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  • TMS320C64x Quick start reference for porgrammers

    - by osgx
    Hello Is thare any quickstart guide for programmers for writing DSP-accelerated appliations for TMS320C64x? I have a program with custom algorythm (not the fft, or usial filtering) and I want to accelerate it using multi-DSP coprocessor. So, how should I modify source to move computation from main CPU to DSPs? What limitations are there for DSP-running code? I have some experience with CUDA. In CUDA I should mark every function as being host, device, or entry point for device (kernel). There are also functions to start kernels and to upload/download data to/from GPU. There are also some limitations, for device code, described in CUDA Reference manual. I hope, there is an similar interface and a documentation for DSP.

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  • Low level qemu based debugging

    - by Dacav
    I've to test some low level code on an ARM architecture. Typically experimentation is quite complicated on the real board, so I was thinking about QEMU. What I'd like to get is some kind of debugging information like printfs or gdb. I know that this is simple with linux since it implements both the device driver for the QEMU Integrator and the gdb feature, but I'm not working with Linux. Also I suspect that extracting this kind of functionality from the Linux kernel source code would be complicated. I'm searching from some simple operating system that already implements one of those features. Do you have some advice? Thanks in advance.

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  • Easiest way of unit testing C code with Python

    - by Jon Mills
    I've got a pile of C code that I'd like to unit test using Python's unittest library (in Windows), but I'm trying to work out the best way of interfacing the C code so that Python can execute it (and get the results back). Does anybody have any experience in the easiest way to do it? Some ideas include: Wrapping the code as a Python C extension using the Python API Wrap the C code using SWIG Add a DLL wrapper to the C code and load it into Python using ctypes Add a small XML-RPC server to the c-code and call it using xmlrpclib (yes, I know this seems a bit far-out!) Is there a canonical way of doing this? I'm going to be doing this quite a lot, with different C modules, so I'd like to find a way which is least effort.

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  • ASP.Net 2.0 Web application cannot find specified module.

    - by Brian Walker
    Recently my ASP.NET application quit working. It is local to my machine. It quit working after installing and uninstalling some third party developer tools. (I believe) I emptied out my directory and started adding modules until I narrowed it down to a managed C++ dll. When I load the dll into Dependency Walker it says that "c:\windows\winsxs\x86_microsoft.vc80.debugcrt_1fc8b3b9a1e18e3b_8.0.50727.762_x-ww_5490cd9f\MSVCM80D.DLL" loads fine, but "MSVCR80D.DLL" could not be found. However this dll exists in the same directory. The managed dll contains an embedded manifest and I am using Visual Studio 2005 service pack 1.

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  • Configurable ruby logger setup: Logger.new().level = variable

    - by Daniel
    Hi, I want to change the logging level of an application (ruby). require 'logger' config = { :level => 'Logger::WARN' } log = Logger.new STDOUT log.level = Kernel.const_get config[:level] Well, the irb wasn't happy with that and threw "NameError: wrong constant name Logger::WARN" in my face. Ugh! I was insulted. I could do this in a case/when to solve this, or do log.level = 1, but there must be a more elegant way! Does anyone have any ideas? -daniel

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  • Boost Thread Specific Storage Question (boost/thread/tss.hpp)

    - by Hassan Syed
    The boost threading library has an abstraction for thread specific (local) storage. I have skimmed over the source code and it seems that the TSS functionality can be used in an application with any existing thread regardless of weather it was created from boost::thread --i.e., this implies that certain callbacks are registered with the kernel to hook in a callback function that may call the destructor of any TSS objects when the thread or process is going out of scope. I have found these callbacks. I need to cache HMAC_CTX's from OpenSSL inside the worker threads of various web-servers (see this, detailed, question for what I am trying to do), and as such I do not controll the life-time of the thread -- the web-server does. Therefore I will use the TSS functionality on threads not created by boost::thread. I just wanted to validate my assumptions before I started implementing the caching logic, are there any flaws in my logic ?

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • How can I de-install a Perl module installed via `cpan`?

    - by Kinopiko
    I am using Perl running in user space (not installed via root) and installing modules via the command-line cpan. I would like to know if there is a simple way to remove a module without having to do a lot of work deleting individual files. I searched for this question on the internet and found some answers, but the answers I've found seem to either discuss using the Perl package manager (specific for Microsoft Windows), otherwise operating-system specific (BSDpan), suggesting using cpanplus (which I've had several bad experiences with), or ended by pointing to a dead link as follows: http://www.cpan.org/misc/cpan-faq.html#How_delete_Perl_modules. My question is specifically whether there is a clean way to remove a module installed via cpan.

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  • HTTP Error 500.19 - Internal Server Error

    - by peacmaker
    i am trying to add an website to iis 7 put when i try to run the website its gives the following error: HTTP Error 500.19 - Internal Server Error Module IIS Web Core Notification BeginRequest Handler Not yet determined Error Code 0x80070021 Config Error This configuration section cannot be used at this path. This happens when the section is locked at a parent level. Locking is either by default (overrideModeDefault="Deny"), or set explicitly by a location tag with overrideMode="Deny" or the legacy allowOverride="false". Config File \\?\E:\Code\web\xSP\xSP Protocol\web.config Requested URL http://localhost:80/ Physical Path E:\Code\web\xSP\xSP Protocol Logon Method Not yet determined Logon User Not yet determined Config Source 136: </modules> 137: <handlers> 138: <remove name="WebServiceHandlerFactory-Integrated"/> please any help ?

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  • ASP-style tags for Perl web development?

    - by Alex R
    I feel like I'm traveling 10 years back in time by asking this, but... Are there any modules, patches, or any "new" version of Perl (released in the last 10 years) to enable writing web-oriented Perl scripts using ASP-style tags? e.g. from ASP/JSP some html <% some code %> more HTML e.g. from PHP some html <? some code ?> more HTML Please don't worry about "why" I'm asking this... It's related to programming language research.

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  • Technologies used in Remote Administration applications(not RD)

    - by Michael
    I want to know what kind of technologies are used nowadays as underlying screen capture engine for remote administration software like VNC pcAnywhere TeamViewer RAC Remote Administrator etc.. The programming language is not so important as just to know whether a driver needs to be developed which is polling video memory 30 times per second or there are any com objects built in the Windows kernel to help doing this? I'm not interested in 3rd party components for doing this. Do I have to use DirectX facilities? Just want some start point to develop my own screen stream capture engine, which will be less CPU hog.

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  • Best Open Source Java CMS

    - by LuRsT
    I'm trying to find a good Java cms, I've stumbled uppon some that are quite good like: Apache Lenya, dotCMS, Info Glue, Open Edit, MMBase, Contelligent, Hippo CMS Which on do you guys recommend, or even one that I'm missing, because I have some more that I am studying at the moment. The requirements are that I can build modules for it with ease, and that it is open source and free, and with LDAP support. The problem is that I'm not that into Java in web, that's why I'm having trouble finding a good one. One Java cms like dotNetNuke would be the best. Edit: Jahia is off the list because it has no suport for LDAP (community version) Thanks!

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  • DotnetNuke redirect

    - by X-Dev
    our client needs to shortcuts to particular pages We need to redirect non existent urls like http://site.com/promotion1 to the actual URL similar to http://site.com/promotions/promotion1/tabid/799/language/en-AU/Default.aspx ... I've sent a list of appropriate DNN modules to our client but it may take them forever to get back to me. In the mean time they still submitting requests to us to create redirects for them. if there's no cost involved then i wont have to wait for them to get back to me. so I'm looking for a Quick and free way to enable the clients to set these up on this own. I've looked at: http://www.snowcovered.com/snowcovered2/Default.aspx?tabid=242&PackageID=3302 http://www.ventrian.com/Resources/Projects/FriendlyUrls.aspx http://www.codeproject.com/kb/aspnet/dnn2url_rewrite.aspx But haven't had much luck in the small amount of time i have available. Has anyone got some suggestions on how to achieve our goal with either the above resources or maybe some additional resource i haven't found yet? (DNN v4.9)

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  • Automation of testing using JUnit

    - by Vijay Selvaraj
    Hi, i am trying to automate manual testing of modules in my project. We are dealing with IBM Websphere Message queue software. We have a trigger component written in core java which when executed polls for availability of message in the configured queue. Its an indefinite while loop that keeps the trigger component running. I have written test cases in JUnit to put message in the queue and now will i be able to start/stop the trigger component on demand? Invoking the trigger component keeps it running and i am not getting the control back to check the expected output. If i start it in thread then the log files to which the trigger component is supposed to update when processing the message is not getting updated. How can i resolve this situation. Your suggestion and directions is highly appreciated. Thanks, -Vijay

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  • Multiple Haskell cabal-packages in one directory

    - by aleator
    What is the recommended way of having several cabal packages in one directory? Why: I have an old project with many separable modules. Since originally they formed just one program it was, and still is, handy to have them in same directory for easy compiling. Options Just suffer and split everything, including VCS holding the stuff, into different directories? Hack cabal until it is happy with multiple .cabal files in same directory? Make another subdirectory for each module and put .cabal files there along with symlinks to original pieces of code? Something smarter? What?

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  • LaTeX at symbol

    - by secondbanana
    What does the @ symbol mean in LaTeX? I'm looking at the source of apa.cls, and there's a declaration: \newsavebox\gr@box and later on \sbox\gr@box{\includegraphics[width=\linewidth]{#2}}. It seems like @ isn't acting as a normal character, but I can't figure out exactly what it's doing, and couldn't find anything after bit of googling (how I would love a Google regex feature!) Thanks. EDIT: Thanks for the help; of the links I looked through I found http://www.tug.org/pipermail/tugindia/2002-January/000178.html to be very helpful and concise. To summarize, the @ character is not normally allowed in the names of macros, so as a hack for scoping, LaTeX packages declare it internally to be a valid name character and use it for their macros. You can use \makeatletter in a document to access these macros, but you obviously must be very careful since you have can now overwrite essential LaTeX kernel macros; use \makeatother to revert.

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  • Language of variable names? (native foreign language speakers)

    - by Jj
    We are a spanish speaking development team, we code in django and we all are pretty fluent in english, as all documentation, sample code, APIs, etc come in english. On our last project we chose to name all the variables, class names, modules, files and such in english, even though the whole application was in spanish, we kept a strings file where all our spanish was stored. We did this because it seemed more natural to read the whole code in one language, since keywords, constructs and dependencies have names in english. On new projects we are starting, we are having second thoughts about other teams mantaining our code or just having 3rd parties having to deal with templates or context in spanish. Do you know of any best practice on this matter?

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  • Need strategy to phone home to a Pyton web app and check licensing information for a commercial Wind

    - by Cornish
    What's a good strategy for building licensing checking into a Windows desktop app using a Python web application? This is a very open ended question because I don't have the slightest clue how to start to build this feature. What I do have is a number of general concerns: I have developed a commercial Windows desktop application and I want to make money from it but I don't want to build the licensing into the app since it's inevitable that someone will create a keygen or a crack, circulate it online and then it's 'game over' for me. So my idea was to create a web application where people could purchase a license key that is generated by the web app and every time the desktop application is started up, it will 'phone home' to the web app to check whether the license is valid and whether it seems to be in use at multiple locations. I'm just not sure how to do this. Would appreciate any general technical strategies and/or pointers to libraries/modules that might be of use.

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  • How to pass variables using Unittest suite

    - by chrissygormley
    Hello I have test's using unittest. I have a test suite and I am trying to pass variables through into each of the tests. The below code shows the test suite used. class suite(): def suite(self): #Function stores all the modules to be tested modules_to_test = ('testmodule1', 'testmodule2') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests It calls tests, I would like to know how to pass variables into the tests from this class. An example test script is below: class TestThis(unittest.TestCase): def runTest(self): assertEqual('1', '1') class TestThisTestSuite(unittest.TestSuite): # Tests to be tested by test suite def makeTestThisTestSuite(): suite = unittest.TestSuite() suite.addTest("TestThis") return suite def suite(): return unittest.makeSuite(TestThis) if __name__ == '__main__': unittest.main() So from the class suite() I would like to enter in a value to change the value that is in assert value. Eg. assertEqual(self.value, '1'). I have tried sys.argv for unittest and it doesn't seem to work. Thanks for any help.

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  • Module autoloader in ZF

    - by ChrisRamakers
    The manual on Zend_Application_Module_Autoloader states the following: When using module bootstraps with Zend_Application, an instance of Zend_Application_Module_Autoloader will be created by default for each discrete module, allowing you to autoload module resources. Source: http://framework.zend.com/manual/zh/zend.loader.autoloader-resource.html#zend.loader.autoloader-resource.module This requires me to create an empty bootstrap class for each of my modules or else resource autoloading per module won't work with the build-in autoloader. Now I have two questions What is a discrete module? Is there a way to have this resource autoloader registered by default for each module without the need to create a bootstrap file for each module? I want it available in each module and creating so many empty bootstrap classes is something i'd rather prevent.

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  • Perl Catalyst -- Is this helpful to use for images/graphs display

    - by Octopus
    I have simple perl/cgi scripts based web server which is mainly used to display graphs and Images. I am looking to make it more technical and come to know about Catalyst. I have installed all the required perl modules on my test platform and created an application called myweb. Also, I am going through the catalyst documents to reach my goal but nothing helpful yet. Is Catalyst helpful to display images/graphs on web? How to use my existing cgi/perl scritps with Catalyst? Any example would be really appreciated.

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  • PS using Get-WinEvent with FilterXPath and datetime variables?

    - by Jordan W.
    I'm grabbing a handful of events from an event log in chronological order don't want to pipe to Where want to use get-winevent After I get the Event1, I need to get the 1st instance of another event that occurs some unknown amount of time after Event1. then grab Event3 that occurs sometime after Event2 etc. Basically starting with: $filterXML = @' <QueryList> <Query Id="0" Path="System"> <Select Path="System">*[System[Provider[@Name='Microsoft-Windows-Kernel-General'] and (Level=4 or Level=0) and (EventID=12)]]</Select> </Query> </QueryList> '@ $event1=(Get-WinEvent -ComputerName $PCname -MaxEvents 1 -FilterXml $filterXML).timecreated Give me the datetime of Event1. Then I want to do something like: Get-WinEvent -LogName "System" -MaxEvents 1 -FilterXPath "*[EventData[Data = 'Windows Management Instrumentation' and TimeCreated -gt $event1]]" Obviously the timecreated part bolded there doesn't work but I hope you get what I'm trying to do. any help?

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  • How do I fix the python installer's 'missing dependencies' error?

    - by Trevor Boyd Smith
    Background: running ubuntu So I downloaded the python "install from source" tarball. I ran make and got this error message: Python build finished, but the necessary bits to build these modules were not found: _aaa _bbb _ccc ... _jjj _kkk I google'd and found one solution is to: MANUALLY map all the string names from the error message to something in the apt-get repo MANUALLY call "sudo apt-get AAA BBB ... JJJ KKK" to get all the libraries I can easily do all of that. But I have no way of knowing what is the right version libraries I need to get! How in the world am I supposed to fix the missing dependencies if I don't know what the exact missing dependency is?

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  • Implement Camera on Android Emulator | Need some knowledge

    - by Thisara
    I'm interested in doing some enhancements to android emulator (implement webcam on emulator). Therefore I'm following the android source and emulators source to get basic understanding & the connection between modules. But its really hard to understand it for someone who is new to android. Therefore can anyone please direct me to some resource to understand this. May be some proper documentation, tutorials or anything that i can understand this. And since i'm interested in emulator if i change the code of emulator with in "external\qemu" , then build it using "m emulator" and run using "emulator" , will those changes effect or apply onto the started emulator. And if anyone know please let me know that, what is the sdk it uses when it run as "emulator" from the build android source code. Cos if i want to install some application to that emulator how can i do that? Please help if anyone know...

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  • Is there a Perl module or technique that makes using long namespaces easier?

    - by Robert P
    Some namespaces are long and annoying. Lets say that i downloaded hypothetical package called FooFoo-BarBar-BazBaz.tar.gz, and it has the following modules: FooFoo::BarBar::BazBaz::Bill FooFoo::BarBar::BazBaz::Bob FooFoo::BarBar::BazBaz::Ben FooFoo::BarBar::BazBaz::Bozo FooFoo::BarBar::BazBaz::Brown FooFoo::BarBar::BazBaz::Berkly FooFoo::BarBar::BazBaz::Berkly::First FooFoo::BarBar::BazBaz::Berkly::Second Is there a module or technique I can use that's similar to the C++ 'using' statement, i.e., is there a way I can do using FooFoo::BarBar::BazBaz; which would then let me do my $obj = Brown->new(); ok $obj->isa('FooFoo::BarBar::BazBaz::Brown') ; # true # or... ok $obj->isa('Brown'); # also true

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