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Search found 611 results on 25 pages for 'panic transmit'.

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  • Go - Using a container/heap to implement a priority queue

    - by Seth Hoenig
    In the big picture, I'm trying to implement Dijkstra's algorithm using a priority queue. According to members of golang-nuts, the idiomatic way to do this in Go is to use the heap interface with a custom underlying data structure. So I have created Node.go and PQueue.go like so: //Node.go package pqueue type Node struct { row int col int myVal int sumVal int } func (n *Node) Init(r, c, mv, sv int) { n.row = r n.col = c n.myVal = mv n.sumVal = sv } func (n *Node) Equals(o *Node) bool { return n.row == o.row && n.col == o.col } And PQueue.go: // PQueue.go package pqueue import "container/vector" import "container/heap" type PQueue struct { data vector.Vector size int } func (pq *PQueue) Init() { heap.Init(pq) } func (pq *PQueue) IsEmpty() bool { return pq.size == 0 } func (pq *PQueue) Push(i interface{}) { heap.Push(pq, i) pq.size++ } func (pq *PQueue) Pop() interface{} { pq.size-- return heap.Pop(pq) } func (pq *PQueue) Len() int { return pq.size } func (pq *PQueue) Less(i, j int) bool { I := pq.data.At(i).(Node) J := pq.data.At(j).(Node) return (I.sumVal + I.myVal) < (J.sumVal + J.myVal) } func (pq *PQueue) Swap(i, j int) { temp := pq.data.At(i).(Node) pq.data.Set(i, pq.data.At(j).(Node)) pq.data.Set(j, temp) } And main.go: (the action is in SolveMatrix) // Euler 81 package main import "fmt" import "io/ioutil" import "strings" import "strconv" import "./pqueue" const MATSIZE = 5 const MATNAME = "matrix_small.txt" func main() { var matrix [MATSIZE][MATSIZE]int contents, err := ioutil.ReadFile(MATNAME) if err != nil { panic("FILE IO ERROR!") } inFileStr := string(contents) byrows := strings.Split(inFileStr, "\n", -1) for row := 0; row < MATSIZE; row++ { byrows[row] = (byrows[row])[0 : len(byrows[row])-1] bycols := strings.Split(byrows[row], ",", -1) for col := 0; col < MATSIZE; col++ { matrix[row][col], _ = strconv.Atoi(bycols[col]) } } PrintMatrix(matrix) sum, len := SolveMatrix(matrix) fmt.Printf("len: %d, sum: %d\n", len, sum) } func PrintMatrix(mat [MATSIZE][MATSIZE]int) { for r := 0; r < MATSIZE; r++ { for c := 0; c < MATSIZE; c++ { fmt.Printf("%d ", mat[r][c]) } fmt.Print("\n") } } func SolveMatrix(mat [MATSIZE][MATSIZE]int) (int, int) { var PQ pqueue.PQueue var firstNode pqueue.Node var endNode pqueue.Node msm1 := MATSIZE - 1 firstNode.Init(0, 0, mat[0][0], 0) endNode.Init(msm1, msm1, mat[msm1][msm1], 0) if PQ.IsEmpty() { // make compiler stfu about unused variable fmt.Print("empty") } PQ.Push(firstNode) // problem return 0, 0 } The problem is, upon compiling i get the error message: [~/Code/Euler/81] $ make 6g -o pqueue.6 Node.go PQueue.go 6g main.go main.go:58: implicit assignment of unexported field 'row' of pqueue.Node in function argument make: *** [all] Error 1 And commenting out the line PQ.Push(firstNode) does satisfy the compiler. But I don't understand why I'm getting the error message in the first place. Push doesn't modify the argument in any way.

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  • Using mcrypt to pass data across a webservice is failing

    - by adam
    Hi I'm writing an error handler script which encrypts the error data (file, line, error, message etc) and passes the serialized array as a POST variable (using curl) to a script which then logs the error in a central db. I've tested my encrypt/decrypt functions in a single file and the data is encrypted and decrypted fine: define('KEY', 'abc'); define('CYPHER', 'blowfish'); define('MODE', 'cfb'); function encrypt($data) { $td = mcrypt_module_open(CYPHER, '', MODE, ''); $iv = mcrypt_create_iv(mcrypt_enc_get_iv_size($td), MCRYPT_RAND); mcrypt_generic_init($td, KEY, $iv); $crypttext = mcrypt_generic($td, $data); mcrypt_generic_deinit($td); return $iv.$crypttext; } function decrypt($data) { $td = mcrypt_module_open(CYPHER, '', MODE, ''); $ivsize = mcrypt_enc_get_iv_size($td); $iv = substr($data, 0, $ivsize); $data = substr($data, $ivsize); if ($iv) { mcrypt_generic_init($td, KEY, $iv); $data = mdecrypt_generic($td, $data); } return $data; } echo "<pre>"; $data = md5(''); echo "Data: $data\n"; $e = encrypt($data); echo "Encrypted: $e\n"; $d = decrypt($e); echo "Decrypted: $d\n"; Output: Data: d41d8cd98f00b204e9800998ecf8427e Encrypted: ê÷#¯KžViiÖŠŒÆÜ,ÑFÕUW£´Œt?†÷>c×åóéè+„N Decrypted: d41d8cd98f00b204e9800998ecf8427e The problem is, when I put the encrypt function in my transmit file (tx.php) and the decrypt in my recieve file (rx.php), the data is not fully decrypted (both files have the same set of constants for key, cypher and mode). Data before passing: a:4:{s:3:"err";i:1024;s:3:"msg";s:4:"Oops";s:4:"file";s:46:"/Applications/MAMP/htdocs/projects/txrx/tx.php";s:4:"line";i:80;} Data decrypted: Mª4:{s:3:"err";i:1024@7OYªç`^;g";s:4:"Oops";s:4:"file";sôÔ8F•Ópplications/MAMP/htdocs/projects/txrx/tx.php";s:4:"line";i:80;} Note the random characters in the middle. My curl is fairly simple: $ch = curl_init($url); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, 'data=' . $data); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); $output = curl_exec($ch); Things I suspect could be causing this: Encoding of the curl request Something to do with mcrypt padding missing bytes I've been staring at it too long and have missed something really really obvious If I turn off the crypt functions (so the transfer tx-rx is unencrypted) the data is received fine. Any and all help much appreciated! Thanks, Adam

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  • How to stream semi-live audio over internet

    - by Thomas Tempelmann
    I want to write something like Skype, i.e. I have a constant audio stream on one computer and then recompress it in a format that's suitable for a latent internet connection, receive it on the other end and play it. Let's also assume that the internet connection is fairly modern and fast, i.e. DSL or alike, no slow connections over phone and such. The involved computers will also be rather modern (Dual Core Intel CPUs at 2GHz or more). I know how to handle the audio on the machines. What I don't know is how to transmit the audio in an efficient way. The challenges are: I'd like get good audio quality across the line. The stream should be received without drops. The stream may, however, be received with a little delay (a second delay is acceptable). I imagine that the transport software could first determine the average (and max) latency, then start the stream and tell the receiver to wait for that max latency before starting to play the audio. With that, if the latency doesn't get any higher, the entire stream will be playable on the other side without stutter or drops. If, due to unexpected IP latencies or blockages, the stream does get cut off, I want to be able to notice this so that I can take actions (e.g. abort the stream) and eventually start a new transmission. What are my options if I want do use ready-made software for the compression and tranmission? I have no intention to write my own audio compression engine, really. OTOH, I plan to sell the solution in a vertical market, meaning I can afford a few dollars of license fees per copy, but not $100s. I guess the simplest solution would be to just open a TCP stream, send a few packets back and forth to determine their running time (or even use UDP for that), then use the results as the guide for my max latency value, then simply fire the audio data in its raw form (uncompressed 16 bit stereo), along with a timing code over the TCP connection. The receiver reads the data and plays it with the pre-determined delay. That might just work with the type of fast connection I expect. I just wonder if there are better solutions to reach this goal, with better performance (lower latency) and less data (compressed). BTW, I first try to implement this on OS X, but might want to do it on Windows, too, if it proves successful.

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  • How can I send multiple types of objects across Protobuf?

    - by cyclotis04
    I'm implementing a client-server application, and am looking into various ways to serialize and transmit data. I began working with Xml Serializers, which worked rather well, but generate data slowly, and make large objects, especially when they need to be sent over the net. So I started looking into Protobuf, and protobuf-net. My problem lies in the fact that protobuf doesn't sent type information with it. With Xml Serializers, I was able to build a wrapper which would send and receive any various (serializable) object over the same stream, since object serialized into Xml contain the type name of the object. ObjectSocket socket = new ObjectSocket(); socket.AddTypeHandler(typeof(string)); // Tells the socket the types socket.AddTypeHandler(typeof(int)); // of objects we will want socket.AddTypeHandler(typeof(bool)); // to send and receive. socket.AddTypeHandler(typeof(Person)); // When it gets data, it looks for socket.AddTypeHandler(typeof(Address)); // these types in the Xml, then uses // the appropriate serializer. socket.Connect(_host, _port); socket.Send(new Person() { ... }); socket.Send(new Address() { ... }); ... Object o = socket.Read(); Type oType = o.GetType(); if (oType == typeof(Person)) HandlePerson(o as Person); else if (oType == typeof(Address)) HandleAddress(o as Address); ... I've considered a few solutions to this, including creating a master "state" type class, which is the only type of object sent over my socket. This moves away from the functionality I've worked out with Xml Serializers, though, so I'd like to avoid that direction. The second option would be to wrap protobuf objects in some type of wrapper, which defines the type of object. (This wrapper would also include information such as packet ID, and destination.) It seems silly to use protobuf-net to serialize an object, then stick that stream between Xml tags, but I've considered it. Is there an easy way to get this functionality out of protobuf or protobuf-net? I've come up with a third solution, and posted it below, but if you have a better one, please post it too!

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  • BizTalk - generating schema from Oracle stored proc with table variable argument

    - by Ron Savage
    I'm trying to set up a simple example project in BizTalk that gets changes made to a table in a SQL Server db and updates a copy of that table in an Oracle db. On the SQL Server side, I have a stored proc named GetItemChanges() that returns a variable number of records. On the Oracle side, I have a stored proc named Update_Item_Region_Table() designed to take a table of records as a parameter so that it can process all the records returned from GetItemChanges() in one call. It is defined like this: create or replace type itemrec is OBJECT ( UPC VARCHAR2(15), REGION VARCHAR2(5), LONG_DESCRIPTION VARCHAR2(50), POS_DESCRIPTION VARCHAR2(30), POS_DEPT VARCHAR2(5), ITEM_SIZE VARCHAR2(10), ITEM_UOM VARCHAR2(5), BRAND VARCHAR2(10), ITEM_STATUS VARCHAR2(5), TIME_STAMP VARCHAR2(20), COSTEDBYWEIGHT INTEGER ); create or replace type tbl_of_rec is table of itemrec; create or replace PROCEDURE Update_Item_Region_table ( Item_Data tbl_of_rec ) IS errcode integer; errmsg varchar2(4000); BEGIN for recIndex in 1 .. Item_Data.COUNT loop update FL_ITEM_REGION_TEST set Region = Item_Data(recIndex).Region, Long_description = Item_Data(recIndex).Long_description, Pos_Description = Item_Data(recIndex).Pos_description, Pos_Dept = Item_Data(recIndex).Pos_dept, Item_Size = Item_Data(recIndex).Item_Size, Item_Uom = Item_Data(recIndex).Item_Uom, Brand = Item_Data(recIndex).Brand, Item_Status = Item_Data(recIndex).Item_Status, Timestamp = to_date(Item_Data(recIndex).Time_stamp, 'yyyy-mm-dd HH24:mi:ss'), CostedByWeight = Item_Data(recIndex).CostedByWeight where UPC = Item_Data(recIndex).UPC; log_message(Item_Data(recIndex).Region, '', 'Updated item ' || Item_Data(recIndex).UPC || '.'); end loop; EXCEPTION WHEN OTHERS THEN errcode := SQLCODE(); errmsg := SQLERRM(); log_message('CE', '', 'Error in Update_Item_Region_table(): Code [' || errcode || '], Msg [' || errmsg || '] ...'); END; In my BizTalk project I generate the schemas and binding information for both stored procedures. For the Oracle procedure, I specified a path for the GeneratedUserTypesAssemblyFilePath parameter to generate a DLL to contain the definition of the data types. In the Send Port on the server, I put the path to that Types DLL in the UserAssembliesLoadPath parameter. I created a map to translate the GetItemChanges() schema to the Update_Item_Region_Table() schema. When I run it the data is extracted and transformed fine but causes an exception trying to pass the data to the Oracle proc: *The adapter failed to transmit message going to send port "WcfSendPort_OracleDBBinding_HOST_DATA_Procedure_Custom" with URL "oracledb://dvotst/". It will be retransmitted after the retry interval specified for this Send Port. Details:"System.InvalidOperationException: Custom type mapping for 'HOST_DATA.TBL_OF_REC' is not specified or is invalid.* So it is apparently not getting the information about the custom data type TBL_OF_REC into the Types DLL. Any tips on how to make this work?

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  • Wordpress installed in root folder, subdomain now not working, GoDaddy host

    - by Kristin
    Hi, please forgive me for being a complete beginner at this, I'd rather not have to try to deal with this myself but as GoDaddy support have not replied after 2 days I'm going to have to. I think my problem is the same as the one above, but I'm not 100% sure, so I'm reposting it, I'm not really confident enough to attempt to try the fixes I've seen here so I need someone to give me baby instructions? Our original website (www.mwpics.com.au) was built in Dreamweaver etc, recently we created a new website in Wordpress, in a subdomain, then migrated it over to the root folder where it is now operating fine. I also moved the files for the old website into another directory which I called 'old', so they're all still there. The problem is that I have a subdomain set up - which is still showing as set up in the control panel on godaddy the url is www.mwpics.com.au/clients and it is at www.clients.mwpics.com.au. This directory contains loads of other directories, each of which is password protected by .htaccess files and which our clients access directly (not through the site) to download their finished work. The test one and the one for random clients is www.mwpics.com.au/clients/temp - username and password both temp (the usernames are all the same as the directory names). Since the WP install to the root directory the /clients extension no longer works (it should bring up an information page which is an .html index page in the directory) and the /clients/name extensions no longer works - it goes back to the wp site with a 'not found' error message. Strangely it does bring up the box for the username and password, but when you enter it it just goes back to the 'not found' message. Someone told me it was the .htaccess file - so as an experiment, I renamed the .htaccess file in the root directory and then copied the .htaccess file from the old root files into the root directory, eureka! It worked - and also the WP site opened to the home page... but bummer - the /pages in the WP site now no longer worked! But at least I know the source of the problem. So I switched it back and this is the status quo - I have no idea how to fix this, and with everyone back at work tomorrow, clients are going to want to start downloading their stuff... Can anyone help me? I'm starting to panic a bit

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  • sendmail can not relay from itself

    - by Bernie
    I am running 3 centos 5.2 servers and I have configured the server for forward all messages to root to be emailed to me via .forward rule. This is working fine on two of the servers but not on the third. I have also tried copying the mail config files from the backup server and placing them on the file server and restarting sendmail. I also removed and reinstalled sendmail via yum but the results are the same. I am not sure what the issue could be they are all standard centos installs. Here is an example from the backup server which is working and the fileserver which isn't I am also going to include the mail log. good from backup server [root@backup ]# sendmail -v [email protected] < test.mail [email protected]... Connecting to [127.0.0.1] via relay... 220 backup.localhost ESMTP Sendmail 8.13.8/8.13.8; Fri, 16 Oct 2009 10:23:50 -0700 >>> EHLO backup.localhost 250-backup.localhost Hello backup.localhost [127.0.0.1], pleased to meet you 250-ENHANCEDSTATUSCODES 250-PIPELINING 250-8BITMIME 250-SIZE 250-DSN 250-ETRN 250-DELIVERBY 250 HELP >>> MAIL From:<[email protected]> SIZE=73 250 2.1.0 <[email protected]>... Sender ok >>> RCPT To:<[email protected]> >>> DATA 250 2.1.5 <[email protected]>... Recipient ok 354 Enter mail, end with "." on a line by itself >>> . 250 2.0.0 n9GHNoGC020924 Message accepted for delivery [email protected]... Sent (n9GHNoGC020924 Message accepted for delivery) Closing connection to [127.0.0.1] >>> QUIT 221 2.0.0 backup.localhost closing connection bad from file server [root@fileserver bernie]# sendmail -v [email protected] < test.mail [email protected]... Connecting to [127.0.0.1] via relay... 220 fileserver.localhost ESMTP Sendmail 8.13.8/8.13.8; Fri, 16 Oct 2009 10:23:26 -0700 >>> EHLO fileserver.localhost 250-fileserver.localhost Hello fileserver.localhost [127.0.0.1], pleased to meet you 250 ENHANCEDSTATUSCODES >>> MAIL From:<[email protected]> 550 5.0.0 Access denied root... Using cached ESMTP connection to [127.0.0.1] via relay... >>> RSET 250 2.0.0 Reset state >>> MAIL From:<> 550 5.0.0 Access denied postmaster... Using cached ESMTP connection to [127.0.0.1] via relay... >>> RSET 250 2.0.0 Reset state >>> MAIL From:<> 550 5.0.0 Access denied Closing connection to [127.0.0.1] >>> QUIT 221 2.0.0 fileserver.localhost closing connection mail log Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDom028059: from=root, size=72, class=0, nrcpts=1, msgid=<[email protected]>, relay=root@localhost Oct 16 10:39:13 fileserver sendmail[28060]: n9GHdDwl028060: tcpwrappers (fileserver.localhost, 127.0.0.1) rejection Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDom028059: [email protected], ctladdr=root (0/0), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=30072, relay=[127.0.0.1] [127.0.0.1], dsn=5.0.0, stat=Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDom028059: n9GHdDon028059: DSN: Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDon028059: to=root, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=31096, relay=[127.0.0.1], dsn=5.0.0, stat=Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDon028059: n9GHdDoo028059: return to sender: Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDoo028059: to=postmaster, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=32120, relay=[127.0.0.1], dsn=5.0.0, stat=Service unavailable Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDon028059: Losing ./qfn9GHdDon028059: savemail panic Oct 16 10:39:13 fileserver sendmail[28059]: n9GHdDon028059: SYSERR(root): savemail: cannot save rejected email anywhere

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  • Persistent static routes fail on MacOS 10.6.5 startup!

    - by verbalicious
    I'm unable to get static routes to persist a reboot on Mac OS 10.6.5. I've tried all of the methods prescribed in Google search results, and previous posts on this site. I've tried manually creating a launchd daemon, and used RouteSplit's launchd daemon to no avail. It's clear that the interface is not ready when these methods attempt to apply the route. This workstation in question is getting its IP from DHCP and probably hasn't gotten its DHCP lease when the command runs. We're able to apply the route by hand when logged in, but not through startup methods. Is there another way to apply this route by sneaking the command into something later, but before the login window appears to the user? Here is some relevant log info from system.log. You can see the "route: writing to routing socket: Network is unreachable" errors where my launchd script fires off. I've tried adding extra "sleep" and "ipconfig waitall" statements later in the script but this doesn't fly. Dec 15 19:30:41 localhost com.apple.launchd[1]: *** launchd[1] has started up. *** Dec 15 19:30:45 localhost mDNSResponder[18]: mDNSResponder mDNSResponder-258.13 (Oct 8 2010 17:10:30) starting Dec 15 19:30:47 localhost configd[15]: bootp_session_transmit: bpf_write(en1) failed: Network is down (50) Dec 15 19:30:47 localhost configd[15]: DHCP en1: INIT transmit failed Dec 15 19:30:47 localhost configd[15]: network configuration changed. Dec 15 19:30:47 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:30:47 Administrators-MacBook-Pro blued[16]: Apple Bluetooth daemon started Dec 15 19:30:52 Administrators-MacBook-Pro syslog[67]: routes.sh: Starting RouteSplit Dec 15 19:30:53 Administrators-MacBook-Pro com.apple.usbmuxd[41]: usbmuxd-207 built for iTunesTenOne on Oct 19 2010 at 13:50:35, running 64 bit Dec 15 19:30:54 Administrators-MacBook-Pro /System/Library/CoreServices/loginwindow.app/Contents/MacOS/loginwindow[50]: Login Window Application Started Dec 15 19:30:55 Administrators-MacBook-Pro bootlog[61]: BOOT_TIME: 1292459441 0 Dec 15 19:30:55 Administrators-MacBook-Pro syslog[86]: routes.sh: static route 192.168.0.0/23 192.168.2.2 Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: route: writing to routing socket: Network is unreachable Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: add net 192.168.0.0: gateway 192.168.2.2: Network is unreachable Dec 15 19:30:57 Administrators-MacBook-Pro org.apache.httpd[38]: httpd: Could not reliably determine the server's fully qualified domain name, using Administrators-MacBook-Pro.local for ServerName Dec 15 19:30:58 Administrators-MacBook-Pro loginwindow[50]: Login Window Started Security Agent Dec 15 19:30:58 Administrators-MacBook-Pro WindowServer[89]: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:30:58 Administrators-MacBook-Pro com.apple.WindowServer[89]: Wed Dec 15 19:30:58 Administrators-MacBook-Pro.local WindowServer[89] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:31:18 Administrators-MacBook-Pro configd[15]: network configuration changed. Dec 15 19:31:19 administrators-macbook-pro configd[15]: setting hostname to "administrators-macbook-pro.local" Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[121]: /usr/libexec/ntpd-wrapper: scutil key State:/Network/Global/DNS not present after 30 seconds Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp options: a=2 v=1 e=0.100 E=5.000 P=2147483647.000 Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: d=15 c=5 x=0 op=1 l=/var/run/sntp.pid f= time.apple.com Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp: getaddrinfo(hostname, ntp) failed with nodename nor servname provided, or not known Dec 15 19:31:27 administrators-macbook-pro configd[15]: network configuration changed. Dec 15 19:31:27 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:31:27 Administrators-MacBook-Pro ntpd[37]: Cannot find existing interface for address 17.151.16.20 Dec 15 19:31:27 Administrators-MacBook-Pro ntpd_initres[125]: ntpd indicates no data available! Dec 15 19:31:31 Administrators-MacBook-Pro sshd[128]: USER_PROCESS: 133 ttys000 Dec 15 19:31:37 Administrators-MacBook-Pro sudo[138]: administrator : TTY=ttys000 ; PWD=/Users/administrator ; USER=root ; COMMAND=/usr/bin/less /var/log/system.log ``You can see the following line in /var/log/kernel.log that shows the en0 interface coming up: Dec 15 19:30:51 Administrators-MacBook-Pro kernel[0]: Ethernet [AppleBCM5701Ethernet]: Link up on en0, 1-Gigabit, Full-duplex, No flow-control, Debug [796d,0f01,0de1,0300,c1e1,3800]

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  • TS-7800 Hangs on bootup

    - by Reid
    I have a TS-7800, and it typically boots from the SD card inserted in it. When I tried to boot it up today, it hung on the syslog line. I am now having "Read only file system" problems. What has gone wrong? Bootup console: >> Copyright (c) 2008, Technologic Systems >> Booting from SD card... . . . . >> Booting to SD Card... INIT: version 2.86 booting Starting the hotplug events dispatcher: udevd. Synthesizing the initial hotplug events...done. Waiting for /dev to be fully populated...done. mount: can't find / in /etc/fstab or /etc/mtab Cleaning up ifupdown...rm: cannot remove `/etc/network/run/ifstate': Read-only file system Loading kernel modules...done. Checking all file systems... fsck 1.37 (21-Mar-2005) ... done. none on /dev/pts type devpts (rw,gid=5,mode=620) /etc/init.d/rcS: line 39: /tmp/.clean: Read-only file system Setting up networking...done. Setting up IP spoofing protection: rp_filter. Enabling packet forwarding...done. Configuring network interfaces...ifup: failed to open statefile /etc/network/run/ifstate: Read-only file system done. Starting portmap daemon: portmap. /etc/init.d/rcS: line 39: /tmp/.clean: Read-only file system /etc/init.d/rcS: line 24: /var/run/utmp: Read-only file system rm: cannot remove `/var/lib/urandom/random-seed': Read-only file system urandom start: failed. Recovering nvi editor sessions... done. INIT: Entering runlevel: 3 Starting system log daemon: syslogd . Starting kernel log daemon: klogd. Starting MTA: open: Read-only file system touch: cannot touch `/var/lib/exim4/config.autogenerated.tmp': Read-only file system chown: cannot access `/var/lib/exim4/config.autogenerated.tmp': No such file or directory chmod: cannot access `/var/lib/exim4/config.autogenerated.tmp': No such file or directory chmod: changing permissions of `/var/lib/exim4/config.autogenerated': Read-only file system /usr/sbin/update-exim4.conf: line 260: cannot create temp file for here document: Read-only file system /usr/sbin/update-exim4.conf: line 387: /var/lib/exim4/config.autogenerated.tmp: Read-only file system 2002-01-01 01:31:36 Cannot open main log file "/var/log/exim4/mainlog": Read-only file system: euid=0 egid=0 2002-01-01 01:31:36 non-existent configuration file(s): /var/lib/exim4/config.autogenerated.tmp 2002-01-01 01:31:36 Cannot open main log file "/var/log/exim4/mainlog": Read-only file system: euid=0 egid=0 exim: could not open panic log - aborting: see message(s) above Invalid new configfile /var/lib/exim4/config.autogenerated.tmp not installing /var/lib/exim4/config.autogenerated.tmp to /var/lib/exim4/config.autogenerated Starting internet superserver: inetd. Starting OpenBSD Secure Shell server: sshd. Starting NFS common utilities: statdStarting periodic command scheduler: cron/usr/sbin/cron: can't open or create /var/run/crond.pid: Read-only file system . Starting web server (apache2)...(30)Read-only file system: apache2: could not open error log file /var/log/apache2/error.log. Unable to open logs failed! Debian GNU/Linux 3.1 ts7800 ttyS0 ts7800 login:

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  • Persistent static routes fail on MacOS 10.6.5 startup!

    - by verbalicious
    I'm unable to get static routes to persist a reboot on Mac OS 10.6.5. I've tried all of the methods prescribed in Google search results, and previous posts on this site. I've tried manually creating a launchd daemon, and used RouteSplit's launchd daemon to no avail. It's clear that the interface is not ready when these methods attempt to apply the route. This workstation in question is getting its IP from DHCP and probably hasn't gotten its DHCP lease when the command runs. We're able to apply the route by hand when logged in, but not through startup methods. Is there another way to apply this route by sneaking the command into something later, but before the login window appears to the user? Here is some relevant log info from system.log. You can see the "route: writing to routing socket: Network is unreachable" errors where my launchd script fires off. I've tried adding extra "sleep" and "ipconfig waitall" statements later in the script but this doesn't fly. Dec 15 19:30:41 localhost com.apple.launchd[1]: *** launchd[1] has started up. *** Dec 15 19:30:45 localhost mDNSResponder[18]: mDNSResponder mDNSResponder-258.13 (Oct 8 2010 17:10:30) starting Dec 15 19:30:47 localhost configd[15]: bootp_session_transmit: bpf_write(en1) failed: Network is down (50) Dec 15 19:30:47 localhost configd[15]: DHCP en1: INIT transmit failed Dec 15 19:30:47 localhost configd[15]: network configuration changed. Dec 15 19:30:47 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:30:47 Administrators-MacBook-Pro blued[16]: Apple Bluetooth daemon started Dec 15 19:30:52 Administrators-MacBook-Pro syslog[67]: routes.sh: Starting RouteSplit Dec 15 19:30:53 Administrators-MacBook-Pro com.apple.usbmuxd[41]: usbmuxd-207 built for iTunesTenOne on Oct 19 2010 at 13:50:35, running 64 bit Dec 15 19:30:54 Administrators-MacBook-Pro /System/Library/CoreServices/loginwindow.app/Contents/MacOS/loginwindow[50]: Login Window Application Started Dec 15 19:30:55 Administrators-MacBook-Pro bootlog[61]: BOOT_TIME: 1292459441 0 Dec 15 19:30:55 Administrators-MacBook-Pro syslog[86]: routes.sh: static route 192.168.0.0/23 192.168.2.2 Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: route: writing to routing socket: Network is unreachable Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: add net 192.168.0.0: gateway 192.168.2.2: Network is unreachable Dec 15 19:30:57 Administrators-MacBook-Pro org.apache.httpd[38]: httpd: Could not reliably determine the server's fully qualified domain name, using Administrators-MacBook-Pro.local for ServerName Dec 15 19:30:58 Administrators-MacBook-Pro loginwindow[50]: Login Window Started Security Agent Dec 15 19:30:58 Administrators-MacBook-Pro WindowServer[89]: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:30:58 Administrators-MacBook-Pro com.apple.WindowServer[89]: Wed Dec 15 19:30:58 Administrators-MacBook-Pro.local WindowServer[89] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:31:18 Administrators-MacBook-Pro configd[15]: network configuration changed. Dec 15 19:31:19 administrators-macbook-pro configd[15]: setting hostname to "administrators-macbook-pro.local" Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[121]: /usr/libexec/ntpd-wrapper: scutil key State:/Network/Global/DNS not present after 30 seconds Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp options: a=2 v=1 e=0.100 E=5.000 P=2147483647.000 Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: d=15 c=5 x=0 op=1 l=/var/run/sntp.pid f= time.apple.com Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp: getaddrinfo(hostname, ntp) failed with nodename nor servname provided, or not known Dec 15 19:31:27 administrators-macbook-pro configd[15]: network configuration changed. Dec 15 19:31:27 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:31:27 Administrators-MacBook-Pro ntpd[37]: Cannot find existing interface for address 17.151.16.20 Dec 15 19:31:27 Administrators-MacBook-Pro ntpd_initres[125]: ntpd indicates no data available! Dec 15 19:31:31 Administrators-MacBook-Pro sshd[128]: USER_PROCESS: 133 ttys000 Dec 15 19:31:37 Administrators-MacBook-Pro sudo[138]: administrator : TTY=ttys000 ; PWD=/Users/administrator ; USER=root ; COMMAND=/usr/bin/less /var/log/system.log ``You can see the following line in /var/log/kernel.log that shows the en0 interface coming up: Dec 15 19:30:51 Administrators-MacBook-Pro kernel[0]: Ethernet [AppleBCM5701Ethernet]: Link up on en0, 1-Gigabit, Full-duplex, No flow-control, Debug [796d,0f01,0de1,0300,c1e1,3800]

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  • Persistent static routes fail on MacOS 10.6.5 startup!

    - by verbalicious
    I'm unable to get static routes to persist a reboot on Mac OS 10.6.5. I've tried all of the methods prescribed in Google search results, and previous posts on this site. I've tried manually creating a launchd daemon, and used RouteSplit's launchd daemon to no avail. It's clear that the interface is not ready when these methods attempt to apply the route. This workstation in question is getting its IP from DHCP and probably hasn't gotten its DHCP lease when the command runs. We're able to apply the route by hand when logged in, but not through startup methods. Is there another way to apply this route by sneaking the command into something later, but before the login window appears to the user? Here is some relevant log info from system.log. You can see the "route: writing to routing socket: Network is unreachable" errors where my launchd script fires off. I've tried adding extra "sleep" and "ipconfig waitall" statements later in the script but this doesn't fly. Dec 15 19:30:41 localhost com.apple.launchd[1]: *** launchd[1] has started up. *** Dec 15 19:30:45 localhost mDNSResponder[18]: mDNSResponder mDNSResponder-258.13 (Oct 8 2010 17:10:30) starting Dec 15 19:30:47 localhost configd[15]: bootp_session_transmit: bpf_write(en1) failed: Network is down (50) Dec 15 19:30:47 localhost configd[15]: DHCP en1: INIT transmit failed Dec 15 19:30:47 localhost configd[15]: network configuration changed. Dec 15 19:30:47 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:30:47 Administrators-MacBook-Pro blued[16]: Apple Bluetooth daemon started Dec 15 19:30:52 Administrators-MacBook-Pro syslog[67]: routes.sh: Starting RouteSplit Dec 15 19:30:53 Administrators-MacBook-Pro com.apple.usbmuxd[41]: usbmuxd-207 built for iTunesTenOne on Oct 19 2010 at 13:50:35, running 64 bit Dec 15 19:30:54 Administrators-MacBook-Pro /System/Library/CoreServices/loginwindow.app/Contents/MacOS/loginwindow[50]: Login Window Application Started Dec 15 19:30:55 Administrators-MacBook-Pro bootlog[61]: BOOT_TIME: 1292459441 0 Dec 15 19:30:55 Administrators-MacBook-Pro syslog[86]: routes.sh: static route 192.168.0.0/23 192.168.2.2 Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: route: writing to routing socket: Network is unreachable Dec 15 19:30:55 Administrators-MacBook-Pro net.routes.static[65]: add net 192.168.0.0: gateway 192.168.2.2: Network is unreachable Dec 15 19:30:57 Administrators-MacBook-Pro org.apache.httpd[38]: httpd: Could not reliably determine the server's fully qualified domain name, using Administrators-MacBook-Pro.local for ServerName Dec 15 19:30:58 Administrators-MacBook-Pro loginwindow[50]: Login Window Started Security Agent Dec 15 19:30:58 Administrators-MacBook-Pro WindowServer[89]: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:30:58 Administrators-MacBook-Pro com.apple.WindowServer[89]: Wed Dec 15 19:30:58 Administrators-MacBook-Pro.local WindowServer[89] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Dec 15 19:31:18 Administrators-MacBook-Pro configd[15]: network configuration changed. Dec 15 19:31:19 administrators-macbook-pro configd[15]: setting hostname to "administrators-macbook-pro.local" Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[121]: /usr/libexec/ntpd-wrapper: scutil key State:/Network/Global/DNS not present after 30 seconds Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp options: a=2 v=1 e=0.100 E=5.000 P=2147483647.000 Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: d=15 c=5 x=0 op=1 l=/var/run/sntp.pid f= time.apple.com Dec 15 19:31:25 administrators-macbook-pro _mdnsresponder[124]: sntp: getaddrinfo(hostname, ntp) failed with nodename nor servname provided, or not known Dec 15 19:31:27 administrators-macbook-pro configd[15]: network configuration changed. Dec 15 19:31:27 Administrators-MacBook-Pro configd[15]: setting hostname to "Administrators-MacBook-Pro.local" Dec 15 19:31:27 Administrators-MacBook-Pro ntpd[37]: Cannot find existing interface for address 17.151.16.20 Dec 15 19:31:27 Administrators-MacBook-Pro ntpd_initres[125]: ntpd indicates no data available! Dec 15 19:31:31 Administrators-MacBook-Pro sshd[128]: USER_PROCESS: 133 ttys000 Dec 15 19:31:37 Administrators-MacBook-Pro sudo[138]: administrator : TTY=ttys000 ; PWD=/Users/administrator ; USER=root ; COMMAND=/usr/bin/less /var/log/system.log ``You can see the following line in /var/log/kernel.log that shows the en0 interface coming up: Dec 15 19:30:51 Administrators-MacBook-Pro kernel[0]: Ethernet [AppleBCM5701Ethernet]: Link up on en0, 1-Gigabit, Full-duplex, No flow-control, Debug [796d,0f01,0de1,0300,c1e1,3800]

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  • Does this prove a network bandwidth bottleneck?

    - by Yuji Tomita
    I've incorrectly assumed that my internal AB testing means my server can handle 1k concurrency @3k hits per second. My theory at at the moment is that the network is the bottleneck. The server can't send enough data fast enough. External testing from blitz.io at 1k concurrency shows my hits/s capping off at 180, with pages taking longer and longer to respond as the server is only able to return 180 per second. I've served a blank file from nginx and benched it: it scales 1:1 with concurrency. Now to rule out IO / memcached bottlenecks (nginx normally pulls from memcached), I serve up a static version of the cached page from the filesystem. The results are very similar to my original test; I'm capped at around 180 RPS. Splitting the HTML page in half gives me double the RPS, so it's definitely limited by the size of the page. If I internally ApacheBench from the local server, I get consistent results of around 4k RPS on both the Full Page and the Half Page, at high transfer rates. Transfer rate: 62586.14 [Kbytes/sec] received If I AB from an external server, I get around 180RPS - same as the blitz.io results. How do I know it's not intentional throttling? If I benchmark from multiple external servers, all results become poor which leads me to believe the problem is in MY servers outbound traffic, not a download speed issue with my benchmarking servers / blitz.io. So I'm back to my conclusion that my server can't send data fast enough. Am I right? Are there other ways to interpret this data? Is the solution/optimization to set up multiple servers + load balancing that can each serve 180 hits per second? I'm quite new to server optimization, so I'd appreciate any confirmation interpreting this data. Outbound traffic Here's more information about the outbound bandwidth: The network graph shows a maximum output of 16 Mb/s: 16 megabits per second. Doesn't sound like much at all. Due to a suggestion about throttling, I looked into this and found that linode has a 50mbps cap (which I'm not even close to hitting, apparently). I had it raised to 100mbps. Since linode caps my traffic, and I'm not even hitting it, does this mean that my server should indeed be capable of outputting up to 100mbps but is limited by some other internal bottleneck? I just don't understand how networks at this large of a scale work; can they literally send data as fast as they can read from the HDD? Is the network pipe that big? In conclusion 1: Based on the above, I'm thinking I can definitely raise my 180RPS by adding an nginx load balancer on top of a multi nginx server setup at exactly 180RPS per server behind the LB. 2: If linode has a 50/100mbit limit that I'm not hitting at all, there must be something I can do to hit that limit with my single server setup. If I can read / transmit data fast enough locally, and linode even bothers to have a 50mbit/100mbit cap, there must be an internal bottleneck that's not allowing me to hit those caps that I'm not sure how to detect. Correct? I realize the question is huge and vague now, but I'm not sure how to condense it. Any input is appreciated on any conclusion I've made.

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  • Set up lnux box for hosting a-z

    - by microchasm
    I am in the process of reinstalling the OS on a machine that will be used to host a couple of apps for our business. The apps will be local only; access from external clients will be via vpn only. The prior setup used a hosting control panel (Plesk) for most of the admin, and I was looking at using another similar piece of software for the reinstall - but I figured I should finally learn how it all works. I can do most of the things the software would do for me, but am unclear on the symbiosis of it all. This is all an attempt to further distance myself from the land of Configuration Programmer/Programmer, if at all possible. I can't find a full walkthrough anywhere for what I'm looking for, so I thought I'd put up this question, and if people can help me on the way I will edit this with the answers, and document my progress/pitfalls. Hopefully someday this will help someone down the line. The details: CentOS 5.5 x86_64 httpd: Apache/2.2.3 mysql: 5.0.77 (to be upgraded) php: 5.1 (to be upgraded) The requirements: SECURITY!! Secure file transfer Secure client access (SSL Certs and CA) Secure data storage Virtualhosts/multiple subdomains Local email would be nice, but not critical The Steps: Download latest CentOS DVD-iso (torrent worked great for me). Install CentOS: While going through the install, I checked the Server Components option thinking I was going to be using another Plesk-like admin. In hindsight, considering I've decided to try to go my own way, this probably wasn't the best idea. Basic config: Setup users, networking/ip address etc. Yum update/upgrade. Upgrade PHP: To upgrade PHP to the latest version, I had to look to another repo outside CentOS. IUS looks great and I'm happy I found it! cd /tmp #wget http://dl.iuscommunity.org/pub/ius/stable/Redhat/5/x86_64/epel-release-1-1.ius.el5.noarch.rpm #rpm -Uvh epel-release-1-1.ius.el5.noarch.rpm #wget http://dl.iuscommunity.org/pub/ius/stable/Redhat/5/x86_64/ius-release-1-4.ius.el5.noarch.rpm #rpm -Uvh ius-release-1-4.ius.el5.noarch.rpm yum list | grep -w \.ius\. [will list all packages available in the IUS repo] rpm -qa | grep php [will list installed packages needed to be removed. the installed packages need to be removed before you can install the IUS packages otherwise there will be conflicts] #yum shell >remove php-gd php-cli php-odbc php-mbstring php-pdo php php-xml php-common php-ldap php-mysql php-imap Setting up Remove Process >install php53 php53-mcrypt php53-mysql php53-cli php53-common php53-ldap php53-imap php53-devel >transaction solve >transaction run Leaving Shell #php -v PHP 5.3.2 (cli) (built: Apr 6 2010 18:13:45) This process removes the old version of PHP and installs the latest. To upgrade mysql: Pretty much the same process as above with PHP #/etc/init.d/mysqld stop [OK] rpm -qa | grep mysql [installed mysql packages] #yum shell >remove mysql mysql-server Setting up Remove Process >install mysql51 mysql51-server mysql51-devel >transaction solve >transaction run Leaving Shell #service mysqld start [OK] #mysql -v Server version: 5.1.42-ius Distributed by The IUS Community Project The above upgrade instructions courtesy of IUS wiki: http://wiki.iuscommunity.org/Doc/ClientUsageGuide Create a chroot jail to hold sftp user via rssh. This will force SCP/SFTP and will circumvent traditional FTP server setup. #cd /tmp #wget http://dag.wieers.com/rpm/packages/rssh/rssh-2.3.2-1.2.el5.rf.x86_64.rpm #rpm -ivh rssh-2.3.2-1.2.el5.rf.x86_64.rpm #useradd -m -d /home/dev -s /usr/bin/rssh dev #passwd dev Edit /etc/rssh.conf to grant access to SFTP to rssh users. #vi /etc/rssh.conf Uncomment line allowscp This allows me to connect to the machine via SFTP protocol in Transmit (my FTP program of choice; I'm sure it's similar with other FTP apps). Above instructions for SFTP appropriated (with appreciation!) from http://www.cyberciti.biz/tips/linux-unix-restrict-shell-access-with-rssh.html And this is where I'm at. I will keep editing this as I make progress. Any tips on how to Configure virtual interfaces/ip based virtual hosts for SSL, setting up a CA, or anything else would be appreciated.

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  • Bonding: works only for download

    - by Crazy_Bash
    I would like to install bonding with 4 links with mode 4. but only "download/receiving" works with bondig. for transmitting the system chooses one link. ifconfig bond0 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 inet addr:ip Bcast:ip Mask:255.255.255.248 inet6 addr: fe80::92e2:baff:fe0f:76b4/64 Scope:Link UP BROADCAST RUNNING MASTER MULTICAST MTU:1500 Metric:1 RX packets:239187413 errors:0 dropped:10944 overruns:0 frame:0 TX packets:536902370 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:14688536197 (13.6 GiB) TX bytes:799521192901 (744.6 GiB) eth2 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 UP BROADCAST RUNNING SLAVE MULTICAST MTU:1500 Metric:1 RX packets:54969488 errors:0 dropped:0 overruns:0 frame:0 TX packets:2537 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3374778591 (3.1 GiB) TX bytes:314290 (306.9 KiB) eth3 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 UP BROADCAST RUNNING SLAVE MULTICAST MTU:1500 Metric:1 RX packets:64935805 errors:0 dropped:1 overruns:0 frame:0 TX packets:2532 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3993499746 (3.7 GiB) TX bytes:313968 (306.6 KiB) eth4 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 UP BROADCAST RUNNING SLAVE MULTICAST MTU:1500 Metric:1 RX packets:57352105 errors:0 dropped:2 overruns:0 frame:0 TX packets:536894778 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3524236530 (3.2 GiB) TX bytes:799520265627 (744.6 GiB) eth5 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 UP BROADCAST RUNNING SLAVE MULTICAST MTU:1500 Metric:1 RX packets:61930025 errors:0 dropped:3 overruns:0 frame:0 TX packets:2540 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3796021948 (3.5 GiB) TX bytes:314274 (306.9 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:62 errors:0 dropped:0 overruns:0 frame:0 TX packets:62 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:5320 (5.1 KiB) TX bytes:5320 (5.1 KiB) those are my configs: DEVICE="eth2" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth3" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth4" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth5" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE=bond0 IPADDR=<ip> BROADCAST=<ip> NETWORK=<ip> GATEWAY=<ip> NETMASK=<ip> USERCTL=no BOOTPROTO=none ONBOOT=yes NM_CONTROLLED=no cat /proc/net/bonding/bond0 Ethernet Channel Bonding Driver: v3.7.1 (April 27, 2011) Bonding Mode: IEEE 802.3ad Dynamic link aggregation Transmit Hash Policy: layer2 (0) MII Status: up MII Polling Interval (ms): 100 Up Delay (ms): 0 Down Delay (ms): 0 802.3ad info LACP rate: slow Aggregator selection policy (ad_select): stable Active Aggregator Info: Aggregator ID: 1 Number of ports: 4 Actor Key: 17 Partner Key: 11 Partner Mac Address: 00:24:51:12:63:00 Slave Interface: eth2 MII Status: up Speed: 1000 Mbps Duplex: full Link Failure Count: 0 Permanent HW addr: 90:e2:ba:0f:76:b4 Aggregator ID: 1 Slave queue ID: 0 Slave Interface: eth3 MII Status: up Speed: 1000 Mbps Duplex: full Link Failure Count: 0 Permanent HW addr: 90:e2:ba:0f:76:b5 Aggregator ID: 1 Slave queue ID: 0 Slave Interface: eth4 MII Status: up Speed: 1000 Mbps Duplex: full Link Failure Count: 0 Permanent HW addr: 90:e2:ba:0f:76:b6 Aggregator ID: 1 Slave queue ID: 0 Slave Interface: eth5 MII Status: up Speed: 1000 Mbps Duplex: full Link Failure Count: 0 Permanent HW addr: 90:e2:ba:0f:76:b7 Aggregator ID: 1 Slave queue ID: 0 /etc/modprobe.d/bonding.conf alias bond0 bonding options bond0 mode=4 miimon=100 updelay=200 #downdelay=200 xmit_hash_policy=layer3+4 lacp_rate=1 Linux: Linux 3.0.0+ #1 SMP Fri Oct 26 07:55:47 EEST 2012 x86_64 x86_64 x86_64 GNU/Linux what i've tried: downdelay=200 xmit_hash_policy=layer3+4 lacp_rate=1 mode 6

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  • XenServer Converting HVM to Paravirtualised

    - by Karl Kloppenborg
    Recently I have been tasked with the daunting process of converting a setup of HVM enabled VMs (running on Citrix XenServer 5.6.0) into PV (paravirtualised) containers. The constraints of the project was that: The operating system must be functionally identical after the migration. minimal modification to the operating system (with exception of kernel / drive mapping) I also was allowed to change the bootloader(ie, grub) in what ever way I see fit. However, I have attempted this, I will firstly like to show you my steps I took. This at the moment is CentOS5.5 specific: Steps: yum install kernel-xen This installed: 2.6.18-194.32.1.el5xen edited: /boot/grub/menu.lst changed my specs to match: title CentOS (2.6.18-194.32.1.el5xen) root (hd0,0) kernel /vmlinuz-2.6.18-194.32.1.el5xen ro root=/dev/VolGroup00/LogVol00 console=xvc0 initrd /initrd-2.6.18-194.32.1.el5xen.img Then I changed my xenserver parameters to match: xe vm-param-set uuid=[vm uuid] PV-bootloader-args="--kernel /vmlinuz-2.6.18-194.32.1.el5xen --ramdisk /initrd-2.6.18-194.32.1.el5xen.img" xe vm-param-set uuid=[vm uuid] HVM-boot-policy="" xe vm-param-set uuid=[vm uuid] PV-bootloader=pygrub xe vbd-param-set uuid==[Virtual Block Device/VBD uuid] bootable=true Some things to note, I am running a VolGroup LVM ;) Anyways, after all these steps (which aren't much!) I boot the VM and it boots initial kernel just fine, however I am presented with this error: Boot Screen: device-mapper: dm-raid45: initialized v0.2594l Waiting for driver initialization. Scanning and configuring dmraid supported devices Scanning logical volumes Reading all physical volumes. This may take a while... Activating logical volumes Volume group "VolGroup00" not found Creating root device. Mounting root filesystem. mount: could not find filesystem '/dev/root' Setting up other filesystems. Setting up new root fs setuproot: moving /dev failed: No such file or directory no fstab.sys, mounting internal defaults setuproot: error mounting /proc: No such file or directory setuproot: error mounting /sys: No such file or directory Switching to new root and running init. unmounting old /dev unmounting old /proc unmounting old /sys switchroot: mount failed: No such file or directory Now my hints are that it cannot detect / because of the fact that when you change from HVM mode to PV it does something (not that obvious) When you make a SR (storage) on a HVM, you get it mounted to the guest os as /dev/hda. However in PV mode, this presents itself as /dev/xvda... Could this be the answer? and if so, how the heck to I implement it?? Update: So I have gotten a bit further in my quest, as it now detects the LVM's... To do this, I required to recompile the xen-kernel initrd image. Command: mkinitrd -v --builtin=xen_vbd --preload=xenblk initrd-2.6.18-194.32.1.el5xen.img 2.6.18-194.32.1.el5xen Now when I boot I get this: Boot Screen: Loading dm-raid45.ko module device-mapper: dm-raid45: initialized v0.2594l Scanning and configuring dmraid supported devices Scanning logical volumes Reading all physical volumes. This may take a while... Found volume group "VolGroup00" using metadata type lvm2 Activating logical volumes 3 logical volume(s) in volume group "VolGroup00" now active Creating root device. Mounting root filesystem. mount: error mounting /dev/root on /sysroot as ext3: Device or resource busy Setting up other filesystems. Setting up new root fs setuproot: moving /dev failed: No such file or directory no fstab.sys, mounting internal defaults setuproot: error mounting /proc: No such file or directory setuproot: error mounting /sys: No such file or directory Switching to new root and running init. unmounting old /dev unmounting old /proc unmounting old /sys switchroot: mount failed: No such file or directory Kernel panic - not syncing: Attempted to kill init!

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  • Why would VMWare to go defunct? How to recover from/prevent it?

    - by Josh
    I am running VMWare Server 2.0.2 (Build 203138) on a dual core Intel i5 with Ubuntu Server 10.04 LTS system (kernel 2.6.32-22-server #33-Ubuntu SMP). Disk Subsystem is a software RAID5 array. The system has been set up for a little over a week. For the past 5 days I have been running at leat 3 VMs (Linux and a variety of Windows OSes) with no issues whatsoever. But while I was installing Linux onto a new VM, suddenly all VMs became unresponsive, including the one I was installing to. I could not log in to the VMWare Management Interface, and the system was somewhat unresponsive via SSH. When I looked at top, I saw: top - 16:14:51 up 6 days, 1:49, 8 users, load average: 24.29, 24.33 17.54 Tasks: 203 total, 7 running, 195 sleeping, 0 stopped, 1 zombie Cpu(s): 0.2%us, 25.6%sy, 0.0%ni, 74.3%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 8056656k total, 5927580k used, 2129076k free, 20320k buffers Swap: 7811064k total, 240216k used, 7570848k free, 5045884k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 21549 root 39 19 0 0 0 Z 100 0.0 15:02.44 [vmware-vmx] <defunct> 2115 root 20 0 0 0 0 S 1 0.0 170:32.08 [vmware-rtc] 2231 root 21 1 1494m 126m 100m S 1 1.6 892:58.05 /usr/lib/vmware/bin/vmware-vmx -# product=2; 2280 jnet 20 0 19320 1164 800 R 0 0.0 30:04.55 top 12236 root 20 0 833m 41m 34m S 0 0.5 88:34.24 /usr/lib/vmware/bin/vmware-vmx -# product=2; 1 root 20 0 23704 1476 920 S 0 0.0 0:00.80 /sbin/init 2 root 20 0 0 0 0 S 0 0.0 0:00.01 [kthreadd] 3 root RT 0 0 0 0 S 0 0.0 0:00.00 [migration/0] 4 root 20 0 0 0 0 S 0 0.0 0:00.84 [ksoftirqd/0] 5 root RT 0 0 0 0 S 0 0.0 0:00.00 [watchdog/0] 6 root RT 0 0 0 0 S 0 0.0 0:00.00 [migration/1] The VMWare process for the virtual machine I was installing into became a zombie. Yet, it was still consuming 100% of the CPU time on one of the cores, and I couldn't reach it or any other virtual machines. (I was logged in to one virtual machine over SSH, another via X11, and a third via VNC. All three connections died). When I ran ps -ef and similar commands, I found that the defunct vmware-vmx process had it's parent PID set to init (1). I also used lsof -p 21549 and found that the defunct process had no open files. Yet it was using 100% of CPU time... I was unable to kill any vmware-vmx processes, including the defunct one, even with kill -9. As a last resort to resolve the situation I tried to reboot the box, however shutdown, halt, reboot, and init 6 all failed to reboot/shutdown, even when given appropriate --force settings. ControlAltDel produced a message about rebooting on the console, but the system would not reboot. I had to hard power-cycle the box to resolve the situation. (See my other question, Should I worry about the integrity of my linux software RAID5 after a crash or kernel panic?) What would cause a scenario like this? What else could I have done to resolve it besides a hard reboot? What can I do to prevent such a situation in the future?

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  • Cisco 678 Will Not Work using PPPoE - Possibly Because I Configured it Incorrectly..?

    - by Brian Stinar
    I am attempting to configure a Cisco 678 because I am totally sick on my Actiontec. However, I am running into some problems. It seems as though the Cisco is able to train the line, but I am unable to ping out. I am all right at programming, but still learning a lot when it comes to being a system administrator. I apologize in advance if I did something ridiculous, or am attempting to configure this device to do something it was not designed to do. It is almost like I am not correctly configuring the device to grab it's IP using PPPoA (like my Actiontec.) The output from "show running" (below) makes me think this too. Below are the commands I ran in order to configure this: # en # set nvram erase # write # reboot # en # set nat enable # set dhcp server enable # set PPP wan0-0 ipcp 0.0.0.0 # set ppp wan0-0 dns 0.0.0.0 # set PPP wan0-0 login xxxxx // My actual login # set PPP wan0-0 password yyyyy // My actual password # set PPP restart enabled # set int wan0-0 close # set int wan0-0 vpi 0 # set int wan0-0 vci 32 # set int wan0-0 open # write # reboot Here is the output from a few commands I thought could provide some useful information: cbos#ping 74.125.224.113 Sending 1 8 byte ping(s) to 74.125.224.113 every 2 second(s) Request timed out cbos#show version Cisco Broadband Operating System CBOS (tm) 678 Software (C678-I-M), Version v2.4.9 - Release Software Copyright (c) 1986-2001 by cisco Systems, Inc. Compiled Nov 17 2004 15:26:29 DMT FULL firmware version G96 NVRAM image at 0x1030f000 cbos#show errors - Current Error Messages - ## Ticks Module Level Message 0 000:00:00:00 PPP Info IPCP Open Event on wan0-0 1 000:00:00:14 ATM Info Wan0 Up 2 000:00:00:14 PPP Info PPP Up Event on wan0-0 3 000:00:01:54 PPP Info PPP Down Event on wan0-0 Total Number of Error Messages: 4 cbos#show interface wan0 wan0 ADSL Physical Port Line Trained Actual Configuration: Overhead Framing: 3 Trellis Coding: Enabled Standard Compliance: T1.413 Downstream Data Rate: 1184 Kbps Upstream Data Rate: 928 Kbps Interleave S Downstream: 4 Interleave D Downstream: 16 Interleave R Downstream: 16 Interleave S Upstream: 4 Interleave D Upstream: 8 Interleave R Upstream: 16 Modem Microcode: G96 DSP version: 0 Operating State: Showtime/Data Mode Configured: Echo Cancellation: Disabled Overhead Framing: 3 Coding Gain: Auto TX Power Attenuation: 0dB Trellis Coding: Enabled Bit Swapping: Disabled Standard Compliance: T1.413 Remote Standard Compliance: T1.413 Tx Start Bin: 0x6 Tx End Bin: 0x1f Data Interface: Utopia L1 Status: Local SNR Margin: 19.0dB Local Coding Gain: 7.5dB Local Transmit Power: 12.5dB Local Attenuation: 46.0dB Remote Attenuation: 31.0dB Local Counters: Interleaved RS Corrected Bytes: 0 Interleaved Symbols with CRC Errors: 2 No Cell Delineation Interleaved: 0 Out of Cell Delineation Interleaved: 0 Header Error Check Counter Interleaved: 0 Count of Severely Errored Frames: 0 Count of Loss of Signal Frames: 0 Remote Counters: Interleaved RS Corrected Bytes: 0 Interleaved Symbols with CRC Errors: 1 No Cell Delineation Interleaved: 0 Header Error Check Counter Interleaved: 0 Count of Severely Errored Frames: 0 Count of Loss of Signal Frames: 0 cbos#show int wan0-0 WAN0-0 ATM Logical Port PVC (VPI 0, VCI 32) is configured. ScalaRate set to Auto AAL 5 UBR Traffic IP Port Enabled cbos#show running Warning: traffic may pause while NVRAM is being accessed [[ CBOS = Section Start ]] NSOS MD5 Enable Password = XXXX NSOS MD5 Root Password = XXXX NSOS MD5 Commander Password = XXXX [[ PPP Device Driver = Section Start ]] PPP Port User Name = 00, "XXXX" PPP Port User Password = 00, XXXX PPP Port Option = 00, IPCP,IP Address,3,Auto,Negotiation Not Required,Negotiable ,IP,0.0.0.0 PPP Port Option = 00, IPCP,Primary DNS Server,129,Auto,Negotiation Not Required, Negotiable,IP,0.0.0.0 PPP Port Option = 00, IPCP,Secondary DNS Server,131,Auto,Negotiation Not Require d,Negotiable,IP,0.0.0.0 [[ ATM WAN Device Driver = Section Start ]] ATM WAN Virtual Connection Parms = 00, 0, 32, 0 [[ DHCP = Section Start ]] DHCP Server = enabled [[ IP Routing = Section Start ]] IP NAT = enabled [[ WEB = Section Start ]] WEB = enabled cbos# wtf...? Thank you all very much for taking the time to read this, and the help.

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  • can't connect 2 subnets through RRAS 2008 r2

    - by mcdwight6
    I'm working on a project for a networking class. In VMWare Workstation, I have to set up a 2008 r2 server with DHCP reservations for 2 clients on separate subnets and have them ping each other. Here is the output of the route print command: =========================================================================== Interface List 13 ...00 50 56 2a e7 11 ...... Intel(R) PRO/1000 MT Network Connection #3 10 ...00 0c 29 66 88 dd ...... Intel(R) PRO/1000 MT Network Connection 1 ........................... Software Loopback Interface 1 24 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter 11 ...02 00 54 55 4e 01 ...... Teredo Tunneling Pseudo-Interface 14 ...00 00 00 00 00 00 00 e0 6TO4 Adapter 16 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #2 17 ...00 00 00 00 00 00 00 e0 isatap.{5B8FB196-616F-4168-A020-03E63A309CEC} =========================================================================== IPv4 Route Table =========================================================================== Active Routes: Network Destination Netmask Gateway Interface Metric 0.0.0.0 0.0.0.0 On-link 10.0.0.2 266 0.0.0.0 0.0.0.0 On-link 223.6.6.2 266 10.0.0.0 255.0.0.0 On-link 10.0.0.2 266 10.0.0.2 255.255.255.255 On-link 10.0.0.2 266 10.255.255.255 255.255.255.255 On-link 10.0.0.2 266 127.0.0.0 255.0.0.0 On-link 127.0.0.1 306 127.0.0.1 255.255.255.255 On-link 127.0.0.1 306 127.255.255.255 255.255.255.255 On-link 127.0.0.1 306 128.6.0.0 255.255.0.0 On-link 10.0.0.2 11 128.6.255.255 255.255.255.255 On-link 10.0.0.2 266 223.6.6.0 255.255.255.0 On-link 10.0.0.2 11 223.6.6.0 255.255.255.0 On-link 223.6.6.2 266 223.6.6.2 255.255.255.255 On-link 223.6.6.2 266 223.6.6.255 255.255.255.255 On-link 10.0.0.2 266 223.6.6.255 255.255.255.255 On-link 223.6.6.2 266 224.0.0.0 240.0.0.0 On-link 127.0.0.1 306 224.0.0.0 240.0.0.0 On-link 10.0.0.2 266 224.0.0.0 240.0.0.0 On-link 223.6.6.2 266 255.255.255.255 255.255.255.255 On-link 127.0.0.1 306 255.255.255.255 255.255.255.255 On-link 10.0.0.2 266 255.255.255.255 255.255.255.255 On-link 223.6.6.2 266 =========================================================================== Persistent Routes: Network Address Netmask Gateway Address Metric 0.0.0.0 0.0.0.0 10.0.0.2 Default 0.0.0.0 0.0.0.0 128.6.0.2 Default 0.0.0.0 0.0.0.0 223.6.6.2 Default 128.6.0.0 255.255.0.0 10.0.0.2 1 223.6.6.0 255.255.255.0 10.0.0.2 1 =========================================================================== IPv6 Route Table =========================================================================== Active Routes: If Metric Network Destination Gateway 1 306 ::1/128 On-link 14 1010 2002::/16 On-link 14 266 2002:8006:2::8006:2/128 On-link 1 306 ff00::/8 On-link =========================================================================== Persistent Routes: None My problem is that although I have set up both dynamic and persistent static routes in my r2 server, neither of the clients can ping even the NIC outside its own subnet. For example Client A can ping the NIC at 10.0.0.2 and vice-versa, but it gets a general transmit failure when it tries to ping the card at 223.6.6.2, let alone trying to ping the other client. I have completely disabled the firewalls on all machines and anything else I could think of, without success. What am I missing? Edit: Since posting this, I also noticed that the default gateways on my 2 NICs keep getting zeroed out. Does anyone know a fix for this?

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  • Backup, Migrate or Clone Failing CentOS 4 (LVM)

    - by Hegelworm
    I've been running a BlueQuartz CentOS 4 system (Nuonce.net distro) for a few years now and although the hard drive (Deskstar) has always been a bit noisy, on a few recent occasions I've heard it having trouble spinning up. Basically, I want to clone this drive to a similar sized one (80 Gig). I've spent many hours reading upon dd, dd_rescue, rsync, clonezilla and LVM mirroring yet the sheer number of options and nightmarish accounts has left me frozen - unable to make an informed decision as to how to start. I've made a few attempts. dd failed after about 2 hours, as, although the drives appeared to be identical on the surface (ATA Seagate Barracudas, Thai not Chinese), the destination drive is slightly smaller. My most recent attempt involved using a Debian CD to format the new drive and then rsync-ing everything over and editing the new drive's grub and fstab to reflect the changes. No joy here either as I hadn't chosen LVM when partitioning the destination drive and it wouldn't boot. As you can probably tell, I'm out of my depth here and a panic-invoking mixture of caution and frustration has prompted me to sign up here. The server itself, although not strictly a production environment, has a very specific installation of Festival, LAME and ffMpeg and provides the back-end for a Text-to-Speech jQuery plugin that I've built over the last 2 years. I'm also planning to rebuild the whole TTS system on Debian as the existing CentOS system still has PHP4 etc. For now though, I'd really like to just shift everything over to a new drive. As this is my first post, please feel free to lay any house rules on me that I might've overlooked; I've been hovering around StackOverflow for a while now but have only just signed up. Many thanks. Update: Thanks for your responses so far - it's much appreciated and makes me feel a little more confident when I can double-check things here. I had the idea of doing a fresh install of CentOS (from the original disk) on the new drive so the partitions and LVM were all set up correctly (after disconnecting my source drive to prevent painful mistakes). I then booted into rescue mode from the same CD, and, to avoid a conflicting label, changed the /boot partition's label using e2label to /bootnew. I then changed the VolGroup name using lvm vgrename from VolGroup00 to VolGroup001. I could then boot with both drives in. After mounting the new drive (via its VolGroup001 alias) into /newhd, I rsync-ed over everything I could to the new drive, using -avr switches and backslashes. Like mentioned here. I then disconnected my original source drive again, booted from the liveCD again, changed back the boot partition label from /bootnew to /boot using e2label and then renamed the VolGroup back to VolGroup00. I then rebooted and it went through the familiar start-up routine only to not find a host of files in proc, usr, lib, var etc. The boot did complete but there were lots of red 'FAILS'. I could log in with my existing creds, but the network was kaput, I couldn't startX (desktop GUI) and there were also a few (a lot) of error messages pertaining to iptables. Back to square one. I naively thought I'd nailed it. Shall I just buy a bigger hard drive and attempt the dd route? I've read that this can mess with LVM setups and there's the added risk of working on two unmounted drives at once with a low-level tool. Thanks again.

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  • Week in Geek: 4chan Falls Victim to DDoS Attack Edition

    - by Asian Angel
    This week we learned how to tweak the low battery action on a Windows 7 laptop, access an eBook collection anywhere in the world, “extend iPad battery life, batch resize photos, & sync massive music collections”, went on a reign of destruction with Snow Crusher, and had fun decorating our desktops with abstract icon collections. Photo by pasukaru76. Random Geek Links We have included extra news article goodness to help you catch up on any developments that you may have missed during the holiday break this past week. Note: The three 27C3 articles listed here represent three different presentations at the 27th Chaos Communication Congress hacker conference. 4chan victim of DDoS as FBI investigates role in PayPal attack Users of 4chan may have gotten a taste of their own medicine after the site was knocked offline by a DDoS attack from an unknown origin early Thursday morning. Report: FBI seizes server in probe of WikiLeaks attacks The FBI has seized a server in Texas as part of its hunt for the groups behind the pro-WikiLeaks denial-of-service attacks launched in December against PayPal, Visa, MasterCard, and others. Mozilla exposes older user-account database Mozilla has disabled 44,000 older user accounts for its Firefox add-ons site after a security researcher found part of a database of the account information on a publicly available server. Data breach affects 4.9 million Honda customers Japanese automaker Honda has put some 2.2 million customers in the United States on a security breach alert after a database containing information on the owners and their cars was hacked. Chinese Trojan discovered in Android games An Android-based Trojan called “Geinimi” has been discovered in the wild and the Trojan is capable of sending personal information to remote servers and exhibits botnet-like behavior. 27C3 presentation claims many mobiles vulnerable to SMS attacks According to security experts, an ‘SMS of death’ threatens to disable many current Sony Ericsson, Samsung, Motorola, Micromax and LG mobiles. 27C3: GSM cell phones even easier to tap Security researchers have demonstrated how open source software on a number of revamped, entry-level cell phones can decrypt and record mobile phone calls in the GSM network. 27C3: danger lurks in PDF documents Security researcher Julia Wolf has pointed out numerous, previously hardly known, security problems in connection with Adobe’s PDF standard. Critical update for WordPress A critical update has been made available for WordPress in the form of version 3.0.4. The update fixes a security bug in WordPress’s KSES library. McAfee Labs Predicts Geolocation, Mobile Devices and Apple Will Top the List of Targets for Emerging Threats in 2011 The list comprises 2010’s most buzzed about platforms and services, including Google’s Android, Apple’s iPhone, foursquare, Google TV and the Mac OS X platform, which are all expected to become major targets for cybercriminals. McAfee Labs also predicts that politically motivated attacks will be on the rise. Windows Phone 7 piracy materializes with FreeMarketplace A proof-of-concept application, FreeMarketplace, that allows any Windows Phone 7 application to be downloaded and installed free of charge has been developed. Empty email accounts, and some bad buzz for Hotmail In the past few days, a number of Hotmail users have been complaining about a rather disconcerting issue: their Hotmail accounts, some up to 10 years old, appear completely empty.  No emails, no folders, nothing, just what appears to be a new account. Reports: Nintendo warns of 3DS risk for kids Nintendo has reportedly issued a warning that the 3DS, its eagerly awaited glasses-free 3D portable gaming device, should not be used by children under 6 when the gadget is in 3D-viewing mode. Google eyes ‘cloaking’ as next antispam target Google plans to take a closer look at the practice of “cloaking,” or presenting one look to a Googlebot crawling one’s site while presenting another look to users. Facebook, Twitter stock trading drawing SEC eye? The high degree of investor interest in shares of hot Silicon Valley companies that aren’t yet publicly traded–like Facebook, Twitter, LinkedIn, and Zynga–may be leading to scrutiny from the U.S. Securities and Exchange Commission (SEC). Random TinyHacker Links Photo by jcraveiro. Exciting Software Set for Release in 2011 A few bloggers from great websites such as How-To Geek, Guiding Tech and 7 Tutorials took the time to sit down and talk about their software wishes for 2011. Take the time to read it and share… Wikileaks Infopr0n An infographic detailing the quest to plug WikiLeaks. The New York Times Guide to Mobile Apps A growing collection of all mobile app coverage by the New York Times as well as lists of favorite apps from Times writers. 7,000,000,000 (Video) A fascinating look at the world’s population via National Geographic Magazine. Super User Questions Check out the great answers to these hot questions from Super User. How to use a Personal computer as a Linux web server for development purposes? How to link processing power of old computers together? Free virtualization tool for testing suspicious files? Why do some actions not work with Remote Desktop? What is the simplest way to send a large batch of pictures to a distant friend or colleague? How-To Geek Weekly Article Recap Had a busy week and need to get caught up on your HTG reading? Then sit back and relax while enjoying these hot posts full of how-to roundup goodness. The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 The 20 Best How-To Geek Linux Articles of 2010 How to Search Just the Site You’re Viewing Using Google Search Ask the Readers: Backing Your Files Up – Local Storage versus the Cloud One Year Ago on How-To Geek Need more how-to geekiness for your weekend? Then look through this great batch of articles from one year ago that focus on dual-booting and O.S. installation goodness. Dual Boot Your Pre-Installed Windows 7 Computer with Vista Dual Boot Your Pre-Installed Windows 7 Computer with XP How To Setup a USB Flash Drive to Install Windows 7 Dual Boot Your Pre-Installed Windows 7 Computer with Ubuntu Easily Install Ubuntu Linux with Windows Using the Wubi Installer The Geek Note We hope that you and your families have had a terrific holiday break as everyone prepares to return to work and school this week. Remember to keep those great tips coming in to us at [email protected]! Photo by pjbeardsley. Latest Features How-To Geek ETC The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Tune Pop Enhances Android Music Notifications Another Busy Night in Gotham City Wallpaper Classic Super Mario Brothers Theme for Chrome and Iron Experimental Firefox Builds Put Tabs on the Title Bar (Available for Download) Android Trojan Found in the Wild Chaos, Panic, and Disorder Wallpaper

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  • Top 10 Reasons SQL Developer is Perfect for Oracle Beginners

    - by thatjeffsmith
    Learning new technologies can be daunting. If you’ve never used a Mac before, you’ll probably be a bit baffled at first. But, you’re probably at least coming from a desktop computing background (Windows), so you common frame of reference. But what if you’re just now learning to use a relational database? Yes, you’ve played with Access a bit, but now your employer or college instructor has charged you with becoming proficient with Oracle database. Here’s 10 reasons why I think Oracle SQL Developer is the perfect vehicle to help get you started. 1. It’s free No need to break into one of these… No start-up costs, no need to wrangle budget dollars from your company. Students don’t have any money after books and lab fees anyway. And most employees don’t like having to ask for ‘special’ software anyway. So avoid all of that and make sure the free stuff doesn’t suit your needs first. Upgrades are available on a regular base, also at no cost, and support is freely available via our public forums. 2. It will run pretty much anywhere Windows – check. OSX (Apple) – check. Unix – check. Linux – check. No need to start up a windows VM to run your Windows-only software in your lab machine. 3. Anyone can install it There’s no installer, no registry to be updated, no admin privs to be obtained. If you can download and extract files to your machine or USB storage device, you can run it. You can be up and running with SQL Developer in under 5 minutes. Here’s a video tutorial to see how to get started. 4. It’s ubiquitous I admit it, I learned a new word yesterday and I wanted an excuse to use it. SQL Developer’s everywhere. It’s had over 2,500,000 downloads in the past year, and is the one of the most downloaded items from OTN. This means if you need help, there’s someone sitting nearby you that can assist, and since they’re in the same tool as you, they’ll be speaking the same language. 5. Simple User Interface Up-up-down-down-Left-right-left-right-A-B-A-B-START will get you 30 lives, but you already knew that, right? You connect, you see your objects, you click on your objects. Or, you can use the worksheet to write your queries and programs in. There’s only one toolbar, and just a few buttons. If you’re like me, video games became less fun when each button had 6 action items mapped to it. I just want the good ole ‘A’, ‘B’, ‘SELECT’, and ‘START’ controls. If you’re new to Oracle, you shouldn’t have the double-workload of learning a new complicated tool as well. 6. It’s not a ‘black box’ Click through your objects, but also get the SQL that drives the GUI As you use the wizards to accomplish tasks for you, you can view the SQL statement being generated on your behalf. Just because you have a GUI, doesn’t mean you’re ceding your responsibility to learn the underlying code that makes the database work. 7. It’s four tools in one It’s not just a query tool. Maybe you need to design a data model first? Or maybe you need to migrate your Sybase ASE database to Oracle for a new project? Or maybe you need to create some reports? SQL Developer does all of that. So once you get comfortable with one part of the tool, the others will be much easier to pick up as your needs change. 8. Great learning resources available Videos, blogs, hands-on learning labs – you name it, we got it. Why wait for someone to train you, when you can train yourself at your own pace? 9. You can use it to teach yourself SQL Instead of being faced with the white-screen-of-panic, you can visually build your queries by dragging and dropping tables and views into the Query Builder. Yes, ‘just like Access’ – only better. And as you build your query, toggle to the Worksheet panel and see the SQL statement. Again, SQL Developer is not a black box. If you prefer to learn by trial and error, the worksheet will attempt to suggest the next bit of your SQL statement with it’s completion insight feature. And if you have syntax errors, those will be highlighted – just like your misspelled words in your favorite word processor. 10. It scales to match your experience level You won’t be a n00b forever. In 6-8 months, when you’re ready to tackle something a bit more complicated, like XML DB or Oracle Spatial, the tool is already there waiting on you. No need to go out and find the ‘advanced’ tool. 11. Wait, you said this was a ‘Top 10′ list? Yes. Yes, I did. I’m using this ‘trick’ to get you to continue reading because I’m going to say something you might not want to hear. Are you ready? Tools won’t replace experience, failure, hard work, and training. Just because you have the keys to the car, doesn’t mean you’re ready to head out on the race track. While SQL Developer reduces the barriers to entry, it does not completely remove them. Many experienced folks simply do not like tools. Rather, they don’t like the people that pick up tools without the know-how to properly use them. If you don’t understand what ‘TRUNCATE’ means, don’t try it out. Try picking up a book first. Of course, it’s very nice to have your own sandbox to play in, so you don’t upset the other children. That’s why I really like our Dev Days Database Virtual Box image. It’s your own database to learn and experiment with.

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  • WebSocket and Java EE 7 - Getting Ready for JSR 356 (TOTD #181)

    - by arungupta
    WebSocket is developed as part of HTML 5 specification and provides a bi-directional, full-duplex communication channel over a single TCP socket. It provides dramatic improvement over the traditional approaches of Polling, Long-Polling, and Streaming for two-way communication. There is no latency from establishing new TCP connections for each HTTP message. There is a WebSocket API and the WebSocket Protocol. The Protocol defines "handshake" and "framing". The handshake defines how a normal HTTP connection can be upgraded to a WebSocket connection. The framing defines wire format of the message. The design philosophy is to keep the framing minimum to avoid the overhead. Both text and binary data can be sent using the API. WebSocket may look like a competing technology to Server-Sent Events (SSE), but they are not. Here are the key differences: WebSocket can send and receive data from a client. A typical example of WebSocket is a two-player game or a chat application. Server-Sent Events can only push data data to the client. A typical example of SSE is stock ticker or news feed. With SSE, XMLHttpRequest can be used to send data to the server. For server-only updates, WebSockets has an extra overhead and programming can be unecessarily complex. SSE provides a simple and easy-to-use model that is much better suited. SSEs are sent over traditional HTTP and so no modification is required on the server-side. WebSocket require servers that understand the protocol. SSE have several features that are missing from WebSocket such as automatic reconnection, event IDs, and the ability to send arbitrary events. The client automatically tries to reconnect if the connection is closed. The default wait before trying to reconnect is 3 seconds and can be configured by including "retry: XXXX\n" header where XXXX is the milliseconds to wait before trying to reconnect. Event stream can include a unique event identifier. This allows the server to determine which events need to be fired to each client in case the connection is dropped in between. The data can span multiple lines and can be of any text format as long as EventSource message handler can process it. WebSockets provide true real-time updates, SSE can be configured to provide close to real-time by setting appropriate timeouts. OK, so all excited about WebSocket ? Want to convert your POJOs into WebSockets endpoint ? websocket-sdk and GlassFish 4.0 is here to help! The complete source code shown in this project can be downloaded here. On the server-side, the WebSocket SDK converts a POJO into a WebSocket endpoint using simple annotations. Here is how a WebSocket endpoint will look like: @WebSocket(path="/echo")public class EchoBean { @WebSocketMessage public String echo(String message) { return message + " (from your server)"; }} In this code "@WebSocket" is a class-level annotation that declares a POJO to accept WebSocket messages. The path at which the messages are accepted is specified in this annotation. "@WebSocketMessage" indicates the Java method that is invoked when the endpoint receives a message. This method implementation echoes the received message concatenated with an additional string. The client-side HTML page looks like <div style="text-align: center;"> <form action=""> <input onclick="send_echo()" value="Press me" type="button"> <input id="textID" name="message" value="Hello WebSocket!" type="text"><br> </form></div><div id="output"></div> WebSocket allows a full-duplex communication. So the client, a browser in this case, can send a message to a server, a WebSocket endpoint in this case. And the server can send a message to the client at the same time. This is unlike HTTP which follows a "request" followed by a "response". In this code, the "send_echo" method in the JavaScript is invoked on the button click. There is also a <div> placeholder to display the response from the WebSocket endpoint. The JavaScript looks like: <script language="javascript" type="text/javascript"> var wsUri = "ws://localhost:8080/websockets/echo"; var websocket = new WebSocket(wsUri); websocket.onopen = function(evt) { onOpen(evt) }; websocket.onmessage = function(evt) { onMessage(evt) }; websocket.onerror = function(evt) { onError(evt) }; function init() { output = document.getElementById("output"); } function send_echo() { websocket.send(textID.value); writeToScreen("SENT: " + textID.value); } function onOpen(evt) { writeToScreen("CONNECTED"); } function onMessage(evt) { writeToScreen("RECEIVED: " + evt.data); } function onError(evt) { writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data); } function writeToScreen(message) { var pre = document.createElement("p"); pre.style.wordWrap = "break-word"; pre.innerHTML = message; output.appendChild(pre); } window.addEventListener("load", init, false);</script> In this code The URI to connect to on the server side is of the format ws://<HOST>:<PORT>/websockets/<PATH> "ws" is a new URI scheme introduced by the WebSocket protocol. <PATH> is the path on the endpoint where the WebSocket messages are accepted. In our case, it is ws://localhost:8080/websockets/echo WEBSOCKET_SDK-1 will ensure that context root is included in the URI as well. WebSocket is created as a global object so that the connection is created only once. This object establishes a connection with the given host, port and the path at which the endpoint is listening. The WebSocket API defines several callbacks that can be registered on specific events. The "onopen", "onmessage", and "onerror" callbacks are registered in this case. The callbacks print a message on the browser indicating which one is called and additionally also prints the data sent/received. On the button click, the WebSocket object is used to transmit text data to the endpoint. Binary data can be sent as one blob or using buffering. The HTTP request headers sent for the WebSocket call are: GET ws://localhost:8080/websockets/echo HTTP/1.1Origin: http://localhost:8080Connection: UpgradeSec-WebSocket-Extensions: x-webkit-deflate-frameHost: localhost:8080Sec-WebSocket-Key: mDbnYkAUi0b5Rnal9/cMvQ==Upgrade: websocketSec-WebSocket-Version: 13 And the response headers received are Connection:UpgradeSec-WebSocket-Accept:q4nmgFl/lEtU2ocyKZ64dtQvx10=Upgrade:websocket(Challenge Response):00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00 The headers are shown in Chrome as shown below: The complete source code shown in this project can be downloaded here. The builds from websocket-sdk are integrated in GlassFish 4.0 builds. Would you like to live on the bleeding edge ? Then follow the instructions below to check out the workspace and install the latest SDK: Check out the source code svn checkout https://svn.java.net/svn/websocket-sdk~source-code-repository Build and install the trunk in your local repository as: mvn install Copy "./bundles/websocket-osgi/target/websocket-osgi-0.3-SNAPSHOT.jar" to "glassfish3/glassfish/modules/websocket-osgi.jar" in your GlassFish 4 latest promoted build. Notice, you need to overwrite the JAR file. Anybody interested in building a cool application using WebSocket and get it running on GlassFish ? :-) This work will also feed into JSR 356 - Java API for WebSocket. On a lighter side, there seems to be less agreement on the name. Here are some of the options that are prevalent: WebSocket (W3C API, the URL is www.w3.org/TR/websockets though) Web Socket (HTML5 Demos - html5demos.com/web-socket) Websocket (Jenkins Plugin - wiki.jenkins-ci.org/display/JENKINS/Websocket%2BPlugin) WebSockets (Used by Mozilla - developer.mozilla.org/en/WebSockets, but use WebSocket as well) Web sockets (HTML5 Working Group - www.whatwg.org/specs/web-apps/current-work/multipage/network.html) Web Sockets (Chrome Blog - blog.chromium.org/2009/12/web-sockets-now-available-in-google.html) I prefer "WebSocket" as that seems to be most common usage and used by the W3C API as well. What do you use ?

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  • New OFM versions released SOA Suite 11.1.1.4 &amp; BPM 11.1.1.4 &amp; JDeveloper 11.1.1.4 WebLogic on JRockit 10.3.4 feedback from the community

    - by Jürgen Kress
    Oracle SOA Suite 11g Installations This is the latest release of the Oracle SOA Suite 11g. Please see the Documentation tab for Release Notes, Installation Guides and other release specific information. Please also see the List of New Features and Samples provided for this release. Release 11gR1 (11.1.1.4.0) Microsoft Windows (32-bit JVM) Linux (32-bit JVM) Generic Oracle JDeveloper 11g Rel 1 (11.1.1.x) (JDeveloper + ADF) Integrated development environment certified on Windows, Linux, and Macintosh. License is free (read the Pricing FAQ). Studio Edition for Windows (1.2 GB) | Studio Edition for Linux (1.3 GB) | See All See Additional Development Tools Oracle WebLogic Server 11g Rel 1 (10.3.4) Installers The WebLogic Server installers include Oracle Coherence and Oracle Enterprise Pack for Eclipse and supports development with other Fusion Middleware products . The zip includes WebLogic Server only and is intended for WebLogic Server development only. Linux x86 (1.1 GB) | Windows x86 (1 GB) Zip for Windows x86, Linux x86, Mac OS X (316 MB) | See All Oracle WebLogic Server 11gR1 (10.3.4) on JRockit Virtual Edition Download For additional downloads please visit the Oracle Fusion Middleware Products Update Center Share your feedback with the @soacommunity on twitter SOASimone Simone Geib SOA Suite 11gR1 (11.1.1.4.0) has just been released: http://www.oracle.com/technetwork/middleware/soasuite/downloads/index.html gschmutz gschmutz My new blog post: WebLogic Server, JDev, SOA, BPM, OSB and CEP 11.1.1.4 (PS3) available! - http://tinyurl.com/4negnpn simon_haslam Simon Haslam I'm very pleased to see WLS 10.3.4 for JRockit VE launched at the same time as the rest of PS3 http://j.mp/gl1nQm (32bit anyway) lucasjellema Lucas Jellema See http://www.oracle.com/ocom/groups/public/@otn/documents/webcontent/156082.xml for PS3 extension downloads BPM, SOA Editor, WebCenter demed demed List of new features in @OracleSOA 11gR1 PS3: http://bit.ly/fVRwsP is not extremely long but huge release by # of bugs fixed. Go! biemond Edwin Biemond WebLogic 10.3.4 new features http://bit.ly/f7L1Eu Exalogic Elastic Cloud , JPA2 , Maven plugin, OWSM policies on WebLogic SCA applications JDeveloper JDeveloper & ADF JDeveloper and Oracle ADF 11g Release 1 Patch Set 3 (11.1.1.4.0): New Features and Bug Fixes http://bit.ly/feghnY simon_haslam Simon Haslam WebLogic Server 10.3.4 (i.e. 11gR1 PS3) available now too http://bit.ly/eeysZ2 JDeveloper JDeveloper & ADF Share your impressions on the new JDeveloper 11g Patchset 3 release that came out today! Download it here: http://bit.ly/dogRN8 VikasAatOracle Vikas Anand SOA Suite 11gR1PS3 is Hotpluggable ...see list of features that @Demed posted..#soa #soacommunity   New versions of Oracle Fusion Middleware 11g R1 (11.1.1.4.x)  include: Oracle WebLogic Server 11g R1 (10.3.4) Oracle SOA Suite 11g R1 (11.1.1.4.0) Oracle Business Process Management 11g R1 (11.1.1.4.0) Oracle Complex Event Processing 11g R1 (11.1.1.4.0) Oracle Application Integration Architecture Foundation Pack 11g R1 (11.1.1.4.0) Oracle Service Bus 11g R1 (11.1.1.4.0) Oracle Enterprise Repository 11g R1 (11.1.1.4.0) Oracle Identity Management 11g R1 (11.1.1.4.0) Oracle Enterprise Content Management 11g R1 (11.1.1.4.0) Oracle WebCenter 11g R1 (11.1.1.4.0) - coming soon Oracle Forms, Reports, Portal & Discoverer 11g R1 (11.1.1.4.0) Oracle Repository Creation Utility 11g R1 (11.1.1.4.0) Oracle JDeveloper & Application Development Runtime 11g R1 (11.1.1.4.0) Resources Download  (OTN) Certification Documentation   New Features in Oracle SOA Suite 11g Release 1 (11.1.1.4.0) Updated: January, 2011 Go to Oracle SOA Suite 11g Doc Introduction Oracle SOA Suite 11gR1 (11.1.1.4.0) includes both bug fixes as well as new features listed below - click on the title of each feature for more details. Downloads, documentation links and more information on the Oracle SOA Suite available on the SOA Suite OTN page and as always, we welcome your feedback on the SOA OTN forum. New in Oracle SOA Suite in this release BPEL Component BPEL 2.0 support in JDeveloper The BPEL editor in JDeveloper now generates BPEL 2.0 code and introduces several new activities. Augmented XML variables auto-initialization capabilities The XML variable auto-initialization capabilities have been enhanced to support two need additional use cases: to initialize the to-spec node if it doesn't exist during the rule and to initialize array elements. New Assign Activity dialog The new Assign Activity supports the same drag & drop paradigm used for the XSLT mapper, greatly streamlining the task of assigning multiple variables. Mediator Component Time window parameter for the resequencer This new parameter lets users initiate a best-effort resequencing based on a time window rather than a number of messages. Support for attachments in the Mediator assign dialog The Mediator assign dialog now supports attachment, enabling usage of the Mediator to transmit attachments even if source and target schemas are different. Adapters & Bindings ChunkSize property added to the File Adapter header properties The ChunkSize property of the File Adapter is now available as a header property, allowing in-process modification of the value for this property. Improved support for distributed WLS JMS topics though automatic rebalancing of listeners The JMS Adapter has been enhanced to subscribe to administrative events from WLS JMS. Based on these events, it dynamically rebalances listeners when there are changes to the members of a local or remote WLS JMS distributed destination. JDeveloper configuration wizard for custom JCA adapters A new wizard is available in JDeveloper to configure custom-built adapters Administration & Enterprise Manager Enhanced purging capabilities to manage database growth Historical instance data can now be purged using three different strategies: batch script, scheduled batch script or data partitioning. Asynchronous bulk instance deletion in Enterprise Manager Bulk deletion of instances in Enterprise Manager now executes as an asynchronous operation in Enterprise Manager, returning control to the user as soon as the action has been submitted and acknowledged. B2B Ability to schedule partner downtime This feature allows trading partners to notify each other about planned downtime and to delay delivery of messages during that period. Message sequencing B2B now supports both inbound and outbound message sequencing. Simplified BAM integration with B2B B2B ships with various pre-configured artifacts to simplify monitoring in BAM. Instance Message Java API for B2B The new instance message Java API supports programmatic access to B2B instance message data. Oracle Service Bus (OSB) Certification of the File and FTP JCA Adapters The File and FTP JCA adapters are now certified for use with Oracle Service Bus (in addition to the native transports). Security enhancements Oracle Service Bus now supports SAML 2.0 as well as the OWSM authorization policies. Check the Oracle Service Bus 11.1.1.4 Release Notes for a complete list of new features. Installation, Hot-Pluggability & Certifications Ability to run Oracle SOA Suite on IBM WebSphere Application Server Oracle SOA Suite can now be deployed on IBM WebSphere Application Server Network Deployment (ND) 7.0.11 and IBM WebSphere Application Server 7.0.11. Single JVM developer installation template Oracle SOA Suite can now be targeted to the WebLogic admin server - there is no requirement to also have a managed server. This topology is intended to minimize the memory foorprint of development environments. This is in addition to the list of supported browsers, operating systems and databases already certified in prior releases. Complex Event Processing (CEP) IDE enhancements This release introduces several enhancements to the development IDE, such as adapter wizards and event-type repository. CQL enhancements CQL enhancements include JDBC data cartridges and parametrized queries. Tracing and injecting events in the Event Processing Network (EPN) In the development environment you can now trace and inject events. Check the Oracle CEP 11.1.1.4 Release Notes for a complete list of new features. SOA Suite page on OTN For more information on SOA Specialization and the SOA Partner Community please feel free to register at www.oracle.com/goto/emea/soa (OPN account required) Blog Twitter LinkedIn Mix Forum Wiki Website Technorati Tags: SOA Suite 11.1.1.4,JDeveloper 11.1.1.4,WebLogic 10.3.4,JRockit 10.3.4,SOA Community,Oracle,OPN,SOA,Simone Geib,Guido Schmutz,Edwin Biemond,Lucas Jellema,Simon Haslam,Demed,Vikas Anand,Jürgen Kress

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric 2D game with moderate-scale multiplayer, approximately 20-30 players connected at once to a persistent server. I've had some difficulty getting a good movement prediction implementation in place. Physics/Movement The game doesn't have a true physics implementation, but uses the basic principles to implement movement. Rather than continually polling input, state changes (ie/ mouse down/up/move events) are used to change the state of the character entity the player is controlling. The player's direction (ie/ north-east) is combined with a constant speed and turned into a true 3D vector - the entity's velocity. In the main game loop, "Update" is called before "Draw". The update logic triggers a "physics update task" that tracks all entities with a non-zero velocity uses very basic integration to change the entities position. For example: entity.Position += entity.Velocity.Scale(ElapsedTime.Seconds) (where "Seconds" is a floating point value, but the same approach would work for millisecond integer values). The key point is that no interpolation is used for movement - the rudimentary physics engine has no concept of a "previous state" or "current state", only a position and velocity. State Change and Update Packets When the velocity of the character entity the player is controlling changes, a "move avatar" packet is sent to the server containing the entity's action type (stand, walk, run), direction (north-east), and current position. This is different from how 3D first person games work. In a 3D game the velocity (direction) can change frame to frame as the player moves around. Sending every state change would effectively transmit a packet per frame, which would be too expensive. Instead, 3D games seem to ignore state changes and send "state update" packets on a fixed interval - say, every 80-150ms. Since speed and direction updates occur much less frequently in my game, I can get away with sending every state change. Although all of the physics simulations occur at the same speed and are deterministic, latency is still an issue. For that reason, I send out routine position update packets (similar to a 3D game) but much less frequently - right now every 250ms, but I suspect with good prediction I can easily boost it towards 500ms. The biggest problem is that I've now deviated from the norm - all other documentation, guides, and samples online send routine updates and interpolate between the two states. It seems incompatible with my architecture, and I need to come up with a better movement prediction algorithm that is closer to a (very basic) "networked physics" architecture. The server then receives the packet and determines the players speed from it's movement type based on a script (Is the player able to run? Get the player's running speed). Once it has the speed, it combines it with the direction to get a vector - the entity's velocity. Some cheat detection and basic validation occurs, and the entity on the server side is updated with the current velocity, direction, and position. Basic throttling is also performed to prevent players from flooding the server with movement requests. After updating its own entity, the server broadcasts an "avatar position update" packet to all other players within range. The position update packet is used to update the client side physics simulations (world state) of the remote clients and perform prediction and lag compensation. Prediction and Lag Compensation As mentioned above, clients are authoritative for their own position. Except in cases of cheating or anomalies, the client's avatar will never be repositioned by the server. No extrapolation ("move now and correct later") is required for the client's avatar - what the player sees is correct. However, some sort of extrapolation or interpolation is required for all remote entities that are moving. Some sort of prediction and/or lag-compensation is clearly required within the client's local simulation / physics engine. Problems I've been struggling with various algorithms, and have a number of questions and problems: Should I be extrapolating, interpolating, or both? My "gut feeling" is that I should be using pure extrapolation based on velocity. State change is received by the client, client computes a "predicted" velocity that compensates for lag, and the regular physics system does the rest. However, it feels at odds to all other sample code and articles - they all seem to store a number of states and perform interpolation without a physics engine. When a packet arrives, I've tried interpolating the packet's position with the packet's velocity over a fixed time period (say, 200ms). I then take the difference between the interpolated position and the current "error" position to compute a new vector and place that on the entity instead of the velocity that was sent. However, the assumption is that another packet will arrive in that time interval, and it's incredibly difficult to "guess" when the next packet will arrive - especially since they don't all arrive on fixed intervals (ie/ state changes as well). Is the concept fundamentally flawed, or is it correct but needs some fixes / adjustments? What happens when a remote player stops? I can immediately stop the entity, but it will be positioned in the "wrong" spot until it moves again. If I estimate a vector or try to interpolate, I have an issue because I don't store the previous state - the physics engine has no way to say "you need to stop after you reach position X". It simply understands a velocity, nothing more complex. I'm reluctant to add the "packet movement state" information to the entities or physics engine, since it violates basic design principles and bleeds network code across the rest of the game engine. What should happen when entities collide? There are three scenarios - the controlling player collides locally, two entities collide on the server during a position update, or a remote entity update collides on the local client. In all cases I'm uncertain how to handle the collision - aside from cheating, both states are "correct" but at different time periods. In the case of a remote entity it doesn't make sense to draw it walking through a wall, so I perform collision detection on the local client and cause it to "stop". Based on point #2 above, I might compute a "corrected vector" that continually tries to move the entity "through the wall" which will never succeed - the remote avatar is stuck there until the error gets too high and it "snaps" into position. How do games work around this?

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  • WebSocket Applications using Java: JSR 356 Early Draft Now Available (TOTD #183)

    - by arungupta
    WebSocket provide a full-duplex and bi-directional communication protocol over a single TCP connection. JSR 356 is defining a standard API for creating WebSocket applications in the Java EE 7 Platform. This Tip Of The Day (TOTD) will provide an introduction to WebSocket and how the JSR is evolving to support the programming model. First, a little primer on WebSocket! WebSocket is a combination of IETF RFC 6455 Protocol and W3C JavaScript API (still a Candidate Recommendation). The protocol defines an opening handshake and data transfer. The API enables Web pages to use the WebSocket protocol for two-way communication with the remote host. Unlike HTTP, there is no need to create a new TCP connection and send a chock-full of headers for every message exchange between client and server. The WebSocket protocol defines basic message framing, layered over TCP. Once the initial handshake happens using HTTP Upgrade, the client and server can send messages to each other, independent from the other. There are no pre-defined message exchange patterns of request/response or one-way between client and and server. These need to be explicitly defined over the basic protocol. The communication between client and server is pretty symmetric but there are two differences: A client initiates a connection to a server that is listening for a WebSocket request. A client connects to one server using a URI. A server may listen to requests from multiple clients on the same URI. Other than these two difference, the client and server behave symmetrically after the opening handshake. In that sense, they are considered as "peers". After a successful handshake, clients and servers transfer data back and forth in conceptual units referred as "messages". On the wire, a message is composed of one or more frames. Application frames carry payload intended for the application and can be text or binary data. Control frames carry data intended for protocol-level signaling. Now lets talk about the JSR! The Java API for WebSocket is worked upon as JSR 356 in the Java Community Process. This will define a standard API for building WebSocket applications. This JSR will provide support for: Creating WebSocket Java components to handle bi-directional WebSocket conversations Initiating and intercepting WebSocket events Creation and consumption of WebSocket text and binary messages The ability to define WebSocket protocols and content models for an application Configuration and management of WebSocket sessions, like timeouts, retries, cookies, connection pooling Specification of how WebSocket application will work within the Java EE security model Tyrus is the Reference Implementation for JSR 356 and is already integrated in GlassFish 4.0 Promoted Builds. And finally some code! The API allows to create WebSocket endpoints using annotations and interface. This TOTD will show a simple sample using annotations. A subsequent blog will show more advanced samples. A POJO can be converted to a WebSocket endpoint by specifying @WebSocketEndpoint and @WebSocketMessage. @WebSocketEndpoint(path="/hello")public class HelloBean {     @WebSocketMessage    public String sayHello(String name) {         return "Hello " + name + "!";     }} @WebSocketEndpoint marks this class as a WebSocket endpoint listening at URI defined by the path attribute. The @WebSocketMessage identifies the method that will receive the incoming WebSocket message. This first method parameter is injected with payload of the incoming message. In this case it is assumed that the payload is text-based. It can also be of the type byte[] in case the payload is binary. A custom object may be specified if decoders attribute is specified in the @WebSocketEndpoint. This attribute will provide a list of classes that define how a custom object can be decoded. This method can also take an optional Session parameter. This is injected by the runtime and capture a conversation between two endpoints. The return type of the method can be String, byte[] or a custom object. The encoders attribute on @WebSocketEndpoint need to define how a custom object can be encoded. The client side is an index.jsp with embedded JavaScript. The JSP body looks like: <div style="text-align: center;"> <form action="">     <input onclick="say_hello()" value="Say Hello" type="button">         <input id="nameField" name="name" value="WebSocket" type="text"><br>    </form> </div> <div id="output"></div> The code is relatively straight forward. It has an HTML form with a button that invokes say_hello() method and a text field named nameField. A div placeholder is available for displaying the output. Now, lets take a look at some JavaScript code: <script language="javascript" type="text/javascript"> var wsUri = "ws://localhost:8080/HelloWebSocket/hello";     var websocket = new WebSocket(wsUri);     websocket.onopen = function(evt) { onOpen(evt) };     websocket.onmessage = function(evt) { onMessage(evt) };     websocket.onerror = function(evt) { onError(evt) };     function init() {         output = document.getElementById("output");     }     function say_hello() {      websocket.send(nameField.value);         writeToScreen("SENT: " + nameField.value);     } This application is deployed as "HelloWebSocket.war" (download here) on GlassFish 4.0 promoted build 57. So the WebSocket endpoint is listening at "ws://localhost:8080/HelloWebSocket/hello". A new WebSocket connection is initiated by specifying the URI to connect to. The JavaScript API defines callback methods that are invoked when the connection is opened (onOpen), closed (onClose), error received (onError), or a message from the endpoint is received (onMessage). The client API has several send methods that transmit data over the connection. This particular script sends text data in the say_hello method using nameField's value from the HTML shown earlier. Each click on the button sends the textbox content to the endpoint over a WebSocket connection and receives a response based upon implementation in the sayHello method shown above. How to test this out ? Download the entire source project here or just the WAR file. Download GlassFish4.0 build 57 or later and unzip. Start GlassFish as "asadmin start-domain". Deploy the WAR file as "asadmin deploy HelloWebSocket.war". Access the application at http://localhost:8080/HelloWebSocket/index.jsp. After clicking on "Say Hello" button, the output would look like: Here are some references for you: WebSocket - Protocol and JavaScript API JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) Subsequent blogs will discuss the following topics (not necessary in that order) ... Binary data as payload Custom payloads using encoder/decoder Error handling Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API Capturing WebSocket on-the-wire messages

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