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  • Oracle Endeca User Interface Design Pattern Library Available

    - by ultan o'broin
    Yes! The Oracle Endeca User Interface Design Pattern Library is now available for all fans of great UI design solutions for search, discovery, and navigation! The patterns explain and show some great UI realizations and include consumer world examples we can relate to. Thanks to the Oracle Endeca team and Applications UX who worked closely together to bring this great user experience resource back out to customers and partners who want to build cutting edge apps, sites, and integrations. Some great insights into how these UI design patterns can bring magical information discovery and more to users, as well as what makes Endeca people tick, are available from the Usable Apps blog Oracle Endeca User Experience: From Putting the E in E-Commerce to Magical Information Discovery.

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  • Syntax error on token "QUOTE", VariableDeclaratorId expected after this token

    - by user356812
    I've posted a bigger chunk of the code below. You can see that initially QUOTE was procedural- coded in place. I'm trying to learn how to use declarative design so I want to do the same thing but by using resources. It seems like I need to access the string.xml thru the @R.id tag and identify QUOTE with that string value. But I don't know enough to negotiate this. Any tips? Thanks! public class circle extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new GraphicsView(this)); } static public class GraphicsView extends View { //private static final String QUOTE = "Happy Birthday to David."; private final String QUOTE = getString(R.string.quote); ..... @Override protected void onDraw(Canvas canvas) { // Drawing commands go here canvas.drawPath(circle, cPaint); canvas.drawTextOnPath(QUOTE, circle, 0, 20, tPaint);

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  • Raphael js library: problems with animateAlong in IE7

    - by Andrei
    Hi there, I'm having trouble making a simple shape move along a path in IE7 (the only version of IE I tried, actually). The following code works fine in chrome and firefox, but not IE. I couldn't find an obvious reason, has anybody seen something similar? canvas.path(rPath.path).attr("stroke", "blue"); var circle = canvas.circle(rPath.startX, rPath.startY, 5); circle.animateAlong(rPath.path, 3000, true); My rPath variable has the path and the starting point coordinates. Microsoft script debugger points to this line as the one where the code breaks: os.left != (t = x - left + "px") && (os.left = t); (line 2131 inside the uncompressed raphael.js script file, inside Element[proto].setBox = function (params, cx, cy) {...}) Any ideas? Any experience (good or bad) with raphael's animateAlong in IE7? TIA, Andrei

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  • User input in perl - Issue with running script in KomodoEdit

    - by golwalkar.rohan
    i wrote this tiny code on gedit and ran it :- #/usr/bin/perl print "Enter the radius of circle: \n"; $radius = <>; chomp $radius; print "radius is: $radius\n"; $circumference = (2*3.141592654) * $radius; print "Circumference of circle with radius : $radius = $circumference\n"; Runs fine using command line.Ran the same code on Komodo Edit: facing an issue i expect first line as output as :- Enter the radius of circle: whearas it waits on the screen i.e waiting for an input and after that runs everything in sequence -- can someone tell me why it runs fine with command line but not Komodo?

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  • Problems with animateAlong in IE7

    - by Andrei
    Hi there, I'm having trouble making a simple shape move along a path in IE7 (the only version of IE I tried, actually). The following code works fine in chrome and firefox, but not IE. I couldn't find an obvious reason, has anybody seen something similar? canvas.path(rPath.path).attr("stroke", "blue"); var circle = canvas.circle(rPath.startX, rPath.startY, 5); circle.animateAlong(rPath.path, 3000, true); My rPath variable has the path and the starting point coordinates. Microsoft script debugger points to this line as the one where the code breaks: os.left != (t = x - left + "px") && (os.left = t); (line 2131 inside the uncompressed raphael.js script file, inside Element[proto].setBox = function (params, cx, cy) {...}) Any ideas? Any experience (good or bad) with raphael's animateAlong in IE7? TIA, Andrei

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  • jqueryui themeroller

    - by cf_PhillipSenn
    I'm learning about the Framework Icons in jQuery UI. <span class="ui-icon ui-icon-circle-minus"></span> produces an icon of a minus sign inside a circle. Using the ThemeRoller Firefox Bookmarklet, I was able to change the color of the icon to red (to make it look like a delete button). Q: How can I make one jQueryUI icon be red and another one another color? <span class="ui-icon ui-icon-circle-plus"></span> I'd like to make this one green.

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  • How do I antialias the clip boundary on Android's canvas?

    - by Jesse Wilson
    I'm using Android's android.graphics.Canvas class to draw a ring. My onDraw method clips the canvas to make a hole for the inner circle, and then draws the full outer circle over the hole: clip = new Path(); clip.addRect(outerCircle, Path.Direction.CW); clip.addOval(innerCircle, Path.Direction.CCW); canvas.save(); canvas.clipPath(clip); canvas.drawOval(outerCircle, lightGrey); canvas.restore(); The result is a ring with a pretty, anti-aliased outer edge and a jagged, ugly inner edge: What can I do to antialias the inner edge? I don't want to cheat by drawing a grey circle in the middle because the dialog is slightly transparent. (This transparency isn't as subtle on on other backgrounds.)

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  • Raphael - what is the native delay function to draw circles?

    - by 3gwebtrain
    I am using Raphael, to draw 3 circles. how to i make the circles draw each one by one with some time gap? I know there is a option with settimeout, but apart from is there any native function to make delay to draw the circles? my simple code: <div id="paper"></div> var paper = Raphael('paper',500,500); var c1 = paper.circle(50,50,25); var c2 = paper.circle(100,50,25); var c3 = paper.circle(150,50,25); jsfiddle here

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  • Toggle jQuery-UI widgets

    - by cf_PhillipSenn
    I have: <div class="ui-widget"> <div class="ui-widget-header"> <span class="ui-icon ui-icon-circle-triangle-n">My Menu</span> </div> <ul class="ui-widget-content"> <li>Menu Item 1</li> <li>Menu Item 2</li> <li>Menu Item 3</li> </ul> </div> My jQuery is: $('.ui-widget-header').click(function() { $('.ui-widget-header+ul').toggle('slow'); }); Q: How do I toggle classes between ui-icon-circle-triangle-n and ui-icon-circle-triangle-s as the user clicks on .ui-widget-header?

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  • Questions about my program and Polymorphism

    - by Strobe_
    Ok, so basically I'm creating a program which allows the user to select a shape (triangle, square, circle) and then it takes in a int and calculates the boundary length and area. I have no problem doing this and have a program that's working perfectly. (https://gist.github.com/anonymous/c63a03c129560a7b7434 4 classes) But now I have to implement this with polymorphism concepts and I'm honestly struggling as to how to do it. I have a basic idea of what I want to do when it comes to inheritance Main | Shapes / | \ triangle circle square But I don't understand how I'm supposed to override when all the methods within the triangle/square/circle classes are unique, there are no "abstract" methods as such that I could inherit from the "Shapes" class. If somebody could make look quickly at the code I linked and suggest a way to do this it would be much appreciated. Sorry if I was bad at explaining this. Thanks.

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  • Cone-Line Segment Intersection 2D

    - by nophnoph
    Hi everyone, I would like to know is there any way to determine if a cone is intersecting with a (finite)line segment. The cone actually a circle located at P(x,y) with theta degree field of view and radius r. The simple visualization can be found here (sorry i can't post the picture here) I'm trying to do it in C# but I don't have any idea how to that, so for now this is what I'm doing : Check if the line segment is intersecting with the circle If the line segment is intersecting with the circle then I check every single point in the line segment using a function I found here. But I don't think this is the best way to do it. Does anyone have an idea? For additional info, I need this function to make some kind of simple vision simulator. Thanks in advance :)

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  • Python: confused with classes, attributes and methods in OOP

    - by user1586038
    A. Am learning Python OOP now and confused with somethings in the code below. Question: 1. def init(self, radius=1): What does the argument/attribute "radius = 1" mean exactly? Why isn't it just called "radius"? The method area() has no argument/attribute "radius". Where does it get its "radius" from in the code? How does it know that the radius is 5? """ class Circle: pi = 3.141592 def __init__(self, radius=1): self.radius = radius def area(self): return self.radius * self.radius * Circle.pi def setRadius(self, radius): self.radius = radius def getRadius(self): return self.radius c = Circle() c.setRadius(5) """ B. Question: In the code below, why is the attribute/argument "name" missing in the brackets? Why was is not written like this: def init(self, name) and def getName(self, name)? """ class Methods: def init(self): self.name = 'Methods' def getName(self): return self.name """

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  • Should I be using abstract methods in this Python scenario?

    - by sfjedi
    I'm not sure my approach is good design and I'm hoping I can get a tip. I'm thinking somewhere along the lines of an abstract method, but in this case I want the method to be optional. This is how I'm doing it now... from pymel.core import * class A(object): def __init__(self, *args, **kwargs): if callable(self.createDrivers): self._drivers = self.createDrivers(*args, **kwargs) select(self._drivers) class B(A): def createDrivers(self, *args, **kwargs): c1 = circle(sweep=270)[0] c2 = circle(sweep=180)[0] return c1, c2 b = B() In the above example, I'm just creating 2 circle arcs in PyMEL for Maya, but I fully intend on creating more subclasses that may or may not have a createDrivers method at all! So I want it to be optional and I'm wondering if my approach is—well, if my approach could be improved?

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  • Layering of CSS with z-index

    - by Matt Hintzke
    I have a created a 3 circle venn diagram using pure CSS3 and each circle has a :hover event attached to it. I also have an image of an arrow which is pointing to the center of the venn diagram. I want the arrow to visually appear to be on top of the circles, so I put the z-index higher on the arrow than the circles. The problem now, is that the :hover event does not trigger on half of the venn diagram now because the arrow image is on top, which causes the hover to be on top of the arrow rather than the circle that I want it to be over. So is it possible to make an element have a high z-index visually but not programmatically?

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  • Conditional on WebClient

    - by CarryFlag
    Given: thin client (JS) model services client use services. services use model. Model consists of (for sample): Rect Circle ... Ellipse services: class CanvasProviger { public Canvas getCanvas() { return new Canvas(); } } model: class Canvas ... { private List < Figure > figures = new List < Figure >; ... } class Circle extends Figure { private int x, y, r; } class Rect extends Figure { private x, y, w, h; } client: ... var figure = MyJSRPCImpl.getCanvas().nextFigure(); if(figure == JSLocalModel.Rect) { drawRect(figure); } else if(figure == JSLocalModel.Circle) { drawCircle(figure); } ... How else can do way conditional? In rich client I used pattern Visitor. // my bad english, I know =(

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  • Pixel Shader - apply a mask (XNA)

    - by Michal Bozydar Pawlowski
    I'd like to apply a simple few masks to few images. The first mask I'd like to implement is mask like: XXXOOO I mean, that on the right everything is masked (to black), and on the left everything is stayed without changes. The second mask I'd like to implement is glow mask. I mean something like this: O O***O O**X**O O***O O What I mean, is a circle mask, which in the center everything is saved without changes, and going outside the circle everything is starting to be black The last mask is irregular mask. For example like this: OOO* O**X**O OO**OO**O OO*X*O O*O O Where: O - to black * - to gray X - without changes I've read, how to apply distortion pixel shader in XNA: msdn Could you explain me how to apply mute mask on an image? (mask will be grayscale)

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  • Looking Back at MIX10

    - by WeigeltRo
    It’s the sad truth of my life that even though I’m fascinated by airplanes and flight in general since my childhood days, my body doesn’t like flying. Even the ridiculously short flights inside Germany are taking their toll on me each time. Now combine this with sitting in the cramped space of economy class for many hours on a transatlantic flight from Germany to Las Vegas and back, and factor in some heavy dose of jet lag (especially on my way eastwards), and you get an idea why after coming back home I had this question on my mind: Was it really worth it to attend MIX10? This of course is a question that will also be asked by my boss at Comma Soft (for other reasons, obviously), who decided to send me and my colleague Jens Schaller, to the MIX10 conference. (A note to my German readers: An dieser Stelle der Hinweis, dass Comma Soft noch Silverlight-Entwickler und/oder UI-Designer für den Standort Bonn sucht – aussagekräftige Bewerbungen bitte an [email protected]) Too keep things short: My answer is yes. Before I’ll go into detail, let me ask the heretical questions whether tech conferences in general still make sense. There was a time, where actually being at a tech conference gave you a head-start in regard to learning about new technologies. Nowadays this is no longer true, where every bit of information and every detail is immediately twittered, blogged and whatevered to death. In the case of MIX10 you even can download the video-taped sessions shortly after. So: Does visiting a conference still make sense? It depends on what you expect from a conference. It should be clear to everybody that you’ll neither get exclusive information, nor receive training in a small group. What a conference does offer that sitting in front of your computer does not can be summarized as follows: Focus Being away from work and home will help you to focus on the presented information. Of course there are always the poor guys who are haunted by their work (with mails and short text messages reporting the latest showstopper problem), but in general being out of your office makes a huge difference. Inspiration With the focus comes the emotional involvement. I find it much easier to absorb information if I feel that certain vibe when sitting in a session. This still means that I have put work into reviewing the information later, but it’s a better starting point. And all the impressions collected at a (good) conference combined lead to a higher motivation – be it by the buzz (“this is gonna be sooo cool!”) or by the fear to fall behind (“man, we’ll have work on this, or else…”). People At a conference it’s pretty easy to get into contact with other people during breakfast, lunch and other breaks. This is a good opportunity to get a feel for what other development teams are doing (on a very general level of course, nobody will tell you about their secret formula) and what they are thinking about specific technologies. So MIX10 did offer focus, inspiration and people, but that would have meant nothing without valuable content. When I (being a frontend developer with a strong interest in UI/UX) planned my visit to MIX10, I made the decision to focus on the "soft" topics of design, interaction and user experience. I figured that I would be bombarded with all the technical details about Silverlight 4 anyway in the weeks and months to come. Actually, I would have liked to catch a few technical sessions, but the agenda wasn’t exactly in favor of people interested in any kind of Silverlight and UI/UX/Design topics. That’s one of my few complaints about the conference – I would have liked one more day and/or more sessions per day. Overall, the quality of the workshops and sessions was pretty high. In fact, looking back at my collection of conferences I’ve visited in the past I’d say that MIX10 ranks somewhere near the top spot. Here’s an overview of the workshops/sessions I attended (I’ll leave out the keynotes): Day 0 (Workshops on Sunday) Design Fundamentals for Developers Robby Ingebretsen is the man! Great workshop in three parts with the perfect mix of examples, well-structured definition of terminology and the right dose of humor. Robby was part of the WPF team before founding his own company so he not only has a strong interest in design (and the skillz!) but also the technical background.   Design Tools and Techniques Originally announced to be held by Arturo Toledo, the Rosso brothers from ArcheType filled in for the first two parts, and Corrina Black had a pretty general part about the Windows Phone UI. The first two thirds were a mixed bag; the two guys definitely knew what they were talking about, and the demos were great, but the talk lacked the preparation and polish of a truly great presentation. Corrina was not allowed to go into too much detail before the keynote on Monday, but the session was still very interesting as it showed how much thought went into the Windows Phone UI (and there’s always a lot to learn when people talk about their thought process). Day 1 (Monday) Designing Rich Experiences for Data-Centric Applications I wonder whether there was ever a test-run for this session, but what Ken Azuma and Yoshihiro Saito delivered in the first 15 minutes of a 30-minutes-session made me walk out. A commercial for a product (just great: a video showing a SharePoint plug-in in an all-Japanese UI) combined with the most generic blah blah one could imagine. EPIC FAIL.   Great User Experiences: Seamlessly Blending Technology & Design I switched to this session from the one above but I guess I missed the interesting part – what I did catch was what looked like a “look at the cool stuff we did” without being helpful. Or maybe I was just in a bad mood after the other session.   The Art, Technology and Science of Reading This talk by Kevin Larson was very interesting, but was more a presentation of what Microsoft is doing in research (pretty impressive) and in the end lacked a bit the helpful advice one could have hoped for.   10 Ways to Attack a Design Problem and Come Out Winning Robby Ingebretsen again, and again a great mix of theory and practice. The clean and simple, yet effective, UI of the reader app resulted in a simultaneous “wow” of Jens and me. If you’d watch only one session video, this should be it. Microsoft has to bring Robby back next year! Day 2 (Tuesday) Touch in Public: Multi-touch Interaction Design for Kiosks & Architectural Experiences Very interesting session by Jason Brush, a great inspiration with many details to look out for in the examples. Exactly what I was hoping for – and then some!   Designing Bing: Heart and Science How hard can it be to design the UI for a search engine? An input field and a list of results, that should be it, right? Well, not so fast! The talk by Paul Ray showed the many iterations to finally get it right (up to the choice of a specific blue for the links). And yes, I want an eye-tracking device to play around with!   The Elephant in the Room When Nishant Kothary presented a long list of what his session was not about, I told to myself (not having the description text present) “Am I in the wrong talk? Should I leave?”. Boy, was I wrong. A great talk about human factors in the process of designing stuff.   An Hour with Bill Buxton Having seen Bill Buxton’s presentation in the keynote, I just had to see this man again – even though I didn’t know what to expect. Being more or less unplanned and intended to be more of a conversation, the session didn’t provide a wealth of immediately useful information. Nevertheless Bill Buxton was impressive with his huge knowledge of seemingly everything. But this could/should have been a session some when in the evening and not in parallel to at least two other interesting talks. Day 3 (Wednesday) Design the Ordinary, Like the Fixie This session by DL Byron and Kevin Tamura started really well and brought across the message to keep things simple. But towards the end the talk lost some of its steam. And, as a member of the audience pointed out, they kind of ignored their own advice when they used a fancy presentation software other then PowerPoint that sometimes got in the way of showing things.   Developing Natural User Interfaces Speaking of alternative presentation software, Joshua Blake definitely had the most remarkable alternative to PowerPoint, a self-written program called NaturalShow that was controlled using multi-touch on a touch screen. Not a PowerPoint-killer, but impressive nevertheless. The (excellent) talk itself was kind of eye-opening in regard to what “multi-touch support” on various platforms (WPF, Silverlight, Windows Phone) actually means.   Treat your Content Right The talk by Tiffani Jones Brown wasn’t even on my planned schedule, but somehow I ended up in that session – and it was great. And even for people who don’t necessarily have to write content for websites, some points made by Tiffani are valid in many places, notably wherever you put texts with more than a single word into your UI. Creating Effective Info Viz in Microsoft Silverlight The last session of MIX10 I attended was kind of disappointing. At first things were very promising, with Matthias Shapiro giving a brief but well-structured introduction to info graphics and interactive visualizations. Then the live-coding began and while the result was interesting, too much time was spend on wrestling to get the code working. Ending earlier than planned, the talk was a bit light on actual content, but at least it included a nice list of resources. Conclusion It could be felt all across MIX10, UIs will take a huge leap forward; in fact, there are enough examples that have already. People who both have the technical know-how and at least a basic understanding of design (“literacy” as Bill Buxton called it) are in high demand. The concept of the MIX conference and initiatives like design.toolbox shows that Microsoft understands very well that frontend developers have to acquire new knowledge besides knowing how to hack code and putting buttons on a form. There are extremely exciting times before us, with lots of opportunity for those who are eager to develop their skills, that is for sure.

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  • SQL Cruise Alaska 2011

    - by Grant Fritchey
    I had the extreme good fortune to get sent on the last SQL Cruise to Alaska. I love my job. In case you don't what this is, SQL Cruise is a trip on a cruise ship during which you get to attend classes while on the boat, learning all about SQL Server and related topics as well as network with the instructors and the other Cruisers. Frankly, it's amazing. Classes ran from Monday, 5/30, to Saturday, 6/4. The networking was constant, between classes, at night on cruise ship, out on excursions in Alaskan rainforests and while snorkeling in ocean waters. Here's a run down of the experience from my point of view. Because I couldn't travel out 2 days early, I missed the BBQ that occurred the day before the cruise when many of the Cruisers received their swag bags. Some of that swag came from Red Gate. I researched what was useful on a cruise like this and purchased small flashlights and binoculars for all the Cruisers. The flashlights were because, depending on your cabin, ships can be very dark. The binoculars were so that the cruisers could watch all the beautiful landscape as it flowed by. I would have liked to have been there when the bags were opened, but I heard from several people that they appreciated the gifts. Cruisers "In" the hot tub. Pictured: Marjory Woody, Michele Grondin, Kyle Brandt, Grant Fritchey, John Halunen Sunday I went to board the ship with my wife. We had a bit of an adventure because I messed up our documents. It all worked out and we got on board to meet up at the back of the boat at one of the outdoor bars with the other Cruisers, thanks to tweets letting everyone know where to go. That was the end of electronic coordination on the trip (connectivity in Alaska was horrible for everyone except AT&T). The Cruisers were a great bunch of people and it was a real honor to meet them and get to spend time with them. After everyone settled into their cabins, our very first activity was a contest, sponsored by Red Gate. The Cruisers, in an effort to get to know each other and the ship, were required to go all over taking various photographs, some of them hilarious. The winning team of three would all win prizes. Some of the significant others helped out and I tagged along with a team that tied for first but lost the coin toss. The winning team consisted of Christina Leo (blog|twitter), Ryan Malcom (twitter), Neil Hambly (blog|twitter). They then had to do math and identify the cabin with the lowest prime number, oh, and get a picture of it and be the first to get back up to the bar where we were waiting. Christina came in first and very happily carried home an Ipad2. Ryan won a 1TB portable hard drive and Neil won a wireless mouse (picture below, note my special SQL Server Central Friday Shirt. Thanks Steve (blog|twitter)). Winners: Christina Leo, Neil Hambly, Ryan Malcolm. Just Lucky: Grant Fritchey Monday morning classes started. Buck Woody (blog|twitter) was a special guest speaker on this cruise. His theme was "Three C's on the High Seas: Career, Communication and Cloud." The first session was all on Career. I'm not going to type out all my notes from the session, but let's just say, if you get the chance to hear Buck talk about how to manage your career, I suggest you attend. I have a ton of blog posts that I'll be putting together over the next several months (yes, months) both here and over on ScaryDBA. I also have a bunch of work I'm going to be doing to get my career performance bumped up a notch or two (and let's face it, that won't be easy). Later on Monday, Tim Ford (blog|twitter) did a session on DMOs. Specifically the session was on Tim's Period Table of DMOs that he has put together, and how to use some of the more interesting DMOs in your day to day job. It was a great session, packed with good information. Next, Brent Ozar (blog|twitter) did a session on how to monitor and guide SAN configuration for the DBA that doesn't have access to the SAN. That was some seriously useful information. Tuesday morning we only had a single class. Kendra Little (blog|twitter) taught us all about "No Lock for Yes Fun".  It was all about the different transaction isolation levels and how they work. There is so often confusion in this area and Kendra does a great job in clarifying the information. Also, she tosses in her excellent drawings to liven up the presentation. Then it was excursion time in Juneau. My wife and I, along with several other Cruisers, took a hike up around the Mendenhall Glacier. It was absolutely beautiful weather and walking through the Alaskan rain forest was a treat. Our guide, Jason, was a great guy and it was a good day of hiking. Wednesday was an all day excursion in Skagway. My wife and I took the "Ghost and Good Time Girls" walking tour that ended up at a bar that used to be a brothel, the Red Onion. It was a great history of the town. We went back out and hit a few museums and exhibits. We also hiked up the side of the mountain to see the Dewey Lake and some great views of the town. Finally we hiked out to the far side of town to see the Gold Rush cemetery. Hiking done we went back to the boat and had a quiet dinner on our own. Thursday we cruised through Glacier Bay and saw at least four different glaciers including sitting next to the Marjory Glacier for  about an hour. It was amazing. Then it got better. We went into class with Buck again, this time to talk about Communication. Again, I've got pages of notes that I'm going to be referring back to for some time to come. This was an excellent opportunity to learn. Snorkelers: Nicole Bertrand, Aaron Bertrand, Grant Fritchey, Neil Hambly, Christina Leo, John Robel, Yanni Robel, Tim Ford Friday we pulled into Ketchikan. A bunch of us went snorkeling. Yes, snorkeling. Yes, in Alaska. Yes, snorkeling in the ocean in Alaska. It was fantastic. They had us put on 7mm thick wet suits (an adventure all by itself) so it was basically warm the entire time we were in the water (except for the occasional squirt of cold water down my back). Before we got in the water a bald eagle flew up and landed about 15 feet in front of us, which was just an incredible event. Then our guide pointed out about 14 other eagles in the area, hanging out in the trees. Wow! The water was pretty clear and there was a ton of things to see. That was absolutely a blast. Back on the boat I presented a session called Execution Plans: The Deep Dive (note the nautical theme). It seemed to go over well and I had several good questions come out of the session that will lead to new blog posts. After I presented, it was Aaron Bertrand's (blog|twitter) turn. He did a session on "What's New in Denali" that provided a lot of great information. He was able to incorporate new things straight out of Tech-Ed, so this was expanded beyond his usual presentation. The man really knows what he's talking about and communicates it well. Saturday we were travelling so there was time for a bunch of classes. Jeremiah Peschka (blog|twitter) did a great overview of some of the NoSQL databases and what they should be used for. The session was called "The Database is Dead" but it was really about how there are specific uses for these databases that SQL Server doesn't fill, but also that these databases can't replace SQL Server in other areas. Again, good material. Brent Ozar presented again with a session on Defensive Indexing. It was an overview of how indexes work and a deep dive into how to apply them appropriately in your databases to better support access. A good session, as you would expect. Then we pulled into Victoria, BC, in Canada and had a nice dinner with several of the Cruisers, including Denny Cherry (blog|twitter). After that it was back to Seattle on Sunday. By the way, the Science Fiction Museum in Seattle isn't a Science Fiction Museum any more. I was very disappointed to discover this. Overall, it was a great experience. I'm extremely appreciative of Red Gate for sending me and for Tim, Brent, Kendra and Jeremiah for having me. The other Cruisers were all amazing people and it was an honor & privilege to meet them and spend time with them. While this was a seriously fun time, it was also a very serious training opportunity with solid information coming from seasoned industry pros.

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  • Axis-Aligned Bounding Boxes vs Bounding Ellipse

    - by Griffin
    Why is it that most, if not all collision detection algorithms today require each body to have an AABB for the use in the broad phase only? It seems to me like simply placing a circle at the body's centroid, and extending the radius to where the circle encompasses the entire body would be optimal. This would not need to be updated after the body rotates and broad overlap-calculation would be faster to. Correct? Bonus: Would a bounding ellipse be practical for broad phase calculations also, since it would better represent long, skinny shapes? Or would it require extensive calculations, defeating the purpose of broad-phase?

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  • Physics in carrom like game using cocos2d + Box2D

    - by Raj
    I am working on carrom like game using cocos2d + Box2D. I set world gravity(0,0), want gravity in z-axis. I set following values for coin and striker body: Coin body (circle with radius - 15/PTM_RATIO): density = 20.0f; friction = 0.4f; restitution = 0.6f; Striker body (circle with radius - 15/PTM_RATIO): density = 25.0f; friction = 0.6f; restitution = 0.3f; Output is not smooth. When I apply ApplyLinearImpulse(force,position) the coin movement looks like floating in the air - takes too much time to stop. What values for coin and striker make it look like real carrom?

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  • Breakout clone, how to handle/design for collision detection/physics between objects?

    - by Zolomon
    I'm working on a breakout clone, and I wish to create some realistic physics effects for collision - angles on the paddle should allow the ball to bounce, as well as doing curve balls etc. I could use per-pixel based collision detection, but then I thought it might be easier with line/circle intersection testing. So, then I naturally consider making a polygon class for the line-based objects and use the built-in circle class for the circular objects. That sounds like an OK approach, right? And then just check for collision using the specified algorithm based on the objects that might be within each other's range?

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  • 2D shader to draw representation of rotating sphere.

    - by TheBigO
    I want to display a 3D textured sphere, and then rotate it in one direction. The direction will never change, and the camera will never move. One way is to actually create a spherical mesh, map a texture to it, rotate the sphere, and render in 3D. My question is, is there a way to display a 2D circle, that looks like a rotating sphere, with just a 2D shader. In other words, can someone think of a trick, like mapping a texture to the circle in a particular way, to give the appearance of an in-place rotating sphere, that is always viewed from the side? I don't need exact shader code, I'm just looking for the right idea.

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  • Collision in PyGame for spinning rectangular object.touching circles

    - by OverAchiever
    I'm creating a variation of Pong. One of the differences is that I use a rectangular structure as the object which is being bounced around, and I use circles as paddles. So far, all the collision handling I've worked with was using simple math (I wasn't using the collision "feature" in PyGame). The game is contained within a 2-dimensional continuous space. The idea is that the rectangular structure will spin at different speed depending on how far from the center you touch it with the circle. Also, any extremity of the rectangular structure should be able to touch any extremity of the circle. So I need to keep track of where it has been touched on both the circle and the rectangle to figure out the direction it will be bounced to. I intend to have basically 8 possible directions (Up, down, left, right and the half points between each one of those). I can work out the calculation of how the objected will be dislocated once I get the direction it will be dislocated to based on where it has been touch. I also need to keep track of where it has been touched to decide if the rectangular structure will spin clockwise or counter-clockwise after it collided. Before I started coding, I read the resources available at the PyGame website on the collision class they have (And its respective functions). I tried to work out the logic of what I was trying to achieve based on those resources and how the game will function. The only thing I could figure out that I could do was to make each one of these objects as a group of rectangular objects, and depending on which rectangle was touched the other would behave accordingly and give the illusion it is a single object. However, not only I don't know if this will work, but I also don't know if it is gonna look convincing based on how PyGame redraws the objects. Is there a way I can use PyGame to handle these collision detections by still having a single object? Can I figure out the point of collision on both objects using functions within PyGame precisely enough to achieve what I'm looking for? P.s: I hope the question was specific and clear enough. I apologize if there were any grammar mistakes, English is not my native language.

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  • rotating menu with Actors in libgdx

    - by joecks
    I am intending to build a circular menu, with menu items equally distributed around the circle. When clicking on a menu item the circle should rotate so that the selected item is facing the top. I am using libgdx and I am not very familiar with the Actors concept, so I intuitivly tried to implement an Actor, who is drawing a texture and then transforming it by using Actions, with no success: class CircleActor extends Actor { @Override public void draw(SpriteBatch batch, float parentAlpha) { batch.draw(texture1, 100, 100); } @Override public Actor hit(float x, float y) { return this; } } and the rotate action: CircleActor circleActor = new CircleActor(); circleActor.action(Forever.$(RotateBy.$(0.1f, 0.1f))); // stage.addActor(); stage.addActor(circleActor); The texture is rectangular, but it doe not work. 1. What is wrong? 2. Is it a good approach to solve the task? Thanks!

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