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  • Inheriting from the web client class

    - by robUK
    Hello, C# 2008 I am not sure how much work there is to inheriting from the web client class. Currently I am using it in my project. And I can't change to anything else. The customer would like to have a timeout after a certain period of time. The web client doesn't have this. So rather than re-invent the wheel, I am thinking of inheriting from the web client and adding this property. Do you think this is a suitable solution? Could it mean more work just to add this. What is the easiest way to go about this? Many thanks,

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  • Assigning to struct in different class

    - by 4thSpace
    I have a struct in ClassA and want to assign it to the same struct in ClassB (the two structs are the same with different names). ClassA and ClassB are view controllers. Basically, I need to pass this struct to another class. However, structs don't seem to be exposed as members, which means I can't access them. Here is ClassA's struct declared in its header file: typedef struct { NSString *startDate; NSString *endDate; NSString *classId; } selectedItemsClassAStruct; selectedItemsClassAStruct selectedItemsClassA; and the same for ClassB (just with ClassA text replaced) It doesn't appear in code hints for ClassB. I see this error if I try to access it: request for member 'selectedItemsClassBStruct' in something not a structure or union How should it be done?

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  • How can I interrupt a ServerSocket accept() method?

    - by lukeo05
    Hi, In my main thread I have a while(listening) loop which calls accept() on my ServerSocket object, then starts a new client thread and adds it to a Collection when a new client is accepted. I also have an Admin thread which I want to use to issue commands, like 'exit', which will cause all the client threads to be shut down, shut itself down, and shut down the main thread, by turning listening to false. However, the accept() call in the while(listening) loop blocks, and there doesn't seem to be any way to interrupt it, so the while condition cannot be checked again and the program cannot exit! Is there a better way to do this? Or some way to interrupt the blocking method? Thanks!

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  • jQuery validation plugin , add custom method

    - by Eatdoku
    Hi, I am trying to add a method that validate a field to see if it contains a number value. so this is what i did, however it is not doing the check for me. anyone has any idea? thanks $(document).ready(function() { $.validator.addMethod('positiveNumber', function(value) { return Number(value) > 0; }, 'Enter a positive number.'); }); and jQuery('form').validate(); jQuery('.validateFieldToCheck').rules('add', { positiveNumber:, messages: { required: 'Field must contain a number.' } });

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  • adldap class, need to search for user in two groups

    - by Brad
    http://adldap.sourceforge.net/wiki/doku.php?id=api_user_functions#user_ingroup_username_group_recursive_null I am using the adLDAP class above to authenticate users against our ldap server. I was wondering how I could check multiple groups to see if the user belongs to either, if they belong to either. I don't know if user_ingroup($username,$group,$recursive=NULL); can handle search two different groups for the user, need help coding it to search for the user in two different groups, and as soon as it finds it in one of those, break the operation and set a variable to true. Any help is appreciated.

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  • Basic Java Multi-Threading Question

    - by Veered
    When an object is instantiated in Java, is it bound to the thread that instantiated in? Because when I anonymously implement an interface in one thread, and pass it to another thread to be run, all of its methods are run in the original thread. If they are bound to their creation thread, is there anyway to create an object that will run in whatever thread calls it?

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  • Call server side method from JSON

    - by Zerotoinfinite
    How to call a method on a server side from JSON. Below is the code I am using SERVER SIDE: [WebMethod] private void GetCustomer( string NoOfRecords) { string connString = "Data Source=Something;Initial Catalog=AdventureWorks;Trusted_Connection=True;"; SqlConnection sCon = new SqlConnection(connString); SqlDataAdapter da = new SqlDataAdapter("SELECT * FROM Sales.Customer WHERE CustomerID < '" + NoOfRecords+ "' ", sCon); DataSet ds = new DataSet(); da.Fill(ds); GvDetails.DataSource = ds.Tables[0]; GvDetails.DataBind(); } On Client Side: var txtID = document.getElementById('txtValue'); $.ajax({ type: "POST", url: "Default.aspx/GetCustomer", data: "{Seconds:'" + txtID +"'}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(response) { alert(response); } }); Now I want that on button click, I would call the function at the client side [JSON], which pass the textbox value to the function. Please help

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  • Garbage collection of Strings returned from C# method calls in ascx pages

    - by Icarus
    Hi, For a web application developed on ASP.NET, we are finding that for user control files (ascx) we are returning long strings as a result of method calls. These are embedded in the ascx pages using the special tags <% %> When performing memory dump analysis for the application, we find that many of those strings are not being garbage collected. Also, the ascx pages are compiled to temporary DLLs and they are held in memory. Is this responsible for causing the long strings to remain in memory and not be garbage collected ? Note : The strings are larger than 85K in size.

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  • F#: Define an abstract class that inherits an infterface, but does not implement it

    - by akaphenom
    I owuld like to define an abstract class that inerhits from UserControl and my own Interface IUriProvider, but doesn't implement it. The goal is to be able to define pages (for silverlight) that implement UserControl but also provide their own Uri's (and then stick them in a list / array and deal with them as a set: type IUriProvider = interface abstract member uriString: String ; abstract member Uri : unit -> System.Uri ; end type UriUserControl() as this = inherit IUriProvider with abstract member uriString: String ; inherit UserControl() Also the Uri in the definition - I would like to implement as a property getter - and am having issues with that as well. this does not compile type IUriProvider = interface abstract member uriString: String with get; end Thank you...

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  • Getting the .NET Class associated with a process

    - by John P. Grieb
    As part of a WMI Coupled provider that I'm creating I need to write an instance enumerator. The code I have is below. What I need to do is get the Class instance associated with the process. Any ideas? static public WMIProviderSample GetInstance([ManagementName("ID")] int processId) { try { Process[] processes = Process.GetProcessesByName("WMI Provider Sample"); foreach (Process process in processes) { if (process.Id == processId) { // Need to convert the process to an instance of WMIProviderSampel } } return null; } catch (ArgumentException) { return null; } }

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  • Please help get this msdn function working to create an auto complete method

    - by Phil
    Here is a method from msdn to provide data to an autocomplete extender / textbox: <System.Web.Services.WebMethodAttribute(), System.Web.Script.Services.ScriptMethodAttribute()> _ Public Shared Function GetCompletionList(ByVal prefixText As String, ByVal count As Integer, ByVal contextKey As String) As String() ' Create array of movies Dim movies() As String = {"Star Wars", "Star Trek", "Superman", "Memento", "Shrek", "Shrek II"} ' Return matching movies Return From m In movies(6) Where _ (m.StartsWith(prefixText, StringComparison.CurrentCultureIgnoreCase)) Select m).Take(count).ToArray() End Function The errors are: m.StartsWith - ('Startswith' is not a member of 'Char') Select m - ('Select Case' must end with a matching end select) .Take(count).ToArray() - (End of statement expected) Can you please let me know how to get this function working? Thanks

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  • Change element class without using css animation

    - by Akshat
    I have a class with the following type of css animaton .cssanimation { -webkit-transition: 0.2s all ease-in-out -o-transition: 0.2s all ease-in-out -moz-transition: 0.2s all ease-in-out transition: 0.2s all ease-in-out .. some other changes in position } I have the div <div id="thediv"> ... </div> $('#thediv').addClass('cssanimation') //animates the object I do use this animation at some point but sometimes I'd like to add it without invoking the animation Does Jquery have a way in which I can add classes without invoking their css animations?

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  • Better way to clean this messy bool method

    - by Luís Custódio
    I'm reading Fowler Clean Code book and I think that my code is a little messy, I want some suggestions: I have a simple business requirement that is return the date of new execution of my Thread. I've two class fields: _hour and _day. If actual day is higher than my _day field I must return true, so I'll add a month to "executionDate" If the day is the same, but the actual hour is higher than _hour I should return true too. So I did this simple method: private bool ScheduledDateGreaterThanCurrentDate (DateTime dataAtual) { if (dateActual.Day > _day) { return true; } if (dateActual.Day == _day && dateActual.Hour > _hour) { return true; } if (dateActual.Day == _day && dateActual.Hour == _hour) if (dateActual.Minute>0 || dateActual.Second>0) return true; return false; } I'm programming with TDD, so I know that the return is correct, but this is bad maintain code right?

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  • Define 'poco'?

    - by saku
    Can someone define what exactly 'poco' means? I've encountering the term more and more often and I'm wondering is it only about plain classes or it mean something more?

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  • Is it possible to overwrite a static method in parent class?

    - by MartinDenny2069
    I have a static method defined in a base class, I want to overwrite this method in its child class, is it possible? I tried this but it did not work as I expected. When I created an instance of class B and invoke its callMe() method, the static foo() method in class A is invoked. public abstract class A { public static void foo() { System.out.println("I am base class"); } public void callMe() { foo(); } } Public class B { public static void foo() { System.out.println("I am child class"); } }

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  • what pattern to use for multi-argument method?

    - by Omid S
    I have a method with the following signature: foo (Sample sample, Aliquot aliquot) "foo" needs to alter a Sample object, either the first argument or from the second argument it can extract its Sample. For example: foo (Sample sample, Aliquot aliquot) { Sample out = null; if (sample != null) out = sample else out = aliquot.getSample() return out; } But that is so un-elegant, other than reading the API a developer does not know the reference of the first argument overrides the Sample of the second argument. Now, I could change "foo" to foo (SomeMagicalObject bar) where SomeMagicalObject is a tuple for Sample and Aliquot and holds some logic ... etc. But I am wondering, are there some patterns for this question?

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  • productsRequest response method is not calling

    - by jeeva
    Hi i am implementing in app purchase i am sending request to apple store through - (void) requestProductData { SKProductsRequest *request= [[SKProductsRequest alloc] initWithProductIdentifiers: [NSSet setWithObjects: featureAId,featureBId,nil]]; // add any other product here request.delegate = self; [request start]; } the response method - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { [purchasableObjects addObjectsFromArray:response.products]; } is not getting call at all. only once it called out of ten attempts i tried. any idea regarding this..? thanks in advance

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  • Use super class's address/pointer in initialization list

    - by JQ
    context 1: class D : public B1, public B2{}; context 2: B2 takes B1 to initialize: B2( B1 * ) //B2's constructor my question is in D's initialization list: D::D() : B1(), B2( ? )... What should be in ? I don't want to put " (B1*)this " in the ? place, because it's no good to use "this" in initialization list. And since B1 part has been initialized, it makes sense to use it. What should I do ?

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  • .delegate equivalent of an existing .live method in jQuery 1.4.2

    - by kim3er
    I have an event handler bound to the hover event using the .live method, which is below: $(".nav li").hover(function () { $(this).addClass("hover"); }, function () { $(this).removeClass("hover"); }); It is important to note, that I require both functions within the handler to ensure synchronisation. Is it possible to rewrite the function using .delegate, as the following does not work? $(".nav").delegate("li", "hover", function () { $(this).addClass("hover"); }, function () { $(this).removeClass("hover"); }); Rich

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  • Ambiguous Generic restriction T:class vs T:struct

    - by Maslow
    This code generates a compiler error that the member is already defined with the same parameter types. private T GetProperty<T>(Func<Settings, T> GetFunc) where T:class { try { return GetFunc(Properties.Settings.Default); } catch (Exception exception) { SettingReadException(this,exception); return null; } } private TNullable? GetProperty<TNullable>(Func<Settings, TNullable> GetFunc) where TNullable : struct { try { return GetFunc(Properties.Settings.Default); } catch (Exception ex) { SettingReadException(this, ex); return new Nullable<TNullable>(); } } Is there a clean work around?

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  • Best method to compress JSON string in term of performance and compress radio

    - by Eric Yin
    For a JSON string, contains all kinds of settings, numbers, string etc. Total JSON string fairly fall into 10k~50K range. I want to compress it before save to database. So I wonder which compress method should I choose, I am using c# 4, I know I can choose gzip and deflate but the compression radio is not good (although speed is good). More specific, compress can be a little slow (since only once) but should be small. Decompress should be lighting fast since decompress happens lots. Please give some advice.

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  • Connecting SceneBuilder edited FXML to Java code

    - by daniel
    Recently I had to answer several questions regarding how to connect an UI built with the JavaFX SceneBuilder 1.0 Developer Preview to Java Code. So I figured out that a short overview might be helpful. But first, let me state the obvious. What is FXML? To make it short, FXML is an XML based declaration format for JavaFX. JavaFX provides an FXML loader which will parse FXML files and from that construct a graph of Java object. It may sound complex when stated like that but it is actually quite simple. Here is an example of FXML file, which instantiate a StackPane and puts a Button inside it: -- <?xml version="1.0" encoding="UTF-8"?> <?import java.lang.*?> <?import java.util.*?> <?import javafx.scene.control.*?> <?import javafx.scene.layout.*?> <?import javafx.scene.paint.*?> <StackPane prefHeight="150.0" prefWidth="200.0" xmlns:fx="http://javafx.com/fxml"> <children> <Button mnemonicParsing="false" text="Button" /> </children> </StackPane> ... and here is the code I would have had to write if I had chosen to do the same thing programatically: import javafx.scene.control.*; import javafx.scene.layout.*; ... final Button button = new Button("Button"); button.setMnemonicParsing(false); final StackPane stackPane = new StackPane(); stackPane.setPrefWidth(200.0); stackPane.setPrefHeight(150.0); stacPane.getChildren().add(button); As you can see - FXML is rather simple to understand - as it is quite close to the JavaFX API. So OK FXML is simple, but why would I use it?Well, there are several answers to that - but my own favorite is: because you can make it with SceneBuilder. What is SceneBuilder? In short SceneBuilder is a layout tool that will let you graphically build JavaFX user interfaces by dragging and dropping JavaFX components from a library, and save it as an FXML file. SceneBuilder can also be used to load and modify JavaFX scenegraphs declared in FXML. Here is how I made the small FXML file above: Start the JavaFX SceneBuilder 1.0 Developer Preview In the Library on the left hand side, click on 'StackPane' and drag it on the content view (the white rectangle) In the Library, select a Button and drag it onto the StackPane on the content view. In the Hierarchy Panel on the left hand side - select the StackPane component, then invoke 'Edit > Trim To Selected' from the menubar That's it - you can now save, and you will obtain the small FXML file shown above. Of course this is only a trivial sample, made for the sake of the example - and SceneBuilder will let you create much more complex UIs. So, I have now an FXML file. But what do I do with it? How do I include it in my program? How do I write my main class? Loading an FXML file with JavaFX Well, that's the easy part - because the piece of code you need to write never changes. You can download and look at the SceneBuilder samples if you need to get convinced, but here is the short version: Create a Java class (let's call it 'Main.java') which extends javafx.application.Application In the same directory copy/save the FXML file you just created using SceneBuilder. Let's name it "simple.fxml" Now here is the Java code for the Main class, which simply loads the FXML file and puts it as root in a stage's scene. /* * Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved. */ package simple; import java.util.logging.Level; import java.util.logging.Logger; import javafx.application.Application; import javafx.fxml.FXMLLoader; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.stage.Stage; public class Main extends Application { /** * @param args the command line arguments */ public static void main(String[] args) { Application.launch(Main.class, (java.lang.String[])null); } @Override public void start(Stage primaryStage) { try { StackPane page = (StackPane) FXMLLoader.load(Main.class.getResource("simple.fxml")); Scene scene = new Scene(page); primaryStage.setScene(scene); primaryStage.setTitle("FXML is Simple"); primaryStage.show(); } catch (Exception ex) { Logger.getLogger(Main.class.getName()).log(Level.SEVERE, null, ex); } } } Great! Now I only have to use my favorite IDE to compile the class and run it. But... wait... what does it do? Well nothing. It just displays a button in the middle of a window. There's no logic attached to it. So how do we do that? How can I connect this button to my application logic? Here is how: Connection to code First let's define our application logic. Since this post is only intended to give a very brief overview - let's keep things simple. Let's say that the only thing I want to do is print a message on System.out when the user clicks on my button. To do that, I'll need to register an action handler with my button. And to do that, I'll need to somehow get a handle on my button. I'll need some kind of controller logic that will get my button and add my action handler to it. So how do I get a handle to my button and pass it to my controller? Once again - this is easy: I just need to write a controller class for my FXML. With each FXML file, it is possible to associate a controller class defined for that FXML. That controller class will make the link between the UI (the objects defined in the FXML) and the application logic. To each object defined in FXML we can associate an fx:id. The value of the id must be unique within the scope of the FXML, and is the name of an instance variable inside the controller class, in which the object will be injected. Since I want to have access to my button, I will need to add an fx:id to my button in FXML, and declare an @FXML variable in my controller class with the same name. In other words - I will need to add fx:id="myButton" to my button in FXML: -- <Button fx:id="myButton" mnemonicParsing="false" text="Button" /> and declare @FXML private Button myButton in my controller class @FXML private Button myButton; // value will be injected by the FXMLLoader Let's see how to do this. Add an fx:id to the Button object Load "simple.fxml" in SceneBuilder - if not already done In the hierarchy panel (bottom left), or directly on the content view, select the Button object. Open the Properties sections of the inspector (right panel) for the button object At the top of the section, you will see a text field labelled fx:id. Enter myButton in that field and validate. Associate a controller class with the FXML file Still in SceneBuilder, select the top root object (in our case, that's the StackPane), and open the Code section of the inspector (right hand side) At the top of the section you should see a text field labelled Controller Class. In the field, type simple.SimpleController. This is the name of the class we're going to create manually. If you save at this point, the FXML will look like this: -- <?xml version="1.0" encoding="UTF-8"?> <?import java.lang.*?> <?import java.util.*?> <?import javafx.scene.control.*?> <?import javafx.scene.layout.*?> <?import javafx.scene.paint.*?> <StackPane prefHeight="150.0" prefWidth="200.0" xmlns:fx="http://javafx.com/fxml" fx:controller="simple.SimpleController"> <children> <Button fx:id="myButton" mnemonicParsing="false" text="Button" /> </children> </StackPane> As you can see, the name of the controller class has been added to the root object: fx:controller="simple.SimpleController" Coding the controller class In your favorite IDE, create an empty SimpleController.java class. Now what does a controller class looks like? What should we put inside? Well - SceneBuilder will help you there: it will show you an example of controller skeleton tailored for your FXML. In the menu bar, invoke View > Show Sample Controller Skeleton. A popup appears, displaying a suggestion for the controller skeleton: copy the code displayed there, and paste it into your SimpleController.java: /** * Sample Skeleton for "simple.fxml" Controller Class * Use copy/paste to copy paste this code into your favorite IDE **/ package simple; import java.net.URL; import java.util.ResourceBundle; import javafx.fxml.FXML; import javafx.fxml.Initializable; import javafx.scene.control.Button; public class SimpleController implements Initializable { @FXML // fx:id="myButton" private Button myButton; // Value injected by FXMLLoader @Override // This method is called by the FXMLLoader when initialization is complete public void initialize(URL fxmlFileLocation, ResourceBundle resources) { assert myButton != null : "fx:id=\"myButton\" was not injected: check your FXML file 'simple.fxml'."; // initialize your logic here: all @FXML variables will have been injected } } Note that the code displayed by SceneBuilder is there only for educational purpose: SceneBuilder does not create and does not modify Java files. This is simply a hint of what you can use, given the fx:id present in your FXML file. You are free to copy all or part of the displayed code and paste it into your own Java class. Now at this point, there only remains to add our logic to the controller class. Quite easy: in the initialize method, I will register an action handler with my button: () { @Override public void handle(ActionEvent event) { System.out.println("That was easy, wasn't it?"); } }); ... -- ... // initialize your logic here: all @FXML variables will have been injected myButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { System.out.println("That was easy, wasn't it?"); } }); ... That's it - if you now compile everything in your IDE, and run your application, clicking on the button should print a message on the console! Summary What happens is that in Main.java, the FXMLLoader will load simple.fxml from the jar/classpath, as specified by 'FXMLLoader.load(Main.class.getResource("simple.fxml"))'. When loading simple.fxml, the loader will find the name of the controller class, as specified by 'fx:controller="simple.SimpleController"' in the FXML. Upon finding the name of the controller class, the loader will create an instance of that class, in which it will try to inject all the objects that have an fx:id in the FXML. Thus, after having created '<Button fx:id="myButton" ... />', the FXMLLoader will inject the button instance into the '@FXML private Button myButton;' instance variable found on the controller instance. This is because The instance variable has an @FXML annotation, The name of the variable exactly matches the value of the fx:id Finally, when the whole FXML has been loaded, the FXMLLoader will call the controller's initialize method, and our code that registers an action handler with the button will be executed. For a complete example, take a look at the HelloWorld SceneBuilder sample. Also make sure to follow the SceneBuilder Get Started guide, which will guide you through a much more complete example. Of course, there are more elegant ways to set up an Event Handler using FXML and SceneBuilder. There are also many different ways to work with the FXMLLoader. But since it's starting to be very late here, I think it will have to wait for another post. I hope you have enjoyed the tour! --daniel

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  • synchronized block in JSP tag class

    - by Sudhakar
    Hi, I am trying to find answer for the following ,for the past couple of days ,but couldnt find comprehensive answer Problem Statement I have a custom JSP tag class which handles a web form submission ,captures data and write it to same file in the filesystem. As all web applications,this can be triggeredsimultaneosly ,and i fear that multiple threads would be in action handling each of the submission (we all know thats how Servlet works.) CODE synchronized (this){ final String reportFileName = "testReport.csv"; File reportDir = new File( rootCsDirectory, "reports" ); if(!reportDir.isDirectory())reportDir.mkdir(); File reportFile = new File (reportDir, reportFileName); logReport(reportFile,reportContent.toString()); } ISSUE: - A File object can be opened by one thread for writing and at same time another thread might try to access and fail and throw an exception So i thought of synchronizing (on the object ) should solve the issue , but read some where that jsp engine would have pool of jsp tag objects, so i am afraid that synchronized (this) wont work and it should be changed to synchronized (this.getClass())

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