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  • Is there a way to automatically load navigational property using the .NET Entity Framework?

    - by René Wolferink
    Stepping away more and more from writing SQL for my applications, I decided to give the Entity Framework a try. However, I've run into something I believe is causing me to write more code than I think is strictly necessary. When I accessed some navigational properties, I discovered that all many-to-one relations (simple references) were null and all one-to-many and many-to-many relations (EntityCollections) were empty. For example: I have a User with a reference to a Group. When I have retieved a User, by using a simple select-by-id, the Group property is null. If I want to access the Group I have to manually load it (using User.GroupReference.Load()). So I added a GetGroup() method in User which checks whether the Group is loaded already and, if not, does so and then returns the Group. Now this will result in a lot of highly similar methods for all navigational properties. And it all results in the navigational properties not being used, only my custom-made Get"PropertyName"() method's are now being used. I don't want to expand my queries (linq to entities) to immediately load all these properties, because it's not always known at first what is needed. And besides, it would cause a lot of queries to have to be made. Is there a way to configure the Entity Framework to load these objects when they happen to not be present? So when I access User.Group and the group is not loaded yet, it is loaded automatically? Or am I stuck using my own Get"PropertyName"() method's as long as I'm trying to load objects only on demand (or "just-in-time")? Some extra info: I'm using VS2008 SP1 with .NET 3.5 SP1. The Entity Framework I'm using is the one that got shipped with it.

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  • c++ struct size

    - by kiokko89
    struct CExample { int a; } int main(int argc, char* argv[]) { CExample ce; CExample ce2; cout << "Size:" << sizeof(ce)<< " Address: "<< &ce<< endl; cout << "Size:" << sizeof(ce2)<< " Address: "<< &ce2 << endl; CExample ceArr[2]; cout << "Size:" << sizeof(ceArr[0])<< " Address: "<<&ceArr[0]<<endl; cout << "Size:" << sizeof(ceArr[1])<< " Address: "<<&ceArr[1]<<endl; return 0; } Excuse me I'm just a beginner but i'd like to know why with this code, there is a difference of 12 bytes between the addresses of the first two objects(ce and ce2) (i thought about data allignment), but there is only a difference of 4 bytes between the two objects in the array. Sorry for my bad English...

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  • Mocking non-virtual methods in C++ without editing production code?

    - by wk1989
    Hello, I am a fairly new software developer currently working adding unit tests to an existing C++ project that started years ago. Due to a non-technical reason, I'm not allowed to modify any existing code. The base class of all my modules has a bunch of methods for Setting/Getting data and communicating with other modules. Since I just want to unit testing each individual module, I want to be able to use canned values for all my inter-module communication methods. I.e. for a method Ping() which checks if another module is active, I want to have it return true or false based on what kind of test I'm doing. I've been looking into Google Test and Google Mock, and it does support mocking non-virtual methods. However the approach described (http://code.google.com/p/googlemock/wiki/CookBook#Mocking_Nonvirtual_Methods) requires me to "templatize" the original methods to take in either real or mock objects. I can't go and templatize my methods in the base class due to the requirement mentioned earlier, so I need some other way of mocking these virtual methods Basically, the methods I want to mock are in some base class, the modules I want to unit test and create mocks of are derived classes of that base class. There are intermediate modules in between my base Module class and the modules that I want to test. I would appreciate any advise! Thanks, JW EDIT: A more concrete examples My base class is lets say rootModule, the module I want to test is leafModule. There is an intermediate module which inherits from rootModule, leafModule inherits from this intermediate module. In my leafModule, I want to test the doStuff() method, which calls the non virtual GetStatus(moduleName) defined in the rootModule class. I need to somehow make GetStatus() to return a chosen canned value. Mocking is new to me, so is using mock objects even the right approach?

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  • Sending a JSON object to an ASP.NET web service using JQUERY ajax function

    - by uzay95
    I want to create object on the client side of aspx page. And i want to add functions to these javascript classes to make easier the life. Actually i can get and use the objects (derived from the server side classes) which returns from the services. When i wanted to send objects from the client by jquery ajax methods, i couldn't do it :) This is my javascript object: function ClassAndMark(_mark, _lesson){ this.Lesson = _lesson; this.Mark = _mark; } function Student(_name, _surname, _classAndMark){ this.Name = _name; this.SurName = _surname; this.ClassAndMark = _classAndMark; } JSClass.prototype.fSaveToDB(){ $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: "/WS/SaveObject.asmx/fSaveToDB"), data: ????????????, dataType: "json" }); } Actually i don't know what should be definition of classes and methods on the Server side but i think: class ClassAndMark{ public string Lesson ; public string Mark ; } class Student{ public string Name ; public string SurName ; public ClassAndMark ClassAndMark ; } Web service is below but again i couldn't get what should be instead of the ???? : [WebMethod()] public void fSaveToDB(???? _obj) { // How can i convert input parameter/parameters // of method in the server side object? }

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  • Recursive Iterators

    - by soandos
    I am having some trouble making an iterator that can traverse the following type of data structure. I have a class called Expression, which has one data member, a List<object>. This list can have any number of children, and some of those children might be other Expression objects. I want to traverse this structure, and print out every non-list object (but I do want to print out the elements of the list of course), but before entering a list, I want to return "begin nest" and after I just exited a list, I want to return "end nest". I was able to do this if I ignored the class wherever possible, and just had List<object> objects with List<object> items if I wanted a subExpression, but I would rather do away with this, and instead have an Expressions as the sublists (it would make it easier to do operations on the object. I am aware that I could use extension methods on the List<object> but it would not be appropriate (who wants an Evaluate method on their list that takes no arguments?). The code that I used to generate the origonal iterator (that works) is: public IEnumerator GetEnumerator(){ return theIterator(expr).GetEnumerator(); } private IEnumerable theIterator(object root) { if ((root is List<object>)){ yield return " begin nest "; foreach (var item in (List<object>)root){ foreach (var item2 in theIterator(item)){ yield return item2; } } yield return " end nest "; } else yield return root; } A type swap of List<object> for expression did not work, and lead to a stackOverflow error. How should the iterator be implemented? Update: Here is the swapped code: public IEnumerator GetEnumerator() { return this.GetEnumerator(); } private IEnumerable theIterator(object root) { if ((root is Expression)) { yield return " begin nest "; foreach (var item in (Expression)root) { foreach (var item2 in theIterator(item)) yield return item2; } yield return " end nest "; } else yield return root; }

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  • python os.mkfifo() for Windows

    - by user302099
    Hello. Short version (if you can answer the short version it does the job for me, the rest is mainly for the benefit of other people with a similar task): In python in Windows, I want to create 2 file objects, attached to the same file (it doesn't have to be an actual file on the hard-drive), one for reading and one for writing, such that if the reading end tries to read it will never get EOF (it will just block until something is written). I think in linux os.mkfifo() would do the job, but in Windows it doesn't exist. What can be done? (I must use file-objects). Some extra details: I have a python module (not written by me) that plays a certain game through stdin and stdout (using raw_input() and print). I also have a Windows executable playing the same game, through stdin and stdout as well. I want to make them play one against the other, and log all their communication. Here's the code I can write (the get_fifo() function is not implemented, because that's what I don't know to do it Windows): class Pusher(Thread): def __init__(self, source, dest, p1, name): Thread.__init__(self) self.source = source self.dest = dest self.name = name self.p1 = p1 def run(self): while (self.p1.poll()==None) and\ (not self.source.closed) and (not self.source.closed): line = self.source.readline() logging.info('%s: %s' % (self.name, line[:-1])) self.dest.write(line) self.dest.flush() exe_to_pythonmodule_reader, exe_to_pythonmodule_writer =\ get_fifo() pythonmodule_to_exe_reader, pythonmodule_to_exe_writer =\ get_fifo() p1 = subprocess.Popen(exe, shell=False, stdin=subprocess.PIPE, stdout=subprocess.PIPE) old_stdin = sys.stdin old_stdout = sys.stdout sys.stdin = exe_to_pythonmodule_reader sys.stdout = pythonmodule_to_exe_writer push1 = Pusher(p1.stdout, exe_to_pythonmodule_writer, p1, '1') push2 = Pusher(pythonmodule_to_exe_reader, p1.stdin, p1, '2') push1.start() push2.start() ret = pythonmodule.play() sys.stdin = old_stdin sys.stdout = old_stdout

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  • Which class should store the lookup table?

    - by max
    The world contains agents at different locations, with only a single agent at any location. Each agent knows where he's at, but I also need to quickly check if there's an agent at a given location. Hence, I also maintain a map from locations to agents. I have a problem deciding where this map belongs to: class World, class Agent (as a class attribute) or elsewhere. In the following I put the lookup table, agent_locations, in class World. But now agents have to call world.update_agent_location every time they move. This is very annoying; what if I decide later to track other things about the agents, apart from their locations - would I need to add calls back to the world object all across the Agent code? class World: def __init__(self, n_agents): # ... self.agents = {} self.agent_locations = {} for id in range(n_agents): x, y = self.find_location() agent = Agent(self,x,y) self.agents.append(agent) self.agent_locations[x,y] = agent def update_agent_location(self, agent, x, y): del self.agent_locations[agent.x, agent.y] self.agent_locations[x, y] = agent def update(self): # next step in the simulation for agent in self.agents: agent.update() # next step for this agent # ... class Agent: def __init__(self, world, x, y): self.world = world self.x, self.y = x, y def move(self, x1, y1): self.world.update_agent_location(self, x1, y1) self.x, self.y = x1, y1 def update(): # find a good location that is not occupied and move there for x, y in self.valid_locations(): if not self.location_is_good(x, y): continue if self.world.agent_locations[x, y]: # location occupied continue self.move(x, y) I can instead put agent_locations in class Agent as a class attribute. But that only works when I have a single World object. If I later decide to instantiate multiple World objects, the lookup tables would need to be world-specific. I am sure there's a better solution... EDIT: I added a few lines to the code to show how agent_locations is used. Note that it's only used from inside Agent objects, but I don't know if that would remain the case forever.

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  • C# Multiple constraints

    - by John
    I have an application with lots of generics and IoC. I have an interface like this: public interface IRepository<TType, TKeyType> : IRepo Then I have a bunch of tests for my different implementations of IRepository. Many of the objects have dependencies on other objects so for the purpose of testing I want to just grab one that is valid. I can define a separate method for each of them: public static EmailType GetEmailType() { return ContainerManager.Container.Resolve<IEmailTypeRepository>().GetList().FirstOrDefault(); } But I want to make this generic so it can by used to get any object from the repository it works with. I defined this: public static R GetItem<T, R>() where T : IRepository<R, int> { return ContainerManager.Container.Resolve<T>().GetList().FirstOrDefault(); } This works fine for the implementations that use an integer for the key. But I also have repositories that use string. So, I do this now: public static R GetItem<T, R, W>() where T : IRepository<R, W> This works fine. But I'd like to restrict 'W' to either int or string. Is there a way to do that? The shortest question is, can I constrain a generic parameter to one of multiple types?

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  • "no inclosing instance error " while getting top term frequencies for document from Lucene index

    - by Julia
    Hello ! I am trying to get the most occurring term frequencies for every particular document in Lucene index. I am trying to set the treshold of top occuring terms that I care about, maybe 20 However, I am getting the "no inclosing instance of type DisplayTermVectors is accessible" when calling Comparator... So to this function I pass vector of every document and max top terms i would like to know protected static Collection getTopTerms(TermFreqVector tfv, int maxTerms){ String[] terms = tfv.getTerms(); int[] tFreqs = tfv.getTermFrequencies(); List result = new ArrayList(terms.length); for (int i = 0; i < tFreqs.length; i++) { TermFrq tf = new TermFrq(terms[i], tFreqs[i]); result.add(tf); } Collections.sort(result, new FreqComparator()); if(maxTerms < result.size()){ result = result.subList(0, maxTerms); } return result; } /Class for objects to hold the term/freq pairs/ static class TermFrq{ private String term; private int freq; public TermFrq(String term,int freq){ this.term = term; this.freq = freq; } public String getTerm(){ return this.term; } public int getFreq(){ return this.freq; } } /*Comparator to compare the objects by the frequency*/ class FreqComparator implements Comparator{ public int compare(Object pair1, Object pair2){ int f1 = ((TermFrq)pair1).getFreq(); int f2 = ((TermFrq)pair2).getFreq(); if(f1 > f2) return 1; else if(f1 < f2) return -1; else return 0; } } Explanations and corrections i will very much appreciate, and also if someone else had experience with term frequency extraction and did it better way, I am opened to all suggestions! Please help!!!! Thanx!

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  • Web Reference Code generator template.

    - by Bluephlame
    I Have an internal SOAP Web service that is being called from an external REST service in .NET it works fine however I am simply passing through the SOAP objects of the REST Layer but the automatic generation of the WebReference Code in Visual Studio adds the 'field' to the end of every attribute. basically it makes my XML look all nasty. Everything works I just want to clean up my XML. Any ideas how i can change the template for the reference.cs or to make the XML generate nicely from the Web Service Objects. Here is an example of the reference.cs public int HeadLeft { get { return this.headLeftField; } set { this.headLeftField = value; } } /// <remarks/> public int HeadTop { get { return this.headTopField; } set { this.headTopField = value; } } /// <remarks/> public int HeadWidth { get { return this.headWidthField; } set { this.headWidthField = value; } } Here is an examle of the XML <a:headHeightField>208</a:headHeightField> <a:headLeftField>316</a:headLeftField> <a:headTopField>103</a:headTopField> <a:headWidthField>161</a:headWidthField>

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  • Django Aggregation Across Reverse Relationship

    - by Tom
    Given these two models: class Profile(models.Model): user = models.ForeignKey(User, unique=True, verbose_name=_('user')) about = models.TextField(_('about'), blank=True) zip = models.CharField(max_length=10, verbose_name='zip code', blank=True) website = models.URLField(_('website'), blank=True, verify_exists=False) class ProfileView(models.Model): profile = models.ForeignKey(Profile) viewer = models.ForeignKey(User, blank=True, null=True) created = models.DateTimeField(auto_now_add=True) I want to get all profiles sorted by total views. I can get a list of profile ids sorted by total views with: ProfileView.objects.values('profile').annotate(Count('profile')).order_by('-profile__count') But that's just a dictionary of profile ids, which means I then have to loop over it and put together a list of profile objects. Which is a number of additional queries and still doesn't result in a QuerySet. At that point, I might as well drop to raw SQL. Before I do, is there a way to do this from the Profile model? ProfileViews are related via a ForeignKey field, but it's not as though the Profile model knows that, so I'm not sure how to tie the two together. As an aside, I realize I could just store views as a property on the Profile model and that may turn out to be what I do here, but I'm still interested in learning how to better use the Aggregation functions.

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  • "Most popular" GROUP BY in LINQ?

    - by tags2k
    Assuming a table of tags like the stackoverflow question tags: TagID (bigint), QuestionID (bigint), Tag (varchar) What is the most efficient way to get the 25 most used tags using LINQ? In SQL, a simple GROUP BY will do: SELECT Tag, COUNT(Tag) FROM Tags GROUP BY Tag I've written some LINQ that works: var groups = from t in DataContext.Tags group t by t.Tag into g select new { Tag = g.Key, Frequency = g.Count() }; return groups.OrderByDescending(g => g.Frequency).Take(25); Like, really? Isn't this mega-verbose? The sad thing is that I'm doing this to save a massive number of queries, as my Tag objects already contain a Frequency property that would otherwise need to check back with the database for every Tag if I actually used the property. So I then parse these anonymous types back into Tag objects: groups.OrderByDescending(g => g.Frequency).Take(25).ToList().ForEach(t => tags.Add(new Tag() { Tag = t.Tag, Frequency = t.Frequency })); I'm a LINQ newbie, and this doesn't seem right. Please show me how it's really done.

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  • What's the most efficient way to load data from a file to a collection on-demand?

    - by Dan
    I'm working on a java project that will allows users to parse multiple files with potentially thousands of lines. The information parsed will be stored in different objects, which then will be added to a collection. Since the GUI won't require to load ALL these objects at once and keep them in memory, I'm looking for an efficient way to load/unload data from files, so that data is only loaded into the collection when a user requests it. I'm just evaluation options right now. I've also thought of the case where, after loading a subset of the data into the collection, and presenting it on the GUI, the best way to reload the previously observed data. Re-run the parser/Populate collection/Populate GUI? or probably find a way to keep the collection into memory, or serialize/deserialize the collection itself? I know that loading/unloading subsets of data can get tricky if some sort of data filtering is performed. Let's say that I filter on ID, so my new subset will contain data from two previous analyzed subsets. This would be no problem is I keep a master copy of the whole data in memory. I've read that google-collections are good and efficient when handling big amounts of data, and offer methods that simplify lots of things so this might offer an alternative to allow me to keep the collection in memory. This is just general talking. The question on what collection to use is a separate and complex thing. Do you know what's the general recommendation on this type of task? I'd like to hear what you've done with similar scenarios. I can provide more specifics if needed.

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  • How to catch non exist requested URL in Java servlet ?

    - by Frank
    My objects are stored online in two different places : <1 On my nmjava.com site, where I can put them in a directory called "Dir_My_App/Dir_ABC/" <2 On Google App Engine datastore When my Java app runs it checks both places for the objects, I designed the app so that it tries to get an object from a Url, it doesn't care whether it's an object in a directory or an object returned by a servlet. My_Object Get_Object(String Site_Url,String Object_Path) { ... get object by the name of Object_Path from the Site_Url ... } Now the request Url for my web site nmjava.com might look like this : http://nmjava.com/Dir_My_App/Dir_ABC/My_Obj_123 [ In a directory ] Or in the case of Google App Engine servlet : http://nm-java.appspot.com/Check_License/Dir_My_App/Dir_ABC/My_Obj_123 [ Non exist ] The "Object_Path" was generated by my app automatically. It can now get the object from my site by the above method like this : My_Object Get_Object("http://nmjava.com","/Dir_My_App/Dir_ABC/My_Obj_123"); In the Google App Engine, my servlet is running and ready to serve the object, if the request comes in correctly, but since I don't want to design my app to know whether the object is in one site's directory or in other site's datastore, I need to design the servlet to catch the non exist Url, such as the one above, and be able to make a call : My_Object Get_Object("http://nm-java.appspot.com/Check_License","/Dir_My_App/Dir_ABC/My_Obj_123"); So my question is : When a request comes into the servlet with a non exist Url, how should it catch it and analyze the url in order to respond properly, in my case it should know that : http://nm-java.appspot.com/Check_License/Dir_My_App/Dir_ABC/My_Obj_123 is asking for the object "My_Obj_123" [ ignore the dirs ] and return the object from the datastore. Now I'm getting this : Error: Not Found The requested URL /Check_License/Dir_My_App/Dir_ABC/My_Obj_123 was not found on this server. Where in my servlet and how do I detect the request for this non exist Url ?

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  • Approaches for animating a C# property over time?

    - by Mario Fritsch
    I'm currently trying to animate a bunch of public properties on certain objects. Usually they are of type float or vectors of floats (the type is known at compile-time). I want to be able to: assign a static value to them (MyObject.Duration = 10f;) or assign a random value to them by specifying a minimum and maximum value and optionally also a weight (MyObject.Duration = new RandomFloat(5f, 20f, 2f);) or "bind" this property to the property of another object (think of a child object binding some of its properties to its parent object, like its color or size or sth.) or assign sort of a keyframe animation to them, specifying a variable number of keyframes with timecode and the property's value at that specific point in time as well as information about how to interpolate between these frames The keyframes should be able to accept random values for each frame, both for the time and the property's value. What would be a practical approach for this kind of system? Currently I'm thinking about polymorphism: implement a base class or interface with a public Value-property and/or GetValue(float time)-method and then creating different sub classes like StaticValue, RandomValue, BindingValue and AnimatedValue implementing this base class or interface. Doesn't seem very elegant, though, and the initialization of even simple objects becomes a bit tedious. Another idea would be to implement these properties just as regular floats or vectors and create special "Modifier"-types binding to these properties. To retrieve the "real" value of the property, I'd first call any Modifier bound to the property, which would in turn update the actual object's property for me to retrieve later on. That would most likely mean using reflection at some point, which could be quite bad for performance as I'll probably have thousands of properties to update dozens of times per second. Any suggestions on this? Being a novice I'm (hopefully) missing some far more elegant and/or practical solution than I'm already playing around with :( Edit: Probably should have mentioned this earlier, but WPF isn't an option - it's not available on all targetted platforms, so I can't rely on it. I'm aware of its powerful databinding and animation capabilities, but I need to roll my own (or find some other lightweight alternative meeting my needs).

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  • Questions regarding detouring by modifying the virtual table

    - by Elliott Darfink
    I've been practicing detours using the same approach as Microsoft Detours (replace the first five bytes with a jmp and an address). More recently I've been reading about detouring by modifying the virtual table. I would appreciate if someone could shed some light on the subject by mentioning a few pros and cons with this method compared to the one previously mentioned! I'd also like to ask about patched vtables and objects on the stack. Consider the following situation: // Class definition struct Foo { virtual void Call(void) { std::cout << "FooCall\n"; } }; // If it's GCC, 'this' is passed as the first parameter void MyCall(Foo * object) { std::cout << "MyCall\n"; } // In some function Foo * foo = new Foo; // Allocated on the heap Foo foo2; // Created on the stack // Arguments: void ** vtable, uint offset, void * replacement PatchVTable(*reinterpret_cast<void***>(foo), 0, MyCall); // Call the methods foo->Call(); // Outputs: 'MyCall' foo2.Call(); // Outputs: 'FooCall' In this case foo->Call() would end up calling MyCall(Foo * object) whilst foo2.Call() call the original function (i.e Foo::Call(void) method). This is because the compiler will try to decide any virtual calls during compile time if possible (correct me if I'm wrong). Does that mean it does not matter if you patch the virtual table or not, as long as you use objects on the stack (not heap allocated)?

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  • WPF DataGrid populating blank rows on TreeView's SelectedItemChanged

    - by jes9582
    When my DataGrid populates on the TreeView's SelectedItemChanged event it finds the objects and creates the rows accordingly but the rows populate with no text or are just blank. So I know it is finding my objects but it is not displaying them properly. Does anyone see where I made an error or suggest any changes or fixes? Thank you in advance! Here is the CSharp code that is setting the DataGrid's ItemsSource (I am using .dbml and LINQ with Lambda expressions): dgSystemSettings.ItemsSource = (tvSystemConfiguration.SelectedItem as SYSTEM_SETTINGS_GROUP).SYSTEM_SETTINGS_NAMEs.Join(ssdc.SYSTEM_SETTINGS_VALUEs, x => x.SSN_ID, y => y.SSV_SSN_ID, (x, y) => new { SYSTEM_SETTINGS_NAME = x, SYSTEM_SETTINGS_VALUE = y }); And here is the .xaml: <DataGrid Name="dgSystemSettings" AutoGenerateColumns="False" Height="447" Width="513" DockPanel.Dock="Right" ItemsSource="{Binding}" VerticalAlignment="Top" Margin="10,10,0,0"> <DataGrid.Columns> <DataGridTextColumn x:Name="colDisplayName" Header="Name" Binding="{Binding SSN_DISPLAY_NAME}"></DataGridTextColumn> <DataGridTextColumn x:Name="colValue" Header="Value" Binding="{Binding SSV_VALUE}"></DataGridTextColumn> </DataGrid.Columns> </DataGrid>

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  • Is MarshalByRefObject special?

    - by Vilx-
    .NET has a thing called remoting where you can pass objects around between separate appdomains or even physical machines. I don't fully understand how the magic is done, hence this question. In remoting there are two base ways of passing objects around - either they can be serialized (converted to a bunch of bytes and the rebuilt at the other end) or they can inherit from MarshalByRefObject, in which case .NET makes some transparent proxies and all method calls are forwarded back to the original instance. This is pretty cool and works like magic. And I don't like magic in programming. Looking at the MarshalByRefObject with the Reflector I don't see anything that would set it apart from any other typical object. Not even a weird internal attribute or anything. So how is the whole transparent proxy thing organized? Can I make such a mechanism myself? Can I make an alternate MyMarshalByRefObject which would not inherit from MarshalByRefObject but would still act the same? Or is MarshalByRefObject receiving some special treatment by the .NET engine itself and the whole remoting feat is non-duplicatable by mere mortals?

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  • Serialization of Entity Framework Models with .NET WCF Rest Service

    - by Chris Phillips
    I'm trying to put together a very simple REST-style interface for communicating with our partners. An example object in the API is a partner, which we'd like to have serialized like this: <partner> <id>ID</id> <name>NAME</name> </partner> This is fairly simply to achieve using the .NET 4.0 WCF REST template if we simply declare a partner class as: public class Partner { public int Id {get; set;} public string Name {get; set;} } But when I use the Entity Framework to define and store Partner objects, the resulting serialization looks something like this: <Partner p1:Id="NCNameString" p1:Ref="NCNameString" xmlns:p1="http://schemas.microsoft.com/2003/10/Serialization/" xmlns="http://schemas.datacontract.org/2004/07/TheTradeDesk.AdPlatform.Provisioning"> <EntityKey p1:Id="NCNameString" p1:Ref="NCNameString" xmlns="http://schemas.datacontract.org/2004/07/System.Data.Objects.DataClasses"> <EntityContainerName xmlns="http://schemas.datacontract.org/2004/07/System.Data">String content</EntityContainerName> <EntityKeyValues xmlns="http://schemas.datacontract.org/2004/07/System.Data"> ... This XML is obviously unacceptable for use as an external API. What are suggested mechanisms for using EF for the data store but maintaining a simple XML serialization interface?

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  • Multithreaded linked list traversal

    - by Rob Bryce
    Given a (doubly) linked list of objects (C++), I have an operation that I would like multithread, to perform on each object. The cost of the operation is not uniform for each object. The linked list is the preferred storage for this set of objects for a variety of reasons. The 1st element in each object is the pointer to the next object; the 2nd element is the previous object in the list. I have solved the problem by building an array of nodes, and applying OpenMP. This gave decent performance. I then switched to my own threading routines (based off Windows primitives) and by using InterlockedIncrement() (acting on the index into the array), I can achieve higher overall CPU utilization and faster through-put. Essentially, the threads work by "leap-frog'ing" along the elements. My next approach to optimization is to try to eliminate creating/reusing the array of elements in my linked list. However, I'd like to continue with this "leap-frog" approach and somehow use some nonexistent routine that could be called "InterlockedCompareDereference" - to atomically compare against NULL (end of list) and conditionally dereference & store, returning the dereferenced value. I don't think InterlockedCompareExchangePointer() will work since I cannot atomically dereference the pointer and call this Interlocked() method. I've done some reading and others are suggesting critical sections or spin-locks. Critical sections seem heavy-weight here. I'm tempted to try spin-locks but I thought I'd first pose the question here and ask what other people are doing. I'm not convinced that the InterlockedCompareExchangePointer() method itself could be used like a spin-lock. Then one also has to consider acquire/release/fence semantics... Ideas? Thanks!

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  • Self referencing userdata and garbage collection

    - by drtwox
    Because my userdata objects reference themselves, I need to delete and nil a variable for the garbage collector to work. Lua code: obj = object:new() -- -- Some time later obj:delete() -- Removes the self reference obj = nil -- Ready for collection C Code: typedef struct { int self; // Reference to the object // Other members and function references removed } Object; // Called from Lua to create a new object static int object_new( lua_State *L ) { Object *obj = lua_newuserdata( L, sizeof( Object ) ); // Create the 'self' reference, userdata is on the stack top obj->self = luaL_ref( L, LUA_REGISTRYINDEX ); // Put the userdata back on the stack before returning lua_rawgeti( L, LUA_REGISTRYINDEX, obj->self ); // The object pointer is also stored outside of Lua for processing in C return 1; } // Called by Lua to delete an object static int object_delete( lua_State *L ) { Object *obj = lua_touserdata( L, 1 ); // Remove the objects self reference luaL_unref( L, LUA_REGISTRYINDEX, obj->self ); return 0; } Is there some way I can set the object to nil in Lua, and have the delete() method called automatically? Alternatively, can the delete method nil all variables that reference the object? Can the self reference be made 'weak'?

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  • Should I be using Expression Blend to design really dynamic UIs?

    - by Robert Rossney
    My company's product is, at its core, a framework for developing metadata-driven UIs. I don't know how to characterize it less succinctly than that, and hope I won't need to for purposes of this question, but we'll see. I've been trying to come up to speed on WPF, and have been building UI prototypes here and there, and recently I decided to see if I could use Expression Blend to help with the design of these UIs. And I'm pretty mystified at this point. It appears to me as though Expresssion Blend is designed with the expectation that you already know all of the objects that are going to be present in the UI at design time. But our program generates these object dynamically at runtime. For instance, a data row might be presented in a horizontal StackPanel containing alternating TextBlocks (for captions) and TextBoxes (for data fields). The number of these objects depends on metadata about the number of columns in the data row. I can, pretty readily, write code that runs through a metadata record and populates a StackPanel dynamically, setting up the binding of all of the controls to properties in either the data or metadata. (A TextBox's Width might be bound to metadata, while its Text is bound to data.) But I can't even begin to figure out how to do something like this in Expression Blend. I can manually create all these controls, so that I have a set of controls that I can apply styles to and work out the visual design of the app, but it's really a pain to do this. I can write code that goes through my data model and emits XAML for all these controls, I suppose, and then copy and paste it. But I'm going to feel really stupid if it turns out there a way to do this sort of thing in Expression Blend and I've dropped back and punted because I'm too dim to figure out the right way to think of it. Is this enough information for someone to try formulating an answer?

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  • Sending information between JavaScript and Web Services using AJAX

    - by COB-CSU-AM
    Alright so I'm using Microsoft's Web Services and AJAX to get information from a SQL database for use with java script on the client side. And I'm wondering what the best method is. Before I started working on the project, the web services were setup to return a C# List filled with some objects. Those objects variables (ints, strings, etc.) contain the data I want to use. Of course, java script can't do much with this, to the best of my knowledge. I then modified the web service to return a 2D Array, but java script got confused, and to the best of my knowledge can't handle 2D array's returned from C#. I then tried to use a regular array, but then a found the length property of an array in JS doesn't carry over, so I couldn't preform a for loop through all the items, because there wasn't anyway of knowing how many elements there were. The only other thing I can thing of is returning a string with special char's to separate the data, but this seems way too convoluted. Any suggestions? Thanks in advance!

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  • What should I do with an over-bloated select-box/drop-down

    - by Tristan Havelick
    All web developers run into this problem when the amount of data in their project grows, and I have yet to see a definitive, intuitive best practice for solving it. When you start a project, you often create forms with tags to help pick related objects for one-to-many relationships. For instance, I might have a system with Neighbors and each Neighbor belongs to a Neighborhood. In version 1 of the application I create an edit user form that has a drop down for selecting users, that simply lists the 5 possible neighborhoods in my geographically limited application. In the beginning, this works great. So long as I have maybe 100 records or less, my select box will load quickly, and be fairly easy to use. However, lets say my application takes off and goes national. Instead of 5 neighborhoods I have 10,000. Suddenly my little drop-down takes forever to load, and once it loads, its hard to find your neighborhood in the massive alphabetically sorted list. Now, in this particular situation, having hierarchical data, and letting users drill down using several dynamically generated drop downs would probably work okay. However, what is the best solution when the objects/records being selected are not hierarchical in nature? In the past, of done this with a popup with a search box, and a list, but this seems clunky and dated. In today's web 2.0 world, what is a good way to find one object amongst many for ones forms? I've considered using an Ajaxifed search box, but this seems to work best for free text, and falls apart a little when the data to be saved is just a reference to another object or record. Feel free to cite specific libraries with generic solutions to this problem, or simply share what you have done in your projects in a more general way

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  • Java/Hibernate using interfaces over the entities.

    - by Dennetik
    I am using annoted Hibernate, and I'm wondering whether the following is possible. I have to set up a series of interfaces representing the objects that can be persisted, and an interface for the main database class containing several operations for persisting these objects (... an API for the database). Below that, I have to implement these interfaces, and persist them with Hibernate. So I'll have, for example: public interface Data { public String getSomeString(); public void setSomeString(String someString); } @Entity public class HbnData implements Data, Serializable { @Column(name = "some_string") private String someString; public String getSomeString() { return this.someString; } public void setSomeString(String someString) { this.someString = someString; } } Now, this works fine, sort of. The trouble comes when I want nested entities. The interface of what I'd want is easy enough: public interface HasData { public Data getSomeData(); public void setSomeData(Data someData); } But when I implement the class, I can follow the interface, as below, and get an error from Hibernate saying it doesn't know the class "Data". @Entity public class HbnHasData implements HasData, Serializable { @OneToOne(cascade = CascadeType.ALL) private Data someData; public Data getSomeData() { return this.someData; } public void setSomeData(Data someData) { this.someData = someData; } } The simple change would be to change the type from "Data" to "HbnData", but that would obviously break the interface implementation, and thus make the abstraction impossible. Can anyone explain to me how to implement this in a way that it will work with Hibernate?

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