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  • How can I share dynamic data array between Applications?

    - by Ehsan
    Hi, I use CreateFileMapping, but this method was not useful,because only static structure can be shared by this method. for example this method is good for following structure: struct MySharedData { unsigned char Flag; int Buff[10]; }; but it's not good for : struct MySharedData { unsigned char Flag; int *Buff; }; would be thankful if somebody guide me on this, Thanks in advance!

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  • How to release audio properly? (AVAudioPlayer)

    - by Aluminum
    Hello everyone! I need help with my iOS application ^^,. I want to know if I'm releasing AVAudioPlayer correctly. MyViewController.h #import <UIKit/UIKit.h> @interface MyViewController : UIViewController { NSString *Path; } - (IBAction)Playsound; @end MyViewController.m #import <AVFoundation/AVAudioPlayer.h> #import "MyViewController.h" @implementation MyViewController AVAudioPlayer *Media; - (IBAction)Playsound { Path = [[NSBundle mainBundle] pathForResource:@"Sound" ofType:@"wav"]; Media = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:Path] error:NULL]; [Media play]; } - (void)dealloc { [Media release]; [super viewDidUnload]; } @end

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  • Surprising IPhone leak

    - by Ethan
    Hey guys, So I'm running instruments on my app, and getting a leak that I could have sworn I was doing right. + (NSMutableArray *)decode:(NSDictionary *)encoded_faculty_array { NSArray *faculty_id_data = [encoded_faculty_array objectForKey:@"faculty_id"]; NSArray *faculty_first_name = [encoded_faculty_array objectForKey:@"first_name"]; NSArray *faculty_last_name = [encoded_faculty_array objectForKey:@"last_name"]; NSMutableArray* faculty_array = [[NSMutableArray alloc] init]; for(int a = 0; a < [faculty_id_data count]; a++) { Faculty *new_fac = [[Faculty alloc] initWithFacultyId:[Dearray clean:[faculty_id_data objectAtIndex:a] withDefault:@"0"] andFirstName:[Dearray clean:[faculty_first_name objectAtIndex:a] withDefault:@"Name not found"] andLastName:[Dearray clean:[faculty_last_name objectAtIndex:a] withDefault:@" "] andBio:nil andDegrees:nil andTitle:nil]; [faculty_array addObject:new_fac]; [new_fac release]; } [faculty_array autorelease]; return faculty_array; } It's reporting a leak on new_fac. I released it immediately after I called it though. Any idea what could be causing that problem? Thanks.

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  • Objective C: Why is this code leaking?

    - by Johnny Grass
    I'm trying to implement a method similar to what mytunescontroller uses to check if it has been added to the app's login items. This code compiles without warnings but if I run the leaks performance tool I get the following leaks: Leaked Object # Address Size Responsible Library Responsible Frame NSURL 7 < multiple > 448 LaunchServices LSSharedFileListItemGetFSRef NSCFString 6 < multiple > 432 LaunchServices LSSharedFileListItemGetFSRef Here is the responsible culprit: - (BOOL)isAppStartingOnLogin { LSSharedFileListRef loginListRef = LSSharedFileListCreate(NULL, kLSSharedFileListSessionLoginItems, NULL); if (loginListRef) { NSArray *loginItemsArray = (NSArray *)LSSharedFileListCopySnapshot(loginListRef, NULL); NSURL *itemURL; for (id itemRef in loginItemsArray) { if (LSSharedFileListItemResolve((LSSharedFileListItemRef)itemRef, 0, (CFURLRef *) &itemURL, NULL) == noErr) { if ([[itemURL path] hasPrefix:[[NSBundle mainBundle] bundlePath]]) { [loginItemsArray release]; CFRelease(loginListRef); return YES; } } } [loginItemsArray release]; CFRelease(loginListRef); } return NO; }

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  • Initialization of array on heap

    - by Radek Šimko
    How do i manually initiate values in array on heap? If the array is local variable (in stack), it can be done very elegant and easy way, like this: int myArray[3] = {1,2,3}; Unfortunately, following code int * myArray = new int[3]; myArray = {1,2,3}; outputs an error by compiling error: expected primary-expression before ‘{’ token error: expected `;' before ‘{’ token Do i have to use cycle, or not-so-much-elegant way like this? myArray[0] = 1; myArray[1] = 2; myArray[2] = 3;

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  • object not getting released in iphone

    - by mohsinpathan
    NSString *strSql = @"select tblrecentsearch_id,xmlrequest,company,postcode,city,kilometer,date from tblrecentsearch"; returnValue = sqlite3_prepare_v2(database, [strSql UTF8String], -1, &selectStatement, NULL); if(returnValue == SQLITE_OK) { arrRecentSearch=[[NSMutableArray alloc] init]; while(sqlite3_step(selectStatement)==SQLITE_ROW) { Search *ObjSearch = [[Search alloc]init]; ObjSearch.intRecentSearchId = sqlite3_column_int(selectStatement, 0); ObjSearch.xmlRequest = [NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 1) encoding:NSUTF8StringEncoding]; ObjSearch.strCompnay=[NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 2) encoding:NSUTF8StringEncoding]; ObjSearch.strPostCode=[NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 3) encoding:NSUTF8StringEncoding]; ObjSearch.strPlace = [NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 4) encoding:NSUTF8StringEncoding]; ObjSearch.strKilometer = [NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 5) encoding:NSUTF8StringEncoding]; ObjSearch.strDate = [NSString stringWithCString:(char *)sqlite3_column_text_check(selectStatement, 6) encoding:NSUTF8StringEncoding]; [arrRecentSearch addObject:ObjSearch]; [ObjSearch release]; } } sqlite3_finalize(selectStatement); I want release arrRecentSearch but it will return from function . How can i realese this array. Please help me.I am fetching data from databse.

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  • object not getting released in iphone

    - by Jaimin
    i m writing this code in my code to store the data in database.. Search *objSearchDetail = [[Search alloc] init]; objSearchDetail = [xmlResponseDetail objectAtIndex:i]; sql = "INSERT INTO tblsearchdetail(tblrecentsearch_id,name,address,email,url,street,postcode,city,telephone,mobile) VALUES(?,?,?,?,?,?,?,?,?,?)"; returnValue = sqlite3_prepare_v2(database, sql, -1, &insertStatement, NULL); if(returnValue == SQLITE_OK){ sqlite3_bind_int(insertStatement, 1, intLastRecentSearchId); sqlite3_bind_text(insertStatement, 2, [objSearchDetail.strName UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 3, [objSearchDetail.strAddress UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 4, [objSearchDetail.strEmail UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 5, [objSearchDetail.strUrl UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 6, [objSearchDetail.strStreet UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 7, [objSearchDetail.strPostCode UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 8, [objSearchDetail.strPlace UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 9, [objSearchDetail.strTelephone UTF8String], -1,SQLITE_TRANSIENT); sqlite3_bind_text(insertStatement, 10, [objSearchDetail.strMobile UTF8String], -1,SQLITE_TRANSIENT); if(sqlite3_step(insertStatement)==SQLITE_DONE) { //Data; } } NSLog(@"count %d",[objSearchDetail retainCount]); [objSearchDetail release]; now the nslog shows refrence count as 2 so even if i release the refrence count will still be one and the object will not be destroyed.. plz help me....

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  • sequentially-consistent atomic load on x86

    - by axe
    Hello all, I'm interested in sequentially-consistent load operation on x86. As far as I see from assembler listing, generated by compiler it is implemented as a plain load on x86, however plain loads as far as I know guaranteed to have acquire semantics, while plain stores are guaranteed to have release. Sequentially-consistent store is implemented as locked xchg, while load as plain load. That sounds strange to me, could you please explain this in details? added Just found in internet, that sequentially-consistent atomic load could be done as simple mov as long as store is done with locked xchg, but there was no prove and no links to documentation. Do you know where can I read about that? Thanks in advance.

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  • how reference copy is handled in Objective-C?

    - by Cathy
    Object graph [Instance A] tree / \ / \ / \ ↓ ↓ [Instance B] [Instance C] apple bug Question Instance A has to reference copies to Instance B and Instance C. If I retain or release Instance A, which has references to the other two instances, what happens to the various reference counts?

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  • Constructors for C++ objects

    - by sasquatch
    I have class Person as following : class Person { char* name; int age; }; Now I need to add two contructors. One taking no arguments, that inserts field values to dynamically allocated resources. Second taking (char*, int) arguments initialized by initialization list. Last part is to define a destructor showing information about destroying objects and deallocating dynamically allocated resources. How to perform this task ? That's what I already have : class Person { char* name; int age; public: Person(){ this->name = new *char; this->age = new int; } Person(char* c, int i){ } };

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  • Creating and releasing objects in the same method, while using self as delegate

    - by user200341
    In objective-c you are responsible for releasing objects you allocate, but what happens when you allocate an object in a method, assign self as the objects delegate, and then release the object. The callbacks from the newly created (and released) object fails at this point, or rather, doesn't happen. - (void)doSomething { MyObj *myObj = [[MyObj alloc] init]; myObj.delegate = self; [myObj performOperation]; [myObj release]; } - (void)callbackMethodFromMyObj:(NSString *)message { NSLog(message); } I can't release the object until the callback has occurred, and I can't avoid releasing the object in the same method that creates it (because it exists outside the scope). One way of doing it would be to pass the object along in the call-back and release it in the callback, but is this the right way to go about this?

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  • Reading a Text file in xcode

    - by Nicolaj Zefting
    First off, I'm a complete beginner. This might be a stupid question, but here it goes: I'm currently working on an App than contains Latin texts that the users can view and read. I'm using Xcode 4 with the storybord function. Theway the app is built: user selects author - then the book - then app shows the text. I am kind of confused because i need to have various text files, depending on the users choice.

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  • Changing pointer of self

    - by rob5408
    I have an object that I alloc/init like normal just to get a instance. Later in my application I want to load state from disk for that object. I figure I could unarchive my class (which conforms to NSCoding) and just swap where my instance points to. To this end I use this code... NSString* pathForDataFile = [self pathForDataFile]; if([[NSFileManager defaultManager] fileExistsAtPath:pathForDataFile] == YES) { NSLog(@"Save file exists"); NSData *data = [[NSMutableData alloc] initWithContentsOfFile:pathForDataFile]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [data release]; Person *tempPerson = [unarchiver decodeObjectForKey:@"Person"]; [unarchiver finishDecoding]; [unarchiver release]; if (tempPerson) { [self release]; self = [tempPerson retain]; } } Now when I sprinkled some NSLogs throughout my application I noticed self.person: <Person: 0x3d01a10> (After I create the object with alloc/init) self: <Person: 0x3d01a10> (At the start of this method) tempPerson: <Person: 0x3b1b880> (When I create the tempPerson) self: <Person: 0x3b1b880> (after i point self to the location of the tempPerson) self.person: <Person: 0x3d01a10> (After the method back in the main program) What am I missing?

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  • Does allocation speed depend on the garbage collector being used?

    - by jkff
    My app is allocating a ton of objects (1mln per second; most objects are byte arrays of size ~80-100 and strings of the same size) and I think it might be the source of its poor performance. The app's working set is only tens of megabytes. Profiling the app shows that GC time is negligibly small. However, I suspect that perhaps the allocation procedure depends on which GC is being used, and some settings might make allocation faster or perhaps make a positive influence on cache hit rate, etc. Is that so? Or is allocation performance independent on GC settings under the assumption that garbage collection itself takes little time?

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  • How to release a string created inside a method in iphone?

    - by Warrior
    I have declared a local string inside the method.I am releasing the string inside the same method.I found my code crashing if release that object.If i dont release the string,code runs successfully.I have called that method in viewdidappear so that method is called while pushing and poping.Nothing gets printed in the console. Here is my code -(void)appendString{ NSString *locStr = [[NSString alloc] initWithString:@""]; for (int i=0;i<[result count]; i++) { locStr=[locStr stringByAppendingFormat:@"%@",[result objectAtIndex:i]]; } [str setString:locStr]; [locStr release]; } I am calling the "appendString" method from "viewDidAppear"."str" is a NSMutable string declared in .h class.How should i release the "locStr" .Please help me out

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  • Assigning unsigned char* buffer to a string

    - by CPPChase
    This question might be asked before but I couldn't find exactly what I need. My problem is, I have a buffer loaded by data downloaded from a webservice. The buffer is in unsigned char* form in which there is no '\0' at the end. Then I have a poco xml parser needs a string. I tried assigning it to string but now I realized it would cause problem such as leaking. here is the code: DOMParser::DOMParser(unsigned char* consatData, int consatDataSize, unsigned char* lagData, int lagDataSize) { Poco::XML::DOMParser parser; std::string consat; consat.assign((const char*) consatData, consatDataSize); pDoc = parser.parseString(consat); ParseConsat(); } Poco xml parser does have a ParseMemory which need a const char* and size of data but for some reason it just gives me segmentation fault. So I think it's safer to turn it to string. Thanks in advance.

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  • Use of malloc() and free() in C++

    - by Matt H
    Is there any reason to use malloc and free in C++ over their more modern counterparts? Occasionally I see this, and I can't see why some people do it. Are there any advantages/disadvantage, or is there no real difference, except that it's just better to use C++ constructs in C++?

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  • allocator with no template

    - by Merni
    Every stl container take an allocator as a second object, template < class T, class Allocator = allocator<T> > class vector; If you write your own class It is possible to use your own allocator. But is it possible to write your own allocator without using templates? For example, writing this function is not easy if you are not allowed to use templates pointer allocate(size_type n, const_pointer = 0) { void* p = std::malloc(n * sizeof(T)); if (!p) throw std::bad_alloc(); return static_cast<pointer>(p); } Because how could you know the size of T?

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  • NSString potential leak

    - by VansFannel
    Hello. When I build and analyze my project on XCode, I obtain a 'warning' on the following line: NSString *contactEmail = (NSString *)ABMultiValueCopyValueAtIndex(emailInfo, 0); The message is: Potential leak on object allocated on line ... and stored into contactEmail. Is there any error on that line? UPDATE I get the same 'warning' with this line of code: ABMultiValueRef emailInfo = ABRecordCopyValue(person, kABPersonEmailProperty); But here, I can't do this: [emailInfo release]; I'm developing for iPhone.

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  • Iterate attributes and IBOutlets of a UIViewController

    - by Espuz
    I've a generic UIViewController on my app. All the UIViewController on the app inherits from this generic one. I'm trying to automate the deallocation and releasing of attributes and IBOutlets as properties. I'm doing the first (attributes) on dealloc method and the second (IBOutlets as properties) on viewDidUnload. - (void) dealloc { [_att1 release]; _att1 = nil; [_att2 release]; _att2 = nil; // ... } - (void) viewDidUnload { self.att1 = nil; // att1 is an IBOutlet self.att2 = nil; // att2 is an IBOutlet // ... } Is there any way to iterate all my attributes and IBOutlets to simplify this operations? I want to avoid do it for each outlet and attribute and delegate it to the generic UIViewController. Thanks.

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  • Find out when all processes in (void) is done?

    - by Emil
    Hey. I need to know how you can find out when all processes (loaded) from a - (void) are done, if it's possible. Why? I'm loading in data for a UITableView, and I need to know when a Loading... view can be replaced with the UITableView, and when I can start creating the cells. This is my code: - (void) reloadData { NSAutoreleasePool *releasePool = [[NSAutoreleasePool alloc] init]; NSLog(@"Reloading data."); NSURL *urlPosts = [NSURL URLWithString:[NSString stringWithFormat:@"%@", URL]]; NSError *lookupError = nil; NSString *data = [[NSString alloc] initWithContentsOfURL:urlPosts encoding:NSUTF8StringEncoding error:&lookupError]; postsData = [data componentsSeparatedByString:@"~"]; [data release], data = nil; urlPosts = nil; self.numberOfPosts = [[postsData objectAtIndex:0] intValue]; self.postsArrayID = [[postsData objectAtIndex:1] componentsSeparatedByString:@"#"]; self.postsArrayDate = [[postsData objectAtIndex:2] componentsSeparatedByString:@"#"]; self.postsArrayTitle = [[postsData objectAtIndex:3] componentsSeparatedByString:@"#"]; self.postsArrayComments = [[postsData objectAtIndex:4] componentsSeparatedByString:@"#"]; self.postsArrayImgSrc = [[postsData objectAtIndex:5] componentsSeparatedByString:@"#"]; NSMutableArray *writeToPlist = [NSMutableArray array]; NSMutableArray *writeToNoImagePlist = [NSMutableArray array]; NSMutableArray *imagesStored = [NSMutableArray arrayWithContentsOfFile:[rootPath stringByAppendingPathComponent:@"imagesStored.plist"]]; int loop = 0; for (NSString *postID in postsArrayID) { if ([imagesStored containsObject:[NSString stringWithFormat:@"%@.png", postID]]){ NSLog(@"Allready stored, jump to next. ID: %@", postID); continue; } NSLog(@"%@.png", postID); NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:[postsArrayImgSrc objectAtIndex:loop]]]; // If image contains anything, set cellImage to image. If image is empty, try one more time or use noImage.png, set in IB if (imageData == nil){ NSLog(@"imageData is empty before trying .jpeg"); // If image == nil, try to replace .jpg with .jpeg, and if that worked, set cellImage to that image. If that is also nil, use noImage.png, set in IB. imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:[[postsArrayImgSrc objectAtIndex:loop] stringByReplacingOccurrencesOfString:@".jpg" withString:@".jpeg"]]]; } if (imageData != nil){ NSLog(@"imageData is NOT empty when creating file"); [fileManager createFileAtPath:[rootPath stringByAppendingPathComponent:[NSString stringWithFormat:@"images/%@.png", postID]] contents:imageData attributes:nil]; [writeToPlist addObject:[NSString stringWithFormat:@"%@.png", postID]]; } else { [writeToNoImagePlist addObject:[NSString stringWithFormat:@"%@", postID]]; } imageData = nil; loop++; NSLog(@"imagePlist: %@\nnoImagePlist: %@", writeToPlist, writeToNoImagePlist); } NSMutableArray *writeToAllPlist = [NSMutableArray arrayWithArray:writeToPlist]; [writeToPlist addObjectsFromArray:[NSArray arrayWithContentsOfFile:nowPlist]]; [writeToAllPlist addObjectsFromArray:[NSArray arrayWithContentsOfFile:[rootPath stringByAppendingPathComponent:@"imagesStored.plist"]]]; [writeToNoImagePlist addObjectsFromArray:[NSArray arrayWithContentsOfFile:[rootPath stringByAppendingPathComponent:@"noImage.plist"]]]; [writeToPlist writeToFile:nowPlist atomically:YES]; [writeToAllPlist writeToFile:[rootPath stringByAppendingPathComponent:@"imagesStored.plist"] atomically:YES]; [writeToNoImagePlist writeToFile:[rootPath stringByAppendingPathComponent:@"noImage.plist"] atomically:YES]; [releasePool release]; }

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  • Phonegap: Will my mobile app 'feel' faster or slower once ported to phonegap?

    - by user15872
    So I'm designing everything in mobile Safari and I know that phonegap is essentially a stripped webview but... Question: Will my application will run better in phonegap? (revised below) a)I imagine my navigation and core app will load faster as the scripts and images are on the hard drive. Is this True? b)I assume since they've been working on it for 2 years now that they may have made some optimizations to make it quicker than just an average safari window. Is this true? (Assuming both html5/js/css code bases are pretty much the same and app is running on iOS.) Update: Sorry, I meant to compare apples to slightly different apples. Question 1 revised: Will my app see any performance benefits running with in a phonegap environment vs standard mobile safari? (compare mobile - to mobile) 1b) In what ways, other than loading time has phonegap optimized performance over standard mobile safari? Follow ups: 1) Are there any pitfalls, other than large libraries, that may cause phonegap to suffer a serious performance hit vs stand mobile safari? 2) Can I mix native and webview rendering? (i.e the top half of my app is rendered in with html/css/js and the bottom half native)

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  • Why does this code leak? (simple codesnippet)

    - by Ela782
    Visual Studio shows me several leaks (a few hundred lines), in total more than a few MB. I traced it down to the following "helloWorld example". The leak disappears if I comment out the H5::DataSet.getSpace() line. #include "stdafx.h" #include <iostream> #include "cpp/H5Cpp.h" int main(int argc, char *argv[]) { _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); // dump leaks at return H5::H5File myfile; try { myfile = H5::H5File("C:\\Users\\yyy\\myfile.h5", H5F_ACC_RDONLY); } catch (H5::Exception& e) { std::string msg( std::string( "Could not open HDF5 file.\n" ) + e.getCDetailMsg() ); throw msg; } H5::Group myGroup = myfile.openGroup("/so/me/group"); H5::DataSet myDS = myGroup.openDataSet("./myfloatvec"); hsize_t dims[1]; //myDS.getSpace().getSimpleExtentDims(dims, NULL); // <-- here's the leak H5::DataSpace dsp = myDS.getSpace(); // The H5::DataSpace seems to leak dsp.getSimpleExtentDims(dims, NULL); //dsp.close(); // <-- doesn't help either std::cout << "Dims: " << dims[0] << std::endl; // <-- Works as expected return 0; } Any help would be appreciated. I've been on this for hours, I hate unclean code...

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