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  • Soft Paint Bucket Fill: Colour Equality

    - by Bart van Heukelom
    I'm making a small app where children can fill preset illustrations with colours. I've succesfully implemented an MS-paint style paint bucket using the flood fill argorithm. However, near the edges of image elements pixels are left unfilled, because the lines are anti-aliased. This is because the current condition on whether to fill is colourAtCurrentPixel == colourToReplace (the colours are RGB uints) I'd like to add a smoothing/treshold option like in Photoshop and other sophisticated tools, but what's the algorithm to determine the equality/distance between two colours? if (match(pixel(x,y), colourToReplace) setpixel(x,y,colourToReplaceWith) How to fill in match()? Here's my current full code: var b:BitmapData = settings.background; b.lock(); var from:uint = b.getPixel(x,y); var q:Array = []; var xx:int; var yy:int; var w:int = b.width; var h:int = b.height; q.push(y*w + x); while (q.length != 0) { var xy:int = q.shift(); xx = xy % w; yy = (xy - xx) / w; if (b.getPixel(xx,yy) == from) { b.setPixel(xx,yy,to); if (xx != 0) q.push(xy-1); if (xx != w-1) q.push(xy+1); if (yy != 0) q.push(xy-w); if (yy != h-1) q.push(xy+w); } } b.unlock(null);

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  • How to find out if an object's type implements IEnumerable<X> where X derives from Base using Reflec

    - by Dave Van den Eynde
    Give a base class "Base", I want to write a method Test, like this: private static bool Test(IEnumerable enumerable) { ... } such that Test returns true if the type of o implements any interface of IEnumerable where X derives from Base, so that if I would do this: public static IEnumerable<string> Convert(IEnumerable enumerable) { if (Test(enumerable)) { return enumerable.Cast<Base>().Select(b => b.SomePropertyThatIsString); } return enumerable.Cast<object>().Select(o => o.ToString()); } ...that it would do the right thing, using Reflection. I'm sure that its a matter of walking across all the interfaces of the type to find the first that matches the requirements, but I'm having a hard time finding the generic IEnumerable< among them. Of course, I could consider this: public static IEnumerable<string> Convert(IEnumerable enumerable) { return enumerable.Cast<object>().Select(o => o is Base ? ((Base)o).SomePropertyThatIsString : o.ToString()); } ...but think of it as a thought experiment.

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  • Can a single developer still make money with shareware?

    - by Wouter van Nifterick
    I'm wondering if the shareware concept is dead nowadays. Like most developers, I've built up quite a collection of self-made tools and code libraries that help me to be productive. Some examples to give you an idea of the type of thing I'm talking about: A self-learning program that renames and orders all my mp3 files and adds information to the id3 tags; A Delphi component that wraps the Google Maps API; A text-to-singing-voice converter for musical purposes; A program to control a music synthesizer; A Gps-log <- KML <- ESRI-shapefile converter; I've got one of these already freely downloadable on my website, and on average it gets downloaded about a 150 times per month. Let's say I'd start charging 15 euro's for it; would there actually be people who buy it? How many? What would it depend on? If I could get some money for some of these, I'd finish them up a bit and put them online, but without that, I probably won't bother. Maintaining a SourceForge project is not very rewarding by itself. Is there anyone who is making money with shareware? How much? Any tips?

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  • Flex SDK missing fundamental things

    - by Bart van Heukelom
    All of a sudden Flash Builder 4 is missing all kinds of fundamental things and is generating incorrect errors. I've had the same issue yesterday, where I fixed it by downloading a new Flex SDK and importing that into FB. I did this again, but this time it fixed nothing. I don't think it's something I did, like removing critical references from the build path. The errors also appeared on projects I was not working on at the time. It occurs for ActionScript, Flex and Flex Library projects alike. Update 3: Well, i've singled the problem down to a single piece of code, though a very simple one. I can make a new workspace in FB and things work ok, then screw the workspace up forever by adding this code to a project. All projects will have errors and closing or even removing the faulty project does not change this. Making another new workspace (without the faulty code) makes my projects compile again. Link: http://www.the3rdage.net/files/2745/Main.as (i've uploaded the file in case an odd character or encoding error causes the error) Update 2: I've tried manual compiling with mxmlc, the same errors occur. It appears to be an SDK problem, not Flash Builder. Update: I find this stack trace in the Flash Builder error log: !ENTRY com.adobe.flexbuilder.project 4 43 2010-05-11 11:55:47.495 !MESSAGE Uncaught exception in compiler !STACK 0 java.lang.NullPointerException at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2592) at macromedia.asc.parser.VariableBindingNode.evaluate(VariableBindingNode.java:64) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2233) at macromedia.asc.parser.ListNode.evaluate(ListNode.java:44) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2578) at macromedia.asc.parser.VariableDefinitionNode.evaluate(VariableDefinitionNode.java:48) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2310) at macromedia.asc.parser.StatementListNode.evaluate(StatementListNode.java:60) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2503) at macromedia.asc.parser.WithStatementNode.evaluate(WithStatementNode.java:44) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2310) at macromedia.asc.parser.StatementListNode.evaluate(StatementListNode.java:60) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2891) at macromedia.asc.parser.FunctionCommonNode.evaluate(FunctionCommonNode.java:106) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2905) at macromedia.asc.parser.FunctionCommonNode.evaluate(FunctionCommonNode.java:106) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:3643) at macromedia.asc.parser.ClassDefinitionNode.evaluate(ClassDefinitionNode.java:106) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:3371) at macromedia.asc.parser.ProgramNode.evaluate(ProgramNode.java:80) at flex2.compiler.as3.As3Compiler.analyze4(As3Compiler.java:709) at flex2.compiler.CompilerAPI.analyze(CompilerAPI.java:3089) at flex2.compiler.CompilerAPI.analyze(CompilerAPI.java:2977) at flex2.compiler.CompilerAPI.batch2(CompilerAPI.java:528) at flex2.compiler.CompilerAPI.batch(CompilerAPI.java:1274) at flex2.compiler.CompilerAPI.compile(CompilerAPI.java:1496) at flex2.tools.oem.Application.compile(Application.java:1188) at flex2.tools.oem.Application.recompile(Application.java:1133) at flex2.tools.oem.Application.compile(Application.java:819) at flex2.tools.flexbuilder.BuilderApplication.compile(BuilderApplication.java:344) at com.adobe.flexbuilder.multisdk.compiler.internal.ASApplicationBuilder$MyBuilder.mybuild(ASApplicationBuilder.java:276) at com.adobe.flexbuilder.multisdk.compiler.internal.ASApplicationBuilder.build(ASApplicationBuilder.java:127) at com.adobe.flexbuilder.multisdk.compiler.internal.ASBuilder.build(ASBuilder.java:190) at com.adobe.flexbuilder.multisdk.compiler.internal.ASItemBuilder.build(ASItemBuilder.java:74) at com.adobe.flexbuilder.project.compiler.internal.FlexProjectBuilder.buildItem(FlexProjectBuilder.java:480) at com.adobe.flexbuilder.project.compiler.internal.FlexProjectBuilder.build(FlexProjectBuilder.java:306) at com.adobe.flexbuilder.project.compiler.internal.FlexIncrementalBuilder.build(FlexIncrementalBuilder.java:157) at org.eclipse.core.internal.events.BuildManager$2.run(BuildManager.java:627) at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42) at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:170) at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:201) at org.eclipse.core.internal.events.BuildManager$1.run(BuildManager.java:253) at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42) at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:256) at org.eclipse.core.internal.events.BuildManager.basicBuildLoop(BuildManager.java:309) at org.eclipse.core.internal.events.BuildManager.build(BuildManager.java:341) at org.eclipse.core.internal.events.AutoBuildJob.doBuild(AutoBuildJob.java:140) at org.eclipse.core.internal.events.AutoBuildJob.run(AutoBuildJob.java:238) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:55)

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  • Implement F3 Find Next using TFindDialog

    - by Pieter van Wyk
    Hi I've implemented a search using the TFindDialog on my form. Everything works well except that I cannot find a way to mimic the "F3 - Find Next" behaviour as in Notepad. Once you have entered a search string, pressing F3 finds the next instance without opening the search dialog. Regards, Pieter.

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  • basic sql group by with percentage

    - by David in Dakota
    I have an issue and NO it is not homework, it's just a programmer who has been away from SQL for a long time having to solve a problem. I have the following table: create table students( studentid int identity(1,1), [name] varchar(200), [group] varchar(10), grade numeric(9,2) ) go The group is something arbitrary, assume it's the following "Group A", "Group B"... and so on. The grade is on a scale of 0 - 100. If there are 5 students in each group with grades randomly assigned, what is the best approach to getting the top 3 students (the top 80%) based on their grade? To be more concrete if I had the following: Ronald, Group A, 84.5 George H, Group A, 82.3 Bill, Group A, 92.0 George W, Group A, 45.5 Barack, Group A, 85.0 I'd get back Ronald, Bill, and Barack. I'd also need to do this over other groups.

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  • How does one properly redefine self while avoiding the "Multiple methods named ..." warning?

    - by Elise van Looij
    In Apple's The Objective-C Programming Language: Defining a Class the section named "Redifining self" recommends that that class methods allocate and return instances use 'self' only to allocate an instance and then refer only to that instance. Thus, I have a number of subclasses, that have class methods along the lines of: + (id)scrollViewWithFrame: (NSRect)rectFrame { id newInstance = [[[self alloc] initWithFrame:rectFrame] autorelease]; [newInstance setHasHorizontalScroller: YES]; [newInstance setHasVerticalScroller: YES]; [newInstance setBorderType: NSNoBorder]; [newInstance setAutoresizingMask: (NSViewWidthSizable | NSViewHeightSizable)]; return newInstance; } The above is, of course, a subclass of NSScrollView. Unfortunately, Xcode 3.x all these NSView subclasses now raise warnings: "Warning: Multiple methods named '-setAutoresizingMask' found". I believe it has something to do with GCC 4.2, the settings of which I have not changed. The warning is correct, of course, since NSView and its various subclasses all implement setAutoresizingMask, but it is also unnecessary. Since they're only warnings, I ignore them but there is a risk that in between the thirty or so unnecessary ones, a really useful warning lurks which I simply don't see. So, what to do? I do want to adhere to good coding practices and I want to build warning-free apps -- how can I do both?

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  • EXEC_BAD_ACCESS in UITableView cellForRowAtIndexPath

    - by David van Dugteren
    My UITable is returning EXEC_BAD_ACCESS, but why! See this code snippet! Loading the UITableView works fine, so allXYZArray != nil and is populated! Then scrolling the tableview to the bottom and back up causes it to crash, as it goes to reload the method cellForRowAtIndexPath It fails on line: "NSLog(@"allXYZArray::count: %i", [allXYZArray count]);" - (UITableViewCell *)tableView:(UITableView *)theTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [theTableView dequeueReusableCellWithIdentifier:CellIdentifier]; cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; @try { if (allAdviceArray == nil) { NSLog(@"nil"); allXYZArray = [ToolBox getMergedSortedDictionaries:allXYZGiven SecondDictionary:allXYZSought]; } NSLog(@"%i", [indexPath row]); NSLog(@"allXYZArray::count: %i", [allXYZArray count]);

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  • asp.net InsertCommand to return latest insert ID

    - by Stijn Van Loo
    Dear all, I'm unable to retrieve the latest inserted id from my SQL Server 2000 db using a typed dataset in asp.NET I have created a tableadapter and I ticked the "Refresh datatable" and "Generate Insert, Update and Delete statements". This auto-generates the Fill and GetData methods, and the Insert, Update, Select and Delete statements. I have tried every possible solution in this thread http://forums.asp.net/t/990365.aspx but I'm still unsuccesfull, it always returns 1(=number of affected rows). I do not want to create a seperate insert method as the auto-generated insertCommand perfectly suits my needs. As suggested in the thread above, I have tried to update the InsertCommand SQL syntax to add SELECT SCOPY_IDENTITY() or something similar, I have tried to add a parameter of type ReturnValue, but all I get is the number of affected rows. Does anyone has a different take on this? Thanks in advance! Stijn

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  • iPhone - Have the keyboard slide into view from the right like when editing a note in Contacts

    - by Toon Van Acker
    Hello, I'm looking for a way to slide the keyboard into view from the right, like what happens in the Contacts application when you edit a note. My problem is that when I call [someTextView becomeFirstResponder] in viewWillAppear, the keyboard immediatly pops up with no animation. And when I call it in viewDidAppear, the view first slides in from the right (UINavigationController does the sliding), and then the keyboard slides in from the bottom. Is it possible to have the keyboard slide in from the right, together with the view?

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  • NSXMLParser rss issue NSXMLParserInvalidCharacterError

    - by Chris Van Buskirk
    NSXMLParserInvalidCharacterError # 9 This is the error I get when I hit a weird character (like quotes copied and pasted from word to the web form, that end up in the feed). The feed I am using is not giving an encoding, and their is no hope for me to get them to change that. This is all I get in the header: < ?xml version="1.0"? < rss version="2.0" What can I do about illegal characters when parsing feeds? Do I sweep the data prior to the parse? Is there something I am missing in the API? Has anyone dealt with this issue?

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  • redirect user, then log his visit using php and mysql

    - by Bart van Heukelom
    I have a PHP redirect page to track clicks on links. Basically it does: - get url from $_GET - connect to database - create row for url, or update with 1 hit if it exists - redirect browser to url using Location: header I was wondering if it's possible to send the redirect to the client first, so it can get on with it's job, and then log the click. Would simply switching things around work?

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  • Websql to google maps markers

    - by Roy van Neden
    I am busy with my web application for a school project. It has has two pages. The first page uploads the location(latitude and longitude), price, date and kind of fuel. It works and i saved it with websql.(see screenshot) Now i want to get everything out of the web database and put it as a marker on my google maps card. I have my own location already. But i dont know how to get everything from the database to the map as a marker. I'm using jquery mobile/html5/css/javascript only. Code to put it in a array or something else that will work. db.transaction(function(tx){ tx.executeSql('SELECT brandstofsoort, literprijs, datum, latitude, longitude FROM brandstofstatus', [], function (tx, results) { var lengte = results.rows.length, i; for(var i = 0; i< lengte; i++){ var locations = [ [ ], [ ], [ ], [ ], [ ] ]; } // / for loop });// /tx.executeSql });// /db.transaction Thanks in advance!

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  • Inherit a parent class docstring as __doc__ attribute

    - by Reinout van Rees
    There is a question about Inherit docstrings in Python class inheritance, but the answers there deal with method docstrings. My question is how to inherit a docstring of a parent class as the __doc__ attribute. The usecase is that Django rest framework generates nice documentation in the html version of your API based on your view classes' docstrings. But when inheriting a base class (with a docstring) in a class without a docstring, the API doesn't show the docstring. It might very well be that sphinx and other tools do the right thing and handle the docstring inheritance for me, but django rest framework looks at the (empty) .__doc__ attribute. class ParentWithDocstring(object): """Parent docstring""" pass class SubClassWithoutDoctring(ParentWithDocstring): pass parent = ParentWithDocstring() print parent.__doc__ # Prints "Parent docstring". subclass = SubClassWithoutDoctring() print subclass.__doc__ # Prints "None" I've tried something like super(SubClassWithoutDocstring, self).__doc__, but that also only got me a None.

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  • How can SAP tRFC server tell client through JCo that function has been carried out?

    - by Hendrik Jan van Randen
    SAPs "Transactional RFC Technical Description" document (release 4.0, see http://www.sdn.sap.com/irj/scn/go/portal/prtroot/docs/library/uuid/ee6bca90-0201-0010-5792-d9693e2eac83?QuickLink=index&overridelayout=true ) says in section Transactional RFC on page 6: "Finally, the server tells the client, that the function has been carried out and the client acknowledges this.". How can the server tell this to the client when the server communicates with the client through JCo (Java Connector)?

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  • Application compiled by Flex Builder 3 does not trace

    - by Bart van Heukelom
    I've built a simple application in Flex Builder 3 with some trace() calls. It's an "ActionScript Project", no MXML or AIR involved. I don't run the app from within Eclipse, I just open the generated html file with Firefox. I'm using the Flash Player 10 Debug version. I've correctly set mm.cnf to log trace output, following the official instructions. A flashlog.txt file is generate in the appropriate location. Despite all that, trace output is not shown in the log file. What am I doing wrong? (I suspect it's a compiler option, but I can find no such option in the project options in FlexBuilder) (If I do run the app from Eclipse, by pressing F11, I can see trace output but only inside Eclipse, not in the log file)

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  • iPhone: NSHTTPCookie is not saved across app restarts

    - by Tom van Zummeren
    In my iPhone app, I want to be able to reuse the same server-side session when my app restarts. A session on the server is identified by a cookie, which is sent on each request. When I restart the app, that cookie is gone and I can't use the same session anymore. What I noticed when I used the NSHTTPCookieStorage to look up the cookie I got from the server, is that [cookie isSessionOnly] returns YES. I get the impression that this is why cookies are not saved across restarts of my app. What would I have to do to make my cookie NOT session only? What HTTP headers do I have to send from the server?

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  • Circular Shifts on Strings in Bash

    - by Kyle Van Koevering
    I have a homework assignment where I need to take input from a file and continuously remove the first word in a line and append it to the end of the line until all combinations have been done. I really don't know where to begin and would be thankful for any sort of direction. The part that has me confused is that this is suppose to be performed without the use of arrays. I'm not just fishing for someone to solve the problem for me, I'm just looking for some direction. Thank you very much for your time and help. SAMPlE INPUT: Pipes and Filters Java Swing Software Requirements Analysis SAMPLE OUTPUT: Analysis Software Requirements Filters Pipes and Java Swing Pipes and Filters Requirements Analysis Software Software Requirements Analysis Swing Java

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  • How to get this Qt state machine to work?

    - by Ton van den Heuvel
    I have two widgets that can be checked, and a numeric entry field that should contain a value greater than zero. Whenever both widgets have been checked, and the numeric entry field contains a value greater than zero, a button should be enabled. I am struggling with defining a proper state machine for this situation. So far I have the following: QStateMachine *machine = new QStateMachine(this); QState *buttonDisabled = new QState(QState::ParallelStates); buttonDisabled->assignProperty(ui_->button, "enabled", false); QState *a = new QState(buttonDisabled); QState *aUnchecked = new QState(a); QFinalState *aChecked = new QFinalState(a); aUnchecked->addTransition(wa, SIGNAL(checked()), aChecked); a->setInitialState(aUnchecked); QState *b = new QState(buttonDisabled); QState *bUnchecked = new QState(b); QFinalState *bChecked = new QFinalState(b); employeeUnchecked->addTransition(wb, SIGNAL(checked()), bChecked); b->setInitialState(bUnchecked); QState *weight = new QState(registerButtonDisabled); QState *weightZero = new QState(weight); QFinalState *weightGreaterThanZero = new QFinalState(weight); weightZero->addTransition(this, SIGNAL(validWeight()), weightGreaterThanZero); weight->setInitialState(weightZero); QState *buttonEnabled = new QState(); buttonEnabled->assignProperty(ui_->registerButton, "enabled", true); buttonDisabled->addTransition(buttonDisabled, SIGNAL(finished()), buttonEnabled); buttonEnabled->addTransition(this, SIGNAL(invalidWeight()), weightZero); machine->addState(registerButtonDisabled); machine->addState(registerButtonEnabled); machine->setInitialState(registerButtonDisabled); machine->start(); The problem here is that the following transition: buttonEnabled->addTransition(this, SIGNAL(invalidWeight()), weightZero); causes all the child states in the registerButtonDisabled state to be reverted to their initial state. This is unwanted behaviour, as I want the a and b states to remain in the same state. How do I prevent this?

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  • rotating bitmaps. In code.

    - by Marco van de Voort
    Is there a faster way to rotate a large bitmap by 90 or 270 degrees than simply doing a nested loop with inverted coordinates? The bitmaps are 8bpp and typically 2048*2400*8bpp Currently I do this by simply copying with argument inversion, roughly (pseudo code: for x = 0 to 2048-1 for y = 0 to 2048-1 dest[x][y]=src[y][x]; (In reality I do it with pointers, for a bit more speed, but that is roughly the same magnitude) GDI is quite slow with large images, and GPU load/store times for textures (GF7 cards) are in the same magnitude as the current CPU time. Any tips, pointers? An in-place algorithm would even be better, but speed is more important than being in-place. Target is Delphi, but it is more an algorithmic question. SSE(2) vectorization no problem, it is a big enough problem for me to code it in assembler Duplicates How do you rotate a two dimensional array?. Follow up to Nils' answer Image 2048x2700 - 2700x2048 Compiler Turbo Explorer 2006 with optimization on. Windows: Power scheme set to "Always on". (important!!!!) Machine: Core2 6600 (2.4 GHz) time with old routine: 32ms (step 1) time with stepsize 8 : 12ms time with stepsize 16 : 10ms time with stepsize 32+ : 9ms Meanwhile I also tested on a Athlon 64 X2 (5200+ iirc), and the speed up there was slightly more than a factor four (80 to 19 ms). The speed up is well worth it, thanks. Maybe that during the summer months I'll torture myself with a SSE(2) version. However I already thought about how to tackle that, and I think I'll run out of SSE2 registers for an straight implementation: for n:=0 to 7 do begin load r0, <source+n*rowsize> shift byte from r0 into r1 shift byte from r0 into r2 .. shift byte from r0 into r8 end; store r1, <target> store r2, <target+1*<rowsize> .. store r8, <target+7*<rowsize> So 8x8 needs 9 registers, but 32-bits SSE only has 8. Anyway that is something for the summer months :-) Note that the pointer thing is something that I do out of instinct, but it could be there is actually something to it, if your dimensions are not hardcoded, the compiler can't turn the mul into a shift. While muls an sich are cheap nowadays, they also generate more register pressure afaik. The code (validated by subtracting result from the "naieve" rotate1 implementation): const stepsize = 32; procedure rotatealign(Source: tbw8image; Target:tbw8image); var stepsx,stepsy,restx,resty : Integer; RowPitchSource, RowPitchTarget : Integer; pSource, pTarget,ps1,ps2 : pchar; x,y,i,j: integer; rpstep : integer; begin RowPitchSource := source.RowPitch; // bytes to jump to next line. Can be negative (includes alignment) RowPitchTarget := target.RowPitch; rpstep:=RowPitchTarget*stepsize; stepsx:=source.ImageWidth div stepsize; stepsy:=source.ImageHeight div stepsize; // check if mod 16=0 here for both dimensions, if so -> SSE2. for y := 0 to stepsy - 1 do begin psource:=source.GetImagePointer(0,y*stepsize); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(target.imagewidth-(y+1)*stepsize,0); for x := 0 to stepsx - 1 do begin for i := 0 to stepsize - 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[stepsize-1-i]; // (maxx-i,0); for j := 0 to stepsize - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize); inc(ptarget,rpstep); end; end; // 3 more areas to do, with dimensions // - stepsy*stepsize * restx // right most column of restx width // - stepsx*stepsize * resty // bottom row with resty height // - restx*resty // bottom-right rectangle. restx:=source.ImageWidth mod stepsize; // typically zero because width is // typically 1024 or 2048 resty:=source.Imageheight mod stepsize; if restx>0 then begin // one loop less, since we know this fits in one line of "blocks" psource:=source.GetImagePointer(source.ImageWidth-restx,0); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(Target.imagewidth-stepsize,Target.imageheight-restx); for y := 0 to stepsy - 1 do begin for i := 0 to stepsize - 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[stepsize-1-i]; // (maxx-i,0); for j := 0 to restx - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize*RowPitchSource); dec(ptarget,stepsize); end; end; if resty>0 then begin // one loop less, since we know this fits in one line of "blocks" psource:=source.GetImagePointer(0,source.ImageHeight-resty); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(0,0); for x := 0 to stepsx - 1 do begin for i := 0 to resty- 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[resty-1-i]; // (maxx-i,0); for j := 0 to stepsize - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize); inc(ptarget,rpstep); end; end; if (resty>0) and (restx>0) then begin // another loop less, since only one block psource:=source.GetImagePointer(source.ImageWidth-restx,source.ImageHeight-resty); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(0,target.ImageHeight-restx); for i := 0 to resty- 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[resty-1-i]; // (maxx-i,0); for j := 0 to restx - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; end; end;

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