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  • Using delegate Types vs methods

    - by Grant Sutcliffe
    I see increasing use of the delegate types offered in the System namespace (Action; Predicate etc). As these are delegates, my understanding is that they should be used where we have traditionally used delegates in the past (asynchronous calls; starting threads, event handling etc). Is it just preference or is it considered practice to use these delegate types in scenarios such as the below; rather than using calls to methods we have declared (or anonymous methods): public void MyMethod { Action<string> action = delegate(string userName { try { XmlDocument profile = DataHelper.GetProfile(userName); UpdateMember(profile); } catch (Exception exception) { if (_log.IsErrorEnabled) _log.ErrorFormat(exception.Message); throw (exception); } }; GetUsers().ForEach(action); } At first, I found the code less intuitive to follow than using declared or anonymous methods. I am starting to code this way, and wonder what the view are in this regard. The example above is all within a method. Is this delegate overuse.

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  • List of Lists of different types

    - by themarshal
    One of the data structures in my current project requires that I store lists of various types (String, int, float, etc.). I need to be able to dynamically store any number of lists without knowing what types they'll be. I tried storing each list as an object, but I ran into problems trying to cast back into the appropriate type (it kept recognizing everything as a List<String>). For example: List<object> myLists = new List<object>(); public static void Main(string args[]) { // Create some lists... // Populate the lists... // Add the lists to myLists... for (int i = 0; i < myLists.Count; i++) { Console.WriteLine("{0} elements in list {1}", GetNumElements(i), i); } } public int GetNumElements(int index) { object o = myLists[index]; if (o is List<int>) return (o as List<int>).Count; if (o is List<String>) // <-- Always true!? return (o as List<String>).Count; // <-- Returning 0 for non-String Lists return -1; } Am I doing something incorrectly? Is there a better way to store a list of lists of various types, or is there a better way to determine if something is a list of a certain type?

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  • How do tools like Hiphop for PHP deal with heterogenous arrays?

    - by Derek Thurn
    I think HipHop for PHP is an interesting tool. It essentially converts PHP code into C++ code. Cross compiling in this manner seems like a great idea, but I have to wonder, how do they overcome the fundamental differences between the two type systems? One specific example of my general question is heterogeneous data structures. Statically typed languages don't tend to let you put arbitrary types into an array or other container because they need to be able to figure out the types on the other end. If I have a PHP array like this: $mixedBag = array("cat", 42, 8.5, false); How can this be represented in C++ code? One option would be to use void pointers (or the superior version, boost::any), but then you need to cast when you take stuff back out of the array... and I'm not at all convinced that the type inferencer can always figure out what to cast to at the other end. A better option, perhaps, would be something more like a union (or boost::variant), but then you need to enumerate all possible types at compile time... maybe possible, but certainly messy since arrays can contain arbitrarily complex entities. Does anyone know how HipHop and similar tools which go from a dynamic typing discipline to a static discipline handle these types of problems?

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  • Windows 7 - File Type config

    - by Peter Boughton
    In XP, I could go ToolsOptionsFile Types and modify descriptions, icons and actions. Does this still exist in Windows 7? I'm not finding anything explicitly saying so, but there are lots of recommendations to download assorted random software to do it. There must be a way to change this without having to use third party stuff?

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  • SQLite data-types

    - by Alan Harris-Reid
    Hi there, When creating a table in SQLite3, I get confused when confronted with all the possible datatypes which imply similar contents, so could anyone tell me the difference between the following data-types? INT, INTEGER, SMALLINT, TINYINT DEC, DECIMAL LONGCHAR, LONGVARCHAR DATETIME, SMALLDATETIME Is there some documentation somewhere which lists the min./max. capacities of the various data-types? For example, I guess smallint holds a larger maximum value than tinyint, but a smaller value than integer, but I have no idea of what these capacities are. Any help would be appreciated. Alan Harris-Reid

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  • SQlite: Column format for unix timestamp; Integer types

    - by SF.
    Original problem: What is the right column format for a unix timestamp? The net is full of confusion: some posts claim SQLite has no unsigned types - either whatsoever, or with exception of the 64bit int type (but there are (counter-)examples that invoke UNSIGNED INTEGER). The data types page mentions it only in a bigint example. It also claims there is a 6-byte integer but doesn't give a name for it. Of course standard INTEGER being 4-byte signed signed stores unix timestamps as negative numbers. I've heard that some systems return 64-bit timestamps too. OTOH I'm not too fond of wasting 4 bytes to store 1 extra bit (top bit of timestamp), and even if I have to pick a bigger data format, I'd rather go for the 6-byte one. I've even seen a post that claims SQLite unix timestamp is of type REAL... Complete problem: Could someone please clarify that mess?

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  • non-class rvalues always have cv-unqualified types

    - by FredOverflow
    §3.10 section 9 says "non-class rvalues always have cv-unqualified types". That made me wonder... int foo() { return 5; } const int bar() { return 5; } void pass_int(int&& i) { std::cout << "rvalue\n"; } void pass_int(const int&& i) { std::cout << "const rvalue\n"; } int main() { pass_int(foo()); // prints "rvalue" pass_int(bar()); // prints "const rvalue" } According to the standard, there is no such thing as a const rvalue for non-class types, yet bar() prefers to bind to const int&&. Is this a compiler bug? EDIT: Apparently, this is also a const rvalue :)

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  • Function parameter types in Python

    - by Leif Andersen
    Unless I'm mistaken, creating a function in python works like this def my_func(param1, param2): /*stuff*/ However, you don't actually give the types of those parameters. Also, if I remember, python is a strongly typed language, as such, it seams like python shouldn't let you pass in a parameter of a different type then the function creator expected. However, how does python know that the user of the function is passing in the proper types? Or will the program just die if it's the wrong type, assuming the function actually uses the parameter? Or do you have to specify the type/I'm missing something? Thank you.

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  • Are primitive types garbage collected in Android?

    - by snctln
    I know this may be a dumb question, but my background is more in c++ and managing my own memory. I am currently cutting down every single allocation that I can from one of my games to try and reduce the frequency of garbage collection and perceived "lag", so for every variable that I create that is an Object (String and Rect for example) I am making sure that I create it before hand in my constructor and not create temporary variables in simple 10 line functions... (I hope that makes sense) Anyways I was working though it some more tonight and I realized that I may be completely wrong about my assumption on garbage collection and primitive types (int, boolean, float) are these primitive type variables that I create in a 10 line function that gets called 20 times a second adding to my problem of garbage collection? So a year ago every few seconds I would see a message in logcat like GC freed 4010 objects / 484064 bytes in 101ms Now I see that message every 15-90 seconds or so... So to rephrase my question: Are primitive types (int, float, boolean, etc) included when seeing this message?

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  • Linq to DataTable without enumerating fields

    - by Luciano
    Hi, i´m trying to query a DataTable object without specifying the fields, like this : var linqdata = from ItemA in ItemData.AsEnumerable() select ItemA but the returning type is System.Data.EnumerableRowCollection<System.Data.DataRow> and I need the following returning type System.Data.EnumerableRowCollection<<object,object>> (like the standard anonymous type) Any idea? Thanks

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  • Using non primitive types in ServiceOperation for WCF Data Service (3.5SP1)

    - by Nix
    Is there any way at all to create a "mock" entity type for use in a WCF Service Operation? We have some queries we do that we need to optimize by exposing as a ServiceOperation. The problem is in order to do so we would result in a very long list of primitative types... Ex SomeoneHelpMe(int time, string name, string address, string i, string purple, string foo, int stillGoing, int tooMany, etc...) And we really need to reduce this to SomeoneHelpedMe(CustomEntityNotMappedToAnything e) This would also help us when it comes time to write some complex queries since there is a 3 param limitation... I saw this will be possible in 4.0 using "complex types", but i am still in the 3.5SP1 world. Let me know if anyone needs more information.

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  • Create method to handle multiple types of controls

    - by Praesagus
    I am trying to create a method that accepts multiple types of controls - in this case Labels and Panels. The conversion does not work because IConvertible doesn't convert these Types. Any help would be so appreciated. Thanks in advance public void LocationsLink<C>(C control) { if (control != null) { WebControl ctl = (WebControl)Convert.ChangeType(control, typeof(WebControl)); Literal txt = new Literal(); HyperLink lnk = new HyperLink(); txt.Text = "If you prefer a map to the nearest facility please "; lnk.Text = "click here"; lnk.NavigateUrl = "/content/Locations.aspx"; ctl.Controls.Add(txt); ctl.Controls.Add(lnk); } }

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  • MySQL SET and ENUM types in CakePHP framework

    - by Andrew Bashtannik
    Hi! I need to use SET and ENUM types in my CakePHP 1.3 project. I found some advices, but all them are too old (2004-2006) and full of crazy methods, like modifying cake's core files. Also, CakePHP developers said that SET and ENUM types are not supported. Example: I have SET('alpha','beta') field, and I need to use this data as checkboxes in add & edit actions. Is there any way to add normal support (Form helpers etc.) of SET and ENUM fields?

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  • fileinfo and mime types I've never heard of

    - by Jim
    I'm not a stranger to mime types but this is strange. Normally, a text file would have been considered to be of text/plain mime but now, after implementing fileinfo, this type of file is now considered to be "text/x-pascal". I'm a little concerned because I need to be sure that I get the correct mime types set before allowing users to upload with it. Is there a cheat sheet that will give me all of the "common" mimes as they are interpreted by fileinfo? Sinan provided a link that lists all of the more common mimes. If you look at this list, you will see that a .txt file is of text/plain mime but in my case, a plain-jane text file is interpreted as text/pascal.

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  • Conflicting return types

    - by Adi
    I am doing a recursive program and I am getting an error about conflicting types: void* buddyMalloc(int req_size) { // Do something here return buddy_findout(original_index,req_size); // This is the recursive call } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { // Do something here return selected; } else { // Do Something here return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } Error: buddy.c: At top level: buddy.c:76: error: conflicting types for ‘buddy_findout’ buddy.c:72: note: previous implicit declaration of ‘buddy_findout’ was here Please note the file buddy.c in which I am defining this does not contain main and is linked with several other .c files.

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  • Pass a function as parameter in jQuery?

    - by thedp
    Hello, I would like to pass to a jQuery function a regular function, instead of the usual anonymous function, but I'm not sure how such a thing could be done. Instead of this: function setVersion(feature) { $.post("some.php", { abc:"abc" }, function(data){ // do something here }, "json"); } I would like to do this: function foo(data){ // do something here } function setVersion(feature) { $.post("some.php", { abc:"abc" }, foo, "json"); } Thank you.

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  • mysqli and field types

    - by Mikk
    Hi, I'd like to know if there is a simple way to fetch data from mysql tables with "correct" data types? What i mean, if field type is for example INT or SMALLINT is it possible to pass those types directly to PHP as integers? I did some searching and found mysqli_fetch_fields, but for SMALLIT type is 2, for INT 3 and so on. It could be done that way, but it looks rather clumsy workaround. Is there any better way? I'm using PHP and mysqli. Thank you.

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  • Identifying all types with some attribute

    - by Tom W
    Hello SO; I have an issue with .Net reflection. The concept is fairly new to me and I'm exploring it with some test cases to see what works and what doesn't. I'm constructing an example wherein I populate a set of menus dynamically by scanning through my Types' attributes. Basically, I want to find every type in my main namespace that declares 'SomeAttribute' (doesn't matter what it is, it doesn't have any members at present). What I've done is: For Each itemtype As Type In Reflection.Assembly.GetExecutingAssembly().GetTypes If itemtype.IsDefined(Type.GetType("SomeAttribute"), False) Then 'do something with the type End If Next This crashes the application on startup - the first type it identifies is MyApplication which is fairly obviously not what I want. Is there a right and proper way to look for all the 'real' 'sensible' types - i.e. classes that I've defined - within the current assembly?

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  • conflicting types for a function return in C

    - by Adi
    Hi all, Here is my question : I am doing a recursive program and I am getting an error saying conflicting types: Code is : void* buddyMalloc(int req_size) { //Do something here// return buddy_findout(original_index,req_size); //This is the recursive fn I call// } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { //Do something here// return selected ; // } else { //Do Something here// return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } In the above code , "I am getting error like : conflicting types of buddy_findout " Thanks for the help in advance aditya

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  • Compatible types and structures in C

    - by Oli Charlesworth
    I have the following code: int main(void) { struct { int x; } a, b; struct { int x; } c; struct { int x; } *p; b = a; /* OK */ c = a; /* Doesn't work */ p = &a; /* Doesn't work */ return 0; } which fails to compile under GCC (3.4.6), with the following error: test.c:8: error: incompatible types in assignment test.c:9: warning: assignment from incompatible pointer type Now, from what I understand (admittedly from the C99 standard), is that a and c should be compatible types, as they fulfill all the criteria in section 6.2.7, paragraph 1. I've tried compiling with std=c99, to no avail. Presumably my interpretation of the standard is wrong?

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  • Managing several custom content types from one module(drupal)

    - by Andrew
    Is it possible to declare and manage several custom content types inside one module? I'm creating a site that needs four custom content types and I'd like to manage them from one module instead of creating module for every content type. After some testing, I found out that it seems impossible. Because, unless hook_form and content type share the same name of module, drupal doesn't call hook_form. Here's how I'd like to do - function mycontent_node_info(){ return array( 'mycontent1' => array( 'name' => t('....'), 'module' => 'mycontent', 'description' => t('...), 'has_title' => TRUE, 'title_label' => t('Title'), 'has_body' => TRUE, 'body_label' => t('content body'), ), 'mycontent2' => array( ....... ), 'mycontent3' => array( ...... ), 'mycontent4' => array( ...... ), ); } function mycontent1_form(&$node){ $form['control1'] = array( '#type' => 'select', '#options' => array( '0' => t('selection 1'), '1' => t('selection 2'), ), '#attributes' => array('id'=>'control1'), ); $form['control2'] = array( '#type' => 'select', '#options' => array( '0' => t('1'), '1' => t('2'), '2' => t('3'), '3' => t('4'), ), '#attributes' => array('id'=>'control2'), ); return $form; } function mycontent2_form(&$node){ .... } function mycontent3_form(&$node){ .... } function mycontent4_form(&$node){ .... } Am I doing something wrong here or is not possible and there's no alternative other than creating module for every content types. I appreciate much your help.

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  • Java and Different Types of Stacks

    - by Rarge
    Currently the only stack I know anything about is Vector, I normally use this in place of an array but I understand that there is other types of stacks and they all suit different jobs. The project I am currently working on requires me to be inserting objects in a certain position inside a stack, not always the front of the stack and I am under the impression that a Vector may not be the best class for this job. Could somebody please give me a brief description of the other types of stacks available to me with the Java language and their advantages and disadvantages? Are these names homogeneous? E.g. Are they only used in the Java language or are they used as general terms in Computer Science? Thank you

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