm = new xWinnerForm(); xWinnerForm.Show(); //MessageBox.Show(b1.Text + " .... Wins the game!", "Game End", MessageBoxButtons.OK); //break; } } return gameOver; } } }

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  • c# threading and getting COM port of attached phone

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); // Begin communications serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } what i am trying to do is send AT COMMANDS to my phone which is attached to the computer through USB how do i know how to configure the properties of the serial port? (like which COM is the phone on [it's attached through USB], what about baudrate and databits?) when i run the program nothing really happens, i would like to send AT COMMANDS to my phone and the textbox is there to receive the response from my phone this is my first time using threads. am i using them correctly? what is the purpose of it in the current example? is it to just have a delay between send a response? what am i doing wrong?

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  • Does breaking chained Select()s in LINQ to objects hurt performance?

    - by Justin
    Take the following pseudo C# code: using System; using System.Data; using System.Linq; using System.Collections.Generic; public IEnumerable<IDataRecord> GetRecords(string sql) { // DB logic goes here } public IEnumerable<IEmployer> Employers() { string sql = "select EmployerID from employer"; var ids = GetRecords(sql).Select(record => (record["EmployerID"] as int?) ?? 0); return ids.Select(employerID => new Employer(employerID) as IEmployer); } Would it be faster if the two Select() calls were combined? Is there an extra iteration in the code above? Is the following code faster? public IEnumerable<IEmployer> Employers() { string sql = "select EmployerID from employer"; return Query.Records(sql).Select(record => new Employer((record["EmployerID"] as int?) ?? 0) as IEmployer); } I think the first example is more readable if there is no difference in performance.

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  • Slow T-SQL query, convert to LINQ to Object

    - by yimbot
    I have a T-SQL query which populates a DataSet from an MSSQL database. string qry = "SELECT * FROM EvnLog AS E WHERE TimeDate = (SELECT MAX(TimeDate) From EvnLog WHERE Code = E.Code) AND (Event = 8) AND (TimeDate BETWEEN '" + Start + "' AND '" + Finish + "')" The database is quite large and being the type of nested query it is, the Data Adapter can take a number of minutes to fill the DataSet. I have extended the DataAdapter's timeout value to 480 seconds to combat it, but the client still complains about slow performance and occassional timeouts. To combat this, I was considering executing a simpler query (ie. just taking the date range) and then populating a Generic List which I could then execute a Linq query against. The simple query executes very quickly which is great. However, I cannot seem to build a Linq query which generates the same results as the T-SQL query above. Is this the best solution to this problem? Can anyone provide tips on rewriting the above T-SQL into Linq? I have also considered using a DataView, but cannot seem to get the results from that either.

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  • I'm trying to make lots of the same object appear randomly on the screen subject to conditions and k

    - by Katsideswide
    Hi! A good friend recommended this site to me, it looks really useful! I'm a bit of a shameless noob at actionscript and after 3 days of tutorials and advice I've hit a brick wall. I've managed to get a sensor attached to an arduino talking to flash using something called AS3glue. it works, when i set up a trace("leaf") for the contition that the sensor reads 0, i get a printout of the word "leaf". however i want the program to make a graphic appear on the screen when this condition is met, not just trace something. I'm trying to get the program to generate a library object called "Enemy" on the screen at a random position each time the conditions are met. It's called enemy because I was following a game tutorial...actually it's a drawing of a leaf. Here's the bit of the code which is causing me problems: var army:Array; var enemy:Enemy; function AvoiderGame() { army = new Array(); var newEnemy = new Enemy( 100, 100 ); army.push( newEnemy ); addChild( newEnemy ); } function timerEvent(event:Event):void { if (a.getAnalogData(0) ==0 && a.getAnalogData(0) != this.lastposition){ trace("leaf"); var randomX:Number = (Math.random() * 200) + 100; var randomY:Number = (Math.random() * 150) + 50; var newEnemy = new Enemy( randomX, randomY); army.push( newEnemy ); addChild( newEnemy ); } else if (a.getAnalogData(0) == 0) { //don't trace anything } else { //don't trace anything } this.lastposition = a.getAnalogData(0); //afterwards, set the position to be the new lastposition and repeat. } I've imported "import flash.display.MovieClip;" and the code for the Enemy class looks like this: package { import flash.display.MovieClip; public class Enemy extends MovieClip { public function Enemy( startX:Number, startY:Number ) { x = startX; y = startY; } } } Here's my error. I've tried googling, it seems like a pretty general error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3glue_program_fla::MainTimeline/timerEvent() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() I've made sure that the "Enemy" object is exported for AS3. I'm going for something like this when it's programmed in AS2: leafCounter = 0; //set the counter to 0 counter.swapDepths(1000); //puts the counter on top of pretty much anything, unless you make more than 1000 leaves! counter.textbox.text = 0; //shows "0" in the text box in the "counter" movie clip this.onMouseDown = function() { //triggers when the mouse is clicked this.attachMovie("Leaf","Leaf"+leafCounter,leafCounter,{_x:Math.random()*Stage.width,_y:Math.random()*Stage.height,_rotation:Math.random()*360}); //adds a leaf to rthe stage with a random position and random rotation leafCounter++; //adds 1 to the leaf counter counter.textbox.text = leafCounter; //shows that number in the text box } I'm sure it must be a simple error, I can get the logic working when it just traces something on the screen but i can't get it to generate an "enemy" Any help or hints would be really useful! I know this is a bit of a ham-fisted job of altering existing code.

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  • Looking for an email template engine for end-users ...

    - by RizwanK
    We have a number of customers that we have to send monthly invoices too. Right now, I'm managing a codebase that does SQL queries against our customer database and billing database and places that data into emails - and sends it. I grow weary of maintaining this every time we want to include a new promotion or change our customer service phone numbers. So, I'm looking for a replacement to move more of this into the hands of those requesting the changes. In my ideal world, I need : A WYSIWYG (man, does anyone even say that anymore?) email editor that generates templates based upon the output from a Database Query. The ability to drag and drop various fields from the database query into the email template. Display of sample email results with the database query. Web application, preferably not requiring IIS. Involve as little code as possible for the end-user, but allow basic functionality (i.e. arrays/for loops) Either comes with it's own email delivery engine, or writes output in a way that I can easily write a Python script to deliver the email. Support for generic Database Connectors. (I need MSSQL and MySQL) F/OSS So ... can anyone suggest a project like this, or some tools that'd be useful for rolling my own? (My current alternative idea is using something like ERB or Tenjin, having them write the code, but not having live-preview for the editor would suck...)

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  • C# code simple console program not working

    - by Wast334
    I am trying to test some console ability in C#.. I can't get this code to work using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Dim myMessage; myMessage = @"Hello World"; printf(@"%@", myMessage); return 0; } } } I am getting a bunch of compiler errors i am not sure what I am doing wrong..? Error 1 The type or namespace name 'Dim' could not be found (are you missing a using directive or an assembly reference?) C:\Documents and Settings\wstevens\Local Settings\Application Data\Temporary Projects\ConsoleApplication1\Program.cs 12 13 ConsoleApplication1 Error 2 The name 'printf' does not exist in the current context C:\Documents and Settings\wstevens\Local Settings\Application Data\Temporary Projects\ConsoleApplication1\Program.cs 14 13 ConsoleApplication1 Error 3 Since 'ConsoleApplication1.Program.Main(string[])' returns void, a return keyword must not be followed by an object expression C:\Documents and Settings\wstevens\Local Settings\Application Data\Temporary Projects\ConsoleApplication1\Program.cs 15 13 ConsoleApplication1

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  • Organising files and classes in XCode (iPhone application)

    - by pulegium
    It's a generic question and really a newbie one too, so bear with me... I'm playing with some iPhone development, and trying to create a simple "flip type" application. Nothing sophisticated, let's say on the flip side is a short application summary, bit like 'help' and on the main screen is a simple board game, let's say tic-tac-toe or similar. Now, XCode has generated me 'Main View', 'Flipside View' and 'Application Delegate' folders, with default template files in them. Now the question is where do I create appropriate 'MVC' classes? Let's say (V)iew classes are going to be the ones that have been automatically created. So the Flipside view class is responsible for generating text/images etc on the 'help' view. 'Main View' class is what draws the items on the table and updates the counters, etc. Where should I place the 'controller' class? And also, should it only be dealing with proxying only to the model? According to this the controller method is called from the view and manipulates the method classes. Similarly, the results from model are passed back to the view class by the controller issuing the calls to appropriate view methods. Similarly, where does the model class go? or should I just create a new folder for each, controller and model class files? What I'm after is the best practices, or just a short description how people normally structure their applications. I know it's very specific and also undefined... I came from Django background, so the way stuff is organised there is slightly different. Hope this makes sense, sorry if it's all bit vague, but I have to start somewhere :) And yes I've read quite few docs on the apple developer site, but trouble is that the documents are either going into too much detail about the language/framework/etc and the examples are way too simplistic. Actually, this leads me to the final question, has anyone know any good example of relatively complete application tutorial which I could use as a reference in organising my files?...

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  • Freetype2 (error-)return value documentation

    - by Awaki
    In short, I'm looking for documentation that would limit the error situations to check for after a Freetype library function failed, much like the OpenGL and Win32 APIs document the error codes generated by their respective functions. I can't seem to find such documentation though, so I was wondering how to best handle translation of Freetype errors to typed exceptions. Background: I am currently in the process of implementing font-rendering capability (using Freetype) for my GUI framework, which makes strong use of typed exceptions to indicate error situations. However, the Freetype docs seem to completely omit what errors can be expected from what functions. That, if such documentation does indeed not exist, would basically leave me with two options: either guessing which errors make sense for a certain Freetype function (obviously prone to mistakes on my part), or considering every error code for translation into appropriate exceptions (less verbose since I would have to write the translation only once). Performance isn't really critical in the code that calls the Freetype library, so even the latter option would probably be acceptable, but surely there must be some kind of documentation on which library calls may return what Freetype error? Is there any such documentation which I just somehow managed to not find? Should I go the route of generically expecting every error code for translation? Or are there other ways to approach this problem? By the way, I wanted to avoid introducing some kind of generic FreetypeException (containing a description of the Freetype error) since I intended to completely hide what libraries I'm using (not from a legal point-of-view, mind you), but I guess I can be convinced to do this anyway if the consensus is that it would be the best option. I don't think it matters for this question, but I'm writing in C++.

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  • Using boost::random to select from an std::list where elements are being removed

    - by user144182
    See this related question on more generic use of the Boost Random library. My questions involves selecting a random element from an std::list, doing some operation, which could potentally include removing the element from the list, and then choosing another random element, until some condition is satisfied. The boost code and for loop look roughly like this: // create and insert elements into list std::list<MyClass> myList; //[...] // select uniformly from list indices boost::uniform_int<> indices( 0, myList.size()-1 ); boost::variate_generator< boost::mt19937, boost::uniform_int<> > selectIndex(boost::mt19937(), indices); for( int i = 0; i <= maxOperations; ++i ) { int index = selectIndex(); MyClass & mc = myList.begin() + index; // do operations with mc, potentially removing it from myList //[...] } My problem is as soon as the operations that are performed on an element result in the removal of an element, the variate_generator has the potential to select an invalid index in the list. I don't think it makes sense to completely recreate the variate_generator each time, especially if I seed it with time(0).

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  • FLEX, how to specify parent html item, when I call external functions ?

    - by Patrick
    hi, I'm calling a javascript function from my flex application to set width and height of my html wrapper according to application size. However, I've many flex applications on my page and the wrappers have not id attribute. I'm using a unique javascript function and passing it the parameters. How could I specify the "parent" html element in these parameters ? Following is the code: Actionscript: if (ExternalInterface.available) ExternalInterface.call("changeSize",id, width, height); Javascript: <script type="text/JavaScript"> function changeSize(id, width, height) { console.log(id); console.log(width); console.log(height); } Wrapper: <div class="filefield-file clear-block"> <div class="filefield-icon field-icon-video-x-flv"> <img class="field-icon-video-x-flv" alt="video/x-flv icon" src="http://localhost/drupal/sites/all/modules/filefield/icons/protocons/16x16/mimetypes/video-x-generic.png"></div> <div style="background-color: rgb(255, 255, 255); width: 400px;"> <embed style="display: block;" src="/drupal/videoPlayer.swf?file=http://localhost/drupal/sites/default/files/files/projects/Project3/videos/9565274.flv" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" bgcolor="#ffffff" allowfullscreen="true" autoplay="true" flashvars="file=http://localhost/drupal/sites/default/files/files/projects/Project3/videos/9565274.flv" height="400" width="400"> <div>Scheduling Video</div> </div> </div>

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  • Typedef equivalence in function arguments

    - by Warren Seine
    Hi guys, The question is kind of hard to ask without an example so here it is: #include <vector> struct O { }; struct C { template <typename T> void function1(void (C::*callback)(const O*)); template <typename T> void function2(void (C::*callback)(const typename T::value_type)); void print(const O*); }; int main() { C c; c.function1< std::vector<O*> >(&C::print); // Success. c.function2< std::vector<O*> >(&C::print); // Fail. } The error that I am given is: error: no matching function for call to ‘C::function2(void (C::*)(const O*))’. Basically, the only difference between calls is that in function2, I'm more generic since I use the typedef std::vector<O*>::value_type which should resolve to O*, hence similar to function1. I'm using G++ 4.2.1 (I know it's old), but Comeau confirms I'm wrong. Why does the compilation fail?

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  • C#: How to get all public (both get and set) string properties of a type

    - by Svish
    I am trying to make a method that will go through a list of generic objects and replace all their properties of type string which is either null or empty with a replacement. How is a good way to do this? I have this kind of... shell... so far: public static void ReplaceEmptyStrings<T>(List<T> list, string replacement) { var properties = typeof(T).GetProperties( -- What BindingFlags? -- ); foreach(var p in properties) { foreach(var item in list) { if(string.IsNullOrEmpty((string) p.GetValue(item, null))) p.SetValue(item, replacement, null); } } } So, how do I find all the properties of a type that are: Of type string Has public get Has public set ? I made this test class: class TestSubject { public string Public; private string Private; public string PublicPublic { get; set; } public string PublicPrivate { get; private set; } public string PrivatePublic { private get; set; } private string PrivatePrivate { get; set; } } The following does not work: var properties = typeof(TestSubject) .GetProperties(BindingFlags.Instance|BindingFlags.Public) .Where(ø => ø.CanRead && ø.CanWrite) .Where(ø => ø.PropertyType == typeof(string)); If I print out the Name of those properties I get there, I get: PublicPublic PublicPrivate PrivatePublic In other words, I get two properties too much. Note: This could probably be done in a better way... using nested foreach and reflection and all here... but if you have any great alternative ideas, please let me know cause I want to learn!

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  • Why is a non-blocking TCP connect() occasionally so slow on Linux?

    - by pts
    I was trying to measure the speed of a TCP server I'm writing, and I've noticed that there might be a fundamental problem of measuring the speed of the connect() calls: if I connect in a non-blocking way, connect() operations become very slow after a few seconds. Here is the example code in Python: #! /usr/bin/python2.4 import errno import os import select import socket import sys def NonBlockingConnect(sock, addr): while True: try: return sock.connect(addr) except socket.error, e: if e.args[0] not in (errno.EINPROGRESS, errno.EALREADY): raise os.write(2, '^') if not select.select((), (sock,), (), 0.5)[1]: os.write(2, 'P') def InfiniteClient(addr): while True: sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) sock.setblocking(0) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) # sock.connect(addr) NonBlockingConnect(sock, addr) sock.close() os.write(2, '.') def InfiniteServer(server_socket): while True: sock, addr = server_socket.accept() sock.close() server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) server_socket.bind(('127.0.0.1', 45454)) server_socket.listen(128) if os.fork(): # Parent. InfiniteServer(server_socket) else: addr = server_socket.getsockname() server_socket.close() InfiniteClient(addr) With NonBlockingConnect, most connect() operations are fast, but in every few seconds there happens to be one connect() operation which takes at least 2 seconds (as indicated by 5 consecutive P letters on the output). By using sock.connect instead of NonBlockingConnect all connect operations seem to be fast. How is it possible to get rid of these slow connect()s? I'm running Ubuntu Karmic desktop with the standard PAE kernel: Linux narancs 2.6.31-20-generic-pae #57-Ubuntu SMP Mon Feb 8 10:23:59 UTC 2010 i686 GNU/Linux

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  • Jquery passing an HTML element into a function

    - by christian
    I have an HTML form where I am going to copy values from a series of input fields to some spans/headings as the user populates the input fields. I am able to get this working using the following code: $('#source').keyup(function(){ if($("#source").val().length == 0){ $("#destinationTitle").text('Sample Title'); }else{ $("#destinationTitle").text($("#source").val()); } }); In the above scenario the html is something like: Sample Title Basically, as the users fills out the source box, the text of the is changed to the value of the source input. If nothing is input in, or the user deletes the values typed into the box some default text is placed in the instead. Pretty straightforward. However, since I need to make this work for many different fields, it makes sense to turn this into a generic function and then bind that function to each 's onkeyup() event. But I am having some trouble with this. My implementation: function doStuff(source,target,defaultValue) { if($(source).val().length == 0){ $(target).text(defaultValue); }else{ $(target).text($(source).val()); } } which is called as follows: $('#source').keyup(function() { doStuff(this, '"#destinationTitle"', 'SampleTitle'); }); What I can't figure out is how to pass the second parameter, the name of the destination html element into the function. I have no problem passing in the element I'm binding to via "this", but can't figure out the destination element syntax. Any help would be appreciated - many thanks!

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