Search Results

Search found 14000 results on 560 pages for 'include guards'.

Page 230/560 | < Previous Page | 226 227 228 229 230 231 232 233 234 235 236 237  | Next Page >

  • How to automatically insert code for an XCode video demo

    - by Mike Weller
    I've been watching some of the WWDC 2009 videos which include some video demos in XCode. The presenters are using some sort of macro or script bound to a keyboard shortcut to automatically insert some pre-prepared code at the current caret location. Each time they press the key, the next prepared snippet is inserted. Does anybody know how this is done?

    Read the article

  • Load SQL dump in PostgreSQL without the password dependancy

    - by Cédric Girard
    Hi, I want my unit tests suite to load a SQL file in my database. I use a command like "C:\Program Files\PostgreSQL\8.3\bin"\psql --host 127.0.0.1 --dbname unitTests --file C:\ZendStd\www\voo4\trunk\resources\sql\base_test_projectx.pg.sql --username postgres 2>&1 It run fine in command line, but need me to have a pgpass.conf Since I need to run unit tests suite on each of development PC, and on development server I want to simplify the deployment process. Is there any command line wich include password? Thanks, Cédric

    Read the article

  • MySQL REGEXP: matching blank entries

    - by Erwin Paglinawan
    Hi, I have this SQL condition that is supposed to retrieve all rows that satisfy the given regexp condition: country REGEXP ('^(USA|Italy|France)$') However, I need to add a pattern for retrieving all blank country values. Currently I am using this condition country REGEXP ('^(USA|Italy|France)$') OR country = "" How can achieve the same effect without having to include the OR clause? Thanks, Erwin

    Read the article

  • Removing file from Mercurial MQ Patch

    - by Nathan Lee
    I have large MQ patch applied in Mercurial. What has happened is I have done qrefresh and included files in my patch that I do not want to include. Is there a way to remove the changes to these file from my patch with out manually editing it? In this case if I was just working without MQ, all I would have to do is hg revert.

    Read the article

  • makefile pathing issues on OSX

    - by Justin808
    OK, I thought I would try one last update and see if it gets me anywhere. I've created a very small test case. This should not build anything, it just tests the path settings. Also I've setup the path so there are no spaces. The is the smallest, simplest test case I could come up with. This makefile will set the path, echo the path, run avr-gcc -v with the full path specified and then try to run it without the full path specified. It should find avr-gcc in the path on the second try, but does not. makefile TOOLCHAIN := /Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain PATH := ${TOOLCHAIN}/bin:${PATH} export PATH all: @echo ${PATH} @echo -------- "${TOOLCHAIN}/bin/avr-gcc" -v @echo -------- avr-gcc -v output JUSTINs-MacBook-Air:Untitled justinzaun$ make /Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin -------- "/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/avr-gcc" -v Using built-in specs. COLLECT_GCC=/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/avr-gcc COLLECT_LTO_WRAPPER=/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/../libexec/gcc/avr/4.6.3/lto-wrapper Target: avr Configured with: /Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../gcc/configure --prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --exec-prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --datadir=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --target=avr --enable-languages=c,objc,c++ --disable-libssp --disable-lto --disable-nls --disable-libgomp --disable-gdbtk --disable-threads --enable-poison-system-directories Thread model: single gcc version 4.6.3 (GCC) -------- avr-gcc -v make: avr-gcc: No such file or directory make: *** [all] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ Original Question I'm trying to set the path from within the makefile. I can't seem to do this on OSX. Setting the path with PATH := /new/bin/:$(PATH) does not work. See my makefile below. makefile PROJECTNAME = Untitled # Name of target controller # (e.g. 'at90s8515', see the available avr-gcc mmcu # options for possible values) MCU = atmega640 # id to use with programmer # default: PROGRAMMER_MCU=$(MCU) # In case the programer used, e.g avrdude, doesn't # accept the same MCU name as avr-gcc (for example # for ATmega8s, avr-gcc expects 'atmega8' and # avrdude requires 'm8') PROGRAMMER_MCU = $(MCU) # Source files # List C/C++/Assembly source files: # (list all files to compile, e.g. 'a.c b.cpp as.S'): # Use .cc, .cpp or .C suffix for C++ files, use .S # (NOT .s !!!) for assembly source code files. PRJSRC = main.c \ utils.c # additional includes (e.g. -I/path/to/mydir) INC = # libraries to link in (e.g. -lmylib) LIBS = # Optimization level, # use s (size opt), 1, 2, 3 or 0 (off) OPTLEVEL = s ### You should not have to touch anything below this line ### PATH := /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:$(PATH) CPATH := /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/include # HEXFORMAT -- format for .hex file output HEXFORMAT = ihex # compiler CFLAGS = -I. $(INC) -g -mmcu=$(MCU) -O$(OPTLEVEL) \ -fpack-struct -fshort-enums \ -funsigned-bitfields -funsigned-char \ -Wall -Wstrict-prototypes \ -Wa,-ahlms=$(firstword \ $(filter %.lst, $(<:.c=.lst))) # c++ specific flags CPPFLAGS = -fno-exceptions \ -Wa,-ahlms=$(firstword \ $(filter %.lst, $(<:.cpp=.lst)) \ $(filter %.lst, $(<:.cc=.lst)) \ $(filter %.lst, $(<:.C=.lst))) # assembler ASMFLAGS = -I. $(INC) -mmcu=$(MCU) \ -x assembler-with-cpp \ -Wa,-gstabs,-ahlms=$(firstword \ $(<:.S=.lst) $(<.s=.lst)) # linker LDFLAGS = -Wl,-Map,$(TRG).map -mmcu=$(MCU) \ -lm $(LIBS) ##### executables #### CC=avr-gcc OBJCOPY=avr-objcopy OBJDUMP=avr-objdump SIZE=avr-size AVRDUDE=avrdude REMOVE=rm -f ##### automatic target names #### TRG=$(PROJECTNAME).out DUMPTRG=$(PROJECTNAME).s HEXROMTRG=$(PROJECTNAME).hex HEXTRG=$(HEXROMTRG) $(PROJECTNAME).ee.hex # Start by splitting source files by type # C++ CPPFILES=$(filter %.cpp, $(PRJSRC)) CCFILES=$(filter %.cc, $(PRJSRC)) BIGCFILES=$(filter %.C, $(PRJSRC)) # C CFILES=$(filter %.c, $(PRJSRC)) # Assembly ASMFILES=$(filter %.S, $(PRJSRC)) # List all object files we need to create OBJDEPS=$(CFILES:.c=.o) \ $(CPPFILES:.cpp=.o) \ $(BIGCFILES:.C=.o) \ $(CCFILES:.cc=.o) \ $(ASMFILES:.S=.o) # Define all lst files. LST=$(filter %.lst, $(OBJDEPS:.o=.lst)) # All the possible generated assembly # files (.s files) GENASMFILES=$(filter %.s, $(OBJDEPS:.o=.s)) .SUFFIXES : .c .cc .cpp .C .o .out .s .S \ .hex .ee.hex .h .hh .hpp # Make targets: # all, disasm, stats, hex, writeflash/install, clean all: $(TRG) $(TRG): $(OBJDEPS) $(CC) $(LDFLAGS) -o $(TRG) $(OBJDEPS) #### Generating assembly #### # asm from C %.s: %.c $(CC) -S $(CFLAGS) $< -o $@ # asm from (hand coded) asm %.s: %.S $(CC) -S $(ASMFLAGS) $< > $@ # asm from C++ .cpp.s .cc.s .C.s : $(CC) -S $(CFLAGS) $(CPPFLAGS) $< -o $@ #### Generating object files #### # object from C .c.o: $(CC) $(CFLAGS) -c $< -o $@ # object from C++ (.cc, .cpp, .C files) .cc.o .cpp.o .C.o : $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ # object from asm .S.o : $(CC) $(ASMFLAGS) -c $< -o $@ #### Generating hex files #### # hex files from elf .out.hex: $(OBJCOPY) -j .text \ -j .data \ -O $(HEXFORMAT) $< $@ .out.ee.hex: $(OBJCOPY) -j .eeprom \ --change-section-lma .eeprom=0 \ -O $(HEXFORMAT) $< $@ #### Information #### info: @echo PATH: @echo "$(PATH)" $(CC) -v which $(CC) #### Cleanup #### clean: $(REMOVE) $(TRG) $(TRG).map $(DUMPTRG) $(REMOVE) $(OBJDEPS) $(REMOVE) $(LST) $(REMOVE) $(GENASMFILES) $(REMOVE) $(HEXTRG) error JUSTINs-MacBook-Air:Untitled justinzaun$ make avr-gcc -I. -g -mmcu=atmega640 -Os -fpack-struct -fshort-enums -funsigned-bitfields -funsigned-char -Wall -Wstrict-prototypes -Wa,-ahlms=main.lst -c main.c -o main.o make: avr-gcc: No such file or directory make: *** [main.o] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ If I change my CC= to include the full path: CC=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc then it finds it, but this doesn't seem the correct way to do things. For instance its trying to use the system as not the one in the correct path. update - Just to be sure, I'm adding the output of my ls command too so everyone knows the file exist. Also I've added a make info target to the makefile and showing that output as well. JUSTINs-MacBook-Air:Untitled justinzaun$ ls /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin ar avr-elfedit avr-man avr-strip objcopy as avr-g++ avr-nm avrdude objdump avr-addr2line avr-gcc avr-objcopy c++ ranlib avr-ar avr-gcc-4.6.3 avr-objdump g++ strip avr-as avr-gcov avr-ranlib gcc avr-c++ avr-gprof avr-readelf ld avr-c++filt avr-ld avr-size ld.bfd avr-cpp avr-ld.bfd avr-strings nm JUSTINs-MacBook-Air:Untitled justinzaun$ Output of make info with the \ in my path JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin avr-gcc -v make: avr-gcc: No such file or directory make: *** [info] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ Output of make info with the \ not in my path JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin avr-gcc -v make: avr-gcc: No such file or directory make: *** [info] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ update - When I have my CC set to include the full path as described above, this is the result of make info. JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc -v Using built-in specs. COLLECT_GCC=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/avr-gcc COLLECT_LTO_WRAPPER=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/../libexec/gcc/avr/4.6.3/lto-wrapper Target: avr Configured with: /Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../gcc/configure --prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --exec-prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --datadir=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --target=avr --enable-languages=c,objc,c++ --disable-libssp --disable-lto --disable-nls --disable-libgomp --disable-gdbtk --disable-threads --enable-poison-system-directories Thread model: single gcc version 4.6.3 (GCC) which /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/avr-gcc JUSTINs-MacBook-Air:Untitled justinzaun$

    Read the article

  • Drawing Bresenham’s Line- Algorithm in all quadrants

    - by Yoyo2965259
    I am newbie for OpenGL. I am practicing the exercises from my textbook but I could not get the outputs which is should be in Bresenham's Line Algorithm in all quadrants. Here's the coding: #include <Windows.h> #include <GL/glut.h> void init(void) { glClearColor(0.0, 0.0, 0.0, 0.0); glShadeModel(GL_FLAT); } void BresnCir(void) { int delta, deltadash; glClear(GL_COLOR_BUFFER_BIT); glPointSize(3.0); int r = 150; int x = 0; int y = r; int D = 2 * (1 - r); glBegin(GL_POINTS); do { glVertex2i(x, y); if (D < 0) { delta = 2 * D + 2 * y - 1; if (delta <= 0) { x++; Right(x); } else { x++; y--; Diagonal(x, y); } glVertex2i(x, y); } else { deltadash = 2 * D - 2 * x - 1; if (deltadash <= 0) { x++; y--; Diagonal(x, y); } else { y--; Down(y); } glVertex2i(x, y); } if (D == 0) { x++; y--; Diagonal(x, y); glVertex2i(x, y); } } while (y > 0); glEnd(); glFlush(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(400, 150); glutInitWindowPosition(100, 100); glutCreateWindow(argv[0]); init(); glutDisplayFunc(BresnCir); glutMainLoop(); return 0; } But, it keep comes out with errors C3861.

    Read the article

  • Why is my simple recusive method for this game always off by 1?

    - by FrankTheTank
    I'm attempting to create a text-based version of this game: http://www.cse.nd.edu/java/SameGame.html Here is the code I have so far: #include <iostream> #include <vector> #include <ctime> class Clickomania { public: Clickomania(); std::vector<std::vector<int> > board; int move(int, int); bool isSolved(); void print(); void pushDown(); bool isValid(); }; Clickomania::Clickomania() : board(12, std::vector<int>(8,0)) { srand((unsigned)time(0)); for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { int color = (rand() % 3) + 1; board[i][j] = color; } } } void Clickomania::pushDown() { for(int i = 0; i < 8; i++) { for(int j = 0; j < 12; j++) { if (board[j][i] == 0) { for(int k = j; k > 0; k--) { board[k][i] = board[k-1][i]; } board[0][i] = 0; } } } } int Clickomania::move(int row, int col) { bool match = false; int totalMatches = 0; if (row > 12 || row < 0 || col > 8 || col < 0) { return 0; } int currentColor = board[row][col]; board[row][col] = 0; if ((row + 1) < 12) { if (board[row+1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row+1, col); } } if ((row - 1) >= 0) { if (board[row-1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row-1, col); } } if ((col + 1) < 8) { if (board[row][col+1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col+1); } } if ((col - 1) >= 0) { if (board[row][col-1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col-1); } } return totalMatches; } void Clickomania::print() { for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { std::cout << board[i][j]; } std::cout << "\n"; } } int main() { Clickomania game; game.print(); int row; int col; std::cout << "Enter row: "; std::cin >> row; std::cout << "Enter col: "; std::cin >> col; int numDestroyed = game.move(row,col); game.print(); std::cout << "Destroyed: " << numDestroyed << "\n"; } The method that is giving me trouble is my "move" method. This method, given a pair of coordinates, should delete all the squares at that coordinate with the same number and likewise with all the squares with the same number connected to it. If you play the link I gave above you'll see how the deletion works on a click. int Clickomania::move(int row, int col) { bool match = false; int totalMatches = 0; if (row > 12 || row < 0 || col > 8 || col < 0) { return 0; } int currentColor = board[row][col]; board[row][col] = 0; if ((row + 1) < 12) { if (board[row+1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row+1, col); } } if ((row - 1) >= 0) { if (board[row-1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row-1, col); } } if ((col + 1) < 8) { if (board[row][col+1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col+1); } } if ((col - 1) >= 0) { if (board[row][col-1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col-1); } } return totalMatches; } My move() method above works fine, as in, it will delete the appropriate "blocks" and replace them with zeros. However, the number of destroyed (value returned) is always one off (too small). I believe this is because the first call of move() isn't being counted but I don't know how to differentiate between the first call or subsequent calls in that recursive method. How can I modify my move() method so it returns the correct number of destroyed blocks?

    Read the article

  • Lightbox image / link URL

    - by GSTAR
    Basically I have a slightly non-standard implementation of FancyBox. By default you have to include a link to the large version of the image so that the Lightbox can display it. However, in my implementation, the image link URLs point to a script rather than directly to the image file. So for example, instead of: <a href="mysite/images/myimage.jpg" rel="gallery"> I have: <a href="mysite/photos/view/abc123" rel="gallery"> The above URL points to a function: public function actionPhotos($view) { $photo=Photo::model()->find('name=:name', array(':name'=>$view)); if(!empty($photo)) { $this->renderPartial('_photo', array('photo'=>$photo, true)); } } The "$this-renderPartial()" bit simply calls a layout file which includes a standard HTML tag to output. Now when the user clicks on a thumbnail, the above function is called and the large image is displayed in the Lightbox. Now if the user right clicks on the thumbnail and selects "open in new tab/window" then the image is displayed in the browser as per normal, i.e. just the image. I want to change this so that it displays the image within a layout. In the above code I can include the following and put it in an IF statement: $this->render('photos', array('photo'=>$photo)); This will call the layout file "photos" which contains the layout to display the image in. I have a specific limitation for this - the image URL must remain the same, i.e. no additional GET variables in the URL. However if we can pass in a GET variable in the background then that is OK. I will most likely need to change my function above so that it calls a different file for this functionality. EDIT: To demonstrate exactly what I am trying to do, check out the following: http://www.starnow.co.uk/KimberleyMarren Go to the photos tab and hover over a thumbnail - note the URL. Click the thumbnail and it will open up in the Lightbox. Next right click on that same thumbnail and select "open in new tab/new window". You will notice that the image is now displayed in a layout. So that same URL is used for displaying the image in the Lightbox and on its own page. The way StarNow have done this is using some crazy long JavaScript functionality, which I'm not too keen on replicating.

    Read the article

  • Retro video games programming

    - by SebKom
    I just watched the Super Mario Bros. -1 World glitch in youtube and I really began wondering about the code behind those games. Which language was used? What about the OS for the video games consoles? Are there any website with resources about this subject? (I am a 90s video gamer so I am particularly interested about the programming behind those games but feel free to make this a wiki and include links to resources about video games programming in general, if you want)

    Read the article

  • Django conditional template inheritance

    - by Ed
    I have template that displays object elements with hyperlinks to other parts of my site. I have another function that displays past versions of the same object. In this display, I don't want the hyperlinks. I'm under the assumption that I can't dynamically switch off the hyperlinks, so I've included both versions in the same template. I use an if statement to either display the hyperlinked version or the plain text version. I prefer to keep them in the same template because if I need to change the format of one, it will be easy to apply it to the other right there. The template extends framework.html. Framework has a breadcrumb system and it extends base.html. Base has a simple top menu system. So here's my dilemma. When viewing the standard hyperlink data, I want to see the top menu and the breadcrumbs. But when viewing the past version plain text data, I only want the data, no menu, no breadcrumbs. I'm unsure if this is possible given my current design. I tried having framework inherit the primary template so that I could choose to call either framework (and display the breadcrumbs), or the template itself, thus skipping the breadcrumbs, but I want framework.html available for other templates as well. If framework.html extends a specific template, I lose the ability to display it in other templates. I tried writing an if statement that would display a the top_menu block and the nav_menu block from base.html and framework.html respectively. This would overwrite their blocks and allow me to turn off those elements conditional on the if. Unfortunately, it doesn't appear to be conditional; if the block elements are in the template at all, surrounded by an if or not, I lose the menus. I thought about using {% include %} to pick up the breadcrumbs and a split out top menu. In that case though, I'll have to include it all the time. No more inheritance. Is this the best option given my requirement?

    Read the article

  • Batch rename file extensions, including subdirectories

    - by Alan
    I'm renaming empty file extensions with this command: rename *. *.bla However, I have a folder with hundreds of such subfolders, and this command requires me to manually navigate to each subfolder and run it. Is there a command that I can run from just one upper level folder that will include all the files in the subfolders?

    Read the article

  • Regular exp to validate email in C

    - by Liju Mathew
    Hi, We need to write a email validation program in C. We are planning to use GNU Cregex.h) regular expression. The regular expression we prepared is [a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:\.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])? But the below code is failing while compiling the regex. #include <stdio.h> #include <regex.h> int main(const char *argv, int argc) { const char *reg_exp = "[a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])?"; int status = 1; char email[71]; regex_t preg; int rc; printf("The regex = %s\n", reg_exp); rc = regcomp(&preg, reg_exp, REG_EXTENDED|REG_NOSUB); if (rc != 0) { if (rc == REG_BADPAT || rc == REG_ECOLLATE) fprintf(stderr, "Bad Regex/Collate\n"); if (rc == REG_ECTYPE) fprintf(stderr, "Invalid Char\n"); if (rc == REG_EESCAPE) fprintf(stderr, "Trailing \\\n"); if (rc == REG_ESUBREG || rc == REG_EBRACK) fprintf(stderr, "Invalid number/[] error\n"); if (rc == REG_EPAREN || rc == REG_EBRACE) fprintf(stderr, "Paren/Bracket error\n"); if (rc == REG_BADBR || rc == REG_ERANGE) fprintf(stderr, "{} content invalid/Invalid endpoint\n"); if (rc == REG_ESPACE) fprintf(stderr, "Memory error\n"); if (rc == REG_BADRPT) fprintf(stderr, "Invalid regex\n"); fprintf(stderr, "%s: Failed to compile the regular expression:%d\n", __func__, rc); return 1; } while (status) { fgets(email, sizeof(email), stdin); status = email[0]-48; rc = regexec(&preg, email, (size_t)0, NULL, 0); if (rc == 0) { fprintf(stderr, "%s: The regular expression is a match\n", __func__); } else { fprintf(stderr, "%s: The regular expression is not a match: %d\n", __func__, rc); } } regfree(&preg); return 0; } The regex compilation is failing with the below error. The regex = [a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])? Invalid regex main: Failed to compile the regular expression:13 What is the cause of this error? Whether the regex need to be modified? Thanks, Mathew Liju

    Read the article

  • Visual Studio Express 2012 debug mode doesn't work

    - by user2350086
    I have a project in Visual Studio that I have been working on for a while, and I have used the debugger extensively. Recently I changed some settings and I have lost the ability to stop the program and step through code. I can't figure out what I had changed that might have affected this. If I put a breakpoint in my code and try to have the program stop there, it doesn't. The break point shows up white with a red outline. If I hover the mouse over it, it says "The breakpoint will not currently be hit. No executable code of the debugger's target code type is associated with this line. Possible causes include: conditional compilation, compiler optimizations, or the target architecture of this line is not supported by the current debugger code type." I know for a fact that the program executes the code where the breakpoint is because I put the breakpoint in the beginning of the InitializeComponent method. The program displays the window fine, but does not stop at the breakpoint. Yes, I am running in debug mode. It seems as though there is a disconnect between the compiled code and the source code displayed. Does anyone know what that would be, or know which compiler settings I should check to re-enable debugging? Here are the compiler options: /GS /analyze- /W3 /Zc:wchar_t /I"D:\dev\libcurl-7.19.3-win32-ssl-msvc\include" /Zi /Od /sdl /Fd"Debug\vc110.pdb" /fp:precise /D "WIN32" /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /Oy- /clr /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\mscorlib.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Data.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Drawing.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Windows.Forms.DataVisualization.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Windows.Forms.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Xml.dll" /MDd /Fa"Debug\" /EHa /nologo /Fo"Debug\" /Fp"Debug\Prog.pch" The linker options are: /OUT:"D:\dev\Prog\Debug\Prog.exe" /MANIFEST /NXCOMPAT /PDB:"D:\dev\Prog\Debug\Prog.pdb" /DYNAMICBASE "curllib.lib" "winmm.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" /FIXED:NO /DEBUG /MACHINE:X86 /ENTRY:"Main" /INCREMENTAL /PGD:"D:\dev\Prog\Debug\Prog.pgd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /ManifestFile:"Debug\Prog.exe.intermediate.manifest" /ERRORREPORT:PROMPT /NOLOGO /LIBPATH:"D:\dev\libcurl-7.19.3-win32-ssl-msvc\lib\Debug" /ASSEMBLYDEBUG /TLBID:1

    Read the article

  • Miller-rabin exception number?

    - by nightcracker
    Hey everyone. This question is about the number 169716931325235658326303. According to http://www.alpertron.com.ar/ECM.HTM it is prime. According to my miller-rabin implementation in python with 7 repetitions is is composite. With 50 repetitions it is still composite. With 5000 repetitions it is STILL composite. I thought, this might be a problem of my implementation. So I tried GNU MP bignum library, which has a miller-rabin primality test built-in. I tested with 1000000 repetitions. Still composite. This is my implementation of the miller-rabin primality test: def isprime(n, precision=7): if n == 1 or n % 2 == 0: return False elif n < 1: raise ValueError("Out of bounds, first argument must be > 0") d = n - 1 s = 0 while d % 2 == 0: d //= 2 s += 1 for repeat in range(precision): a = random.randrange(2, n - 2) x = pow(a, d, n) if x == 1 or x == n - 1: continue for r in range(s - 1): x = pow(x, 2, n) if x == 1: return False if x == n - 1: break else: return False return True And the code for the GMP test: #include <gmp.h> #include <stdio.h> int main(int argc, char* argv[]) { mpz_t test; mpz_init_set_str(test, "169716931325235658326303", 10); printf("%d\n", mpz_probab_prime_p(test, 1000000)); mpz_clear(test); return 0; } As far as I know there are no "exceptions" (which return false positives for any amount of repetitions) to the miller-rabin primality test. Have I stumpled upon one? Is my computer broken? Is the Elliptic Curve Method wrong? What is happening here? EDIT I found the issue, which is http://www.alpertron.com.ar/ECM.HTM. I trusted this applet, I'll contact the author his applet's implementation of the ECM is faulty for this number. Thanks. EDIT2 Hah, the shame! In the end it was something that went wrong with copy/pasting on my side. NOR the applet NOR the miller-rabin algorithm NOR my implementation NOR gmp's implementation of it is wrong, the only thing that's wrong is me. I'm sorry.

    Read the article

  • Word 2007, Open XML - embedding an image

    - by agnieszka
    Do you know what basic information MUST include a paragraph (w:p) in document.xml inside a *.docx document, that specifies an image? I do know there must be <a:blip r:embed="rId4" /> specifing the relation id, but what else? It's very hard to find it in google and experimenting with cutting out tags from a ready document or reading the specification takes a lot of time. An example with all the required tags would be greatly appreciated.

    Read the article

  • Create flow diagram programmatically

    - by Julian Lettner
    I want to visualize components and connections of a HVAC system with .NET/C#. The diagrams will just include a few different components and their connections. They do not have to comply to any formal standard and should look alike the diagrams attached. In addition the user should be able to select a single component/connection (so that I can display additional data). Which free drawing/charting library would you use and why? Thanks for your time.

    Read the article

  • Maven best practice for generating multiple jars with different/filtered classes ?

    - by jaguard
    I developed a Java utility library (similarly to Apache Commons) that I use in various projects. Additionally to fat clients I also use it for mobile clients (PDA with J9 Foundation profile). In time the library that started as a single project spread over multiple packages. As a result I end up with a lot of functionality but not really needed in all the projects. Since this library is also used inside some mobile/PDA projects I need a way to collect just the used classes and generate the actual specialized jars Currently in the projects that area using this library, I have Ant jar tasks that generate (from the utility project) the specialized jar files (ex: my-util-1.0-pda.jar, my-util-1.0-rcp.jar) using include/exclude jar task features. This is mostly needed due to the generated jar size constraints for the mobile projects. Migrating now to Maven I just wonder if there are any best practices to arrive to something similar so I consider the following scenarios: [1] - additionally to the main jar artifact (my-lib-1.0.jar) also generating inside my-lib project the separate/specialized artifacts using classifiers (ex: my-lib-1.0-pda.jar) using Maven Jar Plugin or Maven Assembly Plugin filtering/includes ... I'm not very comfortable with this approach since it pollute the library with library consumers demands (filters) [2] - Create additional Maven projects for all the specialized clients/projects, that will "wrap" the "my-lib" and generate the filtered jar artifacts (ex: my-lib-wrapper-pda-1.0 ...etc). As a result, these wrapper projects will include the filtering (to generate the filtered artifact) and will depend just on the "my-lib" project and the client projects will depend on my-lib-wrapper-xxx-1.0 instead of my-lib-1.0. This approach my look problematic since even that will let "my-lib" project intact (with no additional classifiers & artifacts), basically will double the number of projects since for every client project I'll have one just to collect the needed classes from the "my-util" library ("my-pda-app" project will need a "my-lib-wrapper-for-my-pda-app" project/dependency) [3] - Into the every client project that use the library (ex: my-pda-app) add some specialized Maven plugins to trim - out (when generating the final artifact/package) the un-needed classes (ex: maven-assembly-plugin, maven-jar-plugin, proguard-maven-plugin) What is the best practice for solving this kind of problems in the "Maven way" ?!

    Read the article

  • Catching an exception class within a template

    - by Todd Bauer
    I'm having a problem using the exception class Overflow() for a Stack template I'm creating. If I define the class regularly there is no problem. If I define the class as a template, I cannot make my call to catch() work properly. I have a feeling it's simply syntax, but I can't figure it out for the life of me. #include<iostream> #include<exception> using namespace std; template <class T> class Stack { private: T *stackArray; int size; int top; public: Stack(int size) { this->size = size; stackArray = new T[size]; top = 0; } ~Stack() { delete[] stackArray; } void push(T value) { if (isFull()) throw Overflow(); stackArray[top] = value; top++; } bool isFull() { if (top == size) return true; else return false; } class Overflow {}; }; int main() { try { Stack<double> Stack(5); Stack.push( 5.0); Stack.push(10.1); Stack.push(15.2); Stack.push(20.3); Stack.push(25.4); Stack.push(30.5); } catch (Stack::Overflow) { cout << "ERROR! The stack is full.\n"; } return 0; } The problem is in the catch (Stack::Overflow) statement. As I said, if the class is not a template, this works just fine. However, once I define it as a template, this ceases to work. I've tried all sorts of syntaxes, but I always get one of two sets of error messages from the compiler. If I use catch(Stack::Overflow): ch18pr01.cpp(89) : error C2955: 'Stack' : use of class template requires template argument list ch18pr01.cpp(13) : see declaration of 'Stack' ch18pr01.cpp(89) : error C2955: 'Stack' : use of class template requires template argument list ch18pr01.cpp(13) : see declaration of 'Stack' ch18pr01.cpp(89) : error C2316: 'Stack::Overflow' : cannot be caught as the destructor and/or copy constructor are inaccessible EDIT: I meant If I use catch(Stack<double>::Overflow) or any variety thereof: ch18pr01.cpp(89) : error C2061: syntax error : identifier 'Stack' ch18pr01.cpp(89) : error C2310: catch handlers must specify one type ch18pr01.cpp(95) : error C2317: 'try' block starting on line '75' has no catch handlers I simply can not figure this out. Does anyone have any idea?

    Read the article

  • Anybody knows how to make the JSon suggest close on click?

    - by melaos
    hi guys, i'm using this json suggest box and i was wondering if there's a way to include an option to make it close when the user click on somewhere else? else right now unless the user select something, the suggest box will never close. Or is there another suggest box out there that i can use? basically my data are in json format. sorry if this question sounds lazy, but i think if there's other json suggest users, they might appreciate this too.

    Read the article

  • Maven-ear-plugin - excluding multiple modules i.e. jars, wars etc.

    - by James Murphy
    I've been using the Maven EAR plugin for creating my ear files for a new project. I noticed in the plugin documentation you can specify exclude statements for modules. For example the configuration for my plugin is as follows... <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-ear-plugin</artifactId> <version>2.4.1</version> <configuration> <jboss> <version>5</version> </jboss> <modules> <!-- Include the templatecontroller.jar inside the ear --> <jarModule> <groupId>com.kewill.kdm</groupId> <artifactId>templatecontroller</artifactId> <bundleFileName>templatecontroller.jar</bundleFileName> <includeInApplicationXml>true</includeInApplicationXml> </jarModule> <!-- Exclude the following classes from the ear --> <jarModule> <groupId>javax.activation</groupId> <artifactId>activation</artifactId> <excluded>true</excluded> </jarModule> <jarModule> <groupId>antlr</groupId> <artifactId>antlr</artifactId> <excluded>true</excluded> </jarModule> ... declare multiple excludes <security> <security-role id="SecurityRole_1234"> <role-name>admin</role-name> </security-role> </security> </configuration> </plugin> </plugins> This approach is absolutely fine with small projects where you have say 4-5 modules to exclude. However, in my project I have 30+ and we've only just started the project so as it expands this is likely to grow. Besides explicitly declaring exclude statements per module is it possible to use wildcards or and exclude all maven dependencies flag to only include those modules i declare and exclude everything else? Is anyone aware of a more elegant solution?

    Read the article

< Previous Page | 226 227 228 229 230 231 232 233 234 235 236 237  | Next Page >