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  • Android in-game pause screen

    - by Max
    Right now Im calling a new activity with an xml-view when I pause my game, but Since I do this I need to use context in my real-time code, and this is causing a memory leak. Is there any preffered way to pause the game? By pause I mean if game is over, if I die, or if I press pause-button. Would a custom dialog work just aswell? this would mean I wont have to leave my main-activity while im in-game.

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  • Optimizing AES modes on Solaris for Intel Westmere

    - by danx
    Optimizing AES modes on Solaris for Intel Westmere Review AES is a strong method of symmetric (secret-key) encryption. It is a U.S. FIPS-approved cryptographic algorithm (FIPS 197) that operates on 16-byte blocks. AES has been available since 2001 and is widely used. However, AES by itself has a weakness. AES encryption isn't usually used by itself because identical blocks of plaintext are always encrypted into identical blocks of ciphertext. This encryption can be easily attacked with "dictionaries" of common blocks of text and allows one to more-easily discern the content of the unknown cryptotext. This mode of encryption is called "Electronic Code Book" (ECB), because one in theory can keep a "code book" of all known cryptotext and plaintext results to cipher and decipher AES. In practice, a complete "code book" is not practical, even in electronic form, but large dictionaries of common plaintext blocks is still possible. Here's a diagram of encrypting input data using AES ECB mode: Block 1 Block 2 PlainTextInput PlainTextInput | | | | \/ \/ AESKey-->(AES Encryption) AESKey-->(AES Encryption) | | | | \/ \/ CipherTextOutput CipherTextOutput Block 1 Block 2 What's the solution to the same cleartext input producing the same ciphertext output? The solution is to further process the encrypted or decrypted text in such a way that the same text produces different output. This usually involves an Initialization Vector (IV) and XORing the decrypted or encrypted text. As an example, I'll illustrate CBC mode encryption: Block 1 Block 2 PlainTextInput PlainTextInput | | | | \/ \/ IV >----->(XOR) +------------->(XOR) +---> . . . . | | | | | | | | \/ | \/ | AESKey-->(AES Encryption) | AESKey-->(AES Encryption) | | | | | | | | | \/ | \/ | CipherTextOutput ------+ CipherTextOutput -------+ Block 1 Block 2 The steps for CBC encryption are: Start with a 16-byte Initialization Vector (IV), choosen randomly. XOR the IV with the first block of input plaintext Encrypt the result with AES using a user-provided key. The result is the first 16-bytes of output cryptotext. Use the cryptotext (instead of the IV) of the previous block to XOR with the next input block of plaintext Another mode besides CBC is Counter Mode (CTR). As with CBC mode, it also starts with a 16-byte IV. However, for subsequent blocks, the IV is just incremented by one. Also, the IV ix XORed with the AES encryption result (not the plain text input). Here's an illustration: Block 1 Block 2 PlainTextInput PlainTextInput | | | | \/ \/ AESKey-->(AES Encryption) AESKey-->(AES Encryption) | | | | \/ \/ IV >----->(XOR) IV + 1 >---->(XOR) IV + 2 ---> . . . . | | | | \/ \/ CipherTextOutput CipherTextOutput Block 1 Block 2 Optimization Which of these modes can be parallelized? ECB encryption/decryption can be parallelized because it does more than plain AES encryption and decryption, as mentioned above. CBC encryption can't be parallelized because it depends on the output of the previous block. However, CBC decryption can be parallelized because all the encrypted blocks are known at the beginning. CTR encryption and decryption can be parallelized because the input to each block is known--it's just the IV incremented by one for each subsequent block. So, in summary, for ECB, CBC, and CTR modes, encryption and decryption can be parallelized with the exception of CBC encryption. How do we parallelize encryption? By interleaving. Usually when reading and writing data there are pipeline "stalls" (idle processor cycles) that result from waiting for memory to be loaded or stored to or from CPU registers. Since the software is written to encrypt/decrypt the next data block where pipeline stalls usually occurs, we can avoid stalls and crypt with fewer cycles. This software processes 4 blocks at a time, which ensures virtually no waiting ("stalling") for reading or writing data in memory. Other Optimizations Besides interleaving, other optimizations performed are Loading the entire key schedule into the 128-bit %xmm registers. This is done once for per 4-block of data (since 4 blocks of data is processed, when present). The following is loaded: the entire "key schedule" (user input key preprocessed for encryption and decryption). This takes 11, 13, or 15 registers, for AES-128, AES-192, and AES-256, respectively The input data is loaded into another %xmm register The same register contains the output result after encrypting/decrypting Using SSSE 4 instructions (AESNI). Besides the aesenc, aesenclast, aesdec, aesdeclast, aeskeygenassist, and aesimc AESNI instructions, Intel has several other instructions that operate on the 128-bit %xmm registers. Some common instructions for encryption are: pxor exclusive or (very useful), movdqu load/store a %xmm register from/to memory, pshufb shuffle bytes for byte swapping, pclmulqdq carry-less multiply for GCM mode Combining AES encryption/decryption with CBC or CTR modes processing. Instead of loading input data twice (once for AES encryption/decryption, and again for modes (CTR or CBC, for example) processing, the input data is loaded once as both AES and modes operations occur at in the same function Performance Everyone likes pretty color charts, so here they are. I ran these on Solaris 11 running on a Piketon Platform system with a 4-core Intel Clarkdale processor @3.20GHz. Clarkdale which is part of the Westmere processor architecture family. The "before" case is Solaris 11, unmodified. Keep in mind that the "before" case already has been optimized with hand-coded Intel AESNI assembly. The "after" case has combined AES-NI and mode instructions, interleaved 4 blocks at-a-time. « For the first table, lower is better (milliseconds). The first table shows the performance improvement using the Solaris encrypt(1) and decrypt(1) CLI commands. I encrypted and decrypted a 1/2 GByte file on /tmp (swap tmpfs). Encryption improved by about 40% and decryption improved by about 80%. AES-128 is slighty faster than AES-256, as expected. The second table shows more detail timings for CBC, CTR, and ECB modes for the 3 AES key sizes and different data lengths. » The results shown are the percentage improvement as shown by an internal PKCS#11 microbenchmark. And keep in mind the previous baseline code already had optimized AESNI assembly! The keysize (AES-128, 192, or 256) makes little difference in relative percentage improvement (although, of course, AES-128 is faster than AES-256). Larger data sizes show better improvement than 128-byte data. Availability This software is in Solaris 11 FCS. It is available in the 64-bit libcrypto library and the "aes" Solaris kernel module. You must be running hardware that supports AESNI (for example, Intel Westmere and Sandy Bridge, microprocessor architectures). The easiest way to determine if AES-NI is available is with the isainfo(1) command. For example, $ isainfo -v 64-bit amd64 applications pclmulqdq aes sse4.2 sse4.1 ssse3 popcnt tscp ahf cx16 sse3 sse2 sse fxsr mmx cmov amd_sysc cx8 tsc fpu 32-bit i386 applications pclmulqdq aes sse4.2 sse4.1 ssse3 popcnt tscp ahf cx16 sse3 sse2 sse fxsr mmx cmov sep cx8 tsc fpu No special configuration or setup is needed to take advantage of this software. Solaris libraries and kernel automatically determine if it's running on AESNI-capable machines and execute the correctly-tuned software for the current microprocessor. Summary Maximum throughput of AES cipher modes can be achieved by combining AES encryption with modes processing, interleaving encryption of 4 blocks at a time, and using Intel's wide 128-bit %xmm registers and instructions. References "Block cipher modes of operation", Wikipedia Good overview of AES modes (ECB, CBC, CTR, etc.) "Advanced Encryption Standard", Wikipedia "Current Modes" describes NIST-approved block cipher modes (ECB,CBC, CFB, OFB, CCM, GCM)

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  • Task Flow Design Paper Revised

    - by Duncan Mills
    Thanks to some discussion over at the ADF Methodology Group and contributions from Simon Lessard and Jan Vervecken I have been able to make some refinements to the Task Flow Design Fundamentals paper on OTN.As a bonus, whilst I was making some edits anyway I've included some of Frank Nimphius's memory scope diagrams which are a really useful tool for understanding how request, view, backingBean and pageFlow scopes all fit together.

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  • What should you do differently when designing websites for an embedded web server

    - by Roger Attrill
    When designing a website to be accessed from an embedded webserver such as KLone, what do you need to do differently compared to a 'standard' web server. I'm talking about considerations at the front end design stage, before the actual building and coding up. For example, typically in such situations, memory size is a premium, so I guess larger images are out, and maybe more attention should be focused on achieving a good look and feel using CSS/Javascript rather than bitmap images.

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  • How to test TempDB performance?

    - by Matt Penner
    I'm getting some conflicting advice on how to best configure our SQL storage with our current SAN. I would like to do some of my own performance testing with a few different configurations. I looked at using SQLIOSim but it doesn't seem to simulate TempDB. Can anyone recommend a way to test data, log and TempDB performance? What about using a SQL profiler trace file from our production system? How would I use This to run against my test server? Thanks, Matt

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  • System Variables, Stored Procedures or Functions for Meta Data

    - by BuckWoody
    Whenever you want to know something about SQL Server’s configuration, whether that’s the Instance itself or a database, you have a few options. If you want to know “dynamic” data, such as how much memory or CPU is consumed or what a particular query is doing, you should be using the Dynamic Management Views (DMVs) that you can read about here: http://msdn.microsoft.com/en-us/library/ms188754.aspx  But if you’re looking for how much memory is installed on the server, the version of the Instance, the drive letters of the backups and so on, you have other choices. The first of these are system variables. You access these with a SELECT statement, and they are useful when you need a discrete value for use, say in another query or to put into a table. You can read more about those here: http://msdn.microsoft.com/en-us/library/ms173823.aspx You also have a few stored procedures you can use. These often bring back a lot more data, pre-formatted for the screen. You access these with the EXECUTE syntax. It is a bit more difficult to take the data they return and get a single value or place the results in another table, but it is possible. You can read more about those here: http://msdn.microsoft.com/en-us/library/ms187961.aspx Yet another option is to use a system function, which you access with a SELECT statement, which also brings back a discrete value that you can use in a test or to place in another table. You can read about those here: http://msdn.microsoft.com/en-us/library/ms187812.aspx  By the way, many of these constructs simply query from tables in the master or msdb databases for the Instance or the system tables in a user database. You can get much of the information there as well, and there are even system views in each database to show you the meta-data dealing with structure – more on that here: http://msdn.microsoft.com/en-us/library/ms186778.aspx  Some of these choices are the only way to get at a certain piece of data. But others overlap – you can use one or the other, they both come back with the same data. So, like many Microsoft products, you have multiple ways to do the same thing. And that’s OK – just research what each is used for and how it’s intended to be used, and you’ll be able to select (pun intended) the right choice. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Using Node.js as an accelerator for WCF REST services

    - by Elton Stoneman
    Node.js is a server-side JavaScript platform "for easily building fast, scalable network applications". It's built on Google's V8 JavaScript engine and uses an (almost) entirely async event-driven processing model, running in a single thread. If you're new to Node and your reaction is "why would I want to run JavaScript on the server side?", this is the headline answer: in 150 lines of JavaScript you can build a Node.js app which works as an accelerator for WCF REST services*. It can double your messages-per-second throughput, halve your CPU workload and use one-fifth of the memory footprint, compared to the WCF services direct.   Well, it can if: 1) your WCF services are first-class HTTP citizens, honouring client cache ETag headers in request and response; 2) your services do a reasonable amount of work to build a response; 3) your data is read more often than it's written. In one of my projects I have a set of REST services in WCF which deal with data that only gets updated weekly, but which can be read hundreds of times an hour. The services issue ETags and will return a 304 if the client sends a request with the current ETag, which means in the most common scenario the client uses its local cached copy. But when the weekly update happens, then all the client caches are invalidated and they all need the same new data. Then the service will get hundreds of requests with old ETags, and they go through the full service stack to build the same response for each, taking up threads and processing time. Part of that processing means going off to a database on a separate cloud, which introduces more latency and downtime potential.   We can use ASP.NET output caching with WCF to solve the repeated processing problem, but the server will still be thread-bound on incoming requests, and to get the current ETags reliably needs a database call per request. The accelerator solves that by running as a proxy - all client calls come into the proxy, and the proxy routes calls to the underlying REST service. We could use Node as a straight passthrough proxy and expect some benefit, as the server would be less thread-bound, but we would still have one WCF and one database call per proxy call. But add some smart caching logic to the proxy, and share ETags between Node and WCF (so the proxy doesn't even need to call the servcie to get the current ETag), and the underlying service will only be invoked when data has changed, and then only once - all subsequent client requests will be served from the proxy cache.   I've built this as a sample up on GitHub: NodeWcfAccelerator on sixeyed.codegallery. Here's how the architecture looks:     The code is very simple. The Node proxy runs on port 8010 and all client requests target the proxy. If the client request has an ETag header then the proxy looks up the ETag in the tag cache to see if it is current - the sample uses memcached to share ETags between .NET and Node. If the ETag from the client matches the current server tag, the proxy sends a 304 response with an empty body to the client, telling it to use its own cached version of the data. If the ETag from the client is stale, the proxy looks for a local cached version of the response, checking for a file named after the current ETag. If that file exists, its contents are returned to the client as the body in a 200 response, which includes the current ETag in the header. If the proxy does not have a local cached file for the service response, it calls the service, and writes the WCF response to the local cache file, and to the body of a 200 response for the client. So the WCF service is only troubled if both client and proxy have stale (or no) caches.   The only (vaguely) clever bit in the sample is using the ETag cache, so the proxy can serve cached requests without any communication with the underlying service, which it does completely generically, so the proxy has no notion of what it is serving or what the services it proxies are doing. The relative path from the URL is used as the lookup key, so there's no shared key-generation logic between .NET and Node, and when WCF stores a tag it also stores the "read" URL against the ETag so it can be used for a reverse lookup, e.g:   Key Value /WcfSampleService/PersonService.svc/rest/fetch/3 "28cd4796-76b8-451b-adfd-75cb50a50fa6" "28cd4796-76b8-451b-adfd-75cb50a50fa6" /WcfSampleService/PersonService.svc/rest/fetch/3    In Node we read the cache using the incoming URL path as the key and we know that "28cd4796-76b8-451b-adfd-75cb50a50fa6" is the current ETag; we look for a local cached response in /caches/28cd4796-76b8-451b-adfd-75cb50a50fa6.body (and the corresponding .header file which contains the original service response headers, so the proxy response is exactly the same as the underlying service). When the data is updated, we need to invalidate the ETag cache – which is why we need the reverse lookup in the cache. In the WCF update service, we don't need to know the URL of the related read service - we fetch the entity from the database, do a reverse lookup on the tag cache using the old ETag to get the read URL, update the new ETag against the URL, store the new reverse lookup and delete the old one.   Running Apache Bench against the two endpoints gives the headline performance comparison. Making 1000 requests with concurrency of 100, and not sending any ETag headers in the requests, with the Node proxy I get 102 requests handled per second, average response time of 975 milliseconds with 90% of responses served within 850 milliseconds; going direct to WCF with the same parameters, I get 53 requests handled per second, mean response time of 1853 milliseconds, with 90% of response served within 3260 milliseconds. Informally monitoring server usage during the tests, Node maxed at 20% CPU and 20Mb memory; IIS maxed at 60% CPU and 100Mb memory.   Note that the sample WCF service does a database read and sleeps for 250 milliseconds to simulate a moderate processing load, so this is *not* a baseline Node-vs-WCF comparison, but for similar scenarios where the  service call is expensive but applicable to numerous clients for a long timespan, the performance boost from the accelerator is considerable.     * - actually, the accelerator will work nicely for any HTTP request, where the URL (path + querystring) uniquely identifies a resource. In the sample, there is an assumption that the ETag is a GUID wrapped in double-quotes (e.g. "28cd4796-76b8-451b-adfd-75cb50a50fa6") – which is the default for WCF services. I use that assumption to name the cache files uniquely, but it is a trivial change to adapt to other ETag formats.

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  • Installing Forms and Reports on a development system

    - by Duncan Mills
    By popular demand I've resurrected / updated one of the old blog postings from Jan Carlin's Blog on GroundSide here. A recent (lengthy) post on the Forms forums chronicles the problems some of you have had installing F&R on a development machine. See the link in the headline of this post for the main one. When installing, here are some points to bear in mind: Download and install Weblogic Server first. http://www.oracle.com/technology/software/products/middleware/index.htmlFind the Forms and Reports (and Disco and Portal) zip files here. Download them to the desktop (or some other temporary directory of your choosing). Unzip both of the two zip files into the same new directory (maybe called 'stage') and check that you have 4 directories in the stage dir when you are finished unzipping: 'Disk1', 'Disk2', 'Disk3' and 'Disk4'. These folders are specified in the zip file structure and must be preserved for the setup executable to work. If you use WinZip and have a right click menu option that say "Extract to here", use that by right click-dragging the zip file onto the newly created directory. Don't use the "Extract to folder %HOME%\Desktop\ofm_pfrd...disk_1of2" option. That will get you into the trouble that was reported early in this thread. Free up as much memory as you can. Stop services and background processes and virus scanners and databases (you don't need a DB to install Forms) and other things lurking about on your machine. You can restart them when the install is done. Around 1.5 GB free real memory should do it. If it doesn't, free up more if you can. Don't change the swap space unless you know what you are doing. Let Windows handle it. A 1 GB machine will likely not be enough. You will likely need at least 2GB of RAM.Start the install with setup.exe from the 'Disk1' directoryChoose the Install and Configure option unless you have a good reason not to.Choose a unique instance name even if you deinstalled and removed the last install. I suggest using 'asinst_20090722_1' (today's date in ISO format with a running incremented number at the end if you install more than two times on a particular day).Unselect Portal and Discoverer and select the Builders you want.Unselect WebCacheUnselect OHS.Unselect the single sign-on option Check for any failures and choose the retry option if any occur. If that doesn't fix the problem, call Oracle Customer Support .

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  • Polygons vs sprites rendering performance in Unity for windows phone 8

    - by Géry Arduino
    I'm currently building a windows phone 8 game with unity, having 111 (no more no less) sprites being updated each frames. I have a strong overhead in the profiler (70% to 90% minimum) I tried the following to get higher frame rate, I'm running it with minimum quality settings, I tried disabling and enabling V-Sync Finally I managedto get 60Fps, but I still have large overhead. I believe I should have more than 60Fps for such few amount. Moreover, I still have to implement the game logic over this so I'd like some room in my FPS to be able to work. I was wondering if it would be better in terms of performance to use polygons instead of sprites? As sprites are quite new in Unity, (that would give me around 222 triangles). Did someone tried to check the performance differences between sprites and actual mesh renderes in Unity when it comes to phones? If so what could be the best option in that case? FYI : I'm using the Windows Phone 8 emulator on Visual studio, I have a compliant computer for that so it should normally reflect the behavior of a real phone (expecting some differences but still...) EDIT : To clarify my question i wonder what is the most efficient in windows phone 8 : Sprites or Mesh renderers?

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  • Running Solaris 11 as a control domain on a T2000

    - by jsavit
    There is increased adoption of Oracle Solaris 11, and many customers are deploying it on systems that previously ran Solaris 10. That includes older T1-processor based systems like T1000 and T2000. Even though they are old (from 2005) and don't have the performance of current SPARC servers, they are still functional, stable servers that customers continue to operate. One reason to install Solaris 11 on them is that older machines are attractive for testing OS upgrades before updating current, production systems. Normally this does not present a challenge, because Solaris 11 runs on any T-series or M-series SPARC server. One scenario adds a complication: running Solaris 11 in a control domain on a T1000 or T2000 hosting logical domains. Solaris 11 pre-installed Oracle VM Server for SPARC incompatible with T1 Unlike Solaris 10, Solaris 11 comes with Oracle VM Server for SPARC preinstalled. The ldomsmanager package contains the logical domains manager for Oracle VM Server for SPARC 2.2, which requires a SPARC T2, T2+, T3, or T4 server. It does not work with T1-processor systems, which are only supported by LDoms Manager 1.2 and earlier. The following screenshot shows what happens (bold font) if you try to use Oracle VM Server for SPARC 2.x commands in a Solaris 11 control domain. The commands were issued in a control domain on a T2000 that previously ran Solaris 10. We also display the version of the logical domains manager installed in Solaris 11: root@t2000 psrinfo -vp The physical processor has 4 virtual processors (0-3) UltraSPARC-T1 (chipid 0, clock 1200 MHz) # prtconf|grep T SUNW,Sun-Fire-T200 # ldm -V Failed to connect to logical domain manager: Connection refused # pkg info ldomsmanager Name: system/ldoms/ldomsmanager Summary: Logical Domains Manager Description: LDoms Manager - Virtualization for SPARC T-Series Category: System/Virtualization State: Installed Publisher: solaris Version: 2.2.0.0 Build Release: 5.11 Branch: 0.175.0.8.0.3.0 Packaging Date: May 25, 2012 10:20:48 PM Size: 2.86 MB FMRI: pkg://solaris/system/ldoms/[email protected],5.11-0.175.0.8.0.3.0:20120525T222048Z The 2.2 version of the logical domains manager will have to be removed, and 1.2 installed, in order to use this as a control domain. Preparing to change - create a new boot environment Before doing anything else, lets create a new boot environment: # beadm list BE Active Mountpoint Space Policy Created -- ------ ---------- ----- ------ ------- solaris NR / 2.14G static 2012-09-25 10:32 # beadm create solaris-1 # beadm activate solaris-1 # beadm list BE Active Mountpoint Space Policy Created -- ------ ---------- ----- ------ ------- solaris N / 4.82M static 2012-09-25 10:32 solaris-1 R - 2.14G static 2012-09-29 11:40 # init 0 Normally an init 6 to reboot would have been sufficient, but in the next step I reset the system anyway in order to put the system in factory default mode for a "clean" domain configuration. Preparing to change - reset to factory default There was a leftover domain configuration on the T2000, so I reset it to the factory install state. Since the ldm command is't working yet, it can't be done from the control domain, so I did it by logging onto to the service processor: $ ssh -X admin@t2000-sc Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved. Oracle Advanced Lights Out Manager CMT v1.7.9 Please login: admin Please Enter password: ******** sc> showhost Sun-Fire-T2000 System Firmware 6.7.10 2010/07/14 16:35 Host flash versions: OBP 4.30.4.b 2010/07/09 13:48 Hypervisor 1.7.3.c 2010/07/09 15:14 POST 4.30.4.b 2010/07/09 14:24 sc> bootmode config="factory-default" sc> poweroff Are you sure you want to power off the system [y/n]? y SC Alert: SC Request to Power Off Host. SC Alert: Host system has shut down. sc> poweron SC Alert: Host System has Reset At this point I rebooted into the new Solaris 11 boot environment, and Solaris commands showed it was running on the factory default configuration of a single domain owning all 32 CPUs and 32GB of RAM (that's what it looked like in 2005.) # psrinfo -vp The physical processor has 8 cores and 32 virtual processors (0-31) The core has 4 virtual processors (0-3) The core has 4 virtual processors (4-7) The core has 4 virtual processors (8-11) The core has 4 virtual processors (12-15) The core has 4 virtual processors (16-19) The core has 4 virtual processors (20-23) The core has 4 virtual processors (24-27) The core has 4 virtual processors (28-31) UltraSPARC-T1 (chipid 0, clock 1200 MHz) # prtconf|grep Mem Memory size: 32640 Megabytes Note that the older processor has 4 virtual CPUs per core, while current processors have 8 per core. Remove ldomsmanager 2.2 and install the 1.2 version The Solaris 11 pkg command is now used to remove the 2.2 version that shipped with Solaris 11: # pkg uninstall ldomsmanager Packages to remove: 1 Create boot environment: No Create backup boot environment: No Services to change: 2 PHASE ACTIONS Removal Phase 130/130 PHASE ITEMS Package State Update Phase 1/1 Package Cache Update Phase 1/1 Image State Update Phase 2/2 Finally, LDoms 1.2 installed via its install script, the same way it was done years ago: # unzip LDoms-1_2-Integration-10.zip # cd LDoms-1_2-Integration-10/Install/ # ./install-ldm Welcome to the LDoms installer. You are about to install the Logical Domains Manager package that will enable you to create, destroy and control other domains on your system. Given the capabilities of the LDoms domain manager, you can now change the security configuration of this Solaris instance using the Solaris Security Toolkit. ... ... normal install messages omitted ... The Solaris Security Toolkit applies to Solaris 10, and cannot be used in Solaris 11 (in which several things hardened by the Toolkit are already hardened by default), so answer b in the choice below: You are about to install the Logical Domains Manager package that will enable you to create, destroy and control other domains on your system. Given the capabilities of the LDoms domain manager, you can now change the security configuration of this Solaris instance using the Solaris Security Toolkit. Select a security profile from this list: a) Hardened Solaris configuration for LDoms (recommended) b) Standard Solaris configuration c) Your custom-defined Solaris security configuration profile Enter a, b, or c [a]: b ... other install messages omitted for brevity... After install I ensure that the necessary services are enabled, and verify the version of the installed LDoms Manager: # svcs ldmd STATE STIME FMRI online 22:00:36 svc:/ldoms/ldmd:default # svcs vntsd STATE STIME FMRI disabled Aug_19 svc:/ldoms/vntsd:default # ldm -V Logical Domain Manager (v 1.2-debug) Hypervisor control protocol v 1.3 Using Hypervisor MD v 1.1 System PROM: Hypervisor v. 1.7.3. @(#)Hypervisor 1.7.3.c 2010/07/09 15:14\015 OpenBoot v. 4.30.4. @(#)OBP 4.30.4.b 2010/07/09 13:48 Set up control domain and domain services At this point we have a functioning LDoms 1.2 environment that can be configured in the usual fashion. One difference is that LDoms 1.2 behavior had 'delayed configuration mode (as expected) during initial configuration before rebooting the control domain. Another minor difference with a Solaris 11 control domain is that you define virtual switches using the 'vanity name' of the network interface, rather than the hardware driver name as in Solaris 10. # ldm list ------------------------------------------------------------------------------ Notice: the LDom Manager is running in configuration mode. Configuration and resource information is displayed for the configuration under construction; not the current active configuration. The configuration being constructed will only take effect after it is downloaded to the system controller and the host is reset. ------------------------------------------------------------------------------ NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-c-- SP 32 32640M 3.2% 4d 2h 50m # ldm add-vdiskserver primary-vds0 primary # ldm add-vconscon port-range=5000-5100 primary-vcc0 primary # ldm add-vswitch net-dev=net0 primary-vsw0 primary # ldm set-mau 2 primary # ldm set-vcpu 8 primary # ldm set-memory 4g primary # ldm add-config initial # ldm list-spconfig factory-default initial [current] That's it, really. After reboot, we are ready to install guest domains. Summary - new wine in old bottles This example shows that (new) Solaris 11 can be installed on (old) T2000 servers and used as a control domain. The main activity is to remove the preinstalled Oracle VM Server for 2.2 and install Logical Domains 1.2 - the last version of LDoms to support T1-processor systems. I tested Solaris 10 and Solaris 11 guest domains running on this server and they worked without any surprises. This is a viable way to get further into Solaris 11 adoption, even on older T-series equipment.

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  • How your Standard can become AWEsome

    - by NeilHambly
    Having tried to make a fun play on words to illustrate that for Standard Editions of SQL Server 2005/2008 since the releases of these Cumulative Updates: SQL 2005 SP3 & CU4 / SQL 2008 SP1 & CU2 we can make real use of AWE! Since (Mid 2009) when these CU’s where released, the ability to make use of required privilege “locking-pages-in-memory” which previously was only available in Enterprise Edition, allowing us to make use of those AWE APIs for resolving working set trim issues that resulted...(read more)

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  • Can frequent state changes decrease rendering performance?

    - by Miro
    Can frequent texture and shader binding decrease rendering performance? "Frequent" binding example: for object for material in object render part of object using that material "Low count" binding example: for material for object in material render part of object using that material I'm planning to use an octree later and with this "low count" method of rendering it can drastically increase memory consumption. So is it good idea?

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  • How to Work with the Network from the Linux Terminal: 11 Commands You Need to Know

    - by Chris Hoffman
    Whether you want to download files, diagnose network problems, manage your network interfaces, or view network statistics, there’s a terminal command for that. This collection contains the tried and true tools and a few newer commands. You can do most of this from a graphical desktop, although even Linux users that rarely use the terminal often launch one to use ping and other network diagnostic tools. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Chrooted Drop Bear HowTo

    <b>Howtoforge:</b> "Dropbear is a relatively small SSH 2 server and client. It is an alternative lightweight program for openssh and it is designed for environments with low memory and processor resources, such as embedded systems."

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  • DELL Inspiron 9400 SD Card Reader not working on 10.11 ubuntu

    - by Mario Martz
    Im new in linux, just installed Ubuntu 11.10 in a Dell Inspiron 9400, everything works fine with the exception of the SD card reader, everytime I insert a card the computer doesnt do anything, its like the SD card reader is not there. I did a $lspci and it shows the next drivers 03:01.0 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 IEEE 1394 Controller 03:01.1 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 19) 03:01.2 System peripheral: Ricoh Co Ltd R5C592 Memory Stick Bus Host Adapter (rev 0a) 03:01.3 System peripheral: Ricoh Co Ltd xD-Picture Card Controller (rev 05) Everytime I insert a memory card, dmesg shows the next d status 0x600b00 [ 2687.227351] end_request: I/O error, dev mmcblk0, sector 64 [ 2687.229436] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.229440] end_request: I/O error, dev mmcblk0, sector 65 [ 2687.230512] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.230515] end_request: I/O error, dev mmcblk0, sector 66 [ 2687.231588] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.231592] end_request: I/O error, dev mmcblk0, sector 67 [ 2687.232674] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.232678] end_request: I/O error, dev mmcblk0, sector 68 [ 2687.234763] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.234766] end_request: I/O error, dev mmcblk0, sector 69 [ 2687.236864] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.236868] end_request: I/O error, dev mmcblk0, sector 70 [ 2687.238942] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.238946] end_request: I/O error, dev mmcblk0, sector 71 [ 2687.238949] Buffer I/O error on device mmcblk0, logical block 8 [ 2687.241028] mmcblk0: retrying using single block read [ 2687.243104] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.243108] end_request: I/O error, dev mmcblk0, sector 64 [ 2687.245212] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.245215] end_request: I/O error, dev mmcblk0, sector 65 [ 2687.247298] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.247302] end_request: I/O error, dev mmcblk0, sector 66 [ 2687.248389] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.248393] end_request: I/O error, dev mmcblk0, sector 67 [ 2687.250476] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.250480] end_request: I/O error, dev mmcblk0, sector 68 [ 2687.252617] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 [ 2687.252621] end_request: I/O error, dev mmcblk0, sector 69 [ 2687.254737] mmcblk0: error -110 sending read/write command, response 0x0, card status 0x600b00 and more of the same but with different sector number Im using Kernel 3.0.0-12-generic By the way, when I was installing it and ubuntu asks about installation (If I want to install it along with windows or delete something or change the partitions of the HDD) if I go to the window to change the partition of the disc, linux detects the SD Card (if there's one inserted course). Any help with this it would be appreciated -sorry for my english Thank you

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  • The clock hands of the buffer cache

    Over a leisurely beer at our local pub, the Waggon and Horses, Phil Factor was holding forth on the esoteric, but strangely poetic, language of SQL Server internals, riddled as it is with 'sleeping threads', 'stolen pages', and 'memory sweeps'. Suddenly, however, my attention was grabbed by his mention of the 'clock hands of the buffer cache'....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Let the RAM improves performance

    - by user1717079
    I have a low profile machine but with a lot of fast RAM, 4 Gb, which is really an amount of memory that i probably will never use, not even an half, since i just use this machine for coding and browsing the web. The HDD is really slow and so the overall performance are bad when booting, caching or starting new program, I'm wondering if Ubuntu can provide some setting or utility to solve this situation and let my system rely more on the RAM usage.

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  • Laser Cutter Plays Portal Theme Song While Cutting Aperture Science Logo [Video]

    - by Jason Fitzpatrick
    We’re at a total loss to think of anything more geeky than a laser cutter programmed to simultaneously laser cut the Aperture Science logo while playing “Stile Alive” from Portal. If you’re unfamiliar with the original tune, check out this video. [via Boing Boing] The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos

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  • Intel Xeon E5 (Sandy Bridge-EP) and SQL Server 2012 Benchmarks

    - by jchang
    Intel officially announced the Xeon E5 2600 series processor based on Sandy Bridge-EP variant with upto 8 cores and 20MB LLC per socket. Only one TPC benchmark accompanied product launch, summary below. Processors Cores per Frequency Memory SQL Vendor TPC-E 2 x Xeon E5-2690 8 2.9GHz 512GB (16x32GB) 2012 IBM 1,863.23 2 x Xeon E7-2870 10 2.4GHz 512GB (32x16GB) 2008R2 IBM 1,560.70 2 x Xeon X5690 6 3.46GHz 192GB (12x16GB) 2008R2 HP 1,284.14 Note: the HP report lists SQL Server 2008 R2 Enterprise Edition...(read more)

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  • Silverlight Cream for June 19, 2011 -- #1109

    - by Dave Campbell
    In this Issue: Kunal Chowdhury(-2-), Oren Gal, Rudi Grobler, Stephen Price, Erno de Weerd, Joost van Schaik, WindowsPhoneGeek, Andrea Boschin, and Vikram Pendse. Above the Fold: Silverlight: "Multiple Page Printing in Silverlight4 - Part 3 - Printing Driving Directions" Oren Gal WP7: "Prototyping Windows Phone 7 Applications using SketchFlow" Vikram Pendse Shoutouts: Not Silverlight, but darned cool... Michael Crump has just what you need to get going with Kinect: The busy developers guide to the Kinect SDK Beta Rudi Grobler replies to a few questions about how he gets great WP7 screenshots: Screenshot Tools for WP7 From SilverlightCream.com: Windows Phone 7 (Mango) Tutorial - 14 - Detecting Network Information of the Device Squeaking in just under the posting wire with 2 more WP7.1 posts is Kunal Chowdhury ... first up is this one on grabbing the mobile operator and othe rnetwork info in WP7.1 Windows Phone 7 (Mango) Tutorial - 15 - Detecting Device Information Kunal Chowdhury's latest is on using the DeviceStatus class in WP7.1 to detect device information such as is there is a physical keyboard installed, Memory Usage, Total Memory, etc. Multiple Page Printing in Silverlight4 - Part 3 - Printing Driving Directions Oren Gal has the final episode in his Multiple Page Printing Tutorial Trilogy up... and this is *way* cool... Printing the driving directions. AgFx hidden gem - PhoneApplicationFrameEx Rudi Grobler continues his previous post about AgFX with this one talking about the PhoneApplicationFrameEx class inside AgFx.Controls.Phone.dll.. a RootFrame replacement. Binding to ActualHeight or ActualWidth Stephen Price's latest XAML snippet is about Binding to ActualHeight or ActualWidth... you've probably tried to without luck... check out the workaround. Windows Phone 7: Drawing graphics for your application with Inkscape – Part I: Tiles Erno de Weerd decided to try the 'free' route to Drawing graphics for his WP7 app, and has part 1 of a tutorial series on doing that with Inkscape. Mogade powered Live Tile high score service for Windows Phone 7 Joost van Schaik expounds on his "Catch 'em Birds" WP7 game in the Marketplace... specifically the online leaderboard using the services of Mogade. Building a Reusable ICommand implementation for Windows Phone Mango MVVM apps WindowsPhoneGeek's latest post is discussing the ICommand interface available in WP7.1, and he demontstrates how to implement a reusable ICommand Implementation and how to use it. A TCP Server with Reactive Extensions Andrea Boschin is back posting about Rx, and promises this post *will be* Silverlight related eventually :) First up though is a socket server using Rx. Prototyping Windows Phone 7 Applications using SketchFlow Vikram Pendse has a tutorial up for prototyping your WP7* apps in Sketchflow including a 5 minute video Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Space partitioning when everything is moving

    - by Roy T.
    Background Together with a friend I'm working on a 2D game that is set in space. To make it as immersive and interactive as possible we want there to be thousands of objects freely floating around, some clustered together, others adrift in empty space. Challenge To unburden the rendering and physics engine we need to implement some sort of spatial partitioning. There are two challenges we have to overcome. The first challenge is that everything is moving so reconstructing/updating the data structure has to be extremely cheap since it will have to be done every frame. The second challenge is the distribution of objects, as said before there might be clusters of objects together and vast bits of empty space and to make it even worse there is no boundary to space. Existing technologies I've looked at existing techniques like BSP-Trees, QuadTrees, kd-Trees and even R-Trees but as far as I can tell these data structures aren't a perfect fit since updating a lot of objects that have moved to other cells is relatively expensive. What I've tried I made the decision that I need a data structure that is more geared toward rapid insertion/update than on giving back the least amount of possible hits given a query. For that purpose I made the cells implicit so each object, given it's position, can calculate in which cell(s) it should be. Then I use a HashMap that maps cell-coordinates to an ArrayList (the contents of the cell). This works fairly well since there is no memory lost on 'empty' cells and its easy to calculate which cells to inspect. However creating all those ArrayLists (worst case N) is expensive and so is growing the HashMap a lot of times (although that is slightly mitigated by giving it a large initial capacity). Problem OK so this works but still isn't very fast. Now I can try to micro-optimize the JAVA code. However I'm not expecting too much of that since the profiler tells me that most time is spent in creating all those objects that I use to store the cells. I'm hoping that there are some other tricks/algorithms out there that make this a lot faster so here is what my ideal data structure looks like: The number one priority is fast updating/reconstructing of the entire data structure Its less important to finely divide the objects into equally sized bins, we can draw a few extra objects and do a few extra collision checks if that means that updating is a little bit faster Memory is not really important (PC game)

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  • Why lock statements don't scale

    - by Alex.Davies
    We are going to have to stop using lock statements one day. Just like we had to stop using goto statements. The problem is similar, they're pretty easy to follow in small programs, but code with locks isn't composable. That means that small pieces of program that work in isolation can't necessarily be put together and work together. Of course actors scale fine :) Why lock statements don't scale as software gets bigger Deadlocks. You have a program with lots of threads picking up lots of locks. You already know that if two of your threads both try to pick up a lock that the other already has, they will deadlock. Your program will come to a grinding halt, and there will be fire and brimstone. "Easy!" you say, "Just make sure all the threads pick up the locks in the same order." Yes, that works. But you've broken composability. Now, to add a new lock to your code, you have to consider all the other locks already in your code and check that they are taken in the right order. Algorithm buffs will have noticed this approach means it takes quadratic time to write a program. That's bad. Why lock statements don't scale as hardware gets bigger Memory bus contention There's another headache, one that most programmers don't usually need to think about, but is going to bite us in a big way in a few years. Locking needs exclusive use of the entire system's memory bus while taking out the lock. That's not too bad for a single or dual-core system, but already for quad-core systems it's a pretty large overhead. Have a look at this blog about the .NET 4 ThreadPool for some numbers and a weird analogy (see the author's comment). Not too bad yet, but I'm scared my 1000 core machine of the future is going to go slower than my machine today! I don't know the answer to this problem yet. Maybe some kind of per-core work queue system with hierarchical work stealing. Definitely hardware support. But what I do know is that using locks specifically prevents any solution to this. We should be abstracting our code away from the details of locks as soon as possible, so we can swap in whatever solution arrives when it does. NAct uses locks at the moment. But my advice is that you code using actors (which do scale well as software gets bigger). And when there's a better way of implementing actors that'll scale well as hardware gets bigger, only NAct needs to work out how to use it, and your program will go fast on it's own.

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  • Which tools you use for development in your company?…Please be exact [closed]

    - by predrag.music
    If you are a professional php/(my/postgre/?)sql/? developer and working in a professional team ... I would like to know which tools you use for development in your company. I do not care which tool is better or worse, but "which tools you use", if it is not a TOP SECRET :) For example, these are just some of the tools i/we use (first those used most (in general)): Pen, paper lots of cofee, cola ... let me think ... mmmm ... yeah more cofee :) All kinds of books (a lots of books) OS: Win / MacOS X Server: Hosted (CentOS )/ At work Mac OS X Dev server: XAMPP / MAMP / LAMP Editor: Notepad++ IDE: Netbeans / Zend Studio / Eclipse Version Control System: Mercurial / SVN FTP: Filezilla mostly / ... Passwords: KeePass js / ajax: jQuery / pure js / jQuery UI Framework:CI / Zend / pure php Database: MySQL / Other ORM: Framework layer db (Not an ORM I know but...) / Doctrine (2) / no ORM Debugging: Xdebug (PHP) / firebug (ajax/js/html/css/...) / framework profiler (stuff) / ... (x) Dreaming: About... Thinking: Not about chaos in ? direction .... n Anything else that comes to mind n+1 Zilion other stuff i know but i can't remember ... 8 some other stuff i (don't) remember i forgot, give up, delete, lost, said to myself never again, i haven't had time stuff, have on computer stuff but can't find or don't even know i have it on my computer at least 2-3 or more times, stuff I said to myself i'll check later and never checked again for all sort of "perfectly justified" reasons (time, memory, wife :), whatever,...), ... what is the reason i'm asking this?:) 8 and beyond looking forward to see a lot of answers ?

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