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  • Xna Loading Screens

    - by Cyral
    I'm making a 2D XNA game. I'd like to implement loading screens when stuff has to load for a while. Like when I login to an account, connect to the server, and generate worlds. I'm pretty sure it needs to be multithreaded, because I want to be able to do something like "Generating World 10%...11%...". GenerateWorld() { //Call StartLoading("Generating World"); or something //Starter generating, Updating progress... //End loading screen and fade into world } Help appreciated, I'm new.

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  • Moving camera, or camera with discrete "screens"?

    - by Jacob Millward
    I'm making a game with a friend, but having trouble deciding on a camera style. The basic idea for the game, is having a randomly generated 2-dimensional world, with settlements in it. These settlements would have access to different resources, and it would be the job of the player to create bridges and ladders and links between these villages so they can trade. The player would advance personally by getting better gear, fighting monsters and looking for materials in the world, in order to craft and trade them at the settlements. My friend wants to use an old-style camera, where the world is split into a discrete number of screens that the player moves between. Similar to early Zelda dungeons, or Knytt Stories. This is opposite to me, as I want a standard camera that follows the player around as I feel the split-screen style camera limits the game. Can anyone argue the case either way? We've hit a massive roadblock here and can't seem to get past it.

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  • Ubuntu KVM Networking

    - by Guest
    I have two VMs ( linux based VM ) running on a UBUNTU/QEMU KVM. I am looking at a simple networking model, where in the VMs have public address and need to talk to the outside world and the outside world should be able to talk to the VMs as well. I did this Created a bridge with A.B.C.D/16 ( class B address ) eth2 is part of the brige with A.B.C.E /32 host address VM's interface ( through TAP ) has A.B.C.F / 16 address eth2 and VM interface are both part of the bridge. Now however, I am unable to ping these address from the outside world. If i remove eth2 from the bridge, I am able to ping the eth2. Please let me know what is going on. Guest

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  • Benchmarks Using Oracle Solaris 11

    - by Brian
    The following is a list of links to recent benchmarks which used Oracle Solaris 11. Oracle TimesTen In-Memory Database Performance on SPARC T4-2 World Record Performance on PeopleSoft Enterprise Financials Benchmark on SPARC T4-2 SPARC T4 Servers Running Oracle Solaris 11 and Oracle RAC Deliver World Record on PeopleSoft HRMS 9.1 SPEC CPU2006 Results on Oracle's Sun x86 Servers SPARC T4-4 Beats 8-CPU IBM POWER7 on TPC-H @3000GB Benchmark SPARC T4-2 Delivers World Record SPECjvm2008 Result with Oracle Solaris 11 SPARC T4-2 Server Beats Intel (Westmere AES-NI) on ZFS Encryption Tests SPARC T4 Processor Beats Intel (Westmere AES-NI) on AES Encryption Tests SPARC T4 Processor Outperforms IBM POWER7 and Intel (Westmere AES-NI) on OpenSSL AES Encryption Test SPARC T4-1 Server Outperforms Intel (Westmere AES-NI) on IPsec Encryption Tests SPARC T4-2 Server Beats Intel (Westmere AES-NI) on SSL Network Tests SPARC T4-2 Server Beats Intel (Westmere AES-NI) on Oracle Database Tablespace Encryption Queries

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  • Collision Detection problems in Voxel Engine (XNA)

    - by Darestium
    I am creating a minecraft like terrain engine in XNA and have had some collision problems for quite some time. I have checked and changed my code based on other peoples collision code and I still have the same problem. It always seems to be off by about a block. for instance, if I walk across a bridge which is one block high I fall through it. Also, if you walk towards a "row" of blocks like this: You are able to stand "inside" the left most one, and you collide with nothing in the right most side (where there is no block and is not visible on this image). Here is all my collision code: private void Move(GameTime gameTime, Vector3 direction) { float speed = playermovespeed * (float)gameTime.ElapsedGameTime.TotalSeconds; Matrix rotationMatrix = Matrix.CreateRotationY(player.Camera.LeftRightRotation); Vector3 rotatedVector = Vector3.Transform(direction, rotationMatrix); rotatedVector.Normalize(); Vector3 testVector = rotatedVector; testVector.Normalize(); Vector3 movePosition = player.position + testVector * speed; Vector3 midBodyPoint = movePosition + new Vector3(0, -0.7f, 0); Vector3 headPosition = movePosition + new Vector3(0, 0.1f, 0); if (!world.GetBlock(movePosition).IsSolid && !world.GetBlock(midBodyPoint).IsSolid && !world.GetBlock(headPosition).IsSolid) { player.position += rotatedVector * speed; } //player.position += rotatedVector * speed; } ... public void UpdatePosition(GameTime gameTime) { player.velocity.Y += playergravity * (float)gameTime.ElapsedGameTime.TotalSeconds; Vector3 footPosition = player.Position + new Vector3(0f, -1.5f, 0f); Vector3 headPosition = player.Position + new Vector3(0f, 0.1f, 0f); // If the block below the player is solid the Y velocity should be zero if (world.GetBlock(footPosition).IsSolid || world.GetBlock(headPosition).IsSolid) { player.velocity.Y = 0; } UpdateJump(gameTime); UpdateCounter(gameTime); ProcessInput(gameTime); player.Position = player.Position + player.velocity * (float)gameTime.ElapsedGameTime.TotalSeconds; velocity = Vector3.Zero; } and the one and only function in the camera class: protected void CalculateView() { Matrix rotationMatrix = Matrix.CreateRotationX(upDownRotation) * Matrix.CreateRotationY(leftRightRotation); lookVector = Vector3.Transform(Vector3.Forward, rotationMatrix); cameraFinalTarget = Position + lookVector; Vector3 cameraRotatedUpVector = Vector3.Transform(Vector3.Up, rotationMatrix); viewMatrix = Matrix.CreateLookAt(Position, cameraFinalTarget, cameraRotatedUpVector); } which is called when the rotation variables are changed: public float LeftRightRotation { get { return leftRightRotation; } set { leftRightRotation = value; CalculateView(); } } public float UpDownRotation { get { return upDownRotation; } set { upDownRotation = value; CalculateView(); } } World class: public Block GetBlock(int x, int y, int z) { if (InBounds(x, y, z)) { Vector3i regionalPosition = GetRegionalPosition(x, y, z); Vector3i region = GetRegionPosition(x, y, z); return regions[region.X, region.Y, region.Z].Blocks[regionalPosition.X, regionalPosition.Y, regionalPosition.Z]; } return new Block(BlockType.none); } public Vector3i GetRegionPosition(int x, int y, int z) { int regionx = x == 0 ? 0 : x / Variables.REGION_SIZE_X; int regiony = y == 0 ? 0 : y / Variables.REGION_SIZE_Y; int regionz = z == 0 ? 0 : z / Variables.REGION_SIZE_Z; return new Vector3i(regionx, regiony, regionz); } public Vector3i GetRegionalPosition(int x, int y, int z) { int regionx = x == 0 ? 0 : x / Variables.REGION_SIZE_X; int X = x % Variables.REGION_SIZE_X; int regiony = y == 0 ? 0 : y / Variables.REGION_SIZE_Y; int Y = y % Variables.REGION_SIZE_Y; int regionz = z == 0 ? 0 : z / Variables.REGION_SIZE_Z; int Z = z % Variables.REGION_SIZE_Z; return new Vector3i(X, Y, Z); } Any ideas how to fix this problem? EDIT 1: Graphic of the problem: EDIT 2 GetBlock, Vector3 version: public Block GetBlock(Vector3 position) { int x = (int)Math.Floor(position.X); int y = (int)Math.Floor(position.Y); int z = (int)Math.Ceiling(position.Z); Block block = GetBlock(x, y, z); return block; } Now, the thing is I tested the theroy that the Z is always "off by one" and by ceiling the value it actually works as intended. Altough it still could be greatly more accurate (when you go down holes you can see through the sides, and I doubt it will work with negitive positions). I also does not feel clean Flooring the X and Y values and just Ceiling the Z. I am surely not doing something correctly still.

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  • Need some help implementing VBO's with Frustum Culling

    - by Isracg
    i'm currently developing my first 3D game for a school project, the game world is completely inspired by minecraft (world completely made out of cubes). I'm currently seeking to improve the performance trying to implement vertex buffer objects but i'm stuck, i already have this methods implemented: Frustum culling, only drawing exposed faces and distance culling but i have the following doubts: I currently have about 2^24 cubes in my world, divided in 1024 chunks of 16*16*64 cubes, right now i'm doing immediate mode rendering, which works well with frustum culling, if i implement one VBO per chunk, do i have to update that VBO each time i move the camera (to update the frustum)? is there a performance hit with this? Can i dynamically change the size of each VBO? of do i have to make each one the biggest possible size (the chunk completely filled with objects)?. Would i have to keep each visited chunk in memory or could i efficiently remove that VBO and recreated it when needed?.

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  • What does a node.js web application's setup look like on a real production server?

    - by joe
    Being new to node js magic world, i'm wondering how does a web application's setup look like on a real production server? So far all tutorials, create the js file that is started from a console...and that's it. Anyone has created a real world web app that uses node js in the back end? Can you please describe how is it setup, and how reliable this infrastructure is ? I'm coming from the asp.net and php world that require heavy web servers...and can't have a clear idea about node stuff.

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  • Organic Business Networks -Don't Miss This Webcast!

    - by Michael Snow
    TUNE IN TODAY!! Oracle Social Business Thought Leaders Webcast Series Thursday, June 21st 10am PST  Organic Business Networks: Doing Business in a Hyper-Connected World Organic business networks connect people, data, content, and IT systems in a flexible, self-optimizing, self-healing, self-configuring and self-protecting system. Join us for this webcast and hear examples of how businesses today can effectively utilize the interconnectedness of emerging business information environments, adapt to changing conditions, and leverage assets effectively to thrive in a hyper-connected, globally competitive, information driven world. Listen as Featured Speaker, Michael Fauscette, GVP, Software Business Solutions, IDC, discusses: Emerging trends in social business that are driving transformative changes today The dynamic characteristics that make up social, collaborative, and connected enterprises Effective ways that technology combined with culture and process provide unique competitive advantage through new organic networked business models. Register now for the fifth Webcast in the Social Business Thought Leaders Series,“Organic Business Networks: Doing Business in a Hyper-Connected World.”

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  • Rotate object Up/Down/Left/Right in any orientation

    - by George Duckett
    I'm rendering model at the origin with a fixed camera looking at it positioned on the z axis. I want to be able to rotate the model up/down and left/right. Currently I have 2 variables, HorizontalRotation and VerticalRotation. When calculating the world matrix I rotate about the Y axis by HorizontalRotation and about the X axis by VerticalRotation. The ..Rotation variables are controlled by pressing up/down/left/right arrow keys. The problem I'm having is that the rotations are happening relative to the object. Lets say it's a model of the world. Pressing Up a bit would let me look at the north pole. Currently when i press right the earth spins infront of the camera on its axis; I'm still looking at the north pole. How can i get it so that no matter what rotations are currently applied i can always rotate my model relative to the camera/world axis?

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  • htaccess 301 redirect help needed

    - by John
    Due to some issues in my site many pages are visible as duplicate using : www.example.com/page.html?task=view but it's content is exactly same as www.example.com/page.html. One way is to use http 301 redirect from www.example.com/page.html?task=view to www.example.com/page.html when anybody fetches page with arguments. But links like www.example.com/page.html?task=view will remain visible to outside world. Another way is canonicalization which I don't want to use as it is difficult to insert the tag in Joomla CMS. I want to hide www.example.com/page.html?task=view from external world. Is it possible to change the url from www.example.com/page.html?task=view to www.example.com/page.html ? I mean if there is href link of www.example.com/page.html?task=view in my web page, it should be visible to external world as without any arguments. This is different from using 301 to convert externally accessed page : www.example.com/page.html?task=view to without using arguments in .htaccess.

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  • Wpf binding to a function

    - by carlopenid
    I've a created a simple scrollviewer (pnlDayScroller) and want to have a separate horizontal scrollbar (associated scroller) to do the horizontal scrolling. All works with the below code accept I need to bind the visibility of the associated scroller. I can't simply bind this to the visibility property of the horizontal template part of the scroll viewer as I've set this to be always hidden. The only way I can think to do this is to bind the visibility of the associated scroller to a function such that If associatedScroller.scrollableWidth > 0 then associatedScroller.visibility = visibility.visible else associatedScroller.visibility = visibility.collapsed end if Is this possible to do and if so how do I do it? Private Sub pnlDayScroller_Loaded(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles pnlDayScroller.Loaded Dim binViewport, binMax, binMin, binSChange, binLChange As Binding Dim horizontalScrollBar As Primitives.ScrollBar = CType(pnlDayScroller.Template.FindName("PART_HorizontalScrollBar", pnlDayScroller), Primitives.ScrollBar) binViewport = New Binding("ViewportSize") binViewport.Mode = BindingMode.OneWay binViewport.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.ViewportSizeProperty, binViewport) binMax = New Binding("Maximum") binMax.Mode = BindingMode.OneWay binMax.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.MaximumProperty, binMax) binMin = New Binding("Minimum") binMin.Mode = BindingMode.OneWay binMin.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.MinimumProperty, binMin) binSChange = New Binding("SmallChange") binSChange.Mode = BindingMode.OneWay binSChange.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.SmallChangeProperty, binSChange) binLChange = New Binding("LargeChange") binLChange.Mode = BindingMode.OneWay binLChange.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.LargeChangeProperty, binLChange) End Sub Private Sub associatedScroller_Scroll(ByVal sender As System.Object, ByVal e As System.Windows.RoutedPropertyChangedEventArgs(Of Double)) Handles associatedScroller.ValueChanged pnlDayScroller.ScrollToHorizontalOffset(e.NewValue) end sub FOLLOW UP (thanks to JustABill) : I've add this code into the pnlDayScroller sub above (I've discovered scrollableWidth is a property of scrollviewer not scrollbar, but the maximum property gives a result I can use instead) binVisibility = New Binding("Maximum") binVisibility.Mode = BindingMode.OneWay binVisibility.Source = horizontalScrollBar binVisibility.Converter = New ScrollableConverter associatedScroller.SetBinding(Primitives.ScrollBar.VisibilityProperty, binVisibility) and I've created this class Public Class ScrollableConverter Implements IValueConverter Public Function Convert(ByVal value As Object, ByVal targetType As Type, ByVal parameter As Object, ByVal culture As System.Globalization.CultureInfo) As Object Implements IValueConverter.Convert Dim dblMaximum As Double If targetType IsNot GetType(Visibility) Then Throw New InvalidOperationException("The target must be a visibility") Else dblMaximum = CType(value, Double) Debug.WriteLine("Value of double is " & dblMaximum) If dblMaximum > 0 Then Return Visibility.Visible Else Return Visibility.Collapsed End If End If End Function Public Function ConvertBack(ByVal value As Object, ByVal targetType As Type, ByVal parameter As Object, ByVal culture As System.Globalization.CultureInfo) As Object Implements IValueConverter.ConvertBack Throw New NotSupportedException() End Function End Class And the problem is resolved.

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  • Vbscript - Checking each subfolder for files and copy files

    - by Kenny Bones
    I'm trying to get this script to work. It's basically supposed to mirror two sets of folders and make sure they are exactly the same. If a folder is missing, the folder and it's content should be copied. Then the script should compare the DateModified attribute and only copy the files if the source file is newer than the destination file. I'm trying to get together a script that does exactly that. And so far I've been able to check all subfolder if they exist and then create them if they don't. Then I've been able to scan the top source folder for it's files and copy them if they don't exist or if the DateModified attribute is newer on the source file. What remains is basically scanning each subfolder for its files and copy them if they don't exist or if the DateModified stamp is newer. Here's the code: Dim strSourceFolder, strDestFolder strSourceFolder = "c:\users\vegsan\desktop\Source\" strDestFolder = "c:\users\vegsan\desktop\Dest\" Set fso = CreateObject("Scripting.FileSystemObject") Set objTopFolder = fso.GetFolder(strSourceFolder) Set colTopFiles = objTopFolder.Files 'Check to see if subfolders actually exist. Create if they don't Set objColFolders = objTopFolder.SubFolders For Each subFolder in objColFolders CheckFolder subFolder, strSourceFolder, strDestFolder Next ' Check all files in first top folder For Each objFile in colTopFiles CheckFiles objFile, strSourceFolder, strDestFolder Next Sub CheckFolder (strSubFolder, strSourceFolder, strDestFolder) Set fso = CreateObject("Scripting.FileSystemObject") Dim folderName, aSplit aSplit = Split (strSubFolder, "\") UBound (aSplit) If UBound (aSplit) > 1 Then folderName = aSplit(UBound(aSplit)) folderName = strDestFolder & folderName End if If Not fso.FolderExists(folderName) Then fso.CreateFolder(folderName) End if End Sub Sub CheckFiles (file, SourceFolder, DestFolder) Set fso = CreateObject("Scripting.FileSystemObject") Dim DateModified DateModified = file.DateLastModified ReplaceIfNewer file, DateMofidied, SourceFolder, DestFolder End Sub Sub ReplaceIfNewer (sourceFile, DateModified, SourceFolder, DestFolder) Const OVERWRITE_EXISTING = True Dim fso, objFolder, colFiles, sourceFileName, destFileName Dim DestDateModified, objDestFile Set fso = CreateObject("Scripting.FileSystemObject") sourceFileName = fso.GetFileName(sourceFile) destFileName = DestFolder & sourceFileName if Not fso.FileExists(destFileName) Then fso.CopyFile sourceFile, destFileName End if if fso.FileExists(destFileName) Then Set objDestFile = fso.GetFile(destFileName) DestDateModified = objDestFile.DateLastModified if DateModified <> DestDateModified Then fso.CopyFile sourceFile, destFileName End if End if End Sub

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  • Authlogic and functional tests - Authlogic::Session::Activation::NotActivatedError: You must activat

    - by adam
    Im getting the errors below despite following the documentation. In test_helper.rb ENV["RAILS_ENV"] = "test" require File.expand_path(File.dirname(__FILE__) + "/../config/environment") require "authlogic/test_case" require 'test_help' require 'shoulda' require File.dirname(__FILE__) + "/factories" In my functional test require 'test_helper' class SentencesControllerTest < ActionController::TestCase setup do :activate_authlogic end context "logged in" do setup do @user = Factory(:user) UserSession.create(@user.id) end context "on GET to :new" do setup do get :new end should "present form with text field" do assert_select('form#new_sentence') do assert_select('textarea#sentence_text') end end end end #context logged in. end in environments.rb config.gem "authlogic" Im not sure why it isnt working. Can anyone help out on this? Authlogic::Session::Activation::NotActivatedError: You must activate the Authlogic::Session::Base.controller with a controller object before creating objects authlogic (2.1.3) lib/authlogic/session/activation.rb:47:in `initialize' authlogic (2.1.3) lib/authlogic/session/klass.rb:64:in `initialize' authlogic (2.1.3) lib/authlogic/session/scopes.rb:79:in `initialize' authlogic (2.1.3) lib/authlogic/session/existence.rb:29:in `new' authlogic (2.1.3) lib/authlogic/session/existence.rb:29:in `create' test/functional/sentences_controller_test.rb:11:in `__bind_1270172858_922804' shoulda (2.10.3) lib/shoulda/context.rb:380:in `call' shoulda (2.10.3) lib/shoulda/context.rb:380:in `run_current_setup_blocks' shoulda (2.10.3) lib/shoulda/context.rb:379:in `each' shoulda (2.10.3) lib/shoulda/context.rb:379:in `run_current_setup_blocks' shoulda (2.10.3) lib/shoulda/context.rb:371:in `run_all_setup_blocks' shoulda (2.10.3) lib/shoulda/context.rb:375:in `run_parent_setup_blocks' shoulda (2.10.3) lib/shoulda/context.rb:359:in `test: logged in on GET to :new should present form with text field. ' /opt/rubymine/rb/testing/patch/testunit/test/unit/ui/testrunnermediator.rb:36:in `run_suite' /opt/rubymine/rb/testing/patch/testunit/test/unit/ui/teamcity/testrunner.rb:215:in `start_mediator' /opt/rubymine/rb/testing/patch/testunit/test/unit/ui/teamcity/testrunner.rb:191:in `start'

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  • Change the Default Application Pool in IIS7 using .net?

    - by EdenMachine
    I'm using the following function to create a IIS7 Application and/or Virtual Directory. How would I also set the Application to use a different Application Pool? Private Sub CreateVirtualDir(ByVal WebSite As String, ByVal AppName As String, ByVal Path As String, Optional ByVal IsApplication As Boolean = True, Optional ByVal RunScripts As Boolean = True, Optional ByVal IsWrite As Boolean = True) Dim IISSchema As New System.DirectoryServices.DirectoryEntry("IIS://" & WebSite & "/Schema/AppIsolated") Dim CanCreate As Boolean = Not IISSchema.Properties("Syntax").Value.ToString.ToUpper() = "BOOLEAN" IISSchema.Dispose() If CanCreate Then Dim PathCreated As Boolean Try Dim IISAdmin As New System.DirectoryServices.DirectoryEntry("IIS://" & WebSite & "/W3SVC/1/Root") 'make sure folder exists If Not System.IO.Directory.Exists(Path) Then System.IO.Directory.CreateDirectory(Path) PathCreated = True End If 'If the virtual directory already exists then delete it For Each VD As System.DirectoryServices.DirectoryEntry In IISAdmin.Children If VD.Name = AppName Then IISAdmin.Invoke("Delete", New String() {VD.SchemaClassName, AppName}) IISAdmin.CommitChanges() Exit For End If Next VD 'Create and setup new virtual directory Dim VDir As System.DirectoryServices.DirectoryEntry = IISAdmin.Children.Add(AppName, "IIsWebVirtualDir") VDir.Properties("Path").Item(0) = Path If IsApplication Then VDir.Properties("AppFriendlyName").Item(0) = AppName End If VDir.Properties("EnableDirBrowsing").Item(0) = False VDir.Properties("AccessRead").Item(0) = True VDir.Properties("AccessExecute").Item(0) = False VDir.Properties("AccessWrite").Item(0) = IsWrite VDir.Properties("AccessScript").Item(0) = RunScripts VDir.Properties("AuthNTLM").Item(0) = True VDir.Properties("EnableDefaultDoc").Item(0) = True VDir.Properties("DefaultDoc").Item(0) = "default.htm,default.aspx,default.asp" VDir.Properties("AspEnableParentPaths").Item(0) = True 'VDir.Properties("AppCreate").Item(0) = False VDir.CommitChanges() 'the following are acceptable params 'INPROC = 0 'OUTPROC = 1 'POOLED = 2 If IsApplication Then VDir.Invoke("AppCreate", 1) Else VDir.Invoke("AppCreate", False) End If Catch Ex As Exception If PathCreated Then System.IO.Directory.Delete(Path) End If 'MsgBox(Ex.Message) End Try End If End Sub

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  • Searching Week-wise/Month-wise record counts(number) and the StartDate+EndDate(datetime) of the Week

    - by Muzaffar Ali Rana
    I have a question in connection to this question earlier posted by me:- http://stackoverflow.com/questions/2452984/daily-weekly-monthly-record-count-search-via-storedprocedure I want to have the Count of Calls on Weekly-basis and Monthly-basis, Daily-basis issue is resolved. ISSUE NUMBER @1:Weekly-basis Count of Calls and Start-Date and End-Date of Week I have searched the Start-Date and End-Date of Week including their individual Count of Calls as well in the below-mentioned query. But the problem is that I could not get the result in one single table, although I have used the Temporary Tables(#TempTable+#TempTable2). Kindly help me in this regards. NOTE:Table Creation commented as for executing more than once. ----- *** TABLE CREATION OF #TempTable & #TempTable2 *** ---------- --CREATE TABLE #TempTable( StartDate datetime,EndDate datetime,CallCount numeric(18,5)) --CREATE TABLE #TempTable2( StartDate datetime,EndDate datetime,CallCount numeric(18,5)) DECLARE @StartDate datetime,@EndDate datetime,@StartDateTemp1 datetime,@StartDateTemp2 datetime,@EndDateTemp datetime,@Period varchar(50); SET @StartDate='1/1/2010'; SET @EndDate='2/28/2010'; SET @StartDateTemp1=@StartDate; SET @StartDateTemp2=DATEADD(dd, 7, @StartDate ); SET @Period='Weekly'; IF (@Period = 'Weekly') BEGIN WHILE ((@StartDate <= @StartDateTemp1) AND (@StartDateTemp2 <= @EndDate)) BEGIN IF((@StartDateTemp1 < @StartDateTemp2 ) AND (@StartDateTemp1 != @StartDateTemp2) ) BEGIN SELECT convert(varchar, @StartDateTemp1, 106) AS 'Start Date', convert(varchar, @StartDateTemp2, 106) AS 'End Date', COUNT(*) AS 'Call Count' FROM TRN_Call WHERE (CallTime = @StartDateTemp1 AND CallTime <= @StartDateTemp2 ); END SET @StartDateTemp1 = DATEADD(dd, 7, @StartDateTemp1); SET @StartDateTemp2 = DATEADD(dd, 7, @StartDateTemp2); END END ISSUE NUMBER @2:Monthly-basis Count of Calls and Start-Date and End-Date of Week In this case, I have the same search, but will have to search the Call Counts plus the Start-Date and End-Date of the Month. Kindly help me in this regards as well.

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  • How to provide stl like container with public const iterator and private non-const iterator?

    - by WilliamKF
    Hello, I am deriving a class privately from std::list and wish to provide public begin() and end() for const_iterator and private begin() and end() for just plain iterator. However, the compiler is seeing the private version and complaining that it is private instead of using the public const version. I understand that C++ will not overload on return type (in this case const_iterator and iterator) and thus it is choosing the non-const version since my object is not const. Short of casting my object to const before calling begin() or not overloading the name begin is there a way to accomplish this? I would think this is a known pattern that folks have solved before and would like to follow suit as to how this is typically solved. class myObject; class myContainer : private std::list<myObject> { public: typedef std::list<myObject>::const_iterator myContainer::const_iterator; private: typedef std::list<myObject>::iterator myContainer::iterator; public: myContainer::const_iterator begin() const { return std::list<myObject>::begin(); } myContainer::const_iterator end() const { return std::list<myObject>::end(); } private: myContainer::iterator begin() { return std::list<myObject>::begin(); } myContainer::iterator end() { return std::list<myObject>::end(); } }; void myFunction(myContainer &container) { myContainer::const_iterator aItr = container.begin(); myContainer::const_iterator aEndItr = container.end(); for (; aItr != aEndItr; ++aItr) { const myObject &item = *aItr; // Do something const on container's contents. } } The error from the compiler is something like this: ../../src/example.h:447: error: `std::_List_iterator<myObject> myContainer::begin()' is private caller.cpp:2393: error: within this context ../../src/example.h:450: error: `std::_List_iterator<myObject> myContainer::end()' is private caller.cpp:2394: error: within this context Thanks. -William

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  • Athentication Problem - not recognizing 'else' - Ruby on rails...

    - by bgadoci
    I can't seem to figure out what I am doing wrong here. I have implemented the Super Simple Authentication from Ryan Bates tutorial and while the login portion is functioning correctly, I can't get an error message and redirect to happen correctly for a bad login. Ryan Bates admits in his comments he left this out but can't seem to implement his recommendation. Basically what is happening is that when someone logs in correctly it works. When a bad password is entered it does the same redirect and flashes 'successfully logged in' thought they are not. The admin links do not show (which is correct and are the links protected by the <% if admin? %) but I need it to say 'failed login' and redirect to login path. Here is my code: SessionsController class SessionsController < ApplicationController def create if session[:password] = params[:password] flash[:notice] = 'Successfully logged in' redirect_to posts_path else flash[:notice] = "whoops" redirect_to login_path end end def destroy reset_session flash[:notice] = 'Successfully logged out' redirect_to posts_path end end ApplicationController class ApplicationController < ActionController::Base helper_method :admin? protected def authorize unless admin? flash[:error] = "unauthorized request" redirect_to posts_path false end end def admin? session[:password] == "string0826" end helper :all # include all helpers, all the time protect_from_forgery # See ActionController::RequestForgeryProtection for details # end

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  • SAL and SAR by 0 errors

    - by Roy McAvoy
    I have discovered a bug in some assembly code I have been working with but can't figure how to fix it. When shifting left by 0 the result ends up being 0 instead of jut the number. The same applies when shifting to the right. Any and all help is much appreciated. function sal(n,k:integer):integer; begin asm cld mov cx, k @1: sal n, 1 loop @1 end; sal:= n; end; function sar(n,k:integer):integer; begin asm cld mov cx, k @1: sar n, 1 loop @1 end; sar:=n; end; I have tried to changed them in the following way and it still does not work properly. function sal(n,k:integer):integer; begin asm cld mov cx, k jcxz @done @1: sal n, 1 loop @1 @done: end; sal:= n; end; function sar(n,k:integer):integer; begin asm cld mov cx, k jcxz @done @1: sar n, 1 loop @1 @done: end; sar:=n; end;

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  • VB.NET, templates, reflection, inheritance, feeling adrift

    - by brovar
    I've just made myself up a problem and am now wondering how to solve it. To begin with, I'm using some third-party components, including some calendar controls like schedule and timeline. They're used in the project classes more or less like that: Friend Class TimeBasedDataView 'some members End Class Friend Class ScheduleDataView Inherits TimeBasedDataView Public Schedule As Controls.Schedule.Schedule 'and others End Class Friend Class TimeLineDataView Inherits TimeBasedDataView Public TimeLine As Controls.TimeLine.TimeLine 'and others End Class (Hmm, code coloring fail, never mind...) Now, to allow managing the look of data being presented there are some mechanisms including so called Style Managers. A lot of code in them repeats, varying almost only with the control it maintains: Friend Class TimeLineStyleManager Private m_TimeLine As TimeLineDataView Private Sub Whatever() m_TimeLine.TimeLine.SomeProperty = SomeValue End Sub End Class Friend Class ScheduleStyleManager Private m_Schedule As ScheduleDataView Private Sub Whatever() m_Schedule.Schedule.SomeProperty = SomeValue End Sub End Class I was wondering if I could create some base class for those managers, like Friend Class TimeBasedCtrlStyleManagerBase(Of T As TimeBasedDataView) Private m_Control As T 'and others End Class which would unify these two, but I've got lost when it came to maintaining two components that have nothing in common (except their properties' names, etc.). Type reflection maybe? I'll be grateful for any advice ;)

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  • How to use will_paginate with a nested resource in Rails?

    - by Sue Petersen
    I'm new to Rails, and I'm having major trouble getting will_paginate to work with a nested resource. I have two models, Statement and Invoice. will_paginate is working on Statement, but I can't get it to work on Invoice. I know I'd doing something silly, but I can't figure it out and the examples I've found on google won't work for me. statement.rb class Statement < ActiveRecord::Base has_many :invoices def self.search(search, page) paginate :per_page => 19, :page => page, :conditions => ['company like ?', "%#{search}%"], :order => 'date_due DESC, company, supplier' end end statements_controller.rb <irrelevant code clipped for readability> def index #taken from the RAILSCAST 51, will_paginate podcast @statements = Statement.search(params[:search], params[:page]) end I call this in the view like so, and it works: <%= will_paginate @statements %> But I can't figure out how to get it to work for Invoices: invoice.rb class Invoice < ActiveRecord::Base belongs_to :statement def self.search(search, page) paginate :per_page => 19, :page => page, :conditions => ['company like ?', "%#{search}%"], :order => 'employee' end end invoices_controller.rb class InvoicesController < ApplicationController before_filter :find_statement #TODO I can't get will_paginate to work w a nested resource def index #taken from the RAILSCAST 51, will_paginate podcast @invoices = Invoice.search(params[:search], params[:page]) end def find_statement @statement_id = params[:statement_id] return(redirect_to(statements_url)) unless @statement_id @statement = Statement.find(@statement_id) end end And I try to call it like this: <%= will_paginate (@invoices) % The most common error message, as I play with this, is: "The @statements variable appears to be empty. Did you forget to pass the collection object for will_paginate?" I don't have a clue what the problem is, or how to fix it. Thanks for any help and guidance!

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  • Using Pragma in Oracle Package Body

    - by asalamon74
    I'd like to create an Oracle Package and two functions in it: A public function ( function_public ) and a private one ( function_private ). The public function calls the private one. I'd like to add the same pragma to the functions: WNDS, WNPS. Without the pragma I can create a code like this: CREATE OR REPLACE PACKAGE PRAGMA_TEST AS FUNCTION function_public(x IN VARCHAR2) RETURN VARCHAR2; END PRAGMA_TEST; CREATE OR REPLACE PACKAGE BODY PRAGMA_TEST AS FUNCTION function_private(y IN VARCHAR2) RETURN VARCHAR2 IS BEGIN -- code END; FUNCTION function_public(x IN VARCHAR2) RETURN VARCHAR2 IS BEGIN -- code -- here is a call for function_private -- code END; END PRAGMA_TEST; If I'd like to add WNDS, WNPS pragma to function_public I should also add the same pragma to function_private because function_public calls function_private. It seems to me pragma can be used only in the package declaration, and not in package body, so I have to declare function_private in the package as well: CREATE OR REPLACE PACKAGE PRAGMA_TEST AS FUNCTION function_private(y IN VARCHAR2) RETURN VARCHAR2; PRAGMA RESTRICT_REFERENCES( function_private, WNDS, WNPS); FUNCTION function_public(x IN VARCHAR2) RETURN VARCHAR2; PRAGMA RESTRICT_REFERENCES( function_public, WNDS, WNPS); END PRAGMA_TEST; CREATE OR REPLACE PACKAGE BODY PRAGMA_TEST AS FUNCTION function_private(y IN VARCHAR2) RETURN VARCHAR2 IS BEGIN -- code END; FUNCTION function_public(x IN VARCHAR2) RETURN VARCHAR2 IS BEGIN -- code -- here is a call for function_private -- code END; END PRAGMA_TEST; This solution makes my function_private public as well. Is there a solution to add pragma to a function which can be found only in the package body?

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  • Mailing Address is forcing 2nd Record in CSV (DevExpress Controls)

    - by Gerhard Weiss
    My DevExpress CSV export has two lines per record. Rank Score,Prog.,Full Address 63.30 ,JIW ,1234 Whispering Pines Dr , ,Sometown MI 48316 62.80 ,JIW ,9876 Beagle Dr , ,Sometown Twp MI 48382 I would like to change it to one line because I want to do a Word Merge. (Unless Word can merge these two lines back together, which I do not thing it can do) Does the DevExpress XtraGrid ExportToText allow for this? A MemoEdit is being used by the XtraGrid and is initialized using the following code (Noticed the ControlChars.NewLine): Public ReadOnly Property FullAddress() As String Get Dim strAddress As System.Text.StringBuilder = New StringBuilder() If Not IsNullEntity Then strAddress.Append(Line1 + ControlChars.NewLine) If Not Line2 Is Nothing AndAlso Me.Line2.Length > 0 Then strAddress.Append(Line2 + ControlChars.NewLine) End If If Not Line3 Is Nothing AndAlso Me.Line3.Length > 0 Then strAddress.Append(Line3 + ControlChars.NewLine) End If strAddress.Append(String.Format("{0} {1} {2}", City, RegionCode, PostalCode)) If Me.Country <> "UNITED STATES" Then strAddress.Append(ControlChars.NewLine + Me.Country) End If End If Return strAddress.ToString End Get End Property Here is the export to CSV code: Dim saveFile As New SaveFileDialog With saveFile '.InitialDirectory = ClientManager.CurrentClient.Entity.StudentPictureDirectory .FileName = "ApplicantList.csv" .CheckPathExists = True .CheckFileExists = False .Filter = "All Files (*.*)|*.*" End With If saveFile.ShowDialog() = Windows.Forms.DialogResult.OK Then Dim PrintingTextExportOptions As New DevExpress.XtraPrinting.TextExportOptions(",", Encoding.ASCII) PrintingTextExportOptions.QuoteStringsWithSeparators = True ApplicantRankListViewsGridControl.ExportToText(saveFile.FileName, PrintingTextExportOptions) End If

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  • Authentication Problem - not recognizing 'else' - Ruby on rails...

    - by bgadoci
    I can't seem to figure out what I am doing wrong here. I have implemented the Super Simple Authentication from Ryan Bates tutorial and while the login portion is functioning correctly, I can't get an error message and redirect to happen correctly for a bad login. Ryan Bates admits in his comments he left this out but can't seem to implement his recommendation. Basically what is happening is that when someone logs in correctly it works. When a bad password is entered it does the same redirect and flashes 'successfully logged in' thought they are not. The admin links do not show (which is correct and are the links protected by the <% if admin? %) but I need it to say 'failed login' and redirect to login path. Here is my code: SessionsController class SessionsController < ApplicationController def create if session[:password] = params[:password] flash[:notice] = 'Successfully logged in' redirect_to posts_path else flash[:notice] = "whoops" redirect_to login_path end end def destroy reset_session flash[:notice] = 'Successfully logged out' redirect_to posts_path end end ApplicationController class ApplicationController < ActionController::Base helper_method :admin? protected def authorize unless admin? flash[:error] = "unauthorized request" redirect_to posts_path false end end def admin? session[:password] == "123456" end helper :all # include all helpers, all the time protect_from_forgery # See ActionController::RequestForgeryProtection for details # end

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  • Pipelined function calling another pipelined function.

    - by René Nyffenegger
    Here's a package with two pipelined functions: create or replace type tq84_line as table of varchar2(25); / create or replace package tq84_pipelined as function more_rows return tq84_line pipelined; function go return tq84_line pipelined; end tq84_pipelined; / Ant the corresponding package body: create or replace package body tq84_pipelined as function more_rows return tq84_line pipelined is begin pipe row('ist'); pipe row('Eugen,'); return; end more_rows; function go return tq84_line pipelined is begin pipe row('Mein'); pipe row('Name'); /* start */ for next in ( select column_value line from table(more_rows) ) loop pipe row(next.line); end loop; /* end */ pipe row('ich'); pipe row('weiss'); pipe row('von'); pipe row('nichts.'); end go; end tq84_pipelined; / The important thing is that go sort of calls more_rows with the for next in ... between /* start */ and /* end */ I can use the package as follows: select * from table(tq84_pipelined.go); This is all fine and dandy, but I hoped I could replace the lines between /* start */ and /* end */ with a simple call of more_rows. However, this is obviously not possible, as it generetes a PLS-00221: 'MORE_ROWS' is not a procedure or is undefined. So, my question: is there really no way to shortcut the loop?

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  • Have error message show when form is created through AJAX

    - by Railslearner
    I have a page called /add that you can add a Dog on and the form is in its own partial. I'm using Simple Form and Twitter Bootstrap. I added the files for the main Bootstrap but use a gem for simple_form to work with it just so you know. DogsController # new.js.erb (deleted new.html.erb) def new @dog = Dog.new respond_to do |format| format.js end end # create.js.erb def create @dog = current_user.dogs.new(params[:dog]) respond_to do |format| if @dog.save format.html { redirect_to add_url, notice: 'Dog was successfully added.' } format.json { render json: @dog, status: :created, location: @dog} format.js else format.html { render 'pages/add' } format.json { render json: @dog.errors, status: :unprocessable_entity } end end end dogs/_form.html.erb <%= simple_form_for(@dog, :remote => true) do |f| %> <%= render :partial => "shared/error_message", :locals => { :f => f } %> <%= f.input :name %> <%= f.button :submit, 'Done' %> <% end %> This line: <%= render :partial => "shared/error_message", :locals => { :f => f } %> Is for bootstrap so it renders the errors html correctly. PagesController def add respond_to do |format| format.html end end pages/add.html.erb <div id="generate-form"> </div> dogs/new.js.erb $("#generate-form").html("<%= escape_javascript(render(:partial => 'dogs/form', locals: { dog: @dog })) %>"); Now how would I get this to render the error partial as if it was still on my dogs/new.html.erb since its being created through AJAX? I don't need client side validations do I?

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